AGX750

C&C: VIP Amphibious (World Builder)

Nov 11th, 2020 (edited)
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INI file 19.63 KB | None | 0 0
  1. Object CrawlerSelectorBeacon
  2.   Draw = W3DTruckDraw ModuleTag_01
  3.     DefaultConditionState
  4.       Model = NVMBuggy
  5.     End
  6.   End
  7.   Side          = MapINIUnits
  8.   EditorSorting = SYSTEM
  9. End
  10. Object RandomRifleInfantry
  11.   Draw = W3DTruckDraw ModuleTag_01
  12.     DefaultConditionState
  13.       Model = NVMBuggy
  14.     End
  15.   End
  16.   Side          = MapINIUnits
  17.   EditorSorting = SYSTEM
  18. End
  19. Object RandomMissileInfantry
  20.   Draw = W3DTruckDraw ModuleTag_01
  21.     DefaultConditionState
  22.       Model = NVMBuggy
  23.     End
  24.   End
  25.   Side          = MapINIUnits
  26.   EditorSorting = SYSTEM
  27. End
  28. Object RandomMiscellaneousInfantry
  29.   Draw = W3DTruckDraw ModuleTag_01
  30.     DefaultConditionState
  31.       Model = NVMBuggy
  32.     End
  33.   End
  34.   Side          = MapINIUnits
  35.   EditorSorting = SYSTEM
  36. End
  37. Object RandomHeroInfantry
  38.   Draw = W3DTruckDraw ModuleTag_01
  39.     DefaultConditionState
  40.       Model = NVMBuggy
  41.     End
  42.   End
  43.   Side          = MapINIUnits
  44.   EditorSorting = SYSTEM
  45. End
  46. Object RandomLightVehicle
  47.   Draw = W3DTruckDraw ModuleTag_01
  48.     DefaultConditionState
  49.       Model = NVMBuggy
  50.     End
  51.   End
  52.   Side          = MapINIUnits
  53.   EditorSorting = SYSTEM
  54. End
  55. Object RandomAntiInfantry
  56.   Draw = W3DTruckDraw ModuleTag_01
  57.     DefaultConditionState
  58.       Model = NVMBuggy
  59.     End
  60.   End
  61.   Side          = MapINIUnits
  62.   EditorSorting = SYSTEM
  63. End
  64. Object RandomMediumTank
  65.   Draw = W3DTruckDraw ModuleTag_01
  66.     DefaultConditionState
  67.       Model = NVMBuggy
  68.     End
  69.   End
  70.   Side          = MapINIUnits
  71.   EditorSorting = SYSTEM
  72. End
  73. Object RandomMiscellaneousVehicle
  74.   Draw = W3DTruckDraw ModuleTag_01
  75.     DefaultConditionState
  76.       Model = NVMBuggy
  77.     End
  78.   End
  79.   Side          = MapINIUnits
  80.   EditorSorting = SYSTEM
  81. End
  82. Object RandomDetectionUnit
  83.   Draw = W3DTruckDraw ModuleTag_01
  84.     DefaultConditionState
  85.       Model = NVMBuggy
  86.     End
  87.   End
  88.   Side          = MapINIUnits
  89.   EditorSorting = SYSTEM
  90. End
  91. Object RandomArtilleryUnit
  92.   Draw = W3DTruckDraw ModuleTag_01
  93.     DefaultConditionState
  94.       Model = NVMBuggy
  95.     End
  96.   End
  97.   Side          = MapINIUnits
  98.   EditorSorting = SYSTEM
  99. End
  100. Object RandomHeavyTank
  101.   Draw = W3DTruckDraw ModuleTag_01
  102.     DefaultConditionState
  103.       Model = NVMBuggy
  104.     End
  105.   End
  106.   Side          = MapINIUnits
  107.   EditorSorting = SYSTEM
  108. End
  109. Object RandomHelicopter
  110.   Draw = W3DTruckDraw ModuleTag_01
  111.     DefaultConditionState
  112.       Model = NVMBuggy
  113.     End
  114.   End
  115.   Side          = MapINIUnits
