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  1. Log: Log file open, 19/02/2019 18:34:49
  2. Log: GPsyonixBuildID 190205.60427.222959
  3. Log: Command line:
  4. Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
  5. Log: ... running in INSTALLED mode
  6. Warning: Warning, Unknown language extension . Defaulting to INT
  7. Init: Language extension: INT
  8. Init: Language extension: INT
  9. DevConfig: GConfig::LoadFile associated file: ..\..\TAGame\Config\TAUI.ini
  10. Init: Version: 190205.60427.222959
  11. Init: Compiled (32-bit): Feb 12 2019 18:45:46
  12. Init: Command line:
  13. Init: Base directory: C:\Program Files (x86)\Steam\steamapps\common\rocketleague\Binaries\Win32\
  14. [0000.35] Log: Purging 3-day cache '..\..\TAGame\Logs'...
  15. [0000.35] Init: Computer: DESKTOP-L4QHGHG
  16. [0000.36] Init: User: K2
  17. [0000.36] Init: CPU Page size=4096, Processors=6
  18. [0000.36] Init: High frequency timer resolution =10.000000 MHz
  19. [0000.36] Init: Memory total: Physical=15.9GB (16GB approx) Pagefile=18.8GB Virtual=4.0GB
  20. [0000.67] Log: Steam Client API initialized 1
  21. [0000.71] Log: Steam Game Server API initialized 1
  22. [0000.71] Init: Presizing for 135000 objects not considered by GC, pre-allocating 0 bytes.
  23. [0000.71] Init: Object subsystem initialized
  24. [0000.79] Log: Using feature set PrimeUpdate24
  25. [0000.88] Log: Found D3D11 adapter 0: NVIDIA GeForce GTX 1080
  26. [0000.88] Log: Adapter has 3072MB of dedicated video memory, 0MB of dedicated system memory, and 1023MB of shared system memory
  27. [0000.89] Log: Found D3D11 adapter 1: Microsoft Basic Render Driver
  28. [0000.89] Log: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 4095MB of shared system memory
  29. [0000.97] Log: Shader platform (RHI): PC-D3D-SM3
  30. [0003.58] Log: ProductDatabase_TA::PostLoad 0.07 sec total.
  31. [0003.71] Log: 108192 objects as part of root set at end of initial load.
  32. [0003.71] Log: 0 out of 0 bytes used by permanent object pool.
  33. [0003.71] Log: Initializing Engine...
  34. [0003.71] Log: BuildID: -1389409029 from GPsyonixBuildID
  35. [0003.75] SystemSettings: Loading PC Settings
  36. [0003.75] Log: Is physics simulation enabled: 1
  37. [0003.87] Log: Running hardware survey...
  38. [0003.87] Log: OS: Microsoft Windows 10 Pro (17763)
  39. [0003.87] Log: Wwise(R) SDK Version 2018.1.4 Build 6807. Copyright (c) 2006-2012 Audiokinetic Inc. / All Rights Reserved.
  40. [0003.93] Log: WinSAT: 0.0 [0.0 CPU, 0.0 2D, 0.0 3D, 0.0 Mem, 0.0 Disk]
  41. [0004.68] Log: Processor: Intel(R) Core(TM) i5-9600K CPU @ 3.70GHz (Intel64 Family 6 Model 158 Stepping 12) 6 Cores, 6 Threads
  42. [0004.68] Log: Memory: 8.00GB
  43. [0004.68] Log: Memory: 8.00GB
  44. [0004.68] Log: VideoController: NVIDIA GeForce GTX 1080 (25.21.14.1735)
  45. [0004.68] Log: Network Adapter: Intel(R) Ethernet Connection (7) I219-V
  46. [0004.68] Log: Disk C: 191.06GB free of 465.76GB
  47. [0004.68] Log: Sound Device: NVIDIA High Definition Audio
  48. [0004.68] Log: Sound Device: Realtek High Definition Audio
  49. [0004.68] Log: Hardware survey complete in 0.52 seconds.
  50. [0004.68] DevOnline: Created named interface (RecentPlayersList) of type (Engine.OnlineRecentPlayersList)
  51. [0004.68] Log: Initializing Steamworks
  52. [0004.69] DevOnline: Steam ID: 76561198022151997
  53. [0004.69] DevOnline: Steam universe: PUBLIC
  54. [0004.69] DevOnline: Steam appid: 252950
  55. [0004.69] DevOnline: Steam IsSubscribed: 1
  56. [0004.69] DevOnline: Steam IsLowViolence: 0
  57. [0004.70] DevOnline: Steam IsCybercafe: 0
  58. [0004.70] DevOnline: Steam IsVACBanned: 0
  59. [0004.70] DevOnline: Steam IP country: US
  60. [0004.70] DevOnline: Steam official server time: 1550619293
  61. [0004.70] DevOnline: Steam Cloud quota: 54128393 / 100000000
  62. [0004.70] DevOnline: Steam original app owner: 76561198022151997
  63. [0004.70] DevOnline: Logged in as 'K20017'
  64. [0009.73] VoiceChat: The desired playback sample rate is 11000.
  65. [0009.73] ScriptLog: PsyNet using environment DBE_Production Prod
  66. [0009.73] PsyNetStaticData: HandleCacheExpired
  67. [0009.73] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_0 [Settings/GetStaticDataURL]
  68. [0009.73] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_0 Message=PsyNetMessage_X_0
  69. [0009.73] PsyNet: HTTP send ID=PsyNetMessage_X_0 Message=PsyNetMessage_X_0
  70. [0009.73] DevOnline: WebRequest_X_0 SEND: https://psyonix-rl.appspot.com/Services
  71. [0009.89] DevOnline: WebRequest_X_0 RECV: 200
  72. [0009.89] PsyNet: HTTP recv ID=PsyNetMessage_X_0 Message=PsyNetMessage_X_1
  73. [0009.89] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_0 Response=PsyNetMessage_X_1 Latency=0.0000
  74. [0009.89] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_0->PsyNetMessage_X_1 PsyTime=1550619299 [Settings/GetStaticDataURL]
  75. [0009.89] PsyNetStaticData: HandleGetURL RPC.URL=https://rl-cdn.psyonix.com/Static/ze9r3jg438dfj38dfu3/Steam/INT.json
  76. [0009.89] DevOnline: WebRequest_X_1 SEND: https://rl-cdn.psyonix.com/Static/ze9r3jg438dfj38dfu3/Steam/INT.json
  77. [0009.97] DevOnline: WebRequest_X_1 RECV: 304
  78. [0009.98] PsyNetStaticData: HandleDataChanged
  79. [0009.98] Log: PsyNetStaticData could not find class 'PhysicsConfig_X'
  80. [0009.98] Log: FJsonStructReader - cannot find property SimTimeScaleInverseChance because Struct has not been set.
  81. [0010.02] Auth: OnlinePlayerAuthentication_TA_0 None Unknown|0|0 SetAuthLoginError {Error Type=OSCS_NotConnected Code=-1 Message=}
  82. [0010.02] Auth: OnlinePlayerAuthentication_TA_0 None Unknown|0|0 Logout
  83. [0010.02] PsyNet: PsyNetConnection_X_1 disabled OSCS_NotConnected
  84. [0010.02] Auth: OnlinePlayerAuthentication_TA_0 LoggedOut Unknown|0|0 HandleConnectionChanged
  85. [0010.02] Auth: OnlinePlayerAuthentication_TA_0 LoggedOut Unknown|0|0 UpdateLoginState
  86. [0010.02] Auth: OnlinePlayerAuthentication_TA_0 LoggedOut Unknown|0|0 SetAuthLoginError {Error Type=OSCS_NotConnected Code=-1 Message=}
  87. [0010.02] Auth: OnlinePlayerAuthentication_TA_0 LoggedOut Unknown|0|0 Logout
  88. [0010.02] Auth: OnlinePlayerAuthentication_TA_0 LoggedOut Unknown|0|0 UpdateLoginState AuthLoginError={Error Type=OSCS_NotConnected Code=-1 Message=}
  89. [0010.02] DevOnline: Logged in as 'K20017'
  90. [0010.02] PsyNet: PsyNetConnection_X_1 enabled
  91. [0010.02] Auth: OnlinePlayerAuthentication_TA_0 LoggedOut Steam|76561198022151997|0 HandleConnectionChanged
  92. [0010.02] Auth: OnlinePlayerAuthentication_TA_0 LoggedOut Steam|76561198022151997|0 UpdateLoginState
  93. [0010.02] ScriptLog: OnlinePlayerAuthentication_TA_0 LoggedOut Steam|76561198022151997|0 GotoAuthState RequestAuthCode
  94. [0010.02] Auth: OnlinePlayerAuthentication_TA_0 RequestAuthCode Steam|76561198022151997|0 RequestAuthTicket Steam|76561198022151997|0
  95. [0010.02] DevOnline: Issuing request for encrypted app ticket
  96. [0010.02] Auth: OnlinePlayerAuthentication_TA_0 RequestAuthCode Steam|76561198022151997|0 HandleLoginStatusChanged LS_LoggedIn Steam|76561198022151997|0
  97. [0010.02] DevOnline: Successfully set the friend join URL:
  98. [0010.02] Party: HandleLocalPlayerLoginStatusChanged PlayerName=K20017 PlayerID=Steam|76561198022151997|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
  99. [0010.02] SaveGame: Load Player.ControllerId=0 SaveFileName=..\..\TAGame\SaveData\DBE_Production\76561198022151997.save
  100. [0010.08] DevNet: Browse: MENU_Main_p
  101. [0010.08] Log: LoadMap: MENU_Main_p
  102. [0010.23] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gameinfo_gfxmenu_SF.upk
  103. [0010.27] Log: Game class is 'GameInfo_GFxMenu_TA'
  104. [0010.39] Log: Bringing World MENU_Main_p.TheWorld up for play (0) at 2019.02.19-18.34.59
  105. [0010.39] Log: Bringing up level for play took: 0.111275
  106. [0011.12] DevOnline: Set rich presence to: Main Menu data: Menu
  107. [0011.12] Log: ########### Finished loading level: 1.039988 seconds
  108. [0011.44] Log: Flushing async loaders.
  109. [0011.64] Log: Flushed async loaders.
  110. [0011.64] Log: Initializing Engine Completed
  111. [0011.64] Log: >>>>>>>>>>>>>> Initial startup: 11.64s <<<<<<<<<<<<<<<
  112. [0011.66] Auth: OnlinePlayerAuthentication_TA_0 RequestAuthCode Steam|76561198022151997|0 HandleAuthTicket bSuccess=True
  113. [0011.66] Auth: OnlinePlayerAuthentication_TA_0 RequestAuthCode Steam|76561198022151997|0 HandleAuthTicket bSuccess=True
  114. [0011.66] ScriptLog: OnlinePlayerAuthentication_TA_0 RequestAuthCode Steam|76561198022151997|0 GotoAuthState SendLoginRequest
  115. [0011.66] DevOnline: Logged in as 'K20017'
  116. [0011.66] Auth: OnlinePlayerAuthentication_TA_0 SendLoginRequest Steam|76561198022151997|0 HandleLoginStatusChanged LS_LoggedIn Steam|76561198022151997|0
  117. [0011.66] DevOnline: Successfully set the friend join URL:
  118. [0011.66] Party: HandleLocalPlayerLoginStatusChanged PlayerName=K20017 PlayerID=Steam|76561198022151997|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
  119. [0011.66] DevOnline: WebRequest_X_2 SEND: https://rl-cdn.psyonix.com/SpecialEvent/Images/WinterEvent_Background.jpg
  120. [0011.66] DevOnline: WebRequest_X_3 SEND: https://rl-cdn.psyonix.com/SpecialEvent/Images/WinterCurrency_Icon.png
  121. [0011.66] DevOnline: WebRequest_X_4 SEND: https://rl-cdn.psyonix.com/SpecialEvent/Images/WinterCurrency_Icon_Large.png
  122. [0011.67] DevOnline: WebRequest_X_5 SEND: http://rl-cdn.psyonix.com/SpecialEvent/Images/WinterEvent_Logo.png
  123. [0011.67] DevOnline: WebRequest_X_6 SEND: https://rl-cdn.psyonix.com/Blog/Production/Steam/INT.JSON
  124. [0011.67] DevOnline: WebRequest_X_7 SEND: https://rl-cdn.psyonix.com/Legal/PC/EULA/INT.txt
  125. [0011.67] DevOnline: WebRequest_X_8 SEND: https://rl-cdn.psyonix.com/ESports/Prod/Events.json
  126. [0011.67] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_2 [Auth/AuthPlayer]
  127. [0011.67] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_2 Message=PsyNetMessage_X_2
  128. [0011.67] PsyNet: HTTP send ID=PsyNetMessage_X_2 Message=PsyNetMessage_X_2
  129. [0011.67] DevOnline: WebRequest_X_9 SEND: https://psyonix-rl.appspot.com/Services
  130. [0011.67] SaveGame: HandleDataLoaded Result.Code=BasicLoadResult_Success
  131. [0011.67] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:OnLoad ((Category="TournamentSettingsSave_TA",UpdateTick=4,LastSyncCompleteTime=1550611660),(Category="ExhibitionMatchSettingsSave_TA",UpdateTick=7,LastSyncCompleteTime=1550611660),(Category="PrivateMatchSettingsSave_TA",UpdateTick=7,LastSyncCompleteTime=1550611660),(Category="ServerBrowserSettingsSave_TA",UpdateTick=1,LastSyncCompleteTime=1550611660),(Category="ProductsOfflineSave_TA",UpdateTick=325,LastSyncCompleteTime=1550613440),(Category="MusicPlayerSave_TA",UpdateTick=4,LastSyncCompleteTime=1550611660),(Category="SoundSettingsSave_TA",UpdateTick=4,LastSyncCompleteTime=1550611660),(Category="UISavedValues_TA",UpdateTick=41,LastSyncCompleteTime=1550611660),(Category="MapPrefsSave_TA",UpdateTick=17,LastSyncCompleteTime=1550613036),(Category="RankedReconnectSave_TA",UpdateTick=300,LastSyncCompleteTime=1550362511),(Category="NetworkSave_TA",UpdateTick=13,LastSyncCompleteTime=1550611660),(Category="ConnectionQualitySave_TA",LastSyncCompleteTime=1535475313),(Category="TutorialSave_TA",UpdateTick=1,LastSyncCompleteTime=1550611660),(Category="BlogTileCache_TA",UpdateTick=39,LastSyncCompleteTime=1550611660),(Category="ProductsSave_TA",UpdateTick=242,bPendingCommit=True,LastSyncCompleteTime=1550613440),(Category="PlaylistSkillDataSave_TA",UpdateTick=232,LastSyncCompleteTime=1550613440),(Category="MatchmakingSettingsSave_TA",UpdateTick=134,LastSyncCompleteTime=1550612980),(Category="ClientXPSave_TA",UpdateTick=616,LastSyncCompleteTime=1550613440),(Category="SeasonSave_TA",LastSyncCompleteTime=1550611671),(Category="VideoSettingsSavePC_TA",LastSyncCompleteTime=1535475313),(Category="GameplaySettingsSave_TA",UpdateTick=1,LastSyncCompleteTime=1550611660),(Category="ProductsFavoriteSave_TA",UpdateTick=1,LastSyncCompleteTime=1550611660),(Category="EulaSave_TA",UpdateTick=1,LastSyncCompleteTime=1550611660),(Category="AchievementSave_TA",UpdateTick=386,LastSyncCompleteTime=1550613440),(Category="ProfileGameplaySave_TA",UpdateTick=3,LastSyncCompleteTime=1550611660),(Category="PlayerBannerSave_TA",UpdateTick=5,LastSyncCompleteTime=1550611660),(Category="ProfileStatsSave_TA",UpdateTick=585,LastSyncCompleteTime=1550613440),(Category="ProfileControlsSave_TA",UpdateTick=1,LastSyncCompleteTime=1550611660),(Category="ProfileAimAssistSave_TA",UpdateTick=1,LastSyncCompleteTime=1550611660),(Category="ProfileCameraSave_TA",UpdateTick=509,LastSyncCompleteTime=1550613438),(Category="ProfileQuickChatSave_TA",UpdateTick=1,LastSyncCompleteTime=1550611660),(Category="ProfileLoadoutSave_TA",UpdateTick=46,LastSyncCompleteTime=1550611660),(Category="ProfileGamepadSave_TA",UpdateTick=1,LastSyncCompleteTime=1550611660),(Category="ProfilePCSave_TA",UpdateTick=1,LastSyncCompleteTime=1550611660),(UpdateTick=476,LastSyncCompleteTime=1549143431),(Category="PersonaSave_TA",UpdateTick=24,LastSyncCompleteTime=1537563131),(Category="PlayerAvatarBorderSave_TA",UpdateTick=3,LastSyncCompleteTime=1550611660),(Category="NotificationSave_TA",UpdateTick=1,LastSyncCompleteTime=1550611660))
  132. [0011.67] ScriptLog: NetworkSave_TA_0 ApplySettings ReplicationRate=60 NetSpeed=10000 InputRate=60
  133. [0012.06] SaveData: Profile_TA_0 OnLoaded LocalID=0
  134. [0012.06] SaveData: Profile_TA_1 OnLoaded LocalID=2
  135. [0012.06] SaveData: Profile_TA_2 OnLoaded LocalID=1
  136. [0012.06] ScriptLog: GetDLCProducts, UnlockedDLCList=Revenge,body_charged,body_Challah,Fauna
  137. [0012.10] SaveGame: LocalPlayer_TA_0 HandleSaveDataLoaded
  138. [0012.26] NetworkNext: Client disabled
  139. [0012.26] DevOnline: WebRequest_X_2 RECV: 304
  140. [0012.26] DevOnline: WebRequest_X_3 RECV: 304
  141. [0012.26] DevOnline: WebRequest_X_4 RECV: 304
  142. [0012.26] DevOnline: WebRequest_X_5 RECV: 304
  143. [0012.26] DevOnline: WebRequest_X_6 RECV: 304
  144. [0012.26] DevOnline: WebRequest_X_7 RECV: 304
  145. [0012.26] DevOnline: WebRequest_X_8 RECV: 304
  146. [0012.26] DevOnline: WebRequest_X_9 RECV: 200
  147. [0012.26] PsyNet: HTTP recv ID=PsyNetMessage_X_2 Message=PsyNetMessage_X_3
  148. [0012.26] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_2 Response=PsyNetMessage_X_3 Latency=0.6048
  149. [0012.26] Party: BroadcastMatchmakingAvailabilityDelayed PartyMemberID:'Steam|76561198022151997|0' MatchmakeRestrictions=12
  150. [0012.26] Party: SetAvailableForMatchmakingForMember PartyMemberID:'Steam|76561198022151997|0' MatchmakeRestrictions=12
  151. [0012.29] Log: Failed to decode PNG from http://rl-cdn.psyonix.com/SpecialEvent/Images/WinterEvent_Logo.png
  152. [0012.29] Log: PNGLoader - Failed to decode image or payload was never taken
  153. [0012.75] DevOnline: Obtained steam user stats, user: 76561198022151997
  154. [0012.77] Warning: Invalid parameters specified for UTexture2DDynamic::Create()
  155. [0012.77] ScriptWarning: ScriptWarning, Accessed None 'Texture'
  156. WebImageCache_X Transient.WebImageCache_X_0
  157. Function ProjectX.WebImageCache_X:HandleImageDecoded:014B
  158. Script call stack:
  159. Function ProjectX.__WebImageCache_X__HandleImageData_0:__WebImageCache_X__HandleImageData_0
  160. Function ProjectX.WebImageCache_X:HandleImageDecoded
  161.  
  162. [0012.77] ScriptWarning: ScriptWarning, Accessed None 'Texture'
  163. WebImageCache_X Transient.WebImageCache_X_0
  164. Function ProjectX.WebImageCache_X:HandleImageDecoded:01A1
  165. Script call stack:
  166. Function ProjectX.__WebImageCache_X__HandleImageData_0:__WebImageCache_X__HandleImageData_0
  167. Function ProjectX.WebImageCache_X:HandleImageDecoded
  168.  
  169. [0012.77] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_2->PsyNetMessage_X_3 PsyTime=1550619301 [Auth/AuthPlayer]
  170. [0012.77] ScriptLog: OnlinePlayerAuthentication_TA_0 SendLoginRequest Steam|76561198022151997|0 GotoAuthState LoggedIn
  171. [0012.77] Auth: OnlinePlayer_TA_0 OnlinePlayerAuthentication_TA_0 HandleAuthLoginChange Auth.bLoggedIn=True
  172. [0012.77] PsyNet: Enabling PerCon
  173. [0012.77] PsyNet: PsyNetConnection_X_1 SetAuthorized bAuthorized=True
  174. [0012.77] RankedReconnect: (LocalPlayer_TA_0) LocalPlayer_TA::None:CheckForRankedReconnect bOpenedStartMenu=False IsMenuLevel=True bLoggedIn=True IsPrimaryPlayer=True RankedReconnectAvailable=False RankedReconnectEpochTime=0 EpochNow=1550619301 TimeSince=1550619301 ReconnectTimeoutSeconds=900 RankedReconnectBeacon=
  175. [0012.85] Party: BroadcastMatchmakingAvailabilityDelayed PartyMemberID:'Steam|76561198022151997|0' MatchmakeRestrictions=4
  176. [0012.85] Party: SetAvailableForMatchmakingForMember PartyMemberID:'Steam|76561198022151997|0' MatchmakeRestrictions=4
  177. [0012.85] ScriptWarning: ScriptWarning, Accessed None 'Playlist'
  178. GFxData_MusicPlayer_TA Transient.GFxData_MusicPlayer_TA_0
  179. Function TAGame.GFxData_MusicPlayer_TA:LookupCurrentTrackIcon:01AE
  180. Script call stack:
  181. Function TAGame.GFxData_MusicPlayer_TA:HandleTrackStart
  182. Function TAGame.GFxData_MusicPlayer_TA:LookupCurrentTrackIcon
  183.  
