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Register TD by Kiko

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Jun 18th, 2017
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  1.  
  2. //Player Textdraws:
  3.  
  4. new PlayerText:Textdraw0[MAX_PLAYERS];
  5. new PlayerText:Textdraw1[MAX_PLAYERS];
  6. new PlayerText:Textdraw2[MAX_PLAYERS];
  7. new PlayerText:Textdraw3[MAX_PLAYERS];
  8. new PlayerText:Textdraw4[MAX_PLAYERS];
  9. new PlayerText:Textdraw5[MAX_PLAYERS];
  10. new PlayerText:Textdraw6[MAX_PLAYERS];
  11. new PlayerText:Textdraw7[MAX_PLAYERS];
  12. new PlayerText:Textdraw8[MAX_PLAYERS];
  13. new PlayerText:Textdraw9[MAX_PLAYERS];
  14. new PlayerText:Textdraw10[MAX_PLAYERS];
  15. new PlayerText:Textdraw11[MAX_PLAYERS];
  16. new PlayerText:Textdraw12[MAX_PLAYERS];
  17. new PlayerText:Textdraw13[MAX_PLAYERS];
  18. new PlayerText:Textdraw14[MAX_PLAYERS];
  19. new PlayerText:Textdraw15[MAX_PLAYERS];
  20. new PlayerText:Textdraw16[MAX_PLAYERS];
  21. new PlayerText:Textdraw17[MAX_PLAYERS];
  22. new PlayerText:Textdraw18[MAX_PLAYERS];
  23. new PlayerText:Textdraw19[MAX_PLAYERS];
  24. new PlayerText:Textdraw20[MAX_PLAYERS];
  25. new PlayerText:Textdraw21[MAX_PLAYERS];
  26. new PlayerText:Textdraw22[MAX_PLAYERS];
  27. new PlayerText:Textdraw23[MAX_PLAYERS];
  28. new PlayerText:Textdraw24[MAX_PLAYERS];
  29. new PlayerText:Textdraw25[MAX_PLAYERS];
  30. new PlayerText:Textdraw26[MAX_PLAYERS];
  31. new PlayerText:Textdraw27[MAX_PLAYERS];
  32. new PlayerText:Textdraw28[MAX_PLAYERS];
  33. new PlayerText:Textdraw29[MAX_PLAYERS];
  34. new PlayerText:Textdraw30[MAX_PLAYERS];
  35. new PlayerText:Textdraw31[MAX_PLAYERS];
  36. new PlayerText:Textdraw32[MAX_PLAYERS];
  37. new PlayerText:Textdraw33[MAX_PLAYERS];
  38. new PlayerText:Textdraw34[MAX_PLAYERS];
  39.  
  40.  
  41. Textdraw0[playerid] = CreatePlayerTextDraw(playerid, 0.000000, 0.000000, "LD_SPAC:white");
  42. PlayerTextDrawLetterSize(playerid, Textdraw0[playerid], 0.000000, 0.000000);
  43. PlayerTextDrawTextSize(playerid, Textdraw0[playerid], 646.090759, 448.583343);
  44. PlayerTextDrawAlignment(playerid, Textdraw0[playerid], 1);
  45. PlayerTextDrawColor(playerid, Textdraw0[playerid], 8454143);
  46. PlayerTextDrawSetShadow(playerid, Textdraw0[playerid], 0);
  47. PlayerTextDrawSetOutline(playerid, Textdraw0[playerid], 0);
  48. PlayerTextDrawFont(playerid, Textdraw0[playerid], 4);
  49.  
  50. Textdraw1[playerid] = CreatePlayerTextDraw(playerid, -1.405563, 107.916717, "LD_SPAC:white");
  51. PlayerTextDrawLetterSize(playerid, Textdraw1[playerid], 0.000000, 0.000000);
  52. PlayerTextDrawTextSize(playerid, Textdraw1[playerid], 644.685302, 230.999954);
  53. PlayerTextDrawAlignment(playerid, Textdraw1[playerid], 2);
  54. PlayerTextDrawColor(playerid, Textdraw1[playerid], 255);
  55. PlayerTextDrawSetShadow(playerid, Textdraw1[playerid], 0);
  56. PlayerTextDrawSetOutline(playerid, Textdraw1[playerid], 0);
  57. PlayerTextDrawFont(playerid, Textdraw1[playerid], 4);
  58.  
