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- local Player = game.Players.LocalPlayer
- local Mouse = Player:GetMouse()
- local char = Player.Character
- local gPlayers = game:GetService("Players")
- local admin = gPlayers.LocalPlayer.Name
- local services={}
- local cmds={}
- local std={}
- local Version = '1.0.2'
- wait(0.1)
- services.players=gPlayers
- services.lighting=game:GetService('Lighting')
- services.workspace=game:GetService('Workspace')
- services.events = {}
- local user = gPlayers.LocalPlayer
- local cmdprefix=';'
- local scriptprefix='\\'
- local split=" "
- --| CMD List |--
- CMDs = {
- '1. cmds',
- '2. nfbmadara',
- '3. nfbninetails',
- '4. nfbchakra player',
- '5. nfblevel',
- '6. nfbfastlevel',
- '7. dborstats',
- '8. dbormasters',
- '9. dbormoves',
- '10. dborclothing',
- '11. dboraccessories',
- '12. auritylevel',
- '13. sobloxwoodmoney',
- '14. tgpklevel',
- '15. rocitizens',
- '16. ct2money',
- '17. ct2minerals',
- '18. notoriety',
- '19. treelands',
- '20. dbzur player',
- '21. newgenstats',
- '22. dbostats player',
- '23. dblast player',
- '24. criticalstrike player',
- '25. ftfhlevel player',
- '26. tgstats player',
- '27. opmunl player',
- '28. slautolevelall',
- '29. slautolevel player',
- '30. slstats player',
- '31. slstatsall'
- }
- --| Lib |--
- updateevents=function()
- for i,v in pairs(services.events) do services.events:remove(i) v:disconnect() end
- for i,v in pairs(gPlayers:players())do
- local ev = v.Chatted:connect(function(msg) do_exec(msg,v) end)
- services.events[#services.events+1] = ev
- end
- end
- std.inTable=function(tbl,val)
- if tbl==nil then return false end
- for _,v in pairs(tbl)do
- if v==val then return true end
- end
- return false
- end
- std.out=function(str)
- print(str)
- end
- std.list=function(tbl)
- local str=''
- for i,v in pairs(tbl)do
- str=str..tostring(v)
- if i~=#tbl then str=str..', ' end
- end
- return str
- end
- std.endat=function(str,val)
- local z=str:find(val)
- if z then
- return str:sub(0,z-string.len(val)),true
- else
- return str,false
- end
- end
- std.first=function(str) return str:sub(1,1) end
- local exec=function(str)
- spawn(function()
- local script, loaderr = loadstring(str)
- if not script then
- error(loaderr)
- else
- script()
- end
- end)
- end
- local findCmd=function(cmd_name)
- for i,v in pairs(cmds)do
- if v.NAME:lower()==cmd_name:lower() or std.inTable(v.ALIAS,cmd_name:lower())then
- return v
- end
- end
- end
- local getCmd=function(msg)
- local cmd,hassplit=std.endat(msg:lower(),split)
- if hassplit then
- return {cmd,true}
- else
- return {cmd,false}
- end
- end
- local getprfx=function(strn)
- if strn:sub(1,string.len(cmdprefix))==cmdprefix then return{'cmd',string.len(cmdprefix)+1}
- elseif strn:sub(1,string.len(scriptprefix))==scriptprefix then return{'exec',string.len(scriptprefix)+1}
- end return
- end
- local getArgs=function(str)
- local args={}
- local new_arg=nil
- local hassplit=nil
- local s=str
- repeat
- new_arg,hassplit=std.endat(s:lower(),split)
- if new_arg~='' then
