Fitri_Fahim

Admin Island By Fitri

Apr 6th, 2013
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C++ 18.30 KB | None | 0 0
  1. // This is a comment
  2. // uncomment the line below if you want to write a filterscript
  3. //#define FILTERSCRIPT
  4.  
  5. #include a_samp
  6. #include streamer//baru x de max object lul
  7. #include ladmin
  8.  
  9. #pragma tabsize 0
  10. //color
  11.  
  12.  
  13. #define COLOR_BRIGHTRED 0xE60000FF
  14. #define COLOR_GREY 0xAFAFAFAA
  15. #define COLOR_GREEN 0x33AA33AA
  16. #define COLOR_RED 0xAA3333AA
  17. #define COLOR_YELLOW 0xFFFF00AA
  18. #define COLOR_WHITE 0xFFFFFFAA
  19. #define COLOR_PURPLE 0x9900FFAA
  20. #define COLOR_BROWN 0x993300AA
  21. #define COLOR_ORANGE 0xFF9933AA
  22. #define COLOUR_PINK 0xFF00FFFF
  23. #define COLOUR_PURPLE 0x800080FF
  24. #define COLOUR_BLACK 0x000000FF
  25. #define COLOR_CYAN 0x99FFFFAA
  26. #define COLOR_TAN 0xFFFFCCAA
  27. #define COLOR_PINK 0xFF66FFAA
  28. #define COLOR_KHAKI 0x999900AA
  29. #define COLOR_LIME 0x99FF00AA
  30. #define COLOR_BLACK 0x000000AA
  31. #define COLOR_TURQ 0x00A3C0AA
  32. #define COLOR_LIGHTBLUE 0x33CCFFAA
  33. #define COLOR_DARKRED 0xAA993333
  34. #define COLOR_VIOLET 0x9955DEEE
  35. #define NICE_BLUE 0xa0d3ffAA
  36. #define GREEN 0x21DD00FF
  37. #define RED 0xE60000FF
  38. #define ADMIN_RED 0xFB0000FF
  39. #define YELLOW 0xFFFF00FF
  40. #define ORANGE 0xF97804FF
  41. #define LIGHTRED 0xFF8080FF
  42. #define LIGHTBLUE 0x00C2ECFF
  43. #define PURPLE 0xB360FDFF
  44. #define PLAYER_COLOR 0xFFFFFFFF
  45. #define BLUE 0x1229FAFF
  46. #define LIGHTGREEN 0x38FF06FF
  47. #define DARKPINK 0xE100E1FF
  48. #define DARKGREEN 0x008040FF
  49. #define ANNOUNCEMENT 0x00CACAFB
  50. #define COLOR_SYSTEM 0xEFEFF7AA
  51. #define NICESKY 0x99FFFFAA
  52. #define GRAY 0xCECECEFF
  53. #define red 0xE60000FF
  54. #define yellow 0xFFFF00FF
  55. #define COLOR_ANTIHAX 0xE60000FF
  56.  