  59. Textdraw2[playerid] = CreatePlayerTextDraw(playerid, 393.089538, 48.999996, "ld_beat:up");
  60. PlayerTextDrawLetterSize(playerid, Textdraw2[playerid], 0.000000, 0.000000);
  61. PlayerTextDrawTextSize(playerid, Textdraw2[playerid], 258.155242, 102.666671);
  62. PlayerTextDrawAlignment(playerid, Textdraw2[playerid], 1);
  63. PlayerTextDrawColor(playerid, Textdraw2[playerid], 255);
  64. PlayerTextDrawSetShadow(playerid, Textdraw2[playerid], 0);
  65. PlayerTextDrawSetOutline(playerid, Textdraw2[playerid], 0);
  66. PlayerTextDrawFont(playerid, Textdraw2[playerid], 4);
  67.  
  68. Textdraw3[playerid] = CreatePlayerTextDraw(playerid, 5.153733, 316.750030, "ld_beat:down");
  69. PlayerTextDrawLetterSize(playerid, Textdraw3[playerid], 0.000000, 0.000000);
  70. PlayerTextDrawTextSize(playerid, Textdraw3[playerid], 331.244659, 82.250015);
  71. PlayerTextDrawAlignment(playerid, Textdraw3[playerid], 1);
  72. PlayerTextDrawColor(playerid, Textdraw3[playerid], 255);
  73. PlayerTextDrawSetShadow(playerid, Textdraw3[playerid], 0);
  74. PlayerTextDrawSetOutline(playerid, Textdraw3[playerid], 0);
  75. PlayerTextDrawFont(playerid, Textdraw3[playerid], 4);
  76.  
  77. Textdraw4[playerid] = CreatePlayerTextDraw(playerid, 142.430450, 147.583419, "Dream");
  78. PlayerTextDrawLetterSize(playerid, Textdraw4[playerid], 0.610233, 2.591667);
  79. PlayerTextDrawAlignment(playerid, Textdraw4[playerid], 1);
  80. PlayerTextDrawColor(playerid, Textdraw4[playerid], 8454143);
  81. PlayerTextDrawSetShadow(playerid, Textdraw4[playerid], 0);
  82. PlayerTextDrawSetOutline(playerid, Textdraw4[playerid], 1);
  83. PlayerTextDrawBackgroundColor(playerid, Textdraw4[playerid], 51);
  84. PlayerTextDrawFont(playerid, Textdraw4[playerid], 3);
  85. PlayerTextDrawSetProportional(playerid, Textdraw4[playerid], 1);
  86.  
  87. Textdraw5[playerid] = CreatePlayerTextDraw(playerid, 213.177154, 148.166671, "working");
  88. PlayerTextDrawLetterSize(playerid, Textdraw5[playerid], 0.492166, 2.568334);
  89. PlayerTextDrawAlignment(playerid, Textdraw5[playerid], 1);
  90. PlayerTextDrawColor(playerid, Textdraw5[playerid], -1);
  91. PlayerTextDrawUseBox(playerid, Textdraw5[playerid], true);
  92. PlayerTextDrawBoxColor(playerid, Textdraw5[playerid], 0);
  93. PlayerTextDrawSetShadow(playerid, Textdraw5[playerid], 0);
  94. PlayerTextDrawSetOutline(playerid, Textdraw5[playerid], 1);
  95. PlayerTextDrawBackgroundColor(playerid, Textdraw5[playerid], 51);
  96. PlayerTextDrawFont(playerid, Textdraw5[playerid], 3);
  97. PlayerTextDrawSetProportional(playerid, Textdraw5[playerid], 1);
  98.  