- args[#args+1]=new_arg
- s=s:sub(string.len(new_arg)+string.len(split)+1)
- end
- until hassplit==false
- return args
- end
- local function execCmd(str, plr)
- local s_cmd
- local a
- local cmd
- s_cmd = getCmd(str)
- cmd = findCmd(s_cmd[1])
- if cmd == nil then return end
- a = str:sub(string.len(s_cmd[1]) + string.len(split) + 1)
- local args=getArgs(a)
- pcall(function()
- cmd.FUNC(args, plr)
- end)
- end
- function do_exec(str,plr)
- if not isAdmin(plr.Name)then return end
- str=str:gsub('/e ','')
- local t=getprfx(str)
- if t==nil then return end
- str=str:sub(t[2])
- if t[1]=='exec' then
- exec(str)
- elseif t[1]=='cmd' then
- execCmd(str, plr)
- end
- end
- updateevents()
- _G.exec_cmd = execCmd
- --game.Players.LocalPlayer.Chatted:connect(doexec)
- local _char=function(plr_name)
- for i,v in pairs(game.Players:GetChildren())do
- if v:IsA'Player'then
- if v.Name==plr_name then return v.Character end
- end
- end
- return
- end
- local _plr=function(plr_name)
- for i,v in pairs(game.Players:GetChildren())do
- if v:IsA'Player'then
- if v.Name==plr_name then return v end
- end
- end
- return
- end
- function addcmd(name,desc,alias,func)
- cmds[#cmds+1]=
- {
- NAME=name;
- DESC=desc;
- ALIAS=alias;
- FUNC=func;
- }
- end
- local function getPlayer(name)
- local nameTable = {}
- name=name:lower()
- if name == "me" then
- nameTable[#nameTable+1]=admin
- elseif name == "others" then
- for i,v in pairs(gPlayers:GetChildren()) do
- if v:IsA'Player'then
- if v.Name~=admin then
- nameTable[#nameTable+1]=v.Name
- end
- end
- end
- elseif name == "all" then
- for i,v in pairs(gPlayers:GetChildren()) do
- if v:IsA'Player'then
- nameTable[#nameTable+1]=v.Name
- end
- end
- else
- for i,v in pairs(gPlayers:GetChildren()) do
- local lname = v.Name:lower()
- local i,j = lname:find(name)
- if i == 1 then
- return {v.Name}
- end
- end
- end
- return nameTable
- end
- --| Commands |--
- addcmd('nfbninetails','nfbninetails',{},
- function(ARGS, SPEAKER)
- local var = game.Lighting:FindFirstChild("Nine Tail Beast")
- local nar = var:Clone()
- nar.Parent = game.Workspace
- nar.Humanoid.MaxHealth = 2
- nar.Humanoid.Health = 1
- end)
- addcmd('nfbmadara','nfbmadara',{},
- function(ARGS, SPEAKER)
- local var = game.Lighting.Madara
- local nar = var:Clone()
- nar.Parent = game.Workspace
- nar.Humanoid.MaxHealth = 2
- nar.Humanoid.Health = 1
- end)
- addcmd('nfbfastlevel','nfbfastlevel',{},
- function(ARGS, SPEAKER)
- game.Workspace.EXPRate.MaxEXP.Value=100000
- game.Workspace.EXPRate.MinEXP.Value=100000
- end)
- addcmd('nfblevel','nfblevel [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- gPlayers[v].leaderstat.Level.Value=1000
- end
- end)
- addcmd('nfbchakra','nfbchakra [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- gPlayers[v].PlayerGui.Chakra.ChakraStored.Value = 6000
- end
- end)
- addcmd('dborstats','dborstats',{},
- function(ARGS, SPEAKER)
- local wl = {
- Level = true;
- Exp = true;
- Speed = true;
- EnergyControl = true;
- Power = true;
- Energy = true;
- Health = true;
- }