  184. [0012.85] ScriptWarning: ScriptWarning, Accessed None 'Playlist'
  185. GFxData_MusicPlayer_TA Transient.GFxData_MusicPlayer_TA_0
  186. Function TAGame.GFxData_MusicPlayer_TA:LookupCurrentTrackIcon:01AE
  187. Script call stack:
  188. Function TAGame.GFxData_MusicPlayer_TA:HandleTrackStart
  189. Function TAGame.GFxData_MusicPlayer_TA:LookupCurrentTrackIcon
  190.  
  191. [0013.12] PsyNet: PsyNetMessengerWebSocket_X_0 Connected
  192. [0013.12] PsyNet: PsyNetConnection_X_1 UpdateConnectionState bConnected=True bFreshConnection=True
  193. [0013.12] PsyNet: PsyNetConnection_X_1 UpdateConnectionState bPerConConnected=True
  194. [0013.13] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_4 [Filters/FilterContent Friends/GetFriendList Clubs/GetClubInvites Friends/GetFriendRequests Friends/GetBlockedList GenericStorage/GetPlayerGenericStorage DLC/GetDLC Tournaments/Status/GetTournamentSubscriptions Skills/GetPlayerSkill Clubs/GetPlayerClubDetails]
  195. [0013.13] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_4 Message=PsyNetMessage_X_4
  196. [0013.13] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_5 [Products/GetPlayerProducts]
  197. [0013.13] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_5 Message=PsyNetMessage_X_5
  198. [0013.15] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_6 [RocketPass/GetPlayerInfo RocketPass/GetRewardContent RocketPass/GetPlayerPrestigeRewards Party/GetPlayerPartyInfo]
  199. [0013.15] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_6 Message=PsyNetMessage_X_6
  200. [0013.37] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_7 [Filters/FilterContent]
  201. [0013.37] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_7 Message=PsyNetMessage_X_7
  202. [0013.42] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=1 ID=PsyNetMessage_X_5 Response=PsyNetMessage_X_8 Latency=0.2859
  203. [0013.44] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_5->PsyNetMessage_X_8 PsyTime=1550619302 [Products/GetPlayerProducts]
  204. [0013.45] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=1 ID=PsyNetMessage_X_6 Response=PsyNetMessage_X_9 Latency=0.2858
  205. [0013.45] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_6->PsyNetMessage_X_9 PsyTime=1550619302 [RocketPass/GetPlayerInfo RocketPass/GetRewardContent RocketPass/GetPlayerPrestigeRewards Party/GetPlayerPartyInfo]
  206. [0013.45] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_4 Response=PsyNetMessage_X_10 Latency=0.3192
  207. [0013.47] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_11 [Filters/FilterContent]
  208. [0013.47] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_11 Message=PsyNetMessage_X_11
  209. [0013.47] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_4->PsyNetMessage_X_10 PsyTime=1550619302 [Filters/FilterContent Friends/GetFriendList Clubs/GetClubInvites Friends/GetFriendRequests Friends/GetBlockedList GenericStorage/GetPlayerGenericStorage DLC/GetDLC Tournaments/Status/GetTournamentSubscriptions Skills/GetPlayerSkill Clubs/GetPlayerClubDetails]
  210. [0013.47] OnlinePlayerStorage: Manifest SetChecksum MusicPlayerSave_TA Checksum=1613910330
  211. [0013.47] OnlinePlayerStorage: Manifest SetChecksum SoundSettingsSave_TA Checksum=-1427743606
  212. [0013.47] OnlinePlayerStorage: Manifest SetChecksum UISavedValues_TA Checksum=-629215201
  213. [0013.47] OnlinePlayerStorage: Manifest SetChecksum MapPrefsSave_TA Checksum=-2131633215
  214. [0013.47] OnlinePlayerStorage: Manifest SetChecksum NetworkSave_TA Checksum=1732190341
  215. [0013.47] OnlinePlayerStorage: Manifest SetChecksum TutorialSave_TA Checksum=549628741
  216. [0013.47] OnlinePlayerStorage: Manifest SetChecksum BlogTileCache_TA Checksum=-1177879679
  217. [0013.47] OnlinePlayerStorage: Manifest SetChecksum ProductsSave_TA Checksum=-1854615947
  218. [0013.47] OnlinePlayerStorage: SyncComplete ProductsSave_TA UpdateTick 242 -> 243
  219. [0013.47] OnlinePlayerStorage: Manifest SetChecksum PlaylistSkillDataSave_TA Checksum=-556353441
  220. [0013.47] OnlinePlayerStorage: Manifest SetChecksum MatchmakingSettingsSave_TA Checksum=284844469
  221. [0013.47] OnlinePlayerStorage: Manifest SetChecksum ClientXPSave_TA Checksum=-259282228
  222. [0013.47] OnlinePlayerStorage: Manifest SetChecksum SeasonSave_TA Checksum=0
  223. [0013.47] OnlinePlayerStorage: OnlineStorageSyncSuccess Result=(DataClass=Class'TAGame.SeasonSave_TA') Checksum Mismatch!!!
  224. [0013.47] OnlinePlayerStorage: OnlineStorageSyncSuccess Metadata=(Category="SeasonSave_TA",LastSyncCompleteTime=1550611671) RemoteData=None
  225. [0013.47] OnlinePlayerStorage: OnlineStorageSyncSuccess Local data is newer, update remote storage
  226. [0013.47] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart SeasonSave_TA 0
  227. [0013.47] OnlinePlayerStorage: Manifest SetChecksum GameplaySettingsSave_TA Checksum=-723439837
  228. [0013.47] OnlinePlayerStorage: Manifest SetChecksum ProductsFavoriteSave_TA Checksum=1091286827
  229. [0013.47] OnlinePlayerStorage: Manifest SetChecksum ExhibitionMatchSettingsSave_TA Checksum=2002376688
  230. [0013.47] OnlinePlayerStorage: Manifest SetChecksum PrivateMatchSettingsSave_TA Checksum=-1759277773
  231. [0013.47] OnlinePlayerStorage: Manifest SetChecksum ServerBrowserSettingsSave_TA Checksum=1323873334
  232. [0013.47] OnlinePlayerStorage: Manifest SetChecksum NotificationSave_TA Checksum=1091286827
  233. [0013.47] OnlinePlayerStorage: Manifest SetChecksum ProductsOfflineSave_TA Checksum=639168710
  234. [0013.47] OnlinePlayerStorage: Manifest SetChecksum TournamentSettingsSave_TA Checksum=428436247
  235. [0013.47] OnlinePlayerStorage: Manifest SetChecksum EulaSave_TA Checksum=1091286827
  236. [0013.47] OnlinePlayerStorage: Manifest SetChecksum AchievementSave_TA Checksum=-590598953
  237. [0013.47] OnlinePlayerStorage: Manifest SetChecksum ProfileGameplaySave_TA Checksum=-275852829
  238. [0013.47] OnlinePlayerStorage: Manifest SetChecksum PlayerBannerSave_TA Checksum=592571561
  239. [0013.47] OnlinePlayerStorage: Manifest SetChecksum ProfileStatsSave_TA Checksum=1550489953
  240. [0013.47] OnlinePlayerStorage: Manifest SetChecksum ProfileControlsSave_TA Checksum=1091286827
  241. [0013.47] OnlinePlayerStorage: Manifest SetChecksum ProfileAimAssistSave_TA Checksum=1091286827
  242. [0013.47] OnlinePlayerStorage: Manifest SetChecksum ProfileCameraSave_TA Checksum=2147376048
  243. [0013.47] OnlinePlayerStorage: Manifest SetChecksum ProfileQuickChatSave_TA Checksum=1994650090
  244. [0013.47] OnlinePlayerStorage: Manifest SetChecksum ProfileLoadoutSave_TA Checksum=899328447
  245. [0013.47] OnlinePlayerStorage: Manifest SetChecksum ProfileGamepadSave_TA Checksum=1773914747
  246. [0013.47] OnlinePlayerStorage: Manifest SetChecksum AchievementSave_TA Checksum=-590598953
  247. [0013.47] OnlinePlayerStorage: OnlineStorageSyncSuccess Result=(DataClass=Class'TAGame.AchievementSave_TA',ServerTick=386,Checksum=-590598953) Checksum Mismatch!!!
  248. [0013.47] OnlinePlayerStorage: OnlineStorageSyncSuccess Metadata=(Category="AchievementSave_TA",UpdateTick=386,LastSyncCompleteTime=1550619302) RemoteData=None
  249. [0013.47] OnlinePlayerStorage: OnlineStorageSyncSuccess Local data is newer, update remote storage
  250. [0013.47] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart AchievementSave_TA 386
  251. [0013.47] OnlinePlayerStorage: Manifest SetChecksum ProfilePCSave_TA Checksum=-1495895327
  252. [0013.47] OnlinePlayerStorage: Manifest SetChecksum PlayerAvatarBorderSave_TA Checksum=1053975381
  253. [0013.47] Log: RPC Error (failure): Service=Clubs/GetPlayerClubDetails, Type=ClubNotFound, Code=-1, Message=
  254. [0013.48] ScriptLog: NewProductIds:
  255. [0013.49] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart ProductsSave_TA 243
  256. [0013.49] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_12 [Players/GetXP]
  257. [0013.49] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_12 Message=PsyNetMessage_X_12
  258. [0013.61] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=1 ID=PsyNetMessage_X_11 Response=PsyNetMessage_X_13 Latency=0.1406
  259. [0013.62] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_14 [Population/UpdatePlayerPlaylist]
  260. [0013.62] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_14 Message=PsyNetMessage_X_14
  261. [0013.62] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_11->PsyNetMessage_X_13 PsyTime=1550619302 [Filters/FilterContent]
  262. [0013.62] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_7 Response=PsyNetMessage_X_15 Latency=0.2573
  263. [0013.64] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_7->PsyNetMessage_X_15 PsyTime=1550619302 [Filters/FilterContent]
  264. [0013.71] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=1 ID=PsyNetMessage_X_14 Response=PsyNetMessage_X_16 Latency=0.0833
  265. [0013.72] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_14->PsyNetMessage_X_16 PsyTime=1550619302 [Population/UpdatePlayerPlaylist]
  266. [0013.72] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_12 Response=PsyNetMessage_X_17 Latency=0.2406
  267. [0013.74] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_12->PsyNetMessage_X_17 PsyTime=1550619302 [Players/GetXP]
  268. [0013.76] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart ClientXPSave_TA 616
  269. [0019.43] Log: Detected new XInput controller 0
  270. [0019.46] Log: Assigning XInput controller to 0
  271. [0020.35] DevOnline: Set rich presence to: Main Menu data: Menu
  272. [0020.50] Party: BroadcastMatchmakingAvailabilityDelayed PartyMemberID:'Steam|76561198022151997|0' MatchmakeRestrictions=4
  273. [0020.50] Party: SetAvailableForMatchmakingForMember PartyMemberID:'Steam|76561198022151997|0' MatchmakeRestrictions=4
  274. [0020.50] RankedReconnect: (LocalPlayer_TA_0) LocalPlayer_TA::None:CheckForRankedReconnect bOpenedStartMenu=True IsMenuLevel=True bLoggedIn=True IsPrimaryPlayer=True RankedReconnectAvailable=False RankedReconnectEpochTime=0 EpochNow=1550619309 TimeSince=1550619309 ReconnectTimeoutSeconds=900 RankedReconnectBeacon=
  275. [0020.51] MTX: ConditionalClaimEntitlements bAllowEntitlements=True bClaimingEntitlements=False bEntitlementsDirty=True PsyNetConnected=True SplitscreenID=0 bMtxCodeExpired=False
  276. [0020.51] MTX: HandleMtxCode bSuccess=True
  277. [0020.55] DevOnline: WebRequest_X_10 SEND: http://rl-cdn.psyonix.com/Blog/Images/rl_friends-list_asset.jpg
  278. [0020.55] DevOnline: WebRequest_X_11 SEND: http://rl-cdn.psyonix.com/Blog/Images/rl_keyart_s9-rewards.jpg
  279. [0020.55] DevOnline: WebRequest_X_12 SEND: http://rl-cdn.psyonix.com/Blog/Images/rl_cross-play_asset_no-text
  280. [0020.56] DevOnline: WebRequest_X_13 SEND: http://rl-cdn.psyonix.com/Blog/Images/RLCS-7-Blog-Image-S
  281. [0020.56] DevOnline: WebRequest_X_14 SEND: http://rl-cdn.psyonix.com/Blog/Images/rocketleague_screenshot_01.jpg
  282. [0020.56] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_18 [Microtransaction/ClaimEntitlements]
  283. [0020.56] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_18 Message=PsyNetMessage_X_18
  284. [0020.56] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_19 [Players/GetChatBanStatus]
  285. [0020.56] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_19 Message=PsyNetMessage_X_19
  286. [0020.58] DevOnline: WebRequest_X_10 RECV: 304
  287. [0020.58] DevOnline: WebRequest_X_11 RECV: 304
  288. [0020.60] DevOnline: WebRequest_X_12 RECV: 304
  289. [0020.62] DevOnline: WebRequest_X_13 RECV: 304
  290. [0020.62] DevOnline: WebRequest_X_14 RECV: 304
  291. [0020.75] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=1 ID=PsyNetMessage_X_19 Response=PsyNetMessage_X_20 Latency=0.2074
  292. [0020.77] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_19->PsyNetMessage_X_20 PsyTime=1550619309 [Players/GetChatBanStatus]
  293. [0020.88] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_18 Response=PsyNetMessage_X_21 Latency=0.3407
  294. [0020.90] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_18->PsyNetMessage_X_21 PsyTime=1550619309 [Microtransaction/ClaimEntitlements]
  295. [0020.90] MTX: HandleClaimSuccess Products=0
  296. [0022.31] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_22 [GameServer/GetGameServerPingList Population/GetPopulation]
  297. [0022.31] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_22 Message=PsyNetMessage_X_22
  298. [0022.41] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_22 Response=PsyNetMessage_X_23 Latency=0.1000
  299. [0022.43] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_22->PsyNetMessage_X_23 PsyTime=1550619311 [GameServer/GetGameServerPingList Population/GetPopulation]
  300. [0024.60] Matchmaking: All Regions Pinged: USE (0.0833), EU (0.1167), USW (0.1000), ASC (0.2333), ASM (0.3000), JPN (0.1833), ME (0.2667), OCE (0.2500), SAF (0.3000), SAM (0.1500)
  301. [0024.90] Online: TryToPlayOnline ControllerID=-1
  302. [0024.90] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  303. [0024.90] Online: HandlePrivilegeCheck PrivilegeCheck.bHasRestriction=False
  304. [0024.90] Matchmaking: StartMatchmaking at 2019-02-19 23:35:14 in USE for playlists 29 on game server 0
  305. [0024.91] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_24 [Matchmaking/StartMatchmaking]
  306. [0024.91] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_24 Message=PsyNetMessage_X_24
  307. [0025.11] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_24 Response=PsyNetMessage_X_25 Latency=0.2000
  308. [0025.13] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_24->PsyNetMessage_X_25 PsyTime=1550619314 [Matchmaking/StartMatchmaking]
  309. [0025.40] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_26 [Population/UpdatePlayerPlaylist]
  310. [0025.40] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_26 Message=PsyNetMessage_X_26
  311. [0025.50] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_26 Response=PsyNetMessage_X_27 Latency=0.1000
  312. [0025.51] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_26->PsyNetMessage_X_27 PsyTime=1550619314 [Population/UpdatePlayerPlaylist]
  313. [0027.59] DevNet: Browse: ShatterShot_P?Game=TAGame.GameInfo_Breakout_TA?Gametags=Freeplay
  314. [0027.60] OnlinePlayerStorage: PartitionStorageRequests ProductsSave_TA Request.Data.Length=4874 Request.Checksum=256833472 ManifestChecksum=-1854615947 bChecksumMatch=False
  315. [0027.60] OnlinePlayerStorage: PartitionStorageRequests SeasonSave_TA Request.Data.Length=29947 Request.Checksum=275316416 ManifestChecksum=0 bChecksumMatch=False
  316. [0027.60] OnlinePlayerStorage: PartitionStorageRequests AchievementSave_TA Request.Data.Length=3062 Request.Checksum=-590598953 ManifestChecksum=-590598953 bChecksumMatch=True
  317. [0027.60] OnlinePlayerStorage: PartitionStorageRequests ClientXPSave_TA Request.Data.Length=208 Request.Checksum=-259282228 ManifestChecksum=-259282228 bChecksumMatch=True
  318. [0027.60] OnlinePlayerStorage: HandleOnlineStorageCommit AchievementSave_TA_0 ServerTick=386
  319. [0027.60] OnlinePlayerStorage: HandleOnlineStorageCommit ClientXPSave_TA_0 ServerTick=616
  320. [0027.60] Log: FSaveDataExportTask(0) wrote 279285 bytes to memory
  321. [0027.60] Log: SaveGameDataAsync game thread time: 3 ms
  322. [0027.60] Log: Flushing async loaders.
  323. [0027.61] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198022151997.save
  324. [0027.61] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198022151997_2.save] Result:[1]
  325. [0027.61] Log: Flushed async loaders.
  326. [0027.61] Log: LoadMap: ShatterShot_P?Game=TAGame.GameInfo_Breakout_TA?Gametags=Freeplay
  327. [0027.61] Warning: Warning, Failed to load 'SwfMovie GFx_LoadingScreen.LoadingScreen': Failed to find object 'SwfMovie GFx_LoadingScreen.LoadingScreen'
  328. [0028.54] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gameinfo_breakout_SF.upk
  329. [0028.78] Log: Fully load package: ..\..\TAGame\CookedPCConsole\Mutators_SF.upk
  330. [0028.84] Log: Game class is 'GameInfo_Breakout_TA'
  331. [0028.90] Log: Bringing World ShatterShot_P.TheWorld up for play (0) at 2019.02.19-18.35.18
  332. [0028.90] MatchBroadcast: Init bBroadcastMatch=False MatchLog=None
  333. [0028.90] Log: Bringing up level for play took: 0.058990
  334. [0029.07] Clubs: GFxData_PRI_TA_0 HandleClubID Steam|76561198022151997|0 ClubID=0
  335. [0029.08] DevOnline: Set rich presence to: In Training data: Tutorial
  336. [0029.08] Log: ########### Finished loading level: 1.469103 seconds
  337. [0029.08] Log: Flushing async loaders.
  338. [0029.14] Log: Flushed async loaders.
  339. [0029.14] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart MapPrefsSave_TA 17
  340. [0029.14] Party: BroadcastMatchmakingAvailabilityDelayed PartyMemberID:'Steam|76561198022151997|0' MatchmakeRestrictions=0
  341. [0029.14] Party: SetAvailableForMatchmakingForMember PartyMemberID:'Steam|76561198022151997|0' MatchmakeRestrictions=0
  342. [0029.14] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_28 [GenericStorage/SetPlayerGenericStorage Metrics/RecordMetrics Clubs/GetClubInvites]
  343. [0029.14] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_28 Message=PsyNetMessage_X_28
  344. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  345. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  346. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  347. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  348. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  349. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  350. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  351. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  352. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  353. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  354. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  355. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  356. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  357. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  358. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  359. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  360. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  361. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  362. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  363. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  364. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  365. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  366. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  367. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  368. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  369. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  370. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  371. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  372. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  373. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  374. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  375. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  376. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  377. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  378. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  379. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  380. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  381. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  382. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  383. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  384. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  385. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  386. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  387. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  388. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  389. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  390. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  391. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  392. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  393. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  394. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  395. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  396. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  397. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  398. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  399. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  400. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  401. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  402. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  403. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  404. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  405. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  406. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  407. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  408. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  409. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  410. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  411. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  412. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  413. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  414. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  415. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  416. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  417. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  418. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  419. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  420. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  421. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  422. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  423. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  424. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  425. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  426. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  427. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  428. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  429. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  430. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  431. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  432. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  433. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  434. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  435. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  436. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  437. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  438. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  439. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  440. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  441. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  442. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  443. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  444. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  445. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  446. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  447. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  448. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  449. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  450. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  451. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  452. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  453. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  454. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  455. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  456. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  457. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  458. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  459. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  460. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  461. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  462. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  463. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  464. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  465. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  466. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  467. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  468. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  469. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  470. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  471. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  472. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  473. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  474. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  475. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  476. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  477. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  478. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  479. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  480. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  481. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  482. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  483. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  484. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  485. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  486. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  487. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  488. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  489. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  490. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  491. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  492. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  493. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  494. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  495. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  496. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  497. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  498. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  499. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  500. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  501. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  502. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  503. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  504. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  505. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  506. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  507. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  508. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  509. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  510. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  511. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  512. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  513. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  514. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  515. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  516. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  517. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  518. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  519. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  520. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  521. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  522. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  523. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  524. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  525. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  526. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  527. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  528. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  529. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  530. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  531. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  532. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  533. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  534. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  535. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  536. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  537. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  538. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  539. [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  540. [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  541. [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  542. [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  543. [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  544. [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  545. [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  546. [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  547. [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  548. [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  549. [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  550. [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  551. [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  552. [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  553. [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  554. [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  555. [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  556. [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  557. [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  558. [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  559. [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  560. [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  561. [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  562. [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  563. [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  564. [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  565. [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  566. [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  567. [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  568. [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  569. [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  570. [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  571. [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  572. [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  573. [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  574. [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  575. [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  576. [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  577. [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  578. [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  579. [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  580. [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  581. [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  582. [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  583. [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  584. [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  585. [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  586. [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  587. [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  588. [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  589. [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  590. [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  591. [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  592. [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  593. [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  594. [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  595. [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  596. [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  597. [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  598. [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  599. [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  600. [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  601. [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  602. [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  603. [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  604. [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  605. [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  606. [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  607. [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  608. [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  609. [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  610. [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  611. [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  612. [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  613. [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  614. [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  615. [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  616. [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  617. [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  618. [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  619. [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  620. [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  621. [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  622. [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  623. [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  624. [0029.33] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_29 [Population/UpdatePlayerPlaylist]
  625. [0029.33] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_29 Message=PsyNetMessage_X_29
  626. [0029.61] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_28 Response=PsyNetMessage_X_30 Latency=0.4677
  627. [0029.64] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_28->PsyNetMessage_X_30 PsyTime=1550619318 [GenericStorage/SetPlayerGenericStorage Metrics/RecordMetrics Clubs/GetClubInvites]
  628. [0029.64] OnlinePlayerStorage: Manifest SetChecksum ProductsSave_TA Checksum=256833472
  629. [0029.64] OnlinePlayerStorage: Manifest SetChecksum SeasonSave_TA Checksum=275316416
  630. [0029.64] OnlinePlayerStorage: HandleOnlineStorageCommit ProductsSave_TA_0 ServerTick=244
  631. [0029.64] OnlinePlayerStorage: SyncComplete ProductsSave_TA UpdateTick 243 -> 244
  632. [0029.64] OnlinePlayerStorage: HandleOnlineStorageCommit SeasonSave_TA_0 ServerTick=0
  633. [0029.72] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_29 Response=PsyNetMessage_X_31 Latency=0.3916
  634. [0029.73] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_29->PsyNetMessage_X_31 PsyTime=1550619318 [Population/UpdatePlayerPlaylist]
  635. [0029.74] DevOnline: Stored steam user stats.