  99. Textdraw6[playerid] = CreatePlayerTextDraw(playerid, 173.352844, 175.583374, "Role");
  100. PlayerTextDrawLetterSize(playerid, Textdraw6[playerid], 0.622415, 2.305834);
  101. PlayerTextDrawAlignment(playerid, Textdraw6[playerid], 1);
  102. PlayerTextDrawColor(playerid, Textdraw6[playerid], 8454143);
  103. PlayerTextDrawUseBox(playerid, Textdraw6[playerid], true);
  104. PlayerTextDrawBoxColor(playerid, Textdraw6[playerid], 0);
  105. PlayerTextDrawSetShadow(playerid, Textdraw6[playerid], 0);
  106. PlayerTextDrawSetOutline(playerid, Textdraw6[playerid], 1);
  107. PlayerTextDrawBackgroundColor(playerid, Textdraw6[playerid], 51);
  108. PlayerTextDrawFont(playerid, Textdraw6[playerid], 0);
  109. PlayerTextDrawSetProportional(playerid, Textdraw6[playerid], 1);
  110.  
  111. Textdraw7[playerid] = CreatePlayerTextDraw(playerid, 208.491973, 176.750015, "Play");
  112. PlayerTextDrawLetterSize(playerid, Textdraw7[playerid], 0.555885, 2.270834);
  113. PlayerTextDrawAlignment(playerid, Textdraw7[playerid], 1);
  114. PlayerTextDrawColor(playerid, Textdraw7[playerid], -1);
  115. PlayerTextDrawUseBox(playerid, Textdraw7[playerid], true);
  116. PlayerTextDrawBoxColor(playerid, Textdraw7[playerid], 0);
  117. PlayerTextDrawSetShadow(playerid, Textdraw7[playerid], 0);
  118. PlayerTextDrawSetOutline(playerid, Textdraw7[playerid], 1);
  119. PlayerTextDrawBackgroundColor(playerid, Textdraw7[playerid], 51);
  120. PlayerTextDrawFont(playerid, Textdraw7[playerid], 0);
  121. PlayerTextDrawSetProportional(playerid, Textdraw7[playerid], 1);
  122.  
  123. Textdraw8[playerid] = CreatePlayerTextDraw(playerid, 140.087860, 207.666656, "LD_SPAC:white");
  124. PlayerTextDrawLetterSize(playerid, Textdraw8[playerid], 0.000000, 0.000000);
  125. PlayerTextDrawTextSize(playerid, Textdraw8[playerid], 148.052703, -2.333312);
  126. PlayerTextDrawAlignment(playerid, Textdraw8[playerid], 1);
  127. PlayerTextDrawColor(playerid, Textdraw8[playerid], 8454143);
  128. PlayerTextDrawSetShadow(playerid, Textdraw8[playerid], 0);
  129. PlayerTextDrawSetOutline(playerid, Textdraw8[playerid], 0);
  130. PlayerTextDrawFont(playerid, Textdraw8[playerid], 4);
  131.  
  132. Textdraw9[playerid] = CreatePlayerTextDraw(playerid, 148.052703, 210.583374, "Tamu kade sto zabavata");
  133. PlayerTextDrawLetterSize(playerid, Textdraw9[playerid], 0.224641, 1.389999);
  134. PlayerTextDrawAlignment(playerid, Textdraw9[playerid], 1);
  135. PlayerTextDrawColor(playerid, Textdraw9[playerid], -1);
  136. PlayerTextDrawSetShadow(playerid, Textdraw9[playerid], 0);
  137. PlayerTextDrawSetOutline(playerid, Textdraw9[playerid], 1);
  138. PlayerTextDrawBackgroundColor(playerid, Textdraw9[playerid], 51);
  139. PlayerTextDrawFont(playerid, Textdraw9[playerid], 2);
  140. PlayerTextDrawSetProportional(playerid, Textdraw9[playerid], 1);
  141.  
  142. Textdraw10[playerid] = CreatePlayerTextDraw(playerid, 174.758407, 226.916732, "zapocnuva...");
  143. PlayerTextDrawLetterSize(playerid, Textdraw10[playerid], 0.282269, 1.506666);
  144. PlayerTextDrawAlignment(playerid, Textdraw10[playerid], 1);
  145. PlayerTextDrawColor(playerid, Textdraw10[playerid], 8454143);
  146. PlayerTextDrawSetShadow(playerid, Textdraw10[playerid], 0);
  147. PlayerTextDrawSetOutline(playerid, Textdraw10[playerid], 1);
  148. PlayerTextDrawBackgroundColor(playerid, Textdraw10[playerid], 51);
  149. PlayerTextDrawFont(playerid, Textdraw10[playerid], 2);
  150. PlayerTextDrawSetProportional(playerid, Textdraw10[playerid], 1);
  151.  
