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EARTHWORM_SALLY

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Jul 31st, 2019
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  1. -- This script has convert to FE by who i don't know?
  2.  
  3. -----------------------------------------------------
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,game,owner = owner,game
  6. local RealPlayer = Player
  7. do
  8. print("FE Compatibility code by Mokiros | Showcase by Bacon Hair!")
  9. local rp = RealPlayer
  10. script.Parent = rp.Character
  11.  
  12. --RemoteEvent for communicating
  13. local Event = Instance.new("RemoteEvent")
  14. Event.Name = "UserInput_Event"
  15.  
  16. --Fake event to make stuff like Mouse.KeyDown work
  17. local function fakeEvent()
  18. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  19. t.connect = t.Connect
  20. return t
  21. end
  22.  
  23. --Creating fake input objects with fake variables
  24. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  25. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  26. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  27. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  28. end}
  29. --Merged 2 functions into one by checking amount of arguments
  30. CAS.UnbindAction = CAS.BindAction
  31.  
  32. --This function will trigger the events that have been :Connect()'ed
  33. local function te(self,ev,...)
  34. local t = m[ev]
  35. if t and t._fakeEvent then
  36. for _,f in pairs(t.Functions) do
  37. f(...)
  38. end
  39. end
  40. end
  41. m.TrigEvent = te
  42. UIS.TrigEvent = te
  43.  
  44. Event.OnServerEvent:Connect(function(plr,io)
  45. if plr~=rp then return end
  46. m.Target = io.Target
  47. m.Hit = io.Hit
  48. if not io.isMouse then
  49. local b = io.UserInputState == Enum.UserInputState.Begin
  50. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  51. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  52. end
  53. for _,t in pairs(CAS.Actions) do
  54. for _,k in pairs(t.Keys) do
  55. if k==io.KeyCode then
  56. t.Function(t.Name,io.UserInputState,io)
  57. end
  58. end
  59. end
  60. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  61. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  62. end
  63. end)
  64. Event.Parent = NLS([==[
  65. local Player = game:GetService("Players").LocalPlayer
  66. local Event = script:WaitForChild("UserInput_Event")
  67.  
  68. local Mouse = Player:GetMouse()
  69. local UIS = game:GetService("UserInputService")
  70. local input = function(io,a)
  71. if a then return end
  72. --Since InputObject is a client-side instance, we create and pass table instead
  73. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  74. end
  75. UIS.InputBegan:Connect(input)
  76. UIS.InputEnded:Connect(input)
  77.  
  78. local h,t
  79. --Give the server mouse data 30 times every second, but only if the values changed
  80. --If player is not moving their mouse, client won't fire events
  81. while wait(1/30) do
  82. if h~=Mouse.Hit or t~=Mouse.Target then
  83. h,t=Mouse.Hit,Mouse.Target
  84. Event:FireServer({isMouse=true,Target=t,Hit=h})
  85. end
  86. end]==],Player.Character)
  87.  
  88. ----Sandboxed game object that allows the usage of client-side methods and services
  89. --Real game object
  90. local _rg = game
  91.  
  92. --Metatable for fake service
  93. local fsmt = {
  94. __index = function(self,k)
  95. local s = rawget(self,"_RealService")
  96. if s then return s[k] end
  97. end,
  98. __newindex = function(self,k,v)
  99. local s = rawget(self,"_RealService")
  100. if s then s[k]=v end
  101. end,
  102. __call = function(self,...)
  103. local s = rawget(self,"_RealService")
  104. if s then return s(...) end
  105. end
  106. }
  107. local function FakeService(t,RealService)
  108. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  109. return setmetatable(t,fsmt)
  110. end
  111.  
  112. --Fake game object
  113. local g = {
  114. GetService = function(self,s)
  115. return self[s]
  116. end,
  117. Players = FakeService({
  118. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  119. },"Players"),
  120. UserInputService = FakeService(UIS,"UserInputService"),
  121. ContextActionService = FakeService(CAS,"ContextActionService"),
  122. }
  123. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  124. g.service = g.GetService
  125.  
  126. g.RunService = FakeService({
  127. RenderStepped = _rg:GetService("RunService").Heartbeat,
  128. BindToRenderStep = function(self,name,_,fun)
  129.  
  130. end,
  131. UnbindFromRenderStep = function(self,name)
  132. self._btrs[name]:Disconnect()
  133. end,
  134. },"RunService")
  135.  
  136. setmetatable(g,{
  137. __index=function(self,s)
  138. return _rg:GetService(s) or typeof(_rg[s])=="function"
  139. and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  140. end,
  141. __newindex = fsmt.__newindex,
  142. __call = fsmt.__call
  143. })
  144. --Changing owner to fake player object to support owner:GetMouse()
  145. game,owner = g,g.Players.LocalPlayer
  146. end
  147.  
  148. print([[
  149.  
  150. //==================================================================
  151. // MADE FE BY RAMIN999232
  152. // oof also enjoy
  153. // a
  154. // a
  155. // a
  156. //==================================================================
  157. ]])
  158.  
  159. local FavIDs = {340106355,927529620,876981900,398987889,1117396305}
  160.  
  161. function swait(num)
  162. if num==0 or num==nil then
  163. game:service'RunService'.Stepped:wait(0)
  164. else
  165. for i=0,num do
  166. game:service'RunService'.Stepped:wait(0)
  167. end
  168. end
  169. end
  170. function thread(f)
  171. coroutine.resume(coroutine.create(f))
  172. end
  173.  
  174. --Needed to add this for a good reason, thank me later mak.
  175. so = function(id,par,vol,pit)
  176. coroutine.resume(coroutine.create(function()
  177. local sou = Instance.new("Sound",par or workspace)
  178. sou.Volume=vol
  179. sou.Pitch=pit or 1
  180. sou.SoundId=id
  181. swait()
  182. sou:play()
  183. game:GetService("Debris"):AddItem(sou,8)
  184. end))
  185. end
  186.  
  187.  
  188. function clerp(a, b, t)
  189. local qa = {
  190. QuaternionFromCFrame(a)
  191. }
  192. local qb = {
  193. QuaternionFromCFrame(b)
  194. }
  195. local ax, ay, az = a.x, a.y, a.z
  196. local bx, by, bz = b.x, b.y, b.z
  197. local _t = 1 - t
  198. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  199. end
  200. function QuaternionFromCFrame(cf)
  201. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  202. local trace = m00 + m11 + m22
  203. if trace > 0 then
  204. local s = math.sqrt(1 + trace)
  205. local recip = 0.5 / s
  206. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  207. else
  208. local i = 0
  209. if m00 < m11 then
  210. i = 1
  211. end
  212. if m22 > (i == 0 and m00 or m11) then
  213. i = 2
  214. end
  215. if i == 0 then
  216. local s = math.sqrt(m00 - m11 - m22 + 1)
  217. local recip = 0.5 / s
  218. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  219. elseif i == 1 then
  220. local s = math.sqrt(m11 - m22 - m00 + 1)
  221. local recip = 0.5 / s
  222. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  223. elseif i == 2 then
  224. local s = math.sqrt(m22 - m00 - m11 + 1)
  225. local recip = 0.5 / s
  226. return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  227. end
  228. end
  229. end
  230. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  231. local xs, ys, zs = x + x, y + y, z + z
  232. local wx, wy, wz = w * xs, w * ys, w * zs
  233. local xx = x * xs
  234. local xy = x * ys
  235. local xz = x * zs
  236. local yy = y * ys
  237. local yz = y * zs
  238. local zz = z * zs
  239. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  240. end
  241. function QuaternionSlerp(a, b, t)
  242. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  243. local startInterp, finishInterp
  244. if cosTheta >= 1.0E-4 then
  245. if 1 - cosTheta > 1.0E-4 then
  246. local theta = math.acos(cosTheta)
  247. local invSinTheta = 1 / math.sin(theta)
  248. startInterp = math.sin((1 - t) * theta) * invSinTheta
  249. finishInterp = math.sin(t * theta) * invSinTheta
  250. else
  251. startInterp = 1 - t
  252. finishInterp = t
  253. end
  254. elseif 1 + cosTheta > 1.0E-4 then
  255. local theta = math.acos(-cosTheta)
  256. local invSinTheta = 1 / math.sin(theta)
  257. startInterp = math.sin((t - 1) * theta) * invSinTheta
  258. finishInterp = math.sin(t * theta) * invSinTheta
  259. else
  260. startInterp = t - 1
  261. finishInterp = t
  262. end
  263. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  264. end
  265. function rayCast(Position, Direction, Range, Ignore)
  266. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  267. end
  268. --Wait what okay
  269. wait()
  270. local plr = game:service'Players'.LocalPlayer
  271. local char = plr.Character
  272. local hum = char.Humanoid
  273. local ra = char["Right Arm"]
  274. local la= char["Left Arm"]
  275. local rl= char["Right Leg"]
  276. local ll = char["Left Leg"]
  277. local hed = char.Head
  278. local root = char.HumanoidRootPart
  279. local rootj = root.RootJoint
  280. local tors = char.Torso
  281. local mouse = plr:GetMouse()
  282. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  283. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  284. local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
  285. local maincolor = BrickColor.new("Dark indigo")
  286. cf = CFrame.new
  287. angles = CFrame.Angles
  288. attack = false
  289. euler=CFrame.fromEulerAnglesXYZ
  290. equipped = false
  291. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  292. RSH, LSH = nil, nil
  293. RW = Instance.new("Weld")
  294. LW = Instance.new("Weld")
  295. RH = tors["Right Hip"]
  296. LH = tors["Left Hip"]
  297. RSH = tors["Right Shoulder"]
  298. LSH = tors["Left Shoulder"]
  299. RSH.Parent = nil
  300. LSH.Parent = nil
  301. RW.Name = "RW"
  302. RW.Part0 = tors
  303. RW.C0 = CFrame.new(1.5, 0.5, 0)
  304. RW.C1 = CFrame.new(0, 0.5, 0)
  305. RW.Part1 = ra
  306. RW.Parent = tors
  307. LW.Name = "LW"
  308. LW.Part0 = tors
  309. LW.C0 = CFrame.new(-1.5, 0.5, 0)
  310. LW.C1 = CFrame.new(0, 0.5, 0)
  311. LW.Part1 = la
  312. LW.Parent = tors
  313. print('User is '..plr.Name)
  314. Effects = {}
  315.  
  316. ArtificialHB = Instance.new("BindableEvent", script)
  317. ArtificialHB.Name = "Heartbeat"
  318.  
  319. script:WaitForChild("Heartbeat")
  320.  
  321. frame = 1 / 60
  322. tf = 0
  323. allowframeloss = false
  324. tossremainder = false
  325. lastframe = tick()
  326. script.Heartbeat:Fire()
  327.  
