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  1. g_Object[0] = CreateObject(19370, -493.0004, 298.3164, 1.4759, 0.0000, -89.9000, 0.0000); //wall018
  2. g_Object[1] = CreateObject(19370, -493.0004, 301.5266, 1.4759, 0.0000, -89.9000, 0.0000); //wall018
  3. g_Object[2] = CreateObject(19370, -493.0004, 304.7366, 1.4759, 0.0000, -89.9000, 0.0000); //wall018
  4. g_Object[3] = CreateObject(19454, -492.8333, 308.1031, 1.3413, 0.0000, 90.0999, 0.0000); //wall094
  5. g_Object[4] = CreateObject(19370, -493.0004, 311.1567, 1.4759, 0.0000, -89.9000, 0.0000); //wall018
  6. g_Object[5] = CreateObject(19370, -496.4903, 311.1567, 1.4821, 0.0000, -89.9000, 0.0000); //wall018
  7. g_Object[6] = CreateObject(19370, -496.4903, 307.9468, 1.4821, 0.0000, -89.9000, 0.0000); //wall018
  8. g_Object[7] = CreateObject(19370, -496.4903, 304.7366, 1.4821, 0.0000, -89.9000, 0.0000); //wall018
  9. g_Object[8] = CreateObject(19370, -496.4903, 301.5267, 1.4821, 0.0000, -89.9000, 0.0000); //wall018
  10. g_Object[9] = CreateObject(19370, -496.4905, 298.3164, 1.4821, 0.0000, -89.9000, 0.0000); //wall018
  11. g_Object[10] = CreateObject(19370, -499.9603, 298.3164, 1.4881, 0.0000, -89.9000, 0.0000); //wall018
  12. g_Object[11] = CreateObject(19370, -503.4505, 298.3363, 1.4941, 0.0000, -89.9000, 0.0000); //wall018
  13. g_Object[12] = CreateObject(19370, -503.4505, 301.5364, 1.4941, 0.0000, -89.9000, 0.0000); //wall018
  14. g_Object[13] = CreateObject(19370, -499.9605, 301.5266, 1.4881, 0.0000, -89.9000, 0.0000); //wall018
  15. g_Object[14] = CreateObject(19370, -499.9605, 304.7366, 1.4881, 0.0000, -89.9000, 0.0000); //wall018
  16. g_Object[15] = CreateObject(19370, -503.4505, 304.7464, 1.4941, 0.0000, -89.9000, 0.0000); //wall018
  17. g_Object[16] = CreateObject(19370, -503.4505, 307.9466, 1.4941, 0.0000, -89.9000, 0.0000); //wall018
  18. g_Object[17] = CreateObject(19370, -499.9805, 307.9466, 1.4881, 0.0000, -89.9000, 0.0000); //wall018
  19. g_Object[18] = CreateObject(19370, -499.9805, 311.1565, 1.4881, 0.0000, -89.9000, 0.0000); //wall018
  20. g_Object[19] = CreateObject(19370, -503.4606, 311.1565, 1.4943, 0.0000, -89.9000, 0.0000); //wall018
  21. g_Object[20] = CreateObject(19354, -491.1700, 298.3157, 3.1670, 0.0000, 0.0000, 0.0000); //wall002
  22. SetObjectMaterial(g_Object[20], 0, 17067, "cw2_logcabins", "cw2_logwall", 0xFFFFFFFF);
  23. g_Object[21] = CreateObject(19354, -491.1700, 301.5256, 3.1670, 0.0000, 0.0000, 0.0000); //wall002
  24. SetObjectMaterial(g_Object[21], 0, 17067, "cw2_logcabins", "cw2_logwall", 0xFFFFFFFF);
  25. g_Object[22] = CreateObject(19354, -480.6802, 304.9157, 3.1670, 0.0000, 0.0000, 0.0000); //wall002
  26. SetObjectMaterial(g_Object[22], 0, 17067, "cw2_logcabins", "cw2_logwall", 0xFFFFFFFF);
  27. g_Object[23] = CreateObject(19354, -491.1700, 307.9255, 3.1670, 0.0000, 0.0000, 0.0000); //wall002
  28. SetObjectMaterial(g_Object[23], 0, 17067, "cw2_logcabins", "cw2_logwall", 0xFFFFFFFF);
  29. g_Object[24] = CreateObject(19354, -491.1700, 311.1354, 3.1670, 0.0000, 0.0000, 0.0000); //wall002
  30. SetObjectMaterial(g_Object[24], 0, 17067, "cw2_logcabins", "cw2_logwall", 0xFFFFFFFF);
  31. g_Object[25] = CreateObject(19354, -503.5946, 296.6500, 3.1665, 0.0000, 0.0000, -89.9999); //wall002
  32. SetObjectMaterial(g_Object[25], 0, 17067, "cw2_logcabins", "cw2_logwall", 0xFFFFFFFF);
  33. g_Object[26] = CreateObject(19354, -492.6849, 296.6600, 3.1665, 0.0000, 0.0000, -89.9999); //wall002
  34. SetObjectMaterial(g_Object[26], 0, 17067, "cw2_logcabins", "cw2_logwall", 0xFFFFFFFF);
  35. g_Object[27] = CreateObject(19384, -495.8949, 296.6564, 3.1600, 0.0000, 0.0000, -89.9999); //wall032
  36. SetObjectMaterial(g_Object[27], 0, 17067, "cw2_logcabins", "cw2_logwall", 0xFFFFFFFF);
  37. g_Object[28] = CreateObject(19400, -499.0953, 296.6563, 3.1640, 0.0000, 0.0000, -90.0000); //wall048
  38. SetObjectMaterial(g_Object[28], 0, 17067, "cw2_logcabins", "cw2_logwall", 0xFFFFFFFF);
  39. g_Object[29] = CreateObject(19354, -501.6247, 296.6600, 3.1665, 0.0000, 0.0000, -89.9999); //wall002
  40. SetObjectMaterial(g_Object[29], 0, 17067, "cw2_logcabins", "cw2_logwall", 0xFFFFFFFF);
  41. g_Object[30] = CreateObject(19354, -505.2597, 298.1657, 3.1670, 0.0000, 0.0000, 0.0000); //wall002
  42. SetObjectMaterial(g_Object[30], 0, 17067, "cw2_logcabins", "cw2_logwall", 0xFFFFFFFF);
  43. g_Object[31] = CreateObject(19354, -505.2597, 301.3756, 3.1670, 0.0000, 0.0000, 0.0000); //wall002
  44. SetObjectMaterial(g_Object[31], 0, 17067, "cw2_logcabins", "cw2_logwall", 0xFFFFFFFF);
  45. g_Object[32] = CreateObject(19400, -505.2549, 307.9862, 3.1740, 0.0000, 0.0000, 0.0000); //wall048
  46. SetObjectMaterial(g_Object[32], 0, 17067, "cw2_logcabins", "cw2_logwall", 0xFFFFFFFF);
