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  1. Log uploaded on Wednesday, August 23, 2017, 6:13:59 PM
  2. Loaded mods:
  3. Core: (no assemblies)
  4. HugsLib[3.1.2]: 0Harmony(1.0.9.1), HugsLib(0.17.0.0)
  5. JecsTools: 0Harmony(1.0.9.1), AbilityUser(1.17.0.3), CompActivatableEffect(1.17.0.2), CompDeflector(1.17.0.2), CompDelayedSpawner(1.17.0.0), CompExtraSounds(1.17.0.2), CompInstalledPart(1.17.0.0), CompLumbering(1.17.0.0), CompOversizedWeapon(1.17.0.2), CompSlotLoadable(1.17.0.3), CompToggleDef(1.17.0.0), CompVehicle(1.17.0.1), JecsTools(1.0.5.3)
  6. Colony Manager: Fluffy_ColonyManager(0.17.1.10)
  7. Medical Tab: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), MedicalInfo(0.17.1.13)
  8. Expanded Prosthetics and Organ Engineering 2.0: (no assemblies)
  9. RimBank: RimBank.Core(1.8.2.33), RimBank.Trade(3.8.5.56)
  10. RimSilo: RimBank.Ext.Deposit(2.8.17.274), RimBank._ModCoreChecker(0.17.0.0)
  11. GeneticRim: AnimalRangedVerbsUnlocker(1.0.0.0), ExplosionTypes(1.0.0.0), NewHatcher(1.0.0.0)
  12. Therapy: $HugsLibChecker(0.3.0.0), Therapy(0.17.2.0)
  13. CleaningArea: 0Harmony(1.0.9.1), CleaningArea(0.17.2.0)
  14. Selling prisoners with no guilt: (no assemblies)
  15. RIMkea: (no assemblies)
  16. Prisoner Harvesting: (no assemblies)
  17. Feed The Colonists: (no assemblies)
  18. Quarry: Quarry(1.0.0.0)
  19. Misc. Robots: AIRobot(1.10.0.0)
  20. Colony Leadership: Nandonalt_ColonyLeadership(1.0.0.0)
  21. Organized Research Tab: OrganizedResearch(1.0.1.0)
  22. I Can Fix It!: 0Harmony(1.0.9.1), ICanFixIt(1.0.6355.1261)
  23. Allow Tool: $HugsLibChecker(0.3.0.0), AllowTool(3.2.3.0)
  24. Defensive Positions: $HugsLibChecker(0.3.0.0), DefensivePositions(1.4.2.0)
  25. Efficient Light: (no assemblies)
  26. RT's Weapon Pack: (no assemblies)
  27. More Vanilla Turrets: (no assemblies)
  28. Medieval Times: (no assemblies)
  29. Hospitality: $HugsLibChecker(0.3.0.0), Hospitality(0.17.9.0)
  30. EdB Prepare Carefully: 0Harmony(1.0.9.1), EdBPrepareCarefully(0.17.1.6)
  31.  