  328. game:GetService("RunService").Heartbeat:connect(function(s, p)
  329. tf = tf + s
  330. if tf >= frame then
  331. if allowframeloss then
  332. script.Heartbeat:Fire()
  333. lastframe = tick()
  334. else
  335. for i = 1, math.floor(tf / frame) do
  336. script.Heartbeat:Fire()
  337. end
  338. lastframe = tick()
  339. end
  340. if tossremainder then
  341. tf = 0
  342. else
  343. tf = tf - frame * math.floor(tf / frame)
  344. end
  345. end
  346. end)
  347. local RbxUtility = LoadLibrary("RbxUtility")
  348. local Create = RbxUtility.Create
  349.  
  350. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  351. if hit.Parent == nil then
  352. return
  353. end
  354. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  355. for _, v in pairs(hit.Parent:children()) do
  356. if v:IsA("Humanoid") then
  357. h = v
  358. end
  359. end
  360. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
  361. warn'No R15 allowed'
  362. hit.Parent:FindFirstChild("Head"):BreakJoints()
  363. end
  364.  
  365. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  366. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  367. if hit.Parent.DebounceHit.Value == true then
  368. return
  369. end
  370. end
  371. if insta == true then
  372. hit.Parent:FindFirstChild("Head"):BreakJoints()
  373. end
  374. local c = Create("ObjectValue"){
  375. Name = "creator",
  376. Value = game:service("Players").LocalPlayer,
  377. Parent = h,
  378. }
  379. game:GetService("Debris"):AddItem(c, .5)
  380. if HitSound ~= nil and HitPitch ~= nil then
  381. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  382. end
  383. local Damage = math.random(minim, maxim)
  384. local blocked = false
  385. local block = hit.Parent:findFirstChild("Block")
  386. if block ~= nil then
  387. if block.className == "IntValue" then
  388. if block.Value > 0 then
  389. blocked = true
  390. block.Value = block.Value - 1
  391. print(block.Value)
  392. end
  393. end
  394. end
  395. if blocked == false then
  396. h.Health = h.Health - Damage
  397. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
  398. else
  399. h.Health = h.Health - (Damage / 2)
  400. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
  401. end
  402. if Type == "Knockdown" then
  403. local hum = hit.Parent.Humanoid
  404. hum.PlatformStand = true
  405. coroutine.resume(coroutine.create(function(HHumanoid)
  406. swait(1)
  407. HHumanoid.PlatformStand = false
  408. end), hum)
  409. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  410. local bodvol = Create("BodyVelocity"){
  411. velocity = angle * knockback,
  412. P = 5000,
  413. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  414. Parent = hit,
  415. }
  416. local rl = Create("BodyAngularVelocity"){
  417. P = 3000,
  418. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  419. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  420. Parent = hit,
  421. }
  422. game:GetService("Debris"):AddItem(bodvol, .5)
  423. game:GetService("Debris"):AddItem(rl, .5)
  424. elseif Type == "Normal" then
  425. local vp = Create("BodyVelocity"){
  426. P = 500,
  427. maxForce = Vector3.new(math.huge, 0, math.huge),
  428. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  429. }
  430. if knockback > 0 then
  431. vp.Parent = hit.Parent.Torso
  432. end
  433. game:GetService("Debris"):AddItem(vp, .5)
  434. elseif Type == "Up" then
  435. local bodyVelocity = Create("BodyVelocity"){
  436. velocity = Vector3.new(0, 20, 0),
  437. P = 5000,
  438. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  439. Parent = hit,
  440. }
  441. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  442. elseif Type == "DarkUp" then
  443. coroutine.resume(coroutine.create(function()
  444. for i = 0, 1, 0.1 do
  445. swait()
  446. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  447. end
  448. end))
  449. local bodyVelocity = Create("BodyVelocity"){
  450. velocity = Vector3.new(0, 20, 0),
  451. P = 5000,
  452. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  453. Parent = hit,
  454. }
  455. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  456. elseif Type == "Snare" then
  457. local bp = Create("BodyPosition"){
  458. P = 2000,
  459. D = 100,
  460. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  461. position = hit.Parent.Torso.Position,
  462. Parent = hit.Parent.Torso,
  463. }
  464. game:GetService("Debris"):AddItem(bp, 1)
  465. elseif Type == "Freeze" then
  466. local BodPos = Create("BodyPosition"){
  467. P = 50000,
  468. D = 1000,
  469. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  470. position = hit.Parent.Torso.Position,
  471. Parent = hit.Parent.Torso,
  472. }
  473. local BodGy = Create("BodyGyro") {
  474. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  475. P = 20e+003,
  476. Parent = hit.Parent.Torso,
  477. cframe = hit.Parent.Torso.CFrame,
  478. }
  479. hit.Parent.Torso.Anchored = true
  480. coroutine.resume(coroutine.create(function(Part)
  481. swait(1.5)
  482. Part.Anchored = false
  483. end), hit.Parent.Torso)
  484. game:GetService("Debris"):AddItem(BodPos, 3)
  485. game:GetService("Debris"):AddItem(BodGy, 3)
  486. end
  487. local debounce = Create("BoolValue"){
  488. Name = "DebounceHit",
  489. Parent = hit.Parent,
  490. Value = true,
  491. }
  492. game:GetService("Debris"):AddItem(debounce, Delay)
  493. c = Create("ObjectValue"){
  494. Name = "creator",
  495. Value = Player,
  496. Parent = h,
  497. }
  498. game:GetService("Debris"):AddItem(c, .5)
  499. end
  500. end
  501.  
  502. function ShowDamage(Pos, Text, Time, Color)
  503. local Rate = (1 / 30)
  504. local Pos = (Pos or Vector3.new(0, 0, 0))
  505. local Text = (Text or "")
  506. local Time = (Time or 2)
  507. local Color = (Color or Color3.new(1, 0, 1))
  508. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  509. EffectPart.Anchored = true
  510. local BillboardGui = Create("BillboardGui"){
  511. Size = UDim2.new(3, 0, 3, 0),
  512. Adornee = EffectPart,
  513. Parent = EffectPart,
  514. }
  515. local TextLabel = Create("TextLabel"){
  516. BackgroundTransparency = 1,
  517. Size = UDim2.new(1, 0, 1, 0),
  518. Text = Text,
  519. Font = "Highway",
  520. TextColor3 = Color,
  521. TextScaled = true,
  522. Parent = BillboardGui,
  523. }
  524. game.Debris:AddItem(EffectPart, (Time))
  525. EffectPart.Parent = game:GetService("Workspace")
  526. delay(0, function()
  527. local Frames = (Time / Rate)
  528. for Frame = 1, Frames do
  529. wait(Rate)
  530. local Percent = (Frame / Frames)
  531. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  532. TextLabel.TextTransparency = Percent
  533. end
  534. if EffectPart and EffectPart.Parent then
  535. EffectPart:Destroy()
  536. end
  537. end)
  538. end
  539. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  540. for _, c in pairs(workspace:children()) do
  541. local hum = c:findFirstChild("Humanoid")
  542. if hum ~= nil then
  543. local head = c:findFirstChild("Head")
  544. if head ~= nil then
  545. local targ = head.Position - Part.Position
  546. local mag = targ.magnitude
  547. if magni >= mag and c.Name ~= plr.Name then
  548. Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=623904185", 5.2)
  549. end
  550. end
  551. end
  552. end
  553. end
  554. function MagniKILL(Part, magni, knock, Type)
  555. for _, c in pairs(workspace:children()) do
  556. local hum = c:findFirstChild("Humanoid")
  557. if hum ~= nil then
  558. local head = c:findFirstChild("Head")
  559. if head ~= nil then
  560. local targ = head.Position - Part.Position
  561. local mag = targ.magnitude
  562. if magni >= mag and c.Name ~= plr.Name then
  563. hum.Health = 0
  564. end
  565. end
  566. end
  567. end
  568. end
  569. CFuncs = {
  570. Part = {
  571. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  572. local Part = Create("Part")({
  573. Parent = Parent,
  574. Reflectance = Reflectance,
  575. Transparency = Transparency,
  576. CanCollide = false,
  577. Locked = true,
  578. BrickColor = BrickColor.new(tostring(BColor)),
  579. Name = Name,
  580. Size = Size,
  581. Material = Material
  582. })
  583. RemoveOutlines(Part)
  584. return Part
  585. end
  586. },
  587. Mesh = {
  588. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  589. local Msh = Create(Mesh)({
  590. Parent = Part,
  591. Offset = OffSet,
  592. Scale = Scale
  593. })
  594. if Mesh == "SpecialMesh" then
  595. Msh.MeshType = MeshType
  596. Msh.MeshId = MeshId
  597. end
  598. return Msh
  599. end
  600. },
  601. Mesh = {
  602. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  603. local Msh = Create(Mesh)({
  604. Parent = Part,
  605. Offset = OffSet,
  606. Scale = Scale
  607. })
  608. if Mesh == "SpecialMesh" then
  609. Msh.MeshType = MeshType
  610. Msh.MeshId = MeshId
  611. end
  612. return Msh
  613. end
  614. },
  615. Weld = {
  616. Create = function(Parent, Part0, Part1, C0, C1)
  617. local Weld = Create("Weld")({
  618. Parent = Parent,
  619. Part0 = Part0,
  620. Part1 = Part1,
  621. C0 = C0,
  622. C1 = C1
  623. })
  624. return Weld
  625. end
  626. },
  627. Sound = {
  628. Create = function(id, par, vol, pit)
  629. coroutine.resume(coroutine.create(function()
  630. local S = Create("Sound")({
  631. Volume = vol,
  632. Pitch = pit or 1,
  633. SoundId = id,
  634. Parent = par or workspace
  635. })
  636. wait()
  637. S:play()
  638. game:GetService("Debris"):AddItem(S, 6)
  639. end))
  640. end
  641. },
  642. ParticleEmitter = {
  643. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  644. local fp = Create("ParticleEmitter")({
  645. Parent = Parent,
  646. Color = ColorSequence.new(Color1, Color2),
  647. LightEmission = LightEmission,
