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Ancestrar.Pain et bière

Jun 30th, 2012
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Java 0.47 KB | None | 0 0
  1. // GameThread => Object_use
  2. // En dessous de T.applyAction(_perso, Target, guid, cellID);
  3.  
  4.  
  5.         if(T.getType() == Constants.ITEM_TYPE_PAIN || T.getType() == Constants.ITEM_TYPE_VIANDE_COMESTIBLE)
  6.                 SocketManager.GAME_SEND_eUK_PACKET_TO_MAP(_perso.get_curCarte(), _perso.get_GUID(), 17);
  7.             else if(T.getType() == Constants.ITEM_TYPE_BIERE)
  8.                 SocketManager.GAME_SEND_eUK_PACKET_TO_MAP(_perso.get_curCarte(), _perso.get_GUID(), 18);
  9.  
  10. // Patch SQL : http://pastebin.com/xaj9v9yD
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