  47. g_Object[33] = CreateObject(19354, -505.2597, 304.7755, 3.1670, 0.0000, 0.0000, 0.0000); //wall002
  48. SetObjectMaterial(g_Object[33], 0, 17067, "cw2_logcabins", "cw2_logwall", 0xFFFFFFFF);
  49. g_Object[34] = CreateObject(19354, -505.2597, 311.1455, 3.1670, 0.0000, 0.0000, 0.0000); //wall002
  50. SetObjectMaterial(g_Object[34], 0, 17067, "cw2_logcabins", "cw2_logwall", 0xFFFFFFFF);
  51. g_Object[35] = CreateObject(19354, -505.2496, 302.7556, 3.1670, 0.0000, 0.0000, 0.0000); //wall002
  52. SetObjectMaterial(g_Object[35], 0, 17067, "cw2_logcabins", "cw2_logwall", 0xFFFFFFFF);
  53. g_Object[36] = CreateObject(19370, -492.9941, 311.1567, 4.9860, 0.0000, -89.9000, 0.0000); //wall018
  54. SetObjectMaterial(g_Object[36], 0, 14789, "ab_sfgymmain", "gym_floor6", 0xFFFFFFFF);
  55. g_Object[37] = CreateObject(19370, -492.9941, 307.9469, 4.9860, 0.0000, -89.9000, 0.0000); //wall018
  56. SetObjectMaterial(g_Object[37], 0, 14789, "ab_sfgymmain", "gym_floor6", 0xFFFFFFFF);
  57. g_Object[38] = CreateObject(19370, -492.9941, 304.7370, 4.9860, 0.0000, -89.9000, 0.0000); //wall018
  58. SetObjectMaterial(g_Object[38], 0, 14789, "ab_sfgymmain", "gym_floor6", 0xFFFFFFFF);
  59. g_Object[39] = CreateObject(19370, -492.9941, 301.5470, 4.9860, 0.0000, -89.9000, 0.0000); //wall018
  60. SetObjectMaterial(g_Object[39], 0, 14789, "ab_sfgymmain", "gym_floor6", 0xFFFFFFFF);
  61. g_Object[40] = CreateObject(19370, -492.9941, 298.3471, 4.9860, 0.0000, -89.9000, 0.0000); //wall018
  62. SetObjectMaterial(g_Object[40], 0, 14789, "ab_sfgymmain", "gym_floor6", 0xFFFFFFFF);
  63. g_Object[41] = CreateObject(19370, -496.4736, 298.3471, 4.9920, 0.0000, -89.9000, 0.0000); //wall018
  64. SetObjectMaterial(g_Object[41], 0, 14789, "ab_sfgymmain", "gym_floor6", 0xFFFFFFFF);
  65. g_Object[42] = CreateObject(19370, -496.4736, 301.5470, 4.9920, 0.0000, -89.9000, 0.0000); //wall018
  66. SetObjectMaterial(g_Object[42], 0, 14789, "ab_sfgymmain", "gym_floor6", 0xFFFFFFFF);
  67. g_Object[43] = CreateObject(19370, -496.4736, 304.7372, 4.9920, 0.0000, -89.9000, 0.0000); //wall018
  68. SetObjectMaterial(g_Object[43], 0, 14789, "ab_sfgymmain", "gym_floor6", 0xFFFFFFFF);
  69. g_Object[44] = CreateObject(19370, -496.4736, 307.9471, 4.9920, 0.0000, -89.9000, 0.0000); //wall018
  70. SetObjectMaterial(g_Object[44], 0, 14789, "ab_sfgymmain", "gym_floor6", 0xFFFFFFFF);
  71. g_Object[45] = CreateObject(19370, -496.4736, 311.1572, 4.9920, 0.0000, -89.9000, 0.0000); //wall018
  72. SetObjectMaterial(g_Object[45], 0, 14789, "ab_sfgymmain", "gym_floor6", 0xFFFFFFFF);
  73. g_Object[46] = CreateObject(19370, -499.9736, 311.1572, 4.9981, 0.0000, -89.9000, 0.0000); //wall018
  74. SetObjectMaterial(g_Object[46], 0, 14789, "ab_sfgymmain", "gym_floor6", 0xFFFFFFFF);
  75. g_Object[47] = CreateObject(19370, -503.4635, 311.1572, 5.0041, 0.0000, -89.9000, 0.0000); //wall018
  76. SetObjectMaterial(g_Object[47], 0, 14789, "ab_sfgymmain", "gym_floor6", 0xFFFFFFFF);
  77. g_Object[48] = CreateObject(19370, -503.4635, 307.9472, 5.0041, 0.0000, -89.9000, 0.0000); //wall018
  78. SetObjectMaterial(g_Object[48], 0, 14789, "ab_sfgymmain", "gym_floor6", 0xFFFFFFFF);
  79. g_Object[49] = CreateObject(19370, -499.9637, 307.9472, 4.9980, 0.0000, -89.9000, 0.0000); //wall018
  80. SetObjectMaterial(g_Object[49], 0, 14789, "ab_sfgymmain", "gym_floor6", 0xFFFFFFFF);
  81. g_Object[50] = CreateObject(19370, -499.9637, 304.7473, 4.9980, 0.0000, -89.9000, 0.0000); //wall018
  82. SetObjectMaterial(g_Object[50], 0, 14789, "ab_sfgymmain", "gym_floor6", 0xFFFFFFFF);
  83. g_Object[51] = CreateObject(19370, -499.9637, 301.5473, 4.9980, 0.0000, -89.9000, 0.0000); //wall018
  84. SetObjectMaterial(g_Object[51], 0, 14789, "ab_sfgymmain", "gym_floor6", 0xFFFFFFFF);
  85. g_Object[52] = CreateObject(19370, -499.9637, 298.3472, 4.9980, 0.0000, -89.9000, 0.0000); //wall018
  86. SetObjectMaterial(g_Object[52], 0, 14789, "ab_sfgymmain", "gym_floor6", 0xFFFFFFFF);
  87. g_Object[53] = CreateObject(19370, -503.4635, 298.3472, 5.0041, 0.0000, -89.9000, 0.0000); //wall018
  88. SetObjectMaterial(g_Object[53], 0, 14789, "ab_sfgymmain", "gym_floor6", 0xFFFFFFFF);
  89. g_Object[54] = CreateObject(14877, -503.7168, 301.8297, 2.9600, 0.0000, 0.0000, -89.8999); //michelle-stairs
  90. SetObjectMaterial(g_Object[54], 0, 1355, "break_s_bins", "CJ_RED_LEATHER", 0xFFFFFFFF);
  91. g_Object[55] = CreateObject(19354, -505.2698, 298.1657, 6.6069, 0.0000, 0.0000, 0.0000); //wall002
  92. SetObjectMaterial(g_Object[55], 0, 17067, "cw2_logcabins", "cw2_logwall", 0xFFFFFFFF);
  93. g_Object[56] = CreateObject(17068, -500.5776, 323.7077, 1.3109, 0.0000, 0.0000, 0.0000); //xjetty01
  94. g_Object[57] = CreateObject(19354, -503.6648, 312.7598, 3.1665, 0.0000, 0.0000, -89.9999); //wall002