  636. [0029.82] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart AchievementSave_TA 386
  637. [0061.40] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_34 [Matchmaking/CheckReservation]
  638. [0061.40] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_34 Message=PsyNetMessage_X_34
  639. [0061.64] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_34 Response=PsyNetMessage_X_35 Latency=0.2333
  640. [0061.65] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_34->PsyNetMessage_X_35 PsyTime=1550619350 [Matchmaking/CheckReservation]
  641. [0070.62] CheckReservation: Received game server from notification Reservation=(Address="ip104-153-87-26.datahound.com:7720",ServerName="USE",Playlist=29,Region="USE",ReservationID="FC7834032FD3436C9AF318E0F4A4D3E7")
  642. [0070.62] JoinGame: StartJoin ip104-153-87-26.datahound.com:7720 JoinSettings.PlaylistID=29 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public JoinSettings.Password= JoinSettings.ReservationID=FC7834032FD3436C9AF318E0F4A4D3E7
  643. [0070.62] DevOnline: Successfully set the friend join URL:
  644. [0070.62] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
  645. [0070.62] Online: TryToPlayOnline ControllerID=-1
  646. [0070.62] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  647. [0070.62] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
  648. [0070.64] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Matchmaking/Reservation
  649. [0070.64] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_37 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  650. [0070.64] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_37 Message=PsyNetMessage_X_37
  651. [0070.77] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_37 Response=PsyNetMessage_X_38 Latency=0.1333
  652. [0070.79] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_37->PsyNetMessage_X_38 PsyTime=1550619359 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  653. [0070.79] DevNet: Add Network Security Key={ID=134553262 PlayerID=Steam|76561198022151997|0 Key=D55DC24C3EB719729FF54D3D2A68D653BBB927D77AC6BB3B5E82E933201D988B IV=FE3DEF2DE92EFFE5A2D9F0392FC7C2BA HMAC=B7DC10081D4B2A0039E8AA4AB0108949EAACB9CEBB22A7ADE9544F25DB59AB0A Session=3368690954D1126FEF834D38024065FC}
  654. [0070.79] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
  655. [0071.12] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_39 [Population/UpdatePlayerPlaylist]
  656. [0071.12] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_39 Message=PsyNetMessage_X_39
  657. [0071.22] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_39 Response=PsyNetMessage_X_40 Latency=0.1000
  658. [0071.24] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_39->PsyNetMessage_X_40 PsyTime=1550619360 [Population/UpdatePlayerPlaylist]
  659. [0071.60] JoinGame: Waiting for more players to add reservations
  660. [0074.85] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart ProfileCameraSave_TA 509
  661. [0086.57] JoinGame: Timed out waiting for players
  662. [0086.57] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Not all players connected. (Error: 64)
  663. [0086.57] DevOnline: Successfully set the friend join URL:
  664. [0086.57] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> None
  665. [0086.57] Matchmaking: StartMatchmaking at 2019-02-19 23:36:15 in USE for playlists 29 on game server 0
  666. [0086.59] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_41 [Matchmaking/StartMatchmaking]
  667. [0086.59] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_41 Message=PsyNetMessage_X_41
  668. [0086.80] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_41 Response=PsyNetMessage_X_42 Latency=0.2167
  669. [0086.82] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_41->PsyNetMessage_X_42 PsyTime=1550619375 [Matchmaking/StartMatchmaking]
  670. [0087.07] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_43 [Population/UpdatePlayerPlaylist]
  671. [0087.07] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_43 Message=PsyNetMessage_X_43
  672. [0087.17] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_43 Response=PsyNetMessage_X_44 Latency=0.1000
  673. [0087.19] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_43->PsyNetMessage_X_44 PsyTime=1550619376 [Population/UpdatePlayerPlaylist]
  674. [0087.60] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_45 [Metrics/RecordMetrics]
  675. [0087.60] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_45 Message=PsyNetMessage_X_45
  676. [0087.72] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_45 Response=PsyNetMessage_X_46 Latency=0.1167
  677. [0087.74] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_45->PsyNetMessage_X_46 PsyTime=1550619376 [Metrics/RecordMetrics]
  678. [0121.92] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_49 [Matchmaking/CheckReservation]
  679. [0121.92] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_49 Message=PsyNetMessage_X_49
  680. [0122.07] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_49 Response=PsyNetMessage_X_50 Latency=0.1500
  681. [0122.09] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_49->PsyNetMessage_X_50 PsyTime=1550619411 [Matchmaking/CheckReservation]
  682. [0125.27] CheckReservation: Received game server from notification Reservation=(Address="ip206-190-154-244.datahound.com:2067",ServerName="USE",Playlist=29,Region="USE",ReservationID="BB25E4327D9F42AB8B10DB3538C5D6FC")
  683. [0125.27] JoinGame: StartJoin ip206-190-154-244.datahound.com:2067 JoinSettings.PlaylistID=29 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public JoinSettings.Password= JoinSettings.ReservationID=BB25E4327D9F42AB8B10DB3538C5D6FC
  684. [0125.27] DevOnline: Successfully set the friend join URL:
  685. [0125.27] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
  686. [0125.27] Online: TryToPlayOnline ControllerID=-1
  687. [0125.27] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  688. [0125.27] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
  689. [0125.29] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Matchmaking/Reservation
  690. [0125.29] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_52 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  691. [0125.29] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_52 Message=PsyNetMessage_X_52
  692. [0125.41] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_52 Response=PsyNetMessage_X_53 Latency=0.1167
  693. [0125.42] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_52->PsyNetMessage_X_53 PsyTime=1550619414 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  694. [0125.42] DevNet: Add Network Security Key={ID=-1057524322 PlayerID=Steam|76561198022151997|0 Key=9BF02DA3BAA79097CF064E3BE98909DE1FEA455D704D4EBB7268ACB38A2D9584 IV=6E4D49E8036FB965CEE715025D384841 HMAC=7AEC44A3489AAC8C5C0DA9D5E1F8D0D992839C8B524387F2F8DE8D46A558C59E Session=70C61F9257364986FBA1915BAA365756}
  695. [0125.42] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
  696. [0125.77] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_54 [Population/UpdatePlayerPlaylist]
  697. [0125.77] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_54 Message=PsyNetMessage_X_54
  698. [0125.87] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_54 Response=PsyNetMessage_X_55 Latency=0.1000
  699. [0125.89] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_54->PsyNetMessage_X_55 PsyTime=1550619414 [Population/UpdatePlayerPlaylist]
  700. [0126.61] JoinGame: Waiting for more players to add reservations
  701. [0129.62] NetworkNext: JoinServer bUseNetworkNextDriver=False
  702. [0129.62] NetworkNext: OpenSession State=NEXT_CLIENT_STATE_STOPPED Route=
  703. [0129.62] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> JoinCountdown
  704. [0132.62] JoinGame: GotoJoinGameState JoinCountdown -> OpeningLoadingScreen
  705. [0132.63] RankedReconnect: (OnlineGameJoinGame_TA_0) OnlineGameJoinGame_TA::OpeningLoadingScreen:BeginState
  706. [0132.63] RankedReconnect: (LocalPlayer_TA_0) LocalPlayer_TA::None:UpdateRankedReconnect RankedBreakout True 6 False
  707. [0132.63] RankedReconnect: (RankedReconnectSave_TA_0) RankedReconnectSave_TA::None:SetRankedReconnect BeaconAddress=ip206-190-154-244.datahound.com:2067 EpochNow=1550619421
  708. [0132.63] DevNet: Browse: JoinGameTransition?game=TAGame.GameInfo_Transition_TA?Gametags=Freeplay
  709. [0132.63] Log: FSaveDataExportTask(0) wrote 279439 bytes to memory
  710. [0132.63] Log: SaveGameDataAsync game thread time: 3 ms
  711. [0132.63] Log: Flushing async loaders.
  712. [0132.66] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198022151997_1.save
  713. [0132.66] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198022151997.save] Result:[1]
  714. [0132.66] Log: Flushed async loaders.
  715. [0132.66] Log: LoadMap: JoinGameTransition?game=TAGame.GameInfo_Transition_TA?Gametags=Freeplay
  716. [0132.66] Warning: Warning, Failed to load 'SwfMovie GFx_LoadingScreen.LoadingScreen': Failed to find object 'SwfMovie GFx_LoadingScreen.LoadingScreen'
  717. [0132.76] Log: No archetype specifies for game class GameInfo_Transition_TA, make sure it's added to the GameArchetypes list in DefaultEngine.ini
  718. [0132.76] Log: Fully load package: ..\..\TAGame\CookedPCConsole\Mutators_SF.upk
  719. [0132.84] Log: Game class is 'GameInfo_Transition_TA'
  720. [0132.89] Log: Bringing World JoinGameTransition.TheWorld up for play (0) at 2019.02.19-18.37.02
  721. [0132.89] Log: Bringing up level for play took: 0.048585
  722. [0132.89] JoinGame: GotoJoinGameState OpeningLoadingScreen -> JoiningNewServer
  723. [0132.89] DevNet: SetProgress, MessageType=1, Title=, Message=Connecting...
  724. [0132.89] Log: ########### Finished loading level: 0.229308 seconds
  725. [0132.89] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_56 [Metrics/RecordMetrics]
  726. [0132.89] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_56 Message=PsyNetMessage_X_56
  727. [0132.89] DevNet: Browse: 206.190.154.244:2060/MENU_Main_p?game=TAGame.GameInfo_Transition_TA?Gametags=Freeplay?Name=K20017
  728. [0132.89] DevNet: Game client on port 2060, rate 10000
  729. [0132.89] NetComeGo: Network Security Key={ID=-1057524322 PlayerID=Steam|76561198022151997|0 Key=9BF02DA3BAA79097CF064E3BE98909DE1FEA455D704D4EBB7268ACB38A2D9584 IV=6E4D49E8036FB965CEE715025D384841 HMAC=7AEC44A3489AAC8C5C0DA9D5E1F8D0D992839C8B524387F2F8DE8D46A558C59E Session=70C61F9257364986FBA1915BAA365756}
  730. [0132.89] NetComeGo: SEND first packet Length=80 CRC=-781099178
  731. [0132.97] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_56 Response=PsyNetMessage_X_57 Latency=0.0833
  732. [0132.99] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_56->PsyNetMessage_X_57 PsyTime=1550619422 [Metrics/RecordMetrics]
  733. [0133.01] NetComeGo: RECV first packet IP=206.190.154.244:2060 Length=15 CRC=-1251954941
  734. [0133.01] NetComeGo: Client set SessionUID to: 123 95 162
  735. [0133.56] DevBeacon: FWebSocket::ReadCloseReason this=50069D80 received opcode CLOSE. Code=0 Reason=
  736. [0133.56] DevNet: Failed to match package Core [4B9A354F44648688F83F7DA1C18546A8] in guid cache
  737. [0133.56] DevNet: Failed to match package Engine [687CAF9847D179F15EDA518773A46C63] in guid cache
  738. [0133.56] DevNet: Failed to match package GFxUI [069C626344B6D1762F3F5EAE1148A977] in guid cache
  739. [0133.56] DevNet: Failed to match package AkAudio [77227B7C4DF687C60DC383AE29C4DF22] in guid cache
  740. [0133.56] DevNet: Failed to match package ProjectX [6E9EFA54478CE5EAB9EB40B4608426F8] in guid cache
  741. [0133.56] DevNet: Failed to match package TAGame [1F2D19574A542F4AEE8FC3A9E4294AF5] in guid cache
  742. [0133.56] DevNet: Welcomed by server (Level: ShatterShot_P, Game: TAGame.GameInfo_Breakout_TA, GameTags: )
  743. [0133.57] Log: FSaveDataExportTask(0) wrote 279439 bytes to memory
  744. [0133.57] Log: SaveGameDataAsync game thread time: 4 ms
  745. [0133.58] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198022151997_2.save
  746. [0133.58] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198022151997_1.save] Result:[1]
  747. [0134.08] Log: Flushing async loaders.
  748. [0134.09] Log: Flushed async loaders.
  749. [0134.09] Log: LoadMap: 206.190.154.244:2060/ShatterShot_P?Gametags=Freeplay?Name=K20017?game=TAGame.GameInfo_Breakout_TA
  750. [0134.10] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gameinfo_breakout_SF.upk
  751. [0134.32] Log: Fully load package: ..\..\TAGame\CookedPCConsole\Mutators_SF.upk
  752. [0134.49] Log: Bringing World ShatterShot_P.TheWorld up for play (0) at 2019.02.19-18.37.03
  753. [0134.49] Log: Bringing up level for play took: 0.048584
  754. [0134.50] JoinGame: OnJoinGameComplete bSuccess=True FailReason=
  755. [0134.50] JoinGame: GotoJoinGameState JoiningNewServer -> None
  756. [0134.61] ScriptLog: (GFxHUD_TA_1) GFxHUD_TA::GFxHUD_TA:HandleInternetConnectionChanged =========== bConnected=True GetObjectProvider().Get(OnlineGame_X).HasInternetConnection()=True
  757. [0134.62] Log: ########### Finished loading level: 0.534537 seconds
  758. [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  759. [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  760. [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  761. [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  762. [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  763. [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  764. [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  765. [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  766. [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  767. [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  768. [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  769. [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  770. [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  771. [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  772. [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  773. [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  774. [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  775. [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  776. [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  777. [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  778. [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  779. [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  780. [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  781. [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  782. [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  783. [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  784. [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  785. [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  786. [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  787. [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  788. [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  789. [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  790. [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  791. [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  792. [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  793. [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  794. [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  795. [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  796. [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  797. [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  798. [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  799. [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  800. [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  801. [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  802. [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  803. [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  804. [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  805. [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  806. [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  807. [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  808. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  809. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  810. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  811. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  812. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  813. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  814. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  815. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  816. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  817. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  818. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  819. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  820. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  821. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  822. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  823. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  824. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  825. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  826. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  827. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  828. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  829. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  830. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  831. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  832. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  833. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  834. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  835. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  836. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  837. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  838. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  839. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  840. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  841. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  842. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  843. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  844. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  845. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  846. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  847. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  848. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  849. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  850. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  851. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  852. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  853. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  854. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  855. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  856. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  857. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  858. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  859. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  860. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  861. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  862. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  863. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  864. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  865. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  866. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  867. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  868. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  869. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  870. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  871. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  872. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  873. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  874. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  875. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  876. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  877. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  878. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  879. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  880. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  881. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  882. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  883. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  884. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  885. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  886. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  887. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  888. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  889. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  890. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  891. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  892. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  893. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  894. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  895. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  896. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  897. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  898. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  899. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  900. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  901. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  902. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  903. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  904. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  905. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  906. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  907. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  908. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  909. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  910. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  911. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  912. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  913. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  914. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  915. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  916. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  917. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  918. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  919. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  920. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  921. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  922. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  923. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  924. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  925. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  926. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  927. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  928. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  929. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  930. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  931. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  932. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  933. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  934. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  935. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  936. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  937. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  938. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  939. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  940. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  941. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  942. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  943. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  944. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  945. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  946. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  947. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  948. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  949. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  950. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  951. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  952. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  953. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  954. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  955. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  956. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  957. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  958. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  959. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  960. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  961. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  962. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  963. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  964. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  965. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  966. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  967. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  968. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  969. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  970. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  971. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  972. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  973. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  974. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  975. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  976. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  977. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  978. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  979. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  980. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  981. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  982. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  983. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  984. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  985. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  986. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  987. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  988. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  989. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  990. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  991. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  992. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  993. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  994. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  995. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  996. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  997. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  998. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  999. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1000. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1001. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1002. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1003. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1004. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1005. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1006. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1007. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1008. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1009. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1010. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1011. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1012. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1013. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1014. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1015. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1016. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1017. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1018. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1019. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1020. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1021. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1022. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1023. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1024. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1025. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1026. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1027. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1028. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1029. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1030. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1031. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1032. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1033. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1034. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1035. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1036. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1037. [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1038. [0134.64] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_58 [Metrics/RecordMetrics Clubs/GetClubInvites]
  1039. [0134.64] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_58 Message=PsyNetMessage_X_58
  1040. [0134.85] ScriptLog: (GFxHUD_TA_2) GFxHUD_TA::GFxHUD_TA:HandleInternetConnectionChanged =========== bConnected=True GetObjectProvider().Get(OnlineGame_X).HasInternetConnection()=True
  1041. [0134.86] ScriptLog: Client InputRate=60
  1042. [0134.86] DevNet: PlayerController_TA_2 setplayer LocalPlayer_TA_0
  1043. [0134.86] PsyNetStaticData: SetPaused True
  1044. [0134.86] MatchBroadcast: Init bBroadcastMatch=False MatchLog=None
  1045. [0134.86] ScriptLog: MatchGUID: 3D8DEDE211E9349F4DCB078FB79AC2EF
  1046. [0134.86] Party: BroadcastMatchmakingAvailabilityDelayed PartyMemberID:'Steam|76561198022151997|0' MatchmakeRestrictions=0
  1047. [0134.86] Party: SetAvailableForMatchmakingForMember PartyMemberID:'Steam|76561198022151997|0' MatchmakeRestrictions=0
  1048. [0134.86] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_59 [Filters/FilterContent]
  1049. [0134.86] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_59 Message=PsyNetMessage_X_59
  1050. [0134.99] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_58 Response=PsyNetMessage_X_60 Latency=0.3495
  1051. [0135.00] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_58->PsyNetMessage_X_60 PsyTime=1550619424 [Metrics/RecordMetrics Clubs/GetClubInvites]
  1052. [0135.02] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_59 Response=PsyNetMessage_X_61 Latency=0.1729
  1053. [0135.04] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_59->PsyNetMessage_X_61 PsyTime=1550619424 [Filters/FilterContent]
  1054. [0135.78] Clubs: GFxData_PRI_TA_7 HandleClubID Steam|76561198038325138|0 ClubID=66526
  1055. [0135.78] Clubs: GFxData_PRI_TA_8 HandleClubID Steam|76561198272135294|0 ClubID=903821
  1056. [0135.78] Clubs: GFxData_PRI_TA_9 HandleClubID Steam|76561198090202129|0 ClubID=271060
  1057. [0135.78] Clubs: GFxData_PRI_TA_10 HandleClubID Steam|76561198022151997|0 ClubID=0
  1058. [0135.78] ScriptLog: (GFxHUD_Soccar_TA_1) GFxHUD_TA::GFxHUD_Soccar_TA:HandleInternetConnectionChanged =========== bConnected=True GetObjectProvider().Get(OnlineGame_X).HasInternetConnection()=True
  1059. [0135.79] DevOnline: Set rich presence to: Dropshot in Core 707 data: Playlist-29
  1060. [0135.79] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_62 [Clubs/GetClubDetails Clubs/GetClubDetails Clubs/GetClubDetails]
  1061. [0135.79] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_62 Message=PsyNetMessage_X_62
  1062. [0136.03] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_62 Response=PsyNetMessage_X_63 Latency=0.2829
  1063. [0136.04] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_62->PsyNetMessage_X_63 PsyTime=1550619425 [Clubs/GetClubDetails Clubs/GetClubDetails Clubs/GetClubDetails]
  1064. [0136.05] Clubs: OnlineClubCache_X_0 Add ClubDetails_X_0 ClubID=66526 OwnerPlayerID=Steam|76561198219468076|0 bVerified=False Members=PlayerID=Steam|76561198219468076|0 PlayerName=Jingka PlayerID=Steam|76561198038325138|0 PlayerName=Bolbi PlayerID=Steam|76561198121231828|0 PlayerName=The Herbivore PlayerID=Steam|76561198419001116|0 PlayerName=KrymZ PlayerID=Steam|76561198024885974|0 PlayerName=Lycan PlayerID=Steam|76561198149308401|0 PlayerName=Wayne
  1065. [0136.05] Clubs: HandleClubChanged 66526 6
  1066. [0136.05] Clubs: OnlineClubCache_X_0 Add ClubDetails_X_1 ClubID=903821 OwnerPlayerID=Steam|76561198272135294|0 bVerified=False Members=PlayerID=Steam|76561198272135294|0 PlayerName=Owen Wilson PlayerID=Steam|76561198050299655|0 PlayerName=FightingMongoose PlayerID=Steam|76561197960931061|0 PlayerName=ICBMChucker PlayerID=Steam|76561198057298919|0 PlayerName=* Runner
  1067. [0136.05] Clubs: HandleClubChanged 903821 4
  1068. [0136.05] Clubs: OnlineClubCache_X_0 Add ClubDetails_X_2 ClubID=271060 OwnerPlayerID=Steam|76561198121973642|0 bVerified=False Members=PlayerID=Steam|76561198121973642|0 PlayerName=Floms PlayerID=Steam|76561198044664275|0 PlayerName=UwU snuggles PlayerID=Steam|76561198153688415|0 PlayerName=Mercurial PlayerID=Steam|76561198055442516|0 PlayerName=Sciguymjm | calculated.gg PlayerID=Steam|76561197981738694|0 PlayerName=r1ckzn PlayerID=Steam|76561198029101116|0 PlayerName=zdkdz PlayerID=Steam|76561198033317024|0 PlayerName=Droxic PlayerID=Steam|76561198076102165|0 PlayerName=Roundhbout PlayerID=Steam|76561198133037195|0 PlayerName=Jonny1572 PlayerID=Steam|76561198040428840|0 PlayerName=Henri PlayerID=Steam|76561198054151612|0 PlayerName=Ino PlayerID=Steam|76561198060924319|0 PlayerName=synthex PlayerID=Steam|76561198105771552|0 PlayerName=Dignitas | Shr3d PlayerID=Steam|76561198090202129|0 PlayerName=Skribl PlayerID=Steam|76561198092391668|0 PlayerName=Uesae PlayerID=Steam|76561198141816115|0 PlayerName=Mykal PlayerID=Steam|76561198176496186|0 PlayerName=Peabs PlayerID=Steam|76561198296700336|0 PlayerName=Starsy
  1069. [0136.05] Clubs: HandleClubChanged 271060 18
  1070. [0136.06] Clubs: GFxData_PRI_TA_7 HandleClub Steam|76561198038325138|0 ClubID=66526
  1071. [0136.06] Clubs: GFxData_PRI_TA_8 HandleClub Steam|76561198272135294|0 ClubID=903821
  1072. [0136.06] Clubs: GFxData_PRI_TA_9 HandleClub Steam|76561198090202129|0 ClubID=271060
  1073. [0136.06] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_64 [Filters/FilterContent Filters/FilterContent]
  1074. [0136.06] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_64 Message=PsyNetMessage_X_64
  1075. [0136.14] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_65 [Filters/FilterContent]
  1076. [0136.14] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_65 Message=PsyNetMessage_X_65
  1077. [0136.16] Clubs: GFxData_PRI_TA_12 HandleClubID Steam|76561198395646337|0 ClubID=0
  1078. [0136.25] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=1 ID=PsyNetMessage_X_65 Response=PsyNetMessage_X_66 Latency=0.1000
  1079. [0136.27] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_65->PsyNetMessage_X_66 PsyTime=1550619425 [Filters/FilterContent]
  1080. [0136.27] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_64 Response=PsyNetMessage_X_67 Latency=0.2062
  1081. [0136.28] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_64->PsyNetMessage_X_67 PsyTime=1550619425 [Filters/FilterContent Filters/FilterContent]
  1082. [0137.51] Clubs: GFxData_PRI_TA_11 HandleClubID Steam|76561197960400846|0 ClubID=495938
  1083. [0137.51] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_68 [Clubs/GetClubDetails]
  1084. [0137.51] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_68 Message=PsyNetMessage_X_68
  1085. [0137.59] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_68 Response=PsyNetMessage_X_69 Latency=0.0833
  1086. [0137.61] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_68->PsyNetMessage_X_69 PsyTime=1550619426 [Clubs/GetClubDetails]
  1087. [0137.61] Clubs: OnlineClubCache_X_0 Add ClubDetails_X_3 ClubID=495938 OwnerPlayerID=Steam|76561198326086924|0 bVerified=False Members=PlayerID=Steam|76561198326086924|0 PlayerName=Cheeeeezie PlayerID=Steam|76561197960400846|0 PlayerName=loo- PlayerID=Steam|76561198410958159|0 PlayerName=PHP
  1088. [0137.61] Clubs: HandleClubChanged 495938 3
  1089. [0137.63] Clubs: GFxData_PRI_TA_11 HandleClub Steam|76561197960400846|0 ClubID=495938
  1090. [0137.71] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_70 [Filters/FilterContent]
  1091. [0137.71] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_70 Message=PsyNetMessage_X_70
  1092. [0137.81] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_70 Response=PsyNetMessage_X_71 Latency=0.1000
  1093. [0137.83] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_70->PsyNetMessage_X_71 PsyTime=1550619426 [Filters/FilterContent]
  1094. [0195.75] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_76 [Metrics/RecordMetrics]
  1095. [0195.75] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_76 Message=PsyNetMessage_X_76
  1096. [0195.87] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_76 Response=PsyNetMessage_X_77 Latency=0.1167
  1097. [0195.89] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_76->PsyNetMessage_X_77 PsyTime=1550619484 [Metrics/RecordMetrics]
  1098. [0279.19] DevOnline: Gamepad text: not running in big picture mode.
