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- local bong = Instance.new("Sound", owner.Character.Head)
- bong.SoundId = "rbxassetid://5689199277"
- bong.Volume = 1
- local rightarm = Instance.new("Weld", owner.Character.Torso)
- rightarm.Part0 = owner.Character.Torso
- rightarm.Part1 = owner.Character["Right Arm"]
- rightarm.C0 = CFrame.new(1.5, 0.75, 0)
- rightarm.C1 = CFrame.new(0,0.7,0)
- rightarm.Name = "RightArmWeld"
- local leftarm = Instance.new("Weld", owner.Character.Torso)
- leftarm.Part0 = owner.Character.Torso
- leftarm.Part1 = owner.Character["Left Arm"]
- leftarm.C0 = CFrame.new(-1.5, 0.75, 0)
- leftarm.C1 = CFrame.new(0,0.7,0)
- leftarm.Name = "LeftArmWeld"
- local rightleg = Instance.new("Weld", owner.Character.Torso)
- rightleg.Part0 = owner.Character.Torso
- rightleg.Part1 = owner.Character["Right Leg"]
- rightleg.C0 = CFrame.new(0.5,-1,0)
- rightleg.C1 = CFrame.new(0,1,0)
- rightleg.Name = "RightLegWeld"
- local leftleg = Instance.new("Weld", owner.Character.Torso)
- leftleg.Part0 = owner.Character.Torso
- leftleg.Part1 = owner.Character["Left Leg"]
- leftleg.C0 = CFrame.new(-0.5,-1,0)
- leftleg.C1 = CFrame.new(0,1,0)
- leftleg.Name = "LeftLegWeld"
- owner.Character.Humanoid.RequiresNeck = false
- local head = Instance.new("Weld", owner.Character.Torso)
- head.Part0 = owner.Character.Torso
- head.Part1 = owner.Character.Head
- head.C0 = CFrame.new(0, 1.5, 0)
- head.C1 = CFrame.new(0,0,0)
- head.Name = "Head"
- local humanoidrootpart = Instance.new("Weld", owner.Character.HumanoidRootPart)
- humanoidrootpart.Part0 = owner.Character.HumanoidRootPart
- humanoidrootpart.Part1 = owner.Character.Torso
- humanoidrootpart.Name = "HumanoidRootPartWeld"
- local tweenService = game:GetService("TweenService")
- local timeToFade = 0.5
- local object = leftarm
- local tweenInfo = TweenInfo.new(timeToFade)
- local goal = {}
- goal.C0 = CFrame.new(-1.5,0.75,0) * CFrame.Angles(0,0,math.rad(-35))
- local tween = tweenService:Create(object, tweenInfo, goal)
- local timeToFade2 = 0.5
- local object2 = humanoidrootpart
- local tweenInfo2 = TweenInfo.new(timeToFade2)
- local goal2 = {}
- goal2.C0 = CFrame.Angles(0,0,math.rad(35))
- local tween2 = tweenService:Create(object2, tweenInfo2, goal2)
- local timeToFade3 = 0.5
- local object3 = rightarm
- local tweenInfo3 = TweenInfo.new(timeToFade3)
- local goal3 = {}
- goal3.C0 = CFrame.new(1.5,0.75,-0.5) * CFrame.Angles(math.rad(135),0,0)
- local tween3 = tweenService:Create(object3, tweenInfo3, goal3)
- local timeToFade4 = 0.5
- local object4 = rightarm
- local tweenInfo4 = TweenInfo.new(timeToFade4)
- local goal4 = {}
- goal4.C0 = CFrame.new(1.5,0.75,-0.5) * CFrame.Angles(math.rad(35),0,0)
- local tween4 = tweenService:Create(object4, tweenInfo4, goal4)
- active = false
- Tool = Instance.new("Tool")
- Part = Instance.new("Part")
- Part.Name = "Handle"
- Part.Parent = Tool
- Tool.Parent = owner.Character
- Part.Transparency = 1
- Part.Size = Vector3.new(3,3,3)
- Tool.Activated:Connect(function()
- active = true
- wait(0.5)
- active = false
- end)
- function kill(part)
- if active then
- rightarm.Enabled = true
- leftarm.Enabled = true
- rightleg.Enabled = true
- leftleg.Enabled = true
- head.Enabled = true
- humanoidrootpart.Enabled = true
- local timeToFade5 = 0.5
- local object5 = part
- local tweenInfo5 = TweenInfo.new(timeToFade5)
- local goal5 = {}
- goal5.Transparency = 1
- local tween5 = tweenService:Create(object5, tweenInfo5, goal5)
- wait(0.1)
- tween:Play()
- tween2:Play()
- tween3:Play()
- wait(1)
- bong:Play()
- tween4:Play()
- local A = Instance.new("Sound", part)
- A.SoundId = "rbxassetid://7323113985"
- A:Play()
- tween5:Play()
- wait(1.75)
- tween5:Destroy()
- part:Destroy()
- rightarm.Enabled = false
- leftarm.Enabled = false
- rightleg.Enabled = false
- leftleg.Enabled = false
- head.Enabled = false
- humanoidrootpart.Enabled = false
- A:Destroy()
- end
- end
- rightarm.Enabled = false
- leftarm.Enabled = false
- rightleg.Enabled = false
- leftleg.Enabled = false
- head.Enabled = false
- humanoidrootpart.Enabled = false
- Part.Touched:Connect(kill)
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