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Aug 15th, 2023
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  1. //Player TextDraws:
  2.  
  3.  
  4. new PlayerText:Boss_TDE_PTD[MAX_PLAYERS][46];
  5.  
  6. Boss_TDE_PTD[playerid][0] = CreatePlayerTextDraw(playerid, -20.999979, -35.773330, "LD_SPAC:white");
  7. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][0], 731.000000, 129.000000);
  8. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][0], 1);
  9. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][0], 673720575);
  10. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][0], 0);
  11. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][0], 255);
  12. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][0], 4);
  13. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][0], 0);
  14.  
  15. Boss_TDE_PTD[playerid][1] = CreatePlayerTextDraw(playerid, -20.199979, 91.039993, "LD_SPAC:white");
  16. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][1], 748.000000, 1.200000);
  17. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][1], 1);
  18. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][1], -16776961);
  19. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][1], 0);
  20. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][1], 255);
  21. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][1], 4);
  22. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][1], 0);
  23.  
  24. Boss_TDE_PTD[playerid][2] = CreatePlayerTextDraw(playerid, -20.199979, 83.660102, "LD_SPAC:white");
  25. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][2], 154.000000, -0.280000);
  26. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][2], 1);
  27. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][2], -16776961);
  28. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][2], 0);
  29. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][2], 255);
  30. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][2], 4);
  31. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][2], 0);
  32.  
  33. Boss_TDE_PTD[playerid][3] = CreatePlayerTextDraw(playerid, 135.100067, 81.786773, "LD_SPAC:white");
  34. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][3], 116.000000, -0.129997);
  35. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][3], 1);
  36. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][3], -16776961);
  37. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][3], 0);
  38. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][3], 255);
  39. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][3], 4);
  40. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][3], 0);
  41.  
  42. Boss_TDE_PTD[playerid][4] = CreatePlayerTextDraw(playerid, 133.400085, 81.166694, "/");
  43. PlayerTextDrawLetterSize(playerid, Boss_TDE_PTD[playerid][4], 0.164398, 0.298532);
  44. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][4], 1);
  45. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][4], -16776961);
  46. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][4], 0);
  47. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][4], 255);
  48. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][4], 1);
  49. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][4], 1);
  50.  
  51. Boss_TDE_PTD[playerid][5] = CreatePlayerTextDraw(playerid, 132.300018, 82.866668, "/");
  52. PlayerTextDrawLetterSize(playerid, Boss_TDE_PTD[playerid][5], 0.164398, 0.298532);
  53. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][5], 1);
  54. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][5], -16776961);
  55. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][5], 0);
  56. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][5], 255);
  57. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][5], 1);
  58. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][5], 1);
  59.  
  60. Boss_TDE_PTD[playerid][6] = CreatePlayerTextDraw(playerid, 131.199951, 84.966636, "/");
  61. PlayerTextDrawLetterSize(playerid, Boss_TDE_PTD[playerid][6], 0.164398, 0.298532);
  62. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][6], 1);
  63. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][6], -16776961);
  64. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][6], 0);
  65. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][6], 255);
  66. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][6], 1);
  67. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][6], 1);
  68.  
  69. Boss_TDE_PTD[playerid][7] = CreatePlayerTextDraw(playerid, 130.299896, 86.466613, "/");
  70. PlayerTextDrawLetterSize(playerid, Boss_TDE_PTD[playerid][7], 0.164398, 0.298532);
  71. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][7], 1);
  72. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][7], -16776961);
  73. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][7], 0);
  74. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][7], 255);
  75. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][7], 1);
  76. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][7], 1);
  77.  
  78. Boss_TDE_PTD[playerid][8] = CreatePlayerTextDraw(playerid, 129.199829, 83.366661, "/");
  79. PlayerTextDrawLetterSize(playerid, Boss_TDE_PTD[playerid][8], 0.164398, 0.298532);
  80. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][8], 1);
  81. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][8], -16776961);
  82. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][8], 0);
  83. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][8], 255);
  84. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][8], 1);
  85. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][8], 1);
  86.  
  87. Boss_TDE_PTD[playerid][9] = CreatePlayerTextDraw(playerid, 127.999763, 85.166633, "/");
  88. PlayerTextDrawLetterSize(playerid, Boss_TDE_PTD[playerid][9], 0.164398, 0.298532);
  89. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][9], 1);
  90. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][9], -16776961);
  91. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][9], 0);
  92. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][9], 255);
  93. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][9], 1);
  94. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][9], 1);
  95.  
  96. Boss_TDE_PTD[playerid][10] = CreatePlayerTextDraw(playerid, 25.800003, 20.193321, "balkan");
  97. PlayerTextDrawLetterSize(playerid, Boss_TDE_PTD[playerid][10], 1.337200, 4.442667);
  98. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][10], 1);
  99. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][10], -233);
  100. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][10], 0);
  101. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][10], 255);
  102. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][10], 3);
  103. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][10], 1);
  104.  
  105. Boss_TDE_PTD[playerid][11] = CreatePlayerTextDraw(playerid, 39.100028, 22.480016, "vlasnik:_boss");
  106. PlayerTextDrawLetterSize(playerid, Boss_TDE_PTD[playerid][11], 0.109199, 0.437465);
  107. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][11], 1);
  108. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][11], -1);
  109. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][11], 0);
  110. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][11], 255);
  111. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][11], 2);
  112. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][11], 1);
  113.  
  114. Boss_TDE_PTD[playerid][12] = CreatePlayerTextDraw(playerid, 140.000183, 75.633293, "ld_beat:chit");
  115. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][12], 7.000000, 6.000000);
  116. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][12], 1);
  117. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][12], -16776961);
  118. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][12], 0);
  119. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][12], 255);
  120. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][12], 4);
  121. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][12], 0);
  122.  
  123. Boss_TDE_PTD[playerid][13] = CreatePlayerTextDraw(playerid, 142.700271, 77.799949, "ld_beat:chit");
  124. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][13], 1.670001, 1.460000);
  125. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][13], 1);
  126. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][13], 673720575);
  127. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][13], 0);
  128. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][13], 255);
  129. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][13], 4);
  130. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][13], 0);
  131.  
  132. Boss_TDE_PTD[playerid][14] = CreatePlayerTextDraw(playerid, 142.700271, 76.599967, "ld_beat:chit");
  133. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][14], 1.670001, 1.460000);
  134. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][14], 1);
  135. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][14], 673720575);
  136. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][14], 0);
  137. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][14], 255);
  138. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][14], 4);
  139. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][14], 0);
  140.  
  141. Boss_TDE_PTD[playerid][15] = CreatePlayerTextDraw(playerid, 142.700271, 79.199928, "ld_beat:chit");
  142. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][15], 1.670001, 1.460000);
  143. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][15], 1);
  144. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][15], 673720575);
  145. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][15], 0);
  146. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][15], 255);
  147. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][15], 4);
  148. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][15], 0);
  149.  
  150. Boss_TDE_PTD[playerid][16] = CreatePlayerTextDraw(playerid, 141.000167, 77.799949, "ld_beat:chit");
  151. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][16], 1.670001, 1.460000);
  152. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][16], 1);
  153. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][16], 673720575);
  154. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][16], 0);
  155. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][16], 255);
  156. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][16], 4);
  157. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][16], 0);
  158.  
  159. Boss_TDE_PTD[playerid][17] = CreatePlayerTextDraw(playerid, 144.300369, 77.799949, "ld_beat:chit");
  160. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][17], 1.670001, 1.460000);
  161. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][17], 1);
  162. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][17], 673720575);
  163. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][17], 0);
  164. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][17], 255);
  165. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][17], 4);
  166. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][17], 0);
  167.  
  168. Boss_TDE_PTD[playerid][18] = CreatePlayerTextDraw(playerid, 147.999984, 76.233345, "www.balkanstreet.rs");
  169. PlayerTextDrawLetterSize(playerid, Boss_TDE_PTD[playerid][18], 0.129600, 0.472532);
  170. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][18], 1);
  171. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][18], -1);
  172. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][18], 0);
  173. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][18], 255);
  174. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][18], 2);
  175. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][18], 1);
  176.  
  177. Boss_TDE_PTD[playerid][19] = CreatePlayerTextDraw(playerid, 236.599365, 82.659988, "forum");
  178. PlayerTextDrawLetterSize(playerid, Boss_TDE_PTD[playerid][19], 0.103597, 0.312532);
  179. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][19], 1);
  180. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][19], -16776961);
  181. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][19], 0);
  182. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][19], 255);
  183. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][19], 2);
  184. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][19], 1);
  185.  
  186. Boss_TDE_PTD[playerid][20] = CreatePlayerTextDraw(playerid, 313.998779, 25.073331, "balkan_street_commumity");
  187. PlayerTextDrawLetterSize(playerid, Boss_TDE_PTD[playerid][20], 0.095599, 0.342532);
  188. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][20], 1);
  189. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][20], -16776961);
  190. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][20], 0);
  191. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][20], 255);
  192. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][20], 2);
  193. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][20], 1);
  194.  
  195. Boss_TDE_PTD[playerid][21] = CreatePlayerTextDraw(playerid, 316.800872, 29.113336, "LD_SPAC:white");
  196. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][21], 47.000000, 8.000000);
  197. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][21], 1);
  198. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][21], -16776961);
  199. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][21], 0);
  200. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][21], 255);
  201. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][21], 4);
  202. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][21], 0);
  203.  
  204. Boss_TDE_PTD[playerid][22] = CreatePlayerTextDraw(playerid, 309.500244, 26.793312, "ld_beat:chit");
  205. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][22], 15.000000, 12.509987);
  206. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][22], 1);
  207. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][22], -16776961);
  208. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][22], 0);
  209. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][22], 255);
  210. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][22], 4);
  211. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][22], 0);
  212.  
  213. Boss_TDE_PTD[playerid][23] = CreatePlayerTextDraw(playerid, 357.100341, 26.793312, "ld_beat:chit");
  214. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][23], 15.000000, 12.509987);
  215. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][23], 1);
  216. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][23], -16776961);
  217. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][23], 0);
  218. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][23], 255);
  219. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][23], 4);
  220. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][23], 0);
  221.  
  222. Boss_TDE_PTD[playerid][24] = CreatePlayerTextDraw(playerid, 325.900146, 30.039983, "welcome");
  223. PlayerTextDrawLetterSize(playerid, Boss_TDE_PTD[playerid][24], 0.152799, 0.594667);
  224. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][24], 1);
  225. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][24], 255);
  226. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][24], 0);
  227. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][24], 255);
  228. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][24], 2);
  229. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][24], 1);
  230.  
  231. Boss_TDE_PTD[playerid][25] = CreatePlayerTextDraw(playerid, 298.199676, 47.480041, "ld_beat:chit");
  232. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][25], 80.000000, 61.000000);
  233. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][25], 1);
  234. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][25], 255);
  235. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][25], 0);
  236. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][25], 255);
  237. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][25], 4);
  238. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][25], 0);
  239.  
  240. Boss_TDE_PTD[playerid][26] = CreatePlayerTextDraw(playerid, 304.199737, 50.366706, "ld_beat:chit");
  241. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][26], 69.000000, 55.000000);
  242. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][26], 1);
  243. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][26], -16776961);
  244. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][26], 0);
  245. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][26], 255);
  246. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][26], 4);
  247. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][26], 0);
  248.  
  249. Boss_TDE_PTD[playerid][27] = CreatePlayerTextDraw(playerid, 312.900024, 57.746627, "B");
  250. PlayerTextDrawLetterSize(playerid, Boss_TDE_PTD[playerid][27], 1.242401, 3.586133);
  251. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][27], 4.000000, 0.000000);
  252. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][27], 1);
  253. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][27], 255);
  254. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][27], 0);
  255. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][27], 255);
  256. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][27], 1);
  257. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][27], 1);
  258.  
  259. Boss_TDE_PTD[playerid][28] = CreatePlayerTextDraw(playerid, 338.399932, 57.746627, "S");
  260. PlayerTextDrawLetterSize(playerid, Boss_TDE_PTD[playerid][28], 1.242401, 3.586133);
  261. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][28], 4.000000, 0.000000);
  262. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][28], 1);
  263. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][28], 255);
  264. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][28], 0);
  265. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][28], 255);
  266. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][28], 1);
  267. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][28], 1);
  268.  
  269. Boss_TDE_PTD[playerid][29] = CreatePlayerTextDraw(playerid, 309.100189, 81.033332, "BALKAN");
  270. PlayerTextDrawLetterSize(playerid, Boss_TDE_PTD[playerid][29], 0.552800, 1.455599);
  271. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][29], 4.000000, 0.000000);
  272. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][29], 1);
  273. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][29], -1);
  274. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][29], 0);
  275. PlayerTextDrawSetOutline(playerid, Boss_TDE_PTD[playerid][29], -2);
  276. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][29], 255);
  277. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][29], 1);
  278. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][29], 1);
  279.  
  280. Boss_TDE_PTD[playerid][30] = CreatePlayerTextDraw(playerid, 319.300292, 92.473396, "STREET");
  281. PlayerTextDrawLetterSize(playerid, Boss_TDE_PTD[playerid][30], 0.380000, 0.864000);
  282. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][30], 4.000000, 0.000000);
  283. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][30], 1);
  284. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][30], -16776961);
  285. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][30], 0);
  286. PlayerTextDrawSetOutline(playerid, Boss_TDE_PTD[playerid][30], -1);
  287. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][30], 255);
  288. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][30], 1);
  289. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][30], 1);
  290.  
  291. Boss_TDE_PTD[playerid][31] = CreatePlayerTextDraw(playerid, 503.700042, 83.660102, "LD_SPAC:white");
  292. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][31], 154.000000, -0.280000);
  293. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][31], 1);
  294. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][31], -16776961);
  295. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][31], 0);
  296. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][31], 255);
  297. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][31], 4);
  298. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][31], 0);
  299.  
  300. Boss_TDE_PTD[playerid][32] = CreatePlayerTextDraw(playerid, 398.900726, 81.786773, "LD_SPAC:white");
  301. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][32], 104.000000, -0.129999);
  302. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][32], 1);
  303. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][32], -16776961);
  304. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][32], 0);
  305. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][32], 255);
  306. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][32], 4);
  307. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][32], 0);
  308.  
  309. Boss_TDE_PTD[playerid][33] = CreatePlayerTextDraw(playerid, 504.400177, 81.166702, "/");
  310. PlayerTextDrawLetterSize(playerid, Boss_TDE_PTD[playerid][33], -0.146801, 0.287332);
  311. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][33], 1);
  312. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][33], -16776961);
  313. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][33], 0);
  314. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][33], 255);
  315. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][33], 1);
  316. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][33], 1);
  317.  
  318. Boss_TDE_PTD[playerid][34] = CreatePlayerTextDraw(playerid, 505.500244, 83.166671, "/");
  319. PlayerTextDrawLetterSize(playerid, Boss_TDE_PTD[playerid][34], -0.146801, 0.287332);
  320. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][34], 1);
  321. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][34], -16776961);
  322. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][34], 0);
  323. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][34], 255);
  324. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][34], 1);
  325. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][34], 1);
  326.  
  327. Boss_TDE_PTD[playerid][35] = CreatePlayerTextDraw(playerid, 506.500305, 84.966644, "/");
  328. PlayerTextDrawLetterSize(playerid, Boss_TDE_PTD[playerid][35], -0.146801, 0.287332);
  329. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][35], 1);
  330. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][35], -16776961);
  331. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][35], 0);
  332. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][35], 255);
  333. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][35], 1);
  334. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][35], 1);
  335.  
  336. Boss_TDE_PTD[playerid][36] = CreatePlayerTextDraw(playerid, 507.400360, 86.566619, "/");
  337. PlayerTextDrawLetterSize(playerid, Boss_TDE_PTD[playerid][36], -0.146801, 0.287332);
  338. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][36], 1);
  339. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][36], -16776961);
  340. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][36], 0);
  341. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][36], 255);
  342. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][36], 1);
  343. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][36], 1);
  344.  
  345. Boss_TDE_PTD[playerid][37] = CreatePlayerTextDraw(playerid, 508.100402, 83.066673, "/");
  346. PlayerTextDrawLetterSize(playerid, Boss_TDE_PTD[playerid][37], -0.146801, 0.287332);
  347. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][37], 1);
  348. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][37], -16776961);
  349. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][37], 0);
  350. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][37], 255);
  351. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][37], 1);
  352. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][37], 1);
  353.  
  354. Boss_TDE_PTD[playerid][38] = CreatePlayerTextDraw(playerid, 509.000457, 84.766647, "/");
  355. PlayerTextDrawLetterSize(playerid, Boss_TDE_PTD[playerid][38], -0.146801, 0.287332);
  356. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][38], 1);
  357. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][38], -16776961);
  358. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][38], 0);
  359. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][38], 255);
  360. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][38], 1);
  361. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][38], 1);
  362.  
  363. Boss_TDE_PTD[playerid][39] = CreatePlayerTextDraw(playerid, 487.299987, 73.573326, "ld_beat:chit");
  364. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][39], 9.000000, 8.000000);
  365. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][39], 1);
  366. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][39], -16776961);
  367. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][39], 0);
  368. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][39], 255);
  369. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][39], 4);
  370. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][39], 0);
  371.  
  372. Boss_TDE_PTD[playerid][40] = CreatePlayerTextDraw(playerid, 489.200103, 74.873306, "ld_beat:chit");
  373. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][40], 5.000000, 7.000000);
  374. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][40], 1);
  375. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][40], 673720575);
  376. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][40], 0);
  377. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][40], 255);
  378. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][40], 4);
  379. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][40], 0);
  380.  
  381. Boss_TDE_PTD[playerid][41] = CreatePlayerTextDraw(playerid, 487.100036, 77.459960, "ld_beat:chit");
  382. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][41], 4.000000, 4.000000);
  383. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][41], 1);
  384. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][41], -16776961);
  385. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][41], 0);
  386. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][41], 255);
  387. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][41], 4);
  388. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][41], 0);
  389.  
  390. Boss_TDE_PTD[playerid][42] = CreatePlayerTextDraw(playerid, 492.400360, 77.359962, "ld_beat:chit");
  391. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][42], 4.000000, 4.000000);
  392. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][42], 1);
  393. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][42], -16776961);
  394. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][42], 0);
  395. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][42], 255);
  396. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][42], 4);
  397. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][42], 0);
  398.  
  399. Boss_TDE_PTD[playerid][43] = CreatePlayerTextDraw(playerid, 447.300140, 75.860023, "discord_link");
  400. PlayerTextDrawLetterSize(playerid, Boss_TDE_PTD[playerid][43], 0.134800, 0.486266);
  401. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][43], 1);
  402. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][43], -1);
  403. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][43], 0);
  404. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][43], 255);
  405. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][43], 2);
  406. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][43], 1);
  407.  
  408. Boss_TDE_PTD[playerid][44] = CreatePlayerTextDraw(playerid, 398.800170, 82.553367, "discord");
  409. PlayerTextDrawLetterSize(playerid, Boss_TDE_PTD[playerid][44], 0.103200, 0.370532);
  410. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][44], 1);
  411. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][44], -16776961);
  412. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][44], 0);
  413. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][44], 255);
  414. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][44], 2);
  415. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][44], 1);
  416.  
  417. Boss_TDE_PTD[playerid][45] = CreatePlayerTextDraw(playerid, 471.700744, 20.193321, "street");
  418. PlayerTextDrawLetterSize(playerid, Boss_TDE_PTD[playerid][45], 1.337200, 4.442667);
  419. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][45], 1);
  420. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][45], -233);
  421. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][45], 0);
  422. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][45], 255);
  423. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][45], 3);
  424. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][45], 1);
  425.  
  426.  
  427.  
  428.  
  429. //Total textdraws exported: 46 (0 global textdraws / 46 player textdraws) ~ 6/8/2023 ~ 17:12:48
  430. Boss_TDE v1.0 by boss
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