Advertisement
NAOSAMA

Untitled

Jul 19th, 2018
92
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 16.59 KB | None | 0 0
  1. # 縺薙・驛ィ蛻・↓縺ッ縲√せ繝ュ繝・ヨ繝槭す繝ウ縺ョ蜈ィ闊ャ逧・↑險ュ螳壹′蜷ォ縺セ繧後※縺・∪縺・
  2. General_Settings:
  3.  
  4. # 繝励Ξ繧、繝、繝シ縺後%縺ョ繧ケ繝ュ繝・ヨ繝槭す繝ウ繧偵・繝ャ繧、縺吶k縺溘a縺ォ蠢・ヲ√↑繧ウ繧、繝ウ縺ョ驥上〒縺・
  5. Activation_Amount: 1
  6.  
  7. # 繧ケ繝ュ繝・ヨ繝槭す繝ウ縺ョ鬆・岼繝輔Ξ繝シ繝縺ォ陦ィ遉コ縺ァ縺阪k鬆・岼縺ョ荳€隕ァ縺ァ縺吶€・
  8. # Item format: <item_id/item_name> OR <item_id/item_name>-<data>
  9. # Format: <item>(, <item>...)
  10. #Item_Icons: 271, 275, 258, 286, 279, 270, 274, 257, 285, 278, 269, 273, 256, 284, 277, 399, 2256, 2257, 2258, 2259
  11. Item_Icons: 271, 275, 258, 286, 279, 270, 274, 257, 285, 278, 269, 273, 256, 284, 277, 399, 2256, 2257, 2258, 2259
  12.  
  13. # 繝励Ξ繧、繝、繝シ縺ッ繧ッ繝ェ繧ィ繧、繝・ぅ繝悶Δ繝シ繝峨〒繧ケ繝ュ繝・ヨ繝槭す繝ウ繧剃スソ逕ィ縺吶k縺薙→縺後〒縺阪k縺九←縺・°繧呈アコ螳壹@縺セ縺・
  14. # ・医・繝ャ繧、繝、繝シ縺ッ繧ウ繧、繝ウ繧呈カ郁イサ縺吶k縺薙→縺ェ縺上€√け繝ェ繧ィ繧、繝・ぅ繝悶↑繝「繝シ繝峨〒繧ケ繝ュ繝・ヨ繝槭す繝ウ繧剃スソ逕ィ縺吶k縺薙→縺後〒縺阪∪縺呻シ・
  15. Creative_Usage_Enabled: true
  16.  
  17. # 繝励Ξ繧、繝、繝シ縺ョ蜍晏茜譎ゅ↓・医さ繝ウ繝懊r蜷ォ縺ソ縺セ縺呻シ芽干轣ォ縺瑚。ィ遉コ縺輔l繧九°縺ゥ縺・°繧呈アコ螳・
  18. Fireworks_Enabled: true
  19.  
  20. # 縺薙%縺ァ縺ッ縲√せ繝ュ繝・ヨ繝槭す繝ウ縺ョ蛟九€・・讓ゥ髯舌・險ュ螳壹′蜷ォ縺セ繧後※縺・∪縺・
  21. Individual_Permission:
  22.  
  23. # 繧ケ繝ュ繝・ヨ繝槭す繝ウ縺ァ驕翫・縺溘a縺ョ蛟九€・・讓ゥ髯舌r譛牙柑縺ォ縺吶k縺九←縺・°繧呈アコ螳・
  24. Enabled: false
  25.  
  26. # 蛟九€・・險ア蜿ッ縺梧怏蜉ケ縺ォ縺ェ縺」縺ヲ縺・k蝣エ蜷・Permission縺後メ繧ァ繝・け縺輔l縺セ縺吶€・
  27. # 縺薙%縺ッ閾ェ逕ア縺ォ螟画峩縺吶k縺薙→縺悟庄閭ス縺ァ縺吶€・
  28. # <name> 縺ッ閾ェ蜍慕噪縺ォ繧ケ繝ュ繝・ヨ繝槭す繝シ繝ウ縺ョ蜷榊燕縺ォ鄂ョ縺肴鋤繧上j縺セ縺吶€・
  29. Permission: ItemSlotMachine.slot.use.<name>
  30.  