  116.   EditorSorting = SYSTEM
  117. End
  118. Object RandomUnit
  119.   Draw = W3DTruckDraw ModuleTag_01
  120.     DefaultConditionState
  121.       Model = NVMBuggy
  122.     End
  123.   End
  124.   Side          = MapINIUnits
  125.   EditorSorting = SYSTEM
  126. End
  127. Object AmphibiousCrawler
  128.   Draw = W3DTruckDraw ModuleTag_01
  129.     DefaultConditionState
  130.       Model = NVMBuggy
  131.     End
  132.   End
  133.   Side          = MapINIUnits
  134.   EditorSorting = STRUCTURE
  135. End
  136. Object Infa_AmphibiousCrawler_One
  137.   Draw = W3DTruckDraw ModuleTag_01
  138.     DefaultConditionState
  139.       Model = NVMBuggy
  140.     End
  141.   End
  142.   Side          = MapINIUnits
  143.   EditorSorting = STRUCTURE
  144. End
  145. Object Infa_AmphibiousCrawler_Two
  146.   Draw = W3DTruckDraw ModuleTag_01
  147.     DefaultConditionState
  148.       Model = NVMBuggy
  149.     End
  150.   End
  151.   Side          = MapINIUnits
  152.   EditorSorting = STRUCTURE
  153. End
  154. Object Tank_AmphibiousCrawler
  155.   Draw = W3DTruckDraw ModuleTag_01
  156.     DefaultConditionState
  157.       Model = NVMBuggy
  158.     End
  159.   End
  160.   Side          = MapINIUnits
  161.   EditorSorting = STRUCTURE
  162. End
  163. Object Slth_AmphibiousCrawler
  164.   Draw = W3DTruckDraw ModuleTag_01
  165.     DefaultConditionState
  166.       Model = NVMBuggy
  167.     End
  168.   End
  169.   Side          = MapINIUnits
  170.   EditorSorting = STRUCTURE
  171. End
  172. Object Chaos_AmphibiousCrawler
  173.   Draw = W3DTruckDraw ModuleTag_01
  174.     DefaultConditionState
  175.       Model = NVMBuggy
  176.     End
  177.   End
  178.   Side          = MapINIUnits
  179.   EditorSorting = STRUCTURE
  180. End
  181. Object AmphibiousCrawlerLimo
  182.   Draw = W3DTruckDraw ModuleTag_01
  183.     DefaultConditionState
  184.       Model = NVMBuggy
  185.     End
  186.   End
  187.   Side          = MapINIUnits
  188.   EditorSorting = STRUCTURE
  189. End
  190. Object AmphibiousCrawlerEscapeLimo
  191.   Draw = W3DTruckDraw ModuleTag_01
  192.     DefaultConditionState
  193.       Model = NVMBuggy
  194.     End
  195.   End
  196.   Side          = MapINIUnits
  197.   EditorSorting = STRUCTURE
  198. End
  199. Object Infa_AmphibiousCrawlerLimo_One
  200.   Draw = W3DTruckDraw ModuleTag_01
  201.     DefaultConditionState
  202.       Model = NVMBuggy
  203.     End
  204.   End
  205.   Side          = MapINIUnits
  206.   EditorSorting = STRUCTURE
  207. End
  208. Object Infa_AmphibiousCrawlerLimo_Two
  209.   Draw = W3DTruckDraw ModuleTag_01
  210.     DefaultConditionState
  211.       Model = NVMBuggy
  212.     End
  213.   End
  214.   Side          = MapINIUnits
  215.   EditorSorting = STRUCTURE
  216. End
  217. Object Tank_AmphibiousCrawlerLimo
  218.   Draw = W3DTruckDraw ModuleTag_01
  219.     DefaultConditionState
  220.       Model = NVMBuggy
  221.     End
  222.   End
  223.   Side          = MapINIUnits
  224.   EditorSorting = STRUCTURE
  225. End
  226. Object Slth_AmphibiousCrawlerLimo
  227.   Draw = W3DTruckDraw ModuleTag_01
  228.     DefaultConditionState
