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- Log: Log file open, 19/02/2019 18:34:49
- Log: GPsyonixBuildID 190205.60427.222959
- Log: Command line:
- Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
- Log: ... running in INSTALLED mode
- Warning: Warning, Unknown language extension . Defaulting to INT
- Init: Language extension: INT
- Init: Language extension: INT
- DevConfig: GConfig::LoadFile associated file: ..\..\TAGame\Config\TAUI.ini
- Init: Version: 190205.60427.222959
- Init: Compiled (32-bit): Feb 12 2019 18:45:46
- Init: Command line:
- Init: Base directory: C:\Program Files (x86)\Steam\steamapps\common\rocketleague\Binaries\Win32\
- [0000.35] Log: Purging 3-day cache '..\..\TAGame\Logs'...
- [0000.35] Init: Computer: DESKTOP-L4QHGHG
- [0000.36] Init: User: K2
- [0000.36] Init: CPU Page size=4096, Processors=6
- [0000.36] Init: High frequency timer resolution =10.000000 MHz
- [0000.36] Init: Memory total: Physical=15.9GB (16GB approx) Pagefile=18.8GB Virtual=4.0GB
- [0000.67] Log: Steam Client API initialized 1
- [0000.71] Log: Steam Game Server API initialized 1
- [0000.71] Init: Presizing for 135000 objects not considered by GC, pre-allocating 0 bytes.
- [0000.71] Init: Object subsystem initialized
- [0000.79] Log: Using feature set PrimeUpdate24
- [0000.88] Log: Found D3D11 adapter 0: NVIDIA GeForce GTX 1080
- [0000.88] Log: Adapter has 3072MB of dedicated video memory, 0MB of dedicated system memory, and 1023MB of shared system memory
- [0000.89] Log: Found D3D11 adapter 1: Microsoft Basic Render Driver
- [0000.89] Log: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 4095MB of shared system memory
- [0000.97] Log: Shader platform (RHI): PC-D3D-SM3
- [0003.58] Log: ProductDatabase_TA::PostLoad 0.07 sec total.
- [0003.71] Log: 108192 objects as part of root set at end of initial load.
- [0003.71] Log: 0 out of 0 bytes used by permanent object pool.
- [0003.71] Log: Initializing Engine...
- [0003.71] Log: BuildID: -1389409029 from GPsyonixBuildID
- [0003.75] SystemSettings: Loading PC Settings
- [0003.75] Log: Is physics simulation enabled: 1
- [0003.87] Log: Running hardware survey...
- [0003.87] Log: OS: Microsoft Windows 10 Pro (17763)
- [0003.87] Log: Wwise(R) SDK Version 2018.1.4 Build 6807. Copyright (c) 2006-2012 Audiokinetic Inc. / All Rights Reserved.
- [0003.93] Log: WinSAT: 0.0 [0.0 CPU, 0.0 2D, 0.0 3D, 0.0 Mem, 0.0 Disk]
- [0004.68] Log: Processor: Intel(R) Core(TM) i5-9600K CPU @ 3.70GHz (Intel64 Family 6 Model 158 Stepping 12) 6 Cores, 6 Threads
- [0004.68] Log: Memory: 8.00GB
- [0004.68] Log: Memory: 8.00GB
- [0004.68] Log: VideoController: NVIDIA GeForce GTX 1080 (25.21.14.1735)
- [0004.68] Log: Network Adapter: Intel(R) Ethernet Connection (7) I219-V
- [0004.68] Log: Disk C: 191.06GB free of 465.76GB
- [0004.68] Log: Sound Device: NVIDIA High Definition Audio
- [0004.68] Log: Sound Device: Realtek High Definition Audio
- [0004.68] Log: Hardware survey complete in 0.52 seconds.
- [0004.68] DevOnline: Created named interface (RecentPlayersList) of type (Engine.OnlineRecentPlayersList)
- [0004.68] Log: Initializing Steamworks
- [0004.69] DevOnline: Steam ID: 76561198022151997
- [0004.69] DevOnline: Steam universe: PUBLIC
- [0004.69] DevOnline: Steam appid: 252950
- [0004.69] DevOnline: Steam IsSubscribed: 1
- [0004.69] DevOnline: Steam IsLowViolence: 0
- [0004.70] DevOnline: Steam IsCybercafe: 0
- [0004.70] DevOnline: Steam IsVACBanned: 0
- [0004.70] DevOnline: Steam IP country: US
- [0004.70] DevOnline: Steam official server time: 1550619293
- [0004.70] DevOnline: Steam Cloud quota: 54128393 / 100000000
- [0004.70] DevOnline: Steam original app owner: 76561198022151997
- [0004.70] DevOnline: Logged in as 'K20017'
- [0009.73] VoiceChat: The desired playback sample rate is 11000.
- [0009.73] ScriptLog: PsyNet using environment DBE_Production Prod
- [0009.73] PsyNetStaticData: HandleCacheExpired
- [0009.73] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_0 [Settings/GetStaticDataURL]
- [0009.73] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_0 Message=PsyNetMessage_X_0
- [0009.73] PsyNet: HTTP send ID=PsyNetMessage_X_0 Message=PsyNetMessage_X_0
- [0009.73] DevOnline: WebRequest_X_0 SEND: https://psyonix-rl.appspot.com/Services
- [0009.89] DevOnline: WebRequest_X_0 RECV: 200
- [0009.89] PsyNet: HTTP recv ID=PsyNetMessage_X_0 Message=PsyNetMessage_X_1
- [0009.89] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_0 Response=PsyNetMessage_X_1 Latency=0.0000
- [0009.89] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_0->PsyNetMessage_X_1 PsyTime=1550619299 [Settings/GetStaticDataURL]
- [0009.89] PsyNetStaticData: HandleGetURL RPC.URL=https://rl-cdn.psyonix.com/Static/ze9r3jg438dfj38dfu3/Steam/INT.json
- [0009.89] DevOnline: WebRequest_X_1 SEND: https://rl-cdn.psyonix.com/Static/ze9r3jg438dfj38dfu3/Steam/INT.json
- [0009.97] DevOnline: WebRequest_X_1 RECV: 304
- [0009.98] PsyNetStaticData: HandleDataChanged
- [0009.98] Log: PsyNetStaticData could not find class 'PhysicsConfig_X'
- [0009.98] Log: FJsonStructReader - cannot find property SimTimeScaleInverseChance because Struct has not been set.
- [0010.02] Auth: OnlinePlayerAuthentication_TA_0 None Unknown|0|0 SetAuthLoginError {Error Type=OSCS_NotConnected Code=-1 Message=}
- [0010.02] Auth: OnlinePlayerAuthentication_TA_0 None Unknown|0|0 Logout
- [0010.02] PsyNet: PsyNetConnection_X_1 disabled OSCS_NotConnected
- [0010.02] Auth: OnlinePlayerAuthentication_TA_0 LoggedOut Unknown|0|0 HandleConnectionChanged
- [0010.02] Auth: OnlinePlayerAuthentication_TA_0 LoggedOut Unknown|0|0 UpdateLoginState
- [0010.02] Auth: OnlinePlayerAuthentication_TA_0 LoggedOut Unknown|0|0 SetAuthLoginError {Error Type=OSCS_NotConnected Code=-1 Message=}
- [0010.02] Auth: OnlinePlayerAuthentication_TA_0 LoggedOut Unknown|0|0 Logout
- [0010.02] Auth: OnlinePlayerAuthentication_TA_0 LoggedOut Unknown|0|0 UpdateLoginState AuthLoginError={Error Type=OSCS_NotConnected Code=-1 Message=}
- [0010.02] DevOnline: Logged in as 'K20017'
- [0010.02] PsyNet: PsyNetConnection_X_1 enabled
- [0010.02] Auth: OnlinePlayerAuthentication_TA_0 LoggedOut Steam|76561198022151997|0 HandleConnectionChanged
- [0010.02] Auth: OnlinePlayerAuthentication_TA_0 LoggedOut Steam|76561198022151997|0 UpdateLoginState
- [0010.02] ScriptLog: OnlinePlayerAuthentication_TA_0 LoggedOut Steam|76561198022151997|0 GotoAuthState RequestAuthCode
- [0010.02] Auth: OnlinePlayerAuthentication_TA_0 RequestAuthCode Steam|76561198022151997|0 RequestAuthTicket Steam|76561198022151997|0
- [0010.02] DevOnline: Issuing request for encrypted app ticket
- [0010.02] Auth: OnlinePlayerAuthentication_TA_0 RequestAuthCode Steam|76561198022151997|0 HandleLoginStatusChanged LS_LoggedIn Steam|76561198022151997|0
- [0010.02] DevOnline: Successfully set the friend join URL:
- [0010.02] Party: HandleLocalPlayerLoginStatusChanged PlayerName=K20017 PlayerID=Steam|76561198022151997|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
- [0010.02] SaveGame: Load Player.ControllerId=0 SaveFileName=..\..\TAGame\SaveData\DBE_Production\76561198022151997.save
- [0010.08] DevNet: Browse: MENU_Main_p
- [0010.08] Log: LoadMap: MENU_Main_p
- [0010.23] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gameinfo_gfxmenu_SF.upk
- [0010.27] Log: Game class is 'GameInfo_GFxMenu_TA'
- [0010.39] Log: Bringing World MENU_Main_p.TheWorld up for play (0) at 2019.02.19-18.34.59
- [0010.39] Log: Bringing up level for play took: 0.111275
- [0011.12] DevOnline: Set rich presence to: Main Menu data: Menu
- [0011.12] Log: ########### Finished loading level: 1.039988 seconds
- [0011.44] Log: Flushing async loaders.
- [0011.64] Log: Flushed async loaders.
- [0011.64] Log: Initializing Engine Completed
- [0011.64] Log: >>>>>>>>>>>>>> Initial startup: 11.64s <<<<<<<<<<<<<<<
- [0011.66] Auth: OnlinePlayerAuthentication_TA_0 RequestAuthCode Steam|76561198022151997|0 HandleAuthTicket bSuccess=True
- [0011.66] Auth: OnlinePlayerAuthentication_TA_0 RequestAuthCode Steam|76561198022151997|0 HandleAuthTicket bSuccess=True
- [0011.66] ScriptLog: OnlinePlayerAuthentication_TA_0 RequestAuthCode Steam|76561198022151997|0 GotoAuthState SendLoginRequest
- [0011.66] DevOnline: Logged in as 'K20017'
- [0011.66] Auth: OnlinePlayerAuthentication_TA_0 SendLoginRequest Steam|76561198022151997|0 HandleLoginStatusChanged LS_LoggedIn Steam|76561198022151997|0
- [0011.66] DevOnline: Successfully set the friend join URL:
- [0011.66] Party: HandleLocalPlayerLoginStatusChanged PlayerName=K20017 PlayerID=Steam|76561198022151997|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
- [0011.66] DevOnline: WebRequest_X_2 SEND: https://rl-cdn.psyonix.com/SpecialEvent/Images/WinterEvent_Background.jpg
- [0011.66] DevOnline: WebRequest_X_3 SEND: https://rl-cdn.psyonix.com/SpecialEvent/Images/WinterCurrency_Icon.png
- [0011.66] DevOnline: WebRequest_X_4 SEND: https://rl-cdn.psyonix.com/SpecialEvent/Images/WinterCurrency_Icon_Large.png
- [0011.67] DevOnline: WebRequest_X_5 SEND: http://rl-cdn.psyonix.com/SpecialEvent/Images/WinterEvent_Logo.png
- [0011.67] DevOnline: WebRequest_X_6 SEND: https://rl-cdn.psyonix.com/Blog/Production/Steam/INT.JSON
- [0011.67] DevOnline: WebRequest_X_7 SEND: https://rl-cdn.psyonix.com/Legal/PC/EULA/INT.txt
- [0011.67] DevOnline: WebRequest_X_8 SEND: https://rl-cdn.psyonix.com/ESports/Prod/Events.json
- [0011.67] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_2 [Auth/AuthPlayer]
- [0011.67] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_2 Message=PsyNetMessage_X_2
- [0011.67] PsyNet: HTTP send ID=PsyNetMessage_X_2 Message=PsyNetMessage_X_2
- [0011.67] DevOnline: WebRequest_X_9 SEND: https://psyonix-rl.appspot.com/Services
- [0011.67] SaveGame: HandleDataLoaded Result.Code=BasicLoadResult_Success
- [0011.67] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:OnLoad ((Category="TournamentSettingsSave_TA",UpdateTick=4,LastSyncCompleteTime=1550611660),(Category="ExhibitionMatchSettingsSave_TA",UpdateTick=7,LastSyncCompleteTime=1550611660),(Category="PrivateMatchSettingsSave_TA",UpdateTick=7,LastSyncCompleteTime=1550611660),(Category="ServerBrowserSettingsSave_TA",UpdateTick=1,LastSyncCompleteTime=1550611660),(Category="ProductsOfflineSave_TA",UpdateTick=325,LastSyncCompleteTime=1550613440),(Category="MusicPlayerSave_TA",UpdateTick=4,LastSyncCompleteTime=1550611660),(Category="SoundSettingsSave_TA",UpdateTick=4,LastSyncCompleteTime=1550611660),(Category="UISavedValues_TA",UpdateTick=41,LastSyncCompleteTime=1550611660),(Category="MapPrefsSave_TA",UpdateTick=17,LastSyncCompleteTime=1550613036),(Category="RankedReconnectSave_TA",UpdateTick=300,LastSyncCompleteTime=1550362511),(Category="NetworkSave_TA",UpdateTick=13,LastSyncCompleteTime=1550611660),(Category="ConnectionQualitySave_TA",LastSyncCompleteTime=1535475313),(Category="TutorialSave_TA",UpdateTick=1,LastSyncCompleteTime=1550611660),(Category="BlogTileCache_TA",UpdateTick=39,LastSyncCompleteTime=1550611660),(Category="ProductsSave_TA",UpdateTick=242,bPendingCommit=True,LastSyncCompleteTime=1550613440),(Category="PlaylistSkillDataSave_TA",UpdateTick=232,LastSyncCompleteTime=1550613440),(Category="MatchmakingSettingsSave_TA",UpdateTick=134,LastSyncCompleteTime=1550612980),(Category="ClientXPSave_TA",UpdateTick=616,LastSyncCompleteTime=1550613440),(Category="SeasonSave_TA",LastSyncCompleteTime=1550611671),(Category="VideoSettingsSavePC_TA",LastSyncCompleteTime=1535475313),(Category="GameplaySettingsSave_TA",UpdateTick=1,LastSyncCompleteTime=1550611660),(Category="ProductsFavoriteSave_TA",UpdateTick=1,LastSyncCompleteTime=1550611660),(Category="EulaSave_TA",UpdateTick=1,LastSyncCompleteTime=1550611660),(Category="AchievementSave_TA",UpdateTick=386,LastSyncCompleteTime=1550613440),(Category="ProfileGameplaySave_TA",UpdateTick=3,LastSyncCompleteTime=1550611660),(Category="PlayerBannerSave_TA",UpdateTick=5,LastSyncCompleteTime=1550611660),(Category="ProfileStatsSave_TA",UpdateTick=585,LastSyncCompleteTime=1550613440),(Category="ProfileControlsSave_TA",UpdateTick=1,LastSyncCompleteTime=1550611660),(Category="ProfileAimAssistSave_TA",UpdateTick=1,LastSyncCompleteTime=1550611660),(Category="ProfileCameraSave_TA",UpdateTick=509,LastSyncCompleteTime=1550613438),(Category="ProfileQuickChatSave_TA",UpdateTick=1,LastSyncCompleteTime=1550611660),(Category="ProfileLoadoutSave_TA",UpdateTick=46,LastSyncCompleteTime=1550611660),(Category="ProfileGamepadSave_TA",UpdateTick=1,LastSyncCompleteTime=1550611660),(Category="ProfilePCSave_TA",UpdateTick=1,LastSyncCompleteTime=1550611660),(UpdateTick=476,LastSyncCompleteTime=1549143431),(Category="PersonaSave_TA",UpdateTick=24,LastSyncCompleteTime=1537563131),(Category="PlayerAvatarBorderSave_TA",UpdateTick=3,LastSyncCompleteTime=1550611660),(Category="NotificationSave_TA",UpdateTick=1,LastSyncCompleteTime=1550611660))
- [0011.67] ScriptLog: NetworkSave_TA_0 ApplySettings ReplicationRate=60 NetSpeed=10000 InputRate=60
- [0012.06] SaveData: Profile_TA_0 OnLoaded LocalID=0
- [0012.06] SaveData: Profile_TA_1 OnLoaded LocalID=2
- [0012.06] SaveData: Profile_TA_2 OnLoaded LocalID=1
- [0012.06] ScriptLog: GetDLCProducts, UnlockedDLCList=Revenge,body_charged,body_Challah,Fauna
- [0012.10] SaveGame: LocalPlayer_TA_0 HandleSaveDataLoaded
- [0012.26] NetworkNext: Client disabled
- [0012.26] DevOnline: WebRequest_X_2 RECV: 304
- [0012.26] DevOnline: WebRequest_X_3 RECV: 304
- [0012.26] DevOnline: WebRequest_X_4 RECV: 304
- [0012.26] DevOnline: WebRequest_X_5 RECV: 304
- [0012.26] DevOnline: WebRequest_X_6 RECV: 304
- [0012.26] DevOnline: WebRequest_X_7 RECV: 304
- [0012.26] DevOnline: WebRequest_X_8 RECV: 304
- [0012.26] DevOnline: WebRequest_X_9 RECV: 200
- [0012.26] PsyNet: HTTP recv ID=PsyNetMessage_X_2 Message=PsyNetMessage_X_3
- [0012.26] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_2 Response=PsyNetMessage_X_3 Latency=0.6048
- [0012.26] Party: BroadcastMatchmakingAvailabilityDelayed PartyMemberID:'Steam|76561198022151997|0' MatchmakeRestrictions=12
- [0012.26] Party: SetAvailableForMatchmakingForMember PartyMemberID:'Steam|76561198022151997|0' MatchmakeRestrictions=12
- [0012.29] Log: Failed to decode PNG from http://rl-cdn.psyonix.com/SpecialEvent/Images/WinterEvent_Logo.png
- [0012.29] Log: PNGLoader - Failed to decode image or payload was never taken
- [0012.75] DevOnline: Obtained steam user stats, user: 76561198022151997
- [0012.77] Warning: Invalid parameters specified for UTexture2DDynamic::Create()
- [0012.77] ScriptWarning: ScriptWarning, Accessed None 'Texture'
- WebImageCache_X Transient.WebImageCache_X_0
- Function ProjectX.WebImageCache_X:HandleImageDecoded:014B
- Script call stack:
- Function ProjectX.__WebImageCache_X__HandleImageData_0:__WebImageCache_X__HandleImageData_0
- Function ProjectX.WebImageCache_X:HandleImageDecoded
- [0012.77] ScriptWarning: ScriptWarning, Accessed None 'Texture'
- WebImageCache_X Transient.WebImageCache_X_0
- Function ProjectX.WebImageCache_X:HandleImageDecoded:01A1
- Script call stack:
- Function ProjectX.__WebImageCache_X__HandleImageData_0:__WebImageCache_X__HandleImageData_0
- Function ProjectX.WebImageCache_X:HandleImageDecoded
- [0012.77] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_2->PsyNetMessage_X_3 PsyTime=1550619301 [Auth/AuthPlayer]
- [0012.77] ScriptLog: OnlinePlayerAuthentication_TA_0 SendLoginRequest Steam|76561198022151997|0 GotoAuthState LoggedIn
- [0012.77] Auth: OnlinePlayer_TA_0 OnlinePlayerAuthentication_TA_0 HandleAuthLoginChange Auth.bLoggedIn=True
- [0012.77] PsyNet: Enabling PerCon
- [0012.77] PsyNet: PsyNetConnection_X_1 SetAuthorized bAuthorized=True