  31.  
  32. # 縺薙%縺ァ縺ッ縲√せ繝ュ繝・ヨ繝槭す繝ウ繧貞●豁「縺輔○繧九◆繧√・險ュ螳壹′蜷ォ縺セ繧後※縺・∪縺・
  33. Halt_Settings:
  34.  
  35. # 繧ケ繝ュ繝・ヨ繝槭す繝シ繝ウ縺悟●豁「縺輔l縺ヲ縺九i3縺、縺ョ繧「繧、繝・Β繝輔Ξ繝シ繝(繧ケ繝ュ繝・ヨ)縺悟崋螳壹&繧後k縺輔l繧九∪縺ァ縺ョ譎る俣縺ァ縺吶€・
  36. # 縺薙l縺ッ閾ェ蜍輔→髱櫁・蜍募●豁「縺ョ縺溘a縺ォ譛牙柑縺ァ縺ゅk
  37. # 縺薙l縺・-0-0縺ォ險ュ螳壹&繧後€∬・蜍募●豁「縺檎┌蜉ケ縺ォ縺ェ縺」縺ヲ縺・k蝣エ蜷医・縲∵園螳壹・繝√Ε繝ウ繧ケ縺梧怏蜉ケ縺ォ縺ェ縺」縺ヲ縺・k蝣エ蜷医€√メ繝」繝ウ繧ケ縺ッ髢「菫ゅ↑縺丞ョ悟・縺ォ繝ゥ繝ウ繝€繝縺ァ縺ッ縺ェ縺・
  38. # Format: <item_frame_1_ticks>-<item_frame_2_ticks>-<item_frame_3_ticks>
  39. # 1tick=0.05遘・
  40. Tick_Delay: 0-5-10
  41.  
  42. # 縺薙%縺ァ縺ッ縲∬・蜍募●豁「縺ョ險ュ螳壹′蜷ォ縺セ繧後※縺・∪縺吶€・
  43. Automatic_Halt:
  44.  
  45. # 縺薙・繧ケ繝ュ繝・ヨ繝槭す繝ウ繧定・蜍慕噪縺ォ蛛懈ュ「縺吶k縺九←縺・°繧呈アコ螳壹@縺セ縺吶€・
  46. # 縺薙l縺掲alse縺ォ險ュ螳壹&繧後※縺・k蝣エ蜷医せ繝ュ繝・ヨ繝槭す繝ウ縺ッ縲√・繝ャ繧、繝、繝シ縺後せ繝ュ繝・ヨ繧偵ヱ繝ウ繝√@縺溷エ蜷医・縺ソ蛛懈ュ「縺輔l縺セ縺吶€・
  47. Enabled: true
  48.  
  49. # 荳翫・閾ェ蜍慕噪縺ォ蛛懈ュ「縺吶k繧稚rue縺ォ縺励◆蝣エ蜷医↓縲∬・蜍慕噪縺ォ繧ケ繝ュ繝・ヨ繝槭す繝シ繝ウ縺悟●豁「縺吶k縺セ縺ァ縺ョ譎る俣繧定ィュ螳壹@縺セ縺吶€・
  50. # 1tick=0.05遘・
  51. Ticks: 20
  52.  
  53. # 縺薙%縺ァ縺ッ縲∝・雉槭・繝√Ε繝ウ繧ケ縺ョ縺溘a縺ョ險ュ螳壹′蜷ォ縺セ繧後※縺・∪縺吶€・
  54. # 縺薙・讖溯・縺檎┌蜉ケ縺ォ縺ェ縺」縺ヲ縺・k蝣エ蜷医€√◎繧後′螳悟・縺ォ繝ゥ繝ウ繝€繝縺ェ縺ョ縺ァ縲√◎繧後・蜍昴▽縺溘a縺ォ譛ャ蠖薙↓蜴ウ縺励>繧ゅ・縺ォ縺ェ繧翫∪縺吶€・
  55. Predetermined_Winning_Chance:
  56.  