  95. SetObjectMaterial(g_Object[57], 0, 17067, "cw2_logcabins", "cw2_logwall", 0xFFFFFFFF);
  96. g_Object[58] = CreateObject(19384, -500.4549, 312.7665, 3.1600, 0.0000, 0.0000, -89.9999); //wall032
  97. SetObjectMaterial(g_Object[58], 0, 17067, "cw2_logcabins", "cw2_logwall", 0xFFFFFFFF);
  98. g_Object[59] = CreateObject(19354, -492.6846, 312.7598, 3.1665, 0.0000, 0.0000, -89.9999); //wall002
  99. SetObjectMaterial(g_Object[59], 0, 17067, "cw2_logcabins", "cw2_logwall", 0xFFFFFFFF);
  100. g_Object[60] = CreateObject(19400, -497.2453, 312.7659, 3.1640, 0.0000, 0.0000, -90.0000); //wall048
  101. SetObjectMaterial(g_Object[60], 0, 17067, "cw2_logcabins", "cw2_logwall", 0xFFFFFFFF);
  102. g_Object[61] = CreateObject(19354, -494.0548, 312.7999, 3.1665, 0.0000, 0.0000, -89.9999); //wall002
  103. SetObjectMaterial(g_Object[61], 0, 17067, "cw2_logcabins", "cw2_logwall", 0xFFFFFFFF);
  104. g_Object[62] = CreateObject(19354, -480.6802, 304.9157, -0.3029, 0.0000, 0.0000, 0.0000); //wall002
  105. SetObjectMaterial(g_Object[62], 0, 17067, "cw2_logcabins", "cw2_logwall", 0xFFFFFFFF);
  106. g_Object[63] = CreateObject(19466, -505.2392, 307.9574, 3.1817, 0.0000, 0.0000, -179.8999); //window001
  107. SetObjectMaterial(g_Object[63], 0, 8409, "gnhotel1", "glass_64", 0xFFFFFFFF);
  108. g_Object[64] = CreateObject(19466, -499.1694, 296.6578, 3.2018, 0.0000, 0.0000, -89.9999); //window001
  109. SetObjectMaterial(g_Object[64], 0, 8409, "gnhotel1", "glass_64", 0xFFFFFFFF);
  110. g_Object[65] = CreateObject(19466, -497.3418, 312.7580, 3.2018, 0.0000, 0.0000, 90.0998); //window001
  111. SetObjectMaterial(g_Object[65], 0, 8409, "gnhotel1", "glass_64", 0xFFFFFFFF);
  112. g_Object[66] = CreateObject(19354, -505.2698, 301.3756, 6.6069, 0.0000, 0.0000, 0.0000); //wall002
  113. SetObjectMaterial(g_Object[66], 0, 17067, "cw2_logcabins", "cw2_logwall", 0xFFFFFFFF);
  114. g_Object[67] = CreateObject(19354, -502.1596, 298.3255, 3.1670, 0.0000, 0.0000, 0.0000); //wall002
  115. SetObjectMaterial(g_Object[67], 0, 17067, "cw2_logcabins", "cw2_logwall", 0xFFFFFFFF);
  116. g_Object[68] = CreateObject(19354, -502.1896, 304.4454, 3.1670, 0.0000, 0.0000, 0.0000); //wall002
  117. SetObjectMaterial(g_Object[68], 0, 17067, "cw2_logcabins", "cw2_logwall", 0xFFFFFFFF);
  118. g_Object[69] = CreateObject(19354, -502.1697, 301.3154, 3.1670, 0.0000, 0.0000, 0.0000); //wall002
  119. SetObjectMaterial(g_Object[69], 0, 17067, "cw2_logcabins", "cw2_logwall", 0xFFFFFFFF);
  120. g_Object[70] = CreateObject(19400, -505.2749, 304.5664, 6.6040, 0.0000, 0.0000, 0.0000); //wall048
  121. SetObjectMaterial(g_Object[70], 0, 17067, "cw2_logcabins", "cw2_logwall", 0xFFFFFFFF);
  122. g_Object[71] = CreateObject(19354, -505.2698, 307.7557, 6.6069, 0.0000, 0.0000, 0.0000); //wall002
  123. SetObjectMaterial(g_Object[71], 0, 17067, "cw2_logcabins", "cw2_logwall", 0xFFFFFFFF);
  124. g_Object[72] = CreateObject(19354, -505.2698, 311.2456, 6.6069, 0.0000, 0.0000, 0.0000); //wall002
  125. SetObjectMaterial(g_Object[72], 0, 17067, "cw2_logcabins", "cw2_logwall", 0xFFFFFFFF);
  126. g_Object[73] = CreateObject(19354, -505.2597, 309.9657, 6.6069, 0.0000, 0.0000, 0.0000); //wall002
  127. SetObjectMaterial(g_Object[73], 0, 17067, "cw2_logcabins", "cw2_logwall", 0xFFFFFFFF);
  128. g_Object[74] = CreateObject(19354, -503.7246, 296.6401, 6.6164, 0.0000, 0.0000, -89.9999); //wall002
  129. SetObjectMaterial(g_Object[74], 0, 17067, "cw2_logcabins", "cw2_logwall", 0xFFFFFFFF);
  130. g_Object[75] = CreateObject(19354, -500.5147, 296.6401, 6.6164, 0.0000, 0.0000, -89.9999); //wall002
  131. SetObjectMaterial(g_Object[75], 0, 17067, "cw2_logcabins", "cw2_logwall", 0xFFFFFFFF);
  132. g_Object[76] = CreateObject(19354, -497.3447, 296.6401, 6.6164, 0.0000, 0.0000, -89.9999); //wall002
  133. SetObjectMaterial(g_Object[76], 0, 17067, "cw2_logcabins", "cw2_logwall", 0xFFFFFFFF);
  134. g_Object[77] = CreateObject(19400, -492.6954, 296.6362, 6.6139, 0.0000, 0.0000, -90.0000); //wall048
  135. SetObjectMaterial(g_Object[77], 0, 17067, "cw2_logcabins", "cw2_logwall", 0xFFFFFFFF);
  136. g_Object[78] = CreateObject(19354, -495.7648, 296.6600, 6.6164, 0.0000, 0.0000, -89.9999); //wall002
  137. SetObjectMaterial(g_Object[78], 0, 17067, "cw2_logcabins", "cw2_logwall", 0xFFFFFFFF);
  138. g_Object[79] = CreateObject(19354, -503.7250, 312.8102, 6.6065, 0.0000, 0.0000, -89.9999); //wall002
  139. SetObjectMaterial(g_Object[79], 0, 17067, "cw2_logcabins", "cw2_logwall", 0xFFFFFFFF);
  140. g_Object[80] = CreateObject(19354, -500.5249, 312.8102, 6.6065, 0.0000, 0.0000, -89.9999); //wall002
  141. SetObjectMaterial(g_Object[80], 0, 17067, "cw2_logcabins", "cw2_logwall", 0xFFFFFFFF);
  142. g_Object[81] = CreateObject(19454, -489.3529, 301.5533, 1.4052, 0.0000, 90.0999, 0.0000); //wall094