- [0012.77] RankedReconnect: (LocalPlayer_TA_0) LocalPlayer_TA::None:CheckForRankedReconnect bOpenedStartMenu=False IsMenuLevel=True bLoggedIn=True IsPrimaryPlayer=True RankedReconnectAvailable=False RankedReconnectEpochTime=0 EpochNow=1550619301 TimeSince=1550619301 ReconnectTimeoutSeconds=900 RankedReconnectBeacon=
- [0012.85] Party: BroadcastMatchmakingAvailabilityDelayed PartyMemberID:'Steam|76561198022151997|0' MatchmakeRestrictions=4
- [0012.85] Party: SetAvailableForMatchmakingForMember PartyMemberID:'Steam|76561198022151997|0' MatchmakeRestrictions=4
- [0012.85] ScriptWarning: ScriptWarning, Accessed None 'Playlist'
- GFxData_MusicPlayer_TA Transient.GFxData_MusicPlayer_TA_0
- Function TAGame.GFxData_MusicPlayer_TA:LookupCurrentTrackIcon:01AE
- Script call stack:
- Function TAGame.GFxData_MusicPlayer_TA:HandleTrackStart
- Function TAGame.GFxData_MusicPlayer_TA:LookupCurrentTrackIcon
- [0012.85] ScriptWarning: ScriptWarning, Accessed None 'Playlist'
- GFxData_MusicPlayer_TA Transient.GFxData_MusicPlayer_TA_0
- Function TAGame.GFxData_MusicPlayer_TA:LookupCurrentTrackIcon:01AE
- Script call stack:
- Function TAGame.GFxData_MusicPlayer_TA:HandleTrackStart
- Function TAGame.GFxData_MusicPlayer_TA:LookupCurrentTrackIcon
- [0013.12] PsyNet: PsyNetMessengerWebSocket_X_0 Connected
- [0013.12] PsyNet: PsyNetConnection_X_1 UpdateConnectionState bConnected=True bFreshConnection=True
- [0013.12] PsyNet: PsyNetConnection_X_1 UpdateConnectionState bPerConConnected=True
- [0013.13] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_4 [Filters/FilterContent Friends/GetFriendList Clubs/GetClubInvites Friends/GetFriendRequests Friends/GetBlockedList GenericStorage/GetPlayerGenericStorage DLC/GetDLC Tournaments/Status/GetTournamentSubscriptions Skills/GetPlayerSkill Clubs/GetPlayerClubDetails]
- [0013.13] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_4 Message=PsyNetMessage_X_4
- [0013.13] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_5 [Products/GetPlayerProducts]
- [0013.13] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_5 Message=PsyNetMessage_X_5
- [0013.15] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_6 [RocketPass/GetPlayerInfo RocketPass/GetRewardContent RocketPass/GetPlayerPrestigeRewards Party/GetPlayerPartyInfo]
- [0013.15] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_6 Message=PsyNetMessage_X_6
- [0013.37] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_7 [Filters/FilterContent]
- [0013.37] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_7 Message=PsyNetMessage_X_7
- [0013.42] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=1 ID=PsyNetMessage_X_5 Response=PsyNetMessage_X_8 Latency=0.2859
- [0013.44] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_5->PsyNetMessage_X_8 PsyTime=1550619302 [Products/GetPlayerProducts]
- [0013.45] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=1 ID=PsyNetMessage_X_6 Response=PsyNetMessage_X_9 Latency=0.2858
- [0013.45] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_6->PsyNetMessage_X_9 PsyTime=1550619302 [RocketPass/GetPlayerInfo RocketPass/GetRewardContent RocketPass/GetPlayerPrestigeRewards Party/GetPlayerPartyInfo]
- [0013.45] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_4 Response=PsyNetMessage_X_10 Latency=0.3192
- [0013.47] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_11 [Filters/FilterContent]
- [0013.47] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_11 Message=PsyNetMessage_X_11
- [0013.47] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_4->PsyNetMessage_X_10 PsyTime=1550619302 [Filters/FilterContent Friends/GetFriendList Clubs/GetClubInvites Friends/GetFriendRequests Friends/GetBlockedList GenericStorage/GetPlayerGenericStorage DLC/GetDLC Tournaments/Status/GetTournamentSubscriptions Skills/GetPlayerSkill Clubs/GetPlayerClubDetails]
- [0013.47] OnlinePlayerStorage: Manifest SetChecksum MusicPlayerSave_TA Checksum=1613910330
- [0013.47] OnlinePlayerStorage: Manifest SetChecksum SoundSettingsSave_TA Checksum=-1427743606
- [0013.47] OnlinePlayerStorage: Manifest SetChecksum UISavedValues_TA Checksum=-629215201
- [0013.47] OnlinePlayerStorage: Manifest SetChecksum MapPrefsSave_TA Checksum=-2131633215
- [0013.47] OnlinePlayerStorage: Manifest SetChecksum NetworkSave_TA Checksum=1732190341
- [0013.47] OnlinePlayerStorage: Manifest SetChecksum TutorialSave_TA Checksum=549628741
- [0013.47] OnlinePlayerStorage: Manifest SetChecksum BlogTileCache_TA Checksum=-1177879679
- [0013.47] OnlinePlayerStorage: Manifest SetChecksum ProductsSave_TA Checksum=-1854615947
- [0013.47] OnlinePlayerStorage: SyncComplete ProductsSave_TA UpdateTick 242 -> 243
- [0013.47] OnlinePlayerStorage: Manifest SetChecksum PlaylistSkillDataSave_TA Checksum=-556353441
- [0013.47] OnlinePlayerStorage: Manifest SetChecksum MatchmakingSettingsSave_TA Checksum=284844469
- [0013.47] OnlinePlayerStorage: Manifest SetChecksum ClientXPSave_TA Checksum=-259282228
- [0013.47] OnlinePlayerStorage: Manifest SetChecksum SeasonSave_TA Checksum=0
- [0013.47] OnlinePlayerStorage: OnlineStorageSyncSuccess Result=(DataClass=Class'TAGame.SeasonSave_TA') Checksum Mismatch!!!
- [0013.47] OnlinePlayerStorage: OnlineStorageSyncSuccess Metadata=(Category="SeasonSave_TA",LastSyncCompleteTime=1550611671) RemoteData=None
- [0013.47] OnlinePlayerStorage: OnlineStorageSyncSuccess Local data is newer, update remote storage
- [0013.47] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart SeasonSave_TA 0
- [0013.47] OnlinePlayerStorage: Manifest SetChecksum GameplaySettingsSave_TA Checksum=-723439837
- [0013.47] OnlinePlayerStorage: Manifest SetChecksum ProductsFavoriteSave_TA Checksum=1091286827
- [0013.47] OnlinePlayerStorage: Manifest SetChecksum ExhibitionMatchSettingsSave_TA Checksum=2002376688
- [0013.47] OnlinePlayerStorage: Manifest SetChecksum PrivateMatchSettingsSave_TA Checksum=-1759277773
- [0013.47] OnlinePlayerStorage: Manifest SetChecksum ServerBrowserSettingsSave_TA Checksum=1323873334
- [0013.47] OnlinePlayerStorage: Manifest SetChecksum NotificationSave_TA Checksum=1091286827
- [0013.47] OnlinePlayerStorage: Manifest SetChecksum ProductsOfflineSave_TA Checksum=639168710
- [0013.47] OnlinePlayerStorage: Manifest SetChecksum TournamentSettingsSave_TA Checksum=428436247
- [0013.47] OnlinePlayerStorage: Manifest SetChecksum EulaSave_TA Checksum=1091286827
- [0013.47] OnlinePlayerStorage: Manifest SetChecksum AchievementSave_TA Checksum=-590598953
- [0013.47] OnlinePlayerStorage: Manifest SetChecksum ProfileGameplaySave_TA Checksum=-275852829
- [0013.47] OnlinePlayerStorage: Manifest SetChecksum PlayerBannerSave_TA Checksum=592571561
- [0013.47] OnlinePlayerStorage: Manifest SetChecksum ProfileStatsSave_TA Checksum=1550489953
- [0013.47] OnlinePlayerStorage: Manifest SetChecksum ProfileControlsSave_TA Checksum=1091286827
- [0013.47] OnlinePlayerStorage: Manifest SetChecksum ProfileAimAssistSave_TA Checksum=1091286827
- [0013.47] OnlinePlayerStorage: Manifest SetChecksum ProfileCameraSave_TA Checksum=2147376048
- [0013.47] OnlinePlayerStorage: Manifest SetChecksum ProfileQuickChatSave_TA Checksum=1994650090
- [0013.47] OnlinePlayerStorage: Manifest SetChecksum ProfileLoadoutSave_TA Checksum=899328447
- [0013.47] OnlinePlayerStorage: Manifest SetChecksum ProfileGamepadSave_TA Checksum=1773914747
- [0013.47] OnlinePlayerStorage: Manifest SetChecksum AchievementSave_TA Checksum=-590598953
- [0013.47] OnlinePlayerStorage: OnlineStorageSyncSuccess Result=(DataClass=Class'TAGame.AchievementSave_TA',ServerTick=386,Checksum=-590598953) Checksum Mismatch!!!
- [0013.47] OnlinePlayerStorage: OnlineStorageSyncSuccess Metadata=(Category="AchievementSave_TA",UpdateTick=386,LastSyncCompleteTime=1550619302) RemoteData=None
- [0013.47] OnlinePlayerStorage: OnlineStorageSyncSuccess Local data is newer, update remote storage
- [0013.47] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart AchievementSave_TA 386
- [0013.47] OnlinePlayerStorage: Manifest SetChecksum ProfilePCSave_TA Checksum=-1495895327
- [0013.47] OnlinePlayerStorage: Manifest SetChecksum PlayerAvatarBorderSave_TA Checksum=1053975381
- [0013.47] Log: RPC Error (failure): Service=Clubs/GetPlayerClubDetails, Type=ClubNotFound, Code=-1, Message=
- [0013.48] ScriptLog: NewProductIds:
- [0013.49] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart ProductsSave_TA 243
- [0013.49] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_12 [Players/GetXP]
- [0013.49] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_12 Message=PsyNetMessage_X_12
- [0013.61] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=1 ID=PsyNetMessage_X_11 Response=PsyNetMessage_X_13 Latency=0.1406
- [0013.62] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_14 [Population/UpdatePlayerPlaylist]
- [0013.62] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_14 Message=PsyNetMessage_X_14
- [0013.62] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_11->PsyNetMessage_X_13 PsyTime=1550619302 [Filters/FilterContent]
- [0013.62] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_7 Response=PsyNetMessage_X_15 Latency=0.2573
- [0013.64] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_7->PsyNetMessage_X_15 PsyTime=1550619302 [Filters/FilterContent]
- [0013.71] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=1 ID=PsyNetMessage_X_14 Response=PsyNetMessage_X_16 Latency=0.0833
- [0013.72] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_14->PsyNetMessage_X_16 PsyTime=1550619302 [Population/UpdatePlayerPlaylist]
- [0013.72] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_12 Response=PsyNetMessage_X_17 Latency=0.2406
- [0013.74] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_12->PsyNetMessage_X_17 PsyTime=1550619302 [Players/GetXP]
- [0013.76] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart ClientXPSave_TA 616
- [0019.43] Log: Detected new XInput controller 0
- [0019.46] Log: Assigning XInput controller to 0
- [0020.35] DevOnline: Set rich presence to: Main Menu data: Menu
- [0020.50] Party: BroadcastMatchmakingAvailabilityDelayed PartyMemberID:'Steam|76561198022151997|0' MatchmakeRestrictions=4
- [0020.50] Party: SetAvailableForMatchmakingForMember PartyMemberID:'Steam|76561198022151997|0' MatchmakeRestrictions=4
- [0020.50] RankedReconnect: (LocalPlayer_TA_0) LocalPlayer_TA::None:CheckForRankedReconnect bOpenedStartMenu=True IsMenuLevel=True bLoggedIn=True IsPrimaryPlayer=True RankedReconnectAvailable=False RankedReconnectEpochTime=0 EpochNow=1550619309 TimeSince=1550619309 ReconnectTimeoutSeconds=900 RankedReconnectBeacon=
- [0020.51] MTX: ConditionalClaimEntitlements bAllowEntitlements=True bClaimingEntitlements=False bEntitlementsDirty=True PsyNetConnected=True SplitscreenID=0 bMtxCodeExpired=False
- [0020.51] MTX: HandleMtxCode bSuccess=True
- [0020.55] DevOnline: WebRequest_X_10 SEND: http://rl-cdn.psyonix.com/Blog/Images/rl_friends-list_asset.jpg
- [0020.55] DevOnline: WebRequest_X_11 SEND: http://rl-cdn.psyonix.com/Blog/Images/rl_keyart_s9-rewards.jpg
- [0020.55] DevOnline: WebRequest_X_12 SEND: http://rl-cdn.psyonix.com/Blog/Images/rl_cross-play_asset_no-text
- [0020.56] DevOnline: WebRequest_X_13 SEND: http://rl-cdn.psyonix.com/Blog/Images/RLCS-7-Blog-Image-S
- [0020.56] DevOnline: WebRequest_X_14 SEND: http://rl-cdn.psyonix.com/Blog/Images/rocketleague_screenshot_01.jpg
- [0020.56] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_18 [Microtransaction/ClaimEntitlements]
- [0020.56] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_18 Message=PsyNetMessage_X_18
- [0020.56] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_19 [Players/GetChatBanStatus]
- [0020.56] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_19 Message=PsyNetMessage_X_19
- [0020.58] DevOnline: WebRequest_X_10 RECV: 304
- [0020.58] DevOnline: WebRequest_X_11 RECV: 304
- [0020.60] DevOnline: WebRequest_X_12 RECV: 304
- [0020.62] DevOnline: WebRequest_X_13 RECV: 304
- [0020.62] DevOnline: WebRequest_X_14 RECV: 304
- [0020.75] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=1 ID=PsyNetMessage_X_19 Response=PsyNetMessage_X_20 Latency=0.2074
- [0020.77] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_19->PsyNetMessage_X_20 PsyTime=1550619309 [Players/GetChatBanStatus]
- [0020.88] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_18 Response=PsyNetMessage_X_21 Latency=0.3407
- [0020.90] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_18->PsyNetMessage_X_21 PsyTime=1550619309 [Microtransaction/ClaimEntitlements]
- [0020.90] MTX: HandleClaimSuccess Products=0
- [0022.31] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_22 [GameServer/GetGameServerPingList Population/GetPopulation]
- [0022.31] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_22 Message=PsyNetMessage_X_22
- [0022.41] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_22 Response=PsyNetMessage_X_23 Latency=0.1000
- [0022.43] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_22->PsyNetMessage_X_23 PsyTime=1550619311 [GameServer/GetGameServerPingList Population/GetPopulation]
- [0024.60] Matchmaking: All Regions Pinged: USE (0.0833), EU (0.1167), USW (0.1000), ASC (0.2333), ASM (0.3000), JPN (0.1833), ME (0.2667), OCE (0.2500), SAF (0.3000), SAM (0.1500)
- [0024.90] Online: TryToPlayOnline ControllerID=-1
- [0024.90] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
- [0024.90] Online: HandlePrivilegeCheck PrivilegeCheck.bHasRestriction=False
- [0024.90] Matchmaking: StartMatchmaking at 2019-02-19 23:35:14 in USE for playlists 29 on game server 0
- [0024.91] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_24 [Matchmaking/StartMatchmaking]
- [0024.91] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_24 Message=PsyNetMessage_X_24
- [0025.11] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_24 Response=PsyNetMessage_X_25 Latency=0.2000
- [0025.13] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_24->PsyNetMessage_X_25 PsyTime=1550619314 [Matchmaking/StartMatchmaking]
- [0025.40] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_26 [Population/UpdatePlayerPlaylist]
- [0025.40] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_26 Message=PsyNetMessage_X_26
- [0025.50] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_26 Response=PsyNetMessage_X_27 Latency=0.1000
- [0025.51] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_26->PsyNetMessage_X_27 PsyTime=1550619314 [Population/UpdatePlayerPlaylist]
- [0027.59] DevNet: Browse: ShatterShot_P?Game=TAGame.GameInfo_Breakout_TA?Gametags=Freeplay
- [0027.60] OnlinePlayerStorage: PartitionStorageRequests ProductsSave_TA Request.Data.Length=4874 Request.Checksum=256833472 ManifestChecksum=-1854615947 bChecksumMatch=False
- [0027.60] OnlinePlayerStorage: PartitionStorageRequests SeasonSave_TA Request.Data.Length=29947 Request.Checksum=275316416 ManifestChecksum=0 bChecksumMatch=False
- [0027.60] OnlinePlayerStorage: PartitionStorageRequests AchievementSave_TA Request.Data.Length=3062 Request.Checksum=-590598953 ManifestChecksum=-590598953 bChecksumMatch=True
- [0027.60] OnlinePlayerStorage: PartitionStorageRequests ClientXPSave_TA Request.Data.Length=208 Request.Checksum=-259282228 ManifestChecksum=-259282228 bChecksumMatch=True
- [0027.60] OnlinePlayerStorage: HandleOnlineStorageCommit AchievementSave_TA_0 ServerTick=386
- [0027.60] OnlinePlayerStorage: HandleOnlineStorageCommit ClientXPSave_TA_0 ServerTick=616
- [0027.60] Log: FSaveDataExportTask(0) wrote 279285 bytes to memory
- [0027.60] Log: SaveGameDataAsync game thread time: 3 ms
- [0027.60] Log: Flushing async loaders.