  57. #define COLOR_LIGHTBLUE 0x33CCFFAA
  58. #define COLOR_RED 0xAA3333AA
  59. #define COLOR_GREY 0xAFAFAFAA
  60. #define COLOR_YELLOW 0xFFFF00AA
  61. #define COLOR_PINK 0xFF66FFAA
  62. #define COLOR_BLUE 0x0000BBAA
  63. #define COLOR_WHITE 0xFFFFFFAA
  64. #define COLOR_INDIGO 0x4B00B0AA
  65. #define COLOR_VIOLET 0x9955DEEE
  66. #define COLOR_LIGHTRED 0xFF99AADD
  67. #define COLOR_SEAGREEN 0x00EEADDF
  68. #define COLOR_GRAYWHITE 0xEEEEFFC4
  69. #define COLOR_LIGHTNEUTRALBLUE 0xabcdef66
  70. #define COLOR_GREENISHGOLD 0xCCFFDD56
  71. #define COLOR_LIGHTBLUEGREEN 0x0FFDD349
  72. #define COLOR_NEUTRALBLUE 0xABCDEF01
  73. #define COLOR_LIGHTCYAN 0xAAFFCC33
  74. #define COLOR_LEMON 0xDDDD2357
  75. #define COLOR_MEDIUMBLUE 0x63AFF00A
  76. #define COLOR_NEUTRAL 0xABCDEF97
  77. #define COLOR_NEUTRALGREEN 0x81CFAB00
  78. #define COLOR_DARKGREEN 0x12900BBF
  79. #define COLOR_DARKBLUE 0x300FFAAB
  80. #define COLOR_BLUEGREEN 0x46BBAA00
  81. #define COLOR_PINK 0xFF66FFAA
  82. #define COLOR_LIGHTBLUE 0x33CCFFAA
  83. #define COLOR_GRAD1 0xB4B5B7FF
  84. #define COLOR_GRAD2 0xBFC0C2FF
  85. #define COLOR_GREY 0xAFAFAFAA
  86. #define COLOR_GREEN 0x33AA33AA
  87. #define COLOR_RED 0xAA3333AA
  88. #define COLOR_YELLOW 0xFFFF00AA
  89. #define COLOR_WHITE 0xFFFFFFAA
  90. #define COLOR_BROWN 0x993300AA
  91. #define COLOR_CYAN 0x99FFFFAA
  92. #define COLOR_TAN 0xFFFFCCAA
  93. #define COLOR_PINK 0xFF66FFAA
  94. #define COLOR_KHAKI 0x999900AA
  95. #define COLOR_LIME 0x99FF00AA
  96. #define COLOR_SYSTEM 0xEFEFF7AA
  97. #define COLOR_GRAD2 0xBFC0C2FF
  98. #define COLOR_GRAD4 0xD8D8D8FF
  99. #define COLOR_GRAD6 0xF0F0F0FF
  100. #define COLOR_GRAD2 0xBFC0C2FF
  101. #define COLOR_GRAD3 0xCBCCCEFF
  102. #define COLOR_GRAD5 0xE3E3E3FF
  103. #define COLOR_GRAD1 0xB4B5B7FF
  104. #define COLOR_GILE 0x924161FF
  105. // ADDED 6-2-2012 Embed 0.3c
  106. #define COL_EASY           "{FFF1AF}"
  107. #define COL_WHITE          "{FFFFFF}"
  108. #define COL_BLACK          "{0E0101}"
  109. #define COL_GREY           "{C3C3C3}"
  110. #define COL_GREEN          "{6EF83C}"
  111. #define COL_RED            "{F81414}"
  112. #define COL_YELLOW         "{F3FF02}"
  113. #define COL_ORANGE         "{FFAF00}"
  114. #define COL_LIME           "{B7FF00}"
  115. #define COL_CYAN           "{00FFEE}"
  116. #define COL_LIGHTBLUE      "{00C0FF}"
  117. #define COL_BLUE           "{0049FF}"
  118. #define COL_MAGENTA        "{F300FF}"
  119. #define COL_VIOLET         "{B700FF}"
  120. #define COL_PINK           "{FF00EA}"
  121. #define COL_MARONE         "{A90202}"
  122. #define COL_CMD            "{B8FF02}"
  123. #define COL_PARAM          "{3FCD02}"
  124. #define COL_SERVER         "{AFE7FF}"
  125. #define COL_VALUE          "{A3E4FF}"
  126. #define COL_RULE           "{F9E8B7}"
  127. #define COL_RULE2          "{FBDF89}"
  128. #define COL_RWHITE         "{FFFFFF}"
  129. #define COL_LGREEN         "{C9FFAB}"
  130. #define COL_LRED           "{FFA1A1}"
  131. #define COL_LRED2          "{C77D87}"
  132.  
  133.  
  134. public OnFilterScriptInit()
  135. {
  136.     print("\n--------------------------------------");
  137.     print(" Blank Filterscript by your name here");
  138.     print("--------------------------------------\n");
  139.     //objects
  140.  