  1099. [0280.81] OnlinePlayerStorage: PartitionStorageRequests MapPrefsSave_TA Request.Data.Length=3655 Request.Checksum=-2131633215 ManifestChecksum=-2131633215 bChecksumMatch=True
  1100. [0280.81] OnlinePlayerStorage: PartitionStorageRequests AchievementSave_TA Request.Data.Length=3062 Request.Checksum=1390064944 ManifestChecksum=-590598953 bChecksumMatch=False
  1101. [0280.81] OnlinePlayerStorage: PartitionStorageRequests ProfileCameraSave_TA Request.Data.Length=265 Request.Checksum=1166957962 ManifestChecksum=2147376048 bChecksumMatch=False
  1102. [0280.81] OnlinePlayerStorage: HandleOnlineStorageCommit MapPrefsSave_TA_0 ServerTick=17
  1103. [0280.81] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_86 [GenericStorage/SetPlayerGenericStorage]
  1104. [0280.81] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_86 Message=PsyNetMessage_X_86
  1105. [0280.83] Log: FSaveDataExportTask(0) wrote 284073 bytes to memory
  1106. [0280.83] Log: SaveGameDataAsync game thread time: 3 ms
  1107. [0280.85] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198022151997.save
  1108. [0280.85] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198022151997_2.save] Result:[1]
  1109. [0280.96] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_86 Response=PsyNetMessage_X_87 Latency=0.1500
  1110. [0280.98] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_86->PsyNetMessage_X_87 PsyTime=1550619570 [GenericStorage/SetPlayerGenericStorage]
  1111. [0280.98] OnlinePlayerStorage: Manifest SetChecksum AchievementSave_TA Checksum=1390064944
  1112. [0280.98] OnlinePlayerStorage: Manifest SetChecksum ProfileCameraSave_TA Checksum=1166957962
  1113. [0280.98] OnlinePlayerStorage: HandleOnlineStorageCommit AchievementSave_TA_0 ServerTick=387
  1114. [0280.98] OnlinePlayerStorage: SyncComplete AchievementSave_TA UpdateTick 386 -> 387
  1115. [0280.98] OnlinePlayerStorage: HandleOnlineStorageCommit ProfileCameraSave_TA_0 ServerTick=510
  1116. [0280.98] OnlinePlayerStorage: SyncComplete ProfileCameraSave_TA UpdateTick 509 -> 510
  1117. [0281.10] Log: Could not find a skeletal mesh component with socket or bone named 'chassis_jnt'
  1118. [0284.64] Log: FUniqueNetId::FromString - could not parse ''
  1119. [0290.64] DevOnline: Gamepad text: not running in big picture mode.
  1120. [0292.09] Log: FUniqueNetId::FromString - could not parse ''
  1121. [0293.99] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart ProfileCameraSave_TA 510
  1122. [0426.49] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_102 [Population/UpdatePlayerPlaylist]
  1123. [0426.49] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_102 Message=PsyNetMessage_X_102
  1124. [0426.57] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_102 Response=PsyNetMessage_X_103 Latency=0.0833
  1125. [0426.58] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_102->PsyNetMessage_X_103 PsyTime=1550619715 [Population/UpdatePlayerPlaylist]
  1126. [0511.41] SplitScreen: Press Start ControllerId=0 Player=LocalPlayer_TA_0
  1127. [0513.30] SplitScreen: Press Start ControllerId=0 Player=LocalPlayer_TA_0
  1128. [0515.62] RankedReconnect: (RankedReconnectSave_TA_0) RankedReconnectSave_TA::None:ClearRankedReconnect
  1129. [0515.62] NetComeGo: TcpNetDriver_0 TcpipConnection_0 Control channel closed, reason=Disconnect command
  1130. [0515.62] DevNet: URL: Adding default option Name=K20017
  1131. [0515.62] DevNet: Browse: MENU_Main_p?closed?Name=K20017
  1132. [0515.62] Log: Failed; returning to Entry
  1133. [0515.62] OnlinePlayerStorage: PartitionStorageRequests ProfileCameraSave_TA Request.Data.Length=265 Request.Checksum=1166957962 ManifestChecksum=1166957962 bChecksumMatch=True
  1134. [0515.62] OnlinePlayerStorage: HandleOnlineStorageCommit ProfileCameraSave_TA_0 ServerTick=510
  1135. [0515.63] Log: FSaveDataExportTask(0) wrote 283919 bytes to memory
  1136. [0515.63] Log: SaveGameDataAsync game thread time: 3 ms
  1137. [0515.63] Log: LoadMap: MENU_Main_p?closed?Name=K20017
  1138. [0515.63] Warning: Warning, Failed to load 'SwfMovie GFx_LoadingScreen.LoadingScreen': Failed to find object 'SwfMovie GFx_LoadingScreen.LoadingScreen'
  1139. [0515.65] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198022151997_1.save
  1140. [0515.65] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198022151997.save] Result:[1]
  1141. [0515.65] DevOnline: UnregisterRemoteTalker(0x0110000103B04F3D) returned 0x00000000
  1142. [0515.65] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
  1143. [0515.65] PsyNetStaticData: SetPaused False
  1144. [0515.65] PsyNetStaticData: HandleCacheExpired
  1145. [0515.65] DevOnline: UnregisterRemoteTalker(0x0110000104A71792) returned 0x00000000
  1146. [0515.65] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
  1147. [0515.65] DevOnline: UnregisterRemoteTalker(0x011000011296C07E) returned 0x00000000
  1148. [0515.65] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
  1149. [0515.65] DevOnline: UnregisterRemoteTalker(0x0110000107BEAC11) returned 0x00000000
  1150. [0515.65] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
  1151. [0515.65] DevOnline: UnregisterRemoteTalker(0x0110000119F36181) returned 0x00000000
  1152. [0515.65] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
  1153. [0515.65] DevOnline: UnregisterRemoteTalker(0x0110000100020FCE) returned 0x00000000
  1154. [0515.65] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
  1155. [0516.42] NetComeGo: Close TcpNetDriver_0 TcpipConnection_0 206.190.154.244:2060 19/02/2019 18:43:25 'UNetConnection::CleanUp'
  1156. [0516.42] NetComeGo: Control channel null, Sending unstable close to 206.190.154.244:2060 on temporary Control channel.
  1157. [0516.42] Exit: TcpNetDriver_0 shut down
  1158. [0516.58] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gameinfo_gfxmenu_SF.upk
  1159. [0516.59] Log: Game class is 'GameInfo_GFxMenu_TA'
  1160. [0516.86] Log: Bringing World MENU_Main_p.TheWorld up for play (0) at 2019.02.19-18.43.26
  1161. [0516.86] DevOnline: UnregisterLocalTalker(0) returned 0x00000000
  1162. [0516.86] DevOnline: Successfully set the friend join URL:
  1163. [0516.86] Log: Bringing up level for play took: 0.269291
  1164. [0516.92] Clubs: HandleClubChanged 66526 6
  1165. [0516.92] Clubs: HandleClubChanged 903821 4
  1166. [0516.92] Clubs: HandleClubChanged 271060 18
  1167. [0516.93] Clubs: HandleClubChanged 495938 3
  1168. [0516.99] DevOnline: Set rich presence to: Main Menu data: Menu
  1169. [0516.99] Log: ########### Finished loading level: 1.359151 seconds
  1170. [0516.99] Log: Flushing async loaders.
  1171. [0517.17] Log: Flushed async loaders.
  1172. [0517.29] DevOnline: WebRequest_X_15 SEND: https://rl-cdn.psyonix.com/Static/ze9r3jg438dfj38dfu3/Steam/INT.json
  1173. [0517.29] Party: BroadcastMatchmakingAvailabilityDelayed PartyMemberID:'Steam|76561198022151997|0' MatchmakeRestrictions=4
  1174. [0517.29] Party: SetAvailableForMatchmakingForMember PartyMemberID:'Steam|76561198022151997|0' MatchmakeRestrictions=4
  1175. [0517.29] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_112 [Metrics/RecordMetrics Clubs/GetClubInvites]
  1176. [0517.29] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_112 Message=PsyNetMessage_X_112
  1177. [0517.30] Clubs: Destroy ClubDetails_X_0 ClubID=66526 OwnerPlayerID=Steam|76561198219468076|0 bVerified=False Members=PlayerID=Steam|76561198219468076|0 PlayerName=Jingka PlayerID=Steam|76561198038325138|0 PlayerName=Bolbi PlayerID=Steam|76561198121231828|0 PlayerName=The Herbivore PlayerID=Steam|76561198419001116|0 PlayerName=KrymZ PlayerID=Steam|76561198024885974|0 PlayerName=Lycan PlayerID=Steam|76561198149308401|0 PlayerName=Wayne
  1178. [0517.30] Clubs: HandleClubChanged 66526 0
  1179. [0517.30] Clubs: Destroy ClubDetails_X_1 ClubID=903821 OwnerPlayerID=Steam|76561198272135294|0 bVerified=False Members=PlayerID=Steam|76561198272135294|0 PlayerName=Owen Wilson PlayerID=Steam|76561198050299655|0 PlayerName=FightingMongoose PlayerID=Steam|76561197960931061|0 PlayerName=ICBMChucker PlayerID=Steam|76561198057298919|0 PlayerName=* Runner
  1180. [0517.30] Clubs: HandleClubChanged 903821 0
  1181. [0517.30] Clubs: Destroy ClubDetails_X_2 ClubID=271060 OwnerPlayerID=Steam|76561198121973642|0 bVerified=False Members=PlayerID=Steam|76561198121973642|0 PlayerName=Floms PlayerID=Steam|76561198044664275|0 PlayerName=UwU snuggles PlayerID=Steam|76561198153688415|0 PlayerName=Mercurial PlayerID=Steam|76561198055442516|0 PlayerName=Sciguymjm | calculated.gg PlayerID=Steam|76561197981738694|0 PlayerName=r1ckzn PlayerID=Steam|76561198029101116|0 PlayerName=zdkdz PlayerID=Steam|76561198033317024|0 PlayerName=Droxic PlayerID=Steam|76561198076102165|0 PlayerName=Roundhbout PlayerID=Steam|76561198133037195|0 PlayerName=Jonny1572 PlayerID=Steam|76561198040428840|0 PlayerName=Henri PlayerID=Steam|76561198054151612|0 PlayerName=Ino PlayerID=Steam|76561198060924319|0 PlayerName=synthex PlayerID=Steam|76561198105771552|0 PlayerName=Dignitas | Shr3d PlayerID=Steam|76561198090202129|0 PlayerName=Skribl PlayerID=Steam|76561198092391668|0 PlayerName=Uesae PlayerID=Steam|76561198141816115|0 PlayerName=Mykal PlayerID=Steam|76561198176496186|0 PlayerName=Peabs PlayerID=Steam|76561198296700336|0 PlayerName=Starsy
  1182. [0517.30] Clubs: HandleClubChanged 271060 0
  1183. [0517.30] Clubs: Destroy ClubDetails_X_3 ClubID=495938 OwnerPlayerID=Steam|76561198326086924|0 bVerified=False Members=PlayerID=Steam|76561198326086924|0 PlayerName=Cheeeeezie PlayerID=Steam|76561197960400846|0 PlayerName=loo- PlayerID=Steam|76561198410958159|0 PlayerName=PHP
  1184. [0517.30] Clubs: HandleClubChanged 495938 0
  1185. [0517.43] DevOnline: WebRequest_X_15 RECV: 304
  1186. [0517.44] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_113 [Population/UpdatePlayerPlaylist]
  1187. [0517.44] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_113 Message=PsyNetMessage_X_113
  1188. [0517.77] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_112 Response=PsyNetMessage_X_114 Latency=0.4844
  1189. [0518.11] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_112->PsyNetMessage_X_114 PsyTime=1550619806 [Metrics/RecordMetrics Clubs/GetClubInvites]
  1190. [0518.11] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_113 Response=PsyNetMessage_X_115 Latency=0.6780
  1191. [0518.15] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_113->PsyNetMessage_X_115 PsyTime=1550619806 [Population/UpdatePlayerPlaylist]
  1192. [0561.24] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_120 [GameServer/GetGameServerPingList Population/GetPopulation]
  1193. [0561.24] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_120 Message=PsyNetMessage_X_120
  1194. [0561.41] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_120 Response=PsyNetMessage_X_121 Latency=0.1714
  1195. [0561.43] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_120->PsyNetMessage_X_121 PsyTime=1550619850 [GameServer/GetGameServerPingList Population/GetPopulation]
  1196. [0561.83] Online: TryToPlayOnline ControllerID=-1
  1197. [0561.83] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  1198. [0561.83] Online: HandlePrivilegeCheck PrivilegeCheck.bHasRestriction=False
  1199. [0562.33] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_122 [Population/UpdatePlayerPlaylist]
  1200. [0562.33] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_122 Message=PsyNetMessage_X_122
  1201. [0562.43] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_122 Response=PsyNetMessage_X_123 Latency=0.1000
  1202. [0562.45] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_122->PsyNetMessage_X_123 PsyTime=1550619851 [Population/UpdatePlayerPlaylist]
  1203. [0563.69] DevNet: URL: Adding default option Name=K20017
  1204. [0563.69] DevNet: URL: Adding default option Name=K20017
  1205. [0563.69] DevNet: Browse: ShatterShot_P?Game=TAGame.GameInfo_Breakout_TA?Gametags=Freeplay?Name=K20017
  1206. [0563.69] Log: FSaveDataExportTask(0) wrote 283919 bytes to memory
  1207. [0563.69] Log: SaveGameDataAsync game thread time: 3 ms
  1208. [0563.69] Log: Flushing async loaders.
  1209. [0563.70] Log: Flushed async loaders.
  1210. [0563.70] Log: LoadMap: ShatterShot_P?Game=TAGame.GameInfo_Breakout_TA?Gametags=Freeplay?Name=K20017
  1211. [0563.70] Warning: Warning, Failed to load 'SwfMovie GFx_LoadingScreen.LoadingScreen': Failed to find object 'SwfMovie GFx_LoadingScreen.LoadingScreen'
  1212. [0563.73] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198022151997_2.save
  1213. [0563.73] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198022151997_1.save] Result:[1]
  1214. [0564.55] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gameinfo_breakout_SF.upk
  1215. [0564.77] Log: Fully load package: ..\..\TAGame\CookedPCConsole\Mutators_SF.upk
  1216. [0564.83] Log: Game class is 'GameInfo_Breakout_TA'
  1217. [0564.89] Log: Bringing World ShatterShot_P.TheWorld up for play (0) at 2019.02.19-18.44.14
  1218. [0564.89] MatchBroadcast: Init bBroadcastMatch=False MatchLog=None
  1219. [0564.89] Log: Bringing up level for play took: 0.059940
  1220. [0565.05] Clubs: GFxData_PRI_TA_13 HandleClubID Steam|76561198022151997|0 ClubID=0
  1221. [0565.06] DevOnline: Set rich presence to: In Training data: Tutorial
  1222. [0565.06] Log: ########### Finished loading level: 1.361024 seconds
  1223. [0565.06] Log: Flushing async loaders.
  1224. [0565.11] Log: Flushed async loaders.