  57. # 蜈・雉槭メ繝」繝ウ繧ケ縺梧怏蜉ケ縺ォ縺ェ縺」縺ヲ縺・k縺九←縺・°繧呈アコ螳壹@縺セ縺吶€・
  58. # 縺薙l縺荊rue縺ォ險ュ螳壹&繧後※縺・k蝣エ蜷医・繧ケ繝ュ繝・ヨ繝槭す繝ウ縺悟●豁「縺輔l繧句燕縺ォ縲√・繝ャ繝シ繝、繝シ縺悟享蛻ゥ縺励◆蝣エ蜷医€√◎繧後′險育ョ励&繧後∪縺吶€・
  59. Enabled: true
  60.  
  61. # 蜈・雉槭メ繝」繝ウ繧ケ縺ョ蛟、(1/100 = 1%, 1/1000 = 0,1%)
  62. # 譛€蟆・譛€螟ァ縺ョ繝√Ε繝ウ繧ケ蛟、縺ォ蟇セ縺励※騾壼クク縺ョ謨ー蟄励r菴ソ逕ィ縺吶k蠢・ヲ√′縺ゅj縺セ縺・謨ー蟄嶺サ・螟紋スソ逕ィ縺励↑縺・〒・√▲縺ヲ縺薙→縺ァ縺・
  63. # Format: <min_chance>/<max_chance>
  64. Value: 1/100
  65.  
  66. # 縺薙%縺ァ縺ッ縲√せ繝ュ繝・ヨ繝槭す繝ウ縺ョ逡ー縺ェ繧矩浹縺ョ險ュ螳壹′蜷ォ縺セ繧後※縺・∪縺・
  67. Sound_Settings:
  68.  
  69. # 縺薙%縺ァ縺ッ縲√せ繝ュ繝・ヨ縺悟屓縺」縺ヲ縺・k譎ゅ・繧ォ繝√き繝・浹縺ョ險ュ螳壹′蜷ォ縺セ繧後※縺・∪縺・
  70. Ticking_Sounds:
  71.  
  72. # 繧ォ繝√き繝・浹縺梧怏蜉ケ縺ォ縺ェ縺」縺ヲ縺・k縺九←縺・°繧呈アコ螳壹@縺セ縺・
  73. Enabled: true
  74.  
  75. # 髻ウ縺瑚ェー繧り◇縺上%縺ィ縺後〒縺阪k縺九←縺・°繧呈アコ螳壹@縺セ縺・
  76. Broadcast: true
  77.  
  78. # 繝ュ繝シ繝ォ縺悟屓縺」縺ヲ繧区凾縺ョ髻ウ繝ェ繧ケ繝・
  79. # Sound format: <sound_name>-<volume>-<pitch>
  80. # Format: <sound>(, <sound>...)
  81. Sounds: CLICK-2-2
  82.  
  83. # 縺薙%縺ァ縺ッ繝励Ξ繧、繝、繝シ縺悟享蛻ゥ縺励◆譎ゅ・繧オ繧ヲ繝ウ繝峨′蜷ォ縺セ繧後※縺・∪縺吶€・
  84. Win_Sounds:
  85.  
  86. # 蜍晏茜縺ョ髻ウ縺梧怏蜉ケ縺ォ縺ェ縺」縺ヲ縺・k縺九←縺・°繧呈アコ螳壹@縺セ縺・
  87. Enabled: true
  88.  
  89. # 髻ウ縺瑚ェー繧り◇縺上%縺ィ縺後〒縺阪k縺九←縺・°繧呈アコ螳壹@縺セ縺・
  90. Broadcast: true
  91.  
  92. # 蜍晏茜譎ゅ↓魑エ繧矩浹縺ョ繝ェ繧ケ繝・
  93. # Sound format: <sound_name>-<volume>-<pitch>
  94. # Format: <sound>(, <sound>...)
