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- Ignis, the Flamekeeper
- Agility Ranged
- Nuker Carry
- Tags: Skillshot CooldownManipulation Magical AOE Burst DOT Stun MoveSlow AttackSlow SpellScaling ItemScaling Channeling Shield AttackModifier
- Playstyle: An item-centric, spell-spamming carry that plays a little bit like an Agility Tinker
- Lore: Another pupil of the Dragonflame Magus who taught Lina. Was entrusted with guarding the eternal Dragonflame at their temple's heart, but after everyone else in the order was struck down (by Sven?) decided to absorb the flame to protect it and exact his vengeance.
- Appearance: A cross between Lina's aesthetic and Ember Spirit's stature, but by default Ignis's flames are all blue, with the exception of Dragonflame Communion which turns Conflagration's flame waves scarlet red (probably with a persona/arcana to make his flames orange like the Dragonflame Magus's).
- # Overview
- Q: Flame Lance
- Flings a short-range projectile at the target point that stuns and deals damage in a small radius around the first enemy hit.
- W: Flamekeeper's Focus
- Places a rune that greatly increases your spell cast speed and cooldown rate while standing on it, then detonates at the end of its duration to damage enemies in a larger radius.
- E: Conflagration
- Releases a series of slow burning waves in the target direction, with each wave placing a stacking damage over time, movement speed and attack speed slow on enemies.
- R: Flame Eater
- Whenever Flamekeeper takes or deals spell damage, reduces his spell and item cooldowns by a small amount. Each time this effect triggers, Flamekeeper also gains a stacking shield that blocks a flat amount of physical damage. Flame Eater can be toggled on to consume a portion of the damage shield as bonus magical damage each attack.
- Shard: Flame Lance
- Flame Lance's input can be held down to launch up to four lances in a row, costing the full manacost for each lance.
- Scepter: (new ability) D: Dragonflame Communion
- After a 1.8s channel, unleashes a series of Conflagration waves in all directions.
- # Stats
- Str: 22 + 2.3
- Agi: 18 + 2.5
- Int: 24 + 3.3
- Attack Range: 475
- Projectile Speed: 1000
- Movement Speed: 295
- Turn Rate: 0.7s
- Vision: 1800/800
- BAT: 1.7
- Base Damage: 34-40 (52-58 damage at level 1)
- Base Armor: 1 (4 armor at level 1)
- Attack Time: 0.5 + 0.35s
- # Talents
- Lvl 10: +20 Movement Speed
- Lvl 10: +8% Manacost Reduction
- Lvl 15: +175 Flame Lance Cast Range
- Lvl 15: Flamekeeper's Focus +15% Spell Damage
- Lvl 20: +1s Flame Lance Stun
- Lvl 20: Flamekeeper's Focus Slows Enemies
- Lvl 25: Conflagration Pierces Spell Immunity
- Lvl 25: -1.5s Flame Eater Trigger Cooldown
- # Abilities
- Q: FLAME LANCE target point (shard: hold), magical
- Flings a short-range projectile at the target point that stuns and deals damage in a small radius around the first enemy hit.
- Cast Time: 0.6 + 0.3s
- Cast Range: 500 (talent: 675)
- Projectile Range: 600 (talent: 775)
- Projectile Radius: 75
- Projectile Speed: 750
- Damage: 110/185/260/335
- Damage/Stun Radius: 75
- Stun Duration: 1s (talent: 2s)
- Lances per Cast: 1 (shard: 4)
- [BKB2] Blocked by enemy spell immunity
- <cd> 11/10/9/8s <mana> 65/70/75/80
- [Aghs] Aghanim's Shard: Flame Lance's input can be held down to launch up to four lances in a row, costing the full manacost for each lance.
- * With Aghanim's Shard, each lance targets the current location under the cursor, allowing you to aim each lance at a different point while the input is held. With shard, has an effective cast time of 3.6s total, with an indicator appearing to show how long to hold the input.
- * Increases to cast range also increase Flame Lance's max travel range.
- W: FLAMEKEEPER'S FOCUS target point, magical
- Places a rune that greatly increases your spell cast speed and cooldown rate while standing on it, then detonates at the end of its duration to damage enemies in a larger radius.
- Cast Time: 0.3 + 0.4s
- Cast Range: 400/500/600/700
- Radius: 325
- Self Cast Time Reduction: 20/40/60/80%
- Self Cooldown Rate Increase: 50/60/70/80%
- Self Bonus Spell Damage: 0 (talent: 15%)
- Enemy Cast Time Increase: 0 (talent: 20/40/60/80%)
- Enemy Cooldown Rate Decrease: 0 (talent: 50/60/70/80%)
- Duration: 6s
- Detonation Damage: 90/140/190/240
- Detonation Radius: 400
- [BKB2] Blocked by enemy spell immunity
- <cd> 30/28/26/24s <mana> 50/80/110/140
- * Flamekeeper's Focus only effects the cast speed and cooldown rate of spells, not items.
- * Flamekeeper's Focus speeds up the cooldown rate when you enter the area, meaning you don't have to be in the radius when you cast to get its effect.
- * With the Flamekeeper's Focus Slows Enemies talent, the rune also slows the cast speed and spell cooldown rate of enemies standing in it.
- E: CONFLAGRATION target point, magical
- Releases a series of slow burning waves in the target direction, with each wave placing a stacking damage over time, movement speed slow and attack speed slow on enemies.