  143. g_Object[82] = CreateObject(19354, -492.6849, 312.8102, 6.6065, 0.0000, 0.0000, -89.9999); //wall002
  144. SetObjectMaterial(g_Object[82], 0, 17067, "cw2_logcabins", "cw2_logwall", 0xFFFFFFFF);
  145. g_Object[83] = CreateObject(19354, -494.4549, 312.7901, 6.6065, 0.0000, 0.0000, -89.9999); //wall002
  146. SetObjectMaterial(g_Object[83], 0, 17067, "cw2_logcabins", "cw2_logwall", 0xFFFFFFFF);
  147. g_Object[84] = CreateObject(19354, -491.1799, 298.2756, 6.6069, 0.0000, 0.0000, 0.0000); //wall002
  148. SetObjectMaterial(g_Object[84], 0, 17067, "cw2_logcabins", "cw2_logwall", 0xFFFFFFFF);
  149. g_Object[85] = CreateObject(19354, -491.1799, 301.4656, 6.6069, 0.0000, 0.0000, 0.0000); //wall002
  150. SetObjectMaterial(g_Object[85], 0, 17067, "cw2_logcabins", "cw2_logwall", 0xFFFFFFFF);
  151. g_Object[86] = CreateObject(19354, -491.1799, 304.8758, 6.6069, 0.0000, 0.0000, 0.0000); //wall002
  152. SetObjectMaterial(g_Object[86], 0, 17067, "cw2_logcabins", "cw2_logwall", 0xFFFFFFFF);
  153. g_Object[87] = CreateObject(19400, -491.1850, 311.2564, 6.6040, 0.0000, 0.0000, 0.0000); //wall048
  154. SetObjectMaterial(g_Object[87], 0, 17067, "cw2_logcabins", "cw2_logwall", 0xFFFFFFFF);
  155. g_Object[88] = CreateObject(19354, -491.1799, 308.0556, 6.6069, 0.0000, 0.0000, 0.0000); //wall002
  156. SetObjectMaterial(g_Object[88], 0, 17067, "cw2_logcabins", "cw2_logwall", 0xFFFFFFFF);
  157. g_Object[89] = CreateObject(19354, -491.1998, 303.6260, 6.6069, 0.0000, 0.0000, 0.0000); //wall002
  158. SetObjectMaterial(g_Object[89], 0, 17067, "cw2_logcabins", "cw2_logwall", 0xFFFFFFFF);
  159. g_Object[90] = CreateObject(19370, -500.5337, 301.5473, 4.9791, 0.0000, -89.9000, 0.0000); //wall018
  160. SetObjectMaterial(g_Object[90], 0, 14789, "ab_sfgymmain", "gym_floor6", 0xFFFFFFFF);
  161. g_Object[91] = CreateObject(19370, -500.5336, 304.7575, 5.0090, 0.0000, -89.9000, 0.0000); //wall018
  162. SetObjectMaterial(g_Object[91], 0, 14789, "ab_sfgymmain", "gym_floor6", 0xFFFFFFFF);
  163. g_Object[92] = CreateObject(19454, -491.3107, 299.9833, 8.3687, 0.0000, 90.0999, 0.0000); //wall094
  164. SetObjectMaterial(g_Object[92], 0, 14668, "711c", "gun_ceiling3", 0xFFFFFFFF);
  165. g_Object[93] = CreateObject(19454, -494.8106, 299.9833, 8.3748, 0.0000, 90.0999, 0.0000); //wall094
  166. SetObjectMaterial(g_Object[93], 0, 14668, "711c", "gun_ceiling3", 0xFFFFFFFF);
  167. g_Object[94] = CreateObject(19454, -498.2604, 299.9833, 8.3809, 0.0000, 90.0999, 0.0000); //wall094
  168. SetObjectMaterial(g_Object[94], 0, 14668, "711c", "gun_ceiling3", 0xFFFFFFFF);
  169. g_Object[95] = CreateObject(19454, -501.7604, 299.9833, 8.3870, 0.0000, 90.0999, 0.0000); //wall094
  170. SetObjectMaterial(g_Object[95], 0, 14668, "711c", "gun_ceiling3", 0xFFFFFFFF);
  171. g_Object[96] = CreateObject(19454, -505.1705, 299.9833, 8.3929, 0.0000, 90.0999, 0.0000); //wall094
  172. SetObjectMaterial(g_Object[96], 0, 14668, "711c", "gun_ceiling3", 0xFFFFFFFF);
  173. g_Object[97] = CreateObject(19454, -505.1705, 309.5635, 8.3929, 0.0000, 90.0999, 0.0000); //wall094
  174. SetObjectMaterial(g_Object[97], 0, 14668, "711c", "gun_ceiling3", 0xFFFFFFFF);
  175. g_Object[98] = CreateObject(19454, -501.7503, 309.5635, 8.3870, 0.0000, 90.0999, 0.0000); //wall094
  176. SetObjectMaterial(g_Object[98], 0, 14668, "711c", "gun_ceiling3", 0xFFFFFFFF);
  177. g_Object[99] = CreateObject(19454, -498.2904, 309.5635, 8.3809, 0.0000, 90.0999, 0.0000); //wall094
  178. SetObjectMaterial(g_Object[99], 0, 14668, "711c", "gun_ceiling3", 0xFFFFFFFF);
  179. g_Object[100] = CreateObject(19454, -494.8104, 309.5635, 8.3748, 0.0000, 90.0999, 0.0000); //wall094
  180. SetObjectMaterial(g_Object[100], 0, 14668, "711c", "gun_ceiling3", 0xFFFFFFFF);
  181. g_Object[101] = CreateObject(19454, -491.3103, 309.5635, 8.3688, 0.0000, 90.0999, 0.0000); //wall094
  182. SetObjectMaterial(g_Object[101], 0, 14668, "711c", "gun_ceiling3", 0xFFFFFFFF);
  183. g_Object[102] = CreateObject(19454, -498.2999, 309.5635, 8.5410, 0.0000, 90.0999, 0.0000); //wall094
  184. SetObjectMaterial(g_Object[102], 0, 3603, "bevmans01_la", "genroof01_128", 0xFFFFFFFF);
  185. g_Object[103] = CreateObject(19454, -491.3099, 309.5635, 8.5288, 0.0000, 90.0999, 0.0000); //wall094
  186. SetObjectMaterial(g_Object[103], 0, 3603, "bevmans01_la", "genroof01_128", 0xFFFFFFFF);
  187. g_Object[104] = CreateObject(19454, -494.8102, 309.5635, 8.5348, 0.0000, 90.0999, 0.0000); //wall094
  188. SetObjectMaterial(g_Object[104], 0, 3603, "bevmans01_la", "genroof01_128", 0xFFFFFFFF);
  189. g_Object[105] = CreateObject(19454, -501.7999, 309.5635, 8.5471, 0.0000, 90.0999, 0.0000); //wall094
  190. SetObjectMaterial(g_Object[105], 0, 3603, "bevmans01_la", "genroof01_128", 0xFFFFFFFF);