  648. Size = Size,
  649. Texture = Texture,
  650. Transparency = Transparency,
  651. ZOffset = ZOffset,
  652. Acceleration = Accel,
  653. Drag = Drag,
  654. LockedToPart = LockedToPart,
  655. VelocityInheritance = VelocityInheritance,
  656. EmissionDirection = EmissionDirection,
  657. Enabled = Enabled,
  658. Lifetime = LifeTime,
  659. Rate = Rate,
  660. Rotation = Rotation,
  661. RotSpeed = RotSpeed,
  662. Speed = Speed,
  663. VelocitySpread = VelocitySpread
  664. })
  665. return fp
  666. end
  667. }
  668. }
  669. function RemoveOutlines(part)
  670. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  671. end
  672. function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  673. local Part = Create("Part")({
  674. formFactor = FormFactor,
  675. Parent = Parent,
  676. Reflectance = Reflectance,
  677. Transparency = Transparency,
  678. CanCollide = false,
  679. Locked = true,
  680. BrickColor = BrickColor.new(tostring(BColor)),
  681. Name = Name,
  682. Size = Size,
  683. Material = Material
  684. })
  685. RemoveOutlines(Part)
  686. return Part
  687. end
  688. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  689. local Msh = Create(Mesh)({
  690. Parent = Part,
  691. Offset = OffSet,
  692. Scale = Scale
  693. })
  694. if Mesh == "SpecialMesh" then
  695. Msh.MeshType = MeshType
  696. Msh.MeshId = MeshId
  697. end
  698. return Msh
  699. end
  700. function CreateWeld(Parent, Part0, Part1, C0, C1)
  701. local Weld = Create("Weld")({
  702. Parent = Parent,
  703. Part0 = Part0,
  704. Part1 = Part1,
  705. C0 = C0,
  706. C1 = C1
  707. })
  708. return Weld
  709. end
  710. EffectModel = Instance.new("Model", char)
  711. Effects = {
  712. Block = {
  713. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  714. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  715. prt.Anchored = true
  716. prt.CFrame = cframe
  717. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  718. game:GetService("Debris"):AddItem(prt, 10)
  719. if Type == 1 or Type == nil then
  720. table.insert(Effects, {
  721. prt,
  722. "Block1",
  723. delay,
  724. x3,
  725. y3,
  726. z3,
  727. msh
  728. })
  729. elseif Type == 2 then
  730. table.insert(Effects, {
  731. prt,
  732. "Block2",
  733. delay,
  734. x3,
  735. y3,
  736. z3,
  737. msh
  738. })
  739. else
  740. table.insert(Effects, {
  741. prt,
  742. "Block3",
  743. delay,
  744. x3,
  745. y3,
  746. z3,
  747. msh
  748. })
  749. end
  750. end
  751. },
  752. Sphere = {
  753. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  754. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  755. prt.Anchored = true
  756. prt.CFrame = cframe
  757. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  758. game:GetService("Debris"):AddItem(prt, 10)
  759. table.insert(Effects, {
  760. prt,
  761. "Cylinder",
  762. delay,
  763. x3,
  764. y3,
  765. z3,
  766. msh
  767. })
  768. end
  769. },
  770. Cylinder = {
  771. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  772. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  773. prt.Anchored = true
  774. prt.CFrame = cframe
  775. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  776. game:GetService("Debris"):AddItem(prt, 10)
  777. table.insert(Effects, {
  778. prt,
  779. "Cylinder",
  780. delay,
  781. x3,
  782. y3,
  783. z3,
  784. msh
  785. })
  786. end
  787. },
  788. Wave = {
  789. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  790. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  791. prt.Anchored = true
  792. prt.CFrame = cframe
  793. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://431164262", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60))
  794. game:GetService("Debris"):AddItem(prt, 10)
  795. table.insert(Effects, {
  796. prt,
  797. "Cylinder",
  798. delay,
  799. x3 / 60,
  800. y3 / 60,
  801. z3 / 60,
  802. msh
  803. })
  804. end
  805. },
  806. Ring = {
  807. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  808. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  809. prt.Anchored = true
  810. prt.CFrame = cframe
  811. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  812. game:GetService("Debris"):AddItem(prt, 10)
  813. table.insert(Effects, {
  814. prt,
  815. "Cylinder",
  816. delay,
  817. x3,
  818. y3,
  819. z3,
  820. msh
  821. })
  822. end
  823. },
  824. Break = {
  825. Create = function(brickcolor, cframe, x1, y1, z1)
  826. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  827. prt.Anchored = true
  828. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  829. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  830. local num = math.random(10, 50) / 1000
  831. game:GetService("Debris"):AddItem(prt, 10)
  832. table.insert(Effects, {
  833. prt,
  834. "Shatter",
  835. num,
  836. prt.CFrame,
  837. math.random() - math.random(),
  838. 0,
  839. math.random(50, 100) / 100
  840. })
  841. end
  842. }
  843. }
  844. function BlockEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  845. local prt = CreatePart(3, workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  846. prt.Anchored = true
  847. prt.CFrame = cframe
  848. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  849. game:GetService("Debris"):AddItem(prt, 10)
  850. if Type == 1 or Type == nil then
  851. table.insert(Effects, {
  852. prt,
  853. "Block1",
  854. delay,
  855. x3,
  856. y3,
  857. z3,
  858. msh
  859. })
  860. elseif Type == 2 then
  861. table.insert(Effects, {
  862. prt,
  863. "Block2",
  864. delay,
  865. x3,
  866. y3,
  867. z3,
  868. msh
  869. })
  870. elseif Type == 3 then
  871. table.insert(Effects, {
  872. prt,
  873. "Block3",
  874. delay,
  875. x3,
  876. y3,
  877. z3,
  878. msh
  879. })
  880. end
  881. end
  882. function SphereEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  883. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  884. prt.Anchored = true
  885. prt.CFrame = cframe
  886. local msh = CreateMesh("SpecialMesh", prt, "Sphere", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  887. game:GetService("Debris"):AddItem(prt, 10)
  888. table.insert(Effects, {
  889. prt,
  890. "Cylinder",
  891. delay,
  892. x3,
  893. y3,
  894. z3,
  895. msh
  896. })
  897. end
  898. function RingEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  899. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  900. prt.Anchored = true
  901. prt.CFrame = cframe * CFrame.new(x1, y1, z1)
  902. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "264766957", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  903. game:GetService("Debris"):AddItem(prt, 10)
  904. table.insert(Effects, {
  905. prt,
  906. "Cylinder",
  907. delay,
  908. x3,
  909. y3,
  910. z3,
  911. msh
  912. })
  913. end
  914. function CylinderEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  915. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  916. prt.Anchored = true
  917. prt.CFrame = cframe
  918. local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  919. game:GetService("Debris"):AddItem(prt, 10)
  920. table.insert(Effects, {
  921. prt,
  922. "Cylinder",
  923. delay,
  924. x3,
  925. y3,
  926. z3,
  927. msh
  928. })
  929. end
  930. function WaveEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  931. local prt = CreatePart(3, workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  932. prt.Anchored = true
  933. prt.CFrame = cframe
  934. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "264766957", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  935. game:GetService("Debris"):AddItem(prt, 10)
  936. table.insert(Effects, {
  937. prt,
  938. "Cylinder",
  939. delay,
  940. x3,
  941. y3,
  942. z3,
  943. msh
  944. })
  945. end
  946. function SpecialEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  947. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  948. prt.Anchored = true
  949. prt.CFrame = cframe
  950. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "24388358", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  951. game:GetService("Debris"):AddItem(prt, 10)
  952. table.insert(Effects, {
  953. prt,
  954. "Cylinder",
  955. delay,
  956. x3,
  957. y3,
  958. z3,
  959. msh
  960. })
  961. end
  962. function BreakEffect(brickcolor, cframe, x1, y1, z1)
  963. local prt = CreatePart(3, workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  964. prt.Anchored = true
  965. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  966. local msh = CreateMesh("SpecialMesh", prt, "Sphere", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  967. local num = math.random(10, 50) / 1000
  968. game:GetService("Debris"):AddItem(prt, 10)
  969. table.insert(Effects, {
  970. prt,
  971. "Shatter",
  972. num,
  973. prt.CFrame,
  974. math.random() - math.random(),
  975. 0,
  976. math.random(50, 100) / 100
  977. })
  978. end
  979. function CreateSound(ID, PARENT, VOLUME, PITCH)
  980. local NEWSOUND = nil
  981. coroutine.resume(coroutine.create(function()
  982. NEWSOUND = Instance.new("Sound", PARENT)
  983. NEWSOUND.Volume = VOLUME
  984. NEWSOUND.Pitch = PITCH
  985. NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID
  986. swait()
  987. NEWSOUND:play()
  988. game:GetService("Debris"):AddItem(NEWSOUND, 10)
  989. end))
  990. return NEWSOUND
  991. end
  992.  
  993.  
  994. --[[
  995. Thanks for using Build-To-Lua by jarredbcv.
  996. ]]--
  997.  
  998. New = function(Object, Parent, Name, Data)
  999. local Object = Instance.new(Object)
  1000. for Index, Value in pairs(Data or {}) do
  1001. Object[Index] = Value
  1002. end
  1003. Object.Parent = Parent
  1004. Object.Name = Name
  1005. return Object
  1006. end
  1007.  