  152. Textdraw11[playerid] = CreatePlayerTextDraw(playerid, 291.888763, 182.000000, "New Textdraw");
  153. PlayerTextDrawLetterSize(playerid, Textdraw11[playerid], 0.449999, 1.600000);
  154. PlayerTextDrawTextSize(playerid, Textdraw11[playerid], 85.739379, 86.916664);
  155. PlayerTextDrawAlignment(playerid, Textdraw11[playerid], 1);
  156. PlayerTextDrawColor(playerid, Textdraw11[playerid], -1);
  157. PlayerTextDrawUseBox(playerid, Textdraw11[playerid], true);
  158. PlayerTextDrawBoxColor(playerid, Textdraw11[playerid], 0);
  159. PlayerTextDrawSetShadow(playerid, Textdraw11[playerid], 0);
  160. PlayerTextDrawSetOutline(playerid, Textdraw11[playerid], 1);
  161. PlayerTextDrawBackgroundColor(playerid, Textdraw11[playerid], 51);
  162. PlayerTextDrawFont(playerid, Textdraw11[playerid], 5);
  163. PlayerTextDrawSetProportional(playerid, Textdraw11[playerid], 1);
  164.  
  165. Textdraw12[playerid] = CreatePlayerTextDraw(playerid, 292.825775, 268.333312, "LD_SPAC:white");
  166. PlayerTextDrawLetterSize(playerid, Textdraw12[playerid], 0.000000, 0.000000);
  167. PlayerTextDrawTextSize(playerid, Textdraw12[playerid], 86.207885, -1.166625);
  168. PlayerTextDrawAlignment(playerid, Textdraw12[playerid], 1);
  169. PlayerTextDrawColor(playerid, Textdraw12[playerid], 8454143);
  170. PlayerTextDrawSetShadow(playerid, Textdraw12[playerid], 0);
  171. PlayerTextDrawSetOutline(playerid, Textdraw12[playerid], 0);
  172. PlayerTextDrawFont(playerid, Textdraw12[playerid], 4);
  173.  
  174. Textdraw13[playerid] = CreatePlayerTextDraw(playerid, 304.538848, 271.250030, "ime_prezime");
  175. PlayerTextDrawLetterSize(playerid, Textdraw13[playerid], 0.231668, 1.034165);
  176. PlayerTextDrawAlignment(playerid, Textdraw13[playerid], 1);
  177. PlayerTextDrawColor(playerid, Textdraw13[playerid], -1);
  178. PlayerTextDrawSetShadow(playerid, Textdraw13[playerid], 0);
  179. PlayerTextDrawSetOutline(playerid, Textdraw13[playerid], 1);
  180. PlayerTextDrawBackgroundColor(playerid, Textdraw13[playerid], 51);
  181. PlayerTextDrawFont(playerid, Textdraw13[playerid], 2);
  182. PlayerTextDrawSetProportional(playerid, Textdraw13[playerid], 1);
  183.  
  184. Textdraw14[playerid] = CreatePlayerTextDraw(playerid, 459.150817, 165.083343, "LD_SPAC:white");
  185. PlayerTextDrawLetterSize(playerid, Textdraw14[playerid], 0.000000, 0.000000);
  186. PlayerTextDrawTextSize(playerid, Textdraw14[playerid], 94.172729, 18.666656);
  187. PlayerTextDrawAlignment(playerid, Textdraw14[playerid], 2);
  188. PlayerTextDrawColor(playerid, Textdraw14[playerid], -1);
  189. PlayerTextDrawSetShadow(playerid, Textdraw14[playerid], 0);
  190. PlayerTextDrawSetOutline(playerid, Textdraw14[playerid], 0);
  191. PlayerTextDrawFont(playerid, Textdraw14[playerid], 4);
  192.  
  193. Textdraw15[playerid] = CreatePlayerTextDraw(playerid, 459.619323, 165.666656, "LD_SPAC:white");
  194. PlayerTextDrawLetterSize(playerid, Textdraw15[playerid], 0.000000, 0.000000);
  195. PlayerTextDrawTextSize(playerid, Textdraw15[playerid], 93.235702, 17.500020);
  196. PlayerTextDrawAlignment(playerid, Textdraw15[playerid], 2);
  197. PlayerTextDrawColor(playerid, Textdraw15[playerid], 8454143);
  198. PlayerTextDrawSetShadow(playerid, Textdraw15[playerid], 0);
  199. PlayerTextDrawSetOutline(playerid, Textdraw15[playerid], 0);
  200. PlayerTextDrawFont(playerid, Textdraw15[playerid], 4);
  201.  