- for i, v in pairs(game.Players.LocalPlayer.Data:children()) do
- if wl[v.Name] then
- game.Players.LocalPlayer.Backpack.Events.ChangeStat:InvokeServer(v, 200)
- end
- end
- end)
- addcmd('dbormasters','dbormasters',{},
- function(ARGS, SPEAKER)
- for i, v in pairs(game.Players.LocalPlayer.Data.Masters:children()) do
- game.Players.LocalPlayer.Backpack.Events.ChangeStat:InvokeServer(v, 6)
- end
- end)
- addcmd('dbormoves','dbormoves',{},
- function(ARGS, SPEAKER)
- for i, v in pairs(game.Players.LocalPlayer.Data.MoveList:children()) do
- game.Players.LocalPlayer.Backpack.Events.ChangeStat:InvokeServer(v, "UNLOCKED")
- end
- end)
- addcmd('dborclothing','dborclothing',{},
- function(ARGS, SPEAKER)
- for i, v in pairs(game.Players.LocalPlayer.Data.UnlockedCostumes:children()) do
- game.Players.LocalPlayer.Backpack.Events.ChangeStat:InvokeServer(v, "UNLOCKED")
- end
- end)
- addcmd('dboraccessories','dboraccessories',{},
- function(ARGS, SPEAKER)
- for i, v in pairs(game.Players.LocalPlayer.Data.UnlockedAccessories:children()) do
- game.Players.LocalPlayer.Backpack.Events.ChangeStat:InvokeServer(v, "UNLOCKED")
- end
- end)
- addcmd('auritylevel','auritylevel',{},
- function(ARGS, SPEAKER)
- game.Players.LocalPlayer.PlayerGui.MainGUI.Gui.XP.MoneyIncreaseValue.Value=21000000000
- end)
- addcmd('sobloxwoodmoney','sobloxwoodmoney',{},
- function(ARGS, SPEAKER)
- local r = game.Players.LocalPlayer.leaderstats
- r.Cash.RobloxLocked = true
- r.Cash.Value = 999999
- wait()
- r.Cash.Value.RobloxLocked = false
- end)
- addcmd('tgpklevel','tgpklevel',{},
- function(ARGS, SPEAKER)
- while true do
- wait(2)
- game.Workspace.ServerEvents.Punching:FireServer()
- end
- end)
- addcmd('rocitizens','rocitizens',{},
- function(ARGS, SPEAKER)
- game.Players.LocalPlayer.ChangeMoney:Fire(2000000000)
- end)
- addcmd('ct2money','ct2money',{},
- function(ARGS, SPEAKER)
- game.Workspace.Events.DataStores.CurrencyGiver:FireServer("Cash",100000)
- game.Workspace.Events.DataStores.CurrencyGiver:FireServer("Gems",100000)
- end)
- addcmd('ct2minerals','ct2minerals',{},
- function(ARGS, SPEAKER)
- game.Workspace.Events.DataStores.CurrencyGiver:FireServer("Stone",1000000)
- game.Workspace.Events.DataStores.CurrencyGiver:FireServer("Coal",1000000)
- game.Workspace.Events.DataStores.CurrencyGiver:FireServer("Iron",1000000)
- game.Workspace.Events.DataStores.CurrencyGiver:FireServer("Gold",1000000)
- game.Workspace.Events.DataStores.CurrencyGiver:FireServer("Diamonds",1000000)
- end)
- addcmd('notoriety','notoriety',{},
- function(ARGS, SPEAKER)
- game.Players.LocalPlayer.PlayerGui.Statistics.Cash. Value = 2e9
- game.Players.LocalPlayer.PlayerGui.Statistics.Level. Value = 99999
- game.Players.LocalPlayer.PlayerGui.Statistics.Skill. Value = 2e9
- end)
- addcmd('treelands','treelands',{},
- function(ARGS, SPEAKER)
- local xd = game.Workspace.Fruits
- xd.Apple.CombinedValue.Value = 10000000
- end)
- addcmd('dbzur','dbzur [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- gPlayers[v].leaderstats.PowerLvl.Value=2100000000
- end
- end)