  191. g_Object[106] = CreateObject(19454, -505.1799, 309.5635, 8.5530, 0.0000, 90.0999, 0.0000); //wall094
  192. SetObjectMaterial(g_Object[106], 0, 3603, "bevmans01_la", "genroof01_128", 0xFFFFFFFF);
  193. g_Object[107] = CreateObject(19454, -505.1799, 299.9335, 8.5530, 0.0000, 90.0999, 0.0000); //wall094
  194. SetObjectMaterial(g_Object[107], 0, 3603, "bevmans01_la", "genroof01_128", 0xFFFFFFFF);
  195. g_Object[108] = CreateObject(19454, -501.7898, 299.9335, 8.5469, 0.0000, 90.0999, 0.0000); //wall094
  196. SetObjectMaterial(g_Object[108], 0, 3603, "bevmans01_la", "genroof01_128", 0xFFFFFFFF);
  197. g_Object[109] = CreateObject(19454, -498.2999, 299.9335, 8.5409, 0.0000, 90.0999, 0.0000); //wall094
  198. SetObjectMaterial(g_Object[109], 0, 3603, "bevmans01_la", "genroof01_128", 0xFFFFFFFF);
  199. g_Object[110] = CreateObject(19454, -494.7998, 299.9335, 8.5347, 0.0000, 90.0999, 0.0000); //wall094
  200. SetObjectMaterial(g_Object[110], 0, 3603, "bevmans01_la", "genroof01_128", 0xFFFFFFFF);
  201. g_Object[111] = CreateObject(19454, -491.3098, 299.9335, 8.5286, 0.0000, 90.0999, 0.0000); //wall094
  202. SetObjectMaterial(g_Object[111], 0, 3603, "bevmans01_la", "genroof01_128", 0xFFFFFFFF);
  203. g_Object[112] = CreateObject(19466, -505.2630, 304.4674, 6.6318, 0.0000, 0.0000, -179.8999); //window001
  204. SetObjectMaterial(g_Object[112], 0, 8409, "gnhotel1", "glass_64", 0xFFFFFFFF);
  205. g_Object[113] = CreateObject(19454, -485.8630, 301.5533, 1.3991, 0.0000, 90.0999, 0.0000); //wall094
  206. g_Object[114] = CreateObject(19466, -491.1994, 311.2232, 6.7217, 0.0000, 0.0000, 0.0000); //window001
  207. SetObjectMaterial(g_Object[114], 0, 8409, "gnhotel1", "glass_64", 0xFFFFFFFF);
  208. g_Object[115] = CreateObject(19466, -492.7896, 296.6578, 6.7417, 0.0000, 0.0000, -89.9999); //window001
  209. SetObjectMaterial(g_Object[115], 0, 8409, "gnhotel1", "glass_64", 0xFFFFFFFF);
  210. g_Object[116] = CreateObject(1492, -496.6419, 296.6647, 1.4089, 0.0000, 0.0000, 0.0000); //Gen_doorINT02
  211. g_Object[117] = CreateObject(1492, -501.2015, 312.7445, 1.4089, 0.0000, 0.0000, 0.0000); //Gen_doorINT02
  212. g_Object[118] = CreateObject(18980, -491.6117, 312.3811, -11.0454, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx25m
  213. g_Object[119] = CreateObject(18980, -500.4916, 312.3811, -11.0454, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx25m
  214. g_Object[120] = CreateObject(18980, -504.8216, 312.3111, -11.0454, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx25m
  215. g_Object[121] = CreateObject(19172, -493.9931, 312.6458, 3.4052, 0.0000, 0.0000, 0.0000); //SAMPPicture1
  216. g_Object[122] = CreateObject(19175, -502.0664, 301.1434, 3.7957, 0.0000, 0.0000, 90.0998); //SAMPPicture4
  217. g_Object[123] = CreateObject(19173, -491.3125, 304.6701, 7.2530, 0.0000, 0.0000, -89.9000); //SAMPPicture2
  218. g_Object[124] = CreateObject(19174, -498.0651, 296.7525, 7.0268, 0.0000, 0.0000, -179.8999); //SAMPPicture3
  219. g_Object[125] = CreateObject(1723, -501.5293, 298.2941, 1.5805, 0.0000, 0.0000, 90.1998); //mrk_seating1
  220. g_Object[126] = CreateObject(1723, -501.5452, 302.8641, 1.5805, 0.0000, 0.0000, 90.1998); //mrk_seating1
  221. g_Object[127] = CreateObject(1516, -501.4920, 301.5509, 1.7391, 0.0000, 0.0000, 0.0000); //DYN_TABLE_03
  222. g_Object[128] = CreateObject(630, -501.4201, 297.3027, 2.5794, 0.0000, 0.0000, 0.0000); //veg_palmkb8
  223. g_Object[129] = CreateObject(630, -491.9703, 297.3027, 2.5794, 0.0000, 0.0000, 0.0000); //veg_palmkb8
  224. g_Object[130] = CreateObject(2251, -501.6619, 305.8215, 2.4405, 0.0000, 0.0000, 0.0000); //Plant_Pot_20
  225. g_Object[131] = CreateObject(1742, -491.2142, 312.0288, 1.5859, 0.0000, 0.0000, -89.9000); //Med_BOOKSHELF
  226. g_Object[132] = CreateObject(2576, -491.7506, 302.5411, 1.5693, 0.0000, 0.0000, -89.9999); //Hotel_dresser_8
  227. g_Object[133] = CreateObject(2357, -495.5781, 310.9815, 1.9735, 0.0000, 0.0000, 0.0000); //DUNC_DINNING
  228. g_Object[134] = CreateObject(1720, -497.1553, 311.9855, 1.5700, 0.0000, 0.0000, 0.0000); //rest_chair
  229. g_Object[135] = CreateObject(1720, -495.6653, 311.9855, 1.5700, 0.0000, 0.0000, 0.0000); //rest_chair
  230. g_Object[136] = CreateObject(1720, -494.1553, 311.9855, 1.5700, 0.0000, 0.0000, 0.0000); //rest_chair
  231. g_Object[137] = CreateObject(1720, -496.8916, 310.3963, 1.5700, 0.0000, 0.0000, 179.4998); //rest_chair
  232. g_Object[138] = CreateObject(1720, -495.5817, 310.3847, 1.5700, 0.0000, 0.0000, 179.4998); //rest_chair
  233. g_Object[139] = CreateObject(1720, -494.2219, 310.3728, 1.5700, 0.0000, 0.0000, 179.4998); //rest_chair
  234. g_Object[140] = CreateObject(2222, -496.9248, 311.0268, 2.4584, 0.0000, 0.0000, 0.0000); //rustyhigh