- [0027.61] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198022151997.save
- [0027.61] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198022151997_2.save] Result:[1]
- [0027.61] Log: Flushed async loaders.
- [0027.61] Log: LoadMap: ShatterShot_P?Game=TAGame.GameInfo_Breakout_TA?Gametags=Freeplay
- [0027.61] Warning: Warning, Failed to load 'SwfMovie GFx_LoadingScreen.LoadingScreen': Failed to find object 'SwfMovie GFx_LoadingScreen.LoadingScreen'
- [0028.54] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gameinfo_breakout_SF.upk
- [0028.78] Log: Fully load package: ..\..\TAGame\CookedPCConsole\Mutators_SF.upk
- [0028.84] Log: Game class is 'GameInfo_Breakout_TA'
- [0028.90] Log: Bringing World ShatterShot_P.TheWorld up for play (0) at 2019.02.19-18.35.18
- [0028.90] MatchBroadcast: Init bBroadcastMatch=False MatchLog=None
- [0028.90] Log: Bringing up level for play took: 0.058990
- [0029.07] Clubs: GFxData_PRI_TA_0 HandleClubID Steam|76561198022151997|0 ClubID=0
- [0029.08] DevOnline: Set rich presence to: In Training data: Tutorial
- [0029.08] Log: ########### Finished loading level: 1.469103 seconds
- [0029.08] Log: Flushing async loaders.
- [0029.14] Log: Flushed async loaders.
- [0029.14] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart MapPrefsSave_TA 17
- [0029.14] Party: BroadcastMatchmakingAvailabilityDelayed PartyMemberID:'Steam|76561198022151997|0' MatchmakeRestrictions=0
- [0029.14] Party: SetAvailableForMatchmakingForMember PartyMemberID:'Steam|76561198022151997|0' MatchmakeRestrictions=0
- [0029.14] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_28 [GenericStorage/SetPlayerGenericStorage Metrics/RecordMetrics Clubs/GetClubInvites]
- [0029.14] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_28 Message=PsyNetMessage_X_28
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.15] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0029.16] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0029.33] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_29 [Population/UpdatePlayerPlaylist]
- [0029.33] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_29 Message=PsyNetMessage_X_29
- [0029.61] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_28 Response=PsyNetMessage_X_30 Latency=0.4677
- [0029.64] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_28->PsyNetMessage_X_30 PsyTime=1550619318 [GenericStorage/SetPlayerGenericStorage Metrics/RecordMetrics Clubs/GetClubInvites]
- [0029.64] OnlinePlayerStorage: Manifest SetChecksum ProductsSave_TA Checksum=256833472
- [0029.64] OnlinePlayerStorage: Manifest SetChecksum SeasonSave_TA Checksum=275316416
- [0029.64] OnlinePlayerStorage: HandleOnlineStorageCommit ProductsSave_TA_0 ServerTick=244
- [0029.64] OnlinePlayerStorage: SyncComplete ProductsSave_TA UpdateTick 243 -> 244
- [0029.64] OnlinePlayerStorage: HandleOnlineStorageCommit SeasonSave_TA_0 ServerTick=0
- [0029.72] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_29 Response=PsyNetMessage_X_31 Latency=0.3916
- [0029.73] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_29->PsyNetMessage_X_31 PsyTime=1550619318 [Population/UpdatePlayerPlaylist]
- [0029.74] DevOnline: Stored steam user stats.
- [0029.82] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart AchievementSave_TA 386
- [0061.40] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_34 [Matchmaking/CheckReservation]
- [0061.40] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_34 Message=PsyNetMessage_X_34
- [0061.64] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_34 Response=PsyNetMessage_X_35 Latency=0.2333
- [0061.65] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_34->PsyNetMessage_X_35 PsyTime=1550619350 [Matchmaking/CheckReservation]
- [0070.62] CheckReservation: Received game server from notification Reservation=(Address="ip104-153-87-26.datahound.com:7720",ServerName="USE",Playlist=29,Region="USE",ReservationID="FC7834032FD3436C9AF318E0F4A4D3E7")
- [0070.62] JoinGame: StartJoin ip104-153-87-26.datahound.com:7720 JoinSettings.PlaylistID=29 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public JoinSettings.Password= JoinSettings.ReservationID=FC7834032FD3436C9AF318E0F4A4D3E7
- [0070.62] DevOnline: Successfully set the friend join URL:
- [0070.62] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
- [0070.62] Online: TryToPlayOnline ControllerID=-1
- [0070.62] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
- [0070.62] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
- [0070.64] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Matchmaking/Reservation
- [0070.64] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_37 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
- [0070.64] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_37 Message=PsyNetMessage_X_37
- [0070.77] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_37 Response=PsyNetMessage_X_38 Latency=0.1333
- [0070.79] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_37->PsyNetMessage_X_38 PsyTime=1550619359 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
- [0070.79] DevNet: Add Network Security Key={ID=134553262 PlayerID=Steam|76561198022151997|0 Key=D55DC24C3EB719729FF54D3D2A68D653BBB927D77AC6BB3B5E82E933201D988B IV=FE3DEF2DE92EFFE5A2D9F0392FC7C2BA HMAC=B7DC10081D4B2A0039E8AA4AB0108949EAACB9CEBB22A7ADE9544F25DB59AB0A Session=3368690954D1126FEF834D38024065FC}
- [0070.79] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
- [0071.12] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_39 [Population/UpdatePlayerPlaylist]
- [0071.12] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_39 Message=PsyNetMessage_X_39
- [0071.22] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_39 Response=PsyNetMessage_X_40 Latency=0.1000
- [0071.24] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_39->PsyNetMessage_X_40 PsyTime=1550619360 [Population/UpdatePlayerPlaylist]
- [0071.60] JoinGame: Waiting for more players to add reservations
- [0074.85] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart ProfileCameraSave_TA 509
- [0086.57] JoinGame: Timed out waiting for players
- [0086.57] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Not all players connected. (Error: 64)
- [0086.57] DevOnline: Successfully set the friend join URL:
- [0086.57] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> None
- [0086.57] Matchmaking: StartMatchmaking at 2019-02-19 23:36:15 in USE for playlists 29 on game server 0
- [0086.59] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_41 [Matchmaking/StartMatchmaking]
- [0086.59] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_41 Message=PsyNetMessage_X_41
- [0086.80] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_41 Response=PsyNetMessage_X_42 Latency=0.2167
- [0086.82] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_41->PsyNetMessage_X_42 PsyTime=1550619375 [Matchmaking/StartMatchmaking]
- [0087.07] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_43 [Population/UpdatePlayerPlaylist]
- [0087.07] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_43 Message=PsyNetMessage_X_43
- [0087.17] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_43 Response=PsyNetMessage_X_44 Latency=0.1000
- [0087.19] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_43->PsyNetMessage_X_44 PsyTime=1550619376 [Population/UpdatePlayerPlaylist]
- [0087.60] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_45 [Metrics/RecordMetrics]
- [0087.60] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_45 Message=PsyNetMessage_X_45
- [0087.72] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_45 Response=PsyNetMessage_X_46 Latency=0.1167
- [0087.74] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_45->PsyNetMessage_X_46 PsyTime=1550619376 [Metrics/RecordMetrics]
- [0121.92] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_49 [Matchmaking/CheckReservation]
- [0121.92] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_49 Message=PsyNetMessage_X_49
- [0122.07] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_49 Response=PsyNetMessage_X_50 Latency=0.1500
- [0122.09] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_49->PsyNetMessage_X_50 PsyTime=1550619411 [Matchmaking/CheckReservation]
- [0125.27] CheckReservation: Received game server from notification Reservation=(Address="ip206-190-154-244.datahound.com:2067",ServerName="USE",Playlist=29,Region="USE",ReservationID="BB25E4327D9F42AB8B10DB3538C5D6FC")
- [0125.27] JoinGame: StartJoin ip206-190-154-244.datahound.com:2067 JoinSettings.PlaylistID=29 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public JoinSettings.Password= JoinSettings.ReservationID=BB25E4327D9F42AB8B10DB3538C5D6FC
- [0125.27] DevOnline: Successfully set the friend join URL:
- [0125.27] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
- [0125.27] Online: TryToPlayOnline ControllerID=-1
- [0125.27] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
- [0125.27] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
- [0125.29] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Matchmaking/Reservation
- [0125.29] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_52 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
- [0125.29] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_52 Message=PsyNetMessage_X_52
- [0125.41] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_52 Response=PsyNetMessage_X_53 Latency=0.1167
- [0125.42] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_52->PsyNetMessage_X_53 PsyTime=1550619414 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
- [0125.42] DevNet: Add Network Security Key={ID=-1057524322 PlayerID=Steam|76561198022151997|0 Key=9BF02DA3BAA79097CF064E3BE98909DE1FEA455D704D4EBB7268ACB38A2D9584 IV=6E4D49E8036FB965CEE715025D384841 HMAC=7AEC44A3489AAC8C5C0DA9D5E1F8D0D992839C8B524387F2F8DE8D46A558C59E Session=70C61F9257364986FBA1915BAA365756}
- [0125.42] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
- [0125.77] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_54 [Population/UpdatePlayerPlaylist]
- [0125.77] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_54 Message=PsyNetMessage_X_54
- [0125.87] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_54 Response=PsyNetMessage_X_55 Latency=0.1000
- [0125.89] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_54->PsyNetMessage_X_55 PsyTime=1550619414 [Population/UpdatePlayerPlaylist]
- [0126.61] JoinGame: Waiting for more players to add reservations
- [0129.62] NetworkNext: JoinServer bUseNetworkNextDriver=False
- [0129.62] NetworkNext: OpenSession State=NEXT_CLIENT_STATE_STOPPED Route=
- [0129.62] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> JoinCountdown
- [0132.62] JoinGame: GotoJoinGameState JoinCountdown -> OpeningLoadingScreen
- [0132.63] RankedReconnect: (OnlineGameJoinGame_TA_0) OnlineGameJoinGame_TA::OpeningLoadingScreen:BeginState
- [0132.63] RankedReconnect: (LocalPlayer_TA_0) LocalPlayer_TA::None:UpdateRankedReconnect RankedBreakout True 6 False
- [0132.63] RankedReconnect: (RankedReconnectSave_TA_0) RankedReconnectSave_TA::None:SetRankedReconnect BeaconAddress=ip206-190-154-244.datahound.com:2067 EpochNow=1550619421
- [0132.63] DevNet: Browse: JoinGameTransition?game=TAGame.GameInfo_Transition_TA?Gametags=Freeplay
- [0132.63] Log: FSaveDataExportTask(0) wrote 279439 bytes to memory
- [0132.63] Log: SaveGameDataAsync game thread time: 3 ms
- [0132.63] Log: Flushing async loaders.
- [0132.66] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198022151997_1.save
- [0132.66] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198022151997.save] Result:[1]
- [0132.66] Log: Flushed async loaders.
- [0132.66] Log: LoadMap: JoinGameTransition?game=TAGame.GameInfo_Transition_TA?Gametags=Freeplay
- [0132.66] Warning: Warning, Failed to load 'SwfMovie GFx_LoadingScreen.LoadingScreen': Failed to find object 'SwfMovie GFx_LoadingScreen.LoadingScreen'
- [0132.76] Log: No archetype specifies for game class GameInfo_Transition_TA, make sure it's added to the GameArchetypes list in DefaultEngine.ini
- [0132.76] Log: Fully load package: ..\..\TAGame\CookedPCConsole\Mutators_SF.upk
- [0132.84] Log: Game class is 'GameInfo_Transition_TA'
- [0132.89] Log: Bringing World JoinGameTransition.TheWorld up for play (0) at 2019.02.19-18.37.02
- [0132.89] Log: Bringing up level for play took: 0.048585
- [0132.89] JoinGame: GotoJoinGameState OpeningLoadingScreen -> JoiningNewServer
- [0132.89] DevNet: SetProgress, MessageType=1, Title=, Message=Connecting...
- [0132.89] Log: ########### Finished loading level: 0.229308 seconds
- [0132.89] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_56 [Metrics/RecordMetrics]
- [0132.89] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_56 Message=PsyNetMessage_X_56
- [0132.89] DevNet: Browse: 206.190.154.244:2060/MENU_Main_p?game=TAGame.GameInfo_Transition_TA?Gametags=Freeplay?Name=K20017
- [0132.89] DevNet: Game client on port 2060, rate 10000
- [0132.89] NetComeGo: Network Security Key={ID=-1057524322 PlayerID=Steam|76561198022151997|0 Key=9BF02DA3BAA79097CF064E3BE98909DE1FEA455D704D4EBB7268ACB38A2D9584 IV=6E4D49E8036FB965CEE715025D384841 HMAC=7AEC44A3489AAC8C5C0DA9D5E1F8D0D992839C8B524387F2F8DE8D46A558C59E Session=70C61F9257364986FBA1915BAA365756}
- [0132.89] NetComeGo: SEND first packet Length=80 CRC=-781099178
- [0132.97] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_56 Response=PsyNetMessage_X_57 Latency=0.0833
- [0132.99] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_56->PsyNetMessage_X_57 PsyTime=1550619422 [Metrics/RecordMetrics]
- [0133.01] NetComeGo: RECV first packet IP=206.190.154.244:2060 Length=15 CRC=-1251954941
- [0133.01] NetComeGo: Client set SessionUID to: 123 95 162
- [0133.56] DevBeacon: FWebSocket::ReadCloseReason this=50069D80 received opcode CLOSE. Code=0 Reason=
- [0133.56] DevNet: Failed to match package Core [4B9A354F44648688F83F7DA1C18546A8] in guid cache
- [0133.56] DevNet: Failed to match package Engine [687CAF9847D179F15EDA518773A46C63] in guid cache
- [0133.56] DevNet: Failed to match package GFxUI [069C626344B6D1762F3F5EAE1148A977] in guid cache
- [0133.56] DevNet: Failed to match package AkAudio [77227B7C4DF687C60DC383AE29C4DF22] in guid cache
- [0133.56] DevNet: Failed to match package ProjectX [6E9EFA54478CE5EAB9EB40B4608426F8] in guid cache
- [0133.56] DevNet: Failed to match package TAGame [1F2D19574A542F4AEE8FC3A9E4294AF5] in guid cache
- [0133.56] DevNet: Welcomed by server (Level: ShatterShot_P, Game: TAGame.GameInfo_Breakout_TA, GameTags: )
- [0133.57] Log: FSaveDataExportTask(0) wrote 279439 bytes to memory
- [0133.57] Log: SaveGameDataAsync game thread time: 4 ms
- [0133.58] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198022151997_2.save
- [0133.58] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198022151997_1.save] Result:[1]
- [0134.08] Log: Flushing async loaders.
- [0134.09] Log: Flushed async loaders.