- addcmd('newgenstats','newgenstats [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- local r = gPlayers[v].Data.Stats
- r.Level.Value = 2000
- r.Strength.Value = 2000
- r.Chakra.Value = 2000
- r.HP.Value = 2000
- end
- end)
- addcmd('dbostats','dbostats [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- local r = gPlayers[v].Data
- r.Ki.Value=9999999
- r.Death.Value=9999999
- r.Hand.Value=9999999
- r.Physical.Value=9999999
- r.Defense.Value=9999999
- r.Power.Value=9999999
- r.Speed.Value=9999999
- r.KiControl.Value=9999999
- r.UpgradePoints.Value=9999999
- r.Coins.Value=9999999
- r.Agility.Value=9999999
- end
- end)
- addcmd('dblast','dblast [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- local r = gPlayers[v].Data
- r.Level.Value=10000
- r.Zeni.Value=999999
- r.xSTR.Value=9999
- r.xAGI.Value=9999
- r.xENE.Value=9999
- r.xRAG.Value=9999
- end
- end)
- addcmd('criticalstrike','criticalstrike [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- gPlayers[v].leaderstats.Points.Value=999999
- end
- end)
- addcmd('ftfhlevel','ftfhlevel [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- gPlayers[v].leaderstat.LastLevel.Value = 218
- end
- end)
- addcmd('tgstats','tgstats [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- local p = gPlayers[v].Data
- local r = game.ReplicatedStorage.Remotes.ChangeValue
- r:FireServer(p.PlayerLevel,400)
- r:FireServer(p.Power,400)
- r:FireServer(p.Sword,400)
- r:FireServer(p.Rank,6632)
- r:FireServer(p.PlayerMoney,6632)
- end
- end)
- addcmd('opmunl','opmunl [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- local r = gPlayers[v].Data
- r.Level.Value=500
- r.Agi.Value=9999999
- r.Str.Value=9999999
- r.Hea.Value=9999999
- r.Sta.Value=9999999
- r.Atk.Value=9999999
- end
- end)
- addcmd('slautolevelall','slautolevelall',{},
- function(ARGS, SPEAKER)
- while true do
- for _,v in pairs(game.Players:GetPlayers()) do
- local r = v.Backpack.keyinput
- r:FireServer("changestat", "exp", 10000000)
- wait(1)
- end
- end
- end)
- addcmd('slautolevel','slautolevel [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- while wait (1) do
- gPlayers[v].Backpack.keyinput:FireServer("changestat", "exp", 10000000)
- end
- end
- end)
- addcmd('slstats','slstats [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- while wait (1) do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("changestat", "spins", 9999)
- r:FireServer("changestat", "bounty", 10000)
- r:FireServer("changestat", "ryo1", 999999)
- r:FireServer("changestat", "ryo2", 99999999)
- end
- end
- end)
- addcmd('slstatsall','slstatsall [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- while wait (1) do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("changestat", "spins", 9999)
- r:FireServer("changestat", "bounty", 10000)
- r:FireServer("changestat", "ryo1", 999999)
- r:FireServer("changestat", "ryo2", 99999999)
- end
- end
- end)
- --| Don't.. Touch.. |--
- --| CMD Bar |--
- CMDbar = Instance.new('ScreenGui', game.CoreGui)
- CMDbar.Name = 'GUI'
- cmdBAR = Instance.new('TextBox', CMDbar)
- cmdBAR.Name = 'CMDbar'