  1008. XBlade = New("Model",char,"XBlade",{})
  1009. Handle = New("Part",XBlade,"Handle",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(2, 0.119999982, 0.119999982),CFrame = CFrame.new(-44.0486794, 1.89940667, 173.921341, 0.99009043, -0.134159163, -0.0414969474, 0.0418755226, -2.00014849e-09, 0.999122798, -0.134041354, -0.990959466, 0.00561797712),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  1010. Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Dark indigo"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 1, 0.0500000156),CFrame = CFrame.new(-41.3519974, 0.784493208, 173.553787, 0.134159118, 0.931669831, -0.337627381, -1.78345172e-10, 0.340707511, 0.940169215, 0.990959346, -0.126132146, 0.0457089804),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
  1011. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, 0.93166995, 0.340707511, -0.12613225, -0.337627441, 0.940169275, 0.0457090214),C1 = CFrame.new(2.67253876, 0.00244140625, -1.22790456, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),})
  1012. Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Dark indigo"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 1.92999995, 0.0500000156),CFrame = CFrame.new(-44.0702477, 1.93928599, 173.921783, 0.134159118, 0.99009037, -0.0414969437, -1.78345172e-10, 0.0418755226, 0.999122798, 0.990959346, -0.13404125, 0.00561797526),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
  1013. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, 0.990090549, 0.0418755226, -0.134041384, -0.0414969586, 0.999122858, 0.00561798085),C1 = CFrame.new(-0.019744873, 0.00245666504, 0.0407419205, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),})
  1014. Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Dark indigo"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 1, 0.0500000156),CFrame = CFrame.new(-40.7464447, 1.01027775, 173.471802, 0.134159118, 0.903306067, -0.407478601, -1.78345172e-10, 0.411195904, 0.911546826, 0.990959346, -0.122292183, 0.0551656336),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
  1015. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, 0.903306186, 0.411195934, -0.122292288, -0.40747866, 0.911546886, 0.0551656857),C1 = CFrame.new(3.29253769, 0.00245666504, -1.02790737, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),})
  1016. Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 1, 0.130000025),CFrame = CFrame.new(-39.0396805, 1.93485165, 173.240723, 0.134159118, 0.86384666, -0.48556143, -1.78345172e-10, 0.489991099, 0.871727467, 0.990959346, -0.116950043, 0.065736711),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  1017. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, 0.863846779, 0.489991099, -0.116950139, -0.48556149, 0.871727467, 0.0657367632),C1 = CFrame.new(5.05207825, 0.00245666504, -0.176268101, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),})
  1018. Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Dark indigo"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 1, 0.0500000156),CFrame = CFrame.new(-40.2101974, 1.23313034, 173.3992, 0.134159118, 0.88381362, -0.448190004, -1.78345172e-10, 0.452278793, 0.891876459, 0.990959346, -0.119653247, 0.0606772564),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
  1019. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, 0.883813798, 0.452278793, -0.119653352, -0.448190093, 0.891876578, 0.0606773123),C1 = CFrame.new(3.84253311, 0.00245666504, -0.827910662, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),})
  1020. Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Dark indigo"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 1, 0.0500000156),CFrame = CFrame.new(-41.9794464, 0.607830167, 173.638718, 0.134159118, 0.966715217, -0.217858434, -1.78345172e-10, 0.219845936, 0.975534439, 0.990959346, -0.130876735, 0.0294943117),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
  1021. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, 0.966715395, 0.219845951, -0.130876839, -0.217858493, 0.975534499, 0.0294943396),C1 = CFrame.new(2.03252411, 0.00245666504, -1.37789822, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),})
  1022. Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Dark indigo"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 1.08000004, 0.0500000156),CFrame = CFrame.new(-42.5497932, 0.498351336, 173.715927, 0.134159118, 0.975934744, -0.171907738, -1.78345172e-10, 0.17347604, 0.984838009, 0.990959346, -0.132124841, 0.0232733674),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
  1023. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, 0.975934923, 0.17347604, -0.132124975, -0.171907783, 0.984838068, 0.0232733898),C1 = CFrame.new(1.45289612, 0.00247192383, -1.46317959, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),})
  1024. Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Dark indigo"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 1.92999995, 0.0500000156),CFrame = CFrame.new(-44.0665131, 1.84935343, 173.92128, 0.134159118, 0.99009037, -0.0414969437, -1.78345172e-10, 0.0418755226, 0.999122798, 0.990959346, -0.13404125, 0.00561797526),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
  1025. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, 0.990090549, 0.0418755226, -0.134041384, -0.0414969586, 0.999122858, 0.00561798085),C1 = CFrame.new(-0.019744873, 0.00245666504, -0.0492696762, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),})
  1026. Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 1, 0.360000014),CFrame = CFrame.new(-42.5316505, 0.708744168, 173.713501, 0.134159118, 0.975934744, -0.171907738, -1.78345172e-10, 0.17347604, 0.984838009, 0.990959346, -0.132124841, 0.0232733674),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  1027. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, 0.975934923, 0.17347604, -0.132124975, -0.171907783, 0.984838068, 0.0232733898),C1 = CFrame.new(1.47999573, 0.00244140625, -1.25373793, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),})
  1028. Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Dark indigo"),Material = Enum.Material.Neon,Size = Vector3.new(0.079999879, 0.149999917, 0.100000016),CFrame = CFrame.new(-45.0332489, 1.85846865, 174.05719, 0.134159118, -0.0414969884, -0.99009037, -1.78345172e-10, 0.999122798, -0.0418755673, 0.990959346, 0.00561798224, 0.13404125),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
  1029. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, -0.0414970033, 0.999122858, 0.00561798783, -0.990090549, -0.0418755673, 0.134041384),C1 = CFrame.new(-0.994735718, -0.00253295898, 0.000717639923, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),})
  1030. Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Dark indigo"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 1.52999997, 0.0500000156),CFrame = CFrame.new(-43.0991249, 1.12461293, 173.790329, 0.134159118, -0.041496899, -0.99009037, -1.78345172e-10, 0.999122798, -0.0418754779, 0.990959346, 0.0056179706, 0.13404125),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
  1031. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 1.60021901e-16, 0.990959764, -0.0414969139, 0.999122858, 0.00561797619, -0.990090549, -0.0418754779, 0.134041384),C1 = CFrame.new(0.925262451, 0.00244140625, -0.814253807, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),})
  1032. Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 1, 0.360000014),CFrame = CFrame.new(-41.8233681, 0.848814011, 173.617599, 0.134159118, 0.949757814, -0.282773912, -1.78345172e-10, 0.285353601, 0.958422184, 0.990959346, -0.128580973, 0.0382827483),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  1033. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, 0.949757874, 0.285353601, -0.128581077, -0.282773942, 0.958422303, 0.0382827818),C1 = CFrame.new(2.19998169, 0.00245666504, -1.14372134, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),})
  1034. Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Dark indigo"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 0.0799999386, 0.0500000156),CFrame = CFrame.new(-43.1370964, 2.03881836, 173.795456, 0.134159118, -0.041496899, -0.99009037, -1.78345172e-10, 0.999122798, -0.0418754779, 0.990959346, 0.0056179706, 0.13404125),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
  1035. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 1.60021901e-16, 0.990959764, -0.0414969139, 0.999122858, 0.00561797619, -0.990090549, -0.0418754779, 0.134041384),C1 = CFrame.new(0.925262451, 0.00245666504, 0.100754261, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),})
  1036. Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Dark indigo"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 1, 0.0500000156),CFrame = CFrame.new(-38.9191017, 1.90829134, 173.224411, 0.134159118, 0.863252759, -0.486616373, -1.78345172e-10, 0.491055667, 0.871128023, 0.990959346, -0.116869673, 0.0658795312),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
  1037. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, 0.863252878, 0.491055697, -0.11686977, -0.486616433, 0.871128082, 0.0658795834),C1 = CFrame.new(5.17253876, 0.00245666504, -0.207900524, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),})
  1038. Wedge = New("WedgePart",XBlade,"Wedge",{BrickColor = BrickColor.new("Pearl"),Material = Enum.Material.Neon,Size = Vector3.new(0.0799999461, 4.97000027, 1.66999996),CFrame = CFrame.new(-40.6379662, 1.33008528, 173.459518, 0.134159088, 0.990090489, -0.0414969511, -3.48056417e-10, 0.0418755226, 0.999122798, 0.990959585, -0.134041339, 0.00561797852),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  1039. mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, 0.990090549, 0.0418755226, -0.134041384, -0.0414969586, 0.999122858, 0.00561798085),C1 = CFrame.new(3.41497803, 7.62939453e-05, -0.712950706, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),})
  1040. Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 1, 0.360000014),CFrame = CFrame.new(-40.5334549, 1.31371856, 173.442963, 0.134159118, 0.888382077, -0.439065397, -1.78345172e-10, 0.443070978, 0.89648658, 0.990959346, -0.120271713, 0.059441939),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  1041. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, 0.888382196, 0.443070978, -0.120271817, -0.439065516, 0.89648664, 0.0594419949),C1 = CFrame.new(3.51998901, 0.00245666504, -0.733733177, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),})
  1042. Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 1, 0.360000014),CFrame = CFrame.new(-39.8037491, 1.65485072, 173.344177, 0.134159118, 0.879470766, -0.456653416, -1.78345172e-10, 0.460819334, 0.887493968, 0.990959346, -0.1190653, 0.0618230514),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  1043. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, 0.879470944, 0.460819364, -0.119065404, -0.456653476, 0.887494028, 0.0618231073),C1 = CFrame.new(4.26998901, 0.00245666504, -0.423735619, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),})
  1044. Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Dark indigo"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 1.02999997, 0.0500000156),CFrame = CFrame.new(-38.633503, 2.03729534, 173.18576, 0.134159118, 0.863252759, -0.486616373, -1.78345172e-10, 0.491055667, 0.871128023, 0.990959346, -0.116869673, 0.0658795312),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
  1045. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, 0.863252878, 0.491055697, -0.11686977, -0.486616433, 0.871128082, 0.0658795834),C1 = CFrame.new(5.46588898, 0.00244140625, -0.0910782814, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),})
  1046. Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Dark indigo"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 1, 0.0500000156),CFrame = CFrame.new(-39.5588799, 1.55094099, 173.311005, 0.134159118, 0.863252759, -0.486616373, -1.78345172e-10, 0.491055667, 0.871128023, 0.990959346, -0.116869673, 0.0658795312),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
  1047. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, 0.863252878, 0.491055697, -0.11686977, -0.486616433, 0.871128082, 0.0658795834),C1 = CFrame.new(4.51252747, 0.00247192383, -0.537901878, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),})
  1048. Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Dark indigo"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 5, 0.0500000156),CFrame = CFrame.new(-40.6833267, 2.18262863, 173.463257, 0.134159118, 0.99009037, -0.0414969437, -1.78345172e-10, 0.0418755226, 0.999122798, 0.990959346, -0.13404125, 0.00561797526),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
  1049. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, 0.990090549, 0.0418755226, -0.134041384, -0.0414969586, 0.999122858, 0.00561798085),C1 = CFrame.new(3.40526581, 0.00245666504, 0.140748024, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),})
  1050. Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 1, 0.360000014),CFrame = CFrame.new(-41.1286964, 1.07836723, 173.523544, 0.134159118, 0.920541048, -0.36688596, -1.78345172e-10, 0.37023294, 0.928938925, 0.990959346, -0.124625482, 0.0496700779),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  1051. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, 0.920541227, 0.37023297, -0.124625586, -0.36688602, 0.928938985, 0.0496701226),C1 = CFrame.new(2.9099884, 0.00245666504, -0.943724632, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),})
  1052.  
  1053.  
  1054. HeartLocket = New("Model",char,"Heart Locket",{})
  1055. Heart = New("Hat",HeartLocket,"Heart",{})
  1056. Handle2 = New("Part",Heart,"Handle2",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.0500000007, 0.0500000007, 0.25),CFrame = CFrame.new(-42.7335167, 3.20922303, 175.050156, 0.14691636, -0.00137452304, -0.989146531, 0.00403097179, 0.999989152, -0.00079088629, 0.98914516, -0.00387096009, 0.14692001),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.937255, 0.721569, 0.219608),})
  1057. Mesh = New("SpecialMesh",Handle2,"Mesh",{Scale = Vector3.new(2, 2, 1),MeshId = "http://www.roblox.com/asset/?id=105992239",MeshType = Enum.MeshType.FileMesh,})
  1058. String = New("Part",HeartLocket,"String",{BrickColor = BrickColor.new("Burnt Sienna"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(2, 2, 2),CFrame = CFrame.new(-43.4914551, 3.64470506, 175.102722, 0.0703944117, 0, -0.997525692, 0, 1, 0, 0.997519255, 0, 0.0703952685),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.415686, 0.223529, 0.0352941),})
  1059. Mesh = New("SpecialMesh",String,"Mesh",{Scale = Vector3.new(1.10000002, 1, 0.949999988),VertexColor = Vector3.new(0, 0, 0),MeshId = "http://www.roblox.com/asset/?id=34237901",MeshType = Enum.MeshType.FileMesh,})
  1060.  
  1061.  
  1062. for _, v in pairs(XBlade:GetChildren()) do
  1063. if v:IsA'BasePart' then
  1064. v.CanCollide = false
  1065. end
  1066. end
  1067.  
  1068.  
  1069.  
  1070. local NewInstance = function(instance,parent,properties)
  1071. local inst = Instance.new(instance,parent)
  1072. if(properties)then
  1073. for i,v in next, properties do
  1074. pcall(function() inst[i] = v end)
  1075. end
  1076. end
  1077. return inst;
  1078. end
  1079. local HW = NewInstance('Weld',char,{Part0=ra,Part1=Handle,C0 = CFrame.new(0,-.9,0)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(90))})
  1080. local Locket = NewInstance('Weld',char,{Part0=hed,Part1=String,C0 = CFrame.new(0,-.9,0.1)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))})
  1081. local HeartL = NewInstance('Weld',char,{Part0=hed,Part1=Handle2,C0 = CFrame.new(0,-1.3,-0.7)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))})
  1082.  
  1083.  
