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- The character encoding of the HTML document was not declared. The document will render with garbled text in some browser configurations if the document contains characters from outside the US-ASCII range. The character encoding of the page must be declared in the document or in the transfer protocol. cuntwars.com
- unreachable code after return statement[Learn More]
- js:71:1217
- Use of Mutation Events is deprecated. Use MutationObserver instead. id.html:38:870
- Successfully compiled asm.js code (loaded from cache in 486ms) a66a551a-c0b2-4cc5-9929-739ee9f191bc
- Use of the motion sensor is deprecated. a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:117195
- Use of the orientation sensor is deprecated. a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:117195
- Wont play amb_crypt. because Ambient
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- StartPvPWindow. Hide
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- [Crashlytics] Would set key-value if running on a physical device: CurWindow:BattlefieldWindow
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- OnlyOneThread allDecisionsDelegate
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- soundName == || !ready
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- OnlyOneThread allDecisionsDelegate
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- soundName == || !ready
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- soundName == || !ready
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- OnlyOneThread allDecisionsDelegate
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- soundName == || !ready
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- soundName == || !ready
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- PerformUpkeepPhase add skill WarlordSkill2 to Left
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- (TimeDelay.ContainsKey(soundName) && TimeDelay[soundName] + DOUBLE_SOUND_DELTA > Time.time
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- (TimeDelay.ContainsKey(soundName) && TimeDelay[soundName] + DOUBLE_SOUND_DELTA > Time.time
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- soundName == || !ready
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- PerformUpkeepPhase add skill WarlordSkill2 to Right
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- OnlyOneThread allDecisionsDelegate
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- canSendDecision == false;
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- [Crashlytics] Would set key-value if running on a physical device: CurWindow:LevelCompletedWindow
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- 09/07/2018 16:02:21, https://blitzadultparty.ru/gs_api/stats/pvp_battle
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- 09/07/2018 16:02:21, https://blitzadultparty.ru/gs_api/pvp/finish
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- Adding QuestBit
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- Adding StatisticBit
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- 09/07/2018 16:02:21, https://blitzadultparty.ru/gs_api/friends/send_invite
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- !WebManager.urlQuery.IsNullOrEmpty()True
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- WebManager.urlQuery?utm_campaign=hooligapps&utm_content=ft_footer
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- 09/07/2018 16:02:21, https://blitzadultparty.ru/gs_api/profile/commit
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/stats/pvp_battle
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/friends/send_invite
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/pvp/finish
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/profile/commit
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- Profile commited success. Revision:34835
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- Wont play amb_world. because Ambient
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- Adding StatisticBit
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- 09/07/2018 16:02:22, https://blitzadultparty.ru/gs_api/rewards/get_rewards
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- !WebManager.urlQuery.IsNullOrEmpty()True
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- WebManager.urlQuery?utm_campaign=hooligapps&utm_content=ft_footer
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- 09/07/2018 16:02:22, https://blitzadultparty.ru/gs_api/profile/commit
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- AnimationAssetManager UnloadAllElements. _elementsCache 0
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- BigImageAssetManager UnloadAllElements. _elementsCache 0
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- [Crashlytics] Would set key-value if running on a physical device: CurWindow:PvPWindow
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/profile/commit
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- Profile commited success. Revision:34836
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- UpdateOpponentWrapper False
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- 09/07/2018 16:02:23, https://blitzadultparty.ru/gs_api/pvp/get_opponent
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/rewards/get_rewards
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/pvp/get_opponent
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- FieldScriptWrapper.isPvp True
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- 09/07/2018 16:02:24, https://blitzadultparty.ru/gs_api/pvp/start
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- Adding ParamsBit
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- AI:RealPlayer(1)
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- AnimationAssetManager.Instance.LoadElements wl_man_lvl1
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- FieldScriptWrapper. Preload Left Start
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- FieldScriptWrapper. Preload Right Start
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- !WebManager.urlQuery.IsNullOrEmpty()True
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- WebManager.urlQuery?utm_campaign=hooligapps&utm_content=ft_footer
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- 09/07/2018 16:02:24, https://blitzadultparty.ru/gs_api/profile/commit
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/pvp/start
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- 09/07/2018 16:02:24, https://blitzadultparty.ru/gs_api/rating/get_season_stats
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- PrepareRightWarlord start
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/profile/commit
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- Profile commited success. Revision:34837