- cmdBAR.Active = true
- cmdBAR.BackgroundColor = BrickColor.new(0,0,0)
- cmdBAR.BackgroundTransparency = 0.5
- cmdBAR.BorderColor = BrickColor.new(0,0,0)
- cmdBAR.BorderSizePixel = 0
- cmdBAR.Position = UDim2.new(0,0,1,-25)
- cmdBAR.Size = UDim2.new(0,200,0,20)
- cmdBAR.Font = 'SourceSans'
- cmdBAR.FontSize = 'Size18'
- cmdBAR.Text = 'Press ; to Execute a Command'
- cmdBAR.TextColor = BrickColor.new(255,255,255)
- --| Data |--
- DATA = Instance.new('Folder', game.ContextActionService)
- DATA.Name = 'Data'
- Paper = Instance.new('BlockMesh', DATA)
- Paper.Name = 'Paper'
- Paper.Scale = Vector3.new(1,1,0.1)
- ayylmao = Instance.new('Hat', DATA)
- ayylmao.Name = 'ayylmao'
- ayyHandle = Instance.new('Part', ayylmao)
- ayyHandle.Name = 'Handle'
- ayyHandle.Size = Vector3.new(2,2.4,2)
- ayyHandle.FormFactor = 'Plate'
- ayyMesh = Instance.new('SpecialMesh', ayyHandle)
- ayyMesh.Scale = Vector3.new(1,1.02,1)
- ayyMesh.MeshType = 'FileMesh'
- ayyMesh.MeshId = 'http://www.roblox.com/asset/?id=13827689'
- ayyMesh.TextureId = 'http://www.roblox.com/asset/?id=13827796'
- Float = Instance.new('Part', DATA)
- Float.Name = 'Float'
- Float.Transparency = 1
- Float.Size = Vector3.new(6,1,6)
- Float.Anchored = true
- cmdGUI = Instance.new('ScreenGui', DATA)
- cmdGUI.Name = 'CMDs'
- cmdMAIN = Instance.new('Frame', cmdGUI)
- cmdMAIN.Name = 'MAIN'
- cmdMAIN.Active = true
- cmdMAIN.BackgroundColor = BrickColor.new(0,0,0)
- cmdMAIN.BackgroundTransparency = 0.5
- cmdMAIN.BorderColor = BrickColor.new(0,0,0)
- cmdMAIN.BorderSizePixel = 0
- cmdMAIN.Position = UDim2.new(0,10,0,350)
- cmdMAIN.Size = UDim2.new(0,170,0,15)
- cmdMAIN.Draggable = true
- cmdCMDs = Instance.new('ScrollingFrame', cmdMAIN)
- cmdCMDs.Name = 'CMDs'
- cmdCMDs.BackgroundColor = BrickColor.new(0,0,0)
- cmdCMDs.BackgroundTransparency = 0.8
- cmdCMDs.BorderColor = BrickColor.new(0,0,0)
- cmdCMDs.BorderSizePixel = 0
- cmdCMDs.Position = UDim2.new(0,0,0,15)
- cmdCMDs.Size = UDim2.new(0,200,0,150)
- cmdCMDs.CanvasSize = UDim2.new(0,0,0,0)
- cmdCMDs.TopImage = 'rbxasset://textures/blackBkg_square.png'
- cmdCMDs.MidImage = 'rbxasset://textures/blackBkg_square.png'
- cmdCMDs.BottomImage = 'rbxasset://textures/blackBkg_square.png'
- cmdCMDs.ScrollBarThickness = 2
- cmdExit = Instance.new('TextButton', cmdMAIN)
- cmdExit.Name = 'Exit'
- cmdExit.BackgroundColor = BrickColor.new(255,0,0)
- cmdExit.BackgroundTransparency = 0.5
- cmdExit.BorderColor = BrickColor.new(255,0,0)
- cmdExit.BorderSizePixel = 0
- cmdExit.Position = UDim2.new(0,185,0,0)
- cmdExit.Size = UDim2.new(0,15,0,15)
- cmdExit.Text = ""
- ExitScript = Instance.new('LocalScript', cmdExit)
- ExitScript.Source =
- [[
- script.Parent.MouseButton1Down:connect(function()
- script.Parent.Parent.Parent:Destroy()
- end)
- ]]
- cmdMin = Instance.new('TextButton', cmdMAIN)
- cmdMin.Name = 'MM'
- cmdMin.BackgroundColor = BrickColor.new(140,140,140)
- cmdMin.BackgroundTransparency = 0.5
- cmdMin.BorderColor = BrickColor.new(140,140,140)
- cmdMin.BorderSizePixel = 0
- cmdMin.Position = UDim2.new(0,170,0,0)