- Cast Time: 0.9 + 0.4s
- Cast Range: 600/800/1000/1200
- Number of Waves: 3
- Wave Speed: 400
- Wave Width: 360/400/440/480
- Wave Max Distance: 800/1000/1200/1400
- Wave Duration: 2/2.5/3/3.5s
- Damage per Second per Wave: 16/24/32/40
- Move Speed Slow per Wave: 12/16/20/24%
- Attack Speed Slow per Wave: 10/20/30/40
- Slow/Damage Duration: 4s
- [BKB2] Blocked by spell immunity (talent: pierces spell immunity)
- <cd> 16/14/12/10s <mana> 90/95/100/105
- * Each wave releases after 0.3s of the cast time has elapsed.
- * The cast time for the waves can be reduced by Flamekeeper's Focus cast speed increase, from 0.9 + 0.4s to 0.72/0.54/0.36/0.18 + 0.32/0.24/0.16/0.08s with level 1/2/3/4 Flamekeeper's Focus.
- * An enemy hit by all 3 waves takes 192/288/384/480 magical damage over 4 seconds, and is slowed by 36/48/60/72% movement speed and -30/60/90/120 attack speed.
- R: FLAME EATER ultimate, toggle, passive, magical
- Whenever Flamekeeper takes or deals spell damage, reduces his spell and item cooldowns by a small amount. Each time this effect triggers, Flamekeeper also gains a stacking shield that blocks a flat amount of physical damage. Flame Eater can be toggled on to consume a portion of the damage shield as bonus magical damage each attack.
- Cooldown Reduction per Trigger: 6/7/8%
- Shield per Trigger: 20/40/60
- Shield Duration: 40/60/80s
- Trigger Cooldown: 2s (talent: 0.5s)
- Shield Consumed per Attack: 20%
- Shield Consumed as Bonus Damage: 100%
- [Break] Cooldown reduction and gaining shield is disabled by break [Purge] The physical damage shield can be purged by enemy basic dispels [BKB1] Bonus damage is blocked by spell immunity, but triggering the effect is not
- <cd> 0s <mana> 0
- * Flame Eater's cooldown reduction effects both spells and items.
- * Sources of magical damage from items can also trigger Flame Eater (Maelstrom, Radiance, Dagon, Shiva's, etc).
- * The bonus magical damage from attacking with Flame Eater toggled on counts as a separate instance of damage from the attack itself and can trigger Flame Eater's cooldown reduction effect.
- * Toggling Flame Eater does not trigger Magic Wand or other on-spell effects.
- D: DRAGONFLAME COMMUNION no target, channeling, magical
- (Unlocked with Aghanim's Scepter)
- After a 1.8s channel, unleashes a series of Conflagration waves in all directions.
- Channel Time: 1.8s
- Wave Cast Time: 1.2/1.5/1.8s
- Number of Waves: 4/5/6
- [BKB2] Blocked by spell immunity
- <cd> 80s <mana> 280
- * The ring of waves travels outward for 2/2.5/3/3.5s based on Conflagration's level, reaching a max radius of 800/1000/1200/1400.
- * The channel time as well as the cast time for the waves can be reduced by Flamekeeper's Focus cast speed increase, from 1.8 + 1.2/1.5/1.8s to 0.36 + 0.24/0.3/0.36s with level 4 Flamekeeper's Focus.
- * An enemy hit by all 4/5/6 waves (with level 4 Conflagration) takes 640/800/960 magical damage over 4 seconds, and is slowed by 96/120/144% movement speed and -160/200/240 attack speed.
- # Changelog
- # 0.2.2 – May 2022
- * Changed level 25 Flame Lance Pierces Spell Immunity talent to Conflagration Pierces Spell Immunity
- # 0.2.1 – May 2022
- * Flame Eater can now be toggled to consume part of the damage shield each time you attack to gain bonus damage
- # 0.2.0 – May 2022
- * Flame Lance now damages and stuns in a small radius around the target it hits, rather than just to a single target
- * Rescaled Conflagration cast range to be a fraction of the wave travel range, instead of static: from 300 to 600/800/1000/1200
- * Increased Flamekeeper's Focus radius from 250 to 325, and detonation radius from 350 to 400
- * Added a level 25 talent Flame Lance Pierces Spell Immunity and moved around several other talents
- # 0.1.1 — May 2022
- * Reduced Flamekeeper's Focus Cast Time Reduction from 25/45/65/85% to 20/40/60/80%
- * Reduced Conflagration cast time from 1.2 + 0.4s to 0.9 + 0.4s (the cast point with Flamekeeper's Focus is the same as before)
- * Rescaled Conflagration attack speed slow from 12/18/24/30 to 10/20/30/40
- * Replaced level 10 +1.5 Mana Regen talent with +8% Manacost Reduction, and replaced the level 20 +12% Manacost Reduction talent with +35 movement speed
- * Flame Lance cast time reduced from 0.75 + 0.25s to 0.6 + 0.3s
- * Flame Lance damage increased from 100/175/250/325 to 110/185/260/335
- * Flame Lance projectile and cast range reworked: projectile radius from 50 to 75, cast range from 400 to 500, projectile max range from 500 to 600
- * The level 15 +100 Flame Lance Range talent is now +150 Flame Lance Cast Range, now effecting the targeting range instead of just the projectile travel distance
- * Increased base movement speed from 290 to 295
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