- [0134.09] Log: LoadMap: 206.190.154.244:2060/ShatterShot_P?Gametags=Freeplay?Name=K20017?game=TAGame.GameInfo_Breakout_TA
- [0134.10] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gameinfo_breakout_SF.upk
- [0134.32] Log: Fully load package: ..\..\TAGame\CookedPCConsole\Mutators_SF.upk
- [0134.49] Log: Bringing World ShatterShot_P.TheWorld up for play (0) at 2019.02.19-18.37.03
- [0134.49] Log: Bringing up level for play took: 0.048584
- [0134.50] JoinGame: OnJoinGameComplete bSuccess=True FailReason=
- [0134.50] JoinGame: GotoJoinGameState JoiningNewServer -> None
- [0134.61] ScriptLog: (GFxHUD_TA_1) GFxHUD_TA::GFxHUD_TA:HandleInternetConnectionChanged =========== bConnected=True GetObjectProvider().Get(OnlineGame_X).HasInternetConnection()=True
- [0134.62] Log: ########### Finished loading level: 0.534537 seconds
- [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0134.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0134.64] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_58 [Metrics/RecordMetrics Clubs/GetClubInvites]
- [0134.64] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_58 Message=PsyNetMessage_X_58
- [0134.85] ScriptLog: (GFxHUD_TA_2) GFxHUD_TA::GFxHUD_TA:HandleInternetConnectionChanged =========== bConnected=True GetObjectProvider().Get(OnlineGame_X).HasInternetConnection()=True
- [0134.86] ScriptLog: Client InputRate=60
- [0134.86] DevNet: PlayerController_TA_2 setplayer LocalPlayer_TA_0
- [0134.86] PsyNetStaticData: SetPaused True
- [0134.86] MatchBroadcast: Init bBroadcastMatch=False MatchLog=None
- [0134.86] ScriptLog: MatchGUID: 3D8DEDE211E9349F4DCB078FB79AC2EF
- [0134.86] Party: BroadcastMatchmakingAvailabilityDelayed PartyMemberID:'Steam|76561198022151997|0' MatchmakeRestrictions=0
- [0134.86] Party: SetAvailableForMatchmakingForMember PartyMemberID:'Steam|76561198022151997|0' MatchmakeRestrictions=0
- [0134.86] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_59 [Filters/FilterContent]
- [0134.86] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_59 Message=PsyNetMessage_X_59
- [0134.99] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_58 Response=PsyNetMessage_X_60 Latency=0.3495
- [0135.00] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_58->PsyNetMessage_X_60 PsyTime=1550619424 [Metrics/RecordMetrics Clubs/GetClubInvites]
- [0135.02] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_59 Response=PsyNetMessage_X_61 Latency=0.1729
- [0135.04] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_59->PsyNetMessage_X_61 PsyTime=1550619424 [Filters/FilterContent]
- [0135.78] Clubs: GFxData_PRI_TA_7 HandleClubID Steam|76561198038325138|0 ClubID=66526
- [0135.78] Clubs: GFxData_PRI_TA_8 HandleClubID Steam|76561198272135294|0 ClubID=903821
- [0135.78] Clubs: GFxData_PRI_TA_9 HandleClubID Steam|76561198090202129|0 ClubID=271060
- [0135.78] Clubs: GFxData_PRI_TA_10 HandleClubID Steam|76561198022151997|0 ClubID=0
- [0135.78] ScriptLog: (GFxHUD_Soccar_TA_1) GFxHUD_TA::GFxHUD_Soccar_TA:HandleInternetConnectionChanged =========== bConnected=True GetObjectProvider().Get(OnlineGame_X).HasInternetConnection()=True
- [0135.79] DevOnline: Set rich presence to: Dropshot in Core 707 data: Playlist-29
- [0135.79] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_62 [Clubs/GetClubDetails Clubs/GetClubDetails Clubs/GetClubDetails]
- [0135.79] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_62 Message=PsyNetMessage_X_62
- [0136.03] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_62 Response=PsyNetMessage_X_63 Latency=0.2829
- [0136.04] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_62->PsyNetMessage_X_63 PsyTime=1550619425 [Clubs/GetClubDetails Clubs/GetClubDetails Clubs/GetClubDetails]
- [0136.05] Clubs: OnlineClubCache_X_0 Add ClubDetails_X_0 ClubID=66526 OwnerPlayerID=Steam|76561198219468076|0 bVerified=False Members=PlayerID=Steam|76561198219468076|0 PlayerName=Jingka PlayerID=Steam|76561198038325138|0 PlayerName=Bolbi PlayerID=Steam|76561198121231828|0 PlayerName=The Herbivore PlayerID=Steam|76561198419001116|0 PlayerName=KrymZ PlayerID=Steam|76561198024885974|0 PlayerName=Lycan PlayerID=Steam|76561198149308401|0 PlayerName=Wayne
- [0136.05] Clubs: HandleClubChanged 66526 6
- [0136.05] Clubs: OnlineClubCache_X_0 Add ClubDetails_X_1 ClubID=903821 OwnerPlayerID=Steam|76561198272135294|0 bVerified=False Members=PlayerID=Steam|76561198272135294|0 PlayerName=Owen Wilson PlayerID=Steam|76561198050299655|0 PlayerName=FightingMongoose PlayerID=Steam|76561197960931061|0 PlayerName=ICBMChucker PlayerID=Steam|76561198057298919|0 PlayerName=* Runner
- [0136.05] Clubs: HandleClubChanged 903821 4
- [0136.05] Clubs: OnlineClubCache_X_0 Add ClubDetails_X_2 ClubID=271060 OwnerPlayerID=Steam|76561198121973642|0 bVerified=False Members=PlayerID=Steam|76561198121973642|0 PlayerName=Floms PlayerID=Steam|76561198044664275|0 PlayerName=UwU snuggles PlayerID=Steam|76561198153688415|0 PlayerName=Mercurial PlayerID=Steam|76561198055442516|0 PlayerName=Sciguymjm | calculated.gg PlayerID=Steam|76561197981738694|0 PlayerName=r1ckzn PlayerID=Steam|76561198029101116|0 PlayerName=zdkdz PlayerID=Steam|76561198033317024|0 PlayerName=Droxic PlayerID=Steam|76561198076102165|0 PlayerName=Roundhbout PlayerID=Steam|76561198133037195|0 PlayerName=Jonny1572 PlayerID=Steam|76561198040428840|0 PlayerName=Henri PlayerID=Steam|76561198054151612|0 PlayerName=Ino PlayerID=Steam|76561198060924319|0 PlayerName=synthex PlayerID=Steam|76561198105771552|0 PlayerName=Dignitas | Shr3d PlayerID=Steam|76561198090202129|0 PlayerName=Skribl PlayerID=Steam|76561198092391668|0 PlayerName=Uesae PlayerID=Steam|76561198141816115|0 PlayerName=Mykal PlayerID=Steam|76561198176496186|0 PlayerName=Peabs PlayerID=Steam|76561198296700336|0 PlayerName=Starsy
- [0136.05] Clubs: HandleClubChanged 271060 18
- [0136.06] Clubs: GFxData_PRI_TA_7 HandleClub Steam|76561198038325138|0 ClubID=66526
- [0136.06] Clubs: GFxData_PRI_TA_8 HandleClub Steam|76561198272135294|0 ClubID=903821
- [0136.06] Clubs: GFxData_PRI_TA_9 HandleClub Steam|76561198090202129|0 ClubID=271060
- [0136.06] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_64 [Filters/FilterContent Filters/FilterContent]
- [0136.06] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_64 Message=PsyNetMessage_X_64
- [0136.14] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_65 [Filters/FilterContent]
- [0136.14] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_65 Message=PsyNetMessage_X_65
- [0136.16] Clubs: GFxData_PRI_TA_12 HandleClubID Steam|76561198395646337|0 ClubID=0
- [0136.25] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=1 ID=PsyNetMessage_X_65 Response=PsyNetMessage_X_66 Latency=0.1000
- [0136.27] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_65->PsyNetMessage_X_66 PsyTime=1550619425 [Filters/FilterContent]
- [0136.27] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_64 Response=PsyNetMessage_X_67 Latency=0.2062
- [0136.28] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_64->PsyNetMessage_X_67 PsyTime=1550619425 [Filters/FilterContent Filters/FilterContent]
- [0137.51] Clubs: GFxData_PRI_TA_11 HandleClubID Steam|76561197960400846|0 ClubID=495938
- [0137.51] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_68 [Clubs/GetClubDetails]
- [0137.51] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_68 Message=PsyNetMessage_X_68
- [0137.59] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_68 Response=PsyNetMessage_X_69 Latency=0.0833
- [0137.61] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_68->PsyNetMessage_X_69 PsyTime=1550619426 [Clubs/GetClubDetails]
- [0137.61] Clubs: OnlineClubCache_X_0 Add ClubDetails_X_3 ClubID=495938 OwnerPlayerID=Steam|76561198326086924|0 bVerified=False Members=PlayerID=Steam|76561198326086924|0 PlayerName=Cheeeeezie PlayerID=Steam|76561197960400846|0 PlayerName=loo- PlayerID=Steam|76561198410958159|0 PlayerName=PHP
- [0137.61] Clubs: HandleClubChanged 495938 3
- [0137.63] Clubs: GFxData_PRI_TA_11 HandleClub Steam|76561197960400846|0 ClubID=495938
- [0137.71] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_70 [Filters/FilterContent]
- [0137.71] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_70 Message=PsyNetMessage_X_70
- [0137.81] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_70 Response=PsyNetMessage_X_71 Latency=0.1000
- [0137.83] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_70->PsyNetMessage_X_71 PsyTime=1550619426 [Filters/FilterContent]
- [0195.75] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_76 [Metrics/RecordMetrics]
- [0195.75] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_76 Message=PsyNetMessage_X_76
- [0195.87] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_76 Response=PsyNetMessage_X_77 Latency=0.1167
- [0195.89] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_76->PsyNetMessage_X_77 PsyTime=1550619484 [Metrics/RecordMetrics]
- [0279.19] DevOnline: Gamepad text: not running in big picture mode.
- [0280.81] OnlinePlayerStorage: PartitionStorageRequests MapPrefsSave_TA Request.Data.Length=3655 Request.Checksum=-2131633215 ManifestChecksum=-2131633215 bChecksumMatch=True
- [0280.81] OnlinePlayerStorage: PartitionStorageRequests AchievementSave_TA Request.Data.Length=3062 Request.Checksum=1390064944 ManifestChecksum=-590598953 bChecksumMatch=False
- [0280.81] OnlinePlayerStorage: PartitionStorageRequests ProfileCameraSave_TA Request.Data.Length=265 Request.Checksum=1166957962 ManifestChecksum=2147376048 bChecksumMatch=False
- [0280.81] OnlinePlayerStorage: HandleOnlineStorageCommit MapPrefsSave_TA_0 ServerTick=17
- [0280.81] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_86 [GenericStorage/SetPlayerGenericStorage]
- [0280.81] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_86 Message=PsyNetMessage_X_86
- [0280.83] Log: FSaveDataExportTask(0) wrote 284073 bytes to memory
- [0280.83] Log: SaveGameDataAsync game thread time: 3 ms
- [0280.85] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198022151997.save
- [0280.85] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198022151997_2.save] Result:[1]
- [0280.96] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_86 Response=PsyNetMessage_X_87 Latency=0.1500
- [0280.98] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_86->PsyNetMessage_X_87 PsyTime=1550619570 [GenericStorage/SetPlayerGenericStorage]
- [0280.98] OnlinePlayerStorage: Manifest SetChecksum AchievementSave_TA Checksum=1390064944
- [0280.98] OnlinePlayerStorage: Manifest SetChecksum ProfileCameraSave_TA Checksum=1166957962
- [0280.98] OnlinePlayerStorage: HandleOnlineStorageCommit AchievementSave_TA_0 ServerTick=387
- [0280.98] OnlinePlayerStorage: SyncComplete AchievementSave_TA UpdateTick 386 -> 387
- [0280.98] OnlinePlayerStorage: HandleOnlineStorageCommit ProfileCameraSave_TA_0 ServerTick=510
- [0280.98] OnlinePlayerStorage: SyncComplete ProfileCameraSave_TA UpdateTick 509 -> 510
- [0281.10] Log: Could not find a skeletal mesh component with socket or bone named 'chassis_jnt'
- [0284.64] Log: FUniqueNetId::FromString - could not parse ''
- [0290.64] DevOnline: Gamepad text: not running in big picture mode.
- [0292.09] Log: FUniqueNetId::FromString - could not parse ''
- [0293.99] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart ProfileCameraSave_TA 510
- [0426.49] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_102 [Population/UpdatePlayerPlaylist]
- [0426.49] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_102 Message=PsyNetMessage_X_102
- [0426.57] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_102 Response=PsyNetMessage_X_103 Latency=0.0833
- [0426.58] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_102->PsyNetMessage_X_103 PsyTime=1550619715 [Population/UpdatePlayerPlaylist]
- [0511.41] SplitScreen: Press Start ControllerId=0 Player=LocalPlayer_TA_0
- [0513.30] SplitScreen: Press Start ControllerId=0 Player=LocalPlayer_TA_0
- [0515.62] RankedReconnect: (RankedReconnectSave_TA_0) RankedReconnectSave_TA::None:ClearRankedReconnect
- [0515.62] NetComeGo: TcpNetDriver_0 TcpipConnection_0 Control channel closed, reason=Disconnect command
- [0515.62] DevNet: URL: Adding default option Name=K20017
- [0515.62] DevNet: Browse: MENU_Main_p?closed?Name=K20017
- [0515.62] Log: Failed; returning to Entry
- [0515.62] OnlinePlayerStorage: PartitionStorageRequests ProfileCameraSave_TA Request.Data.Length=265 Request.Checksum=1166957962 ManifestChecksum=1166957962 bChecksumMatch=True
- [0515.62] OnlinePlayerStorage: HandleOnlineStorageCommit ProfileCameraSave_TA_0 ServerTick=510
- [0515.63] Log: FSaveDataExportTask(0) wrote 283919 bytes to memory
- [0515.63] Log: SaveGameDataAsync game thread time: 3 ms
- [0515.63] Log: LoadMap: MENU_Main_p?closed?Name=K20017
- [0515.63] Warning: Warning, Failed to load 'SwfMovie GFx_LoadingScreen.LoadingScreen': Failed to find object 'SwfMovie GFx_LoadingScreen.LoadingScreen'
- [0515.65] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198022151997_1.save
- [0515.65] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198022151997.save] Result:[1]
- [0515.65] DevOnline: UnregisterRemoteTalker(0x0110000103B04F3D) returned 0x00000000
- [0515.65] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
- [0515.65] PsyNetStaticData: SetPaused False
- [0515.65] PsyNetStaticData: HandleCacheExpired
- [0515.65] DevOnline: UnregisterRemoteTalker(0x0110000104A71792) returned 0x00000000
- [0515.65] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
- [0515.65] DevOnline: UnregisterRemoteTalker(0x011000011296C07E) returned 0x00000000
- [0515.65] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
- [0515.65] DevOnline: UnregisterRemoteTalker(0x0110000107BEAC11) returned 0x00000000
- [0515.65] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
- [0515.65] DevOnline: UnregisterRemoteTalker(0x0110000119F36181) returned 0x00000000
- [0515.65] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
- [0515.65] DevOnline: UnregisterRemoteTalker(0x0110000100020FCE) returned 0x00000000
- [0515.65] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
- [0516.42] NetComeGo: Close TcpNetDriver_0 TcpipConnection_0 206.190.154.244:2060 19/02/2019 18:43:25 'UNetConnection::CleanUp'
- [0516.42] NetComeGo: Control channel null, Sending unstable close to 206.190.154.244:2060 on temporary Control channel.
- [0516.42] Exit: TcpNetDriver_0 shut down
- [0516.58] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gameinfo_gfxmenu_SF.upk
- [0516.59] Log: Game class is 'GameInfo_GFxMenu_TA'
- [0516.86] Log: Bringing World MENU_Main_p.TheWorld up for play (0) at 2019.02.19-18.43.26
- [0516.86] DevOnline: UnregisterLocalTalker(0) returned 0x00000000
- [0516.86] DevOnline: Successfully set the friend join URL:
- [0516.86] Log: Bringing up level for play took: 0.269291
- [0516.92] Clubs: HandleClubChanged 66526 6
- [0516.92] Clubs: HandleClubChanged 903821 4
- [0516.92] Clubs: HandleClubChanged 271060 18
- [0516.93] Clubs: HandleClubChanged 495938 3
- [0516.99] DevOnline: Set rich presence to: Main Menu data: Menu
- [0516.99] Log: ########### Finished loading level: 1.359151 seconds
- [0516.99] Log: Flushing async loaders.
- [0517.17] Log: Flushed async loaders.
- [0517.29] DevOnline: WebRequest_X_15 SEND: https://rl-cdn.psyonix.com/Static/ze9r3jg438dfj38dfu3/Steam/INT.json
- [0517.29] Party: BroadcastMatchmakingAvailabilityDelayed PartyMemberID:'Steam|76561198022151997|0' MatchmakeRestrictions=4
- [0517.29] Party: SetAvailableForMatchmakingForMember PartyMemberID:'Steam|76561198022151997|0' MatchmakeRestrictions=4
- [0517.29] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_112 [Metrics/RecordMetrics Clubs/GetClubInvites]
- [0517.29] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_112 Message=PsyNetMessage_X_112
- [0517.30] Clubs: Destroy ClubDetails_X_0 ClubID=66526 OwnerPlayerID=Steam|76561198219468076|0 bVerified=False Members=PlayerID=Steam|76561198219468076|0 PlayerName=Jingka PlayerID=Steam|76561198038325138|0 PlayerName=Bolbi PlayerID=Steam|76561198121231828|0 PlayerName=The Herbivore PlayerID=Steam|76561198419001116|0 PlayerName=KrymZ PlayerID=Steam|76561198024885974|0 PlayerName=Lycan PlayerID=Steam|76561198149308401|0 PlayerName=Wayne
- [0517.30] Clubs: HandleClubChanged 66526 0
- [0517.30] Clubs: Destroy ClubDetails_X_1 ClubID=903821 OwnerPlayerID=Steam|76561198272135294|0 bVerified=False Members=PlayerID=Steam|76561198272135294|0 PlayerName=Owen Wilson PlayerID=Steam|76561198050299655|0 PlayerName=FightingMongoose PlayerID=Steam|76561197960931061|0 PlayerName=ICBMChucker PlayerID=Steam|76561198057298919|0 PlayerName=* Runner
- [0517.30] Clubs: HandleClubChanged 903821 0
- [0517.30] Clubs: Destroy ClubDetails_X_2 ClubID=271060 OwnerPlayerID=Steam|76561198121973642|0 bVerified=False Members=PlayerID=Steam|76561198121973642|0 PlayerName=Floms PlayerID=Steam|76561198044664275|0 PlayerName=UwU snuggles PlayerID=Steam|76561198153688415|0 PlayerName=Mercurial PlayerID=Steam|76561198055442516|0 PlayerName=Sciguymjm | calculated.gg PlayerID=Steam|76561197981738694|0 PlayerName=r1ckzn PlayerID=Steam|76561198029101116|0 PlayerName=zdkdz PlayerID=Steam|76561198033317024|0 PlayerName=Droxic PlayerID=Steam|76561198076102165|0 PlayerName=Roundhbout PlayerID=Steam|76561198133037195|0 PlayerName=Jonny1572 PlayerID=Steam|76561198040428840|0 PlayerName=Henri PlayerID=Steam|76561198054151612|0 PlayerName=Ino PlayerID=Steam|76561198060924319|0 PlayerName=synthex PlayerID=Steam|76561198105771552|0 PlayerName=Dignitas | Shr3d PlayerID=Steam|76561198090202129|0 PlayerName=Skribl PlayerID=Steam|76561198092391668|0 PlayerName=Uesae PlayerID=Steam|76561198141816115|0 PlayerName=Mykal PlayerID=Steam|76561198176496186|0 PlayerName=Peabs PlayerID=Steam|76561198296700336|0 PlayerName=Starsy
- [0517.30] Clubs: HandleClubChanged 271060 0
- [0517.30] Clubs: Destroy ClubDetails_X_3 ClubID=495938 OwnerPlayerID=Steam|76561198326086924|0 bVerified=False Members=PlayerID=Steam|76561198326086924|0 PlayerName=Cheeeeezie PlayerID=Steam|76561197960400846|0 PlayerName=loo- PlayerID=Steam|76561198410958159|0 PlayerName=PHP
- [0517.30] Clubs: HandleClubChanged 495938 0
- [0517.43] DevOnline: WebRequest_X_15 RECV: 304
- [0517.44] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_113 [Population/UpdatePlayerPlaylist]
- [0517.44] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_113 Message=PsyNetMessage_X_113
- [0517.77] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_112 Response=PsyNetMessage_X_114 Latency=0.4844
- [0518.11] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_112->PsyNetMessage_X_114 PsyTime=1550619806 [Metrics/RecordMetrics Clubs/GetClubInvites]
- [0518.11] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_113 Response=PsyNetMessage_X_115 Latency=0.6780
- [0518.15] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_113->PsyNetMessage_X_115 PsyTime=1550619806 [Population/UpdatePlayerPlaylist]
- [0561.24] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_120 [GameServer/GetGameServerPingList Population/GetPopulation]
- [0561.24] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_120 Message=PsyNetMessage_X_120
- [0561.41] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_120 Response=PsyNetMessage_X_121 Latency=0.1714
- [0561.43] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_120->PsyNetMessage_X_121 PsyTime=1550619850 [GameServer/GetGameServerPingList Population/GetPopulation]
- [0561.83] Online: TryToPlayOnline ControllerID=-1
- [0561.83] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
- [0561.83] Online: HandlePrivilegeCheck PrivilegeCheck.bHasRestriction=False
- [0562.33] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_122 [Population/UpdatePlayerPlaylist]
- [0562.33] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_122 Message=PsyNetMessage_X_122
- [0562.43] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_122 Response=PsyNetMessage_X_123 Latency=0.1000
- [0562.45] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_122->PsyNetMessage_X_123 PsyTime=1550619851 [Population/UpdatePlayerPlaylist]
- [0563.69] DevNet: URL: Adding default option Name=K20017
- [0563.69] DevNet: URL: Adding default option Name=K20017
- [0563.69] DevNet: Browse: ShatterShot_P?Game=TAGame.GameInfo_Breakout_TA?Gametags=Freeplay?Name=K20017
- [0563.69] Log: FSaveDataExportTask(0) wrote 283919 bytes to memory
- [0563.69] Log: SaveGameDataAsync game thread time: 3 ms
- [0563.69] Log: Flushing async loaders.