  32. Active Harmony patches:
  33. <GetVerbsCommands>c__Iterator258.MoveNext: TRANS: CompVehicle.HarmonyCompVehicle.GetVerbsCommandsTranspiler
  34. AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix
  35. AreaManager.ExposeData: PRE: CleaningArea.AreaManager_AddStartingAreas_Patch.Prefix
  36. Building.Destroy: PRE: ICanFixIt.Building_Patch_Destroy.Prefix post: ICanFixIt.Building_Patch_Destroy.Postfix
  37. Building_Bed.GetGizmos: post: Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
  38. Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
  39. Building_CrashedShipPart.<TrySpawnMechanoids>m__4A2: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixer
  40. Caravan.AddPawn: PRE: CompVehicle.HarmonyCompVehicle.AddVehiclePawnsToCaravan
  41. Caravan.GetInspectString: post: CompVehicle.HarmonyCompVehicle.GetInspectString_PostFix
  42. CaravanEnterMapUtility.Enter: PRE: CompVehicle.HarmonyCompVehicle.Enter_PreFix
  43. CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: CompVehicle.HarmonyCompVehicle.CanExit_PostFix
  44. CaravanExitMapUtility.ExitMapAndJoinOrCreateCaravan: PRE: CompVehicle.HarmonyCompVehicle.ExitMapAndJoinOrCreateCaravan_PreFix
  45. CaravanPawnsNeedsUtility.TrySatisfyPawnNeeds: PRE: CompVehicle.HarmonyCompVehicle.TrySatisfyFuelNeeds
  46. CaravanPeopleAndItemsTabUtility.DoRow: TRANS: CompVehicle.HarmonyCompVehicle.DoRow_Transpiler
  47. CaravanPeopleAndItemsTabUtility.DoRows: PRE: CompVehicle.HarmonyCompVehicle.DoRows_PreFix
  48. CaravanTicksPerMoveUtility.GetTicksPerMove: post: CompVehicle.HarmonyCompVehicle.GetTicksPerMove_PostFix
  49. CaravanUIUtility.AddPawnsSections: post: CompVehicle.HarmonyCompVehicle.AddPawnsSections_PostFix
  50. Command.GizmoOnGUI: TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
  51. DamageWorker_AddInjury.FinalizeAndAddInjury: post: CompVehicle.HarmonyCompVehicle.TryInjureVehicleOccupants
  52. DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditonalButtons
  53. DefGenerator.GenerateImpliedDefs_PreResolve: post: Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix
  54. DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
  55. Designator.ProcessInput: PRE: AllowTool.Patches.Designator_ProcessInput_Patch.InterceptRightClicksOnSupportedDesignators
  56. Dialog_FormCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.CheckForErrors_PreFix
  57. Dialog_FormCaravan.DoWindowContents: PRE: CompVehicle.HarmonyCompVehicle.DoWindowContents_PreFix
  58. Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
  59. Dialog_SplitCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.DontSplitCaravansWithVehicles
  60. DrugPolicy.get_Item: post: Hospitality.Harmony.DrugPolicy_Patch+Item.Postfix
  61. EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
  62. FactionDialogMaker.OfferGiftOption: PRE: Hospitality.Harmony.FactionDialogMaker_Patch+OfferGiftOption.Replacement
  63. FloatMenuMakerMap.AddHumanlikeOrders: post: CompInstalledPart.HarmonyCompInstalledPart.AddHumanlikeOrders_PostFix, CompSlotLoadable.HarmonyCompSlotLoadable.AddHumanlikeOrders_PostFix, CompVehicle.HarmonyCompVehicle.DontRescueVehiclesInFloatMenus
  64. FloatMenuUtility.GetMeleeAttackAction: TRANS: CompVehicle.HarmonyCompVehicle.FightActionTranspiler
  65. FloatMenuUtility.GetRangedAttackAction: TRANS: CompVehicle.HarmonyCompVehicle.FightActionTranspiler
  66. ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
  67. Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
  68. Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
  69. GameEnder.IsPlayerControlledWithFreeColonist: post: CompVehicle.HarmonyCompVehicle.CanEndGame
  70. HealthCardUtility.DrawOverviewTab: PRE: CompVehicle.HarmonyCompVehicle.DisplayOperationalSystems
  71. HealthUtility.GetGeneralConditionLabel: PRE: CompVehicle.HarmonyCompVehicle.ReplaceConditionLabel
  72. ITab_Pawn_Gear.DrawThingRow: post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix
  73. ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix, Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix
  74. ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
  75. IncidentWorker_RefugeeChased.TryExecute: PRE: Hospitality.Harmony.IncidentWorker_RefugeeChased_Patch+TryExecute.Replacement
  76. IncidentWorker_WandererJoin.TryExecute: PRE: Hospitality.Harmony.IncidentWorker_WandererJoin_Patch+TryExecute.Replacement
  77. InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterRevereseDesignatorCommandPair
  78. JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix
  79. JobDriver_Wait.CheckForAutoAttack: TRANS: CompVehicle.HarmonyCompVehicle.CheckForAutoAttackTranspiler
  80. JobGiver_Orders.TryGiveJob: post: CompVehicle.HarmonyCompVehicle.PreventWaitAttackError
  81. JobGiver_PrepareCaravan_GatherItems.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveItemJob_PreFix