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/rating/get_season_stats
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- [Crashlytics] Would set key-value if running on a physical device: CurWindow:StartPvPWindow
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- FieldScriptWrapper. Preload Left End
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- StartBattle. _leftPreloaded = True, _rightPreloaded = False, _animationCompleted = False, _battleStarting = False
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- FieldScriptWrapper. Preload Right End
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- StartBattle. _leftPreloaded = True, _rightPreloaded = True, _animationCompleted = False, _battleStarting = False
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- Wont play amb_underworld_ice. because Ambient
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- StartPvPWindow. Hide
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- [Crashlytics] Would set key-value if running on a physical device: CurWindow:BattlefieldWindow
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- soundName == || !ready
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- OnlyOneThread allDecisionsDelegate
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- soundName == || !ready
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- OnlyOneThread allDecisionsDelegate
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- soundName == || !ready
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- soundName == || !ready
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- soundName == || !ready
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- PerformUpkeepPhase add skill WarlordSkill2 to Right
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- OnlyOneThread allDecisionsDelegate
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- PerformUpkeepPhase add skill WarlordSkill2 to Left
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- soundName == || !ready
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- OnlyOneThread allDecisionsDelegate
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- (TimeDelay.ContainsKey(soundName) && TimeDelay[soundName] + DOUBLE_SOUND_DELTA > Time.time
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- soundName == || !ready
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- Adding ChestBit
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- Adding ResourceBit
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- ChangeResource Gold 66
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- [Crashlytics] Would set key-value if running on a physical device: CurWindow:LevelCompletedWindow
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- 09/07/2018 16:03:30, https://blitzadultparty.ru/gs_api/stats/pvp_battle
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- 09/07/2018 16:03:30, https://blitzadultparty.ru/gs_api/pvp/finish
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- Adding QuestBit
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- Adding StatisticBit
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- 09/07/2018 16:03:30, https://blitzadultparty.ru/gs_api/friends/send_invite
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- 09/07/2018 16:03:30, https://blitzadultparty.ru/gs_api/stats/count_resources
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- !WebManager.urlQuery.IsNullOrEmpty()True
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- WebManager.urlQuery?utm_campaign=hooligapps&utm_content=ft_footer
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- 09/07/2018 16:03:30, https://blitzadultparty.ru/gs_api/profile/commit
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/stats/pvp_battle
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/stats/count_resources
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/friends/send_invite
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/profile/commit
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- Profile commited success. Revision:34838
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/pvp/finish
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- Wont play amb_world. because Ambient
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- Adding ChestBit
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- Adding StatisticBit
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- 09/07/2018 16:03:31, https://blitzadultparty.ru/gs_api/rewards/get_rewards
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- !WebManager.urlQuery.IsNullOrEmpty()True
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- WebManager.urlQuery?utm_campaign=hooligapps&utm_content=ft_footer
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- 09/07/2018 16:03:31, https://blitzadultparty.ru/gs_api/profile/commit
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- 09/07/2018 16:03:31, https://blitzadultparty.ru/gs_api/guild_shop/get_levels
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- AnimationAssetManager UnloadAllElements. _elementsCache 0
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- BigImageAssetManager UnloadAllElements. _elementsCache 0
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- [Crashlytics] Would set key-value if running on a physical device: CurWindow:PvPWindow
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- UpdateOpponentWrapper False
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- 09/07/2018 16:03:31, https://blitzadultparty.ru/gs_api/pvp/get_opponent
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/rewards/get_rewards
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/profile/commit
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- Profile commited success. Revision:34839
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/guild_shop/get_levels
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- Adding ArmyBit
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- !WebManager.urlQuery.IsNullOrEmpty()True
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- WebManager.urlQuery?utm_campaign=hooligapps&utm_content=ft_footer
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- 09/07/2018 16:03:31, https://blitzadultparty.ru/gs_api/profile/commit
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/profile/commit
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- Profile commited success. Revision:34840
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/pvp/get_opponent
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- DevToDevAdapter.EndSession
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- 09/07/2018 16:03:54, https://blitzadultparty.ru/gs_api/stats/session_end
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- Session end logging.