  95. Sounds: LEVEL_UP-2-2
  96.  
  97. # 縺薙%縺ァ縺ッ繝励Ξ繧、繝、繝シ縺瑚イ縺代◆譎ゅ・繧オ繧ヲ繝ウ繝峨′蜷ォ縺セ繧後※縺・∪縺吶€・
  98. Lose_Sounds:
  99.  
  100. # 雋縺代◆譎ゅ・髻ウ縺梧怏蜉ケ縺ォ縺ェ縺」縺ヲ縺・k縺九←縺・°繧呈アコ螳壹@縺セ縺・
  101. Enabled: true
  102.  
  103. # 髻ウ縺瑚ェー繧り◇縺上%縺ィ縺後〒縺阪k縺九←縺・°繧呈アコ螳壹@縺セ縺・
  104. Broadcast: true
  105.  
  106. # 謨怜圏譎ゅ↓魑エ繧矩浹縺ョ繝ェ繧ケ繝・
  107. # Sound format: <sound_name>-<volume>-<pitch>
  108. # Format: <sound>(, <sound>...)
  109. Sounds: NOTE_PIANO-2-2, NOTE_BASS_GUITAR-2-2
  110.  
  111. # 縺薙%縺ァ縺ッ縲√せ繝ュ繝・ヨ繝槭す繝ウ縺ォ蟇セ縺吶k繝励Ξ繧、繝、繝シ縺ョ繝ュ繝・け縺ョ險ュ螳壹′蜷ォ縺セ繧後※縺・∪縺・
  112. # 繧ケ繝ュ繝・ヨ繝槭す繝シ繝ウ縺ァ驕翫s縺ァ縺・k譎ゅ↓莉悶・繝励Ξ繧、繝、繝シ縺悟牡繧願セシ縺ソ縺励↑縺・h縺・↓縺吶k險ュ螳壹〒縺・
  113. # A player lock will prevent other players from using a slot machine right after the spin of the recent user is over for a specified time
  114. Player_Lock:
  115.  
  116. # 繝励Ξ繝シ繝、繝シ縺ョ繝ュ繝・け繧呈怏蜉ケ縺ォ縺吶k縺九←縺・°豎コ螳壹@縺セ縺・
  117. Enabled: false
  118.  
  119. # 繧ケ繝ュ繝・ヨ繝槭す繝ウ縺碁撼遞シ蜒阪↓縺ェ縺」縺溷セ後€√・繝ャ繧、繝、繝シ縺後せ繝ュ繝・ヨ繝槭す繝ウ繧剃ソ晁ュキ縺吶k譎る俣.(遘貞腰菴・
  120. Time: 10
  121.  
  122. # 縺薙%縺ァ縺ッ縲√・繝ャ繧、繝、繝シ縺・縺、縺ョ繧ケ繝ュ繝・ヨ繧呈純縺医◆譎ゅ・繧ウ繝槭Φ繝牙ョ溯。後・險ュ螳壹〒縺吶€・
  123. Command_Execution:
  124.  
  125. # 繧ウ繝槭Φ繝牙ョ溯。後′譛牙柑縺ォ縺ェ縺」縺ヲ縺・k縺九←縺・°繧呈アコ螳壹@縺セ縺・
  126. Enabled: false
  127.  
  128. # 縺薙l繧峨・縲√€窪nabled縲阪rtrue縺ォ險ュ螳壹@縺ヲ縺・k蝣エ蜷医€√・繝ャ繧、繝、繝シ縺・縺、縺ョ繧ケ繝ュ繝・ヨ繧呈純縺医◆譎ゅ↓繧ウ繝ウ繧ス繝シ繝ォ縺ォ繧医▲縺ヲ螳溯。後&繧後k繧ウ繝槭Φ繝峨〒縺・
  129. # Valid placeholders are <user_name>, <money>, <currency_name>, <item_amount>, <items> and <slot_machine>
  130. # Format: <command>(;<command>...)
