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Beyblade: Let it Rip! Any% Speedrun - RNG Manip. Strat #2

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Jul 18th, 2020
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  1. Beyblade: Let it Rip! Any% Speedrun - RNG Manipulation Strategy #2
  2. Finish Time: 9:09 (Game Time) - 11:22 (Real Time)
  3.  
  4. Version of the Game Used: Beyblade [U] [SLUS-01489]
  5. BIOS Used: Scph1001.bin
  6. Emulator Used: ePSXe v1.9.0
  7.  
  8. Blader Name doesn't seem to have an impact on RNG, so go nuts
  9. Beyblade of Choice: Dragoon S
  10.  
  11. NEVER repair your Beyblade.
  12.  
  13. I suggest using the D-pad for the directional inputs, given that the sticks are a bit more unreliable for these setups.
  14. Unless stated otherwise, start holding the very first frame the launch sequence starts, release the hold as soon as the opponent's blade leaves the ring. THIS TIMING IS KEY, ELSE IT RUINS RNG LATER ON.
  15.  
  16. Blader A:
  17. ----Round 1: Hold Left, Minimum RPM**
  18. ----Round 2: Hold Up, Minimum RPM**
  19.  
  20. Blader B:
  21. ----Round 1: Hold Left, Full RPM*
  22. ----Round 2: Hold Right, Minimum RPM**
  23.  
  24. Blader C:
  25. ----Round 1: Hold Right, Full RPM*
  26. ----Round 2: Hold Right, Full RPM*
  27. ----Keep holding right between round 1 and 2. I'm not sure this really affects RNG in this case, but it sure made things easier for me.
  28.  
  29. Max:
  30. ----Round 1: Hold Down, Full RPM*
  31. ----Round 2: Hold Down-Left, Full RPM*
  32.  
  33. Ray:
  34. ----Round 1: Hold Right, Full RPM*
  35. ----Round 2: Hold Right, Full RPM*
  36. ----Keep holding right between round 1 and 2. I'm not sure this really affects RNG in this case, but it sure made things easier for me.
  37. ----For round 2, you'll want to release the hold just a bit later, on the first frame you see the background change after the opponent leaves the ring (y'know, where they say "oh no!")
  38.  
  39. Tala:
  40. ----Round 1: Hold Right, Full RPM* (opponent should have 8025 RPM)
  41. ----Round 2: Do Nothing, Full RPM* (opponent should have 8225 RPM)
  42.  
  43. Kai:
  44. ----Round 1: Hold Left, Full RPM*
  45. ----Round 2: Hold Up, Full RPM*
  46. ----Again, for round 1, you'll want to release the hold just a bit later, on the first frame you see the background change after the opponent leaves the ring.
  47.  
  48.  
  49. *Full RPM = 6640 RPM
  50. **Minimum RPM = Don't touch your goddamn controller during launch sequence
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