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- // GameThread => Object_use
- // En dessous de T.applyAction(_perso, Target, guid, cellID);
- if(T.getType() == Constants.ITEM_TYPE_PAIN || T.getType() == Constants.ITEM_TYPE_VIANDE_COMESTIBLE)
- SocketManager.GAME_SEND_eUK_PACKET_TO_MAP(_perso.get_curCarte(), _perso.get_GUID(), 17);
- else if(T.getType() == Constants.ITEM_TYPE_BIERE)
- SocketManager.GAME_SEND_eUK_PACKET_TO_MAP(_perso.get_curCarte(), _perso.get_GUID(), 18);
- // Patch SQL : http://pastebin.com/xaj9v9yD
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