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- Thimbowald, Warden (Forest Gnome)
- Armor Class: 15 (Studded leather + Dexterity Modifier)
- Hit Points: 68 (10d8 + 20)
- Speed: 25ft (7.5m / 5 sqr)
- Proficiency Bonus: +3 (Typical for a level 5 character)
- Ability Scores (Assuming Standard Druid Allocation):
- Strength: 10 (+0)
- Dexterity: 14 (+2)
- Constitution: 14 (+2)
- Intelligence: 12 (+1) (As a gnome)
- Wisdom: 16 (+3)
- Charisma: 8 (-1)
- Skills: Nature +6, Survival +6, Perception +6 (Wisdom-based and relevant for a Warden)
- Senses: Darkvision 60 Ft., passive Perception 16
- Languages: Common, Gnomish, Druidic
- Challenge: 6 (2,300 XP)
- Actions:
- Quarterstaff: Melee Weapon Attack: +5 to hit, reach 5 ft, one target. Hit: 4 (1d6 +1) bludgeoning damage, or 5 (1d8 +1) bludgeoning damage if used with two hands.
- Spells:
- (Adjusted for a 5th-level Druid)
- Spellcasting: Thimbowald is a 5th-level druid. Spellcasting ability is Wisdom (spell save DC 14, +6 to hit with spell attacks).
- Cantrips (at will): Thorn Whip, Produce Flame, Druidcraft
- 1st level (4 slots): Entangle, Speak with Animals, Cure Wounds
- 2nd level (3 slots): Barkskin, Enhance Ability
- 3rd level (2 slots): Call Lightning, Dispel Magic
- Special Abilities:
- Verdant Keeper: Thimbowald can cast a ritual once per day to rapidly accelerate the growth of plants or animals, doubling their growth for the next 24 hours.
- Animal Friend: Thimbowald can communicate with and calm animals. As an action, can charm an animal (as per the spell 'Animal Friendship').
- Wild Shape: Twice per short rest, Thimbowald can use Wild Shape to turn into a beast with a max CR of 1/2 (no flying or swimming speed).
- Gnome Cunning: Advantage on all Intelligence, Wisdom, and Charisma saving throws against magic.
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