- [0563.70] Log: Flushed async loaders.
- [0563.70] Log: LoadMap: ShatterShot_P?Game=TAGame.GameInfo_Breakout_TA?Gametags=Freeplay?Name=K20017
- [0563.70] Warning: Warning, Failed to load 'SwfMovie GFx_LoadingScreen.LoadingScreen': Failed to find object 'SwfMovie GFx_LoadingScreen.LoadingScreen'
- [0563.73] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198022151997_2.save
- [0563.73] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198022151997_1.save] Result:[1]
- [0564.55] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gameinfo_breakout_SF.upk
- [0564.77] Log: Fully load package: ..\..\TAGame\CookedPCConsole\Mutators_SF.upk
- [0564.83] Log: Game class is 'GameInfo_Breakout_TA'
- [0564.89] Log: Bringing World ShatterShot_P.TheWorld up for play (0) at 2019.02.19-18.44.14
- [0564.89] MatchBroadcast: Init bBroadcastMatch=False MatchLog=None
- [0564.89] Log: Bringing up level for play took: 0.059940
- [0565.05] Clubs: GFxData_PRI_TA_13 HandleClubID Steam|76561198022151997|0 ClubID=0
- [0565.06] DevOnline: Set rich presence to: In Training data: Tutorial
- [0565.06] Log: ########### Finished loading level: 1.361024 seconds
- [0565.06] Log: Flushing async loaders.
- [0565.11] Log: Flushed async loaders.
- [0565.11] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart MapPrefsSave_TA 17
- [0565.11] Party: BroadcastMatchmakingAvailabilityDelayed PartyMemberID:'Steam|76561198022151997|0' MatchmakeRestrictions=0
- [0565.11] Party: SetAvailableForMatchmakingForMember PartyMemberID:'Steam|76561198022151997|0' MatchmakeRestrictions=0
- [0565.11] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_124 [Metrics/RecordMetrics Clubs/GetClubInvites]
- [0565.11] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_124 Message=PsyNetMessage_X_124
- [0565.11] Matchmaking: All Regions Pinged: USE (0.0850), EU (0.1219), USW (0.1040), ASC (0.2410), ASM (0.3070), JPN (0.1915), ME (0.2740), OCE (0.2575), SAF (0.3070), SAM (0.1574)
- [0565.11] Matchmaking: StartMatchmaking at 2019-02-19 23:44:14 in USE for playlists 29 on game server 0
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.12] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0565.13] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0565.14] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_125 [Matchmaking/StartMatchmaking]
- [0565.14] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_125 Message=PsyNetMessage_X_125
- [0565.22] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_126 [Population/UpdatePlayerPlaylist]
- [0565.22] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_126 Message=PsyNetMessage_X_126
- [0565.50] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_124 Response=PsyNetMessage_X_127 Latency=0.3857
- [0565.52] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_124->PsyNetMessage_X_127 PsyTime=1550619854 [Metrics/RecordMetrics Clubs/GetClubInvites]
- [0565.52] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_125 Response=PsyNetMessage_X_128 Latency=0.3892
- [0565.54] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_125->PsyNetMessage_X_128 PsyTime=1550619854 [Matchmaking/StartMatchmaking]
- [0565.58] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_126 Response=PsyNetMessage_X_129 Latency=0.3669
- [0565.63] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_126->PsyNetMessage_X_129 PsyTime=1550619854 [Population/UpdatePlayerPlaylist]
- [0566.50] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart ProfileCameraSave_TA 510
- [0600.65] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_132 [Matchmaking/CheckReservation]
- [0600.65] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_132 Message=PsyNetMessage_X_132
- [0600.79] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_132 Response=PsyNetMessage_X_133 Latency=0.1333
- [0600.80] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_132->PsyNetMessage_X_133 PsyTime=1550619889 [Matchmaking/CheckReservation]
- [0622.22] CheckReservation: Received game server from notification Reservation=(Address="ip173-244-217-140.datahound.com:3187",ServerName="USE",Playlist=29,Region="USE",ReservationID="579D0A9B7785415C8B2AE583BB6AF841")
- [0622.22] JoinGame: StartJoin ip173-244-217-140.datahound.com:3187 JoinSettings.PlaylistID=29 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public JoinSettings.Password= JoinSettings.ReservationID=579D0A9B7785415C8B2AE583BB6AF841
- [0622.22] DevOnline: Successfully set the friend join URL:
- [0622.22] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
- [0622.22] Online: TryToPlayOnline ControllerID=-1
- [0622.22] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
- [0622.22] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
- [0622.24] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Matchmaking/Reservation
- [0622.24] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_137 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
- [0622.24] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_137 Message=PsyNetMessage_X_137
- [0622.37] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_137 Response=PsyNetMessage_X_138 Latency=0.1333
- [0622.39] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_137->PsyNetMessage_X_138 PsyTime=1550619911 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
- [0622.39] DevNet: Add Network Security Key={ID=-2095834804 PlayerID=Steam|76561198022151997|0 Key=A3BECAAD080702482C85C65C1A07332C42F4795DB0F5F6131DFD8B5664970C63 IV=C10C92214235BB111D4CFCE7E7F4F903 HMAC=1F5C33CEB9494626EB3C093F83FBDB38DF9989E7B7C619A00D26EAA33B261D73 Session=88317566F6CB125336C76D877318F78E}
- [0622.39] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
- [0622.72] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_139 [Population/UpdatePlayerPlaylist]
- [0622.72] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_139 Message=PsyNetMessage_X_139
- [0622.82] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_139 Response=PsyNetMessage_X_140 Latency=0.1000
- [0622.84] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_139->PsyNetMessage_X_140 PsyTime=1550619911 [Population/UpdatePlayerPlaylist]
- [0623.02] JoinGame: Waiting for more players to add reservations
- [0623.70] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_141 [Metrics/RecordMetrics]
- [0623.70] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_141 Message=PsyNetMessage_X_141
- [0623.80] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_141 Response=PsyNetMessage_X_142 Latency=0.1000
- [0623.82] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_141->PsyNetMessage_X_142 PsyTime=1550619912 [Metrics/RecordMetrics]
- [0625.77] NetworkNext: JoinServer bUseNetworkNextDriver=False
- [0625.77] NetworkNext: OpenSession State=NEXT_CLIENT_STATE_STOPPED Route=
- [0625.77] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> JoinCountdown
- [0628.77] JoinGame: GotoJoinGameState JoinCountdown -> OpeningLoadingScreen
- [0628.77] RankedReconnect: (OnlineGameJoinGame_TA_0) OnlineGameJoinGame_TA::OpeningLoadingScreen:BeginState
- [0628.77] RankedReconnect: (LocalPlayer_TA_0) LocalPlayer_TA::None:UpdateRankedReconnect RankedBreakout True 6 False
- [0628.77] RankedReconnect: (RankedReconnectSave_TA_0) RankedReconnectSave_TA::None:SetRankedReconnect BeaconAddress=ip173-244-217-140.datahound.com:3187 EpochNow=1550619917
- [0628.77] DevNet: Browse: JoinGameTransition?game=TAGame.GameInfo_Transition_TA?Gametags=Freeplay?Name=K20017
- [0628.77] Log: FSaveDataExportTask(0) wrote 284127 bytes to memory
- [0628.77] Log: SaveGameDataAsync game thread time: 3 ms
- [0628.78] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198022151997.save
- [0628.78] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198022151997_2.save] Result:[1]
- [0628.78] Log: LoadMap: JoinGameTransition?game=TAGame.GameInfo_Transition_TA?Gametags=Freeplay?Name=K20017
- [0628.78] Warning: Warning, Failed to load 'SwfMovie GFx_LoadingScreen.LoadingScreen': Failed to find object 'SwfMovie GFx_LoadingScreen.LoadingScreen'
- [0628.89] Log: No archetype specifies for game class GameInfo_Transition_TA, make sure it's added to the GameArchetypes list in DefaultEngine.ini
- [0628.89] Log: Fully load package: ..\..\TAGame\CookedPCConsole\Mutators_SF.upk
- [0628.97] Log: Game class is 'GameInfo_Transition_TA'
- [0629.02] Log: Bringing World JoinGameTransition.TheWorld up for play (0) at 2019.02.19-18.45.18
- [0629.02] Log: Bringing up level for play took: 0.047410
- [0629.02] JoinGame: GotoJoinGameState OpeningLoadingScreen -> JoiningNewServer
- [0629.02] DevNet: SetProgress, MessageType=1, Title=, Message=Connecting...
- [0629.02] Log: ########### Finished loading level: 0.235152 seconds
- [0629.02] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_143 [Metrics/RecordMetrics]
- [0629.02] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_143 Message=PsyNetMessage_X_143
- [0629.02] DevNet: Browse: 173.244.217.140:3180/MENU_Main_p?game=TAGame.GameInfo_Transition_TA?Gametags=Freeplay?Name=K20017
- [0629.02] DevNet: Game client on port 3180, rate 10000
- [0629.02] NetComeGo: Network Security Key={ID=-2095834804 PlayerID=Steam|76561198022151997|0 Key=A3BECAAD080702482C85C65C1A07332C42F4795DB0F5F6131DFD8B5664970C63 IV=C10C92214235BB111D4CFCE7E7F4F903 HMAC=1F5C33CEB9494626EB3C093F83FBDB38DF9989E7B7C619A00D26EAA33B261D73 Session=88317566F6CB125336C76D877318F78E}
- [0629.02] NetComeGo: SEND first packet Length=80 CRC=1838961836
- [0629.05] NetComeGo: RECV first packet IP=173.244.217.140:3180 Length=15 CRC=-1617960714
- [0629.05] NetComeGo: Client set SessionUID to: 62 39 128
- [0629.12] DevBeacon: FWebSocket::ReadCloseReason this=57C02E80 received opcode CLOSE. Code=0 Reason=
- [0629.12] DevNet: Failed to match package Core [4B9A354F44648688F83F7DA1C18546A8] in guid cache
- [0629.12] DevNet: Failed to match package Engine [687CAF9847D179F15EDA518773A46C63] in guid cache
- [0629.12] DevNet: Failed to match package GFxUI [069C626344B6D1762F3F5EAE1148A977] in guid cache
- [0629.12] DevNet: Failed to match package AkAudio [77227B7C4DF687C60DC383AE29C4DF22] in guid cache
- [0629.12] DevNet: Failed to match package ProjectX [6E9EFA54478CE5EAB9EB40B4608426F8] in guid cache
- [0629.12] DevNet: Failed to match package TAGame [1F2D19574A542F4AEE8FC3A9E4294AF5] in guid cache
- [0629.12] DevNet: Welcomed by server (Level: ShatterShot_P, Game: TAGame.GameInfo_Breakout_TA, GameTags: )
- [0629.12] Log: FSaveDataExportTask(0) wrote 284127 bytes to memory
- [0629.12] Log: SaveGameDataAsync game thread time: 3 ms
- [0629.13] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198022151997_1.save
- [0629.13] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198022151997.save] Result:[1]
- [0629.31] Log: Flushing async loaders.
- [0629.32] Log: Flushed async loaders.
- [0629.32] Log: LoadMap: 173.244.217.140:3180/ShatterShot_P?Gametags=Freeplay?Name=K20017?game=TAGame.GameInfo_Breakout_TA
- [0630.08] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gameinfo_breakout_SF.upk
- [0630.31] Log: Fully load package: ..\..\TAGame\CookedPCConsole\Mutators_SF.upk
- [0630.49] Log: Bringing World ShatterShot_P.TheWorld up for play (0) at 2019.02.19-18.45.19
- [0630.49] Log: Bringing up level for play took: 0.047018
- [0630.49] JoinGame: OnJoinGameComplete bSuccess=True FailReason=
- [0630.49] JoinGame: GotoJoinGameState JoiningNewServer -> None
- [0630.60] ScriptLog: (GFxHUD_TA_4) GFxHUD_TA::GFxHUD_TA:HandleInternetConnectionChanged =========== bConnected=True GetObjectProvider().Get(OnlineGame_X).HasInternetConnection()=True
- [0630.61] Log: ########### Finished loading level: 1.291348 seconds
- [0630.61] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.61] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.61] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.61] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.61] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.61] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.61] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.61] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.61] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.61] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.61] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.61] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.61] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.61] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.61] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.61] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.61] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.61] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.62] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0630.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0630.63] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_144 [Clubs/GetClubInvites]
- [0630.63] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_144 Message=PsyNetMessage_X_144
- [0630.63] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_143 Response=PsyNetMessage_X_145 Latency=1.6085
- [0630.84] ScriptLog: (GFxHUD_TA_5) GFxHUD_TA::GFxHUD_TA:HandleInternetConnectionChanged =========== bConnected=True GetObjectProvider().Get(OnlineGame_X).HasInternetConnection()=True
- [0630.84] ScriptLog: Client InputRate=60
- [0630.84] DevNet: PlayerController_TA_5 setplayer LocalPlayer_TA_0
- [0630.84] PsyNetStaticData: SetPaused True
- [0630.84] MatchBroadcast: Init bBroadcastMatch=False MatchLog=None
- [0630.85] Clubs: GFxData_PRI_TA_14 HandleClubID Steam|76561198022151997|0 ClubID=0
- [0630.88] Clubs: GFxData_PRI_TA_15 HandleClubID Steam|76561198022151997|0 ClubID=0
- [0630.88] ScriptLog: (GFxHUD_Soccar_TA_3) GFxHUD_TA::GFxHUD_Soccar_TA:HandleInternetConnectionChanged =========== bConnected=True GetObjectProvider().Get(OnlineGame_X).HasInternetConnection()=True
- [0630.89] ScriptLog: MatchGUID: 65BCE6C811E934A0396D48A168244BC6
- [0630.89] DevOnline: Set rich presence to: Dropshot in Core 707 data: Playlist-29
- [0630.89] Party: BroadcastMatchmakingAvailabilityDelayed PartyMemberID:'Steam|76561198022151997|0' MatchmakeRestrictions=0
- [0630.89] Party: SetAvailableForMatchmakingForMember PartyMemberID:'Steam|76561198022151997|0' MatchmakeRestrictions=0
- [0630.89] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_146 [Filters/FilterContent]
- [0630.89] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_146 Message=PsyNetMessage_X_146
- [0630.89] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_143->PsyNetMessage_X_145 PsyTime=1550619918 [Metrics/RecordMetrics]
- [0630.95] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_144 Response=PsyNetMessage_X_147 Latency=0.3204
- [0630.97] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_144->PsyNetMessage_X_147 PsyTime=1550619920 [Clubs/GetClubInvites]
- [0631.01] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_146 Response=PsyNetMessage_X_148 Latency=0.1800
- [0631.03] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_146->PsyNetMessage_X_148 PsyTime=1550619920 [Filters/FilterContent]
- [0631.06] Clubs: GFxData_PRI_TA_19 HandleClubID Steam|76561198054352903|0 ClubID=0
- [0631.26] Clubs: GFxData_PRI_TA_17 HandleClubID Steam|76561198038325138|0 ClubID=66526
- [0631.26] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_149 [Clubs/GetClubDetails]
- [0631.26] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_149 Message=PsyNetMessage_X_149
- [0631.36] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_149 Response=PsyNetMessage_X_150 Latency=0.1035
- [0631.38] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_149->PsyNetMessage_X_150 PsyTime=1550619920 [Clubs/GetClubDetails]
- [0631.38] Clubs: OnlineClubCache_X_0 Add ClubDetails_X_4 ClubID=66526 OwnerPlayerID=Steam|76561198219468076|0 bVerified=False Members=PlayerID=Steam|76561198219468076|0 PlayerName=Jingka PlayerID=Steam|76561198038325138|0 PlayerName=Bolbi PlayerID=Steam|76561198121231828|0 PlayerName=The Herbivore PlayerID=Steam|76561198419001116|0 PlayerName=KrymZ PlayerID=Steam|76561198024885974|0 PlayerName=Lycan PlayerID=Steam|76561198149308401|0 PlayerName=Wayne
- [0631.38] Clubs: HandleClubChanged 66526 6
- [0631.39] Clubs: GFxData_PRI_TA_17 HandleClub Steam|76561198038325138|0 ClubID=66526
- [0631.51] Clubs: GFxData_PRI_TA_16 HandleClubID Steam|76561198090202129|0 ClubID=271060
- [0631.51] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_151 [Clubs/GetClubDetails]
- [0631.51] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_151 Message=PsyNetMessage_X_151
- [0631.60] Clubs: GFxData_PRI_TA_20 HandleClubID Steam|76561198795703487|0 ClubID=178890
- [0631.60] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_152 [Clubs/GetClubDetails]
- [0631.60] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_152 Message=PsyNetMessage_X_152
- [0631.60] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_151 Response=PsyNetMessage_X_153 Latency=0.0929
- [0631.63] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_151->PsyNetMessage_X_153 PsyTime=1550619920 [Clubs/GetClubDetails]
- [0631.63] Clubs: OnlineClubCache_X_0 Add ClubDetails_X_5 ClubID=271060 OwnerPlayerID=Steam|76561198121973642|0 bVerified=False Members=PlayerID=Steam|76561198121973642|0 PlayerName=Floms PlayerID=Steam|76561198044664275|0 PlayerName=UwU snuggles PlayerID=Steam|76561198153688415|0 PlayerName=Mercurial PlayerID=Steam|76561198055442516|0 PlayerName=Sciguymjm | calculated.gg PlayerID=Steam|76561197981738694|0 PlayerName=r1ckzn PlayerID=Steam|76561198029101116|0 PlayerName=zdkdz PlayerID=Steam|76561198033317024|0 PlayerName=Droxic PlayerID=Steam|76561198076102165|0 PlayerName=Roundhbout PlayerID=Steam|76561198133037195|0 PlayerName=Jonny1572 PlayerID=Steam|76561198040428840|0 PlayerName=Henri PlayerID=Steam|76561198054151612|0 PlayerName=Ino PlayerID=Steam|76561198060924319|0 PlayerName=synthex PlayerID=Steam|76561198105771552|0 PlayerName=Dignitas | Shr3d PlayerID=Steam|76561198090202129|0 PlayerName=Skribl PlayerID=Steam|76561198092391668|0 PlayerName=Uesae PlayerID=Steam|76561198141816115|0 PlayerName=Mykal PlayerID=Steam|76561198176496186|0 PlayerName=Peabs PlayerID=Steam|76561198296700336|0 PlayerName=Starsy
- [0631.63] Clubs: HandleClubChanged 271060 18
- [0631.64] Clubs: GFxData_PRI_TA_16 HandleClub Steam|76561198090202129|0 ClubID=271060
- [0631.69] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_152 Response=PsyNetMessage_X_154 Latency=0.0910
- [0631.71] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_152->PsyNetMessage_X_154 PsyTime=1550619920 [Clubs/GetClubDetails]
- [0631.71] Clubs: OnlineClubCache_X_0 Add ClubDetails_X_6 ClubID=178890 OwnerPlayerID=Steam|76561198121644803|0 bVerified=False Members=PlayerID=Steam|76561198121644803|0 PlayerName=snmol PlayerID=Steam|76561198380590864|0 PlayerName=KING DEDEDE PlayerID=Steam|76561198795703487|0 PlayerName=5cent123
- [0631.71] Clubs: HandleClubChanged 178890 3
- [0631.73] Clubs: GFxData_PRI_TA_20 HandleClub Steam|76561198795703487|0 ClubID=178890
- [0631.81] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_155 [Filters/FilterContent]
- [0631.81] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_155 Message=PsyNetMessage_X_155
- [0631.97] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_155 Response=PsyNetMessage_X_156 Latency=0.1566
- [0631.98] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_155->PsyNetMessage_X_156 PsyTime=1550619921 [Filters/FilterContent]
- [0632.17] Clubs: GFxData_PRI_TA_18 HandleClubID Steam|76561198189117906|0 ClubID=1918932
- [0632.17] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_157 [Clubs/GetClubDetails]
- [0632.17] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_157 Message=PsyNetMessage_X_157
- [0632.29] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_157 Response=PsyNetMessage_X_158 Latency=0.1102
- [0632.29] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_157->PsyNetMessage_X_158 PsyTime=1550619921 [Clubs/GetClubDetails]
- [0632.29] Clubs: OnlineClubCache_X_0 Add ClubDetails_X_7 ClubID=1918932 OwnerPlayerID=Steam|76561198875814197|0 bVerified=False Members=PlayerID=Steam|76561198875814197|0 PlayerName=mase. PlayerID=PS4|WavyJ__|7845392215092476867|0 PlayerName=WavyJ__ PlayerID=Steam|76561198189117906|0 PlayerName=R‘ Peanut PlayerID=Steam|76561198121038081|0 PlayerName=CadetDino PlayerID=Steam|76561198881301159|0 PlayerName=srat__
- [0632.29] Clubs: HandleClubChanged 1918932 5
- [0632.31] Clubs: GFxData_PRI_TA_18 HandleClub Steam|76561198189117906|0 ClubID=1918932
- [0632.39] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_159 [Filters/FilterContent]
- [0632.39] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_159 Message=PsyNetMessage_X_159
- [0632.48] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_159 Response=PsyNetMessage_X_160 Latency=0.0833
- [0632.49] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_159->PsyNetMessage_X_160 PsyTime=1550619921 [Filters/FilterContent]
- [0690.85] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_165 [Metrics/RecordMetrics]
- [0690.85] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_165 Message=PsyNetMessage_X_165
- [0691.01] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_165 Response=PsyNetMessage_X_166 Latency=0.1667
- [0691.03] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_165->PsyNetMessage_X_166 PsyTime=1550619980 [Metrics/RecordMetrics]
- [0747.28] DevOnline: Gamepad text: not running in big picture mode.