- cmdMin.Size = UDim2.new(0,15,0,15)
- cmdMin.Text = ""
- MinScript = Instance.new('LocalScript', cmdMin)
- MinScript.Source =
- [[
- local CMDs = script.Parent.Parent.CMDs
- script.Parent.MouseButton1Down:connect(function()
- if CMDs.Visible == true then
- CMDs.Visible = false
- elseif CMDs.Visible == false then
- CMDs.Visible = true
- end
- end)
- ]]
- cmdEx = Instance.new('TextLabel', cmdMAIN)
- cmdEx.Name = 'Example'
- cmdEx.BackgroundColor = BrickColor.new(0,0,0)
- cmdEx.BackgroundTransparency = 0.8
- cmdEx.BorderColor = BrickColor.new(0,0,0)
- cmdEx.BorderSizePixel = 0
- cmdEx.Position = UDim2.new(0,5,0,20)
- cmdEx.Size = UDim2.new(0,190,0,20)
- cmdEx.Visible = false
- cmdEx.TextColor = BrickColor.new(255,255,255)
- cmdEx.TextXAlignment = 'Left'
- duckGUI = Instance.new('ScreenGui', DATA)
- duckGUI.Name = 'Duck'
- duckImage = Instance.new('ImageLabel', duckGUI)
- duckImage.BackgroundTransparency = 1
- duckImage.Position = UDim2.new(0,-300,1,-150)
- duckImage.Size = UDim2.new(0,300,0,300)
- duckImage.Rotation = -30
- duckImage.Image = 'rbxassetid://301388647'
- duckScript = Instance.new('LocalScript', duckGUI)
- duckScript.Source =
- [[
- local duck = script.Parent.ImageLabel
- wait(2)
- duck:TweenPosition(UDim2.new(1, 0, 1, -150), "InOut", "Quad", 3, true, nil)
- ]]
- espMAIN = Instance.new('BillboardGui', DATA)
- espMAIN.Name = 'MAIN'
- espMAIN.AlwaysOnTop = true
- espMAIN.ExtentsOffset = Vector3.new(0,1,0)
- espMAIN.Size = UDim2.new(0,5,0,5)
- espMAIN.StudsOffset = Vector3.new(0,1,0)
- espDot = Instance.new('Frame', espMAIN)
- espDot.BackgroundColor = BrickColor.new(42,181,255)
- espDot.BackgroundTransparency = 0.3
- espDot.BorderSizePixel = 0
- espDot.Position = UDim2.new(-0.5,0,-0.5,0)
- espDot.Size = UDim2.new(2,0,2,0)
- espDot.Visible = false
- espDot.ZIndex = 10
- espName = Instance.new('TextLabel', espMAIN)
- espName.Name = 'Name'
- espName.BackgroundColor = BrickColor.new(0,0,0)
- espName.BackgroundTransparency = 1
- espName.BorderColor = BrickColor.new(0,0,0)
- espName.BorderSizePixel = 0
- espName.Position = UDim2.new(0,0,0,-35)
- espName.Size = UDim2.new(1,0,10,0)
- espName.Visible = false
- espName.ZIndex = 10
- notifyMAIN = Instance.new('ScreenGui', DATA)
- notifyMAIN.Name = 'Notification'
- notifyNOT = Instance.new('Frame', notifyMAIN)
- notifyNOT.Name = 'NOTIFY'
- notifyNOT.BackgroundColor = BrickColor.new(0,0,0)
- notifyNOT.BackgroundTransparency = 0.5
- notifyNOT.BorderColor = BrickColor.new(255,255,255)
- notifyNOT.BorderSizePixel = 2
- notifyNOT.Position = UDim2.new(0,-200,0.7,0)
- notifyNOT.Size = UDim2.new(0,200,0,30)
- notifyNOTE = Instance.new('TextLabel', notifyNOT)
- notifyNOTE.Name = 'NOTE'
- notifyNOTE.BackgroundColor = BrickColor.new(255,255,255)
- notifyNOTE.BackgroundTransparency = 1
- notifyNOTE.BorderColor = BrickColor.new(255,255,255)
- notifyNOTE.BorderSizePixel = 0
- notifyNOTE.Size = UDim2.new(1,0,1,0)
- notifyNOTE.ZIndex = 10
- notifyNOTE.FontSize = 'Size18'
- notifyNOTE.Font = 'SourceSans'
- notifyNOTE.Text = 'NOTIFY'
- notifyNOTE.TextColor = BrickColor.new(255,255,255)