  82. JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
  83. LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
  84. LoadedLanguage.InjectIntoData: post: Fluffy.LoadedLanguage_InjectIntoData.Postfix
  85. LordToil_PrepareCaravan_GatherAnimals.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadAnimalDuties
  86. LordToil_PrepareCaravan_GatherItems.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemToil
  87. LordToil_PrepareCaravan_GatherItems.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemDuties
  88. LordToil_PrepareCaravan_GatherSlaves.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadSlaveDuties
  89. Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
  90. Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
  91. MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
  92. MapPawns.get_FreeColonistsSpawnedCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
  93. MapPawns.get_FreeColonistsSpawnedOrInPlayerEjectablePodsCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
  94. MassUtility.Capacity: post: CompVehicle.HarmonyCompVehicle.Capacity_PostFix
  95. ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement
  96. NeedsCardUtility.DrawThoughtGroup: PRE: Therapy.Patches.NeedsCardUtility_Patch+DrawThoughtGroup.Prefix
  97. Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
  98. Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
  99. Page_ModsConfig.PostClose: TRANS: HugsLib.Patches.ModsConfig_PostClose_Patch.QuickRestartInDevMode
  100. Pawn.CurrentlyUsable: post: CompVehicle.HarmonyCompVehicle.CantUseMovingVehicles
  101. Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix
  102. Pawn.GetGizmos: post: CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix
  103. Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
  104. Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
  105. Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix
  106. Pawn.get_IsColonistPlayerControlled: post: CompVehicle.HarmonyCompVehicle.IncludeVehiclesInIsColonistPlayerControlled
  107. PawnDownedWiggler.WigglerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldWiggle
  108. PawnRenderer.DrawEquipmentAiming: PRE: CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix
  109. PawnRenderer.LayingFacing: PRE: Therapy.Patches.PawnRenderer_Patch+LayingFacing.Replacement
  110. PawnRotator.PawnRotatorTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleRotatorTick
  111. PawnUtility.IsTravelingInTransportPodWorldObject: post: CompVehicle.HarmonyCompVehicle.PreventAssigningRandomFaction
  112. PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
  113. Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.HarmonyPatches.Notify_ApparelAdded_PostFix
  114. Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.HarmonyPatches.Notify_ApparelRemoved_PostFix
  115. Pawn_DraftController.GetGizmos: post: DefensivePositions.DraftController_GetGizmos_Patch.InsertDefensivePositionGizmo
  116. Pawn_DraftController.set_Drafted: PRE: CompVehicle.HarmonyCompVehicle.DraftedVehiclesCanMove post: CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix
  117. Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.HarmonyPatches.Notify_EquipmentAdded_PostFix
  118. Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.HarmonyPatches.Notify_EquipmentRemoved_PostFix
  119. Pawn_EquipmentTracker.TryDropEquipment: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix
  120. Pawn_GuestTracker.Notify_PawnUndowned: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+Notify_PawnUndowned.Replacement
  121. Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix
  122. Pawn_HealthTracker.ShouldBeDowned: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldBeDowned
  123. Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
  124. Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix
  125. Pawn_PathFollower.StartPath: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleMove
  126. Pawn_PlayerSettings.get_RespectsAllowedArea: post: Hospitality.Harmony.Pawn_PlayerSettings_Patch+RespectsAllowedArea.Postfix
  127. Pawn_RelationsTracker.Notify_RescuedBy: post: Hospitality.Harmony.Pawn_RelationsTracker_Patch+Notify_RescuedBy.Postfix
  128. Pawn_WorkSettings.ExposeData: post: Therapy.Patches.Pawn_WorkSettings_Patch+ExposeData.Postfix, Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix
  129. PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
  130. PlaySettings.DoPlaySettingsGlobalControls: post: CleaningArea.PlaySettingsPatch.Postfix
  131. RestUtility.CanUseBedEver: post: Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix
  132. RestUtility.FindBedFor: post: CompVehicle.HarmonyCompVehicle.DontRescueVehicles
  133. ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators
  134. Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