  131. Commands: say <user_name> has won <money> <currency_name> and <item_amount> items from slot machine <slot_machine>
  132.  
  133. # 縺薙%縺ァ縺ッ縲√・繝阪・繝昴ャ繝峨・險ュ螳壹′蜷ォ縺セ繧後∪縺・(繧ケ繝ュ繝・ヨ繝槭す繝シ繝ウ縺御ソ晄怏縺励※縺・k繧ウ繧、繝ウ縺ョ驥・繧ク繝」繝・け繝昴ャ繝医→縺九↓菴ソ繧上l繧九≠繧後・縺薙→縺九→縲・
  134. # Note that one of the pots has to be enabled, otherwise the slot machine won't work. You can also enable both if you want
  135. Money_Pot_Settings:
  136.  
  137. # 繝槭ロ繝シ繝昴ャ繝医′譛牙柑縺ォ縺ェ縺」縺ヲ縺・k縺九←縺・°繧呈アコ螳壹@縺セ縺・
  138. Enabled: true
  139.  
  140. # 繝槭ロ繝シ繝昴ャ繝医・繝・ヵ繧ゥ繝ォ繝医・蛟、縲ゅ・繝ャ繧、繝、繝シ縺ョ蜍晏茜蠕後€∬・蜍輔〒陬懷・縺輔l繧句€、縲・
  141. # 縺薙・蛟、縺ッ縲∝ー乗焚轤ケ謨ー,豁」謨ー縺ョ縺ソ菴ソ逕ィ縺励※荳九&縺・€・
  142. Default_Size: 1000.0
  143.  
  144. # 繝励Ξ繧、繝、繝シ縺後さ繧、繝ウ繧呈諺蜈・縺吶k縺ィ縺阪€√・繝阪・繝昴ャ繝峨′蠅励∴繧句€、縺ァ縺・
  145. # 縺薙・蛟、縺ッ縲∝ー乗焚轤ケ謨ー,豁」謨ー縺ョ縺ソ菴ソ逕ィ縺励※荳九&縺・€・
  146. Pot_Raise: 50.0
  147.  
  148. # 縺薙・鬆・岼縺ァ縺ッ繝槭ロ繝シ繝昴ャ繝医↓髢「縺吶k繝上え繧ケ繧ォ繝・ヨ縺ョ險ュ螳壹r陦後>縺セ縺・
  149. # (繝上え繧ケ繧ォ繝・ヨ縺ィ縺ッ蜿ー縺斐→縺ォ繝昴ャ繝医°繧牙叙繧企勁縺九l繧矩≡鬘阪・驥擾シ医b縺励¥縺ッ・・シ峨〒縺吶€ゅ・繝ャ繧、繝、繝シ蜍晏茜譎ゅ€?ouseCut縺ァ螳壹a繧峨l縺滄㍼縺悟叙繧企勁縺九l縲√◎縺ョ谿九j縺後・繝ャ繧、繝、繝シ縺ォ荳弱∴繧峨l繧九%縺ィ繧呈э蜻ウ縺励∪縺吶€・
  150. House_Cut:
  151.  
  152. # 繝上え繧ケ繧ォ繝・ヨ繧帝←蠢懊☆繧九°縺ゥ縺・°
  153. Enabled: true
  154.  
  155. # true縺ォ縺吶k縺ィ'Amount'縺ァ險ュ螳壹&繧後k蛟、繧偵ヱ繝シ繧サ繝ウ繝・・繧ク縺ァ驕ゥ蠢懊&縺帙∪縺吶€Galse縺ォ縺吶k縺ィ驥上↓縺ェ繧翫∪縺・
  156. Percentage: true
  157.  
  158. # 繝上え繧ケ繧ォ繝・ヨ縺輔l繧矩㍼縲1ercentage縺荊rue縺ォ縺ェ縺」縺ヲ繧九→繝代・繧サ繝ウ繝・・繧ク貂帙i縺帙∪縺・
  159. Amount: 10.0
  160.  