  235. g_Object[141] = CreateObject(2222, -494.8947, 311.0268, 2.4584, 0.0000, 0.0000, -46.9999); //rustyhigh
  236. g_Object[142] = CreateObject(2219, -496.0020, 310.5521, 2.4377, -25.0998, 22.7999, -22.6000); //pizzamed
  237. g_Object[143] = CreateObject(2860, -494.0274, 310.9064, 2.3952, 0.0000, 0.0000, 0.0000); //gb_kitchtakeway05
  238. g_Object[144] = CreateObject(1808, -497.3341, 296.9570, 1.5492, 0.0000, 0.0000, 179.6000); //CJ_WATERCOOLER2
  239. g_Object[145] = CreateObject(1594, -503.5721, 311.2372, 2.0364, 0.0000, 0.0000, 0.0000); //chairsntable
  240. g_Object[146] = CreateObject(19370, -493.0004, 307.9366, 1.4759, 0.0000, -89.9000, 0.0000); //wall018
  241. g_Object[147] = CreateObject(2811, -491.7279, 303.1464, 1.5145, 0.0000, 0.0000, 0.0000); //GB_romanpot01
  242. g_Object[148] = CreateObject(19354, -503.5551, 306.4400, 6.7364, 0.0000, 0.0000, -89.9999); //wall002
  243. SetObjectMaterial(g_Object[148], 0, 14789, "ab_sfgymmain", "ab_panelWall1", 0xFFFFFFFF);
  244. g_Object[149] = CreateObject(19354, -500.4350, 306.4400, 6.7364, 0.0000, 0.0000, -89.9999); //wall002
  245. SetObjectMaterial(g_Object[149], 0, 14789, "ab_sfgymmain", "ab_panelWall1", 0xFFFFFFFF);
  246. g_Object[150] = CreateObject(19354, -498.9096, 311.1256, 6.7369, 0.0000, 0.0000, 0.0000); //wall002
  247. SetObjectMaterial(g_Object[150], 0, 14789, "ab_sfgymmain", "ab_panelWall1", 0xFFFFFFFF);
  248. g_Object[151] = CreateObject(19384, -498.8888, 307.9601, 6.7501, 0.0000, 0.0000, 179.9998); //wall032
  249. SetObjectMaterial(g_Object[151], 0, 14789, "ab_sfgymmain", "ab_panelWall1", 0xFFFFFFFF);
  250. g_Object[152] = CreateObject(1492, -498.8822, 307.1809, 4.9951, 0.0000, 0.0000, 89.8999); //Gen_doorINT02
  251. g_Object[153] = CreateObject(2525, -504.7131, 312.2030, 5.0975, 0.0000, 0.0000, 0.0000); //CJ_TOILET4
  252. g_Object[154] = CreateObject(2515, -503.4856, 312.4317, 6.0061, 0.0000, 0.0000, 0.0000); //CJ_BS_SINK
  253. g_Object[155] = CreateObject(2526, -500.7567, 312.2013, 5.1009, 0.0000, 0.0000, 0.0000); //CJ_BATH4
  254. g_Object[156] = CreateObject(2602, -502.3826, 312.3033, 5.6191, 0.0000, 0.0000, 0.0000); //Police_cell_Toilet
  255. g_Object[157] = CreateObject(2371, -504.5224, 307.2796, 5.0866, 0.0000, 0.0000, 0.0000); //CLOTHES_RAIL
  256. g_Object[158] = CreateObject(2392, -504.1404, 307.4306, 5.7543, 0.0000, 0.0000, 0.0000); //CJ_8_JEANS_MED
  257. g_Object[159] = CreateObject(2392, -504.7903, 308.3705, 5.7543, 0.0000, 0.0000, 0.0000); //CJ_8_JEANS_MED
  258. g_Object[160] = CreateObject(2689, -504.1372, 308.6427, 5.7340, 0.0000, 0.0000, 0.0000); //CJ_HOODIE_2
  259. g_Object[161] = CreateObject(2689, -504.1372, 308.2228, 5.7340, 0.0000, 0.0000, 0.0000); //CJ_HOODIE_2
  260. g_Object[162] = CreateObject(2372, -501.8843, 306.9815, 5.1024, 0.0000, 0.0000, -89.9999); //CLOTHES_RAIL2
  261. g_Object[163] = CreateObject(2394, -501.2968, 307.1950, 5.7645, 0.0000, 0.0000, 0.0000); //CJ_CLOTHES_STEP_1
  262. g_Object[164] = CreateObject(2846, -500.0877, 310.0154, 5.1094, 0.0000, 0.0000, 0.0000); //gb_bedclothes05
  263. g_Object[165] = CreateObject(2845, -504.9165, 309.6795, 5.1075, 0.0000, 0.0000, 0.0000); //gb_bedclothes04
  264. g_Object[166] = CreateObject(1799, -494.7655, 298.9660, 5.0813, 0.0000, 0.0000, -90.1998); //MED_BED_4
  265. g_Object[167] = CreateObject(2596, -504.8562, 299.3883, 7.3229, 0.0000, 0.0000, 90.1999); //CJ_SEX_TV
  266. g_Object[168] = CreateObject(2181, -494.4783, 312.1870, 5.0802, 0.0000, 0.0000, 0.0000); //MED_OFFICE5_DESK_2
  267. g_Object[169] = CreateObject(19454, -496.2729, 308.1031, 1.3473, 0.0000, 90.0999, 0.0000); //wall094
  268. g_Object[170] = CreateObject(19370, -491.4306, 305.1065, 1.3932, 0.0000, -89.9000, 0.0000); //wall018
  269. g_Object[171] = CreateObject(19454, -499.7629, 308.1031, 1.3534, 0.0000, 90.0999, 0.0000); //wall094
  270. g_Object[172] = CreateObject(19454, -503.5930, 308.1031, 1.3601, 0.0000, 90.0999, 0.0000); //wall094
  271. g_Object[173] = CreateObject(19454, -502.7230, 308.1031, 1.3386, 0.0000, 90.0999, 0.0000); //wall094
  272. g_Object[174] = CreateObject(19384, -497.6649, 312.7964, 6.6101, 0.0000, 0.0000, -89.9999); //wall032
  273. SetObjectMaterial(g_Object[174], 0, 17067, "cw2_logcabins", "cw2_logwall", 0xFFFFFFFF);
  274. g_Object[175] = CreateObject(19370, -496.4437, 314.3670, 4.9920, 0.0000, -89.9000, 0.0000); //wall018
  275. SetObjectMaterial(g_Object[175], 0, 14387, "dr_gsnew", "mp_gs_kitchfloor", 0xFFFFFFFF);
  276. g_Object[176] = CreateObject(19370, -492.9536, 314.3670, 4.9859, 0.0000, -89.9000, 0.0000); //wall018
  277. SetObjectMaterial(g_Object[176], 0, 14387, "dr_gsnew", "mp_gs_kitchfloor", 0xFFFFFFFF);
  278. g_Object[177] = CreateObject(19370, -499.9436, 314.3670, 4.9981, 0.0000, -89.9000, 0.0000); //wall018