  229.       Model = NVMBuggy
  230.     End
  231.   End
  232.   Side          = MapINIUnits
  233.   EditorSorting = STRUCTURE
  234. End
  235. Object Chaos_AmphibiousCrawlerLimo
  236.   Draw = W3DTruckDraw ModuleTag_01
  237.     DefaultConditionState
  238.       Model = NVMBuggy
  239.     End
  240.   End
  241.   Side          = MapINIUnits
  242.   EditorSorting = STRUCTURE
  243. End
  244. Object SecretTestVehicle
  245.   Draw = W3DTruckDraw ModuleTag_01
  246.     DefaultConditionState
  247.       Model = NVMBuggy
  248.     End
  249.   End
  250.   Side          = MapINIUnits
  251.   EditorSorting = VEHICLE
  252. End
  253. Object AmericaTankPredator
  254.   Draw = W3DTruckDraw ModuleTag_01
  255.     DefaultConditionState
  256.       Model = NVMBuggy
  257.     End
  258.   End
  259.   Side          = MapINIUnits
  260.   EditorSorting = VEHICLE
  261. End
  262. Object ChinaTankPredator
  263.   Draw = W3DTruckDraw ModuleTag_01
  264.     DefaultConditionState
  265.       Model = NVMBuggy
  266.     End
  267.   End
  268.   Side          = MapINIUnits
  269.   EditorSorting = VEHICLE
  270. End
  271. Object ChinaTankBunkerlord
  272.   Draw = W3DTruckDraw ModuleTag_01
  273.     DefaultConditionState
  274.       Model = NVMBuggy
  275.     End
  276.   End
  277.   Side          = MapINIUnits
  278.   EditorSorting = VEHICLE
  279. End
  280. Object ChinaTankSuperBunkerlord
  281.   Draw = W3DTruckDraw ModuleTag_01
  282.     DefaultConditionState
  283.       Model = NVMBuggy
  284.     End
  285.   End
  286.   Side          = MapINIUnits
  287.   EditorSorting = VEHICLE
  288. End
  289. Object ChinaTankNukelord
  290.   Draw = W3DTruckDraw ModuleTag_01
  291.     DefaultConditionState
  292.       Model = NVMBuggy
  293.     End
  294.   End
  295.   Side          = MapINIUnits
  296.   EditorSorting = VEHICLE
  297. End
  298. Object ChinaTankGigalord
  299.   Draw = W3DTruckDraw ModuleTag_01
  300.     DefaultConditionState
  301.       Model = NVMBuggy
  302.     End
  303.   End
  304.   Side          = MapINIUnits
  305.   EditorSorting = VEHICLE
  306. End
  307. Object ChinaTankMinilord
  308.   Draw = W3DTruckDraw ModuleTag_01
  309.     DefaultConditionState
  310.       Model = NVMBuggy
  311.     End
  312.   End
  313.   Side          = MapINIUnits
  314.   EditorSorting = VEHICLE
  315. End
  316. Object GLAVehicleStealthTransporter
  317.   Draw = W3DTruckDraw ModuleTag_01
  318.     DefaultConditionState
  319.       Model = NVMBuggy
  320.     End
  321.   End
  322.   Side          = MapINIUnits
  323.   EditorSorting = VEHICLE
  324. End
  325. Object GLAVehicleDisguiseTransporter
  326.   Draw = W3DTruckDraw ModuleTag_01
  327.     DefaultConditionState
  328.       Model = NVMBuggy
  329.     End
  330.   End
  331.   Side          = MapINIUnits
  332.   EditorSorting = VEHICLE
  333. End
  334. Object AmericaVehicleMechanic
  335.   Draw = W3DTruckDraw ModuleTag_01
  336.     DefaultConditionState
  337.       Model = NVMBuggy
  338.     End
  339.   End
  340.   Side          = MapINIUnits
  341.   EditorSorting = VEHICLE
  342. End
  343. Object GLAVehicleRocketTechnical
  344.   Draw = W3DTruckDraw ModuleTag_01
  345.     DefaultConditionState
  346.       Model = NVMBuggy
  347.     End
  348.   End
  349.   Side          = MapINIUnits
  350.   EditorSorting = VEHICLE
  351. End
  352. Object AmericaTankLaserhawk
  353.   Draw = W3DTruckDraw ModuleTag_01
  354.     DefaultConditionState
  355.       Model = NVMBuggy
  356.     End
  357.   End
  358.   Side          = MapINIUnits
  359.   EditorSorting = VEHICLE
  360. End
  361. Object ChinaVehicleEnergyTruck
  362.   Draw = W3DTruckDraw ModuleTag_01
  363.     DefaultConditionState
  364.       Model = NVMBuggy
  365.     End
  366.   End
  367.   Side          = MapINIUnits
  368.   EditorSorting = VEHICLE
  369. End
  370. Object AmericaVehicleLaserHumvee
  371.   Draw = W3DTruckDraw ModuleTag_01
  372.     DefaultConditionState
  373.       Model = NVMBuggy
  374.     End
  375.   End
  376.   Side          = MapINIUnits
  377.   EditorSorting = VEHICLE
  378. End
  379. Object ChinaVehicleSpotter
  380.   Draw = W3DTruckDraw ModuleTag_01
  381.     DefaultConditionState
  382.       Model = NVMBuggy
  383.     End
  384.   End
  385.   Side          = MapINIUnits
  386.   EditorSorting = VEHICLE
  387. End
  388. Object AmericaVehiclePatriotTruck
  389.   Draw = W3DTruckDraw ModuleTag_01
  390.     DefaultConditionState
  391.       Model = NVMBuggy
  392.     End
  393.   End
  394.   Side          = MapINIUnits
  395.   EditorSorting = VEHICLE
  396. End
  397. Object AmericaVehicleTechTruck
  398.   Draw = W3DTruckDraw ModuleTag_01
  399.     DefaultConditionState
  400.       Model = NVMBuggy
  401.     End
  402.   End
  403.   Side          = MapINIUnits
  404.   EditorSorting = VEHICLE
  405. End
  406. Object Slth_AmericaVehicleTechTruck
  407.   Draw = W3DTruckDraw ModuleTag_01
  408.     DefaultConditionState
  409.       Model = NVMBuggy
  410.     End
  411.   End
  412.   Side          = MapINIUnits
  413.   EditorSorting = VEHICLE
  414. End
  415. Object ChinaTankCommunicationJammer
  416.   Draw = W3DTruckDraw ModuleTag_01
  417.     DefaultConditionState
  418.       Model = NVMBuggy
  419.     End
  420.   End
  421.   Side          = MapINIUnits
  422.   EditorSorting = VEHICLE
  423. End
  424. Object GLAVehicleChemBeamer
  425.   Draw = W3DTruckDraw ModuleTag_01
  426.     DefaultConditionState
  427.       Model = NVMBuggy
  428.     End
  429.   End
  430.   Side          = MapINIUnits
  431.   EditorSorting = VEHICLE
  432. End
  433. Object GLAVehicleLittleChemBeamer
  434.   Draw = W3DTruckDraw ModuleTag_01
  435.     DefaultConditionState
  436.       Model = NVMBuggy
  437.     End
  438.   End
  439.   Side          = MapINIUnits
  440.   EditorSorting = VEHICLE
  441. End
  442. Object GLATankScorpionAPC
  443.   Draw = W3DTruckDraw ModuleTag_01
  444.     DefaultConditionState
  445.       Model = NVMBuggy
  446.     End
  447.   End
  448.   Side          = MapINIUnits
  449.   EditorSorting = VEHICLE
  450. End
  451. Object AmericaTankHoverCrusader
  452.   Draw = W3DTruckDraw ModuleTag_01
  453.     DefaultConditionState
  454.       Model = NVMBuggy
  455.     End
  456.   End
  457.   Side          = MapINIUnits
  458.   EditorSorting = VEHICLE