  1225. [0565.11] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart MapPrefsSave_TA 17
  1226. [0565.11] Party: BroadcastMatchmakingAvailabilityDelayed PartyMemberID:'Steam|76561198022151997|0' MatchmakeRestrictions=0
  1227. [0565.11] Party: SetAvailableForMatchmakingForMember PartyMemberID:'Steam|76561198022151997|0' MatchmakeRestrictions=0
  1228. [0565.11] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_124 [Metrics/RecordMetrics Clubs/GetClubInvites]
  1229. [0565.11] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_124 Message=PsyNetMessage_X_124
  1230. [0565.11] Matchmaking: All Regions Pinged: USE (0.0850), EU (0.1219), USW (0.1040), ASC (0.2410), ASM (0.3070), JPN (0.1915), ME (0.2740), OCE (0.2575), SAF (0.3070), SAM (0.1574)
  1231. [0565.11] Matchmaking: StartMatchmaking at 2019-02-19 23:44:14 in USE for playlists 29 on game server 0
  1232. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1233. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1234. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1235. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1236. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1237. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1238. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1239. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1240. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1241. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1242. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1243. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1244. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1245. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1246. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1247. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1248. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1249. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1250. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1251. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1252. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1253. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1254. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1255. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1256. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1257. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1258. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1259. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1260. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1261. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1262. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1263. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1264. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1265. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1266. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1267. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1268. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1269. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1270. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1271. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1272. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1273. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1274. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1275. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1276. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1277. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1278. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1279. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1280. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1281. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1282. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1283. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1284. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1285. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1286. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1287. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1288. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1289. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1290. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1291. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1292. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1293. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1294. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1295. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1296. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1297. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1298. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1299. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1300. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1301. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1302. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1303. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1304. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1305. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1306. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1307. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1308. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1309. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1310. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1311. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1312. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1313. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1314. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1315. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1316. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1317. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1318. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1319. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1320. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1321. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1322. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1323. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1324. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1325. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1326. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1327. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1328. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1329. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1330. [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1331. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1332. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1333. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1334. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1335. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1336. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1337. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1338. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1339. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1340. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1341. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1342. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1343. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1344. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1345. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1346. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1347. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1348. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1349. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1350. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1351. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1352. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1353. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1354. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1355. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1356. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1357. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1358. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1359. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1360. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1361. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1362. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1363. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1364. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1365. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1366. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1367. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1368. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1369. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1370. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1371. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1372. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1373. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1374. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1375. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1376. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1377. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1378. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1379. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1380. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1381. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1382. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1383. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1384. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1385. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1386. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1387. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1388. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1389. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1390. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1391. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1392. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1393. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1394. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1395. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1396. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1397. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1398. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1399. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1400. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1401. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1402. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1403. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1404. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1405. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1406. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1407. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1408. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1409. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1410. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1411. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1412. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1413. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1414. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1415. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1416. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1417. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1418. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1419. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1420. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1421. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1422. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1423. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1424. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1425. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1426. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1427. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1428. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1429. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1430. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1431. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1432. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1433. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1434. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1435. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1436. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1437. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1438. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1439. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1440. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1441. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1442. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1443. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1444. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1445. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1446. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1447. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1448. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1449. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1450. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1451. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1452. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1453. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1454. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1455. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1456. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1457. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1458. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1459. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1460. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1461. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1462. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1463. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1464. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1465. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1466. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1467. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1468. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1469. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1470. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1471. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1472. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1473. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1474. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1475. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1476. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1477. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1478. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1479. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1480. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1481. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1482. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1483. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1484. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1485. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1486. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1487. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1488. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1489. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1490. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1491. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1492. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1493. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1494. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1495. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1496. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1497. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1498. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1499. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1500. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1501. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1502. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1503. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1504. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1505. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1506. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1507. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1508. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1509. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1510. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1511. [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1512. [0565.14] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_125 [Matchmaking/StartMatchmaking]
  1513. [0565.14] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_125 Message=PsyNetMessage_X_125
  1514. [0565.22] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_126 [Population/UpdatePlayerPlaylist]
  1515. [0565.22] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_126 Message=PsyNetMessage_X_126
  1516. [0565.50] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_124 Response=PsyNetMessage_X_127 Latency=0.3857
  1517. [0565.52] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_124->PsyNetMessage_X_127 PsyTime=1550619854 [Metrics/RecordMetrics Clubs/GetClubInvites]
  1518. [0565.52] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_125 Response=PsyNetMessage_X_128 Latency=0.3892
  1519. [0565.54] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_125->PsyNetMessage_X_128 PsyTime=1550619854 [Matchmaking/StartMatchmaking]
  1520. [0565.58] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_126 Response=PsyNetMessage_X_129 Latency=0.3669
  1521. [0565.63] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_126->PsyNetMessage_X_129 PsyTime=1550619854 [Population/UpdatePlayerPlaylist]
  1522. [0566.50] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart ProfileCameraSave_TA 510
  1523. [0600.65] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_132 [Matchmaking/CheckReservation]
  1524. [0600.65] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_132 Message=PsyNetMessage_X_132
  1525. [0600.79] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_132 Response=PsyNetMessage_X_133 Latency=0.1333
  1526. [0600.80] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_132->PsyNetMessage_X_133 PsyTime=1550619889 [Matchmaking/CheckReservation]
  1527. [0622.22] CheckReservation: Received game server from notification Reservation=(Address="ip173-244-217-140.datahound.com:3187",ServerName="USE",Playlist=29,Region="USE",ReservationID="579D0A9B7785415C8B2AE583BB6AF841")
  1528. [0622.22] JoinGame: StartJoin ip173-244-217-140.datahound.com:3187 JoinSettings.PlaylistID=29 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public JoinSettings.Password= JoinSettings.ReservationID=579D0A9B7785415C8B2AE583BB6AF841
  1529. [0622.22] DevOnline: Successfully set the friend join URL:
  1530. [0622.22] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
  1531. [0622.22] Online: TryToPlayOnline ControllerID=-1
  1532. [0622.22] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  1533. [0622.22] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
  1534. [0622.24] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Matchmaking/Reservation
  1535. [0622.24] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_137 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  1536. [0622.24] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_137 Message=PsyNetMessage_X_137
  1537. [0622.37] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_137 Response=PsyNetMessage_X_138 Latency=0.1333
  1538. [0622.39] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_137->PsyNetMessage_X_138 PsyTime=1550619911 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  1539. [0622.39] DevNet: Add Network Security Key={ID=-2095834804 PlayerID=Steam|76561198022151997|0 Key=A3BECAAD080702482C85C65C1A07332C42F4795DB0F5F6131DFD8B5664970C63 IV=C10C92214235BB111D4CFCE7E7F4F903 HMAC=1F5C33CEB9494626EB3C093F83FBDB38DF9989E7B7C619A00D26EAA33B261D73 Session=88317566F6CB125336C76D877318F78E}
  1540. [0622.39] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
  1541. [0622.72] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_139 [Population/UpdatePlayerPlaylist]
  1542. [0622.72] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_139 Message=PsyNetMessage_X_139
  1543. [0622.82] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_139 Response=PsyNetMessage_X_140 Latency=0.1000
  1544. [0622.84] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_139->PsyNetMessage_X_140 PsyTime=1550619911 [Population/UpdatePlayerPlaylist]
  1545. [0623.02] JoinGame: Waiting for more players to add reservations
  1546. [0623.70] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_141 [Metrics/RecordMetrics]
  1547. [0623.70] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_141 Message=PsyNetMessage_X_141
  1548. [0623.80] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_141 Response=PsyNetMessage_X_142 Latency=0.1000
  1549. [0623.82] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_141->PsyNetMessage_X_142 PsyTime=1550619912 [Metrics/RecordMetrics]
  1550. [0625.77] NetworkNext: JoinServer bUseNetworkNextDriver=False
  1551. [0625.77] NetworkNext: OpenSession State=NEXT_CLIENT_STATE_STOPPED Route=
  1552. [0625.77] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> JoinCountdown
  1553. [0628.77] JoinGame: GotoJoinGameState JoinCountdown -> OpeningLoadingScreen
  1554. [0628.77] RankedReconnect: (OnlineGameJoinGame_TA_0) OnlineGameJoinGame_TA::OpeningLoadingScreen:BeginState
  1555. [0628.77] RankedReconnect: (LocalPlayer_TA_0) LocalPlayer_TA::None:UpdateRankedReconnect RankedBreakout True 6 False
  1556. [0628.77] RankedReconnect: (RankedReconnectSave_TA_0) RankedReconnectSave_TA::None:SetRankedReconnect BeaconAddress=ip173-244-217-140.datahound.com:3187 EpochNow=1550619917
  1557. [0628.77] DevNet: Browse: JoinGameTransition?game=TAGame.GameInfo_Transition_TA?Gametags=Freeplay?Name=K20017
  1558. [0628.77] Log: FSaveDataExportTask(0) wrote 284127 bytes to memory
  1559. [0628.77] Log: SaveGameDataAsync game thread time: 3 ms
  1560. [0628.78] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198022151997.save
  1561. [0628.78] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198022151997_2.save] Result:[1]
  1562. [0628.78] Log: LoadMap: JoinGameTransition?game=TAGame.GameInfo_Transition_TA?Gametags=Freeplay?Name=K20017
  1563. [0628.78] Warning: Warning, Failed to load 'SwfMovie GFx_LoadingScreen.LoadingScreen': Failed to find object 'SwfMovie GFx_LoadingScreen.LoadingScreen'
  1564. [0628.89] Log: No archetype specifies for game class GameInfo_Transition_TA, make sure it's added to the GameArchetypes list in DefaultEngine.ini
  1565. [0628.89] Log: Fully load package: ..\..\TAGame\CookedPCConsole\Mutators_SF.upk
  1566. [0628.97] Log: Game class is 'GameInfo_Transition_TA'
  1567. [0629.02] Log: Bringing World JoinGameTransition.TheWorld up for play (0) at 2019.02.19-18.45.18
  1568. [0629.02] Log: Bringing up level for play took: 0.047410
  1569. [0629.02] JoinGame: GotoJoinGameState OpeningLoadingScreen -> JoiningNewServer
  1570. [0629.02] DevNet: SetProgress, MessageType=1, Title=, Message=Connecting...
  1571. [0629.02] Log: ########### Finished loading level: 0.235152 seconds
  1572. [0629.02] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_143 [Metrics/RecordMetrics]
  1573. [0629.02] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_143 Message=PsyNetMessage_X_143
  1574. [0629.02] DevNet: Browse: 173.244.217.140:3180/MENU_Main_p?game=TAGame.GameInfo_Transition_TA?Gametags=Freeplay?Name=K20017
  1575. [0629.02] DevNet: Game client on port 3180, rate 10000
  1576. [0629.02] NetComeGo: Network Security Key={ID=-2095834804 PlayerID=Steam|76561198022151997|0 Key=A3BECAAD080702482C85C65C1A07332C42F4795DB0F5F6131DFD8B5664970C63 IV=C10C92214235BB111D4CFCE7E7F4F903 HMAC=1F5C33CEB9494626EB3C093F83FBDB38DF9989E7B7C619A00D26EAA33B261D73 Session=88317566F6CB125336C76D877318F78E}
  1577. [0629.02] NetComeGo: SEND first packet Length=80 CRC=1838961836
  1578. [0629.05] NetComeGo: RECV first packet IP=173.244.217.140:3180 Length=15 CRC=-1617960714
  1579. [0629.05] NetComeGo: Client set SessionUID to: 62 39 128
  1580. [0629.12] DevBeacon: FWebSocket::ReadCloseReason this=57C02E80 received opcode CLOSE. Code=0 Reason=
  1581. [0629.12] DevNet: Failed to match package Core [4B9A354F44648688F83F7DA1C18546A8] in guid cache
  1582. [0629.12] DevNet: Failed to match package Engine [687CAF9847D179F15EDA518773A46C63] in guid cache
  1583. [0629.12] DevNet: Failed to match package GFxUI [069C626344B6D1762F3F5EAE1148A977] in guid cache
  1584. [0629.12] DevNet: Failed to match package AkAudio [77227B7C4DF687C60DC383AE29C4DF22] in guid cache
  1585. [0629.12] DevNet: Failed to match package ProjectX [6E9EFA54478CE5EAB9EB40B4608426F8] in guid cache
  1586. [0629.12] DevNet: Failed to match package TAGame [1F2D19574A542F4AEE8FC3A9E4294AF5] in guid cache
  1587. [0629.12] DevNet: Welcomed by server (Level: ShatterShot_P, Game: TAGame.GameInfo_Breakout_TA, GameTags: )
  1588. [0629.12] Log: FSaveDataExportTask(0) wrote 284127 bytes to memory
  1589. [0629.12] Log: SaveGameDataAsync game thread time: 3 ms
  1590. [0629.13] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198022151997_1.save
  1591. [0629.13] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198022151997.save] Result:[1]
  1592. [0629.31] Log: Flushing async loaders.
  1593. [0629.32] Log: Flushed async loaders.
  1594. [0629.32] Log: LoadMap: 173.244.217.140:3180/ShatterShot_P?Gametags=Freeplay?Name=K20017?game=TAGame.GameInfo_Breakout_TA
  1595. [0630.08] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gameinfo_breakout_SF.upk
  1596. [0630.31] Log: Fully load package: ..\..\TAGame\CookedPCConsole\Mutators_SF.upk
  1597. [0630.49] Log: Bringing World ShatterShot_P.TheWorld up for play (0) at 2019.02.19-18.45.19
  1598. [0630.49] Log: Bringing up level for play took: 0.047018
  1599. [0630.49] JoinGame: OnJoinGameComplete bSuccess=True FailReason=
  1600. [0630.49] JoinGame: GotoJoinGameState JoiningNewServer -> None
  1601. [0630.60] ScriptLog: (GFxHUD_TA_4) GFxHUD_TA::GFxHUD_TA:HandleInternetConnectionChanged =========== bConnected=True GetObjectProvider().Get(OnlineGame_X).HasInternetConnection()=True
  1602. [0630.61] Log: ########### Finished loading level: 1.291348 seconds
  1603. [0630.61] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1604. [0630.61] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1605. [0630.61] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1606. [0630.61] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1607. [0630.61] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1608. [0630.61] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1609. [0630.61] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1610. [0630.61] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1611. [0630.61] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1612. [0630.61] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1613. [0630.61] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1614. [0630.61] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1615. [0630.61] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1616. [0630.61] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1617. [0630.61] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1618. [0630.61] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1619. [0630.61] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1620. [0630.61] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1621. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1622. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1623. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1624. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1625. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1626. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1627. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1628. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1629. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1630. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1631. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1632. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1633. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1634. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1635. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1636. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1637. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1638. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1639. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1640. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1641. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1642. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1643. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1644. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1645. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1646. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1647. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1648. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1649. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1650. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1651. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1652. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1653. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1654. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1655. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1656. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1657. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1658. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1659. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1660. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1661. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1662. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1663. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1664. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1665. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1666. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1667. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1668. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1669. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1670. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1671. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1672. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1673. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1674. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1675. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1676. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1677. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1678. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1679. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1680. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1681. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1682. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1683. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1684. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1685. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1686. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1687. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1688. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1689. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1690. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1691. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1692. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1693. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1694. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1695. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1696. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1697. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1698. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1699. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1700. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1701. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1702. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1703. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1704. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1705. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1706. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1707. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1708. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1709. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1710. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1711. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1712. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1713. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1714. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1715. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1716. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1717. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1718. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1719. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1720. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1721. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1722. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1723. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1724. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1725. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1726. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1727. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1728. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1729. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1730. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1731. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1732. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1733. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1734. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1735. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1736. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1737. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1738. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1739. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1740. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1741. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1742. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1743. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1744. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1745. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1746. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1747. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1748. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1749. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1750. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1751. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1752. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1753. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1754. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1755. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1756. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1757. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1758. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1759. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1760. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1761. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1762. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1763. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1764. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1765. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1766. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1767. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1768. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1769. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1770. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1771. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1772. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1773. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1774. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1775. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1776. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1777. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1778. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1779. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1780. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1781. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1782. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1783. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1784. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1785. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1786. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1787. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1788. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1789. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1790. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1791. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1792. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1793. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1794. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1795. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1796. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1797. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1798. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1799. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1800. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1801. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1802. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1803. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1804. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1805. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1806. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1807. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1808. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1809. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1810. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1811. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1812. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1813. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1814. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1815. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1816. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1817. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1818. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1819. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1820. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1821. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1822. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1823. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1824. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1825. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1826. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1827. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1828. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1829. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1830. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1831. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1832. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1833. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1834. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1835. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1836. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1837. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1838. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1839. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1840. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1841. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1842. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1843. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1844. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1845. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1846. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1847. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1848. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1849. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1850. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1851. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1852. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1853. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1854. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1855. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1856. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1857. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1858. [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1859. [0630.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1860. [0630.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1861. [0630.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1862. [0630.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1863. [0630.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1864. [0630.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1865. [0630.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1866. [0630.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1867. [0630.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1868. [0630.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1869. [0630.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1870. [0630.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1871. [0630.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1872. [0630.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1873. [0630.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1874. [0630.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1875. [0630.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1876. [0630.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1877. [0630.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1878. [0630.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1879. [0630.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1880. [0630.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1881. [0630.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  1882. [0630.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  1883. [0630.63] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_144 [Clubs/GetClubInvites]
  1884. [0630.63] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_144 Message=PsyNetMessage_X_144
  1885. [0630.63] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_143 Response=PsyNetMessage_X_145 Latency=1.6085
  1886. [0630.84] ScriptLog: (GFxHUD_TA_5) GFxHUD_TA::GFxHUD_TA:HandleInternetConnectionChanged =========== bConnected=True GetObjectProvider().Get(OnlineGame_X).HasInternetConnection()=True
  1887. [0630.84] ScriptLog: Client InputRate=60
  1888. [0630.84] DevNet: PlayerController_TA_5 setplayer LocalPlayer_TA_0
  1889. [0630.84] PsyNetStaticData: SetPaused True
  1890. [0630.84] MatchBroadcast: Init bBroadcastMatch=False MatchLog=None
  1891. [0630.85] Clubs: GFxData_PRI_TA_14 HandleClubID Steam|76561198022151997|0 ClubID=0
  1892. [0630.88] Clubs: GFxData_PRI_TA_15 HandleClubID Steam|76561198022151997|0 ClubID=0
  1893. [0630.88] ScriptLog: (GFxHUD_Soccar_TA_3) GFxHUD_TA::GFxHUD_Soccar_TA:HandleInternetConnectionChanged =========== bConnected=True GetObjectProvider().Get(OnlineGame_X).HasInternetConnection()=True
  1894. [0630.89] ScriptLog: MatchGUID: 65BCE6C811E934A0396D48A168244BC6
  1895. [0630.89] DevOnline: Set rich presence to: Dropshot in Core 707 data: Playlist-29
  1896. [0630.89] Party: BroadcastMatchmakingAvailabilityDelayed PartyMemberID:'Steam|76561198022151997|0' MatchmakeRestrictions=0
  1897. [0630.89] Party: SetAvailableForMatchmakingForMember PartyMemberID:'Steam|76561198022151997|0' MatchmakeRestrictions=0
  1898. [0630.89] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_146 [Filters/FilterContent]
  1899. [0630.89] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_146 Message=PsyNetMessage_X_146
  1900. [0630.89] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_143->PsyNetMessage_X_145 PsyTime=1550619918 [Metrics/RecordMetrics]
  1901. [0630.95] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_144 Response=PsyNetMessage_X_147 Latency=0.3204
  1902. [0630.97] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_144->PsyNetMessage_X_147 PsyTime=1550619920 [Clubs/GetClubInvites]
  1903. [0631.01] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_146 Response=PsyNetMessage_X_148 Latency=0.1800
  1904. [0631.03] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_146->PsyNetMessage_X_148 PsyTime=1550619920 [Filters/FilterContent]
  1905. [0631.06] Clubs: GFxData_PRI_TA_19 HandleClubID Steam|76561198054352903|0 ClubID=0
  1906. [0631.26] Clubs: GFxData_PRI_TA_17 HandleClubID Steam|76561198038325138|0 ClubID=66526
  1907. [0631.26] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_149 [Clubs/GetClubDetails]
  1908. [0631.26] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_149 Message=PsyNetMessage_X_149
  1909. [0631.36] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_149 Response=PsyNetMessage_X_150 Latency=0.1035
  1910. [0631.38] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_149->PsyNetMessage_X_150 PsyTime=1550619920 [Clubs/GetClubDetails]
  1911. [0631.38] Clubs: OnlineClubCache_X_0 Add ClubDetails_X_4 ClubID=66526 OwnerPlayerID=Steam|76561198219468076|0 bVerified=False Members=PlayerID=Steam|76561198219468076|0 PlayerName=Jingka PlayerID=Steam|76561198038325138|0 PlayerName=Bolbi PlayerID=Steam|76561198121231828|0 PlayerName=The Herbivore PlayerID=Steam|76561198419001116|0 PlayerName=KrymZ PlayerID=Steam|76561198024885974|0 PlayerName=Lycan PlayerID=Steam|76561198149308401|0 PlayerName=Wayne
  1912. [0631.38] Clubs: HandleClubChanged 66526 6
  1913. [0631.39] Clubs: GFxData_PRI_TA_17 HandleClub Steam|76561198038325138|0 ClubID=66526
  1914. [0631.51] Clubs: GFxData_PRI_TA_16 HandleClubID Steam|76561198090202129|0 ClubID=271060
  1915. [0631.51] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_151 [Clubs/GetClubDetails]
  1916. [0631.51] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_151 Message=PsyNetMessage_X_151
  1917. [0631.60] Clubs: GFxData_PRI_TA_20 HandleClubID Steam|76561198795703487|0 ClubID=178890
  1918. [0631.60] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_152 [Clubs/GetClubDetails]
  1919. [0631.60] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_152 Message=PsyNetMessage_X_152
  1920. [0631.60] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_151 Response=PsyNetMessage_X_153 Latency=0.0929
  1921. [0631.63] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_151->PsyNetMessage_X_153 PsyTime=1550619920 [Clubs/GetClubDetails]
  1922. [0631.63] Clubs: OnlineClubCache_X_0 Add ClubDetails_X_5 ClubID=271060 OwnerPlayerID=Steam|76561198121973642|0 bVerified=False Members=PlayerID=Steam|76561198121973642|0 PlayerName=Floms PlayerID=Steam|76561198044664275|0 PlayerName=UwU snuggles PlayerID=Steam|76561198153688415|0 PlayerName=Mercurial PlayerID=Steam|76561198055442516|0 PlayerName=Sciguymjm | calculated.gg PlayerID=Steam|76561197981738694|0 PlayerName=r1ckzn PlayerID=Steam|76561198029101116|0 PlayerName=zdkdz PlayerID=Steam|76561198033317024|0 PlayerName=Droxic PlayerID=Steam|76561198076102165|0 PlayerName=Roundhbout PlayerID=Steam|76561198133037195|0 PlayerName=Jonny1572 PlayerID=Steam|76561198040428840|0 PlayerName=Henri PlayerID=Steam|76561198054151612|0 PlayerName=Ino PlayerID=Steam|76561198060924319|0 PlayerName=synthex PlayerID=Steam|76561198105771552|0 PlayerName=Dignitas | Shr3d PlayerID=Steam|76561198090202129|0 PlayerName=Skribl PlayerID=Steam|76561198092391668|0 PlayerName=Uesae PlayerID=Steam|76561198141816115|0 PlayerName=Mykal PlayerID=Steam|76561198176496186|0 PlayerName=Peabs PlayerID=Steam|76561198296700336|0 PlayerName=Starsy
  1923. [0631.63] Clubs: HandleClubChanged 271060 18
  1924. [0631.64] Clubs: GFxData_PRI_TA_16 HandleClub Steam|76561198090202129|0 ClubID=271060
  1925. [0631.69] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_152 Response=PsyNetMessage_X_154 Latency=0.0910
  1926. [0631.71] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_152->PsyNetMessage_X_154 PsyTime=1550619920 [Clubs/GetClubDetails]
  1927. [0631.71] Clubs: OnlineClubCache_X_0 Add ClubDetails_X_6 ClubID=178890 OwnerPlayerID=Steam|76561198121644803|0 bVerified=False Members=PlayerID=Steam|76561198121644803|0 PlayerName=snmol PlayerID=Steam|76561198380590864|0 PlayerName=KING DEDEDE PlayerID=Steam|76561198795703487|0 PlayerName=5cent123
  1928. [0631.71] Clubs: HandleClubChanged 178890 3
  1929. [0631.73] Clubs: GFxData_PRI_TA_20 HandleClub Steam|76561198795703487|0 ClubID=178890
  1930. [0631.81] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_155 [Filters/FilterContent]
  1931. [0631.81] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_155 Message=PsyNetMessage_X_155
  1932. [0631.97] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_155 Response=PsyNetMessage_X_156 Latency=0.1566
  1933. [0631.98] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_155->PsyNetMessage_X_156 PsyTime=1550619921 [Filters/FilterContent]
  1934. [0632.17] Clubs: GFxData_PRI_TA_18 HandleClubID Steam|76561198189117906|0 ClubID=1918932
  1935. [0632.17] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_157 [Clubs/GetClubDetails]
  1936. [0632.17] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_157 Message=PsyNetMessage_X_157
  1937. [0632.29] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_157 Response=PsyNetMessage_X_158 Latency=0.1102
  1938. [0632.29] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_157->PsyNetMessage_X_158 PsyTime=1550619921 [Clubs/GetClubDetails]
  1939. [0632.29] Clubs: OnlineClubCache_X_0 Add ClubDetails_X_7 ClubID=1918932 OwnerPlayerID=Steam|76561198875814197|0 bVerified=False Members=PlayerID=Steam|76561198875814197|0 PlayerName=mase. PlayerID=PS4|WavyJ__|7845392215092476867|0 PlayerName=WavyJ__ PlayerID=Steam|76561198189117906|0 PlayerName=R‘ Peanut PlayerID=Steam|76561198121038081|0 PlayerName=CadetDino PlayerID=Steam|76561198881301159|0 PlayerName=srat__
  1940. [0632.29] Clubs: HandleClubChanged 1918932 5
  1941. [0632.31] Clubs: GFxData_PRI_TA_18 HandleClub Steam|76561198189117906|0 ClubID=1918932
  1942. [0632.39] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_159 [Filters/FilterContent]
  1943. [0632.39] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_159 Message=PsyNetMessage_X_159
  1944. [0632.48] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_159 Response=PsyNetMessage_X_160 Latency=0.0833
  1945. [0632.49] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_159->PsyNetMessage_X_160 PsyTime=1550619921 [Filters/FilterContent]
  1946. [0690.85] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_165 [Metrics/RecordMetrics]
  1947. [0690.85] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_165 Message=PsyNetMessage_X_165
  1948. [0691.01] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_165 Response=PsyNetMessage_X_166 Latency=0.1667
  1949. [0691.03] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_165->PsyNetMessage_X_166 PsyTime=1550619980 [Metrics/RecordMetrics]
  1950. [0747.28] DevOnline: Gamepad text: not running in big picture mode.
