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- ** Executing...
- ** Command: "E:\SteamLibrary\SteamApps\common\half-life 2\bin\vbsp.exe"
- ** Parameters: -game "E:\SteamLibrary\SteamApps\common\half-life 2\ep2" "E:\SteamLibrary\SteamApps\common\GarrysMod\garrysmod\maps\adams_place.vmf"
- Valve Software - vbsp.exe (May 15 2014)
- 8 threads
- materialPath: E:\SteamLibrary\SteamApps\common\half-life 2\ep2\materials
- Loading E:\SteamLibrary\SteamApps\common\GarrysMod\garrysmod\maps\adams_place.vmf
- Could not locate 'GameData' key in e:\steamlibrary\steamapps\common\half-life 2\ep2\gameinfo.txt
- Patching WVT material: maps/adams_place/nature/blendsandsand008a_wvt_patch
- fixing up env_cubemap materials on brush sides...
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Processing areas...done (0)
- Building Faces...done (1)
- Chop Details...done (0)
- Find Visible Detail Sides...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing E:\SteamLibrary\SteamApps\common\GarrysMod\garrysmod\maps\adams_place.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day02_10*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day02_10*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (50488 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- Material NATURE/BLENDSANDSAND008A uses unknown detail object type coastline_grass01!
- 10
- Compacting texture/material tables...
- Reduced 299 texinfos to 221
- Reduced 15 texdatas to 12 (422 bytes to 281)
- Writing E:\SteamLibrary\SteamApps\common\GarrysMod\garrysmod\maps\adams_place.bsp
- 4 seconds elapsed
- ** Executing...
- ** Command: "E:\SteamLibrary\SteamApps\common\half-life 2\bin\vvis.exe"
- ** Parameters: -game "E:\SteamLibrary\SteamApps\common\half-life 2\ep2" "E:\SteamLibrary\SteamApps\common\GarrysMod\garrysmod\maps\adams_place"
- Valve Software - vvis.exe (May 15 2014)
- 8 threads
- reading e:\steamlibrary\steamapps\common\garrysmod\garrysmod\maps\adams_place.bsp
- reading e:\steamlibrary\steamapps\common\garrysmod\garrysmod\maps\adams_place.prt
- 1565 portalclusters
- 4394 numportals
- BasePortalVis: 0...1...2...3...4...5...6...7...8...9...10 (0)
- PortalFlow: 0...1...2...3...4.
- ** Executing...
- ** Command: "E:\SteamLibrary\SteamApps\common\half-life 2\bin\vrad.exe"
- ** Parameters: -game "E:\SteamLibrary\SteamApps\common\half-life 2\ep2" "E:\SteamLibrary\SteamApps\common\GarrysMod\garrysmod\maps\adams_place"
- Valve Software - vrad.exe SSE (May 15 2014)
- Valve Radiosity Simulator
- 8 threads
- [Reading texlights from 'lights.rad']
- [48 texlights parsed from 'lights.rad']
- Loading e:\steamlibrary\steamapps\common\garrysmod\garrysmod\maps\adams_place.bsp
- No vis information, direct lighting only.
- Setting up ray-trace acceleration structure... Done (0.62 seconds)
- 11877 faces
- 41513900 square feet [5978001408.00 square inches]
- 139 Displacements
- 1045865 Square Feet [150604592.00 Square Inches]
- 2 direct lights
- BuildFacelights: 0...1..
- ** Executing...
- ** Command: Copy File
- ** Parameters: "E:\SteamLibrary\SteamApps\common\GarrysMod\garrysmod\maps\adams_place.bsp" "E:\SteamLibrary\SteamApps\common\half-life 2\ep2\maps\adams_place.bsp"
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