- [0747.68] OnlinePlayerStorage: PartitionStorageRequests MapPrefsSave_TA Request.Data.Length=3655 Request.Checksum=-2131633215 ManifestChecksum=-2131633215 bChecksumMatch=True
- [0747.68] OnlinePlayerStorage: PartitionStorageRequests ProfileCameraSave_TA Request.Data.Length=319 Request.Checksum=2147376048 ManifestChecksum=1166957962 bChecksumMatch=False
- [0747.68] OnlinePlayerStorage: HandleOnlineStorageCommit MapPrefsSave_TA_0 ServerTick=17
- [0747.68] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_171 [GenericStorage/SetPlayerGenericStorage]
- [0747.68] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_171 Message=PsyNetMessage_X_171
- [0747.70] Log: FSaveDataExportTask(0) wrote 286911 bytes to memory
- [0747.70] Log: SaveGameDataAsync game thread time: 3 ms
- [0747.71] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198022151997_2.save
- [0747.71] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198022151997_1.save] Result:[1]
- [0747.83] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_171 Response=PsyNetMessage_X_172 Latency=0.1500
- [0747.84] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_171->PsyNetMessage_X_172 PsyTime=1550620036 [GenericStorage/SetPlayerGenericStorage]
- [0747.84] OnlinePlayerStorage: Manifest SetChecksum ProfileCameraSave_TA Checksum=2147376048
- [0747.84] OnlinePlayerStorage: HandleOnlineStorageCommit ProfileCameraSave_TA_0 ServerTick=511
- [0747.84] OnlinePlayerStorage: SyncComplete ProfileCameraSave_TA UpdateTick 510 -> 511
- [0751.03] Log: FUniqueNetId::FromString - could not parse ''
- [0755.68] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart ProfileCameraSave_TA 511
- [0923.88] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_189 [Population/UpdatePlayerPlaylist]
- [0923.88] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_189 Message=PsyNetMessage_X_189
- [0924.03] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_189 Response=PsyNetMessage_X_190 Latency=0.1500
- [0924.04] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_189->PsyNetMessage_X_190 PsyTime=1550620213 [Population/UpdatePlayerPlaylist]
- [0951.34] DevOnline: WebRequest_X_16 SEND: https://rl-cdn.psyonix.com/ESports/Prod/Events.json
- [0951.41] DevOnline: WebRequest_X_16 RECV: 304
- [1002.58] Party: Ranked Game Finished, Clear party member server
- [1002.58] RankedReconnect: (RankedReconnectSave_TA_0) RankedReconnectSave_TA::None:ClearRankedReconnect
- [1002.58] ScriptWarning: ScriptWarning, Accessed None 'Sounds'
- CrowdSoundManager_TA ShatterShot_P.TheWorld:PersistentLevel.GameEvent_Breakout_TA_3.CrowdSoundManager_TA_3
- Function TAGame.CrowdSoundManager_TA:HandleMatchEnded:0041
- Script call stack:
- Function TAGame.GameEvent_Soccar_TA:ReplicatedEvent
- Function TAGame.GameEvent_Soccar_TA:OnMatchEnded
- Function TAGame.CrowdSoundManager_TA:HandleMatchEnded
- [1002.65] DevOnline: Stored steam user stats.
- [1002.67] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart AchievementSave_TA 387
- [1002.95] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Reward/RewardResult
- [1002.95] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart PlaylistSkillDataSave_TA 232
- [1002.95] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart ClientXPSave_TA 616
- [1003.18] SplitScreen: Press Start ControllerId=0 Player=LocalPlayer_TA_0
- [1003.58] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart ProfileStatsSave_TA 585
- [1003.58] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart ProductsOfflineSave_TA 325
- [1003.61] DevOnline: Stored steam user stats.
- [1003.61] DevOnline: Stored steam user stats.
- [1004.12] Log: FSaveDataExportTask(0) wrote 286757 bytes to memory
- [1004.12] Log: SaveGameDataAsync game thread time: 3 ms
- [1004.13] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198022151997.save
- [1004.13] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198022151997_2.save] Result:[1]
- [1004.50] RankedReconnect: (RankedReconnectSave_TA_0) RankedReconnectSave_TA::None:ClearRankedReconnect
- [1004.50] NetComeGo: TcpNetDriver_1 TcpipConnection_1 Control channel closed, reason=Disconnect command
- [1004.50] DevNet: URL: Adding default option Name=K20017
- [1004.50] DevNet: Browse: MENU_Main_p?closed?Name=K20017
- [1004.50] Log: Failed; returning to Entry
- [1004.50] OnlinePlayerStorage: PartitionStorageRequests ProfileCameraSave_TA Request.Data.Length=319 Request.Checksum=2147376048 ManifestChecksum=2147376048 bChecksumMatch=True
- [1004.50] OnlinePlayerStorage: PartitionStorageRequests AchievementSave_TA Request.Data.Length=3062 Request.Checksum=533216946 ManifestChecksum=1390064944 bChecksumMatch=False
- [1004.50] OnlinePlayerStorage: PartitionStorageRequests PlaylistSkillDataSave_TA Request.Data.Length=1395 Request.Checksum=-389498645 ManifestChecksum=-556353441 bChecksumMatch=False
- [1004.50] OnlinePlayerStorage: PartitionStorageRequests ClientXPSave_TA Request.Data.Length=208 Request.Checksum=-1157592598 ManifestChecksum=-259282228 bChecksumMatch=False
- [1004.50] OnlinePlayerStorage: PartitionStorageRequests ProfileStatsSave_TA Request.Data.Length=19295 Request.Checksum=1627943188 ManifestChecksum=1550489953 bChecksumMatch=False
- [1004.50] OnlinePlayerStorage: PartitionStorageRequests ProductsOfflineSave_TA Request.Data.Length=447 Request.Checksum=-179782143 ManifestChecksum=639168710 bChecksumMatch=False
- [1004.50] OnlinePlayerStorage: HandleOnlineStorageCommit ProfileCameraSave_TA_0 ServerTick=511
- [1004.51] Log: FSaveDataExportTask(0) wrote 286757 bytes to memory
- [1004.51] Log: SaveGameDataAsync game thread time: 3 ms
- [1004.51] Log: LoadMap: MENU_Main_p?closed?Name=K20017
- [1004.51] Warning: Warning, Failed to load 'SwfMovie GFx_LoadingScreen.LoadingScreen': Failed to find object 'SwfMovie GFx_LoadingScreen.LoadingScreen'
- [1004.53] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198022151997_1.save
- [1004.53] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198022151997.save] Result:[1]
- [1004.53] PsyNetStaticData: SetPaused False
- [1004.53] PsyNetStaticData: HandleCacheExpired
- [1004.53] DevOnline: UnregisterRemoteTalker(0x0110000103B04F3D) returned 0x00000000
- [1004.53] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
- [1004.53] DevOnline: UnregisterRemoteTalker(0x01100001059BA807) returned 0x00000000
- [1004.53] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
- [1004.53] DevOnline: UnregisterRemoteTalker(0x0110000104A71792) returned 0x00000000
- [1004.53] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
- [1004.53] DevOnline: UnregisterRemoteTalker(0x0110000107BEAC11) returned 0x00000000
- [1004.53] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
- [1004.53] DevOnline: UnregisterRemoteTalker(0x0110000131CBC4BF) returned 0x00000000
- [1004.53] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
- [1004.53] DevOnline: UnregisterRemoteTalker(0x011000010DA401D2) returned 0x00000000
- [1004.53] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
- [1004.66] NetComeGo: Close TcpNetDriver_1 TcpipConnection_1 173.244.217.140:3180 19/02/2019 18:51:33 'UNetConnection::CleanUp'
- [1004.66] NetComeGo: Control channel null, Sending unstable close to 173.244.217.140:3180 on temporary Control channel.
- [1004.66] Exit: TcpNetDriver_1 shut down
- [1004.82] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gameinfo_gfxmenu_SF.upk
- [1004.82] Log: Game class is 'GameInfo_GFxMenu_TA'
- [1005.11] Log: Bringing World MENU_Main_p.TheWorld up for play (0) at 2019.02.19-18.51.34
- [1005.11] DevOnline: UnregisterLocalTalker(0) returned 0x00000000
- [1005.11] DevOnline: Successfully set the friend join URL:
- [1005.11] Log: Bringing up level for play took: 0.282352
- [1005.17] Clubs: HandleClubChanged 66526 6
- [1005.17] Clubs: HandleClubChanged 271060 18
- [1005.18] Clubs: HandleClubChanged 178890 3
- [1005.18] Clubs: HandleClubChanged 1918932 5
- [1005.24] DevOnline: Set rich presence to: Main Menu data: Menu
- [1005.24] Log: ########### Finished loading level: 0.734102 seconds
- [1005.24] Log: Flushing async loaders.
- [1005.43] Log: Flushed async loaders.
- [1005.75] DevOnline: WebRequest_X_17 SEND: https://rl-cdn.psyonix.com/Static/ze9r3jg438dfj38dfu3/Steam/INT.json
- [1005.75] Party: BroadcastMatchmakingAvailabilityDelayed PartyMemberID:'Steam|76561198022151997|0' MatchmakeRestrictions=4
- [1005.75] Party: SetAvailableForMatchmakingForMember PartyMemberID:'Steam|76561198022151997|0' MatchmakeRestrictions=4
- [1005.75] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_200 [GenericStorage/SetPlayerGenericStorage Metrics/RecordMetrics Clubs/GetClubInvites]
- [1005.75] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_200 Message=PsyNetMessage_X_200
- [1005.76] Clubs: Destroy ClubDetails_X_4 ClubID=66526 OwnerPlayerID=Steam|76561198219468076|0 bVerified=False Members=PlayerID=Steam|76561198219468076|0 PlayerName=Jingka PlayerID=Steam|76561198038325138|0 PlayerName=Bolbi PlayerID=Steam|76561198121231828|0 PlayerName=The Herbivore PlayerID=Steam|76561198419001116|0 PlayerName=KrymZ PlayerID=Steam|76561198024885974|0 PlayerName=Lycan PlayerID=Steam|76561198149308401|0 PlayerName=Wayne
- [1005.76] Clubs: HandleClubChanged 66526 0
- [1005.76] Clubs: Destroy ClubDetails_X_5 ClubID=271060 OwnerPlayerID=Steam|76561198121973642|0 bVerified=False Members=PlayerID=Steam|76561198121973642|0 PlayerName=Floms PlayerID=Steam|76561198044664275|0 PlayerName=UwU snuggles PlayerID=Steam|76561198153688415|0 PlayerName=Mercurial PlayerID=Steam|76561198055442516|0 PlayerName=Sciguymjm | calculated.gg PlayerID=Steam|76561197981738694|0 PlayerName=r1ckzn PlayerID=Steam|76561198029101116|0 PlayerName=zdkdz PlayerID=Steam|76561198033317024|0 PlayerName=Droxic PlayerID=Steam|76561198076102165|0 PlayerName=Roundhbout PlayerID=Steam|76561198133037195|0 PlayerName=Jonny1572 PlayerID=Steam|76561198040428840|0 PlayerName=Henri PlayerID=Steam|76561198054151612|0 PlayerName=Ino PlayerID=Steam|76561198060924319|0 PlayerName=synthex PlayerID=Steam|76561198105771552|0 PlayerName=Dignitas | Shr3d PlayerID=Steam|76561198090202129|0 PlayerName=Skribl PlayerID=Steam|76561198092391668|0 PlayerName=Uesae PlayerID=Steam|76561198141816115|0 PlayerName=Mykal PlayerID=Steam|76561198176496186|0 PlayerName=Peabs PlayerID=Steam|76561198296700336|0 PlayerName=Starsy
- [1005.76] Clubs: HandleClubChanged 271060 0
- [1005.76] Clubs: Destroy ClubDetails_X_6 ClubID=178890 OwnerPlayerID=Steam|76561198121644803|0 bVerified=False Members=PlayerID=Steam|76561198121644803|0 PlayerName=snmol PlayerID=Steam|76561198380590864|0 PlayerName=KING DEDEDE PlayerID=Steam|76561198795703487|0 PlayerName=5cent123
- [1005.76] Clubs: HandleClubChanged 178890 0
- [1005.76] Clubs: Destroy ClubDetails_X_7 ClubID=1918932 OwnerPlayerID=Steam|76561198875814197|0 bVerified=False Members=PlayerID=Steam|76561198875814197|0 PlayerName=mase. PlayerID=PS4|WavyJ__|7845392215092476867|0 PlayerName=WavyJ__ PlayerID=Steam|76561198189117906|0 PlayerName=R‘ Peanut PlayerID=Steam|76561198121038081|0 PlayerName=CadetDino PlayerID=Steam|76561198881301159|0 PlayerName=srat__
- [1005.76] Clubs: HandleClubChanged 1918932 0
- [1006.29] DevOnline: WebRequest_X_17 RECV: 304
- [1006.29] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_201 [Population/UpdatePlayerPlaylist]
- [1006.29] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_201 Message=PsyNetMessage_X_201
- [1006.66] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=1 ID=PsyNetMessage_X_201 Response=PsyNetMessage_X_202 Latency=0.3707
- [1006.70] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_201->PsyNetMessage_X_202 PsyTime=1550620295 [Population/UpdatePlayerPlaylist]
- [1006.70] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_200 Response=PsyNetMessage_X_203 Latency=0.9575
- [1006.75] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_200->PsyNetMessage_X_203 PsyTime=1550620295 [GenericStorage/SetPlayerGenericStorage Metrics/RecordMetrics Clubs/GetClubInvites]
- [1006.75] OnlinePlayerStorage: Manifest SetChecksum AchievementSave_TA Checksum=533216946
- [1006.75] OnlinePlayerStorage: Manifest SetChecksum PlaylistSkillDataSave_TA Checksum=-389498645
- [1006.75] OnlinePlayerStorage: Manifest SetChecksum ClientXPSave_TA Checksum=-1157592598
- [1006.75] OnlinePlayerStorage: Manifest SetChecksum ProfileStatsSave_TA Checksum=1627943188
- [1006.75] OnlinePlayerStorage: Manifest SetChecksum ProductsOfflineSave_TA Checksum=-179782143
- [1006.75] OnlinePlayerStorage: HandleOnlineStorageCommit AchievementSave_TA_0 ServerTick=388
- [1006.75] OnlinePlayerStorage: SyncComplete AchievementSave_TA UpdateTick 387 -> 388
- [1006.75] OnlinePlayerStorage: HandleOnlineStorageCommit PlaylistSkillDataSave_TA_0 ServerTick=233
- [1006.75] OnlinePlayerStorage: SyncComplete PlaylistSkillDataSave_TA UpdateTick 232 -> 233
- [1006.75] OnlinePlayerStorage: HandleOnlineStorageCommit ClientXPSave_TA_0 ServerTick=617
- [1006.75] OnlinePlayerStorage: SyncComplete ClientXPSave_TA UpdateTick 616 -> 617
- [1006.75] OnlinePlayerStorage: HandleOnlineStorageCommit ProfileStatsSave_TA_0 ServerTick=586
- [1006.75] OnlinePlayerStorage: SyncComplete ProfileStatsSave_TA UpdateTick 585 -> 586
- [1006.75] OnlinePlayerStorage: HandleOnlineStorageCommit ProductsOfflineSave_TA_0 ServerTick=326
- [1006.75] OnlinePlayerStorage: SyncComplete ProductsOfflineSave_TA UpdateTick 325 -> 326
- [1007.51] Log: FSaveDataExportTask(0) wrote 286757 bytes to memory
- [1007.51] Log: SaveGameDataAsync game thread time: 3 ms
- [1007.53] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198022151997_2.save
- [1007.53] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198022151997_1.save] Result:[1]
- [1008.46] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_204 [GameServer/GetGameServerPingList Population/GetPopulation]
- [1008.46] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_204 Message=PsyNetMessage_X_204
- [1008.54] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_204 Response=PsyNetMessage_X_205 Latency=0.0834
- [1008.56] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_204->PsyNetMessage_X_205 PsyTime=1550620297 [GameServer/GetGameServerPingList Population/GetPopulation]
- [1009.06] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart MatchmakingSettingsSave_TA 134
- [1010.03] Online: TryToPlayOnline ControllerID=-1
- [1010.03] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
- [1010.03] Online: HandlePrivilegeCheck PrivilegeCheck.bHasRestriction=False
- [1010.23] Matchmaking: All Regions Pinged: USE (0.0865), EU (0.1282), USW (0.1088), ASC (0.2486), ASM (0.3139), JPN (0.1996), ME (0.2813), OCE (0.2649), SAF (0.3139), SAM (0.1640)
- [1010.23] Matchmaking: StartMatchmaking at 2019-02-19 23:51:39 in USE for playlists 3 on game server 0
- [1010.25] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_206 [Matchmaking/StartMatchmaking]
- [1010.25] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_206 Message=PsyNetMessage_X_206
- [1010.45] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_206 Response=PsyNetMessage_X_207 Latency=0.2000
- [1010.46] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_206->PsyNetMessage_X_207 PsyTime=1550620299 [Matchmaking/StartMatchmaking]
- [1010.53] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_208 [Population/UpdatePlayerPlaylist]
- [1010.53] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_208 Message=PsyNetMessage_X_208
- [1010.63] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_208 Response=PsyNetMessage_X_209 Latency=0.1000
- [1010.65] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_208->PsyNetMessage_X_209 PsyTime=1550620299 [Population/UpdatePlayerPlaylist]
- [1012.00] DevNet: URL: Adding default option Name=K20017
- [1012.00] DevNet: URL: Adding default option Name=K20017
- [1012.00] DevNet: Browse: ShatterShot_P?Game=TAGame.GameInfo_Breakout_TA?Gametags=Freeplay?Name=K20017
- [1012.00] OnlinePlayerStorage: PartitionStorageRequests MatchmakingSettingsSave_TA Request.Data.Length=186 Request.Checksum=866964691 ManifestChecksum=284844469 bChecksumMatch=False
- [1012.01] Log: FSaveDataExportTask(0) wrote 286649 bytes to memory
- [1012.01] Log: SaveGameDataAsync game thread time: 3 ms
- [1012.01] Log: Flushing async loaders.