  161. # 繝槭ロ繝シ繝昴ャ繝医↓縺翫¢繧九さ繝ウ繝懊・險ュ螳壹・鬆・岼
  162. # 繧ケ繝ュ繝・ヨ邨ゆコ・凾縺ョ繧ウ繝ウ繝懶シ医い繧、繝・Β縺ョ荳ヲ縺ウ譁ケ・画ャ。隨ャ縺ァ繝懊・繝翫せ繧剃ク弱∴繧九%縺ィ縺後〒縺阪k
  163. Combo_Settings:
  164.  
  165. # 繧ウ繝ウ繝懊r譛牙柑縺ォ縺吶k縺九←縺・°縺ョ險ュ螳・
  166. Enabled: true
  167.  
  168. # 'Enabled'繧・true 縺ォ縺励◆蝣エ蜷医↓譛牙柑縺ィ縺ェ繧九さ繝ウ繝懊Μ繧ケ繝医r險ュ螳・
  169. # 繧「繧、繝・Β・ゥ・、繧・縺ォ險ュ螳壹☆繧九→繝ッ繧、繝ォ繝峨き繝シ繝峨→縺励※蛻ゥ逕ィ縺ァ縺阪k縲・
  170. # Item format: <item_id/item_name> OR <item_id/item_name>-<data>
  171. # Valid action names: MULTIPLY_POT_AND_DISTRIBUTE, ADD_TO_POT_AND_DISTRIBUTE, DISTRIBUTE_POT, DISTRIBUTE_INDEPENDANT_MONEY
  172. # The amount value can either be a point number or a normal number and is only necessary for the actions MULTIPLY_POT_AND_DISTRIBUTE, ADD_TO_POT_AND_DISTRIBUTE and DISTRIBUTE_INDEPENDANT_MONEY
  173. # Combo format: <item>@<item>@<item>#<action> OR <item>@<item>@<item>#<action>#<amount>
  174. # Format: <combo>(;<combo>...)
  175. # 繝・ヵ繧ゥ繝ォ繝医・險ュ螳壹・縲後ム繧、繝、譁ァ・薙▽荳ヲ繧薙□繧峨・繝・ヨ縺ョ荳ュ霄ォ繧抵シ貞€阪↓縺吶k縲坂€サHouseCut縺ョ蠖ア髻ソ繧貞女縺代k
  176. Combos: 279@279@279#MULTIPLY_POT_AND_DISTRIBUTE#2.0
  177.  
  178. # 繧「繧、繝・Β繝昴ャ繝医↓髢「縺吶k險ュ螳夐・岼
  179. # Note that one of the pots has to be enabled, otherwise the slot machine won't work. You can also enable both if you want
  180. Item_Pot_Settings:
  181.  
  182. # 繧「繧、繝・Β繝昴ャ繝医r譛牙柑縺ォ縺吶k縺九←縺・°縺ョ險ュ螳・
  183. Enabled: true
  184.  
  185. # 繧「繧、繝・Β繝昴ャ繝亥・縺ョ繝・ヵ繧ゥ繝ォ繝医・繧「繧、繝・Β縲ゅせ繝ュ繝・ヨ縺ァ蠖馴∈蠕後€∬・蜍輔〒陬懷・縺輔l縺セ縺呻シ医ョ繝輔か繝ォ繝医・險ュ螳壹〒縺ッ鄒ス縺鯉シ墓椢縲√ム繧、繝、・大€九€・延・托シ仙€具シ・
  186. # Item format: <item_id/item_name> OR <item_id/item_name>-<data> OR <item_id/item_name>-<amount>-<data>
  187. # Format: <item>(, <item>...)
  188. Default_Items: 288-5, 264-1, 265-10
  189.  