  202. Textdraw16[playerid] = CreatePlayerTextDraw(playerid, 501.318237, 169.750015, "Lozinka");
  203. PlayerTextDrawLetterSize(playerid, Textdraw16[playerid], 0.263060, 1.045832);
  204. PlayerTextDrawAlignment(playerid, Textdraw16[playerid], 2);
  205. PlayerTextDrawColor(playerid, Textdraw16[playerid], -1);
  206. PlayerTextDrawSetShadow(playerid, Textdraw16[playerid], 0);
  207. PlayerTextDrawSetOutline(playerid, Textdraw16[playerid], 1);
  208. PlayerTextDrawBackgroundColor(playerid, Textdraw16[playerid], 51);
  209. PlayerTextDrawFont(playerid, Textdraw16[playerid], 2);
  210. PlayerTextDrawSetProportional(playerid, Textdraw16[playerid], 1);
  211. PlayerTextDrawSetSelectable(playerid, Textdraw16[playerid], true);
  212.  
  213. Textdraw17[playerid] = CreatePlayerTextDraw(playerid, 459.150817, 191.333236, "LD_SPAC:white");
  214. PlayerTextDrawLetterSize(playerid, Textdraw17[playerid], 0.000000, 0.000000);
  215. PlayerTextDrawTextSize(playerid, Textdraw17[playerid], 94.641235, 18.083343);
  216. PlayerTextDrawAlignment(playerid, Textdraw17[playerid], 2);
  217. PlayerTextDrawColor(playerid, Textdraw17[playerid], -1);
  218. PlayerTextDrawSetShadow(playerid, Textdraw17[playerid], 0);
  219. PlayerTextDrawSetOutline(playerid, Textdraw17[playerid], 0);
  220. PlayerTextDrawFont(playerid, Textdraw17[playerid], 4);
  221.  
  222. Textdraw18[playerid] = CreatePlayerTextDraw(playerid, 460.088043, 191.916671, "LD_SPAC:white");
  223. PlayerTextDrawLetterSize(playerid, Textdraw18[playerid], 0.000000, 0.000000);
  224. PlayerTextDrawTextSize(playerid, Textdraw18[playerid], 92.767211, 16.333345);
  225. PlayerTextDrawAlignment(playerid, Textdraw18[playerid], 2);
  226. PlayerTextDrawColor(playerid, Textdraw18[playerid], 8454143);
  227. PlayerTextDrawSetShadow(playerid, Textdraw18[playerid], 0);
  228. PlayerTextDrawSetOutline(playerid, Textdraw18[playerid], 0);
  229. PlayerTextDrawFont(playerid, Textdraw18[playerid], 4);
  230. PlayerTextDrawSetSelectable(playerid, Textdraw18[playerid], true);
  231.  
  232. Textdraw19[playerid] = CreatePlayerTextDraw(playerid, 500.849578, 193.666717, "e-mail");
  233. PlayerTextDrawLetterSize(playerid, Textdraw19[playerid], 0.297262, 1.162500);
  234. PlayerTextDrawAlignment(playerid, Textdraw19[playerid], 2);
  235. PlayerTextDrawColor(playerid, Textdraw19[playerid], -1);
  236. PlayerTextDrawSetShadow(playerid, Textdraw19[playerid], 0);
  237. PlayerTextDrawSetOutline(playerid, Textdraw19[playerid], 1);
  238. PlayerTextDrawBackgroundColor(playerid, Textdraw19[playerid], 51);
  239. PlayerTextDrawFont(playerid, Textdraw19[playerid], 2);
  240. PlayerTextDrawSetProportional(playerid, Textdraw19[playerid], 1);
  241.  
