benungs

Day 74-84: What should we do with the captain, sailor?

Jan 3rd, 2019
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  1. Day 74-84: What should we do with the captain, sailor?
  2.  
  3. Start with level up fun
  4. Longwhisker gets angry at the rock
  5. We come out and take 3 days to get to the rock. almost immediately after leaving the cave.
  6. Longwhisker fights with the crew after we explain to the lady that Hanu died.
  7.  
  8. We prevent Longwhisker from poisoning the lady
  9.  
  10. On the way to port peril, we are presented with a helm of underwater action by the surviving Locathah
  11.  
  12. Longwhisker's affliction wears off as we make way to Port Peril
  13. We sell 11 plunder +1kgp, leading us to 6235gp and 2sp each
  14.  
  15.  
  16. We are brought to a ship to see if we are worthy to see Kurdak Bonefist
  17. - Kurdak Bonefist's assistant gets Longwhisker to compete against their best sailor in climbing the rigging and unfurling the mast. Longwhisker wins.
  18. - Meera plays cards against their best cardplayer. Meera wins.
  19. - A marsh giant is directed to board the Fairweather Fiend.
  20. Session end
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