  1084.  
  1085.  
  1086. --Chat Function--
  1087. function chatfunc(text,waitt)
  1088. local chat = coroutine.wrap(function()
  1089. if char:FindFirstChild("TalkingBillBoard")~= nil then
  1090. char:FindFirstChild("TalkingBillBoard").Parent = nil
  1091. end
  1092. local naeeym2 = Instance.new("BillboardGui",char)
  1093. naeeym2.Size = UDim2.new(0,100,0,40)
  1094. naeeym2.StudsOffset = Vector3.new(0,2,0)
  1095. naeeym2.Adornee = char.Head
  1096. naeeym2.Name = "TalkingBillBoard"
  1097. naeeym2.AlwaysOnTop = true
  1098. local tecks2 = Instance.new("TextLabel",naeeym2)
  1099. tecks2.BackgroundTransparency = 1
  1100. tecks2.BorderSizePixel = 0
  1101. tecks2.Text = ""
  1102. tecks2.Font = "Code"
  1103. tecks2.TextSize = 30
  1104. tecks2.TextStrokeTransparency = 0
  1105. tecks2.TextColor3 = Color3.fromRGB(255,255,255)
  1106. tecks2.TextStrokeColor3 = Color3.fromRGB(98, 37, 209)
  1107. tecks2.Size = UDim2.new(1,0,0.5,0)
  1108. for i = 1,string.len(text),1 do
  1109. tecks2.Text = string.sub(text,1,i)
  1110. swait(3)
  1111. end
  1112. wait(waitt/10)
  1113. coroutine.resume(coroutine.create(function()
  1114. for i = 1, 10 do
  1115. tecks2.TextTransparency = tecks2.TextTransparency + 0.1
  1116. swait()
  1117. end
  1118. naeeym2:Destroy()
  1119. end))
  1120. end)
  1121. chat()
  1122. end
  1123.  
  1124. local asd = Instance.new("ParticleEmitter")
  1125. asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1126. asd.LightEmission = .1
  1127. asd.Size = NumberSequence.new(0.2)
  1128. asd.Texture = "http://www.roblox.com/asset/?ID=291880914"
  1129. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1130. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1131. asd.Transparency = bbb
  1132. asd.Size = aaa
  1133. asd.ZOffset = .9
  1134. asd.Acceleration = Vector3.new(0, -5, 0)
  1135. asd.LockedToPart = false
  1136. asd.EmissionDirection = "Back"
  1137. asd.Lifetime = NumberRange.new(1, 2)
  1138. asd.Rotation = NumberRange.new(-100, 100)
  1139. asd.RotSpeed = NumberRange.new(-100, 100)
  1140. asd.Speed = NumberRange.new(2)
  1141. asd.Enabled = false
  1142. asd.VelocitySpread = 10000
  1143.  
  1144. function bleed(victim,amount)
  1145. local prtcl = asd:Clone()
  1146. prtcl.Parent = victim
  1147. prtcl:Emit(amount)
  1148. end
  1149.  
  1150.  
  1151. function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET)
  1152. local NEWMESH = Instance.new(MESH)
  1153. if MESH == "SpecialMesh" then
  1154. NEWMESH.MeshType = MESHTYPE
  1155. if MESHID ~= "nil" and MESHID ~= "" then
  1156. NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID
  1157. end
  1158. if TEXTUREID ~= "nil" and TEXTUREID ~= "" then
  1159. NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID
  1160. end
  1161. end
  1162. NEWMESH.Offset = OFFSET or Vector3.new(0, 0, 0)
  1163. NEWMESH.Scale = SCALE
  1164. NEWMESH.Parent = PARENT
  1165. return NEWMESH
  1166. end
  1167.  
  1168. function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR)
  1169. local NEWPART = Instance.new("Part")
  1170. NEWPART.formFactor = FORMFACTOR
  1171. NEWPART.Reflectance = REFLECTANCE
  1172. NEWPART.Transparency = TRANSPARENCY
  1173. NEWPART.CanCollide = false
  1174. NEWPART.Locked = true
  1175. NEWPART.Anchored = true
  1176. if ANCHOR == false then
  1177. NEWPART.Anchored = false
  1178. end
  1179. NEWPART.BrickColor = BrickColor.new(tostring(BRICKCOLOR))
  1180. NEWPART.Name = NAME
  1181. NEWPART.Size = SIZE
  1182. NEWPART.Position = tors.Position
  1183. NEWPART.Material = MATERIAL
  1184. NEWPART:BreakJoints()
  1185. NEWPART.Parent = PARENT
  1186. return NEWPART
  1187. end
  1188.  
  1189. local function weldBetween(a, b)
  1190. local weldd = Instance.new("ManualWeld")
  1191. weldd.Part0 = a
  1192. weldd.Part1 = b
  1193. weldd.C0 = CFrame.new()
  1194. weldd.C1 = b.CFrame:inverse() * a.CFrame
  1195. weldd.Parent = a
  1196. return weldd
  1197. end
  1198.  
  1199. function createaccessory(attachmentpart,mesh,texture,scale,offset,color)
  1200. local acs = Instance.new("Part")
  1201. acs.CanCollide = false
  1202. acs.Anchored = false
  1203. acs.Size = Vector3.new(0,0,0)
  1204. acs.CFrame = attachmentpart.CFrame
  1205. acs.Parent = char
  1206. acs.BrickColor = color
  1207. local meshs = Instance.new("SpecialMesh")
  1208. meshs.MeshId = mesh
  1209. meshs.TextureId = texture
  1210. meshs.Parent = acs
  1211. meshs.Scale = scale
  1212. meshs.Offset = offset
  1213. weldBetween(attachmentpart,acs)
  1214. end
  1215.  
  1216. local accessories = Instance.new("Folder",char)
  1217. accessories.Name = "Add-ons"
  1218.  
  1219. function createbodypart(TYPE,COLOR,PART,OFFSET,SIZE)
  1220. if TYPE == "Gem" then
  1221. local acs = CreatePart(3, accessories, "Plastic", 0, 0, COLOR, "Part", Vector3.new(0,0,0))
  1222. acs.Anchored = false
  1223. acs.CanCollide = false
  1224. acs.CFrame = PART.CFrame
  1225. local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "9756362", "", SIZE, OFFSET)
  1226. weldBetween(PART,acs)
  1227. elseif TYPE == "Skull" then
  1228. local acs = CreatePart(3, accessories, "Plastic", 0, 0, COLOR, "Part", Vector3.new(0,0,0))
  1229. acs.Anchored = false
  1230. acs.CanCollide = false
  1231. acs.CFrame = PART.CFrame
  1232. local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "4770583", "", SIZE, OFFSET)
  1233. weldBetween(PART,acs)
  1234. elseif TYPE == "Eye" then
  1235. local acs = CreatePart(3, accessories, "Neon", 0, 0, COLOR, "Part", Vector3.new(0,0,0))
  1236. acs.Anchored = false
  1237. acs.CanCollide = false
  1238. acs.CFrame = PART.CFrame
  1239. local acs2 = CreateMesh("SpecialMesh", acs, "Sphere", "", "", SIZE, OFFSET)
  1240. weldBetween(PART,acs)
  1241. end
  1242. end
  1243.  
  1244. createbodypart("Eye","Really black",hed,Vector3.new(0.2, 0.17, -0.55),Vector3.new(3,5,3))
  1245. createbodypart("Eye","White",hed,Vector3.new(-0.2, 0.17, -0.55),Vector3.new(3,5,3))
  1246.  
  1247. --Extras--
  1248. q = char:GetChildren()
  1249. for u = 1, #q do
  1250. if q[u].ClassName == "Accessory" or q[u].ClassName == "Hat" then
  1251. q[u]:remove()
  1252. elseif q[u].ClassName == "CharacterMesh" then
  1253. q[u]:remove()
  1254. elseif q[u].ClassName == "ShirtGraphic" then
  1255. q[u]:remove()
  1256. elseif q[u].ClassName == "Shirt" then
  1257. q[u]:Destroy()
  1258. elseif q[u].ClassName == "Pants" then
  1259. q[u]:Destroy()
  1260. end
  1261. end
  1262. local top = Instance.new("Shirt")
  1263. top.ShirtTemplate = "rbxassetid://831629350"
  1264. top.Parent = char
  1265. local bottom = Instance.new("Pants")
  1266. bottom.PantsTemplate = "rbxassetid://227915108"
  1267. bottom.Parent = char
  1268.  
  1269. local BodyColors = char:FindFirstChildOfClass"BodyColors"
  1270. if BodyColors then
  1271. BodyColors.HeadColor = BrickColor.new"Institutional white"
  1272. BodyColors.TorsoColor = BrickColor.new"Institutional white"
  1273. BodyColors.LeftArmColor = BrickColor.new"Institutional white"
  1274. BodyColors.RightArmColor = BrickColor.new"Institutional white"
  1275. BodyColors.LeftLegColor = BrickColor.new"Institutional white"
  1276. BodyColors.RightLegColor = BrickColor.new"Institutional white"
  1277. end
  1278.  
  1279. --Scarfs--
  1280. local Blobby = Instance.new("Part", char)
  1281. Blobby.Name = "Blob"
  1282. Blobby.CanCollide = false
  1283. Blobby.BrickColor = BrickColor.new("Institutional white")
  1284. Blobby.Transparency = 0
  1285. Blobby.Material = "Plastic"
  1286. Blobby.Size = Vector3.new(1, 1, 2)
  1287. Blobby.TopSurface = Enum.SurfaceType.Smooth
  1288. Blobby.BottomSurface = Enum.SurfaceType.Smooth
  1289.  
  1290. local Weld = Instance.new("Weld", Blobby)
  1291. Weld.Part0 = hed
  1292. Weld.Part1 = Blobby
  1293. Weld.C1 = CFrame.new(0, 1.1, 0)
  1294. Weld.C0 = CFrame.Angles(math.rad(0),math.rad(180),0)
  1295.  
  1296. local M2 = Instance.new("SpecialMesh")
  1297. M2.Parent = Blobby
  1298. M2.MeshId = "http://www.roblox.com/asset/?id=448710145"
  1299. M2.Scale = Vector3.new(0.8, 0.8, 0.8)
  1300.  
  1301. local Blobby2 = Instance.new("Part", char)
  1302. Blobby2.Name = "Blob"
  1303. Blobby2.CanCollide = false
  1304. Blobby2.BrickColor = BrickColor.new("Really black")
  1305. Blobby2.Transparency = 0
  1306. Blobby2.Material = "Plastic"
  1307. Blobby2.Size = Vector3.new(1, 1, 2)
  1308. Blobby2.TopSurface = Enum.SurfaceType.Smooth
  1309. Blobby2.BottomSurface = Enum.SurfaceType.Smooth
  1310.  
  1311. local Weld = Instance.new("Weld", Blobby2)
  1312. Weld.Part0 = hed
  1313. Weld.Part1 = Blobby2
  1314. Weld.C1 = CFrame.new(0, 1.2, 0)
  1315. Weld.C0 = CFrame.Angles(math.rad(0),math.rad(180),0)
  1316.  