  141. CreateDynamicObject(16113, 2205.474853, 5774.500000, 29.029199, 0.000000, 0.000000, 0.000000);
  142. CreateDynamicObject(16113, 2221.284667, 6024.864257, 17.774330, 0.000000, 0.000000, 0.000000);
  143. CreateDynamicObject(16113, 2311.060058, 5789.390625, 3.294147, 0.000000, 0.000000, 0.000000);
  144. CreateDynamicObject(16113, 2314.618896, 5817.307128, 2.643413, 0.000000, 0.000000, 0.000000);
  145. CreateDynamicObject(16113, 2313.990478, 5820.915527, 2.648744, 0.000000, 0.000000, 0.000000);
  146. CreateDynamicObject(16113, 2316.826660, 5825.037109, 2.629665, 0.000000, 0.000000, 0.000000);
  147. CreateDynamicObject(16113, 2315.682373, 5831.604980, 2.849357, 0.000000, 0.000000, 0.000000);
  148. CreateDynamicObject(16113, 2166.048095, 5763.680175, 39.530948, 0.000000, 0.000000, 0.000000);
  149. CreateDynamicObject(16113, 2258.160400, 5783.469726, 10.603923, 0.000000, 0.000000, 0.000000);
  150. CreateDynamicObject(16113, 2260.836914, 5771.162597, 10.608381, 0.000000, 0.000000, 0.000000);
  151. CreateDynamicObject(16113, 2259.971679, 5741.486816, 4.249125, 0.000000, 0.000000, 0.000000);
  152. CreateDynamicObject(16113, 2265.633300, 5760.823730, 10.613125, 0.000000, 0.000000, 0.000000);
  153. CreateDynamicObject(16113, 2265.633300, 5760.823730, 7.066800, 0.000000, 0.000000, 0.000000);
  154. CreateDynamicObject(16113, 2267.601562, 5760.458007, 6.418190, 0.000000, 0.000000, 0.000000);
  155. CreateDynamicObject(16113, 2270.862792, 5753.118164, 6.436831, 0.000000, 0.000000, 0.000000);
  156. CreateDynamicObject(16113, 2262.360107, 5736.728027, 1.609165, 0.000000, 0.000000, 0.000000);
  157. CreateDynamicObject(16113, 2267.516845, 5751.408203, 6.475718, 0.000000, 0.000000, 0.000000);
  158. CreateDynamicObject(16113, 2269.190673, 5747.334472, 6.475712, 0.000000, 0.000000, 0.000000);
  159. CreateDynamicObject(16113, 2257.859619, 5732.164062, 1.456875, 0.000000, 0.000000, 0.000000);
  160. CreateDynamicObject(16113, 2239.525146, 5736.018066, 1.609165, 0.000000, 0.000000, 0.000000);
  161. CreateDynamicObject(16113, 2234.718505, 5727.707519, 1.609165, 0.000000, 0.000000, 0.000000);
  162. CreateDynamicObject(16113, 2108.746582, 5778.607421, 5.949860, 0.000000, 0.000000, 0.000000);
  163. CreateDynamicObject(16113, 2229.509765, 5722.036132, 1.659216, 0.000000, 0.000000, 0.000000);
  164. CreateDynamicObject(16113, 2208.233886, 5730.099121, 1.609165, 0.000000, 0.000000, 0.000000);
  165. CreateDynamicObject(16113, 2186.526367, 5730.760253, 1.609165, 0.000000, 0.000000, 0.000000);
  166. CreateDynamicObject(16113, 2179.074218, 5743.900390, 1.609165, 0.000000, 0.000000, 0.000000);
  167. CreateDynamicObject(16113, 2199.777587, 5752.139648, 1.457557, 0.000000, 0.000000, 0.000000);
  168. CreateDynamicObject(16113, 2166.121582, 5761.768554, 11.160318, 0.000000, 0.000000, 0.000000);
  169. CreateDynamicObject(16113, 2177.219726, 5765.026855, 11.578801, 0.000000, 0.000000, 0.000000);
  170. CreateDynamicObject(16113, 2141.456054, 5768.332519, 5.719426, 0.000000, 0.000000, 0.000000);
  171. CreateDynamicObject(16113, 2141.960693, 5753.302246, 5.703473, 0.000000, 0.000000, 0.000000);