  1951. [0747.68] OnlinePlayerStorage: PartitionStorageRequests MapPrefsSave_TA Request.Data.Length=3655 Request.Checksum=-2131633215 ManifestChecksum=-2131633215 bChecksumMatch=True
  1952. [0747.68] OnlinePlayerStorage: PartitionStorageRequests ProfileCameraSave_TA Request.Data.Length=319 Request.Checksum=2147376048 ManifestChecksum=1166957962 bChecksumMatch=False
  1953. [0747.68] OnlinePlayerStorage: HandleOnlineStorageCommit MapPrefsSave_TA_0 ServerTick=17
  1954. [0747.68] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_171 [GenericStorage/SetPlayerGenericStorage]
  1955. [0747.68] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_171 Message=PsyNetMessage_X_171
  1956. [0747.70] Log: FSaveDataExportTask(0) wrote 286911 bytes to memory
  1957. [0747.70] Log: SaveGameDataAsync game thread time: 3 ms
  1958. [0747.71] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198022151997_2.save
  1959. [0747.71] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198022151997_1.save] Result:[1]
  1960. [0747.83] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_171 Response=PsyNetMessage_X_172 Latency=0.1500
  1961. [0747.84] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_171->PsyNetMessage_X_172 PsyTime=1550620036 [GenericStorage/SetPlayerGenericStorage]
  1962. [0747.84] OnlinePlayerStorage: Manifest SetChecksum ProfileCameraSave_TA Checksum=2147376048
  1963. [0747.84] OnlinePlayerStorage: HandleOnlineStorageCommit ProfileCameraSave_TA_0 ServerTick=511
  1964. [0747.84] OnlinePlayerStorage: SyncComplete ProfileCameraSave_TA UpdateTick 510 -> 511
  1965. [0751.03] Log: FUniqueNetId::FromString - could not parse ''
  1966. [0755.68] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart ProfileCameraSave_TA 511
  1967. [0923.88] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_189 [Population/UpdatePlayerPlaylist]
  1968. [0923.88] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_189 Message=PsyNetMessage_X_189
  1969. [0924.03] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_189 Response=PsyNetMessage_X_190 Latency=0.1500
  1970. [0924.04] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_189->PsyNetMessage_X_190 PsyTime=1550620213 [Population/UpdatePlayerPlaylist]
  1971. [0951.34] DevOnline: WebRequest_X_16 SEND: https://rl-cdn.psyonix.com/ESports/Prod/Events.json
  1972. [0951.41] DevOnline: WebRequest_X_16 RECV: 304
  1973. [1002.58] Party: Ranked Game Finished, Clear party member server
  1974. [1002.58] RankedReconnect: (RankedReconnectSave_TA_0) RankedReconnectSave_TA::None:ClearRankedReconnect
  1975. [1002.58] ScriptWarning: ScriptWarning, Accessed None 'Sounds'
  1976. CrowdSoundManager_TA ShatterShot_P.TheWorld:PersistentLevel.GameEvent_Breakout_TA_3.CrowdSoundManager_TA_3
  1977. Function TAGame.CrowdSoundManager_TA:HandleMatchEnded:0041
  1978. Script call stack:
  1979. Function TAGame.GameEvent_Soccar_TA:ReplicatedEvent
  1980. Function TAGame.GameEvent_Soccar_TA:OnMatchEnded
  1981. Function TAGame.CrowdSoundManager_TA:HandleMatchEnded
  1982.  
  1983. [1002.65] DevOnline: Stored steam user stats.
  1984. [1002.67] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart AchievementSave_TA 387
  1985. [1002.95] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Reward/RewardResult
  1986. [1002.95] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart PlaylistSkillDataSave_TA 232
  1987. [1002.95] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart ClientXPSave_TA 616
  1988. [1003.18] SplitScreen: Press Start ControllerId=0 Player=LocalPlayer_TA_0
  1989. [1003.58] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart ProfileStatsSave_TA 585
  1990. [1003.58] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart ProductsOfflineSave_TA 325
  1991. [1003.61] DevOnline: Stored steam user stats.
  1992. [1003.61] DevOnline: Stored steam user stats.
  1993. [1004.12] Log: FSaveDataExportTask(0) wrote 286757 bytes to memory
  1994. [1004.12] Log: SaveGameDataAsync game thread time: 3 ms
  1995. [1004.13] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198022151997.save
  1996. [1004.13] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198022151997_2.save] Result:[1]
  1997. [1004.50] RankedReconnect: (RankedReconnectSave_TA_0) RankedReconnectSave_TA::None:ClearRankedReconnect
  1998. [1004.50] NetComeGo: TcpNetDriver_1 TcpipConnection_1 Control channel closed, reason=Disconnect command
  1999. [1004.50] DevNet: URL: Adding default option Name=K20017
  2000. [1004.50] DevNet: Browse: MENU_Main_p?closed?Name=K20017
  2001. [1004.50] Log: Failed; returning to Entry
  2002. [1004.50] OnlinePlayerStorage: PartitionStorageRequests ProfileCameraSave_TA Request.Data.Length=319 Request.Checksum=2147376048 ManifestChecksum=2147376048 bChecksumMatch=True
  2003. [1004.50] OnlinePlayerStorage: PartitionStorageRequests AchievementSave_TA Request.Data.Length=3062 Request.Checksum=533216946 ManifestChecksum=1390064944 bChecksumMatch=False
  2004. [1004.50] OnlinePlayerStorage: PartitionStorageRequests PlaylistSkillDataSave_TA Request.Data.Length=1395 Request.Checksum=-389498645 ManifestChecksum=-556353441 bChecksumMatch=False
  2005. [1004.50] OnlinePlayerStorage: PartitionStorageRequests ClientXPSave_TA Request.Data.Length=208 Request.Checksum=-1157592598 ManifestChecksum=-259282228 bChecksumMatch=False
  2006. [1004.50] OnlinePlayerStorage: PartitionStorageRequests ProfileStatsSave_TA Request.Data.Length=19295 Request.Checksum=1627943188 ManifestChecksum=1550489953 bChecksumMatch=False
  2007. [1004.50] OnlinePlayerStorage: PartitionStorageRequests ProductsOfflineSave_TA Request.Data.Length=447 Request.Checksum=-179782143 ManifestChecksum=639168710 bChecksumMatch=False
  2008. [1004.50] OnlinePlayerStorage: HandleOnlineStorageCommit ProfileCameraSave_TA_0 ServerTick=511
  2009. [1004.51] Log: FSaveDataExportTask(0) wrote 286757 bytes to memory
  2010. [1004.51] Log: SaveGameDataAsync game thread time: 3 ms
  2011. [1004.51] Log: LoadMap: MENU_Main_p?closed?Name=K20017
  2012. [1004.51] Warning: Warning, Failed to load 'SwfMovie GFx_LoadingScreen.LoadingScreen': Failed to find object 'SwfMovie GFx_LoadingScreen.LoadingScreen'
  2013. [1004.53] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198022151997_1.save
  2014. [1004.53] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198022151997.save] Result:[1]
  2015. [1004.53] PsyNetStaticData: SetPaused False
  2016. [1004.53] PsyNetStaticData: HandleCacheExpired
  2017. [1004.53] DevOnline: UnregisterRemoteTalker(0x0110000103B04F3D) returned 0x00000000
  2018. [1004.53] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
  2019. [1004.53] DevOnline: UnregisterRemoteTalker(0x01100001059BA807) returned 0x00000000
  2020. [1004.53] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
  2021. [1004.53] DevOnline: UnregisterRemoteTalker(0x0110000104A71792) returned 0x00000000
  2022. [1004.53] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
  2023. [1004.53] DevOnline: UnregisterRemoteTalker(0x0110000107BEAC11) returned 0x00000000
  2024. [1004.53] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
  2025. [1004.53] DevOnline: UnregisterRemoteTalker(0x0110000131CBC4BF) returned 0x00000000
  2026. [1004.53] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
  2027. [1004.53] DevOnline: UnregisterRemoteTalker(0x011000010DA401D2) returned 0x00000000
  2028. [1004.53] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
  2029. [1004.66] NetComeGo: Close TcpNetDriver_1 TcpipConnection_1 173.244.217.140:3180 19/02/2019 18:51:33 'UNetConnection::CleanUp'
  2030. [1004.66] NetComeGo: Control channel null, Sending unstable close to 173.244.217.140:3180 on temporary Control channel.
  2031. [1004.66] Exit: TcpNetDriver_1 shut down
  2032. [1004.82] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gameinfo_gfxmenu_SF.upk
  2033. [1004.82] Log: Game class is 'GameInfo_GFxMenu_TA'
  2034. [1005.11] Log: Bringing World MENU_Main_p.TheWorld up for play (0) at 2019.02.19-18.51.34
  2035. [1005.11] DevOnline: UnregisterLocalTalker(0) returned 0x00000000
  2036. [1005.11] DevOnline: Successfully set the friend join URL:
  2037. [1005.11] Log: Bringing up level for play took: 0.282352
  2038. [1005.17] Clubs: HandleClubChanged 66526 6
  2039. [1005.17] Clubs: HandleClubChanged 271060 18
  2040. [1005.18] Clubs: HandleClubChanged 178890 3
  2041. [1005.18] Clubs: HandleClubChanged 1918932 5
  2042. [1005.24] DevOnline: Set rich presence to: Main Menu data: Menu
  2043. [1005.24] Log: ########### Finished loading level: 0.734102 seconds
  2044. [1005.24] Log: Flushing async loaders.
  2045. [1005.43] Log: Flushed async loaders.
  2046. [1005.75] DevOnline: WebRequest_X_17 SEND: https://rl-cdn.psyonix.com/Static/ze9r3jg438dfj38dfu3/Steam/INT.json
  2047. [1005.75] Party: BroadcastMatchmakingAvailabilityDelayed PartyMemberID:'Steam|76561198022151997|0' MatchmakeRestrictions=4
  2048. [1005.75] Party: SetAvailableForMatchmakingForMember PartyMemberID:'Steam|76561198022151997|0' MatchmakeRestrictions=4
  2049. [1005.75] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_200 [GenericStorage/SetPlayerGenericStorage Metrics/RecordMetrics Clubs/GetClubInvites]
  2050. [1005.75] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_200 Message=PsyNetMessage_X_200
  2051. [1005.76] Clubs: Destroy ClubDetails_X_4 ClubID=66526 OwnerPlayerID=Steam|76561198219468076|0 bVerified=False Members=PlayerID=Steam|76561198219468076|0 PlayerName=Jingka PlayerID=Steam|76561198038325138|0 PlayerName=Bolbi PlayerID=Steam|76561198121231828|0 PlayerName=The Herbivore PlayerID=Steam|76561198419001116|0 PlayerName=KrymZ PlayerID=Steam|76561198024885974|0 PlayerName=Lycan PlayerID=Steam|76561198149308401|0 PlayerName=Wayne
  2052. [1005.76] Clubs: HandleClubChanged 66526 0
  2053. [1005.76] Clubs: Destroy ClubDetails_X_5 ClubID=271060 OwnerPlayerID=Steam|76561198121973642|0 bVerified=False Members=PlayerID=Steam|76561198121973642|0 PlayerName=Floms PlayerID=Steam|76561198044664275|0 PlayerName=UwU snuggles PlayerID=Steam|76561198153688415|0 PlayerName=Mercurial PlayerID=Steam|76561198055442516|0 PlayerName=Sciguymjm | calculated.gg PlayerID=Steam|76561197981738694|0 PlayerName=r1ckzn PlayerID=Steam|76561198029101116|0 PlayerName=zdkdz PlayerID=Steam|76561198033317024|0 PlayerName=Droxic PlayerID=Steam|76561198076102165|0 PlayerName=Roundhbout PlayerID=Steam|76561198133037195|0 PlayerName=Jonny1572 PlayerID=Steam|76561198040428840|0 PlayerName=Henri PlayerID=Steam|76561198054151612|0 PlayerName=Ino PlayerID=Steam|76561198060924319|0 PlayerName=synthex PlayerID=Steam|76561198105771552|0 PlayerName=Dignitas | Shr3d PlayerID=Steam|76561198090202129|0 PlayerName=Skribl PlayerID=Steam|76561198092391668|0 PlayerName=Uesae PlayerID=Steam|76561198141816115|0 PlayerName=Mykal PlayerID=Steam|76561198176496186|0 PlayerName=Peabs PlayerID=Steam|76561198296700336|0 PlayerName=Starsy
  2054. [1005.76] Clubs: HandleClubChanged 271060 0
  2055. [1005.76] Clubs: Destroy ClubDetails_X_6 ClubID=178890 OwnerPlayerID=Steam|76561198121644803|0 bVerified=False Members=PlayerID=Steam|76561198121644803|0 PlayerName=snmol PlayerID=Steam|76561198380590864|0 PlayerName=KING DEDEDE PlayerID=Steam|76561198795703487|0 PlayerName=5cent123
  2056. [1005.76] Clubs: HandleClubChanged 178890 0
  2057. [1005.76] Clubs: Destroy ClubDetails_X_7 ClubID=1918932 OwnerPlayerID=Steam|76561198875814197|0 bVerified=False Members=PlayerID=Steam|76561198875814197|0 PlayerName=mase. PlayerID=PS4|WavyJ__|7845392215092476867|0 PlayerName=WavyJ__ PlayerID=Steam|76561198189117906|0 PlayerName=R‘ Peanut PlayerID=Steam|76561198121038081|0 PlayerName=CadetDino PlayerID=Steam|76561198881301159|0 PlayerName=srat__
  2058. [1005.76] Clubs: HandleClubChanged 1918932 0
  2059. [1006.29] DevOnline: WebRequest_X_17 RECV: 304
  2060. [1006.29] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_201 [Population/UpdatePlayerPlaylist]
  2061. [1006.29] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_201 Message=PsyNetMessage_X_201
  2062. [1006.66] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=1 ID=PsyNetMessage_X_201 Response=PsyNetMessage_X_202 Latency=0.3707
  2063. [1006.70] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_201->PsyNetMessage_X_202 PsyTime=1550620295 [Population/UpdatePlayerPlaylist]
  2064. [1006.70] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_200 Response=PsyNetMessage_X_203 Latency=0.9575
  2065. [1006.75] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_200->PsyNetMessage_X_203 PsyTime=1550620295 [GenericStorage/SetPlayerGenericStorage Metrics/RecordMetrics Clubs/GetClubInvites]
  2066. [1006.75] OnlinePlayerStorage: Manifest SetChecksum AchievementSave_TA Checksum=533216946
  2067. [1006.75] OnlinePlayerStorage: Manifest SetChecksum PlaylistSkillDataSave_TA Checksum=-389498645
  2068. [1006.75] OnlinePlayerStorage: Manifest SetChecksum ClientXPSave_TA Checksum=-1157592598
  2069. [1006.75] OnlinePlayerStorage: Manifest SetChecksum ProfileStatsSave_TA Checksum=1627943188
  2070. [1006.75] OnlinePlayerStorage: Manifest SetChecksum ProductsOfflineSave_TA Checksum=-179782143
  2071. [1006.75] OnlinePlayerStorage: HandleOnlineStorageCommit AchievementSave_TA_0 ServerTick=388
  2072. [1006.75] OnlinePlayerStorage: SyncComplete AchievementSave_TA UpdateTick 387 -> 388
  2073. [1006.75] OnlinePlayerStorage: HandleOnlineStorageCommit PlaylistSkillDataSave_TA_0 ServerTick=233
  2074. [1006.75] OnlinePlayerStorage: SyncComplete PlaylistSkillDataSave_TA UpdateTick 232 -> 233
  2075. [1006.75] OnlinePlayerStorage: HandleOnlineStorageCommit ClientXPSave_TA_0 ServerTick=617
  2076. [1006.75] OnlinePlayerStorage: SyncComplete ClientXPSave_TA UpdateTick 616 -> 617
  2077. [1006.75] OnlinePlayerStorage: HandleOnlineStorageCommit ProfileStatsSave_TA_0 ServerTick=586
  2078. [1006.75] OnlinePlayerStorage: SyncComplete ProfileStatsSave_TA UpdateTick 585 -> 586
  2079. [1006.75] OnlinePlayerStorage: HandleOnlineStorageCommit ProductsOfflineSave_TA_0 ServerTick=326
  2080. [1006.75] OnlinePlayerStorage: SyncComplete ProductsOfflineSave_TA UpdateTick 325 -> 326
  2081. [1007.51] Log: FSaveDataExportTask(0) wrote 286757 bytes to memory
  2082. [1007.51] Log: SaveGameDataAsync game thread time: 3 ms
  2083. [1007.53] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198022151997_2.save
  2084. [1007.53] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198022151997_1.save] Result:[1]
  2085. [1008.46] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_204 [GameServer/GetGameServerPingList Population/GetPopulation]
  2086. [1008.46] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_204 Message=PsyNetMessage_X_204
  2087. [1008.54] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_204 Response=PsyNetMessage_X_205 Latency=0.0834
  2088. [1008.56] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_204->PsyNetMessage_X_205 PsyTime=1550620297 [GameServer/GetGameServerPingList Population/GetPopulation]
  2089. [1009.06] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart MatchmakingSettingsSave_TA 134
  2090. [1010.03] Online: TryToPlayOnline ControllerID=-1
  2091. [1010.03] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  2092. [1010.03] Online: HandlePrivilegeCheck PrivilegeCheck.bHasRestriction=False
  2093. [1010.23] Matchmaking: All Regions Pinged: USE (0.0865), EU (0.1282), USW (0.1088), ASC (0.2486), ASM (0.3139), JPN (0.1996), ME (0.2813), OCE (0.2649), SAF (0.3139), SAM (0.1640)
  2094. [1010.23] Matchmaking: StartMatchmaking at 2019-02-19 23:51:39 in USE for playlists 3 on game server 0
  2095. [1010.25] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_206 [Matchmaking/StartMatchmaking]
  2096. [1010.25] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_206 Message=PsyNetMessage_X_206
  2097. [1010.45] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_206 Response=PsyNetMessage_X_207 Latency=0.2000
  2098. [1010.46] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_206->PsyNetMessage_X_207 PsyTime=1550620299 [Matchmaking/StartMatchmaking]
  2099. [1010.53] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_208 [Population/UpdatePlayerPlaylist]
  2100. [1010.53] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_208 Message=PsyNetMessage_X_208
  2101. [1010.63] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_208 Response=PsyNetMessage_X_209 Latency=0.1000
  2102. [1010.65] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_208->PsyNetMessage_X_209 PsyTime=1550620299 [Population/UpdatePlayerPlaylist]
  2103. [1012.00] DevNet: URL: Adding default option Name=K20017
  2104. [1012.00] DevNet: URL: Adding default option Name=K20017
  2105. [1012.00] DevNet: Browse: ShatterShot_P?Game=TAGame.GameInfo_Breakout_TA?Gametags=Freeplay?Name=K20017
  2106. [1012.00] OnlinePlayerStorage: PartitionStorageRequests MatchmakingSettingsSave_TA Request.Data.Length=186 Request.Checksum=866964691 ManifestChecksum=284844469 bChecksumMatch=False
  2107. [1012.01] Log: FSaveDataExportTask(0) wrote 286649 bytes to memory
  2108. [1012.01] Log: SaveGameDataAsync game thread time: 3 ms
  2109. [1012.01] Log: Flushing async loaders.