  459. End
  460. Object ChinaVehicleScorpianDrone
  461.   Draw = W3DTruckDraw ModuleTag_01
  462.     DefaultConditionState
  463.       Model = NVMBuggy
  464.     End
  465.   End
  466.   Side          = MapINIUnits
  467.   EditorSorting = VEHICLE
  468. End
  469. Object AmericaTankMissingTextureMammothTank
  470.   Draw = W3DTruckDraw ModuleTag_01
  471.     DefaultConditionState
  472.       Model = NVMBuggy
  473.     End
  474.   End
  475.   Side          = MapINIUnits
  476.   EditorSorting = VEHICLE
  477. End
  478. Object AmericaVehicleSniperDrone
  479.   Draw = W3DTruckDraw ModuleTag_01
  480.     DefaultConditionState
  481.       Model = NVMBuggy
  482.     End
  483.   End
  484.   Side          = MapINIUnits
  485.   EditorSorting = VEHICLE
  486. End
  487. Object AmericaVehicleMediDrone
  488.   Draw = W3DTruckDraw ModuleTag_01
  489.     DefaultConditionState
  490.       Model = NVMBuggy
  491.     End
  492.   End
  493.   Side          = MapINIUnits
  494.   EditorSorting = VEHICLE
  495. End
  496. Object ChinaVehicleRocketBuggy
  497.   Draw = W3DTruckDraw ModuleTag_01
  498.     DefaultConditionState
  499.       Model = NVMBuggy
  500.     End
  501.   End
  502.   Side          = MapINIUnits
  503.   EditorSorting = VEHICLE
  504. End
  505. Object ChinaVehicleMinelayer
  506.   Draw = W3DTruckDraw ModuleTag_01
  507.     DefaultConditionState
  508.       Model = NVMBuggy
  509.     End
  510.   End
  511.   Side          = MapINIUnits
  512.   EditorSorting = VEHICLE
  513. End
  514. Object ChinaVehicleTomahawkTruck
  515.   Draw = W3DTruckDraw ModuleTag_01
  516.     DefaultConditionState
  517.       Model = NVMBuggy
  518.     End
  519.   End
  520.   Side          = MapINIUnits
  521.   EditorSorting = VEHICLE
  522. End
  523. Object AmericaVehicleGattlingTruck
  524.   Draw = W3DTruckDraw ModuleTag_01
  525.     DefaultConditionState
  526.       Model = NVMBuggy
  527.     End
  528.   End
  529.   Side          = MapINIUnits
  530.   EditorSorting = VEHICLE
  531. End
  532. Object GLAVehicleDragonTechnical
  533.   Draw = W3DTruckDraw ModuleTag_01
  534.     DefaultConditionState
  535.       Model = NVMBuggy
  536.     End
  537.   End
  538.   Side          = MapINIUnits
  539.   EditorSorting = VEHICLE
  540. End
  541. Object AmericaVehicleTomahawkTank
  542.   Draw = W3DTruckDraw ModuleTag_01
  543.     DefaultConditionState
  544.       Model = NVMBuggy
  545.     End
  546.   End
  547.   Side          = MapINIUnits
  548.   EditorSorting = VEHICLE
  549. End
  550. Object ChinaVehicleToxinTruck
  551.   Draw = W3DTruckDraw ModuleTag_01
  552.     DefaultConditionState
  553.       Model = NVMBuggy
  554.     End
  555.   End
  556.   Side          = MapINIUnits
  557.   EditorSorting = VEHICLE
  558. End
  559. Object GLAVehicleQuadMarauder
  560.   Draw = W3DTruckDraw ModuleTag_01
  561.     DefaultConditionState
  562.       Model = NVMBuggy
  563.     End
  564.   End
  565.   Side          = MapINIUnits
  566.   EditorSorting = VEHICLE
  567. End
  568. Object GLAInfantryTrapBuilder
  569.   Draw = W3DTruckDraw ModuleTag_01
  570.     DefaultConditionState
  571.       Model = NVMBuggy