  279. SetObjectMaterial(g_Object[177], 0, 14387, "dr_gsnew", "mp_gs_kitchfloor", 0xFFFFFFFF);
  280. g_Object[178] = CreateObject(19370, -503.4435, 314.3670, 5.0042, 0.0000, -89.9000, 0.0000); //wall018
  281. SetObjectMaterial(g_Object[178], 0, 14387, "dr_gsnew", "mp_gs_kitchfloor", 0xFFFFFFFF);
  282. g_Object[179] = CreateObject(19454, -482.3630, 301.5533, 1.3930, 0.0000, 90.0999, 0.0000); //wall094
  283. g_Object[180] = CreateObject(19354, -489.4749, 296.6600, 3.1665, 0.0000, 0.0000, -89.9999); //wall002
  284. SetObjectMaterial(g_Object[180], 0, 17067, "cw2_logcabins", "cw2_logwall", 0xFFFFFFFF);
  285. g_Object[181] = CreateObject(19354, -486.2749, 296.6600, 3.1665, 0.0000, 0.0000, -89.9999); //wall002
  286. SetObjectMaterial(g_Object[181], 0, 17067, "cw2_logcabins", "cw2_logwall", 0xFFFFFFFF);
  287. g_Object[182] = CreateObject(19354, -482.2450, 296.6600, 3.1665, 0.0000, 0.0000, -89.9999); //wall002
  288. SetObjectMaterial(g_Object[182], 0, 17067, "cw2_logcabins", "cw2_logwall", 0xFFFFFFFF);
  289. g_Object[183] = CreateObject(19354, -485.4450, 296.6701, 3.1665, 0.0000, 0.0000, -89.9999); //wall002
  290. SetObjectMaterial(g_Object[183], 0, 17067, "cw2_logcabins", "cw2_logwall", 0xFFFFFFFF);
  291. g_Object[184] = CreateObject(19354, -489.4850, 306.4401, 3.1665, 0.0000, 0.0000, -89.9999); //wall002
  292. SetObjectMaterial(g_Object[184], 0, 17067, "cw2_logcabins", "cw2_logwall", 0xFFFFFFFF);
  293. g_Object[185] = CreateObject(19354, -486.2749, 306.4401, 3.1665, 0.0000, 0.0000, -89.9999); //wall002
  294. SetObjectMaterial(g_Object[185], 0, 17067, "cw2_logcabins", "cw2_logwall", 0xFFFFFFFF);
  295. g_Object[186] = CreateObject(19354, -482.2248, 306.4401, 3.1665, 0.0000, 0.0000, -89.9999); //wall002
  296. SetObjectMaterial(g_Object[186], 0, 17067, "cw2_logcabins", "cw2_logwall", 0xFFFFFFFF);
  297. g_Object[187] = CreateObject(19354, -483.5748, 306.4301, 3.1665, 0.0000, 0.0000, -89.9999); //wall002
  298. SetObjectMaterial(g_Object[187], 0, 17067, "cw2_logcabins", "cw2_logwall", 0xFFFFFFFF);
  299. g_Object[188] = CreateObject(19354, -482.2248, 306.4400, -0.3335, 0.0000, 0.0000, -89.9999); //wall002
  300. SetObjectMaterial(g_Object[188], 0, 17067, "cw2_logcabins", "cw2_logwall", 0xFFFFFFFF);
  301. g_Object[189] = CreateObject(19354, -485.3950, 306.4400, -0.3335, 0.0000, 0.0000, -89.9999); //wall002
  302. SetObjectMaterial(g_Object[189], 0, 17067, "cw2_logcabins", "cw2_logwall", 0xFFFFFFFF);
  303. g_Object[190] = CreateObject(19454, -489.3469, 301.5533, 4.8452, 0.0000, 90.0999, 0.0000); //wall094
  304. g_Object[191] = CreateObject(19454, -485.8469, 301.5533, 4.8391, 0.0000, 90.0999, 0.0000); //wall094
  305. g_Object[192] = CreateObject(19454, -482.3769, 301.5533, 4.8331, 0.0000, 90.0999, 0.0000); //wall094
  306. g_Object[193] = CreateObject(19384, -491.1590, 304.7300, 3.1700, 0.0000, 0.0000, 179.9998); //wall032
  307. SetObjectMaterial(g_Object[193], 0, 17067, "cw2_logcabins", "cw2_logwall", 0xFFFFFFFF);
  308. g_Object[194] = CreateObject(11313, -480.6595, 300.0604, 2.9497, 0.0000, 0.0000, 0.0000); //modshopdoor_SFSe
  309. g_Object[195] = CreateObject(19454, -485.8468, 301.5533, 4.9691, 0.0000, 90.0999, 0.0000); //wall094
  310. SetObjectMaterial(g_Object[195], 0, 3603, "bevmans01_la", "genroof01_128", 0xFFFFFFFF);
  311. g_Object[196] = CreateObject(19454, -489.3467, 301.5533, 4.9752, 0.0000, 90.0999, 0.0000); //wall094
  312. SetObjectMaterial(g_Object[196], 0, 3603, "bevmans01_la", "genroof01_128", 0xFFFFFFFF);
  313. g_Object[197] = CreateObject(19454, -482.3668, 301.5533, 4.9630, 0.0000, 90.0999, 0.0000); //wall094
  314. SetObjectMaterial(g_Object[197], 0, 3603, "bevmans01_la", "genroof01_128", 0xFFFFFFFF);
  315. g_Object[198] = CreateObject(19903, -481.1921, 304.7896, 1.4854, 0.1999, 0.0000, -179.7999); //MechanicComputer1
  316. g_Object[199] = CreateObject(19899, -488.7703, 305.8530, 1.4690, 0.0000, 0.0000, -89.8999); //ToolCabinet1
  317. g_Object[200] = CreateObject(19900, -486.8501, 305.9425, 1.4890, 0.0000, 0.0000, 0.0000); //ToolCabinet2
  318. g_Object[201] = CreateObject(19921, -482.9283, 305.3807, 1.6034, 0.0000, 0.0000, 0.0000); //CutsceneToolBox1
  319. g_Object[202] = CreateObject(19815, -486.3527, 296.7769, 3.1776, 0.0000, 0.0000, -179.7000); //ToolBoard1
  320. g_Object[203] = CreateObject(19893, -487.8808, 305.7104, 2.7339, 0.0000, 0.0000, -24.0999); //LaptopSAMP1
  321. SetObjectMaterial(g_Object[203], 0, 18062, "ab_sfammuitems01", "ammu_gunboard3", 0xFFFFFFFF);
  322. g_Object[204] = CreateObject(19813, -489.9482, 306.3152, 1.9110, 0.0000, 0.0000, 0.0000); //ElectricalOutlet1
  323. g_Object[205] = CreateObject(19898, -488.8468, 299.6083, 1.5144, 0.0000, 0.0000, 0.0000); //OilFloorStain1
  324. g_Object[206] = CreateObject(19898, -484.6567, 299.6083, 1.5144, 0.0000, 0.0000, 84.8000); //OilFloorStain1