  172. CreateDynamicObject(16113, 2158.638671, 5737.654296, 5.717388, 0.000000, 0.000000, 0.000000);
  173. CreateDynamicObject(16113, 2168.074462, 5727.592285, 5.708505, 0.000000, 0.000000, 0.000000);
  174. CreateDynamicObject(18751, 2098.664550, 5885.272460, 13.199422, 0.000000, 0.000000, 0.000000);
  175. CreateDynamicObject(18751, 2098.580322, 5960.708984, 13.199422, 0.000000, 0.000000, 0.000000);
  176. CreateDynamicObject(16113, 2166.047119, 5763.674316, 26.960441, 0.000000, 0.000000, 0.000000);
  177. CreateDynamicObject(16113, 2156.245605, 5790.539062, 13.801076, 0.000000, 0.000000, 0.000000);
  178. CreateDynamicObject(16113, 2119.067138, 5792.090332, 5.952480, 0.000000, 0.000000, 0.000000);
  179. CreateDynamicObject(16113, 2133.759765, 5932.324218, 15.585742, 0.000000, 0.000000, 180.000000);
  180. CreateDynamicObject(16113, 2112.829833, 5793.740234, 5.964238, 0.000000, 0.000000, 0.000000);
  181. CreateDynamicObject(16113, 2111.396728, 5788.833984, 5.949859, 0.000000, 0.000000, 0.000000);
  182. CreateDynamicObject(16113, 2109.707763, 5756.921875, 5.947367, 0.000000, 0.000000, 0.000000);
  183. CreateDynamicObject(16113, 2119.153808, 5738.695800, 5.981802, 0.000000, 0.000000, 0.000000);
  184. CreateDynamicObject(16113, 2115.036376, 5724.772460, 5.942764, 0.000000, 0.000000, 0.000000);
  185. CreateDynamicObject(16113, 2163.474853, 5709.510742, 0.765891, 0.000000, 0.000000, 0.000000);
  186. CreateDynamicObject(16113, 2138.803710, 5756.637695, 3.618455, 0.000000, 0.000000, 0.000000);
  187. CreateDynamicObject(16113, 2142.100097, 5802.830078, -2.287279, 0.000000, 0.000000, 0.000000);
  188. CreateDynamicObject(16113, 2119.527099, 6090.803222, 20.645214, 0.000000, 0.000000, 210.000000);
  189. CreateDynamicObject(16113, 2142.083984, 5802.838867, 11.375032, 0.000000, 0.000000, 0.000000);
  190. CreateDynamicObject(16113, 2143.782470, 5817.390625, 11.364114, 0.000000, 0.000000, 0.000000);
  191. CreateDynamicObject(16113, 2131.711425, 5814.166015, 9.890563, 0.000000, 0.000000, 0.000000);
  192. CreateDynamicObject(16113, 2132.657714, 5822.174804, 9.877023, 0.000000, 0.000000, 0.000000);
  193. CreateDynamicObject(16113, 2320.584716, 5804.149414, 2.614452, 0.000000, 0.000000, 0.000000);
  194. CreateDynamicObject(16113, 2302.735351, 5774.325683, -6.172485, 0.000000, 0.000000, 0.000000);
  195. CreateDynamicObject(16113, 2232.924316, 5995.389648, 14.488895, 0.000000, 0.000000, 120.000000);
  196. CreateDynamicObject(16113, 2302.735351, 5774.325683, 1.619323, 0.000000, 0.000000, 0.000000);
  197. CreateDynamicObject(16113, 2318.034423, 5749.388671, 2.645354, 0.000000, 0.000000, 0.000000);
  198. CreateDynamicObject(16113, 2310.091064, 5738.957519, 2.606643, 0.000000, 0.000000, 0.000000);
  199. CreateDynamicObject(16113, 2065.721923, 5888.205078, 13.235759, 0.000000, 0.000000, 180.000000);
  200. CreateDynamicObject(16113, 2136.911132, 5911.971191, 13.419809, 0.000000, 0.000000, 180.000000);
  201. CreateDynamicObject(16113, 2168.034423, 5896.127929, 11.602973, 0.000000, 0.000000, 180.000000);