  572.     End
  573.   End
  574.   Side          = MapINIUnits
  575.   EditorSorting = INFANTRY
  576. End
  577. Object GLAInfantryDemolitionExpert
  578.   Draw = W3DTruckDraw ModuleTag_01
  579.     DefaultConditionState
  580.       Model = NVMBuggy
  581.     End
  582.   End
  583.   Side          = MapINIUnits
  584.   EditorSorting = INFANTRY
  585. End
  586. Object ChinaInfantrySiegeSoldier
  587.   Draw = W3DTruckDraw ModuleTag_01
  588.     DefaultConditionState
  589.       Model = NVMBuggy
  590.     End
  591.   End
  592.   Side          = MapINIUnits
  593.   EditorSorting = INFANTRY
  594. End
  595. Object AmericaInfantryLaserDefender
  596.   Draw = W3DTruckDraw ModuleTag_01
  597.     DefaultConditionState
  598.       Model = NVMBuggy
  599.     End
  600.   End
  601.   Side          = MapINIUnits
  602.   EditorSorting = INFANTRY
  603. End
  604. Object TF2InfantryMedic
  605.   Draw = W3DTruckDraw ModuleTag_01
  606.     DefaultConditionState
  607.       Model = NVMBuggy
  608.     End
  609.   End
  610.   Side          = MapINIUnits
  611.   EditorSorting = INFANTRY
  612. End
  613. Object ChinaInfantryJammerTrooper
  614.   Draw = W3DTruckDraw ModuleTag_01
  615.     DefaultConditionState
  616.       Model = NVMBuggy
  617.     End
  618.   End
  619.   Side          = MapINIUnits
  620.   EditorSorting = INFANTRY
  621. End
  622. Object GLAInfantryPyro
  623.   Draw = W3DTruckDraw ModuleTag_01
  624.     DefaultConditionState
  625.       Model = NVMBuggy
  626.     End
  627.   End
  628.   Side          = MapINIUnits
  629.   EditorSorting = INFANTRY
  630. End
  631. Object SZHFInfantryTPosingTerrorist
  632.   Draw = W3DTruckDraw ModuleTag_01
  633.     DefaultConditionState
  634.       Model = NVMBuggy
  635.     End
  636.   End
  637.   Side          = MapINIUnits
  638.   EditorSorting = INFANTRY
  639. End
  640. Object CreepsInfantryZombie
  641.   Draw = W3DTruckDraw ModuleTag_01
  642.     DefaultConditionState
  643.       Model = NVMBuggy
  644.     End
  645.   End
  646.   Side          = MapINIUnits
  647.   EditorSorting = INFANTRY
  648. End
  649. Object GLATankScorpionStack
  650.   Draw = W3DTruckDraw ModuleTag_01
  651.     DefaultConditionState
  652.       Model = NVMBuggy
  653.     End
  654.   End
  655.   Side          = MapINIUnits
  656.   EditorSorting = VEHICLE
  657. End
  658. Object GLATankScorpionStackScorpion
  659.   Draw = W3DTruckDraw ModuleTag_01
  660.     DefaultConditionState
  661.       Model = NVMBuggy
  662.     End
  663.   End
  664.   Side          = MapINIUnits
  665.   EditorSorting = VEHICLE
  666. End
  667. Object GLAVehiclePTBoatTruck
  668.   Draw = W3DTruckDraw ModuleTag_01
  669.     DefaultConditionState
  670.       Model = NVMBuggy
  671.     End
  672.   End
  673.   Side          = MapINIUnits
  674.   EditorSorting = VEHICLE
  675. End
  676. Object AGX750_AmericaVehicleMissilevenger
  677.   Draw = W3DTruckDraw ModuleTag_01
  678.     DefaultConditionState
  679.       Model = NVMBuggy
  680.     End
  681.   End
  682.   Side          = MapINIUnits
  683.   EditorSorting = VEHICLE
  684. End
  685. Object AmericaVehicleRaptorBike