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- IsFocused: False
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- Status: 200 https://blitzadultparty.ru/gs_api/stats/session_end
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- DevToDevAdapter.StartSession
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- 09/07/2018 16:03:55, https://blitzadultparty.ru/gs_api/stats/session_start
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- Logging session start stats.
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- 0.365 inactivity time!
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- IsFocused: True
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- DevToDevAdapter.EndSession
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- 09/07/2018 16:03:55, https://blitzadultparty.ru/gs_api/stats/session_end
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- Session end logging.
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- IsFocused: False
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- Status: 200 https://blitzadultparty.ru/gs_api/stats/session_start
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/stats/session_end
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- DevToDevAdapter.StartSession
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- 09/07/2018 16:04:26, https://blitzadultparty.ru/gs_api/stats/session_start
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- Logging session start stats.
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- 31.852 inactivity time!
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- IsFocused: True
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- Status: 200 https://blitzadultparty.ru/gs_api/stats/session_start
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- DevToDevAdapter.EndSession
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- 09/07/2018 16:04:28, https://blitzadultparty.ru/gs_api/stats/session_end
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- Session end logging.
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- IsFocused: False
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- Status: 200 https://blitzadultparty.ru/gs_api/stats/session_end
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- 09/07/2018 16:08:31, https://blitzadultparty.ru/gs_api/guild_shop/get_levels
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/guild_shop/get_levels
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- Adding ArmyBit
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- !WebManager.urlQuery.IsNullOrEmpty()True
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- WebManager.urlQuery?utm_campaign=hooligapps&utm_content=ft_footer
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- 09/07/2018 16:08:35, https://blitzadultparty.ru/gs_api/profile/commit
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/profile/commit
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- Profile commited success. Revision:34841
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- DevToDevAdapter.StartSession
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- 09/07/2018 16:08:59, https://blitzadultparty.ru/gs_api/stats/session_start
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- Logging session start stats.
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- 271.525 inactivity time!
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- IsFocused: True
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- Status: 200 https://blitzadultparty.ru/gs_api/stats/session_start
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- FieldScriptWrapper.isPvp True
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- 09/07/2018 16:09:01, https://blitzadultparty.ru/gs_api/pvp/start
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- Adding ParamsBit
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- AI:RealPlayer_face(1)
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- AnimationAssetManager.Instance.LoadElements wl_man_lvl1
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- FieldScriptWrapper. Preload Left Start
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- FieldScriptWrapper. Preload Right Start
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- !WebManager.urlQuery.IsNullOrEmpty()True
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- WebManager.urlQuery?utm_campaign=hooligapps&utm_content=ft_footer
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- 09/07/2018 16:09:01, https://blitzadultparty.ru/gs_api/profile/commit
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/pvp/start
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- 09/07/2018 16:09:01, https://blitzadultparty.ru/gs_api/rating/get_season_stats
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- PrepareRightWarlord start