  2110. [1012.01] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198022151997.save
  2111. [1012.01] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198022151997_2.save] Result:[1]
  2112. [1012.01] Log: Flushed async loaders.
  2113. [1012.01] Log: LoadMap: ShatterShot_P?Game=TAGame.GameInfo_Breakout_TA?Gametags=Freeplay?Name=K20017
  2114. [1012.01] Warning: Warning, Failed to load 'SwfMovie GFx_LoadingScreen.LoadingScreen': Failed to find object 'SwfMovie GFx_LoadingScreen.LoadingScreen'
  2115. [1012.17] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gameinfo_breakout_SF.upk
  2116. [1012.39] Log: Fully load package: ..\..\TAGame\CookedPCConsole\Mutators_SF.upk
  2117. [1012.45] Log: Game class is 'GameInfo_Breakout_TA'
  2118. [1012.51] Log: Bringing World ShatterShot_P.TheWorld up for play (0) at 2019.02.19-18.51.41
  2119. [1012.51] MatchBroadcast: Init bBroadcastMatch=False MatchLog=None
  2120. [1012.51] Log: Bringing up level for play took: 0.065090
  2121. [1012.68] Clubs: GFxData_PRI_TA_21 HandleClubID Steam|76561198022151997|0 ClubID=0
  2122. [1012.69] DevOnline: Set rich presence to: In Training data: Tutorial
  2123. [1012.69] Log: ########### Finished loading level: 0.672109 seconds
  2124. [1012.69] Log: Flushing async loaders.
  2125. [1012.73] Log: Flushed async loaders.
  2126. [1012.73] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart MapPrefsSave_TA 17
  2127. [1012.74] Party: BroadcastMatchmakingAvailabilityDelayed PartyMemberID:'Steam|76561198022151997|0' MatchmakeRestrictions=0
  2128. [1012.74] Party: SetAvailableForMatchmakingForMember PartyMemberID:'Steam|76561198022151997|0' MatchmakeRestrictions=0
  2129. [1012.74] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_210 [GenericStorage/SetPlayerGenericStorage Metrics/RecordMetrics Clubs/GetClubInvites]
  2130. [1012.74] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_210 Message=PsyNetMessage_X_210
  2131. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2132. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2133. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2134. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2135. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2136. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2137. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2138. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2139. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2140. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2141. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2142. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2143. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2144. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2145. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2146. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2147. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2148. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2149. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2150. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2151. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2152. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2153. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2154. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2155. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2156. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2157. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2158. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2159. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2160. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2161. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2162. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2163. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2164. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2165. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2166. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2167. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2168. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2169. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2170. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2171. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2172. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2173. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2174. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2175. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2176. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2177. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2178. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2179. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2180. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2181. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2182. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2183. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2184. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2185. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2186. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2187. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2188. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2189. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2190. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2191. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2192. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2193. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2194. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2195. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2196. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2197. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2198. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2199. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2200. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2201. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2202. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2203. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2204. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2205. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2206. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2207. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2208. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2209. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2210. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2211. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2212. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2213. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2214. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2215. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2216. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2217. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2218. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2219. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2220. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2221. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2222. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2223. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2224. [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2225. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2226. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2227. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2228. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2229. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2230. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2231. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2232. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2233. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2234. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2235. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2236. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2237. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2238. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2239. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2240. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2241. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2242. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2243. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2244. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2245. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2246. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2247. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2248. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2249. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2250. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2251. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2252. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2253. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2254. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2255. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2256. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2257. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2258. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2259. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2260. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2261. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2262. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2263. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2264. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2265. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2266. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2267. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2268. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2269. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2270. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2271. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2272. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2273. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2274. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2275. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2276. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2277. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2278. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2279. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2280. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2281. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2282. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2283. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2284. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2285. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2286. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2287. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2288. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2289. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2290. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2291. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2292. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2293. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2294. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2295. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2296. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2297. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2298. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2299. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2300. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2301. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2302. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2303. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2304. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2305. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2306. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2307. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2308. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2309. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2310. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2311. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2312. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2313. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2314. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2315. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2316. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2317. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2318. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2319. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2320. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2321. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2322. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2323. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2324. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2325. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2326. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2327. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2328. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2329. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2330. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2331. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2332. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2333. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2334. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2335. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2336. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2337. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2338. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2339. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2340. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2341. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2342. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2343. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2344. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2345. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2346. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2347. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2348. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2349. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2350. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2351. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2352. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2353. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2354. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2355. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2356. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2357. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2358. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2359. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2360. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2361. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2362. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2363. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2364. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2365. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2366. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2367. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2368. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2369. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2370. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2371. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2372. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2373. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2374. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2375. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2376. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2377. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2378. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2379. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2380. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2381. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2382. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2383. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2384. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2385. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2386. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2387. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2388. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2389. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2390. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2391. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2392. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2393. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2394. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2395. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2396. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2397. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2398. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2399. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2400. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2401. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2402. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2403. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2404. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2405. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2406. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2407. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2408. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2409. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2410. [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2411. [1013.04] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_211 [Population/UpdatePlayerPlaylist]
  2412. [1013.05] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_211 Message=PsyNetMessage_X_211
  2413. [1013.05] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_210 Response=PsyNetMessage_X_212 Latency=0.3082
  2414. [1013.07] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_210->PsyNetMessage_X_212 PsyTime=1550620301 [GenericStorage/SetPlayerGenericStorage Metrics/RecordMetrics Clubs/GetClubInvites]
  2415. [1013.07] OnlinePlayerStorage: Manifest SetChecksum MatchmakingSettingsSave_TA Checksum=866964691
  2416. [1013.07] OnlinePlayerStorage: HandleOnlineStorageCommit MatchmakingSettingsSave_TA_0 ServerTick=135
  2417. [1013.07] OnlinePlayerStorage: SyncComplete MatchmakingSettingsSave_TA UpdateTick 134 -> 135
  2418. [1013.16] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_211 Response=PsyNetMessage_X_213 Latency=0.1163
  2419. [1013.25] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_211->PsyNetMessage_X_213 PsyTime=1550620302 [Population/UpdatePlayerPlaylist]
  2420. [1016.65] DevOnline: Steam Servers Disconnected: '3' k_EResultNoConnection (no connection)
  2421. [1029.20] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart ProfileCameraSave_TA 511
  2422. [1033.19] CheckReservation: Received game server from notification Reservation=(Address="ip104-153-85-93.datahound.com:7810",ServerName="USE",Playlist=3,Region="USE",ReservationID="059B94DB59364662B521D3D1D2353FCD")
  2423. [1033.19] JoinGame: StartJoin ip104-153-85-93.datahound.com:7810 JoinSettings.PlaylistID=3 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public JoinSettings.Password= JoinSettings.ReservationID=059B94DB59364662B521D3D1D2353FCD
  2424. [1033.19] DevOnline: Successfully set the friend join URL: -SteamConnectID=76561198022151997 -SteamConnectIP=ip104-153-85-93.datahound.com:7810
  2425. [1033.19] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
  2426. [1033.19] Online: TryToPlayOnline ControllerID=-1
  2427. [1033.19] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  2428. [1033.19] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
  2429. [1033.20] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Matchmaking/Reservation
  2430. [1033.20] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_217 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  2431. [1033.20] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_217 Message=PsyNetMessage_X_217
  2432. [1033.34] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_217 Response=PsyNetMessage_X_218 Latency=0.1333
  2433. [1033.35] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_217->PsyNetMessage_X_218 PsyTime=1550620322 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  2434. [1033.35] DevNet: Add Network Security Key={ID=902509112 PlayerID=Steam|76561198022151997|0 Key=131F44E7E2A94D0BBE9126125F5D2C51BDC17D859B1AB82DB923BF616D597712 IV=71E2A68838EDFE0C6E0E813453F5246C HMAC=2D5629AFBEBD85DDDE4722D1C863B8036015F5365C29FD853E31551859450299 Session=D75DB26433EE5A156898E3B6AA78F11A}
  2435. [1033.35] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
  2436. [1033.69] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_219 [Population/UpdatePlayerPlaylist]
  2437. [1033.69] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_219 Message=PsyNetMessage_X_219
  2438. [1034.00] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_219 Response=PsyNetMessage_X_220 Latency=0.3168
  2439. [1034.02] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_219->PsyNetMessage_X_220 PsyTime=1550620322 [Population/UpdatePlayerPlaylist]
  2440. [1034.37] JoinGame: Waiting for more players to add reservations
  2441. [1036.22] NetworkNext: JoinServer bUseNetworkNextDriver=False
  2442. [1036.22] NetworkNext: OpenSession State=NEXT_CLIENT_STATE_STOPPED Route=
  2443. [1036.22] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> JoinCountdown
  2444. [1039.23] JoinGame: GotoJoinGameState JoinCountdown -> OpeningLoadingScreen
  2445. [1039.23] RankedReconnect: (OnlineGameJoinGame_TA_0) OnlineGameJoinGame_TA::OpeningLoadingScreen:BeginState
  2446. [1039.23] RankedReconnect: (LocalPlayer_TA_0) LocalPlayer_TA::None:UpdateRankedReconnect Standard False 6 False
  2447. [1039.23] RankedReconnect: (RankedReconnectSave_TA_0) RankedReconnectSave_TA::None:ClearRankedReconnect
  2448. [1039.23] DevNet: Browse: JoinGameTransition?game=TAGame.GameInfo_Transition_TA?Gametags=Freeplay?Name=K20017
  2449. [1039.24] Log: FSaveDataExportTask(0) wrote 286595 bytes to memory
  2450. [1039.24] Log: SaveGameDataAsync game thread time: 3 ms
  2451. [1039.24] Log: LoadMap: JoinGameTransition?game=TAGame.GameInfo_Transition_TA?Gametags=Freeplay?Name=K20017
  2452. [1039.24] Warning: Warning, Failed to load 'SwfMovie GFx_LoadingScreen.LoadingScreen': Failed to find object 'SwfMovie GFx_LoadingScreen.LoadingScreen'
  2453. [1039.27] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198022151997_1.save
  2454. [1039.27] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198022151997.save] Result:[1]
  2455. [1040.13] Log: No archetype specifies for game class GameInfo_Transition_TA, make sure it's added to the GameArchetypes list in DefaultEngine.ini
  2456. [1040.13] Log: Fully load package: ..\..\TAGame\CookedPCConsole\Mutators_SF.upk
  2457. [1040.20] Log: Game class is 'GameInfo_Transition_TA'
  2458. [1040.25] Log: Bringing World JoinGameTransition.TheWorld up for play (0) at 2019.02.19-18.52.09
  2459. [1040.25] Log: Bringing up level for play took: 0.047077
  2460. [1040.25] JoinGame: GotoJoinGameState OpeningLoadingScreen -> JoiningNewServer
  2461. [1040.25] DevNet: SetProgress, MessageType=1, Title=, Message=Connecting...
  2462. [1040.25] Log: ########### Finished loading level: 1.013556 seconds
  2463. [1040.25] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_221 [Metrics/RecordMetrics]
  2464. [1040.25] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_221 Message=PsyNetMessage_X_221
  2465. [1040.25] DevNet: Browse: 104.153.85.93:7808/MENU_Main_p?game=TAGame.GameInfo_Transition_TA?Gametags=Freeplay?Name=K20017
  2466. [1040.25] DevNet: Game client on port 7808, rate 10000
  2467. [1040.25] NetComeGo: Network Security Key={ID=902509112 PlayerID=Steam|76561198022151997|0 Key=131F44E7E2A94D0BBE9126125F5D2C51BDC17D859B1AB82DB923BF616D597712 IV=71E2A68838EDFE0C6E0E813453F5246C HMAC=2D5629AFBEBD85DDDE4722D1C863B8036015F5365C29FD853E31551859450299 Session=D75DB26433EE5A156898E3B6AA78F11A}
  2468. [1040.25] NetComeGo: SEND first packet Length=80 CRC=554170463
  2469. [1040.29] NetComeGo: RECV first packet IP=104.153.85.93:7808 Length=15 CRC=1413385043
  2470. [1040.29] NetComeGo: Client set SessionUID to: 79 67 173
  2471. [1040.35] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_221 Response=PsyNetMessage_X_222 Latency=0.1000
  2472. [1040.37] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_221->PsyNetMessage_X_222 PsyTime=1550620329 [Metrics/RecordMetrics]
  2473. [1040.39] DevBeacon: FWebSocket::ReadCloseReason this=5006C600 received opcode CLOSE. Code=0 Reason=
  2474. [1040.39] DevNet: Failed to match package Core [4B9A354F44648688F83F7DA1C18546A8] in guid cache
  2475. [1040.39] DevNet: Failed to match package Engine [687CAF9847D179F15EDA518773A46C63] in guid cache
  2476. [1040.39] DevNet: Failed to match package GFxUI [069C626344B6D1762F3F5EAE1148A977] in guid cache
  2477. [1040.39] DevNet: Failed to match package AkAudio [77227B7C4DF687C60DC383AE29C4DF22] in guid cache
  2478. [1040.39] DevNet: Failed to match package ProjectX [6E9EFA54478CE5EAB9EB40B4608426F8] in guid cache
  2479. [1040.39] DevNet: Failed to match package TAGame [1F2D19574A542F4AEE8FC3A9E4294AF5] in guid cache
  2480. [1040.39] DevNet: Welcomed by server (Level: wasteland_s_p, Game: TAGame.GameInfo_Soccar_TA, GameTags: )
  2481. [1040.39] Log: FSaveDataExportTask(0) wrote 286595 bytes to memory
  2482. [1040.39] Log: SaveGameDataAsync game thread time: 3 ms
  2483. [1040.41] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198022151997_2.save
  2484. [1040.41] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198022151997_1.save] Result:[1]
  2485. [1040.41] Log: Flushing async loaders.
  2486. [1040.41] Log: Flushed async loaders.
  2487. [1040.41] Log: LoadMap: 104.153.85.93:7808/wasteland_s_p?Gametags=Freeplay?Name=K20017?game=TAGame.GameInfo_Soccar_TA
  2488. [1040.44] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gameinfo_soccar_SF.upk
  2489. [1040.64] Log: Fully load package: ..\..\TAGame\CookedPCConsole\Mutators_SF.upk
  2490. [1040.99] Log: Missing cached shader map for material MAT_OOBFlags, quality 0, compiling.
  2491. [1040.99] Log: Can't compile MAT_OOBFlags with seekfree loading path on console, will attempt to use default material instead
  2492. [1040.99] Warning: Warning, Failed to compile Material Wasteland_Assets.Materials.MAT_OOBFlags for platform PC-D3D-SM3, Default Material will be used in game.
  2493. [1040.99] Log: Missing cached shader map for material MAT_OOBFlags, quality 1, compiling.
  2494. [1040.99] Log: Can't compile MAT_OOBFlags with seekfree loading path on console, will attempt to use default material instead
  2495. [1040.99] Warning: Warning, Failed to compile Material Wasteland_Assets.Materials.MAT_OOBFlags for platform PC-D3D-SM3, Default Material will be used in game.
