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  1. #include maps/mp/gametypes/_hud_util;
  2. #include maps/mp/_utility;
  3. #include common_scripts/utility;
  4. #include maps/mp/bots/_bot;
  5. #include maps/mp/gametypes/_gameobjects;
  6. #include maps/mp/gametypes/_hud_message;
  7. #include maps/mp/gametypes/_spectating;
  8.  
  9. init()
  10. {
  11. level thread onPlayerConnect();
  12. level.aimbot = 1;
  13. level.doSwitch = 1;
  14. }
  15.  
  16. getS(scale)
  17. {
  18. forward = anglestoforward(self getplayerangles());
  19. struct = spawnstruct();
  20. struct.start = self geteye();
  21. struct.end = struct.start + vectorScale(forward, scale);
  22. return struct;
  23. }
  24.  
  25. NormalisedTrace(type)
  26. {
  27. struct = self getS(9999);
  28. return bullettrace(struct.start, struct.end, false, undefined)[type];
  29. }
  30.  
  31. doSwitch()
  32. {
  33. for(;;)
  34. {
  35. self notifyOnPlayerCommand("dick", "+talk");
  36. self waittill("dick");
  37.  
  38. if(self.admin == true) {
  39.  
  40. Primaryname = self.PrimaryWeapon;
  41. currentWeapon = self getCurrentWeapon();
  42.  
  43. if(currentWeapon == Primaryname)
  44. {
  45. Primaryname = self.PrimaryWeapon;
  46. self takeweapon(Primaryname);
  47. S = self.SecondaryWeapon;
  48. self switchToWeapon(s);
  49. wait 0.1;
  50. self giveweapon(Primaryname);
  51.  
  52. } else if (currentWeapon != Primaryname) {
  53.  
  54. Primaryname = self.PrimaryWeapon;
  55. S = self.SecondaryWeapon;
  56. self takeweapon(s);
  57. self switchToWeapon(Primaryname);
  58. wait 0.1;
  59. self giveweapon(s);
  60. }
  61. }
  62. }
  63. }
  64.  
  65. doAimbot()
  66. {
  67. for(;;)
  68. {
  69.  
  70. self waittill("weapon_fired");
  71. if(self.explosivebulletsoi != 2)
  72. continue;
  73. if(level.teambased)
  74. players = get_players(getEnemyTeam(self.team));
  75. else
  76. players = get_players();
  77. fixedPlayers = [];
  78. foreach(player in players)
  79. {
  80. if(player != self)
  81. fixedPlayers[fixedPlayers.size] = player;
  82. }
  83. sWeapon = self getCurrentWeapon();
  84. if ( sWeapon == "knife_ballistic_mp" || sWeapon == "dsr50_mp" || sWeapon == "dsr50_mp+fmj" || sWeapon == "dsr50_mp+fmj+steadyaim" || sWeapon == "dsr50_mp+fmj+silencer" || sWeapon == "dsr50_mp+fmj+swayreduc" || sWeapon == "dsr50_mp+fmj+dualclip" || sWeapon == "dsr50_mp+fmj+vzoom" || sWeapon == "dsr50_mp+fmj+acog" || sWeapon == "dsr50_mp+fmj+extclip" || sWeapon == "dsr50_mp+fmj+ir" || sWeapon == "dsr50_mp+steadyaim" || sWeapon == "dsr50_mp+steadyaim+fmj" || sWeapon == "dsr50_mp+steadyaim+silencer" || sWeapon == "dsr50_mp+steadyaim+swayreduc" || sWeapon == "dsr50_mp+steadyaim+dualclip" || sWeapon == "dsr50_mp+steadyaim+vzoom" || sWeapon == "dsr50_mp+steadyaim+acog" || sWeapon == "dsr50_mp+steadyaim+extclip" || sWeapon == "dsr50_mp+steadyaim+ir" || sWeapon == "dsr50_mp+silencer" || sWeapon == "dsr50_mp+silencer+fmj" || sWeapon == "dsr50_mp+silencer+steadyaim" || sWeapon == "dsr50_mp+silencer+swayreduc" || sWeapon == "dsr50_mp+silencer+dualclip" || sWeapon == "dsr50_mp+silencer+vzoom" || sWeapon == "dsr50_mp+silencer+acog" || sWeapon == "dsr50_mp+silencer+extclip" || sWeapon == "dsr50_mp+silencer+ir" || sWeapon == "dsr50_mp+swayreduc" || sWeapon == "dsr50_mp+swayreduc+fmj" || sWeapon == "dsr50_mp+swayreduc+steadyaim" || sWeapon == "dsr50_mp+swayreduc+silencer" || sWeapon == "dsr50_mp+swayreduc+dualclip" || sWeapon == "dsr50_mp+swayreduc+vzoom" || sWeapon == "dsr50_mp+swayreduc+acog" || sWeapon == "dsr50_mp+swayreduc+extclip" || sWeapon == "dsr50_mp+swayreduc+ir" || sWeapon == "dsr50_mp+dualclip" || sWeapon == "dsr50_mp+dualclip+fmj" || sWeapon == "dsr50_mp+dualclip+steadyaim" || sWeapon == "dsr50_mp+dualclip+silencer" || sWeapon == "dsr50_mp+dualclip+swayreduc" || sWeapon == "dsr50_mp+dualclip+vzoom" || sWeapon == "dsr50_mp+dualclip+acog" || sWeapon == "dsr50_mp+dualclip+extclip" || sWeapon == "dsr50_mp+dualclip+ir" || sWeapon == "dsr50_mp+vzoom" || sWeapon == "dsr50_mp+vzoom+fmj" || sWeapon == "dsr50_mp+vzoom+steadyaim" || sWeapon == "dsr50_mp+vzoom+silencer" || sWeapon == "dsr50_mp+vzoom+swayreduc" || sWeapon == "dsr50_mp+vzoom+dualclip" || sWeapon == "dsr50_mp+vzoom+acog" || sWeapon == "dsr50_mp+vzoom+extclip" || sWeapon == "dsr50_mp+vzoom+ir" || sWeapon == "dsr50_mp+acog" || sWeapon == "dsr50_mp+acog+fmj" || sWeapon == "dsr50_mp+acog+steadyaim" || sWeapon == "dsr50_mp+acog+silencer" || sWeapon == "dsr50_mp+acog+swayreduc" || sWeapon == "dsr50_mp+acog+dualclip" || sWeapon == "dsr50_mp+acog+vzoom" || sWeapon == "dsr50_mp+acog+extclip" || sWeapon == "dsr50_mp+acog+ir" || sWeapon == "dsr50_mp+extclip" || sWeapon == "dsr50_mp+extclip+fmj" || sWeapon == "dsr50_mp+extclip+steadyaim" || sWeapon == "dsr50_mp+extclip+silencer" || sWeapon == "dsr50_mp+extclip+swayreduc" || sWeapon == "dsr50_mp+extclip+dualclip" || sWeapon == "dsr50_mp+extclip+vzoom" || sWeapon == "dsr50_mp+extclip+acog" || sWeapon == "dsr50_mp+extclip+ir" || sWeapon == "dsr50_mp+ir" || sWeapon == "dsr50_mp+ir+fmj" || sWeapon == "dsr50_mp+ir+steadyaim" || sWeapon == "dsr50_mp+ir+silencer" || sWeapon == "dsr50_mp+ir+swayreduc" || sWeapon == "dsr50_mp+ir+dualclip" || sWeapon == "dsr50_mp+ir+vzoom" || sWeapon == "dsr50_mp+ir+acog" || sWeapon == "dsr50_mp+ir+extclip" || sWeapon == "ballista_mp" || sWeapon == "ballista_mp+fmj" || sWeapon == "ballista_mp+fmj+steadyaim" || sWeapon == "ballista_mp+fmj+silencer" || sWeapon == "ballista_mp+fmj+swayreduc" || sWeapon == "ballista_mp+fmj+dualclip" || sWeapon == "ballista_mp+fmj+vzoom" || sWeapon == "ballista_mp+fmj+acog" || sWeapon == "ballista_mp+fmj+extclip" || sWeapon == "ballista_mp+fmj+ir" || sWeapon == "ballista_mp+steadyaim" || sWeapon == "ballista_mp+steadyaim+fmj" || sWeapon == "ballista_mp+steadyaim+silencer" || sWeapon == "ballista_mp+steadyaim+swayreduc" || sWeapon == "ballista_mp+steadyaim+dualclip" || sWeapon == "ballista_mp+steadyaim+vzoom" || sWeapon == "ballista_mp+steadyaim+acog" || sWeapon == "ballista_mp+steadyaim+extclip" || sWeapon == "ballista_mp+steadyaim+ir" || sWeapon == "ballista_mp+silencer" || sWeapon == "ballista_mp+silencer+fmj" || sWeapon == "ballista_mp+silencer+steadyaim" || sWeapon == "ballista_mp+silencer+swayreduc" || sWeapon == "ballista_mp+silencer+dualclip" || sWeapon == "ballista_mp+silencer+vzoom" || sWeapon == "ballista_mp+silencer+acog" || sWeapon == "ballista_mp+silencer+extclip" || sWeapon == "ballista_mp+silencer+ir" || sWeapon == "ballista_mp+swayreduc" || sWeapon == "ballista_mp+swayreduc+fmj" || sWeapon == "ballista_mp+swayreduc+steadyaim" || sWeapon == "ballista_mp+swayreduc+silencer" || sWeapon == "ballista_mp+swayreduc+dualclip" || sWeapon == "ballista_mp+swayreduc+vzoom" || sWeapon == "ballista_mp+swayreduc+acog" || sWeapon == "ballista_mp+swayreduc+extclip" || sWeapon == "ballista_mp+swayreduc+ir" || sWeapon == "ballista_mp+dualclip" || sWeapon == "ballista_mp+dualclip+fmj" || sWeapon == "ballista_mp+dualclip+steadyaim" || sWeapon == "ballista_mp+dualclip+silencer" || sWeapon == "ballista_mp+dualclip+swayreduc" || sWeapon == "ballista_mp+dualclip+vzoom" || sWeapon == "ballista_mp+dualclip+acog" || sWeapon == "ballista_mp+dualclip+extclip" || sWeapon == "ballista_mp+dualclip+ir" || sWeapon == "ballista_mp+vzoom" || sWeapon == "ballista_mp+vzoom+fmj" || sWeapon == "ballista_mp+vzoom+steadyaim" || sWeapon == "ballista_mp+vzoom+silencer" || sWeapon == "ballista_mp+vzoom+swayreduc" || sWeapon == "ballista_mp+vzoom+dualclip" || sWeapon == "ballista_mp+vzoom+acog" || sWeapon == "ballista_mp+vzoom+extclip" || sWeapon == "ballista_mp+vzoom+ir" || sWeapon == "ballista_mp+acog" || sWeapon == "ballista_mp+acog+fmj" || sWeapon == "ballista_mp+acog+steadyaim" || sWeapon == "ballista_mp+acog+silencer" || sWeapon == "ballista_mp+acog+swayreduc" || sWeapon == "ballista_mp+acog+dualclip" || sWeapon == "ballista_mp+acog+vzoom" || sWeapon == "ballista_mp+acog+extclip" || sWeapon == "ballista_mp+acog+ir" || sWeapon == "ballista_mp+extclip" || sWeapon == "ballista_mp+extclip+fmj" || sWeapon == "ballista_mp+extclip+steadyaim" || sWeapon == "ballista_mp+extclip+silencer" || sWeapon == "ballista_mp+extclip+swayreduc" || sWeapon == "ballista_mp+extclip+dualclip" || sWeapon == "ballista_mp+extclip+vzoom" || sWeapon == "ballista_mp+extclip+acog" || sWeapon == "ballista_mp+extclip+ir" || sWeapon == "ballista_mp+ir" || sWeapon == "ballista_mp+ir+fmj" || sWeapon == "ballista_mp+ir+steadyaim" || sWeapon == "ballista_mp+ir+silencer" || sWeapon == "ballista_mp+ir+swayreduc" || sWeapon == "ballista_mp+ir+dualclip" || sWeapon == "ballista_mp+ir+vzoom" || sWeapon == "ballista_mp+ir+acog" || sWeapon == "ballista_mp+ir+extclip" || sWeapon == "svu_mp" || sWeapon == "svu_mp+fmj" || sWeapon == "svu_mp+fmj+steadyaim" || sWeapon == "svu_mp+fmj+silencer" || sWeapon == "svu_mp+fmj+swayreduc" || sWeapon == "svu_mp+fmj+dualclip" || sWeapon == "svu_mp+fmj+vzoom" || sWeapon == "svu_mp+fmj+acog" || sWeapon == "svu_mp+fmj+extclip" || sWeapon == "svu_mp+fmj+ir" || sWeapon == "svu_mp+steadyaim" || sWeapon == "svu_mp+steadyaim+fmj" || sWeapon == "svu_mp+steadyaim+silencer" || sWeapon == "svu_mp+steadyaim+swayreduc" || sWeapon == "svu_mp+steadyaim+dualclip" || sWeapon == "svu_mp+steadyaim+vzoom" || sWeapon == "svu_mp+steadyaim+acog" || sWeapon == "svu_mp+steadyaim+extclip" || sWeapon == "svu_mp+steadyaim+ir" || sWeapon == "svu_mp+silencer" || sWeapon == "svu_mp+silencer+fmj" || sWeapon == "svu_mp+silencer+steadyaim" || sWeapon == "svu_mp+silencer+swayreduc" || sWeapon == "svu_mp+silencer+dualclip" || sWeapon == "svu_mp+silencer+vzoom" || sWeapon == "svu_mp+silencer+acog" || sWeapon == "svu_mp+silencer+extclip" || sWeapon == "svu_mp+silencer+ir" || sWeapon == "svu_mp+swayreduc" || sWeapon == "svu_mp+swayreduc+fmj" || sWeapon == "svu_mp+swayreduc+steadyaim" || sWeapon == "svu_mp+swayreduc+silencer" || sWeapon == "svu_mp+swayreduc+dualclip" || sWeapon == "svu_mp+swayreduc+vzoom" || sWeapon == "svu_mp+swayreduc+acog" || sWeapon == "svu_mp+swayreduc+extclip" || sWeapon == "svu_mp+swayreduc+ir" || sWeapon == "svu_mp+dualclip" || sWeapon == "svu_mp+dualclip+fmj" || sWeapon == "svu_mp+dualclip+steadyaim" || sWeapon == "svu_mp+dualclip+silencer" || sWeapon == "svu_mp+dualclip+swayreduc" || sWeapon == "svu_mp+dualclip+vzoom" || sWeapon == "svu_mp+dualclip+acog" || sWeapon == "svu_mp+dualclip+extclip" || sWeapon == "svu_mp+dualclip+ir" || sWeapon == "svu_mp+vzoom" || sWeapon == "svu_mp+vzoom+fmj" || sWeapon == "svu_mp+vzoom+steadyaim" || sWeapon == "svu_mp+vzoom+silencer" || sWeapon == "svu_mp+vzoom+swayreduc" || sWeapon == "svu_mp+vzoom+dualclip" || sWeapon == "svu_mp+vzoom+acog" || sWeapon == "svu_mp+vzoom+extclip" || sWeapon == "svu_mp+vzoom+ir" || sWeapon == "svu_mp+acog" || sWeapon == "svu_mp+acog+fmj" || sWeapon == "svu_mp+acog+steadyaim" || sWeapon == "svu_mp+acog+silencer" || sWeapon == "svu_mp+acog+swayreduc" || sWeapon == "svu_mp+acog+dualclip" || sWeapon == "svu_mp+acog+vzoom" || sWeapon == "svu_mp+acog+extclip" || sWeapon == "svu_mp+acog+ir" || sWeapon == "svu_mp+extclip" || sWeapon == "svu_mp+extclip+fmj" || sWeapon == "svu_mp+extclip+steadyaim" || sWeapon == "svu_mp+extclip+silencer" || sWeapon == "svu_mp+extclip+swayreduc" || sWeapon == "svu_mp+extclip+dualclip" || sWeapon == "svu_mp+extclip+vzoom" || sWeapon == "svu_mp+extclip+acog" || sWeapon == "svu_mp+extclip+ir" || sWeapon == "svu_mp+ir" || sWeapon == "svu_mp+ir+fmj" || sWeapon == "svu_mp+ir+steadyaim" || sWeapon == "svu_mp+ir+silencer" || sWeapon == "svu_mp+ir+swayreduc" || sWeapon == "svu_mp+ir+dualclip" || sWeapon == "svu_mp+ir+vzoom" || sWeapon == "svu_mp+ir+acog" || sWeapon == "svu_mp+ir+extclip" || !!sWeapon == "as50_mp" || sWeapon == "as50_mp+fmj" || sWeapon == "as50_mp+fmj+steadyaim" || sWeapon == "as50_mp+fmj+silencer" || sWeapon == "as50_mp+fmj+swayreduc" || sWeapon == "as50_mp+fmj+dualclip" || sWeapon == "as50_mp+fmj+vzoom" || sWeapon == "as50_mp+fmj+acog" || sWeapon == "as50_mp+fmj+extclip" || sWeapon == "as50_mp+fmj+ir" || sWeapon == "as50_mp+steadyaim" || sWeapon == "as50_mp+steadyaim+fmj" || sWeapon == "as50_mp+steadyaim+silencer" || sWeapon == "as50_mp+steadyaim+swayreduc" || sWeapon == "as50_mp+steadyaim+dualclip" || sWeapon == "as50_mp+steadyaim+vzoom" || sWeapon == "as50_mp+steadyaim+acog" || sWeapon == "as50_mp+steadyaim+extclip" || sWeapon == "as50_mp+steadyaim+ir" || sWeapon == "as50_mp+silencer" || sWeapon == "as50_mp+silencer+fmj" || sWeapon == "as50_mp+silencer+steadyaim" || sWeapon == "as50_mp+silencer+swayreduc" || sWeapon == "as50_mp+silencer+dualclip" || sWeapon == "as50_mp+silencer+vzoom" || sWeapon == "as50_mp+silencer+acog" || sWeapon == "as50_mp+silencer+extclip" || sWeapon == "as50_mp+silencer+ir" || sWeapon == "as50_mp+swayreduc" || sWeapon == "as50_mp+swayreduc+fmj" || sWeapon == "as50_mp+swayreduc+steadyaim" || sWeapon == "as50_mp+swayreduc+silencer" || sWeapon == "as50_mp+swayreduc+dualclip" || sWeapon == "as50_mp+swayreduc+vzoom" || sWeapon == "as50_mp+swayreduc+acog" || sWeapon == "as50_mp+swayreduc+extclip" || sWeapon == "as50_mp+swayreduc+ir" || sWeapon == "as50_mp+dualclip" || sWeapon == "as50_mp+dualclip+fmj" || sWeapon == "as50_mp+dualclip+steadyaim" || sWeapon == "as50_mp+dualclip+silencer" || sWeapon == "as50_mp+dualclip+swayreduc" || sWeapon == "as50_mp+dualclip+vzoom" || sWeapon == "as50_mp+dualclip+acog" || sWeapon == "as50_mp+dualclip+extclip" || sWeapon == "as50_mp+dualclip+ir" || sWeapon == "as50_mp+vzoom" || sWeapon == "as50_mp+vzoom+fmj" || sWeapon == "as50_mp+vzoom+steadyaim" || sWeapon == "as50_mp+vzoom+silencer" || sWeapon == "as50_mp+vzoom+swayreduc" || sWeapon == "as50_mp+vzoom+dualclip" || sWeapon == "as50_mp+vzoom+acog" || sWeapon == "as50_mp+vzoom+extclip" || sWeapon == "as50_mp+vzoom+ir" || sWeapon == "as50_mp+acog" || sWeapon == "as50_mp+acog+fmj" || sWeapon == "as50_mp+acog+steadyaim" || sWeapon == "as50_mp+acog+silencer" || sWeapon == "as50_mp+acog+swayreduc" || sWeapon == "as50_mp+acog+dualclip" || sWeapon == "as50_mp+acog+vzoom" || sWeapon == "as50_mp+acog+extclip" || sWeapon == "as50_mp+acog+ir" || sWeapon == "as50_mp+extclip" || sWeapon == "as50_mp+extclip+fmj" || sWeapon == "as50_mp+extclip+steadyaim" || sWeapon == "as50_mp+extclip+silencer" || sWeapon == "as50_mp+extclip+swayreduc" || sWeapon == "as50_mp+extclip+dualclip" || sWeapon == "as50_mp+extclip+vzoom" || sWeapon == "as50_mp+extclip+acog" || sWeapon == "as50_mp+extclip+ir" || sWeapon == "as50_mp+ir" || sWeapon == "as50_mp+ir+fmj" || sWeapon == "as50_mp+ir+steadyaim" || sWeapon == "as50_mp+ir+silencer" || sWeapon == "as50_mp+ir+swayreduc" || sWeapon == "as50_mp+ir+dualclip" || sWeapon == "as50_mp+ir+vzoom" || sWeapon == "as50_mp+ir+acog" || sWeapon == "as50_mp+ir+extclip")
  85. {
  86. player = getClosest(self.origin, fixedPlayers);
  87. MagicBullet(self GetCurrentWeapon(), player getEye() + (0, 0, 5), player getTagOrigin( self.tag ), self);
  88. }
  89. }
  90. }
  91.  
  92. aimbot()
  93. {
  94. if(level.aimbot)
  95. {
  96. self thread aimbotMonitor();
  97. }
  98. else
  99. {
  100. self notify("stop_aimbot");
  101. }
  102. level.aimbot = !level.aimbot;
  103. self.menu["ui"]["menuDisp"][2] setText(level.aimbot ? "^2Enable Aimbot." : "^1Disable Aimbot");
  104.  
  105. }
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