  1317. local M2 = Instance.new("SpecialMesh")
  1318. M2.Parent = Blobby2
  1319. M2.MeshId = "http://www.roblox.com/asset/?id=448710145"
  1320. M2.Scale = Vector3.new(0.8, 0.8, 0.8)
  1321.  
  1322. --Hair--
  1323. local Hair = Instance.new("Part", char)
  1324. Hair.Name = "Hair"
  1325. Hair.CanCollide = false
  1326. Hair.BrickColor = BrickColor.new("Institutional white")
  1327. Hair.Transparency = 0
  1328. Hair.Material = "Plastic"
  1329. Hair.Size = Vector3.new(1, 1, 2)
  1330. Hair.TopSurface = Enum.SurfaceType.Smooth
  1331. Hair.BottomSurface = Enum.SurfaceType.Smooth
  1332.  
  1333. local Weld = Instance.new("Weld", Hair)
  1334. Weld.Part0 = hed
  1335. Weld.Part1 = Hair
  1336. Weld.C1 = CFrame.new(0, -.5, 0)
  1337. Weld.C0 = CFrame.Angles(math.rad(0),math.rad(0),0)
  1338.  
  1339. local M2 = Instance.new("SpecialMesh")
  1340. M2.Parent = Hair
  1341. M2.MeshId = "http://www.roblox.com/asset/?id=346578029"
  1342. M2.Scale = Vector3.new(1.2, 1.1, 1.1)
  1343.  
  1344. --Hood--
  1345. local Hood = Instance.new("Part", char)
  1346. Hood.Name = "Hood"
  1347. Hood.CanCollide = false
  1348. Hood.BrickColor = BrickColor.new("Institutional white")
  1349. Hood.Transparency = 0
  1350. Hood.Material = "Plastic"
  1351. Hood.Size = Vector3.new(1, 1, 2)
  1352. Hood.TopSurface = Enum.SurfaceType.Smooth
  1353. Hood.BottomSurface = Enum.SurfaceType.Smooth
  1354.  
  1355. local Weld = Instance.new("Weld", Hood)
  1356. Weld.Part0 = tors
  1357. Weld.Part1 = Hood
  1358. Weld.C1 = CFrame.new(0, .4, -.9)
  1359. Weld.C0 = CFrame.Angles(math.rad(-0),math.rad(0),math.rad(180))
  1360.  
  1361. local M2 = Instance.new("SpecialMesh")
  1362. M2.Parent = Hood
  1363. M2.MeshId = "http://www.roblox.com/asset/?id=18010902"
  1364. M2.Scale = Vector3.new(0.922, 0.922, 0.922)
  1365. hed.face.Texture = "http://www.roblox.com/asset/?id=176217905"
  1366.  
  1367.  
  1368.  
  1369. Slashy = Instance.new("Sound", ra)
  1370. Slashy.Volume = 5
  1371. Slashy.Pitch = 1
  1372. Slashy.SoundId = "http://www.roblox.com/asset/?id=978101945"
  1373. Slashy.Looped = false
  1374.  
  1375. local VALUE1 = false
  1376. local sine=0
  1377. for _, v in pairs(XBlade:GetChildren()) do
  1378. if v:IsA'BasePart' then
  1379. v.CanCollide = false
  1380. v.Transparency = 1
  1381. end
  1382. end
  1383. function intro()
  1384. attack = true
  1385. chatfunc("Finally, after all this time.",3)
  1386. hum.WalkSpeed = 0
  1387. for i = 0,6,0.1 do
  1388. swait()
  1389. rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-0.1+0.1*math.cos(sine/20))*angles(math.rad(0),math.rad(0),math.rad(0)),0.15)
  1390. tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  1391. RH.C0=clerp(RH.C0,cf(1,-0.9-0.1*math.cos(sine/20),0.025*math.cos(sine/20))*RHCF*angles(math.rad(-2),math.rad(0),math.rad(0)),0.15)
  1392. LH.C0=clerp(LH.C0,cf(-1,-0.9-0.1*math.cos(sine/20),0.025*math.cos(sine/20))*LHCF*angles(math.rad(-2),math.rad(0),math.rad(0)),0.15)
  1393. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5+0.05*math.sin(sine/30), 0) * angles(math.rad(0), math.rad(0), math.rad(5)), 0.1)
  1394. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5+0.05*math.sin(sine/30), 0) * angles(math.rad(0), math.rad(0), math.rad(-5)), 0.1)
  1395. HW.C0 = clerp(HW.C0, CFrame.new(0,-.9,0)*angles (math.rad(-90),math.rad(90),math.rad(0)), 0.15)
  1396. end
  1397. wait(2.5)
  1398. chatfunc("At last I have a human soul.",3)
  1399. for i = 0,6,0.1 do
  1400. swait()
  1401. rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-0.1+0.1*math.cos(sine/20))*angles(math.rad(0),math.rad(0),math.rad(0)),0.15)
  1402. tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  1403. RH.C0=clerp(RH.C0,cf(1,-0.9-0.1*math.cos(sine/20),0.025*math.cos(sine/20))*RHCF*angles(math.rad(-2),math.rad(0),math.rad(0)),0.15)
  1404. LH.C0=clerp(LH.C0,cf(-1,-0.9-0.1*math.cos(sine/20),0.025*math.cos(sine/20))*LHCF*angles(math.rad(-2),math.rad(0),math.rad(0)),0.15)
  1405. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5+0.05*math.sin(sine/30), 0) * angles(math.rad(0), math.rad(0), math.rad(5)), 0.1)
  1406. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5+0.05*math.sin(sine/30), 0) * angles(math.rad(0), math.rad(0), math.rad(-5)), 0.1)
  1407. HW.C0 = clerp(HW.C0, CFrame.new(0,-.9,0)*angles (math.rad(-90),math.rad(0),math.rad(90)), 0.15)
  1408. end
  1409. wait(2.5)
  1410. chatfunc("And finally not attached to that dumb Skeleton.",3)
  1411. for i = 0,6,0.1 do
  1412. swait()
  1413. rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-0.1+0.1*math.cos(sine/20))*angles(math.rad(0),math.rad(0),math.rad(0)),0.15)
  1414. tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  1415. RH.C0=clerp(RH.C0,cf(1,-0.9-0.1*math.cos(sine/20),0.025*math.cos(sine/20))*RHCF*angles(math.rad(-2),math.rad(0),math.rad(0)),0.15)
  1416. LH.C0=clerp(LH.C0,cf(-1,-0.9-0.1*math.cos(sine/20),0.025*math.cos(sine/20))*LHCF*angles(math.rad(-2),math.rad(0),math.rad(0)),0.15)
  1417. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5+0.05*math.sin(sine/30), 0) * angles(math.rad(0), math.rad(0), math.rad(5)), 0.1)
  1418. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5+0.05*math.sin(sine/30), 0) * angles(math.rad(0), math.rad(0), math.rad(-5)), 0.1)
  1419. HW.C0 = clerp(HW.C0, CFrame.new(0,-.9,0)*angles (math.rad(-90),math.rad(0),math.rad(90)), 0.15)
  1420. end
  1421. wait(2.5)
  1422. chatfunc("You'll get to live long enough to see something special.",5)
  1423.  
  1424. for i = 0,6,0.1 do
  1425. swait()
  1426. for _, v in pairs(XBlade:GetChildren()) do
  1427. if v:IsA'BasePart' then
  1428. v.CanCollide = false
  1429. v.Transparency = v.Transparency - .3
  1430. end
  1431. end
  1432. rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-0.1+0.1*math.cos(sine/20))*angles(math.rad(0),math.rad(0),math.rad(0)),0.15)
  1433. tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1434. RH.C0=clerp(RH.C0,cf(1,-0.9-0.1*math.cos(sine/20),0.025*math.cos(sine/20))*RHCF*angles(math.rad(-2),math.rad(0),math.rad(0)),0.15)
  1435. LH.C0=clerp(LH.C0,cf(-1,-0.9-0.1*math.cos(sine/20),0.025*math.cos(sine/20))*LHCF*angles(math.rad(-2),math.rad(0),math.rad(0)),0.15)
  1436. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5+0.05*math.sin(sine/30), 0) * angles(math.rad(90), math.rad(0), math.rad(5)), 0.1)
  1437. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5+0.05*math.sin(sine/30), 0) * angles(math.rad(0), math.rad(0), math.rad(-5)), 0.1)
  1438. HW.C0 = clerp(HW.C0, CFrame.new(0,-.9,0)*angles (math.rad(-90),math.rad(0),math.rad(180)), 0.15)
  1439. end
  1440. wait(4.5)
  1441. chatfunc("Welcome my friend, to the XEvent.",3)
  1442. wait(2.5)
  1443. CreateSound("367453005", hed, 10, 1)
  1444. ShadowHead = New("Part",char,"ShadowHead",{CanCollide = false,BrickColor = BrickColor.new("Really black"),Size = Vector3.new(1.20000005, 0.600000024, 1),CFrame = CFrame.new(68.5999985, 0.700013041, 9.89999962, 1, 0, 0, 0, 1, 0, 0, 0, 1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  1445. Mesh = New("SpecialMesh",ShadowHead,"Mesh",{Scale = Vector3.new(1.25999999, 1.5, 1.25999999),})
  1446. Weld = New("Weld",ShadowHead,"mot",{Part0 = ShadowHead,Part1 = char.Head,C1 = CFrame.new(0, 0.200000048, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1447. Effects.Ring.Create(BrickColor.new("Institutional white"), tors.CFrame*angles(math.rad(90),math.rad(0),math.rad(0)), 2, 2, 2, 7.6, 7.6, 7.6, 0.03)
  1448. Effects.Sphere.Create(maincolor, tors.CFrame, 2, 2, 2, 17.6, 17.6, 17.6, 0.02)
  1449. Effects.Sphere.Create(BrickColor.new("Dark indigo"), tors.CFrame, 2, 2, 2, 10.6, 10.6, 10.6, 0.02)
  1450. Effects.Sphere.Create(BrickColor.new("Dark indigo"), tors.CFrame, 2, 2, 2, 14.6, 14.6, 14.6, 0.02)
  1451. Effects.Sphere.Create(BrickColor.new("Dark indigo"), tors.CFrame, 2, 2, 2, 16.6, 16.6, 16.6, 0.02)
  1452. Effects.Sphere.Create(BrickColor.new("Dark indigo"), tors.CFrame, 2, 2, 2, 5.6, 5.6, 5.6, 0.02)
  1453. local bigboi = Instance.new("Sound",tors)
  1454. bigboi.SoundId = "rbxassetid://736980589"
  1455. bigboi.Volume = 2.5
  1456. bigboi.Looped = true
  1457. bigboi.Pitch = 1
  1458. bigboi:Play()
  1459. attack = false
  1460. VALUE1 = true
  1461. hum.WalkSpeed = 28
  1462. end
  1463.  
  1464.  
  1465.  
  1466.  
  1467.  