  2496. [1041.09] Log: Bringing World wasteland_s_p.TheWorld up for play (0) at 2019.02.19-18.52.10
  2497. [1041.09] Log: Bringing up level for play took: 0.096240
  2498. [1041.10] JoinGame: OnJoinGameComplete bSuccess=True FailReason=
  2499. [1041.10] JoinGame: GotoJoinGameState JoiningNewServer -> None
  2500. [1041.22] ScriptLog: (GFxHUD_TA_7) GFxHUD_TA::GFxHUD_TA:HandleInternetConnectionChanged =========== bConnected=True GetObjectProvider().Get(OnlineGame_X).HasInternetConnection()=True
  2501. [1041.22] Log: ########### Finished loading level: 0.808756 seconds
  2502. [1041.23] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_223 [Metrics/RecordMetrics Clubs/GetClubInvites]
  2503. [1041.23] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_223 Message=PsyNetMessage_X_223
  2504. [1041.30] ScriptLog: (GFxHUD_TA_8) GFxHUD_TA::GFxHUD_TA:HandleInternetConnectionChanged =========== bConnected=True GetObjectProvider().Get(OnlineGame_X).HasInternetConnection()=True
  2505. [1041.31] ScriptLog: Client InputRate=60
  2506. [1041.31] DevNet: PlayerController_TA_8 setplayer LocalPlayer_TA_0
  2507. [1041.31] PsyNetStaticData: SetPaused True
  2508. [1041.31] MatchBroadcast: Init bBroadcastMatch=False MatchLog=None
  2509. [1041.31] ScriptLog: MatchGUID: 3C7CD13C11E934A11775F1926D034FCF
  2510. [1041.32] Clubs: GFxData_PRI_TA_24 HandleClubID Steam|76561198022151997|0 ClubID=0
  2511. [1041.32] DevOnline: Set rich presence to: Standard in Wasteland data: Playlist-3
  2512. [1041.32] DevOnline: Set rich presence to: Standard in Wasteland data: Playlist-3
  2513. [1041.36] Clubs: GFxData_PRI_TA_28 HandleClubID Steam|76561198022151997|0 ClubID=0
  2514. [1041.36] ScriptLog: (GFxHUD_Soccar_TA_5) GFxHUD_TA::GFxHUD_Soccar_TA:HandleInternetConnectionChanged =========== bConnected=True GetObjectProvider().Get(OnlineGame_X).HasInternetConnection()=True
  2515. [1041.52] Log: FMaterialUniformExpressionTexture had invalid TextureIndex! (1/1)
  2516. [1041.64] Party: BroadcastMatchmakingAvailabilityDelayed PartyMemberID:'Steam|76561198022151997|0' MatchmakeRestrictions=0
  2517. [1041.64] Party: SetAvailableForMatchmakingForMember PartyMemberID:'Steam|76561198022151997|0' MatchmakeRestrictions=0
  2518. [1041.64] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_224 [Filters/FilterContent]
  2519. [1041.64] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_224 Message=PsyNetMessage_X_224
  2520. [1041.64] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_223 Response=PsyNetMessage_X_225 Latency=0.4064
  2521. [1041.68] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_223->PsyNetMessage_X_225 PsyTime=1550620330 [Metrics/RecordMetrics Clubs/GetClubInvites]
  2522. [1041.79] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_224 Response=PsyNetMessage_X_226 Latency=0.1566
  2523. [1041.81] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_224->PsyNetMessage_X_226 PsyTime=1550620330 [Filters/FilterContent]
  2524. [1042.22] Clubs: GFxData_PRI_TA_32 HandleClubID Steam|76561198084852610|0 ClubID=0
  2525. [1042.57] Clubs: GFxData_PRI_TA_29 HandleClubID Steam|76561198834671960|0 ClubID=1073054
  2526. [1042.57] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_227 [Clubs/GetClubDetails]
  2527. [1042.57] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_227 Message=PsyNetMessage_X_227
  2528. [1042.65] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_227 Response=PsyNetMessage_X_228 Latency=0.0834
  2529. [1042.67] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_227->PsyNetMessage_X_228 PsyTime=1550620331 [Clubs/GetClubDetails]
  2530. [1042.67] Clubs: OnlineClubCache_X_0 Add ClubDetails_X_8 ClubID=1073054 OwnerPlayerID=Steam|76561198203211546|0 bVerified=False Members=PlayerID=Steam|76561198203211546|0 PlayerName=Camaraderie PlayerID=Steam|76561198834671960|0 PlayerName=Rtyrty100 PlayerID=Steam|76561198199906238|0 PlayerName=ANITA SHEKELSIAN PlayerID=Steam|76561198315271639|0 PlayerName=hkrista7
  2531. [1042.67] Clubs: HandleClubChanged 1073054 4
  2532. [1042.69] Clubs: GFxData_PRI_TA_29 HandleClub Steam|76561198834671960|0 ClubID=1073054
  2533. [1042.75] Clubs: GFxData_PRI_TA_33 HandleClubID Steam|76561198140982943|0 ClubID=0
  2534. [1042.77] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_229 [Filters/FilterContent]
  2535. [1042.77] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_229 Message=PsyNetMessage_X_229
  2536. [1042.88] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_229 Response=PsyNetMessage_X_230 Latency=0.1001
  2537. [1042.89] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_229->PsyNetMessage_X_230 PsyTime=1550620331 [Filters/FilterContent]
  2538. [1043.37] Clubs: GFxData_PRI_TA_31 HandleClubID Steam|76561198093512666|0 ClubID=1819947
  2539. [1043.37] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_231 [Clubs/GetClubDetails]
  2540. [1043.37] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_231 Message=PsyNetMessage_X_231
  2541. [1043.49] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_231 Response=PsyNetMessage_X_232 Latency=0.1249
  2542. [1043.51] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_231->PsyNetMessage_X_232 PsyTime=1550620332 [Clubs/GetClubDetails]
  2543. [1043.51] Clubs: OnlineClubCache_X_0 Add ClubDetails_X_9 ClubID=1819947 OwnerPlayerID=Steam|76561198093512666|0 bVerified=False Members=PlayerID=Steam|76561198093512666|0 PlayerName=kdn
  2544. [1043.51] Clubs: HandleClubChanged 1819947 1
  2545. [1043.52] Clubs: GFxData_PRI_TA_31 HandleClub Steam|76561198093512666|0 ClubID=1819947
  2546. [1043.64] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_233 [Filters/FilterContent]
  2547. [1043.64] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_233 Message=PsyNetMessage_X_233
  2548. [1043.74] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_233 Response=PsyNetMessage_X_234 Latency=0.1000
  2549. [1043.76] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_233->PsyNetMessage_X_234 PsyTime=1550620332 [Filters/FilterContent]
  2550. [1045.64] Clubs: GFxData_PRI_TA_30 HandleClubID Steam|76561198128095367|0 ClubID=819169
  2551. [1045.64] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_235 [Clubs/GetClubDetails]
  2552. [1045.64] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_235 Message=PsyNetMessage_X_235
  2553. [1045.74] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_235 Response=PsyNetMessage_X_236 Latency=0.1000
  2554. [1045.76] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_235->PsyNetMessage_X_236 PsyTime=1550620334 [Clubs/GetClubDetails]
  2555. [1045.76] Clubs: OnlineClubCache_X_0 Add ClubDetails_X_10 ClubID=819169 OwnerPlayerID=Steam|76561198044120288|0 bVerified=False Members=PlayerID=Steam|76561198044120288|0 PlayerName=MCnTwain PlayerID=Steam|76561198011939277|0 PlayerName=HandsomeFrax PlayerID=Steam|76561198140767609|0 PlayerName=Valce PlayerID=Steam|76561198128095367|0 PlayerName=Ramo
  2556. [1045.76] Clubs: HandleClubChanged 819169 4
  2557. [1045.77] Clubs: GFxData_PRI_TA_30 HandleClub Steam|76561198128095367|0 ClubID=819169
  2558. [1045.86] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_237 [Filters/FilterContent]
  2559. [1045.86] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_237 Message=PsyNetMessage_X_237
  2560. [1045.96] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_237 Response=PsyNetMessage_X_238 Latency=0.1000
  2561. [1045.97] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_237->PsyNetMessage_X_238 PsyTime=1550620335 [Filters/FilterContent]
  2562. [1101.31] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_243 [Metrics/RecordMetrics]
  2563. [1101.31] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_243 Message=PsyNetMessage_X_243
  2564. [1101.39] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_243 Response=PsyNetMessage_X_244 Latency=0.0834
  2565. [1101.41] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_243->PsyNetMessage_X_244 PsyTime=1550620390 [Metrics/RecordMetrics]
  2566. [1139.03] DevOnline: Gamepad text: not running in big picture mode.
  2567. [1139.79] OnlinePlayerStorage: PartitionStorageRequests MapPrefsSave_TA Request.Data.Length=3655 Request.Checksum=-2131633215 ManifestChecksum=-2131633215 bChecksumMatch=True
  2568. [1139.79] OnlinePlayerStorage: PartitionStorageRequests ProfileCameraSave_TA Request.Data.Length=265 Request.Checksum=1166957962 ManifestChecksum=2147376048 bChecksumMatch=False
  2569. [1139.79] OnlinePlayerStorage: HandleOnlineStorageCommit MapPrefsSave_TA_0 ServerTick=17
  2570. [1139.79] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_247 [GenericStorage/SetPlayerGenericStorage]
  2571. [1139.79] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_247 Message=PsyNetMessage_X_247
  2572. [1139.82] Log: FSaveDataExportTask(0) wrote 291235 bytes to memory
  2573. [1139.82] Log: SaveGameDataAsync game thread time: 8 ms
  2574. [1139.83] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198022151997.save
  2575. [1139.83] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198022151997_2.save] Result:[1]
  2576. [1140.06] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_247 Response=PsyNetMessage_X_248 Latency=0.2666
  2577. [1140.08] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_247->PsyNetMessage_X_248 PsyTime=1550620429 [GenericStorage/SetPlayerGenericStorage]
  2578. [1140.08] OnlinePlayerStorage: Manifest SetChecksum ProfileCameraSave_TA Checksum=1166957962
  2579. [1140.08] OnlinePlayerStorage: HandleOnlineStorageCommit ProfileCameraSave_TA_0 ServerTick=512
  2580. [1140.08] OnlinePlayerStorage: SyncComplete ProfileCameraSave_TA UpdateTick 511 -> 512
  2581. [1142.11] Log: FUniqueNetId::FromString - could not parse ''
  2582. [1143.21] DevOnline: Gamepad text: not running in big picture mode.
  2583. [1145.33] Log: FUniqueNetId::FromString - could not parse ''
  2584. [1146.16] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart ProfileCameraSave_TA 512
  2585. [1168.56] DevOnline: Gamepad text: not running in big picture mode.
  2586. [1174.88] Log: FUniqueNetId::FromString - could not parse ''
  2587. [1334.78] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_267 [Population/UpdatePlayerPlaylist]
  2588. [1334.78] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_267 Message=PsyNetMessage_X_267
  2589. [1334.88] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_267 Response=PsyNetMessage_X_268 Latency=0.1001
  2590. [1334.90] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_267->PsyNetMessage_X_268 PsyTime=1550620623 [Population/UpdatePlayerPlaylist]
  2591. [1445.55] SplitScreen: Press Start ControllerId=0 Player=LocalPlayer_TA_0
  2592. [1446.63] SplitScreen: Press Start ControllerId=0 Player=LocalPlayer_TA_0
  2593. [1449.57] RankedReconnect: (RankedReconnectSave_TA_0) RankedReconnectSave_TA::None:ClearRankedReconnect
  2594. [1449.63] DevOnline: Stored steam user stats.
  2595. [1449.65] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart AchievementSave_TA 388
  2596. [1449.83] SplitScreen: Press Start ControllerId=0 Player=LocalPlayer_TA_0
  2597. [1450.00] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Reward/RewardResult
  2598. [1450.00] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart ClientXPSave_TA 617
  2599. [1450.57] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart ProfileStatsSave_TA 586
  2600. [1450.57] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart ProductsOfflineSave_TA 326
  2601. [1450.58] DevOnline: Stored steam user stats.
  2602. [1450.59] DevOnline: Stored steam user stats.
  2603. [1451.27] Log: FSaveDataExportTask(0) wrote 291289 bytes to memory
  2604. [1451.27] Log: SaveGameDataAsync game thread time: 3 ms
  2605. [1451.28] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198022151997_1.save
  2606. [1451.28] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198022151997.save] Result:[1]
  2607. [1451.64] RankedReconnect: (RankedReconnectSave_TA_0) RankedReconnectSave_TA::None:ClearRankedReconnect
  2608. [1451.64] NetComeGo: TcpNetDriver_2 TcpipConnection_2 Control channel closed, reason=Disconnect command
  2609. [1451.64] DevNet: URL: Adding default option Name=K20017
  2610. [1451.64] DevNet: Browse: MENU_Main_p?closed?Name=K20017
  2611. [1451.64] Log: Failed; returning to Entry
  2612. [1451.64] OnlinePlayerStorage: PartitionStorageRequests ProfileCameraSave_TA Request.Data.Length=319 Request.Checksum=2147376048 ManifestChecksum=1166957962 bChecksumMatch=False
  2613. [1451.64] OnlinePlayerStorage: PartitionStorageRequests AchievementSave_TA Request.Data.Length=3062 Request.Checksum=-2047567585 ManifestChecksum=533216946 bChecksumMatch=False
  2614. [1451.64] OnlinePlayerStorage: PartitionStorageRequests ClientXPSave_TA Request.Data.Length=208 Request.Checksum=539134385 ManifestChecksum=-1157592598 bChecksumMatch=False
  2615. [1451.64] OnlinePlayerStorage: PartitionStorageRequests ProfileStatsSave_TA Request.Data.Length=19295 Request.Checksum=-535457118 ManifestChecksum=1627943188 bChecksumMatch=False
  2616. [1451.64] OnlinePlayerStorage: PartitionStorageRequests ProductsOfflineSave_TA Request.Data.Length=447 Request.Checksum=-2072416001 ManifestChecksum=-179782143 bChecksumMatch=False
  2617. [1451.64] Log: FSaveDataExportTask(0) wrote 291289 bytes to memory
  2618. [1451.64] Log: SaveGameDataAsync game thread time: 3 ms
  2619. [1451.64] Log: LoadMap: MENU_Main_p?closed?Name=K20017
  2620. [1451.64] Warning: Warning, Failed to load 'SwfMovie GFx_LoadingScreen.LoadingScreen': Failed to find object 'SwfMovie GFx_LoadingScreen.LoadingScreen'
  2621. [1451.66] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198022151997_2.save
  2622. [1451.66] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198022151997_1.save] Result:[1]
  2623. [1451.66] PsyNetStaticData: SetPaused False
  2624. [1451.67] PsyNetStaticData: HandleCacheExpired
  2625. [1451.67] DevOnline: UnregisterRemoteTalker(0x0110000103B04F3D) returned 0x00000000
  2626. [1451.67] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
  2627. [1451.67] DevOnline: UnregisterRemoteTalker(0x01100001076D0B82) returned 0x00000000
  2628. [1451.67] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
  2629. [1451.67] DevOnline: UnregisterRemoteTalker(0x01100001341E6158) returned 0x00000000
  2630. [1451.67] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
  2631. [1451.67] DevOnline: UnregisterRemoteTalker(0x011000010AC5869F) returned 0x00000000
  2632. [1451.67] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
  2633. [1451.67] DevOnline: UnregisterRemoteTalker(0x0110000107F12FDA) returned 0x00000000
  2634. [1451.67] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
  2635. [1451.67] DevOnline: UnregisterRemoteTalker(0x011000010A00E087) returned 0x00000000
  2636. [1451.67] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
  2637. [1452.44] NetComeGo: Close TcpNetDriver_2 TcpipConnection_2 104.153.85.93:7808 19/02/2019 18:59:01 'UNetConnection::CleanUp'
  2638. [1452.44] NetComeGo: Control channel null, Sending unstable close to 104.153.85.93:7808 on temporary Control channel.
  2639. [1452.45] Exit: TcpNetDriver_2 shut down
  2640. [1452.60] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gameinfo_gfxmenu_SF.upk
  2641. [1452.61] Log: Game class is 'GameInfo_GFxMenu_TA'
  2642. [1452.91] Log: Bringing World MENU_Main_p.TheWorld up for play (0) at 2019.02.19-18.59.02
  2643. [1452.91] DevOnline: UnregisterLocalTalker(0) returned 0x00000000
  2644. [1452.91] DevOnline: Successfully set the friend join URL:
  2645. [1452.91] Log: Bringing up level for play took: 0.295207
  2646. [1452.97] Clubs: HandleClubChanged 1073054 4
  2647. [1452.97] Clubs: HandleClubChanged 1819947 1
  2648. [1452.97] Clubs: HandleClubChanged 819169 4
  2649. [1453.03] DevOnline: Set rich presence to: Main Menu data: Menu
  2650. [1453.03] Log: ########### Finished loading level: 1.389004 seconds
  2651. [1453.03] Log: Flushing async loaders.
  2652. [1453.22] Log: Flushed async loaders.
  2653. [1453.40] DevOnline: WebRequest_X_18 SEND: https://rl-cdn.psyonix.com/Static/ze9r3jg438dfj38dfu3/Steam/INT.json
  2654. [1453.40] Party: BroadcastMatchmakingAvailabilityDelayed PartyMemberID:'Steam|76561198022151997|0' MatchmakeRestrictions=4
  2655. [1453.40] Party: SetAvailableForMatchmakingForMember PartyMemberID:'Steam|76561198022151997|0' MatchmakeRestrictions=4
  2656. [1453.40] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_280 [GenericStorage/SetPlayerGenericStorage Metrics/RecordMetrics Clubs/GetClubInvites]
  2657. [1453.40] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_280 Message=PsyNetMessage_X_280
  2658. [1453.41] Clubs: Destroy ClubDetails_X_8 ClubID=1073054 OwnerPlayerID=Steam|76561198203211546|0 bVerified=False Members=PlayerID=Steam|76561198203211546|0 PlayerName=Camaraderie PlayerID=Steam|76561198834671960|0 PlayerName=Rtyrty100 PlayerID=Steam|76561198199906238|0 PlayerName=ANITA SHEKELSIAN PlayerID=Steam|76561198315271639|0 PlayerName=hkrista7
  2659. [1453.41] Clubs: HandleClubChanged 1073054 0
  2660. [1453.41] Clubs: Destroy ClubDetails_X_9 ClubID=1819947 OwnerPlayerID=Steam|76561198093512666|0 bVerified=False Members=PlayerID=Steam|76561198093512666|0 PlayerName=kdn
  2661. [1453.41] Clubs: HandleClubChanged 1819947 0
  2662. [1453.41] Clubs: Destroy ClubDetails_X_10 ClubID=819169 OwnerPlayerID=Steam|76561198044120288|0 bVerified=False Members=PlayerID=Steam|76561198044120288|0 PlayerName=MCnTwain PlayerID=Steam|76561198011939277|0 PlayerName=HandsomeFrax PlayerID=Steam|76561198140767609|0 PlayerName=Valce PlayerID=Steam|76561198128095367|0 PlayerName=Ramo
  2663. [1453.41] Clubs: HandleClubChanged 819169 0
  2664. [1453.60] DevOnline: WebRequest_X_18 RECV: 304
  2665. [1453.60] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_281 [Population/UpdatePlayerPlaylist]
  2666. [1453.60] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_281 Message=PsyNetMessage_X_281
  2667. [1454.12] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_280 Response=PsyNetMessage_X_282 Latency=0.7283
  2668. [1454.47] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_280->PsyNetMessage_X_282 PsyTime=1550620742 [GenericStorage/SetPlayerGenericStorage Metrics/RecordMetrics Clubs/GetClubInvites]
  2669. [1454.47] OnlinePlayerStorage: Manifest SetChecksum ProfileCameraSave_TA Checksum=2147376048
  2670. [1454.47] OnlinePlayerStorage: Manifest SetChecksum AchievementSave_TA Checksum=-2047567585
  2671. [1454.47] OnlinePlayerStorage: Manifest SetChecksum ClientXPSave_TA Checksum=539134385
  2672. [1454.47] OnlinePlayerStorage: Manifest SetChecksum ProfileStatsSave_TA Checksum=-535457118
  2673. [1454.47] OnlinePlayerStorage: Manifest SetChecksum ProductsOfflineSave_TA Checksum=-2072416001
  2674. [1454.47] OnlinePlayerStorage: HandleOnlineStorageCommit ProfileCameraSave_TA_0 ServerTick=513
  2675. [1454.47] OnlinePlayerStorage: SyncComplete ProfileCameraSave_TA UpdateTick 512 -> 513
  2676. [1454.47] OnlinePlayerStorage: HandleOnlineStorageCommit AchievementSave_TA_0 ServerTick=389
  2677. [1454.47] OnlinePlayerStorage: SyncComplete AchievementSave_TA UpdateTick 388 -> 389
  2678. [1454.47] OnlinePlayerStorage: HandleOnlineStorageCommit ClientXPSave_TA_0 ServerTick=618
  2679. [1454.47] OnlinePlayerStorage: SyncComplete ClientXPSave_TA UpdateTick 617 -> 618
  2680. [1454.47] OnlinePlayerStorage: HandleOnlineStorageCommit ProfileStatsSave_TA_0 ServerTick=587
  2681. [1454.47] OnlinePlayerStorage: SyncComplete ProfileStatsSave_TA UpdateTick 586 -> 587
  2682. [1454.47] OnlinePlayerStorage: HandleOnlineStorageCommit ProductsOfflineSave_TA_0 ServerTick=327
  2683. [1454.47] OnlinePlayerStorage: SyncComplete ProductsOfflineSave_TA UpdateTick 326 -> 327
  2684. [1454.47] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_281 Response=PsyNetMessage_X_283 Latency=0.8748
  2685. [1454.51] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_281->PsyNetMessage_X_283 PsyTime=1550620743 [Population/UpdatePlayerPlaylist]
  2686. [1454.64] Log: FSaveDataExportTask(0) wrote 291289 bytes to memory
  2687. [1454.64] Log: SaveGameDataAsync game thread time: 3 ms
  2688. [1454.66] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198022151997.save
  2689. [1454.66] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198022151997_2.save] Result:[1]
  2690. [1471.25] Log: Closing by request
  2691. [1471.25] Log: appRequestExit(0)
  2692. [1471.31] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198022151997|0 HandleLoginStatusChanged LS_NotLoggedIn Steam|76561198022151997|0
  2693. [1471.31] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198022151997|0 SetAuthLoginError {Error Type=OSCS_NotConnected Code=-1 Message=}
  2694. [1471.31] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198022151997|0 Logout
  2695. [1471.31] Auth: OnlinePlayer_TA_0 OnlinePlayerAuthentication_TA_0 HandleAuthLoginChange Auth.bLoggedIn=False
  2696. [1471.31] PsyNet: PsyNetConnection_X_1 SetAuthorized bAuthorized=False
  2697. [1471.31] PsyNet: PsyNetConnection_X_1 UpdateConnectionState bConnected=False bFreshConnection=False
  2698. [1471.31] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198022151997|0 ReLogin
  2699. [1471.31] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198022151997|0 Logout
  2700. [1471.31] Auth: OnlinePlayerAuthentication_TA_0 LoggedOut Steam|76561198022151997|0 UpdateLoginState
  2701. [1471.31] Auth: OnlinePlayerAuthentication_TA_0 LoggedOut Steam|76561198022151997|0 SetAuthLoginError {Error Type=OSCS_NotConnected Code=-1 Message=}
  2702. [1471.31] Auth: OnlinePlayerAuthentication_TA_0 LoggedOut Steam|76561198022151997|0 Logout
  2703. [1471.31] Auth: OnlinePlayerAuthentication_TA_0 LoggedOut Steam|76561198022151997|0 UpdateLoginState AuthLoginError={Error Type=OSCS_NotConnected Code=-1 Message=}
  2704. [1471.31] PsyNet: PsyNetConnection_X_1 UpdateConnectionState bPerConConnected=False
  2705. [1471.31] PsyNet: Disabling PerCon
  2706. [1471.31] RankedReconnect: (LocalPlayer_TA_0) LocalPlayer_TA::None:CheckForRankedReconnect bOpenedStartMenu=True IsMenuLevel=True bLoggedIn=False IsPrimaryPlayer=True RankedReconnectAvailable=False RankedReconnectEpochTime=0 EpochNow=1550620760 TimeSince=1550620760 ReconnectTimeoutSeconds=900 RankedReconnectBeacon=
  2707. [1471.31] Exit: Preparing to exit.
  2708. [1471.39] Exit: Game engine shut down
  2709. [1471.45] Exit: Windows client shut down
  2710. [1471.46] Exit: XAudio2 Device shut down.
  2711. [1471.47] Exit: AK Audio shut down.
  2712. [1472.69] Exit: Object subsystem successfully closed.
  2713. [1472.78] Exit: Exiting.
  2714. [1472.78] Log: Log file closed, 19/02/2019 18:59:21
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