  202. CreateDynamicObject(16113, 2305.497558, 5728.924804, 2.607672, 0.000000, 0.000000, 0.000000);
  203. CreateDynamicObject(16113, 2305.400878, 5728.913574, 2.607658, 0.000000, 0.000000, 0.000000);
  204. CreateDynamicObject(16113, 2053.315429, 5912.415527, 12.212008, 0.000000, 0.000000, 90.000000);
  205. CreateDynamicObject(16113, 2072.396240, 6094.984863, 13.368262, 0.000000, 0.000000, 210.000000);
  206. CreateDynamicObject(16113, 2144.761962, 5869.906250, 25.250522, 0.000000, 0.000000, 180.000000);
  207. CreateDynamicObject(16113, 2305.657714, 5725.190429, 2.606643, 0.000000, 0.000000, 0.000000);
  208. CreateDynamicObject(16113, 2160.366455, 5912.447753, 25.847953, 0.000000, 0.000000, 180.000000);
  209. CreateDynamicObject(16113, 2320.393554, 5798.000488, 2.614452, 0.000000, 0.000000, 0.000000);
  210. CreateDynamicObject(16113, 2098.337402, 5849.699218, 15.736938, 0.000000, 0.000000, 0.000000);
  211. CreateDynamicObject(16113, 2322.494628, 5789.196289, 2.614452, 0.000000, 0.000000, 0.000000);
  212. CreateDynamicObject(16113, 2088.337402, 5849.699218, 15.736938, 0.000000, 0.000000, 0.000000);
  213. CreateDynamicObject(16113, 2068.418212, 5858.244140, 16.425453, 0.000000, 0.000000, 0.000000);
  214. CreateDynamicObject(16113, 2307.219970, 5787.170410, 2.863418, 0.000000, 0.000000, 0.000000);
  215. CreateDynamicObject(16113, 2335.970703, 5835.314453, 2.873677, 0.000000, 0.000000, 0.000000);
  216. CreateDynamicObject(16113, 2327.812255, 5848.991210, 2.849357, 0.000000, 0.000000, 0.000000);
  217. CreateDynamicObject(16113, 2139.549560, 5887.114257, 17.959564, 0.000000, 0.000000, 90.000000);
  218. CreateDynamicObject(16113, 2320.586425, 5852.062500, 2.625743, 0.000000, 0.000000, 0.000000);
  219. CreateDynamicObject(16113, 2313.975585, 5851.656250, 2.849357, 0.000000, 0.000000, 0.000000);
  220. CreateDynamicObject(16113, 2311.367919, 5865.981933, 2.645681, 0.000000, 0.000000, 0.000000);
  221. CreateDynamicObject(16113, 2149.204101, 5931.285644, 12.711713, 0.000000, 0.000000, 80.000000);
  222. CreateDynamicObject(16113, 2318.603027, 5871.555664, 2.628445, 0.000000, 0.000000, 0.000000);
  223. CreateDynamicObject(16113, 2316.415283, 5884.112304, 2.628425, 0.000000, 0.000000, 0.000000);
  224. CreateDynamicObject(16113, 2246.732666, 5952.583496, 10.043359, 0.000000, 0.000000, 180.000000);
  225. CreateDynamicObject(16113, 2212.365722, 5890.521484, 9.756515, 0.000000, 0.000000, 200.000000);
  226. CreateDynamicObject(16113, 2151.553710, 5879.779785, 14.461378, 0.000000, 0.000000, 180.000000);
  227. CreateDynamicObject(16113, 2324.350097, 5891.515136, 2.614452, 0.000000, 0.000000, 0.000000);
  228. CreateDynamicObject(16113, 2240.773925, 5910.240234, 10.339004, 0.000000, 0.000000, 90.000000);
  229. CreateDynamicObject(16113, 2322.671386, 5901.113281, 2.606852, 0.000000, 0.000000, 0.000000);
  230. CreateDynamicObject(16113, 2163.773925, 6073.815917, 17.235706, 0.000000, 0.000000, 0.000000);
  231. CreateDynamicObject(16113, 2320.873291, 5911.427734, 2.613184, 0.000000, 0.000000, 0.000000);
  232. CreateDynamicObject(16113, 2121.491455, 6077.075195, 19.127346, 0.000000, 0.000000, 210.000000);