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/profile/commit
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- Profile commited success. Revision:34842
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- [Crashlytics] Would set key-value if running on a physical device: CurWindow:StartPvPWindow
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/rating/get_season_stats
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- FieldScriptWrapper. Preload Left End
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- StartBattle. _leftPreloaded = True, _rightPreloaded = False, _animationCompleted = False, _battleStarting = False
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- FieldScriptWrapper. Preload Right End
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- StartBattle. _leftPreloaded = True, _rightPreloaded = True, _animationCompleted = False, _battleStarting = False
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- Wont play amb_temple. because Ambient
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- StartPvPWindow. Hide
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- [Crashlytics] Would set key-value if running on a physical device: CurWindow:BattlefieldWindow
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- OnlyOneThread allDecisionsDelegate
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- soundName == || !ready
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- soundName == || !ready
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- OnlyOneThread allDecisionsDelegate
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- soundName == || !ready
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- [Crashlytics] Would set key-value if running on a physical device: CurWindow:MonsterWindow
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- starting www download: https://254415.selcdn.ru/static_blitz/webgl_bundles/big_zombie_lvl1_1/r4.232065612c2e0c7484e55cd01006deae/big_zombie_lvl1_1 UnityLoader.js:1:31269
- soundName == || !ready
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- loading from cache: https://254415.selcdn.ru/static_blitz/webgl_bundles/big_zombie_lvl1_1/r4.232065612c2e0c7484e55cd01006deae/big_zombie_lvl1_1 UnityLoader.js:1:31269
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- [Crashlytics] Would set key-value if running on a physical device: CurWindow:BattlefieldWindow
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- [Crashlytics] Would set key-value if running on a physical device: CurWindow:MonsterWindow
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- [Crashlytics] Would set key-value if running on a physical device: CurWindow:BattlefieldWindow
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- soundName == || !ready
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- OnlyOneThread allDecisionsDelegate
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- soundName == || !ready
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- PerformUpkeepPhase add skill WarlordSkill2 to Left
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- soundName == || !ready
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- PerformUpkeepPhase add skill WarlordSkill2 to Right
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- OnlyOneThread allDecisionsDelegate
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- soundName == || !ready
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- soundName == || !ready
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- soundName == || !ready
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- soundName == || !ready
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- OnlyOneThread allDecisionsDelegate
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- [Crashlytics] Would set key-value if running on a physical device: CurWindow:MonsterWindow
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- [Crashlytics] Would set key-value if running on a physical device: CurWindow:BattlefieldWindow
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- soundName == || !ready
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- soundName == || !ready
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- OnlyOneThread allDecisionsDelegate
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- [Crashlytics] Would set key-value if running on a physical device: CurWindow:MonsterWindow
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- OnlyOneThread allDecisionsDelegate
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- SilentlyPlaceMonster healtent_lvl3 (4.0, 0.0) HasKey
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- Error in curDecisionDel: WarlordSkill2. Life Palace, place: (4.0, 0.0), profit 0, isDefeat: False. An element with the same key already exists in the dictionary..trace:
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- SilentlyPlaceMonster healtent_lvl3 (4.0, 3.0) HasKey
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- Error in curDecisionDel: WarlordSkill2. Life Palace, place: (4.0, 3.0), profit 0, isDefeat: False. An element with the same key already exists in the dictionary..trace:
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- SilentlyPlaceMonster owl_lvl3 (4.0, 0.0) HasKey
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- Error in curDecisionDel: WarlordSkill2. Mother Owl, place: (4.0, 0.0), profit 0, isDefeat: False. An element with the same key already exists in the dictionary..trace:
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194064
- [Crashlytics] Would set key-value if running on a physical device: CurWindow:BattlefieldWindow
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194136
- OnlyOneThread allDecisionsDelegate
- a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:194097
- 244 UnityLoader.js:1:31269
- 244 UnityLoader.js:1:31316
- Invoking error handler due to
- uncaught exception: abort(244) at jsStackTrace@blob:https://storage.googleapis.com/a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:22814
- stackTrace@blob:https://storage.googleapis.com/a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:22997
- abort@blob:https://storage.googleapis.com/a66a551a-c0b2-4cc5-9929-739ee9f191bc:61:59895
- P_R@blob:https://storage.googleapis.com/fc605776-aedc-4773-90b3-0bbcd07929b0:54:1
- k9L@blob:https://storage.googleapis.com/fc605776-aedc-4773-90b3-0bbcd07929b0:7:1
- TCr@blob:https://storage.googleapis.com/fc605776-aedc-4773-90b3-0bbcd07929b0:8:1
- jWh@blob:https://storage.googleapis.com/fc605776-aedc-4773-90b3-0bbcd07929b0:34:1
- PUh@blob:https://storage.googleapis.com/fc605776-aedc-4773-90b3-0bbcd07929b0:34:1
- MUh@blob:https://storage.googleapis.com/fc605776-aedc-4773-90b3-0bbcd07929b0:34:1
- QNR@blob:https://storage.googleapis.com/fc605776-aedc-4773-90b3-0bbcd07929b0:54:1
- invoke_viiiiiiiiii@blob:https://storage.googleapis.com/a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:364187
- fWh@blob:https://storage.googleapis.com/fc605776-aedc-4773-90b3-0bbcd07929b0:34:1
- LVh@blob:https://storage.googleapis.com/fc605776-aedc-4773-90b3-0bbcd07929b0:34:1
- dWh@blob:https://storage.googleapis.com/fc605776-aedc-4773-90b3-0bbcd07929b0:34:1
- jfo@blob:https://storage.googleapis.com/fc605776-aedc-4773-90b3-0bbcd07929b0:11:1
- cWh@blob:https://storage.googleapis.com/fc605776-aedc-4773-90b3-0bbcd07929b0:34:1
- jfo@blob:https://storage.googleapis.com/fc605776-aedc-4773-90b3-0bbcd07929b0:11:1
- Jfo@blob:https://storage.googleapis.com/fc605776-aedc-4773-90b3-0bbcd07929b0:11:1
- bqk@blob:https://storage.googleapis.com/fc605776-aedc-4773-90b3-0bbcd07929b0:19:1
- l0L@blob:https://storage.googleapis.com/fc605776-aedc-4773-90b3-0bbcd07929b0:7:1
- biI@blob:https://storage.googleapis.com/fc605776-aedc-4773-90b3-0bbcd07929b0:18:1
- F8J@blob:https://storage.googleapis.com/fc605776-aedc-4773-90b3-0bbcd07929b0:6:1
- cQR@blob:https://storage.googleapis.com/fc605776-aedc-4773-90b3-0bbcd07929b0:54:1
- invoke_iiii@blob:https://storage.googleapis.com/a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:387439
- iS@blob:https://storage.googleapis.com/fc605776-aedc-4773-90b3-0bbcd07929b0:47:1
- Yz@blob:https://storage.googleapis.com/fc605776-aedc-4773-90b3-0bbcd07929b0:47:1
- Vyb@blob:https://storage.googleapis.com/fc605776-aedc-4773-90b3-0bbcd07929b0:37:1
- RXb@blob:https://storage.googleapis.com/fc605776-aedc-4773-90b3-0bbcd07929b0:25:1
- vUb@blob:https://storage.googleapis.com/fc605776-aedc-4773-90b3-0bbcd07929b0:25:1
- pUb@blob:https://storage.googleapis.com/fc605776-aedc-4773-90b3-0bbcd07929b0:25:1
- oUb@blob:https://storage.googleapis.com/fc605776-aedc-4773-90b3-0bbcd07929b0:25:1
- Wgb@blob:https://storage.googleapis.com/fc605776-aedc-4773-90b3-0bbcd07929b0:39:1
- dSb@blob:https://storage.googleapis.com/fc605776-aedc-4773-90b3-0bbcd07929b0:25:1
- OHe@blob:https://storage.googleapis.com/fc605776-aedc-4773-90b3-0bbcd07929b0:41:1
- xPR@blob:https://storage.googleapis.com/fc605776-aedc-4773-90b3-0bbcd07929b0:54:1
- dynCall@blob:https://storage.googleapis.com/a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:6885
- Browser_mainLoop_runner/<@blob:https://storage.googleapis.com/a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:211316
- runIter@blob:https://storage.googleapis.com/a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:242459
- Browser_mainLoop_runner@blob:https://storage.googleapis.com/a66a551a-c0b2-4cc5-9929-739ee9f191bc:1:211212
- If this abort() is unexpected, build with -s ASSERTIONS=1 which can give more information. UnityLoader.js:1:29744
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