  242. Textdraw20[playerid] = CreatePlayerTextDraw(playerid, 458.682281, 215.249877, "LD_SPAC:white");
  243. PlayerTextDrawLetterSize(playerid, Textdraw20[playerid], 0.000000, 0.000000);
  244. PlayerTextDrawTextSize(playerid, Textdraw20[playerid], 95.109802, 18.083312);
  245. PlayerTextDrawAlignment(playerid, Textdraw20[playerid], 2);
  246. PlayerTextDrawColor(playerid, Textdraw20[playerid], -1);
  247. PlayerTextDrawSetShadow(playerid, Textdraw20[playerid], 0);
  248. PlayerTextDrawSetOutline(playerid, Textdraw20[playerid], 0);
  249. PlayerTextDrawFont(playerid, Textdraw20[playerid], 4);
  250.  
  251. Textdraw21[playerid] = CreatePlayerTextDraw(playerid, 459.619537, 216.416610, "LD_SPAC:white");
  252. PlayerTextDrawLetterSize(playerid, Textdraw21[playerid], 0.000000, 0.000000);
  253. PlayerTextDrawTextSize(playerid, Textdraw21[playerid], 93.235748, 15.166656);
  254. PlayerTextDrawAlignment(playerid, Textdraw21[playerid], 2);
  255. PlayerTextDrawColor(playerid, Textdraw21[playerid], 8454143);
  256. PlayerTextDrawSetShadow(playerid, Textdraw21[playerid], 0);
  257. PlayerTextDrawSetOutline(playerid, Textdraw21[playerid], 0);
  258. PlayerTextDrawFont(playerid, Textdraw21[playerid], 4);
  259.  
  260. Textdraw22[playerid] = CreatePlayerTextDraw(playerid, 503.661163, 218.166625, "Godini");
  261. PlayerTextDrawLetterSize(playerid, Textdraw22[playerid], 0.354421, 1.179999);
  262. PlayerTextDrawAlignment(playerid, Textdraw22[playerid], 2);
  263. PlayerTextDrawColor(playerid, Textdraw22[playerid], -1);
  264. PlayerTextDrawSetShadow(playerid, Textdraw22[playerid], 0);
  265. PlayerTextDrawSetOutline(playerid, Textdraw22[playerid], 1);
  266. PlayerTextDrawBackgroundColor(playerid, Textdraw22[playerid], 51);
  267. PlayerTextDrawFont(playerid, Textdraw22[playerid], 2);
  268. PlayerTextDrawSetProportional(playerid, Textdraw22[playerid], 1);
  269. PlayerTextDrawSetSelectable(playerid, Textdraw22[playerid], true);
  270.  
  271. Textdraw23[playerid] = CreatePlayerTextDraw(playerid, 458.213745, 237.999877, "LD_SPAC:white");
  272. PlayerTextDrawLetterSize(playerid, Textdraw23[playerid], 0.000000, 0.000000);
  273. PlayerTextDrawTextSize(playerid, Textdraw23[playerid], 95.578292, 18.666662);
  274. PlayerTextDrawAlignment(playerid, Textdraw23[playerid], 2);
  275. PlayerTextDrawColor(playerid, Textdraw23[playerid], -1);
  276. PlayerTextDrawSetShadow(playerid, Textdraw23[playerid], 0);
  277. PlayerTextDrawSetOutline(playerid, Textdraw23[playerid], 0);
  278. PlayerTextDrawFont(playerid, Textdraw23[playerid], 4);
  279.  
  280. Textdraw24[playerid] = CreatePlayerTextDraw(playerid, 458.682281, 239.166564, "LD_SPAC:white");
  281. PlayerTextDrawLetterSize(playerid, Textdraw24[playerid], 0.000000, 0.000000);
  282. PlayerTextDrawTextSize(playerid, Textdraw24[playerid], 94.172744, 16.333337);
  283. PlayerTextDrawAlignment(playerid, Textdraw24[playerid], 2);
  284. PlayerTextDrawColor(playerid, Textdraw24[playerid], 8454143);
  285. PlayerTextDrawSetShadow(playerid, Textdraw24[playerid], 0);
  286. PlayerTextDrawSetOutline(playerid, Textdraw24[playerid], 0);
  287. PlayerTextDrawFont(playerid, Textdraw24[playerid], 4);
  288.  