  190. # 繝励Ξ繧、繝、繝シ縺後さ繧、繝ウ繧貞・繧後◆髫帙↓霑ス蜉縺輔l繧九い繧、繝・Β縲ゑシ医ョ繝輔か繝ォ繝医・險ュ螳壹・繧ー繝ュ繧ヲ繧ケ繝医・繝ウ繝€繧ケ繝茨シ貞€九€√Λ繝斐せ・泌€具シ・
  191. # Item format: <item_id/item_name> OR <item_id/item_name>-<data> OR <item_id/item_name>-<amount>-<data>
  192. # Format: <item>(, <item>...)
  193. Pot_Raise: 348-2, 351-2-4
  194.  
  195. # House_Cut縺ォ髢「縺吶k險ュ螳夐・岼
  196. # (House_Cut縺ィ縺ッ縲√%縺ョ蝣エ蜷医€∝ス馴∈譎ゅ↓繧「繧、繝・Β繝昴ャ繝医・荳ュ縺九i繝ゥ繝ウ繝€繝縺ォ繧「繧、繝・Β繧貞叙繧企勁縺阪€∵ョ九j繧偵・繝ャ繧、繝、繝シ縺ク荳弱∴繧九€・
  197. House_Cut:
  198.  
  199. # House_Cut繧貞茜逕ィ縺吶k縺九←縺・°縺ョ險ュ螳・
  200. Enabled: true
  201.  
  202. # House_Cut縺ァ蜿悶j髯、縺九l繧九い繧、繝・Β縺ョ驥・
  203. Amount: 1
  204.  
  205. # 繧「繧、繝・Β繝昴ャ繝医↓縺翫¢繧九さ繝ウ繝懊・險ュ螳夐・岼
  206. # 繧ケ繝ュ繝・ヨ邨ゆコ・凾縺ョ繧ウ繝ウ繝懶シ医い繧、繝・Β縺ョ荳ヲ縺ウ譁ケ・画ャ。隨ャ縺ァ繝懊・繝翫せ繧剃ク弱∴繧九%縺ィ縺後〒縺阪k
  207. Combo_Settings:
  208.  
  209. # 繧ウ繝ウ繝懊r譛牙柑縺ォ縺吶k縺九←縺・°縺ョ險ュ螳・
  210. Enabled: true
  211.  
  212. # 'Enabled'繧・true 縺ォ縺励◆蝣エ蜷医↓譛牙柑縺ィ縺ェ繧九さ繝ウ繝懊Μ繧ケ繝医r險ュ螳・
  213. # 繧「繧、繝・Β・ゥ・、繧・縺ォ險ュ螳壹☆繧九→繝ッ繧、繝ォ繝峨き繝シ繝峨→縺励※蛻ゥ逕ィ縺ァ縺阪k縲・
  214. # Item format: <item_id/item_name> OR <item_id/item_name>-<data> (OR <item_id/item_name>-<amount>-<data> for the items value)
  215. # Valid action names: DOUBLE_POT_ITEMS_AND_DISTRIBUTE, ADD_TO_POT_AND_DISTRIBUTE, DISTRIBUTE_POT, DISTRIBUTE_INDEPENDANT_ITEMS
  216. # The items value can either be a point number or a normal number and is only necessary for the actions ADD_TO_POT_AND_DISTRIBUTE and DISTRIBUTE_INDEPENDANT_ITEMS
  217. # Combo format: <item>@<item>@<item>#<action> OR <item>@<item>@<item>#<action>#<items>
  218. # Format: <combo>(;<combo>...)
  219. # 繝・ヵ繧ゥ繝ォ繝医・險ュ螳壹・繝€繧、繝、譁ァ縺鯉シ薙▽荳ヲ繧薙□繧峨ム繧、繝、・薙▽縲・延蜑」荳€縺、縲√せ繝昴Φ繧ク・抵シ仙€九・繝・ヨ縺ォ蜈・繧後※驟榊ク・☆繧九€ゑシ・ouseCut縺ョ蠖ア髻ソ繧貞女縺代k・・
  220. Combos: 279@279@279#ADD_TO_POT_AND_DISTRIBUTE#264-3, 267-1, 19-20
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement