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- wait(5)
- while wait() do
- for i,v in pairs(game.Players:GetChildren()) do
- if v:IsA("Player") then
- for i,v2 in pairs(v:GetDescendants()) do
- if v2:IsA("Part") or v2:IsA("UnionOperation") then
- v2:Destroy()
- end
- end
- end
- end
- end
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