  135. Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
  136. SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
  137. SocialCardUtility.Recache: PRE: CompVehicle.HarmonyCompVehicle.SocialTabNullHandling
  138. StatExtension.GetStatValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix
  139. StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix
  140. SymbolResolver_RandomMechanoidGroup.<Resolve>m__271: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixerAncient
  141. Targeter.ProcessInputEvents: PRE: AbilityUser.HarmonyPatches.ProcessInputEvents_PreFix
  142. Targeter.TargeterUpdate: PRE: AbilityUser.HarmonyPatches.TargeterUpdate_PostFix
  143. Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix
  144. Thing.get_DefaultGraphic: (no patches)
  145. ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
  146. ThingWithComps.InitializeComps: post: AbilityUser.HarmonyPatches.InitializeComps_PostFix
  147. ThinkNode_ConditionalColonist.Satisfied: post: CompVehicle.HarmonyCompVehicle.Satisfied_PostFix
  148. ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
  149. ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
  150. Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement
  151. TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
  152. UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
  153. Verb.TryStartCastOn: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix
  154. Verb_MeleeAttack.DamageInfosToApply: post: CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix
  155. Verb_MeleeAttack.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix
  156. Verb_MeleeAttack.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix
  157. Verb_MeleeAttack.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix
  158. Verb_Shoot.TryCastShot: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleShoot
  159. Harmony versions present: UnlimitedHugs.HugsLib:1.0.9.1, fluffy.medicaltab:1.0.9.1, com.mandible.rimworld.icanfixit:1.0.9.1, HugsLib.AllowTool:1.0.9.1, rimworld.jecrell.abilityuser:1.0.9.1, rimworld.jecrell.comps.activator:1.0.9.1, rimworld.jecrell.comps.slotloadable:1.0.9.1, rimworld.jecrell.comps.installedpart:1.0.9.1, rimworld.jecrell.comps.oversized:1.0.9.1, rimworld.jecrell.comps.deflector:1.0.9.1, rimworld.jecrell.comps.vehicle:1.0.9.1, rimworld.jecrell.comps.sounds:1.0.9.1, HugsLib.Hospitality:1.0.9.1, de.hatti.rimworld.mod.cleaningarea:1.0.9.1, EdB.PrepareCarefully:1.0.9.1, HugsLib.Therapy:1.0.9.1, HugsLib.DefensivePositions:1.0.9.1
  160.  
  161. Platform information: (hidden, hold Shift while publishing to include)
  162.  
  163. Log file contents:
  164. Initialize engine version: 5.4.1f1 (649f48bbbf0f)
  165. GfxDevice: [Renderer information redacted]
  166. Begin MonoManager ReloadAssembly
  167. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  168. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  169. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  170. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  171. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  172. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\System.Xml.Linq.dll into Unity Child Domain
  173. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  174. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  175. desktop: 1920x1080 60Hz; virtual: 3200x1080 at -1280,0
  176. RimWorld 0.17.1557 rev1153
  177.  
  178. Setting up 2 worker threads for Enlighten.
  179. Thread -> id: 494 -> priority: 1
  180. Thread -> id: 1504 -> priority: 1
  181. Initialize engine version: 5.4.1f1 (649f48bbbf0f)
  182. GfxDevice: creating device client; threaded=1
  183. Direct3D:
  184. Version: Direct3D 9.0c [nvldumd.dll 22.21.13.8494]
  185. Renderer: NVIDIA GeForce GTX 1080
  186. Vendor: NVIDIA
  187. VRAM: 3072 MB (via DXGI)
  188. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1
  189. Begin MonoManager ReloadAssembly
  190. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  191. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  192. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  193. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  194. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  195. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\System.Xml.Linq.dll into Unity Child Domain
  196. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  197. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  198. desktop: 1920x1080 60Hz; virtual: 3200x1080 at -1280,0
  199. RimWorld 0.17.1557 rev1153
  200.  
  201. Knowledge data was missing key Jecrell_Wax. Adding it...
  202.  
  203. Knowledge data was missing key Jecrell_TypewriterTable. Adding it...
  204.  
  205. Knowledge data was missing key Jecrell_Gramophone. Adding it...
  206.  
  207. Knowledge data was missing key Jecrell_Refrigerator. Adding it...
  208.  