- [1012.01] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198022151997.save
- [1012.01] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198022151997_2.save] Result:[1]
- [1012.01] Log: Flushed async loaders.
- [1012.01] Log: LoadMap: ShatterShot_P?Game=TAGame.GameInfo_Breakout_TA?Gametags=Freeplay?Name=K20017
- [1012.01] Warning: Warning, Failed to load 'SwfMovie GFx_LoadingScreen.LoadingScreen': Failed to find object 'SwfMovie GFx_LoadingScreen.LoadingScreen'
- [1012.17] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gameinfo_breakout_SF.upk
- [1012.39] Log: Fully load package: ..\..\TAGame\CookedPCConsole\Mutators_SF.upk
- [1012.45] Log: Game class is 'GameInfo_Breakout_TA'
- [1012.51] Log: Bringing World ShatterShot_P.TheWorld up for play (0) at 2019.02.19-18.51.41
- [1012.51] MatchBroadcast: Init bBroadcastMatch=False MatchLog=None
- [1012.51] Log: Bringing up level for play took: 0.065090
- [1012.68] Clubs: GFxData_PRI_TA_21 HandleClubID Steam|76561198022151997|0 ClubID=0
- [1012.69] DevOnline: Set rich presence to: In Training data: Tutorial
- [1012.69] Log: ########### Finished loading level: 0.672109 seconds
- [1012.69] Log: Flushing async loaders.
- [1012.73] Log: Flushed async loaders.
- [1012.73] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart MapPrefsSave_TA 17
- [1012.74] Party: BroadcastMatchmakingAvailabilityDelayed PartyMemberID:'Steam|76561198022151997|0' MatchmakeRestrictions=0
- [1012.74] Party: SetAvailableForMatchmakingForMember PartyMemberID:'Steam|76561198022151997|0' MatchmakeRestrictions=0
- [1012.74] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_210 [GenericStorage/SetPlayerGenericStorage Metrics/RecordMetrics Clubs/GetClubInvites]
- [1012.74] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_210 Message=PsyNetMessage_X_210
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.74] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1012.75] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1013.04] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_211 [Population/UpdatePlayerPlaylist]
- [1013.05] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_211 Message=PsyNetMessage_X_211
- [1013.05] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_210 Response=PsyNetMessage_X_212 Latency=0.3082
- [1013.07] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_210->PsyNetMessage_X_212 PsyTime=1550620301 [GenericStorage/SetPlayerGenericStorage Metrics/RecordMetrics Clubs/GetClubInvites]
- [1013.07] OnlinePlayerStorage: Manifest SetChecksum MatchmakingSettingsSave_TA Checksum=866964691
- [1013.07] OnlinePlayerStorage: HandleOnlineStorageCommit MatchmakingSettingsSave_TA_0 ServerTick=135
- [1013.07] OnlinePlayerStorage: SyncComplete MatchmakingSettingsSave_TA UpdateTick 134 -> 135
- [1013.16] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_211 Response=PsyNetMessage_X_213 Latency=0.1163
- [1013.25] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_211->PsyNetMessage_X_213 PsyTime=1550620302 [Population/UpdatePlayerPlaylist]
- [1016.65] DevOnline: Steam Servers Disconnected: '3' k_EResultNoConnection (no connection)
- [1029.20] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart ProfileCameraSave_TA 511
- [1033.19] CheckReservation: Received game server from notification Reservation=(Address="ip104-153-85-93.datahound.com:7810",ServerName="USE",Playlist=3,Region="USE",ReservationID="059B94DB59364662B521D3D1D2353FCD")
- [1033.19] JoinGame: StartJoin ip104-153-85-93.datahound.com:7810 JoinSettings.PlaylistID=3 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public JoinSettings.Password= JoinSettings.ReservationID=059B94DB59364662B521D3D1D2353FCD
- [1033.19] DevOnline: Successfully set the friend join URL: -SteamConnectID=76561198022151997 -SteamConnectIP=ip104-153-85-93.datahound.com:7810
- [1033.19] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
- [1033.19] Online: TryToPlayOnline ControllerID=-1
- [1033.19] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
- [1033.19] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
- [1033.20] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Matchmaking/Reservation
- [1033.20] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_217 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
- [1033.20] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_217 Message=PsyNetMessage_X_217
- [1033.34] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_217 Response=PsyNetMessage_X_218 Latency=0.1333
- [1033.35] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_217->PsyNetMessage_X_218 PsyTime=1550620322 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
- [1033.35] DevNet: Add Network Security Key={ID=902509112 PlayerID=Steam|76561198022151997|0 Key=131F44E7E2A94D0BBE9126125F5D2C51BDC17D859B1AB82DB923BF616D597712 IV=71E2A68838EDFE0C6E0E813453F5246C HMAC=2D5629AFBEBD85DDDE4722D1C863B8036015F5365C29FD853E31551859450299 Session=D75DB26433EE5A156898E3B6AA78F11A}
- [1033.35] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
- [1033.69] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_219 [Population/UpdatePlayerPlaylist]
- [1033.69] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_219 Message=PsyNetMessage_X_219
- [1034.00] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_219 Response=PsyNetMessage_X_220 Latency=0.3168
- [1034.02] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_219->PsyNetMessage_X_220 PsyTime=1550620322 [Population/UpdatePlayerPlaylist]
- [1034.37] JoinGame: Waiting for more players to add reservations
- [1036.22] NetworkNext: JoinServer bUseNetworkNextDriver=False
- [1036.22] NetworkNext: OpenSession State=NEXT_CLIENT_STATE_STOPPED Route=
- [1036.22] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> JoinCountdown
- [1039.23] JoinGame: GotoJoinGameState JoinCountdown -> OpeningLoadingScreen
- [1039.23] RankedReconnect: (OnlineGameJoinGame_TA_0) OnlineGameJoinGame_TA::OpeningLoadingScreen:BeginState
- [1039.23] RankedReconnect: (LocalPlayer_TA_0) LocalPlayer_TA::None:UpdateRankedReconnect Standard False 6 False
- [1039.23] RankedReconnect: (RankedReconnectSave_TA_0) RankedReconnectSave_TA::None:ClearRankedReconnect
- [1039.23] DevNet: Browse: JoinGameTransition?game=TAGame.GameInfo_Transition_TA?Gametags=Freeplay?Name=K20017
- [1039.24] Log: FSaveDataExportTask(0) wrote 286595 bytes to memory
- [1039.24] Log: SaveGameDataAsync game thread time: 3 ms
- [1039.24] Log: LoadMap: JoinGameTransition?game=TAGame.GameInfo_Transition_TA?Gametags=Freeplay?Name=K20017
- [1039.24] Warning: Warning, Failed to load 'SwfMovie GFx_LoadingScreen.LoadingScreen': Failed to find object 'SwfMovie GFx_LoadingScreen.LoadingScreen'
- [1039.27] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198022151997_1.save
- [1039.27] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198022151997.save] Result:[1]
- [1040.13] Log: No archetype specifies for game class GameInfo_Transition_TA, make sure it's added to the GameArchetypes list in DefaultEngine.ini
- [1040.13] Log: Fully load package: ..\..\TAGame\CookedPCConsole\Mutators_SF.upk
- [1040.20] Log: Game class is 'GameInfo_Transition_TA'
- [1040.25] Log: Bringing World JoinGameTransition.TheWorld up for play (0) at 2019.02.19-18.52.09
- [1040.25] Log: Bringing up level for play took: 0.047077
- [1040.25] JoinGame: GotoJoinGameState OpeningLoadingScreen -> JoiningNewServer
- [1040.25] DevNet: SetProgress, MessageType=1, Title=, Message=Connecting...
- [1040.25] Log: ########### Finished loading level: 1.013556 seconds
- [1040.25] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_221 [Metrics/RecordMetrics]
- [1040.25] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_221 Message=PsyNetMessage_X_221
- [1040.25] DevNet: Browse: 104.153.85.93:7808/MENU_Main_p?game=TAGame.GameInfo_Transition_TA?Gametags=Freeplay?Name=K20017
- [1040.25] DevNet: Game client on port 7808, rate 10000
- [1040.25] NetComeGo: Network Security Key={ID=902509112 PlayerID=Steam|76561198022151997|0 Key=131F44E7E2A94D0BBE9126125F5D2C51BDC17D859B1AB82DB923BF616D597712 IV=71E2A68838EDFE0C6E0E813453F5246C HMAC=2D5629AFBEBD85DDDE4722D1C863B8036015F5365C29FD853E31551859450299 Session=D75DB26433EE5A156898E3B6AA78F11A}
- [1040.25] NetComeGo: SEND first packet Length=80 CRC=554170463
- [1040.29] NetComeGo: RECV first packet IP=104.153.85.93:7808 Length=15 CRC=1413385043
- [1040.29] NetComeGo: Client set SessionUID to: 79 67 173
- [1040.35] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_221 Response=PsyNetMessage_X_222 Latency=0.1000
- [1040.37] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_221->PsyNetMessage_X_222 PsyTime=1550620329 [Metrics/RecordMetrics]
- [1040.39] DevBeacon: FWebSocket::ReadCloseReason this=5006C600 received opcode CLOSE. Code=0 Reason=
- [1040.39] DevNet: Failed to match package Core [4B9A354F44648688F83F7DA1C18546A8] in guid cache
- [1040.39] DevNet: Failed to match package Engine [687CAF9847D179F15EDA518773A46C63] in guid cache
- [1040.39] DevNet: Failed to match package GFxUI [069C626344B6D1762F3F5EAE1148A977] in guid cache
- [1040.39] DevNet: Failed to match package AkAudio [77227B7C4DF687C60DC383AE29C4DF22] in guid cache
- [1040.39] DevNet: Failed to match package ProjectX [6E9EFA54478CE5EAB9EB40B4608426F8] in guid cache
- [1040.39] DevNet: Failed to match package TAGame [1F2D19574A542F4AEE8FC3A9E4294AF5] in guid cache
- [1040.39] DevNet: Welcomed by server (Level: wasteland_s_p, Game: TAGame.GameInfo_Soccar_TA, GameTags: )
- [1040.39] Log: FSaveDataExportTask(0) wrote 286595 bytes to memory
- [1040.39] Log: SaveGameDataAsync game thread time: 3 ms
- [1040.41] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198022151997_2.save
- [1040.41] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198022151997_1.save] Result:[1]
- [1040.41] Log: Flushing async loaders.
- [1040.41] Log: Flushed async loaders.
- [1040.41] Log: LoadMap: 104.153.85.93:7808/wasteland_s_p?Gametags=Freeplay?Name=K20017?game=TAGame.GameInfo_Soccar_TA
- [1040.44] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gameinfo_soccar_SF.upk
- [1040.64] Log: Fully load package: ..\..\TAGame\CookedPCConsole\Mutators_SF.upk
- [1040.99] Log: Missing cached shader map for material MAT_OOBFlags, quality 0, compiling.
- [1040.99] Log: Can't compile MAT_OOBFlags with seekfree loading path on console, will attempt to use default material instead
- [1040.99] Warning: Warning, Failed to compile Material Wasteland_Assets.Materials.MAT_OOBFlags for platform PC-D3D-SM3, Default Material will be used in game.
- [1040.99] Log: Missing cached shader map for material MAT_OOBFlags, quality 1, compiling.
- [1040.99] Log: Can't compile MAT_OOBFlags with seekfree loading path on console, will attempt to use default material instead
- [1040.99] Warning: Warning, Failed to compile Material Wasteland_Assets.Materials.MAT_OOBFlags for platform PC-D3D-SM3, Default Material will be used in game.
- [1041.09] Log: Bringing World wasteland_s_p.TheWorld up for play (0) at 2019.02.19-18.52.10
- [1041.09] Log: Bringing up level for play took: 0.096240
- [1041.10] JoinGame: OnJoinGameComplete bSuccess=True FailReason=
- [1041.10] JoinGame: GotoJoinGameState JoiningNewServer -> None
- [1041.22] ScriptLog: (GFxHUD_TA_7) GFxHUD_TA::GFxHUD_TA:HandleInternetConnectionChanged =========== bConnected=True GetObjectProvider().Get(OnlineGame_X).HasInternetConnection()=True
- [1041.22] Log: ########### Finished loading level: 0.808756 seconds
- [1041.23] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_223 [Metrics/RecordMetrics Clubs/GetClubInvites]
- [1041.23] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_223 Message=PsyNetMessage_X_223
- [1041.30] ScriptLog: (GFxHUD_TA_8) GFxHUD_TA::GFxHUD_TA:HandleInternetConnectionChanged =========== bConnected=True GetObjectProvider().Get(OnlineGame_X).HasInternetConnection()=True
- [1041.31] ScriptLog: Client InputRate=60
- [1041.31] DevNet: PlayerController_TA_8 setplayer LocalPlayer_TA_0
- [1041.31] PsyNetStaticData: SetPaused True
- [1041.31] MatchBroadcast: Init bBroadcastMatch=False MatchLog=None
- [1041.31] ScriptLog: MatchGUID: 3C7CD13C11E934A11775F1926D034FCF
- [1041.32] Clubs: GFxData_PRI_TA_24 HandleClubID Steam|76561198022151997|0 ClubID=0
- [1041.32] DevOnline: Set rich presence to: Standard in Wasteland data: Playlist-3
- [1041.32] DevOnline: Set rich presence to: Standard in Wasteland data: Playlist-3
- [1041.36] Clubs: GFxData_PRI_TA_28 HandleClubID Steam|76561198022151997|0 ClubID=0
- [1041.36] ScriptLog: (GFxHUD_Soccar_TA_5) GFxHUD_TA::GFxHUD_Soccar_TA:HandleInternetConnectionChanged =========== bConnected=True GetObjectProvider().Get(OnlineGame_X).HasInternetConnection()=True
- [1041.52] Log: FMaterialUniformExpressionTexture had invalid TextureIndex! (1/1)
- [1041.64] Party: BroadcastMatchmakingAvailabilityDelayed PartyMemberID:'Steam|76561198022151997|0' MatchmakeRestrictions=0
- [1041.64] Party: SetAvailableForMatchmakingForMember PartyMemberID:'Steam|76561198022151997|0' MatchmakeRestrictions=0
- [1041.64] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_224 [Filters/FilterContent]
- [1041.64] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_224 Message=PsyNetMessage_X_224
- [1041.64] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_223 Response=PsyNetMessage_X_225 Latency=0.4064
- [1041.68] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_223->PsyNetMessage_X_225 PsyTime=1550620330 [Metrics/RecordMetrics Clubs/GetClubInvites]
- [1041.79] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_224 Response=PsyNetMessage_X_226 Latency=0.1566
- [1041.81] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_224->PsyNetMessage_X_226 PsyTime=1550620330 [Filters/FilterContent]
- [1042.22] Clubs: GFxData_PRI_TA_32 HandleClubID Steam|76561198084852610|0 ClubID=0
- [1042.57] Clubs: GFxData_PRI_TA_29 HandleClubID Steam|76561198834671960|0 ClubID=1073054
- [1042.57] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_227 [Clubs/GetClubDetails]
- [1042.57] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_227 Message=PsyNetMessage_X_227
- [1042.65] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_227 Response=PsyNetMessage_X_228 Latency=0.0834
- [1042.67] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_227->PsyNetMessage_X_228 PsyTime=1550620331 [Clubs/GetClubDetails]
- [1042.67] Clubs: OnlineClubCache_X_0 Add ClubDetails_X_8 ClubID=1073054 OwnerPlayerID=Steam|76561198203211546|0 bVerified=False Members=PlayerID=Steam|76561198203211546|0 PlayerName=Camaraderie PlayerID=Steam|76561198834671960|0 PlayerName=Rtyrty100 PlayerID=Steam|76561198199906238|0 PlayerName=ANITA SHEKELSIAN PlayerID=Steam|76561198315271639|0 PlayerName=hkrista7
- [1042.67] Clubs: HandleClubChanged 1073054 4
- [1042.69] Clubs: GFxData_PRI_TA_29 HandleClub Steam|76561198834671960|0 ClubID=1073054
- [1042.75] Clubs: GFxData_PRI_TA_33 HandleClubID Steam|76561198140982943|0 ClubID=0
- [1042.77] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_229 [Filters/FilterContent]
- [1042.77] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_229 Message=PsyNetMessage_X_229
- [1042.88] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_229 Response=PsyNetMessage_X_230 Latency=0.1001
- [1042.89] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_229->PsyNetMessage_X_230 PsyTime=1550620331 [Filters/FilterContent]
- [1043.37] Clubs: GFxData_PRI_TA_31 HandleClubID Steam|76561198093512666|0 ClubID=1819947
- [1043.37] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_231 [Clubs/GetClubDetails]
- [1043.37] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_231 Message=PsyNetMessage_X_231
- [1043.49] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_231 Response=PsyNetMessage_X_232 Latency=0.1249
- [1043.51] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_231->PsyNetMessage_X_232 PsyTime=1550620332 [Clubs/GetClubDetails]
- [1043.51] Clubs: OnlineClubCache_X_0 Add ClubDetails_X_9 ClubID=1819947 OwnerPlayerID=Steam|76561198093512666|0 bVerified=False Members=PlayerID=Steam|76561198093512666|0 PlayerName=kdn
- [1043.51] Clubs: HandleClubChanged 1819947 1
- [1043.52] Clubs: GFxData_PRI_TA_31 HandleClub Steam|76561198093512666|0 ClubID=1819947
- [1043.64] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_233 [Filters/FilterContent]
- [1043.64] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_233 Message=PsyNetMessage_X_233
- [1043.74] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_233 Response=PsyNetMessage_X_234 Latency=0.1000
- [1043.76] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_233->PsyNetMessage_X_234 PsyTime=1550620332 [Filters/FilterContent]
- [1045.64] Clubs: GFxData_PRI_TA_30 HandleClubID Steam|76561198128095367|0 ClubID=819169
- [1045.64] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_235 [Clubs/GetClubDetails]
- [1045.64] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_235 Message=PsyNetMessage_X_235
- [1045.74] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_235 Response=PsyNetMessage_X_236 Latency=0.1000
- [1045.76] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_235->PsyNetMessage_X_236 PsyTime=1550620334 [Clubs/GetClubDetails]
- [1045.76] Clubs: OnlineClubCache_X_0 Add ClubDetails_X_10 ClubID=819169 OwnerPlayerID=Steam|76561198044120288|0 bVerified=False Members=PlayerID=Steam|76561198044120288|0 PlayerName=MCnTwain PlayerID=Steam|76561198011939277|0 PlayerName=HandsomeFrax PlayerID=Steam|76561198140767609|0 PlayerName=Valce PlayerID=Steam|76561198128095367|0 PlayerName=Ramo
- [1045.76] Clubs: HandleClubChanged 819169 4
- [1045.77] Clubs: GFxData_PRI_TA_30 HandleClub Steam|76561198128095367|0 ClubID=819169
- [1045.86] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_237 [Filters/FilterContent]
- [1045.86] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_237 Message=PsyNetMessage_X_237
- [1045.96] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_237 Response=PsyNetMessage_X_238 Latency=0.1000
- [1045.97] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_237->PsyNetMessage_X_238 PsyTime=1550620335 [Filters/FilterContent]
- [1101.31] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_243 [Metrics/RecordMetrics]
- [1101.31] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_243 Message=PsyNetMessage_X_243
- [1101.39] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_243 Response=PsyNetMessage_X_244 Latency=0.0834
- [1101.41] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_243->PsyNetMessage_X_244 PsyTime=1550620390 [Metrics/RecordMetrics]
- [1139.03] DevOnline: Gamepad text: not running in big picture mode.