  289. Textdraw25[playerid] = CreatePlayerTextDraw(playerid, 505.066772, 241.499923, "Drzava");
  290. PlayerTextDrawLetterSize(playerid, Textdraw25[playerid], 0.315065, 0.964166);
  291. PlayerTextDrawAlignment(playerid, Textdraw25[playerid], 2);
  292. PlayerTextDrawColor(playerid, Textdraw25[playerid], -1);
  293. PlayerTextDrawSetShadow(playerid, Textdraw25[playerid], 0);
  294. PlayerTextDrawSetOutline(playerid, Textdraw25[playerid], 1);
  295. PlayerTextDrawBackgroundColor(playerid, Textdraw25[playerid], 51);
  296. PlayerTextDrawFont(playerid, Textdraw25[playerid], 2);
  297. PlayerTextDrawSetProportional(playerid, Textdraw25[playerid], 1);
  298. PlayerTextDrawSetSelectable(playerid, Textdraw25[playerid], true);
  299.  
  300. Textdraw26[playerid] = CreatePlayerTextDraw(playerid, 458.213775, 262.500061, "LD_SPAC:white");
  301. PlayerTextDrawLetterSize(playerid, Textdraw26[playerid], 0.000000, 0.000000);
  302. PlayerTextDrawTextSize(playerid, Textdraw26[playerid], 96.046813, 17.499973);
  303. PlayerTextDrawAlignment(playerid, Textdraw26[playerid], 2);
  304. PlayerTextDrawColor(playerid, Textdraw26[playerid], -1);
  305. PlayerTextDrawSetShadow(playerid, Textdraw26[playerid], 0);
  306. PlayerTextDrawSetOutline(playerid, Textdraw26[playerid], 0);
  307. PlayerTextDrawFont(playerid, Textdraw26[playerid], 4);
  308.  
  309. Textdraw27[playerid] = CreatePlayerTextDraw(playerid, 458.682098, 263.083374, "LD_SPAC:white");
  310. PlayerTextDrawLetterSize(playerid, Textdraw27[playerid], 0.000000, 0.000000);
  311. PlayerTextDrawTextSize(playerid, Textdraw27[playerid], 94.641281, 16.333332);
  312. PlayerTextDrawAlignment(playerid, Textdraw27[playerid], 2);
  313. PlayerTextDrawColor(playerid, Textdraw27[playerid], 8454143);
  314. PlayerTextDrawSetShadow(playerid, Textdraw27[playerid], 0);
  315. PlayerTextDrawSetOutline(playerid, Textdraw27[playerid], 0);
  316. PlayerTextDrawFont(playerid, Textdraw27[playerid], 4);
  317.  
  318. Textdraw28[playerid] = CreatePlayerTextDraw(playerid, 505.534851, 264.833251, "Pol");
  319. PlayerTextDrawLetterSize(playerid, Textdraw28[playerid], 0.316939, 1.191666);
  320. PlayerTextDrawAlignment(playerid, Textdraw28[playerid], 2);
  321. PlayerTextDrawColor(playerid, Textdraw28[playerid], -1);
  322. PlayerTextDrawSetShadow(playerid, Textdraw28[playerid], 0);
  323. PlayerTextDrawSetOutline(playerid, Textdraw28[playerid], 1);
  324. PlayerTextDrawBackgroundColor(playerid, Textdraw28[playerid], 51);
  325. PlayerTextDrawFont(playerid, Textdraw28[playerid], 2);
  326. PlayerTextDrawSetProportional(playerid, Textdraw28[playerid], 1);
  327.  
  328. Textdraw29[playerid] = CreatePlayerTextDraw(playerid, 439.472930, 286.416687, "LD_SPAC:white");
  329. PlayerTextDrawLetterSize(playerid, Textdraw29[playerid], 0.000000, 0.000000);
  330. PlayerTextDrawTextSize(playerid, Textdraw29[playerid], 140.556365, 1.166625);
  331. PlayerTextDrawAlignment(playerid, Textdraw29[playerid], 2);
  332. PlayerTextDrawColor(playerid, Textdraw29[playerid], 8454143);
  333. PlayerTextDrawSetShadow(playerid, Textdraw29[playerid], 0);
  334. PlayerTextDrawSetOutline(playerid, Textdraw29[playerid], 0);
  335. PlayerTextDrawFont(playerid, Textdraw29[playerid], 4);
  336.  