  209. Knowledge data was missing key QRY_ReclaimingSoil. Adding it...
  210.  
  211. Knowledge data was missing key GuestBeds. Adding it...
  212.  
  213. Knowledge data was missing key RecruitGuest. Adding it...
  214.  
  215. Knowledge data was missing key Hospitality. Adding it...
  216.  
  217. Knowledge data was missing key Jecrell_Wax. Adding it...
  218.  
  219. Knowledge data was missing key Jecrell_TypewriterTable. Adding it...
  220.  
  221. Knowledge data was missing key Jecrell_Gramophone. Adding it...
  222.  
  223. Knowledge data was missing key Jecrell_Refrigerator. Adding it...
  224.  
  225. Knowledge data was missing key QRY_ReclaimingSoil. Adding it...
  226.  
  227. Knowledge data was missing key GuestBeds. Adding it...
  228.  
  229. Knowledge data was missing key RecruitGuest. Adding it...
  230.  
  231. Knowledge data was missing key Hospitality. Adding it...
  232.  
  233. [RimBank.Trade] Inject event queued.
  234.  
  235. [RimBankExt.Deposit] FloatMenu items added.
  236.  
  237. Hospitality injected.
  238.  
  239. [HugsLib] v3.1.2 initialized Therapy, AllowTool, DefensivePositions, Hospitality
  240.  
  241. [RimBank.Trade] Detour complete.
  242.  
  243. Apparel Stuff Color detours loaded, hopefully correct
  244.  
  245. [RimBankExt.Deposit] Component initialized.
  246.  
  247. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  248.  
  249. Unloading 42 unused Assets to reduce memory usage. Loaded Objects now: 10439.
  250. Total: 79.593475 ms (FindLiveObjects: 0.462336 ms CreateObjectMapping: 0.699648 ms MarkObjects: 78.375938 ms DeleteObjects: 0.055040 ms)
  251.  
  252. Prepare Carefully failed to classify thing definition while building equipment lists: ROM_Cthulhid_Meat
  253.  
  254. Exception: Object reference not set to an instance of an object
  255.  
  256. Prepare Carefully failed to classify thing definition while building equipment lists: ROM_DeepOne_Meat
  257.  
  258. Exception: Object reference not set to an instance of an object
  259.  
  260. Prepare Carefully failed to classify thing definition while building equipment lists: ROM_DeepOneGreat_Meat
  261.  
  262. Exception: Object reference not set to an instance of an object
  263.  
  264. Prepare Carefully failed to classify thing definition while building equipment lists: ROM_MiGo_Meat
  265.  
  266. Exception: Object reference not set to an instance of an object
  267.  
  268. Prepare Carefully failed to classify thing definition while building equipment lists: ROM_Shoggoth_Meat
  269.  
  270. Exception: Object reference not set to an instance of an object
  271.  
  272. Prepare Carefully failed to classify thing definition while building equipment lists: ROM_StarVampire_Meat
  273.  
  274. Exception: Object reference not set to an instance of an object
  275.  
  276. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  277.  
  278. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 12135.
  279. Total: 65.101822 ms (FindLiveObjects: 0.653824 ms CreateObjectMapping: 0.736000 ms MarkObjects: 63.675648 ms DeleteObjects: 0.035584 ms)
  280.  
  281. Initializing new game with mods Core, HugsLib, JecsTools, Colony Manager, Medical Tab, Expanded Prosthetics and Organ Engineering 2.0, RimBank, RimSilo, GeneticRim, Therapy, CleaningArea, Realistic Darkness V4.3 A17, Call of Cthulhu - Industrial Age, Call of Cthulhu - Cosmic Horrors, Selling prisoners with no guilt, RIMkea, Prisoner Harvesting, Feed The Colonists, Call of Cthulhu - Cults, Quarry, Misc. Robots, Colony Leadership, Organized Research Tab, I Can Fix It!, Allow Tool, Defensive Positions, Efficient Light, RT's Weapon Pack, More Vanilla Turrets, Medieval Times, Hospitality, and EdB Prepare Carefully
  282.  
  283. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  284.  
  285. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 18489.