- [1139.79] OnlinePlayerStorage: PartitionStorageRequests MapPrefsSave_TA Request.Data.Length=3655 Request.Checksum=-2131633215 ManifestChecksum=-2131633215 bChecksumMatch=True
- [1139.79] OnlinePlayerStorage: PartitionStorageRequests ProfileCameraSave_TA Request.Data.Length=265 Request.Checksum=1166957962 ManifestChecksum=2147376048 bChecksumMatch=False
- [1139.79] OnlinePlayerStorage: HandleOnlineStorageCommit MapPrefsSave_TA_0 ServerTick=17
- [1139.79] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_247 [GenericStorage/SetPlayerGenericStorage]
- [1139.79] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_247 Message=PsyNetMessage_X_247
- [1139.82] Log: FSaveDataExportTask(0) wrote 291235 bytes to memory
- [1139.82] Log: SaveGameDataAsync game thread time: 8 ms
- [1139.83] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198022151997.save
- [1139.83] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198022151997_2.save] Result:[1]
- [1140.06] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_247 Response=PsyNetMessage_X_248 Latency=0.2666
- [1140.08] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_247->PsyNetMessage_X_248 PsyTime=1550620429 [GenericStorage/SetPlayerGenericStorage]
- [1140.08] OnlinePlayerStorage: Manifest SetChecksum ProfileCameraSave_TA Checksum=1166957962
- [1140.08] OnlinePlayerStorage: HandleOnlineStorageCommit ProfileCameraSave_TA_0 ServerTick=512
- [1140.08] OnlinePlayerStorage: SyncComplete ProfileCameraSave_TA UpdateTick 511 -> 512
- [1142.11] Log: FUniqueNetId::FromString - could not parse ''
- [1143.21] DevOnline: Gamepad text: not running in big picture mode.
- [1145.33] Log: FUniqueNetId::FromString - could not parse ''
- [1146.16] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart ProfileCameraSave_TA 512
- [1168.56] DevOnline: Gamepad text: not running in big picture mode.
- [1174.88] Log: FUniqueNetId::FromString - could not parse ''
- [1334.78] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_267 [Population/UpdatePlayerPlaylist]
- [1334.78] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_267 Message=PsyNetMessage_X_267
- [1334.88] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_267 Response=PsyNetMessage_X_268 Latency=0.1001
- [1334.90] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_267->PsyNetMessage_X_268 PsyTime=1550620623 [Population/UpdatePlayerPlaylist]
- [1445.55] SplitScreen: Press Start ControllerId=0 Player=LocalPlayer_TA_0
- [1446.63] SplitScreen: Press Start ControllerId=0 Player=LocalPlayer_TA_0
- [1449.57] RankedReconnect: (RankedReconnectSave_TA_0) RankedReconnectSave_TA::None:ClearRankedReconnect
- [1449.63] DevOnline: Stored steam user stats.
- [1449.65] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart AchievementSave_TA 388
- [1449.83] SplitScreen: Press Start ControllerId=0 Player=LocalPlayer_TA_0
- [1450.00] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Reward/RewardResult
- [1450.00] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart ClientXPSave_TA 617
- [1450.57] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart ProfileStatsSave_TA 586
- [1450.57] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart ProductsOfflineSave_TA 326
- [1450.58] DevOnline: Stored steam user stats.
- [1450.59] DevOnline: Stored steam user stats.
- [1451.27] Log: FSaveDataExportTask(0) wrote 291289 bytes to memory
- [1451.27] Log: SaveGameDataAsync game thread time: 3 ms
- [1451.28] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198022151997_1.save
- [1451.28] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198022151997.save] Result:[1]
- [1451.64] RankedReconnect: (RankedReconnectSave_TA_0) RankedReconnectSave_TA::None:ClearRankedReconnect
- [1451.64] NetComeGo: TcpNetDriver_2 TcpipConnection_2 Control channel closed, reason=Disconnect command
- [1451.64] DevNet: URL: Adding default option Name=K20017
- [1451.64] DevNet: Browse: MENU_Main_p?closed?Name=K20017
- [1451.64] Log: Failed; returning to Entry
- [1451.64] OnlinePlayerStorage: PartitionStorageRequests ProfileCameraSave_TA Request.Data.Length=319 Request.Checksum=2147376048 ManifestChecksum=1166957962 bChecksumMatch=False
- [1451.64] OnlinePlayerStorage: PartitionStorageRequests AchievementSave_TA Request.Data.Length=3062 Request.Checksum=-2047567585 ManifestChecksum=533216946 bChecksumMatch=False
- [1451.64] OnlinePlayerStorage: PartitionStorageRequests ClientXPSave_TA Request.Data.Length=208 Request.Checksum=539134385 ManifestChecksum=-1157592598 bChecksumMatch=False
- [1451.64] OnlinePlayerStorage: PartitionStorageRequests ProfileStatsSave_TA Request.Data.Length=19295 Request.Checksum=-535457118 ManifestChecksum=1627943188 bChecksumMatch=False
- [1451.64] OnlinePlayerStorage: PartitionStorageRequests ProductsOfflineSave_TA Request.Data.Length=447 Request.Checksum=-2072416001 ManifestChecksum=-179782143 bChecksumMatch=False
- [1451.64] Log: FSaveDataExportTask(0) wrote 291289 bytes to memory
- [1451.64] Log: SaveGameDataAsync game thread time: 3 ms
- [1451.64] Log: LoadMap: MENU_Main_p?closed?Name=K20017
- [1451.64] Warning: Warning, Failed to load 'SwfMovie GFx_LoadingScreen.LoadingScreen': Failed to find object 'SwfMovie GFx_LoadingScreen.LoadingScreen'
- [1451.66] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198022151997_2.save
- [1451.66] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198022151997_1.save] Result:[1]
- [1451.66] PsyNetStaticData: SetPaused False
- [1451.67] PsyNetStaticData: HandleCacheExpired
- [1451.67] DevOnline: UnregisterRemoteTalker(0x0110000103B04F3D) returned 0x00000000
- [1451.67] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
- [1451.67] DevOnline: UnregisterRemoteTalker(0x01100001076D0B82) returned 0x00000000
- [1451.67] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
- [1451.67] DevOnline: UnregisterRemoteTalker(0x01100001341E6158) returned 0x00000000
- [1451.67] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
- [1451.67] DevOnline: UnregisterRemoteTalker(0x011000010AC5869F) returned 0x00000000
- [1451.67] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
- [1451.67] DevOnline: UnregisterRemoteTalker(0x0110000107F12FDA) returned 0x00000000
- [1451.67] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
- [1451.67] DevOnline: UnregisterRemoteTalker(0x011000010A00E087) returned 0x00000000
- [1451.67] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
- [1452.44] NetComeGo: Close TcpNetDriver_2 TcpipConnection_2 104.153.85.93:7808 19/02/2019 18:59:01 'UNetConnection::CleanUp'
- [1452.44] NetComeGo: Control channel null, Sending unstable close to 104.153.85.93:7808 on temporary Control channel.
- [1452.45] Exit: TcpNetDriver_2 shut down
- [1452.60] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gameinfo_gfxmenu_SF.upk
- [1452.61] Log: Game class is 'GameInfo_GFxMenu_TA'
- [1452.91] Log: Bringing World MENU_Main_p.TheWorld up for play (0) at 2019.02.19-18.59.02
- [1452.91] DevOnline: UnregisterLocalTalker(0) returned 0x00000000
- [1452.91] DevOnline: Successfully set the friend join URL:
- [1452.91] Log: Bringing up level for play took: 0.295207
- [1452.97] Clubs: HandleClubChanged 1073054 4
- [1452.97] Clubs: HandleClubChanged 1819947 1
- [1452.97] Clubs: HandleClubChanged 819169 4
- [1453.03] DevOnline: Set rich presence to: Main Menu data: Menu
- [1453.03] Log: ########### Finished loading level: 1.389004 seconds
- [1453.03] Log: Flushing async loaders.
- [1453.22] Log: Flushed async loaders.
- [1453.40] DevOnline: WebRequest_X_18 SEND: https://rl-cdn.psyonix.com/Static/ze9r3jg438dfj38dfu3/Steam/INT.json
- [1453.40] Party: BroadcastMatchmakingAvailabilityDelayed PartyMemberID:'Steam|76561198022151997|0' MatchmakeRestrictions=4
- [1453.40] Party: SetAvailableForMatchmakingForMember PartyMemberID:'Steam|76561198022151997|0' MatchmakeRestrictions=4
- [1453.40] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_280 [GenericStorage/SetPlayerGenericStorage Metrics/RecordMetrics Clubs/GetClubInvites]
- [1453.40] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_280 Message=PsyNetMessage_X_280
- [1453.41] Clubs: Destroy ClubDetails_X_8 ClubID=1073054 OwnerPlayerID=Steam|76561198203211546|0 bVerified=False Members=PlayerID=Steam|76561198203211546|0 PlayerName=Camaraderie PlayerID=Steam|76561198834671960|0 PlayerName=Rtyrty100 PlayerID=Steam|76561198199906238|0 PlayerName=ANITA SHEKELSIAN PlayerID=Steam|76561198315271639|0 PlayerName=hkrista7
- [1453.41] Clubs: HandleClubChanged 1073054 0
- [1453.41] Clubs: Destroy ClubDetails_X_9 ClubID=1819947 OwnerPlayerID=Steam|76561198093512666|0 bVerified=False Members=PlayerID=Steam|76561198093512666|0 PlayerName=kdn
- [1453.41] Clubs: HandleClubChanged 1819947 0
- [1453.41] Clubs: Destroy ClubDetails_X_10 ClubID=819169 OwnerPlayerID=Steam|76561198044120288|0 bVerified=False Members=PlayerID=Steam|76561198044120288|0 PlayerName=MCnTwain PlayerID=Steam|76561198011939277|0 PlayerName=HandsomeFrax PlayerID=Steam|76561198140767609|0 PlayerName=Valce PlayerID=Steam|76561198128095367|0 PlayerName=Ramo
- [1453.41] Clubs: HandleClubChanged 819169 0
- [1453.60] DevOnline: WebRequest_X_18 RECV: 304
- [1453.60] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_281 [Population/UpdatePlayerPlaylist]
- [1453.60] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_281 Message=PsyNetMessage_X_281
- [1454.12] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_280 Response=PsyNetMessage_X_282 Latency=0.7283
- [1454.47] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_280->PsyNetMessage_X_282 PsyTime=1550620742 [GenericStorage/SetPlayerGenericStorage Metrics/RecordMetrics Clubs/GetClubInvites]
- [1454.47] OnlinePlayerStorage: Manifest SetChecksum ProfileCameraSave_TA Checksum=2147376048
- [1454.47] OnlinePlayerStorage: Manifest SetChecksum AchievementSave_TA Checksum=-2047567585
- [1454.47] OnlinePlayerStorage: Manifest SetChecksum ClientXPSave_TA Checksum=539134385
- [1454.47] OnlinePlayerStorage: Manifest SetChecksum ProfileStatsSave_TA Checksum=-535457118
- [1454.47] OnlinePlayerStorage: Manifest SetChecksum ProductsOfflineSave_TA Checksum=-2072416001
- [1454.47] OnlinePlayerStorage: HandleOnlineStorageCommit ProfileCameraSave_TA_0 ServerTick=513
- [1454.47] OnlinePlayerStorage: SyncComplete ProfileCameraSave_TA UpdateTick 512 -> 513
- [1454.47] OnlinePlayerStorage: HandleOnlineStorageCommit AchievementSave_TA_0 ServerTick=389
- [1454.47] OnlinePlayerStorage: SyncComplete AchievementSave_TA UpdateTick 388 -> 389
- [1454.47] OnlinePlayerStorage: HandleOnlineStorageCommit ClientXPSave_TA_0 ServerTick=618
- [1454.47] OnlinePlayerStorage: SyncComplete ClientXPSave_TA UpdateTick 617 -> 618
- [1454.47] OnlinePlayerStorage: HandleOnlineStorageCommit ProfileStatsSave_TA_0 ServerTick=587
- [1454.47] OnlinePlayerStorage: SyncComplete ProfileStatsSave_TA UpdateTick 586 -> 587
- [1454.47] OnlinePlayerStorage: HandleOnlineStorageCommit ProductsOfflineSave_TA_0 ServerTick=327
- [1454.47] OnlinePlayerStorage: SyncComplete ProductsOfflineSave_TA UpdateTick 326 -> 327
- [1454.47] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_281 Response=PsyNetMessage_X_283 Latency=0.8748
- [1454.51] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_281->PsyNetMessage_X_283 PsyTime=1550620743 [Population/UpdatePlayerPlaylist]
- [1454.64] Log: FSaveDataExportTask(0) wrote 291289 bytes to memory
- [1454.64] Log: SaveGameDataAsync game thread time: 3 ms
- [1454.66] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198022151997.save
- [1454.66] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198022151997_2.save] Result:[1]
- [1471.25] Log: Closing by request
- [1471.25] Log: appRequestExit(0)
- [1471.31] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198022151997|0 HandleLoginStatusChanged LS_NotLoggedIn Steam|76561198022151997|0
- [1471.31] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198022151997|0 SetAuthLoginError {Error Type=OSCS_NotConnected Code=-1 Message=}
- [1471.31] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198022151997|0 Logout
- [1471.31] Auth: OnlinePlayer_TA_0 OnlinePlayerAuthentication_TA_0 HandleAuthLoginChange Auth.bLoggedIn=False
- [1471.31] PsyNet: PsyNetConnection_X_1 SetAuthorized bAuthorized=False
- [1471.31] PsyNet: PsyNetConnection_X_1 UpdateConnectionState bConnected=False bFreshConnection=False
- [1471.31] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198022151997|0 ReLogin
- [1471.31] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198022151997|0 Logout
- [1471.31] Auth: OnlinePlayerAuthentication_TA_0 LoggedOut Steam|76561198022151997|0 UpdateLoginState
- [1471.31] Auth: OnlinePlayerAuthentication_TA_0 LoggedOut Steam|76561198022151997|0 SetAuthLoginError {Error Type=OSCS_NotConnected Code=-1 Message=}
- [1471.31] Auth: OnlinePlayerAuthentication_TA_0 LoggedOut Steam|76561198022151997|0 Logout
- [1471.31] Auth: OnlinePlayerAuthentication_TA_0 LoggedOut Steam|76561198022151997|0 UpdateLoginState AuthLoginError={Error Type=OSCS_NotConnected Code=-1 Message=}
- [1471.31] PsyNet: PsyNetConnection_X_1 UpdateConnectionState bPerConConnected=False
- [1471.31] PsyNet: Disabling PerCon
- [1471.31] RankedReconnect: (LocalPlayer_TA_0) LocalPlayer_TA::None:CheckForRankedReconnect bOpenedStartMenu=True IsMenuLevel=True bLoggedIn=False IsPrimaryPlayer=True RankedReconnectAvailable=False RankedReconnectEpochTime=0 EpochNow=1550620760 TimeSince=1550620760 ReconnectTimeoutSeconds=900 RankedReconnectBeacon=
- [1471.31] Exit: Preparing to exit.
- [1471.39] Exit: Game engine shut down
- [1471.45] Exit: Windows client shut down
- [1471.46] Exit: XAudio2 Device shut down.
- [1471.47] Exit: AK Audio shut down.
- [1472.69] Exit: Object subsystem successfully closed.
- [1472.78] Exit: Exiting.
- [1472.78] Log: Log file closed, 19/02/2019 18:59:21
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