  233. CreateDynamicObject(16113, 2307.335693, 5911.778320, 2.683290, 0.000000, 0.000000, 0.000000);
  234. CreateDynamicObject(16113, 2296.970214, 5910.357421, 2.695452, 0.000000, 0.000000, 0.000000);
  235. CreateDynamicObject(16113, 2286.827636, 5909.510742, 2.673583, 0.000000, 0.000000, 0.000000);
  236. CreateDynamicObject(16113, 2275.669677, 5907.754394, 2.654762, 0.000000, 0.000000, 0.000000);
  237. CreateDynamicObject(16113, 2187.455322, 6068.977050, 13.086870, 0.000000, 0.000000, 0.000000);
  238. CreateDynamicObject(16113, 2265.738769, 5909.432617, 2.743263, 0.000000, 0.000000, 0.000000);
  239. CreateDynamicObject(16113, 2148.616699, 6076.121582, 13.341635, 0.000000, 0.000000, 210.000000);
  240. CreateDynamicObject(16113, 2037.825683, 5873.500000, 8.694699, 0.000000, 0.000000, 0.000000);
  241. CreateDynamicObject(16113, 2220.495361, 5888.560058, 9.972072, 0.000000, 0.000000, 0.000000);
  242. CreateDynamicObject(16113, 2168.358398, 5784.098632, 33.272659, 0.000000, 0.000000, 0.000000);
  243. CreateDynamicObject(16113, 2183.606445, 5767.503417, 34.114803, 0.000000, 0.000000, 0.000000);
  244. CreateDynamicObject(16113, 2060.693603, 5839.123535, 8.675153, 0.000000, 0.000000, 0.000000);
  245. CreateDynamicObject(16113, 2072.634033, 5820.669921, 8.662269, 0.000000, 0.000000, 0.000000);
  246. CreateDynamicObject(16113, 2054.510986, 5848.707519, 8.670889, 0.000000, 0.000000, 0.000000);
  247. CreateDynamicObject(16113, 2086.791015, 5824.125000, 11.876649, 0.000000, 0.000000, 0.000000);
  248. CreateDynamicObject(16113, 2111.913818, 5840.355957, 12.488928, 0.000000, 0.000000, 0.000000);
  249. CreateDynamicObject(16113, 2267.027832, 5936.634765, 1.333180, 0.000000, 0.000000, 0.000000);
  250. CreateDynamicObject(16113, 2231.036865, 6036.056152, 20.101058, 0.000000, 0.000000, 180.000000);
  251. CreateDynamicObject(16113, 2174.172851, 5768.290039, 40.711822, 0.000000, 0.000000, 0.000000);
  252. CreateDynamicObject(16113, 2278.106445, 5939.832519, 1.472409, 0.000000, 0.000000, 0.000000);
  253. CreateDynamicObject(16113, 2295.723388, 5766.907714, 12.078667, 0.000000, 0.000000, 0.000000);
  254. CreateDynamicObject(16113, 2315.389892, 5940.138183, -0.482017, 0.000000, 0.000000, 0.000000);
  255. CreateDynamicObject(16113, 2296.179931, 5941.043945, 4.190626, 0.000000, 0.000000, 0.000000);
  256. CreateDynamicObject(16113, 2206.998291, 6055.963378, 10.165603, 0.000000, 0.000000, 0.000000);
  257. CreateDynamicObject(16113, 2134.830322, 5858.153320, 16.140113, 0.000000, 0.000000, 180.000000);
  258. CreateDynamicObject(18752, 2217.645263, 5830.477539, 1.630081, 0.000000, 0.000000, 0.000000);
  259. CreateDynamicObject(16113, 2218.982666, 6075.178710, 14.347422, 0.000000, 0.000000, 180.000000);
  260. CreateDynamicObject(16113, 2172.164062, 6087.102050, 17.166076, 0.000000, 0.000000, 210.000000);
  261. CreateDynamicObject(831, 2202.180908, 6030.881835, 20.209466, 0.000000, 0.000000, 0.000000);
  262. CreateDynamicObject(831, 2204.628906, 6028.091308, 19.500394, 0.000000, 0.000000, 0.000000);
  263. CreateDynamicObject(18751, 2096.705810, 6039.349121, 15.297110, 0.000000, 0.000000, 0.000000);