- notifyNOTE.TextStrokeColor3 = Color3.new(255,255,255)
- notifyNOTE.TextStrokeTransparency = 0.8
- tpTool = Instance.new('HopperBin', DATA)
- tpTool.Name = 'Teleport'
- tpScript = Instance.new('LocalScript', tpTool)
- tpScript.Source =
- [[
- local Player = game.Players.LocalPlayer
- local Mouse = Player:GetMouse()
- local Tool = script.Parent
- Mouse.Button1Down:connect(function()
- if Mouse.Target and Tool.Active then
- Player.Character.HumanoidRootPart.CFrame = Mouse.Hit + Vector3.new(0,2,0)
- end
- end)
- ]]
- modJAIL = Instance.new('Model', DATA)
- modJAIL.Name = 'JAIL'
- botJAIL = Instance.new('Part', modJAIL)
- botJAIL.Name = 'BOTTOM'
- botJAIL.BrickColor = BrickColor.new('Black')
- botJAIL.Transparency = 0.5
- botJAIL.Position = Vector3.new(-6.2,0.5,-11.6)
- botJAIL.Anchored = true
- botJAIL.Locked = true
- botJAIL.Size = Vector3.new(6,1,6)
- botJAIL.TopSurface = 'Smooth'
- botJAIL.BottomSurface = 'Smooth'
- topJAIL = Instance.new('Part', modJAIL)
- topJAIL.Name = 'BOTTOM'
- topJAIL.BrickColor = BrickColor.new('Black')
- topJAIL.Transparency = 0.5
- topJAIL.Position = Vector3.new(-6.2,7.5,-11.6)
- topJAIL.Anchored = true
- topJAIL.Locked = true
- topJAIL.Size = Vector3.new(6,1,6)
- topJAIL.TopSurface = 'Smooth'
- topJAIL.BottomSurface = 'Smooth'
- p1 = Instance.new('Part', modJAIL)
- p1.Name = 'MAIN'
- p1.BrickColor = BrickColor.new('Black')
- p1.Transparency = 1
- p1.Position = Vector3.new(-8.7,4,-11.6)
- p1.Rotation = Vector3.new(-180,0,-180)
- p1.Anchored = true
- p1.Locked = true
- p1.Size = Vector3.new(1,6,4)
- p1.TopSurface = 'Smooth'
- p1.BottomSurface = 'Smooth'
- p2 = Instance.new('Part', modJAIL)
- p2.BrickColor = BrickColor.new('Black')
- p2.Transparency = 0.5
- p2.Position = Vector3.new(-3.7,4,-14.1)
- p2.Anchored = true
- p2.Locked = true
- p2.Size = Vector3.new(1,6,1)
- p2.TopSurface = 'Smooth'
- p2.BottomSurface = 'Smooth'
- p3 = Instance.new('Part', modJAIL)
- p3.BrickColor = BrickColor.new('Black')
- p3.Transparency = 0.5
- p3.Position = Vector3.new(-8.7,4,-9.1)
- p3.Anchored = true
- p3.Locked = true
- p3.Size = Vector3.new(1,6,1)
- p3.TopSurface = 'Smooth'
- p3.BottomSurface = 'Smooth'
- p4 = Instance.new('Part', modJAIL)
- p4.BrickColor = BrickColor.new('Black')
- p4.Transparency = 0.5
- p4.Position = Vector3.new(-3.7,4,-9.1)
- p4.Anchored = true
- p4.Locked = true
- p4.Size = Vector3.new(1,6,1)
- p4.TopSurface = 'Smooth'
- p4.BottomSurface = 'Smooth'
- p5 = Instance.new('Part', modJAIL)
- p5.BrickColor = BrickColor.new('Black')
- p5.Transparency = 0.5
- p5.Position = Vector3.new(-8.7,4,-14.1)
- p5.Anchored = true
- p5.Locked = true
- p5.Size = Vector3.new(1,6,1)
- p5.TopSurface = 'Smooth'
- p5.BottomSurface = 'Smooth'
- p6 = Instance.new('Part', modJAIL)
- p6.BrickColor = BrickColor.new('Black')
- p6.Transparency = 1
- p6.Position = Vector3.new(-6.2,4,-14.1)
- p6.Rotation = Vector3.new(0,90,0)
- p6.Anchored = true
- p6.Locked = true
- p6.Size = Vector3.new(1,6,4)
- p6.TopSurface = 'Smooth'
- p6.BottomSurface = 'Smooth'
- p7 = Instance.new('Part', modJAIL)