  1468. function NothingPersonal()
  1469. if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
  1470. local HITBODY = mouse.Target.Parent
  1471. local TORS = HITBODY:FindFirstChild("Torso") or HITBODY:FindFirstChild("UpperTorso")
  1472. local HUMAN = mouse.Target.Parent:FindFirstChildOfClass("Humanoid")
  1473. if TORS ~= nil and HUMAN ~= nil then
  1474. attack = true
  1475. hum.WalkSpeed = 0
  1476. root.CFrame = TORS.CFrame * CFrame.new(-1,0,6)
  1477. TORS.Anchored = true
  1478. CreateSound("367453005", hed, 10, 1)
  1479. Effects.Sphere.Create(maincolor, tors.CFrame * CFrame.new(0, -1.2, 0), 100, 100, 100, 15, 15, 15, .1, .1)
  1480. for i = 0,6,0.1 do
  1481. swait()
  1482. rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-0.1+0.1*math.cos(sine/20))*angles(math.rad(0),math.rad(0),math.rad(-20)),0.15)
  1483. tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1484. RH.C0=clerp(RH.C0,cf(1,-0.9-0.1*math.cos(sine/20),0.025*math.cos(sine/20))*RHCF*angles(math.rad(-2),math.rad(0),math.rad(0)),0.15)
  1485. LH.C0=clerp(LH.C0,cf(-1,-0.9-0.1*math.cos(sine/20),0.025*math.cos(sine/20))*LHCF*angles(math.rad(-2),math.rad(0),math.rad(0)),0.15)
  1486. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5+0.05*math.sin(sine/30), 0) * angles(math.rad(0), math.rad(0), math.rad(125)), 0.1)
  1487. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5+0.05*math.sin(sine/30), 0) * angles(math.rad(90), math.rad(0), math.rad(-15)), 0.1)
  1488. HW.C0 = clerp(HW.C0, CFrame.new(0,-.9,0)*angles (math.rad(-90),math.rad(90),math.rad(0)), 0.15)
  1489. end
  1490. CreateSound("357417055", hed, 10, 1)
  1491. for i = 0,4,0.1 do
  1492. rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-0.1+0.1*math.cos(sine/20))*angles(math.rad(5),math.rad(0),math.rad(45)),0.15)
  1493. tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(-50)),.3)
  1494. RH.C0=clerp(RH.C0,cf(1,-0.9-0.1*math.cos(sine/20),0.025*math.cos(sine/20))*RHCF*angles(math.rad(-2),math.rad(0),math.rad(0)),0.15)
  1495. LH.C0=clerp(LH.C0,cf(-1,-0.9-0.1*math.cos(sine/20),0.025*math.cos(sine/20))*LHCF*angles(math.rad(-2),math.rad(0),math.rad(0)),0.15)
  1496. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5+0.05*math.sin(sine/30), 0) * angles(math.rad(90), math.rad(0), math.rad(15)), 0.1)
  1497. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5+0.05*math.sin(sine/30), 0) * angles(math.rad(0), math.rad(0), math.rad(-15)), 0.1)
  1498. HW.C0 = clerp(HW.C0, CFrame.new(0,-.9,0)*angles (math.rad(-90),math.rad(90),math.rad(0)), 0.15)
  1499. end
  1500. wait(2.5)
  1501. CreateSound("623904185", hed, 10, 1)
  1502. HITBODY:BreakJoints()
  1503. TORS.Anchored = false
  1504. attack = false
  1505. hum.WalkSpeed = 28
  1506. bleed(TORS,25)
  1507. end
  1508. end
  1509. end
  1510.  
  1511.  
  1512.  
  1513.  
  1514.  
  1515.  
  1516.  
  1517.  
  1518.  
  1519.  
  1520.  
  1521.  
  1522. ---ATTACKS N STUFF
  1523. function HitboxFunction(Pose, lifetime, siz1, siz2, siz3, Radie, Min, Max, kb, atype)
  1524. Hitboxpart = Instance.new("Part", EffectModel)
  1525. RemoveOutlines(Hitboxpart)
  1526. Hitboxpart.Size = Vector3.new(siz1, siz2, siz3)
  1527. Hitboxpart.CanCollide = false
  1528. Hitboxpart.Transparency = 1
  1529. Hitboxpart.Anchored = true
  1530. Hitboxpart.CFrame = Pose
  1531. game:GetService("Debris"):AddItem(Hitboxpart, lifetime)
  1532. MagniDamage(Hitboxpart, Radie, Min, Max, kb, atype)
  1533. end
  1534. wait2 = false
  1535. combo = 1
  1536. mouse.Button1Down:connect(function(key)
  1537. if attack == false then
  1538. attack = true
  1539. hum.WalkSpeed = 3.01
  1540. if combo == 1 and wait2 == false then
  1541. wait2 = true
  1542. for i = 0, 1.2, 0.1 do
  1543. swait()
  1544. rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, 0) * angles(math.rad(-5), math.rad(0), math.rad(-15)), 0.3)
  1545. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(0)), 0.1)
  1546. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0.8) * angles(math.rad(175), math.rad(0), math.rad(0)), 0.1)
  1547. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-25), math.rad(0), math.rad(-10)), 0.3)
  1548. RH.C0 = clerp(RH.C0, CFrame.new(1, -1, -0.2) * RHCF * angles(math.rad(0), math.rad(0), math.rad(-0)), 0.3)
  1549. LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(15), math.rad(-20)), 0.3)
  1550. end
  1551. Effects.Ring.Create(BrickColor.new("Institutional white"), ra.CFrame, 2, 2, 2, 0.1, 0.1, 0.1, 0.03)
  1552. Slashy:Play()
  1553. HitboxFunction(Wedge.CFrame * CFrame.new(0, 0, -.9), 0.01, 1, 1, 1, 7, 24, 36, 3, "Normal")
  1554. for i = 0, 1.2, 0.1 do
  1555. swait()
  1556. rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, 0) * angles(math.rad(5), math.rad(0), math.rad(15)), 0.3)
  1557. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(0)), 0.1)
  1558. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.8) * angles(math.rad(-25), math.rad(0), math.rad(0)), 0.1)
  1559. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-25), math.rad(0), math.rad(-10)), 0.3)
  1560. RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(-15), math.rad(-20)), 0.3)
  1561. LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(-0), math.rad(0)), 0.3)
  1562. end
  1563. combo = 2
  1564. end
  1565. if combo == 2 and wait2 == false then
  1566. wait2 = true
  1567. HitboxFunction(ll.CFrame * CFrame.new(0, 0, .4), 0.01, 1, 1, 1, 7, 10, 20, 3, "Normal")
  1568. for i = 0, 1.4, 0.1 do
  1569. swait()
  1570. rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-1.25)*angles(math.rad(-20),math.rad(0),math.rad(0)),0.15)
  1571. tors.Neck.C0=clerp(tors.Neck.C0,necko*cf(0,0,0)*angles(math.rad(30),math.rad(0),math.rad(0)),0.15)
  1572. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-25), math.rad(0), math.rad(10)), 0.3)
  1573. LW.C0=clerp(LW.C0,CFrame.new(-1.5,0.5,0)*angles(math.rad(-25),math.rad(0),math.rad(-4.5)),0.15)
  1574. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(90),math.rad(90),math.rad(0))*angles(math.rad(-15),math.rad(0),math.rad(0)),0.15)
  1575. LH.C0=clerp(LH.C0,cf(-1,-1,-1)*angles(math.rad(-60),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),0.15)
  1576. end
  1577. combo = 3
  1578. end
  1579. if combo == 3 and wait2 == false then
  1580. wait2 = true
  1581.  
  1582. for i = 0, 1.2, 0.1 do
  1583. swait()
  1584. rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, 0) * angles(math.rad(-5), math.rad(0), math.rad(-15)), 0.3)
  1585. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(0)), 0.1)
  1586. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0.8) * angles(math.rad(0), math.rad(0), math.rad(50)), 0.1)
  1587. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-25), math.rad(0), math.rad(-10)), 0.3)
  1588. RH.C0 = clerp(RH.C0, CFrame.new(1, -1, -0.2) * RHCF * angles(math.rad(0), math.rad(0), math.rad(-0)), 0.3)
  1589. LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(15), math.rad(-20)), 0.3)
  1590. end
  1591. HitboxFunction(Wedge.CFrame * CFrame.new(0, 0, -.9), 0.01, 1, 1, 1, 7, 24, 36, 3, "Normal")
  1592. Effects.Ring.Create(BrickColor.new("Institutional white"), Wedge.CFrame, 2, 2, 2, 0.1, 0.1, 0.1, 0.03)
  1593. Slashy:Play()
  1594. for i = 0, 1.2, 0.1 do
  1595. swait()
  1596. rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, 0) * angles(math.rad(5), math.rad(0), math.rad(30)), 0.3)
  1597. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(0)), 0.1)
  1598. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -1) * angles(math.rad(55), math.rad(0), math.rad(40)), 0.1)
  1599. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-25), math.rad(0), math.rad(-10)), 0.3)
  1600. RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(-15), math.rad(-20)), 0.3)
  1601. LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(-0), math.rad(0)), 0.3)
  1602. end
  1603. combo = 1
  1604. end
  1605. hum.WalkSpeed = 16
  1606. wait2 = false
  1607. attack = false
  1608. end
  1609. end)
  1610.  
  1611.  
  1612.  
  1613.  
  1614.  
  1615.  
  1616. function DashingSpin()
  1617. attack = true
  1618. hum.WalkSpeed = 0
  1619. CreateSound("707957812", workspace, 5, 1)
  1620. Effects.Block.Create(BrickColor.new("Institutional white"), tors.CFrame, 2, 2, 2, 3.6, 3.6, 3.6, 0.05)
  1621. Effects.Block.Create(BrickColor.new("Really black"), tors.CFrame, 2, 2, 2, 3.4, 3.4, 3.4, 0.03)
  1622. Effects.Block.Create(BrickColor.new("Institutional white"), tors.CFrame, 2, 2, 2, 6.6, 6.6, 6.6, 0.05)
  1623. Effects.Block.Create(BrickColor.new("Really black"), tors.CFrame, 2, 2, 2, 6.4, 6.4, 6.4, 0.05)
  1624. Effects.Block.Create(BrickColor.new("Really black"), tors.CFrame, 2, 2, 2, 10.5, 10.5, 10.5, 0.05)
  1625.  