  286. Total: 125.889542 ms (FindLiveObjects: 0.718336 ms CreateObjectMapping: 1.594112 ms MarkObjects: 123.543556 ms DeleteObjects: 0.033024 ms)
  287.  
  288. Added new filter
  289.  
  290. Strange meat added to wax recipes.
  291.  
  292. Strange meal recipes added to WoodStoveFurnace defs
  293.  
  294. Tried to add MedTimes_Helmet_Nasal65942 to ThingOwner but this thing is already in another container. owner=Verse.Pawn_InventoryTracker, other container owner=(Map-0-PlayerHome)
  295.  
  296. Cults :: Mute toggle threw an exception on the eerie tree.
  297.  
  298. 707ms organizing Research Tab.
  299.  
  300. Faction Slicer's Band of def MedTimes_Faction_Warband has no usable PawnGroupMakers for parms tile=112074, inhabitants=False, points=31.5, faction=Slicer's Band, traderKind=, generateFightersOnly=False, raidStrategy=ImmediateAttack, forceOneIncap=True
  301.  
  302. Got no pawns spawning raid from parms (target=(Map-0-PlayerHome) points=31.5 raidStrategy=ImmediateAttack )
  303.  
  304. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  305.  
  306. Unloading 6415 unused Assets to reduce memory usage. Loaded Objects now: 13962.
  307. Total: 94.338303 ms (FindLiveObjects: 0.914688 ms CreateObjectMapping: 1.590272 ms MarkObjects: 74.329086 ms DeleteObjects: 17.503489 ms)
  308.  
  309. Setting up 2 worker threads for Enlighten.
  310. Thread -> id: 2c54 -> priority: 1
  311. Thread -> id: ba0 -> priority: 1
  312. Initialize engine version: 5.4.1f1 (649f48bbbf0f)
  313. GfxDevice: creating device client; threaded=1
  314. Direct3D:
  315. Version: Direct3D 9.0c [nvldumd.dll 22.21.13.8494]
  316. Renderer: NVIDIA GeForce GTX 1080
  317. Vendor: NVIDIA
  318. VRAM: 3072 MB (via DXGI)
  319. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1
  320. Begin MonoManager ReloadAssembly
  321. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  322. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  323. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  324. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  325. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  326. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\System.Xml.Linq.dll into Unity Child Domain
  327. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  328. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  329. desktop: 1920x1080 60Hz; virtual: 3200x1080 at -1280,0
  330. RimWorld 0.17.1557 rev1153
  331.  
  332. Could not resolve cross-reference to RimWorld.ConceptDef named Jecrell_Wax
  333.  
  334. Could not resolve cross-reference to RimWorld.ConceptDef named Jecrell_TypewriterTable
  335.  
  336. Could not resolve cross-reference to RimWorld.ConceptDef named Jecrell_Gramophone
  337.  
  338. Could not resolve cross-reference to RimWorld.ConceptDef named Jecrell_Refrigerator
  339.  
  340. Failed to load key/value pair: , 0
  341.  
  342. Failed to load key/value pair: , 0
  343.  
  344. Failed to load key/value pair: , 0
  345.  
  346. Failed to load key/value pair: , 0
  347.  
  348. Could not resolve cross-reference to RimWorld.ConceptDef named Jecrell_Wax
  349.  
  350. Could not resolve cross-reference to RimWorld.ConceptDef named Jecrell_TypewriterTable
  351.  
  352. Could not resolve cross-reference to RimWorld.ConceptDef named Jecrell_Gramophone
  353.  
  354. Could not resolve cross-reference to RimWorld.ConceptDef named Jecrell_Refrigerator
  355.  
  356. Failed to load key/value pair: , 0
  357.  
  358. Failed to load key/value pair: , 0
  359.  
  360. Failed to load key/value pair: , 0
  361.  
  362. Failed to load key/value pair: , 0
  363.  
  364. [RimBank.Trade] Inject event queued.
  365.  
  366. [RimBankExt.Deposit] FloatMenu items added.
  367.  
  368. Hospitality injected.
  369.  
  370. [HugsLib] v3.1.2 initialized Therapy, AllowTool, DefensivePositions, Hospitality
  371.  
  372. [RimBank.Trade] Detour complete.
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