  264. CreateDynamicObject(831, 2216.360107, 6016.838378, 18.518772, 0.000000, 0.000000, 0.000000);
  265. CreateDynamicObject(831, 2215.721679, 6010.163085, 18.895998, 0.000000, 0.000000, 0.000000);
  266. CreateDynamicObject(18751, 2181.705810, 6029.349121, 15.297110, 0.000000, 0.000000, 0.000000);
  267. CreateDynamicObject(18751, 2181.705810, 5949.349121, 15.297110, 0.000000, 0.000000, 0.000000);
  268. CreateDynamicObject(831, 2214.649169, 6003.385742, 19.208509, 0.000000, 0.000000, 0.000000);
  269. CreateDynamicObject(831, 2212.906738, 5997.551757, 19.570728, 0.000000, 0.000000, 0.000000);
  270. CreateDynamicObject(831, 2172.551513, 6058.107421, 17.821685, 0.000000, 0.000000, 0.000000);
  271. CreateDynamicObject(16113, 2045.483642, 6094.283691, 12.875799, 0.000000, 0.000000, -50.000000);
  272. CreateDynamicObject(16113, 2045.483642, 5994.283691, 12.875799, 0.000000, 0.000000, -50.000000);
  273. CreateDynamicObject(16113, 2045.483642, 5954.283691, 12.875799, 0.000000, 0.000000, -50.000000);
  274. CreateDynamicObject(16113, 2045.483642, 6044.283691, 12.875799, 0.000000, 0.000000, -50.000000);
  275. CreateDynamicObject(831, 2212.832275, 6022.410156, 19.095153, 0.000000, 0.000000, 0.000000);
  276. CreateDynamicObject(831, 2205.649902, 6025.555175, 19.377302, 0.000000, 0.000000, 0.000000);
  277. CreateDynamicObject(831, 2216.120117, 6020.993652, 18.403610, 0.000000, 0.000000, 0.000000);
  278. CreateDynamicObject(831, 2208.163330, 6022.930175, 19.621803, 0.000000, 0.000000, 0.000000);
  279.  
  280.     return 1;
  281. }
  282.  
  283. public OnPlayerUpdate(playerid)
  284. {
  285.     if(!IsPlayerLuxAdmin(playerid))
  286.     {
  287.         //
  288.         if(IsPlayerInRangeOfPoint(playerid, 200.0 ,2151.1882,5980.4238,17.3111))
  289.         {
  290.         SendClientMessage(playerid,COLOR_YELLOW,"You Has Killed By  Admin Island");
  291.         SetPlayerHealth(playerid,0);
  292.         SetPlayerArmour(playerid,0);
  293.         return 1;
  294.         }
  295.  }
  296.  if(GetPlayerSkin(playerid) == 999) //maaf ehh,, aku x tahu nk fix :o
  297.     {
  298.     SetPlayerSkin(playerid,29);
  299.     GameTextForPlayer(playerid,"CJ SKIN ARE NOT ALLOWED.IF YOUR SKIN STILL THIS WILL BANNED YOU",6000,5);
  300.     return 1;
  301.     }
  302.     return 1;
  303. }
  304.  
  305.  
  306. public OnPlayerCommandText(playerid, cmdtext[])
  307. {
  308.     if (strcmp("/adminisland", cmdtext, true, 10) == 0)
  309.     {
  310.         SetPlayerPos(playerid,2151.1882,5980.4238,17.3111+5);
  311.         TogglePlayerControllable(playerid,0);
  312.         SetTimerEx("UnFreezePlayer",5000,0,"i",playerid);
  313.         SetPlayerHealth(playerid,1000000.0);
  314.         GameTextForPlayer(playerid,"~ WELCOME ADMIN ~",10000,5);
  315.         return 1;
  316.     }
  317.     return 0;
  318. }
  319.  
  320. forward UnFreezePlayer1(playerid);
  321. public UnFreezePlayer1(playerid)
  322. {
  323. TogglePlayerControllable(playerid,1);
  324. return 1;
  325. }
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