- p7.BrickColor = BrickColor.new('Black')
- p7.Transparency = 1
- p7.Position = Vector3.new(-3.7,4,-11.6)
- p7.Anchored = true
- p7.Locked = true
- p7.Size = Vector3.new(1,6,4)
- p7.TopSurface = 'Smooth'
- p7.BottomSurface = 'Smooth'
- p8 = Instance.new('Part', modJAIL)
- p8.BrickColor = BrickColor.new('Black')
- p8.Transparency = 1
- p8.Position = Vector3.new(-6.2,4,-9.1)
- p8.Rotation = Vector3.new(0,90,0)
- p8.Anchored = true
- p8.Locked = true
- p8.Size = Vector3.new(1,6,4)
- p8.TopSurface = 'Smooth'
- p8.BottomSurface = 'Smooth'
- -- CMDs GUI --
- CMDsFolder = Instance.new("Folder", game.CoreGui)
- for i,v in pairs(CMDs) do
- CMDsValue = Instance.new("StringValue", CMDsFolder)
- CMDsValue.Value = v
- CMDsValue.RobloxLocked = true
- end
- local function commands()
- local cmds = DATA.CMDs:Clone()
- cmds.Parent = Player.PlayerGui
- local CMDsV = CMDsFolder:GetChildren()
- for i = 1, #CMDsV do
- local YSize = 25
- local Position = ((i * YSize) - YSize)
- local newcmd = cmds.MAIN.Example:Clone()
- newcmd.Parent = cmds.MAIN.CMDs
- newcmd.Visible = true
- newcmd.Position = UDim2.new(0,5,0, Position + 5)
- newcmd.Text = "" .. CMDsV[i].Value
- cmds.MAIN.CMDs.CanvasSize = UDim2.new(0,0,0, Position + 30)
- end
- end
- addcmd('cmds','prints cmds',{},
- function(args)
- commands()
- end)
- --| Command Bar |--
- CMDbar.CMDbar.FocusLost:connect(function(enterpressed)
- if enterpressed and CMDbar.CMDbar.Text ~= "" then
- spawn(function ()
- execCmd(CMDbar.CMDbar.Text, Player)
- end)
- end
- CMDbar.CMDbar:TweenPosition(UDim2.new(0, -200, 1, -25), "InOut", "Quad", 0.5, true, nil)
- end)
- Mouse.KeyDown:connect(function(Key)
- if Key:byte() == 59 then
- CMDbar.CMDbar:TweenPosition(UDim2.new(0, 0, 1, -25), "InOut", "Quad", 0.5, true, nil)
- CMDbar.CMDbar:CaptureFocus()
- end
- end)
- --| More Functions |--
- local NOTIFY = DATA.Notification
- NOTIFY.Parent = game.CoreGui
- local duck = DATA.Duck:Clone()
- duck.Parent = Player.PlayerGui
- local usingNOTE = false
- function Notify(msg)
- if usingNOTE == false then
- if NOTIFY.NOTIFY and NOTIFY.NOTIFY.NOTE then
- spawn(function()
- NOTIFY.NOTIFY:TweenPosition(UDim2.new(0, 0, 0.7, 0), "InOut", "Quad", 0.5, true, nil)
- NOTIFY.NOTIFY.NOTE.Text = msg
- usingNOTE = true
- wait(2.5)
- NOTIFY.NOTIFY:TweenPosition(UDim2.new(0, -200, 0.7, 0), "InOut", "Quad", 0.5, true, nil)
- usingNOTE = false
- end)
- end
- end
- end
- --| Notifications |--
- wait(1)
- if game.Workspace.FilteringEnabled == true then
- NOTIFY.NOTIFY.BorderColor = BrickColor.new(255,0,0)
- Notify('Filtering is ENABLED.')
- elseif game.Workspace.FilteringEnabled == false then
- NOTIFY.NOTIFY.BorderColor = BrickColor.new(0,255,0)
- Notify('Filtering is Disabled.')
- end
- wait(3.5)
- NOTIFY.NOTIFY.BorderColor = BrickColor.new(255,255,255)
- Notify('Loaded commands!')
- wait(3.5)
- Notify('Welcome!')
- Player.PlayerGui.Duck:Destroy()
- --[[
- addcmd('name','desc',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local pchar = gPlayers[v].Character
- end
- end)
- --]]
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