  325. g_Object[207] = CreateObject(1081, -489.9812, 296.9323, 1.9888, 0.0000, 0.0000, 89.9000); //wheel_sr4
  326. g_Object[208] = CreateObject(1081, -488.5912, 296.9299, 1.9888, 0.0000, 0.0000, 89.9000); //wheel_sr4
  327. g_Object[209] = CreateObject(931, -485.0509, 305.3397, 2.5135, 0.0000, 0.0000, 0.0000); //RACK3
  328. g_Object[210] = CreateObject(1148, -484.0285, 305.7026, 2.0468, 0.0000, 0.0000, 0.0000); //rbmp_c_l
  329. g_Object[211] = CreateObject(1175, -484.1146, 305.3997, 2.8523, 0.0000, 0.0000, -175.8999); //fbmp_lr_br2
  330. g_Object[212] = CreateObject(1084, -482.5614, 296.9005, 1.9721, 0.0000, 0.0000, 92.0999); //wheel_lr5
  331. g_Object[213] = CreateObject(1084, -484.1025, 296.9040, 1.9721, 0.0000, 0.0000, 92.0999); //wheel_lr5
  332. g_Object[214] = CreateObject(1492, -491.1379, 303.9567, 1.4151, 0.0000, 0.0000, 89.8999); //Gen_doorINT02
  333. g_Object[215] = CreateObject(2139, -504.3241, 297.2828, 5.0580, 0.0000, 0.0000, 179.9999); //CJ_K3_LOW_UNIT2
  334. g_Object[216] = CreateObject(2191, -491.8265, 301.5944, 5.0570, 0.0000, 0.0000, -89.4000); //MED_OFFICE2_CAB
  335. g_Object[217] = CreateObject(2025, -491.7433, 307.2897, 5.0588, 0.0000, 0.0000, -89.9999); //mrk_wrobe_tmp
  336. g_Object[218] = CreateObject(2128, -501.0729, 297.2546, 5.0785, 0.0000, 0.0000, -179.9000); //CJ_K1_TALL_UNIT
  337. g_Object[219] = CreateObject(2231, -491.3193, 303.8423, 5.0751, 0.0000, 0.0000, -89.5999); //SWANK_SPEAKER_3
  338. g_Object[220] = CreateObject(1492, -498.4113, 312.8045, 4.8689, 0.0000, 0.0000, 0.0000); //Gen_doorINT02
  339. g_Object[221] = CreateObject(1828, -496.5933, 304.4191, 5.0842, 0.0000, 0.0000, 0.0000); //man_sdr_rug
  340. g_Object[222] = CreateObject(1828, -496.5933, 304.4191, 1.5542, 0.0000, 0.0000, 0.0000); //man_sdr_rug
  341. g_Object[223] = CreateObject(1432, -500.7823, 304.0018, 5.2153, 0.0000, 0.0000, 0.0000); //DYN_TABLE_2
  342. g_Object[224] = CreateObject(1806, -493.8209, 311.2919, 5.0934, 0.0000, 0.0000, 13.7999); //MED_OFFICE_CHAIR
  343. g_Object[225] = CreateObject(2573, -491.7439, 309.0570, 1.5533, 0.0000, 0.0000, -90.0999); //Hotel_dresser_6
  344. g_Object[226] = CreateObject(2253, -502.7636, 297.1185, 5.3578, 0.0000, 0.0000, 0.0000); //Plant_Pot_22
  345. g_Object[227] = CreateObject(3811, -498.0850, 297.1379, 5.4865, 0.0000, 0.0000, 89.9999); //sfx_winplant08
  346. g_Object[228] = CreateObject(19580, -488.5842, 305.7756, 2.7675, 0.0000, 0.0000, 0.0000); //Pizza1
  347. g_Object[229] = CreateObject(19621, -489.3385, 305.7572, 3.1832, 0.0000, 0.0000, -137.2000); //OilCan1
  348. SetObjectMaterial(g_Object[229], 0, 5397, "barrio1_lae", "corporate3green_128", 0xFFFFFFFF);
  349. g_Object[230] = CreateObject(19621, -489.6047, 305.9845, 3.1832, 0.0000, 0.0000, -40.4999); //OilCan1
  350. SetObjectMaterial(g_Object[230], 0, 5397, "barrio1_lae", "corporate3green_128", 0xFFFFFFFF);
  351. g_Object[231] = CreateObject(3802, -497.0384, 295.9037, 4.6731, 0.0000, 0.0000, -89.4999); //sfx_plant03
  352. g_Object[232] = CreateObject(3802, -494.6686, 295.9246, 4.6731, 0.0000, 0.0000, -89.4999); //sfx_plant03
  353. g_Object[233] = CreateObject(19430, -495.8782, 294.9656, 1.3917, 0.0000, 90.0000, -90.0999); //wall070
  354. SetObjectMaterial(g_Object[233], 0, 14709, "lamidint2", "mp_apt1_bathfloor1", 0xFFFFFFFF);
  355. g_Object[234] = CreateObject(1460, -505.4546, 294.7635, 2.2297, 0.0000, 0.0000, -89.5999); //DYN_F_R_WOOD_3
  356. g_Object[235] = CreateObject(1460, -503.1582, 292.3972, 2.2297, 0.0000, 0.0000, 0.6000); //DYN_F_R_WOOD_3
  357. g_Object[236] = CreateObject(1460, -499.9282, 292.4309, 2.2297, 0.0000, 0.0000, 0.6000); //DYN_F_R_WOOD_3
  358. g_Object[237] = CreateObject(1460, -492.3504, 292.3168, 2.2297, 0.0000, 0.0000, -2.0999); //DYN_F_R_WOOD_3
  359. g_Object[238] = CreateObject(1460, -489.1325, 292.1989, 2.2297, 0.0000, 0.0000, -2.0999); //DYN_F_R_WOOD_3
  360. g_Object[239] = CreateObject(1460, -484.5226, 291.9765, 2.2297, 0.0000, 0.0000, -3.5999); //DYN_F_R_WOOD_3
  361. g_Object[240] = CreateObject(1460, -482.3675, 294.1747, 2.2297, 0.0000, 0.0000, 94.0001); //DYN_F_R_WOOD_3
  362. g_Object[241] = CreateObject(869, -503.3677, 294.5597, 1.8778, 0.0000, 0.0000, 0.0000); //veg_Pflowerswee
  363. g_Object[242] = CreateObject(869, -498.9677, 294.5597, 1.8778, 0.0000, 0.0000, 0.0000); //veg_Pflowerswee
  364. g_Object[243] = CreateObject(869, -492.6077, 294.5597, 1.8778, 0.0000, 0.0000, 0.0000); //veg_Pflowerswee
  365. g_Object[244] = CreateObject(869, -487.9776, 294.5597, 1.8778, 0.0000, 0.0000, 0.0000); //veg_Pflowerswee
  366. g_Object[245] = CreateObject(869, -484.3976, 294.5597, 1.8778, 0.0000, 0.0000, 0.0000); //veg_Pflowerswee
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