  686.   Draw = W3DTruckDraw ModuleTag_01
  687.     DefaultConditionState
  688.       Model = NVMBuggy
  689.     End
  690.   End
  691.   Side          = MapINIUnits
  692.   EditorSorting = VEHICLE
  693. End
  694. Object AmericaVehicleSupersonicRaptorBike
  695.   Draw = W3DTruckDraw ModuleTag_01
  696.     DefaultConditionState
  697.       Model = NVMBuggy
  698.     End
  699.   End
  700.   Side          = MapINIUnits
  701.   EditorSorting = VEHICLE
  702. End
  703. Object Beng_InfantryAmericanBitingGuardDog
  704.   Draw = W3DTruckDraw ModuleTag_01
  705.     DefaultConditionState
  706.       Model = NVMBuggy
  707.     End
  708.   End
  709.   Side          = MapINIUnits
  710.   EditorSorting = INFANTRY
  711. End
  712. Object Beng_PartisanTwoGunHoodlum
  713.   Draw = W3DTruckDraw ModuleTag_01
  714.     DefaultConditionState
  715.       Model = NVMBuggy
  716.     End
  717.   End
  718.   Side          = MapINIUnits
  719.   EditorSorting = INFANTRY
  720. End
  721. Object Beng_PartisanHeavyWeaponsDude
  722.   Draw = W3DTruckDraw ModuleTag_01
  723.     DefaultConditionState
  724.       Model = NVMBuggy
  725.     End
  726.   End
  727.   Side          = MapINIUnits
  728.   EditorSorting = INFANTRY
  729. End
  730. Object Beng_PartisanGattlingGirl
  731.   Draw = W3DTruckDraw ModuleTag_01
  732.     DefaultConditionState
  733.       Model = NVMBuggy
  734.     End
  735.   End
  736.   Side          = MapINIUnits
  737.   EditorSorting = INFANTRY
  738. End
  739. Object Beng_AmericaVehicleECMSkidoo
  740.   Draw = W3DTruckDraw ModuleTag_01
  741.     DefaultConditionState
  742.       Model = NVMBuggy
  743.     End
  744.   End
  745.   Side          = MapINIUnits
  746.   EditorSorting = VEHICLE
  747. End
  748. Object Beng_AmericaVehiclePortableLaserCannon
  749.   Draw = W3DTruckDraw ModuleTag_01
  750.     DefaultConditionState
  751.       Model = NVMBuggy
  752.     End
  753.   End
  754.   Side          = MapINIUnits
  755.   EditorSorting = VEHICLE
  756. End
  757. Object Newgate_AmericaVehicleStarlifterMK2
  758.   Draw = W3DTruckDraw ModuleTag_01
  759.     DefaultConditionState
  760.       Model = NVMBuggy
  761.     End
  762.   End
  763.   Side          = MapINIUnits
  764.   EditorSorting = VEHICLE
  765. End
  766. ;1.0.3
  767. Object Newgate_GLAJetFirehawk
  768.   Draw = W3DTruckDraw ModuleTag_01
  769.     DefaultConditionState
  770.       Model = NVMBuggy
  771.     End
  772.   End
  773.   Side          = MapINIUnits
  774.   EditorSorting = VEHICLE
  775. End
  776. ;1.1
  777. Object AmericaTankMirage
  778.   Draw = W3DTruckDraw ModuleTag_01
  779.     DefaultConditionState
  780.       Model = NVMBuggy
  781.     End
  782.   End
  783.   Side          = MapINIUnits
  784.   EditorSorting = VEHICLE
  785. End
  786. Object AmericaTankMirage_Unused
  787.   Draw = W3DTruckDraw ModuleTag_01
  788.     DefaultConditionState
  789.       Model = NVMBuggy
  790.     End
  791.   End
  792.   Side          = MapINIUnits
  793.   EditorSorting = VEHICLE
  794. End
  795. Object AmericaVehicleEMPTrain
  796.   Draw = W3DTruckDraw ModuleTag_01
  797.     DefaultConditionState
  798.       Model = NVMBuggy