  337. Textdraw30[playerid] = CreatePlayerTextDraw(playerid, 458.213775, 291.666870, "LD_SPAC:white");
  338. PlayerTextDrawLetterSize(playerid, Textdraw30[playerid], 0.000000, 0.000000);
  339. PlayerTextDrawTextSize(playerid, Textdraw30[playerid], 96.515380, 18.083312);
  340. PlayerTextDrawAlignment(playerid, Textdraw30[playerid], 2);
  341. PlayerTextDrawColor(playerid, Textdraw30[playerid], -1);
  342. PlayerTextDrawSetShadow(playerid, Textdraw30[playerid], 0);
  343. PlayerTextDrawSetOutline(playerid, Textdraw30[playerid], 0);
  344. PlayerTextDrawFont(playerid, Textdraw30[playerid], 4);
  345.  
  346. Textdraw31[playerid] = CreatePlayerTextDraw(playerid, 458.682342, 292.249969, "LD_SPAC:white");
  347. PlayerTextDrawLetterSize(playerid, Textdraw31[playerid], 0.000000, 0.000000);
  348. PlayerTextDrawTextSize(playerid, Textdraw31[playerid], 95.578338, 16.333353);
  349. PlayerTextDrawAlignment(playerid, Textdraw31[playerid], 2);
  350. PlayerTextDrawColor(playerid, Textdraw31[playerid], 8454143);
  351. PlayerTextDrawSetShadow(playerid, Textdraw31[playerid], 0);
  352. PlayerTextDrawSetOutline(playerid, Textdraw31[playerid], 0);
  353. PlayerTextDrawFont(playerid, Textdraw31[playerid], 4);
  354.  
  355. Textdraw32[playerid] = CreatePlayerTextDraw(playerid, 506.472045, 294.000030, "registracija");
  356. PlayerTextDrawLetterSize(playerid, Textdraw32[playerid], 0.288828, 1.209166);
  357. PlayerTextDrawAlignment(playerid, Textdraw32[playerid], 2);
  358. PlayerTextDrawColor(playerid, Textdraw32[playerid], -1);
  359. PlayerTextDrawSetShadow(playerid, Textdraw32[playerid], 0);
  360. PlayerTextDrawSetOutline(playerid, Textdraw32[playerid], 1);
  361. PlayerTextDrawBackgroundColor(playerid, Textdraw32[playerid], 51);
  362. PlayerTextDrawFont(playerid, Textdraw32[playerid], 2);
  363. PlayerTextDrawSetProportional(playerid, Textdraw32[playerid], 1);
  364. PlayerTextDrawSetSelectable(playerid, Textdraw32[playerid], true);
  365.  
  366. Textdraw33[playerid] = CreatePlayerTextDraw(playerid, 595.958984, 163.333343, "LD_SPAC:white");
  367. PlayerTextDrawLetterSize(playerid, Textdraw33[playerid], 0.000000, 0.000000);
  368. PlayerTextDrawTextSize(playerid, Textdraw33[playerid], 2.342651, 115.499969);
  369. PlayerTextDrawAlignment(playerid, Textdraw33[playerid], 2);
  370. PlayerTextDrawColor(playerid, Textdraw33[playerid], 8454143);
  371. PlayerTextDrawSetShadow(playerid, Textdraw33[playerid], 0);
  372. PlayerTextDrawSetOutline(playerid, Textdraw33[playerid], 0);
  373. PlayerTextDrawFont(playerid, Textdraw33[playerid], 4);
  374.  
  375. Textdraw34[playerid] = CreatePlayerTextDraw(playerid, 596.427551, 163.916656, "LD_SPAC:white");
  376. PlayerTextDrawLetterSize(playerid, Textdraw34[playerid], 0.000000, 0.000000);
  377. PlayerTextDrawTextSize(playerid, Textdraw34[playerid], 0.937011, 113.166656);
  378. PlayerTextDrawAlignment(playerid, Textdraw34[playerid], 2);
  379. PlayerTextDrawColor(playerid, Textdraw34[playerid], -1);
  380. PlayerTextDrawSetShadow(playerid, Textdraw34[playerid], 0);
  381. PlayerTextDrawSetOutline(playerid, Textdraw34[playerid], 0);
  382. PlayerTextDrawFont(playerid, Textdraw34[playerid], 4);
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