  1626. Effects.Ring.Create(BrickColor.new("Institutional white"), tors.CFrame, 2, 2, 2, 7.6, 7.6, 7.6, 0.03)
  1627. Effects.Sphere.Create(maincolor, tors.CFrame, 2, 2, 2, 17.6, 17.6, 17.6, 0.02)
  1628. Effects.Sphere.Create(BrickColor.new("Dark indigo"), tors.CFrame, 2, 2, 2, 10.6, 10.6, 10.6, 0.02)
  1629. Effects.Sphere.Create(BrickColor.new("Dark indigo"), tors.CFrame, 2, 2, 2, 14.6, 14.6, 14.6, 0.02)
  1630. Effects.Sphere.Create(BrickColor.new("Dark indigo"), tors.CFrame, 2, 2, 2, 16.6, 16.6, 16.6, 0.02)
  1631. Effects.Sphere.Create(BrickColor.new("Dark indigo"), tors.CFrame, 2, 2, 2, 5.6, 5.6, 5.6, 0.02)
  1632. root.CFrame = root.CFrame + root.CFrame.lookVector * 35
  1633. for i = 0,6,0.1 do
  1634. --Not to put a swait here this is going to be like, you know what just dont put a swait kthx
  1635. rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-1.25)*angles(math.rad(0),math.rad(0),math.rad(0)),0.15)
  1636. tors.Neck.C0=clerp(tors.Neck.C0,necko*cf(0,0,0)*angles(math.rad(30),math.rad(0),math.rad(0)),0.15)
  1637. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5+0.05*math.sin(sine/30), 0) * angles(math.rad(0), math.rad(110), math.rad(90)), 0.1)
  1638. LW.C0=clerp(LW.C0,CFrame.new(-1.5,0.4,0)*angles(math.rad(0),math.rad(0),math.rad(-4.5)),0.15)
  1639. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-60),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),0.15)
  1640. LH.C0=clerp(LH.C0,cf(-0.75,0.25,-1)*angles(math.rad(-15),math.rad(-90),math.rad(0))*angles(math.rad(-15),math.rad(0),math.rad(0)),0.15)
  1641. HW.C0 = clerp(HW.C0, CFrame.new(0,-.9,0)*angles (math.rad(-90),math.rad(0),math.rad(90)), 0.15)
  1642. end
  1643. for i = 0,9,0.1 do
  1644. swait()
  1645. MagniDamage(Wedge, 12, 6, 12, 10, "Normal")
  1646. rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-1.25+0.45*i)*angles(math.rad(0),math.rad(0),math.rad(0-255.45*i)),0.15)
  1647. tors.Neck.C0=clerp(tors.Neck.C0,necko*cf(0,0,0)*angles(math.rad(30-5.35*i),math.rad(0),math.rad(0)),0.15)
  1648. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5+0.05*math.sin(sine/30), 0) * angles(math.rad(0), math.rad(110-25.35*i), math.rad(90)), 0.1)
  1649. LW.C0=clerp(LW.C0,CFrame.new(-1.5,0.4,0)*angles(math.rad(0+17.35*i),math.rad(0-25.35*i),math.rad(-4.5)),0.15)
  1650. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-60+10.35*i),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),0.15)
  1651. LH.C0=clerp(LH.C0,cf(-0.75,0.25,-1)*angles(math.rad(-15),math.rad(-90),math.rad(0))*angles(math.rad(-15),math.rad(0),math.rad(0)),0.15)
  1652. HW.C0 = clerp(HW.C0, CFrame.new(0,-.9,0)*angles (math.rad(-90),math.rad(0),math.rad(90)), 0.15)
  1653. end
  1654. attack = false
  1655. hum.WalkSpeed = 28
  1656. end
  1657.  
  1658.  
  1659.  
  1660.  
  1661.  
  1662.  
  1663.  
  1664. mouse.KeyDown:connect(function(key)
  1665. if attack == false then
  1666. if key == 'q' then
  1667. NothingPersonal()
  1668. elseif key == 'c' then
  1669. CreateSound("367453005", hed, 10, 1)
  1670. Effects.Sphere.Create(maincolor, tors.CFrame * CFrame.new(0, -1.2, 0), 100, 100, 100, 15, 15, 15, .1, .1)
  1671. root.CFrame = CFrame.new(CFrame.new(mouse.Hit.p)*CFrame.new(0,2.8,0).p,root.Position)
  1672. Effects.Sphere.Create(maincolor, tors.CFrame * CFrame.new(0, -1.2, 0), 100, 100, 100, 15, 15, 15, .1, .1)
  1673. elseif key == 'f' then
  1674. DashingSpin()
  1675. elseif key == 't' then
  1676. CreateSound("649634100", hed, 10, .89)
  1677. end
  1678. end
  1679. end)
  1680.  
  1681.  
  1682.  
  1683. ff = Instance.new("ForceField",char)
  1684. ff.Visible = false
  1685.  
  1686. local idle=0
  1687. local change = 1
  1688. local val = 0
  1689. toim = 0
  1690. hum.Animator.Parent = nil
  1691. idleanim=.4
  1692. while true do
  1693. swait()
  1694. hum.MaxHealth = math.huge
  1695. hum.Health = math.huge
  1696. hum.Name = "TheXEvent"
  1697. sine = sine + change
  1698. local torvel=(root.Velocity*Vector3.new(1,0,1)).magnitude
  1699. local velderp=root.Velocity.y
  1700. hitfloor,posfloor=rayCast(root.Position,(CFrame.new(root.Position,root.Position - Vector3.new(0,1,0))).lookVector,4,char)
  1701. if equipped==true or equipped==false then
  1702. if attack==false then
  1703. idle=idle+1
  1704. else
  1705. idle=0
  1706. end
  1707. if root.Velocity.y > 1 and hitfloor==nil then
  1708. Anim="Jump"
  1709. if attack==false then
  1710. rootj.C0 = clerp(rootj.C0,RootCF*cf(0,0,-0.1+0.1*math.cos(sine/20))* angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  1711. tors.Neck.C0 = clerp(tors.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
  1712. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(20)), 0.3)
  1713. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)), 0.3)
  1714. LH.C0=clerp(LH.C0,cf(-1,-.9-0.1*math.cos(sine/20),-0.3)*LHCF*angles(math.rad(-5),math.rad(-0),math.rad(20)),0.15)
  1715. RH.C0=clerp(RH.C0,cf(1,-1,0.3)*angles(math.rad(0),math.rad(90),math.rad(-20)),.3)
  1716. end
  1717. elseif root.Velocity.y < -1 and hitfloor==nil then
  1718. Anim="Fall"
  1719. if attack==false then
  1720. rootj.C0 = clerp(rootj.C0,RootCF*cf(0,0,-0.1+0.1*math.cos(sine/20))* angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  1721. tors.Neck.C0 = clerp(tors.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
  1722. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(90)), 0.3)
  1723. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-90)), 0.3)
  1724. LH.C0=clerp(LH.C0,cf(-1,-.4-0.1*math.cos(sine/20),-.6)*LHCF*angles(math.rad(-5),math.rad(-0),math.rad(20)),0.15)
  1725. RH.C0=clerp(RH.C0,cf(1,-.3-0.1*math.cos(sine/20),-.6)*angles(math.rad(0),math.rad(90),math.rad(-20)),.3)
  1726. end
  1727. elseif torvel<1 and hitfloor~=nil then
  1728. Anim="Idle"
  1729. change = 1
  1730. if attack==false then
  1731. rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,0.6+0.5*math.cos(sine/20))*angles(math.rad(0),math.rad(0),math.rad(43)),0.15)
  1732. tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(-2.5*math.cos(sine/20)),math.rad(0),math.rad(-25)),.3)
  1733. RH.C0=clerp(RH.C0,cf(1,-.9-0.1*math.cos(sine/20),.025*math.cos(sine/20))*RHCF*angles(math.rad(-5),math.rad(0),math.rad(0)),0.15)
  1734. LH.C0=clerp(LH.C0,cf(-1,-.6-0.1*math.cos(sine/20),-.085)*LHCF*angles(math.rad(-5),math.rad(-0),math.rad(0)),0.15)
  1735. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5+0.1*math.sin(sine/30), 0.055*math.cos(sine/20)) * angles(math.rad(0),math.rad(-40), math.rad(15)), 0.1)
  1736. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5+0.1*math.sin(sine/30), 0.055*math.cos(sine/20)) * angles(math.rad(0), math.rad(-0), math.rad(-10)), 0.1)
  1737. HW.C0 = clerp(HW.C0, CFrame.new(0,-.9,0)*angles (math.rad(-90),math.rad(0),math.rad(90)), 0.15)
  1738. end
  1739.  
  1740. elseif (tors.Velocity).magnitude < 50 and hitfloor ~= nil then
  1741. Anim="Walk"
  1742. change = 1
  1743. if attack==false then
  1744. rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,0.6+0.5*math.cos(sine/20))*angles(math.rad(20),math.rad(0),math.rad(0)),0.15)
  1745. tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(-2.5*math.cos(sine/20)),math.rad(0),math.rad(-0)),.3)
  1746. RH.C0=clerp(RH.C0,cf(1,-.9-0.1*math.cos(sine/20),.025*math.cos(sine/20))*RHCF*angles(math.rad(-5),math.rad(0),math.rad(0)),0.15)
  1747. LH.C0=clerp(LH.C0,cf(-1,-.4-0.1*math.cos(sine/20),-.3)*LHCF*angles(math.rad(-5),math.rad(-0),math.rad(20)),0.15)
  1748. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5+0.1*math.sin(sine/30), 0.055*math.cos(sine/20)) * angles(math.rad(0),math.rad(-5), math.rad(15)), 0.1)
  1749. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5+0.1*math.sin(sine/30), 0.055*math.cos(sine/20)) * angles(math.rad(0), math.rad(-0), math.rad(-10)), 0.1)
  1750. HW.C0 = clerp(HW.C0, CFrame.new(0,-.9,0)*angles (math.rad(-90),math.rad(0),math.rad(90)), 0.15)
  1751. end
  1752. end
  1753. end
  1754.  
  1755. if 0 < #Effects then
  1756. for e = 1, #Effects do
  1757. if Effects[e] ~= nil then
  1758. local Thing = Effects[e]
  1759. if Thing ~= nil then
  1760. local Part = Thing[1]
  1761. local Mode = Thing[2]
  1762. local Delay = Thing[3]
  1763. local IncX = Thing[4]
  1764. local IncY = Thing[5]
  1765. local IncZ = Thing[6]
  1766. if 1 >= Thing[1].Transparency then
  1767. if Thing[2] == "Block1" then
  1768. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1769. local Mesh = Thing[1].Mesh
  1770. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1771. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1772. elseif Thing[2] == "Block2" then
  1773. Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0)
  1774. local Mesh = Thing[7]
  1775. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1776. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1777. elseif Thing[2] == "Block3" then
  1778. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0)
  1779. local Mesh = Thing[7]
  1780. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1781. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1782. elseif Thing[2] == "Cylinder" then
  1783. local Mesh = Thing[1].Mesh
  1784. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1785. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1786. elseif Thing[2] == "Blood" then
  1787. local Mesh = Thing[7]
  1788. Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0)
  1789. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1790. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1791. elseif Thing[2] == "Elec" then
  1792. local Mesh = Thing[1].Mesh
  1793. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  1794. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1795. elseif Thing[2] == "Disappear" then
  1796. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1797. elseif Thing[2] == "Shatter" then
  1798. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1799. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  1800. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  1801. Thing[6] = Thing[6] + Thing[5]
  1802. end
  1803. else
  1804. Part.Parent = nil
  1805. table.remove(Effects, e)
  1806. end
  1807. end
  1808. end
  1809. end
  1810. end
  1811. if VALUE1 == false and attack == false then
  1812. intro()
  1813. end
  1814. end
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