  799.     End
  800.   End
  801.   Side          = MapINIUnits
  802.   EditorSorting = VEHICLE
  803. End
  804. Object AmericaVehicleFallvee
  805.   Draw = W3DTruckDraw ModuleTag_01
  806.     DefaultConditionState
  807.       Model = NVMBuggy
  808.     End
  809.   End
  810.   Side          = MapINIUnits
  811.   EditorSorting = VEHICLE
  812. End
  813. Object AmericaVehicleMatryoshkaVee
  814.   Draw = W3DTruckDraw ModuleTag_01
  815.     DefaultConditionState
  816.       Model = NVMBuggy
  817.     End
  818.   End
  819.   Side          = MapINIUnits
  820.   EditorSorting = VEHICLE
  821. End
  822. Object AmericaVehicleMatryoshkaVeee
  823.   Draw = W3DTruckDraw ModuleTag_01
  824.     DefaultConditionState
  825.       Model = NVMBuggy
  826.     End
  827.   End
  828.   Side          = MapINIUnits
  829.   EditorSorting = VEHICLE
  830. End
  831. Object AmericaVehicleMatryoshkaVeeee
  832.   Draw = W3DTruckDraw ModuleTag_01
  833.     DefaultConditionState
  834.       Model = NVMBuggy
  835.     End
  836.   End
  837.   Side          = MapINIUnits
  838.   EditorSorting = VEHICLE
  839. End
  840. Object AmericaVehicleMatryoshkaVeeeee
  841.   Draw = W3DTruckDraw ModuleTag_01
  842.     DefaultConditionState
  843.       Model = NVMBuggy
  844.     End
  845.   End
  846.   Side          = MapINIUnits
  847.   EditorSorting = VEHICLE
  848. End
  849. Object AmericaVehicleMatryoshkaVeeeeee
  850.   Draw = W3DTruckDraw ModuleTag_01
  851.     DefaultConditionState
  852.       Model = NVMBuggy
  853.     End
  854.   End
  855.   Side          = MapINIUnits
  856.   EditorSorting = VEHICLE
  857. End
  858. Object AmericaInfantryMisterTank
  859.   Draw = W3DTruckDraw ModuleTag_01
  860.     DefaultConditionState
  861.       Model = NVMBuggy
  862.     End
  863.   End
  864.   Side          = MapINIUnits
  865.   EditorSorting = INFANTRY
  866. End
  867. Object ChinaTankLaserlord
  868.   Draw = W3DTruckDraw ModuleTag_01
  869.     DefaultConditionState
  870.       Model = NVMBuggy
  871.     End
  872.   End
  873.   Side          = MapINIUnits
  874.   EditorSorting = VEHICLE
  875. End
  876. Object AmericaVehicleThunderboltOperator
  877.   Draw = W3DTruckDraw ModuleTag_01
  878.     DefaultConditionState
  879.       Model = NVMBuggy
  880.     End
  881.   End
  882.   Side          = MapINIUnits
  883.   EditorSorting = VEHICLE
  884. End
  885. Object GLAVehicleToxinBus
  886.   Draw = W3DTruckDraw ModuleTag_01
  887.     DefaultConditionState
  888.       Model = NVMBuggy
  889.     End
  890.   End
  891.   Side          = MapINIUnits
  892.   EditorSorting = VEHICLE
  893. End
  894. Object GLAVehicleDetectionBus
  895.   Draw = W3DTruckDraw ModuleTag_01
  896.     DefaultConditionState
  897.       Model = NVMBuggy
  898.     End
  899.   End
  900.   Side          = MapINIUnits
  901.   EditorSorting = VEHICLE
  902. End
  903. Object GLAVehicleJarmenBike
  904.   Draw = W3DTruckDraw ModuleTag_01
  905.     DefaultConditionState
  906.       Model = NVMBuggy
  907.     End
  908.   End
  909.   Side          = MapINIUnits
  910.   EditorSorting = VEHICLE
  911. End
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