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- Day 74-84: What should we do with the captain, sailor?
- Start with level up fun
- Longwhisker gets angry at the rock
- We come out and take 3 days to get to the rock. almost immediately after leaving the cave.
- Longwhisker fights with the crew after we explain to the lady that Hanu died.
- We prevent Longwhisker from poisoning the lady
- On the way to port peril, we are presented with a helm of underwater action by the surviving Locathah
- Longwhisker's affliction wears off as we make way to Port Peril
- We sell 11 plunder +1kgp, leading us to 6235gp and 2sp each
- We are brought to a ship to see if we are worthy to see Kurdak Bonefist
- - Kurdak Bonefist's assistant gets Longwhisker to compete against their best sailor in climbing the rigging and unfurling the mast. Longwhisker wins.
- - Meera plays cards against their best cardplayer. Meera wins.
- - A marsh giant is directed to board the Fairweather Fiend.
- Session end
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