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Ignis, the Flamekeeper [AGI Caster]

May 23rd, 2022 (edited)
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  1. Ignis, the Flamekeeper
  2.  
  3. Agility Ranged
  4.  
  5. Nuker Carry
  6.  
  7. Tags: Skillshot CooldownManipulation Magical AOE Burst DOT Stun MoveSlow AttackSlow SpellScaling ItemScaling Channeling Shield AttackModifier
  8.  
  9. Playstyle: An item-centric, spell-spamming carry that plays a little bit like an Agility Tinker
  10.  
  11. Lore: Another pupil of the Dragonflame Magus who taught Lina. Was entrusted with guarding the eternal Dragonflame at their temple's heart, but after everyone else in the order was struck down (by Sven?) decided to absorb the flame to protect it and exact his vengeance.
  12.  
  13. Appearance: A cross between Lina's aesthetic and Ember Spirit's stature, but by default Ignis's flames are all blue, with the exception of Dragonflame Communion which turns Conflagration's flame waves scarlet red (probably with a persona/arcana to make his flames orange like the Dragonflame Magus's).
  14.  
  15.  
  16. # Overview
  17.  
  18. Q: Flame Lance
  19. Flings a short-range projectile at the target point that stuns and deals damage in a small radius around the first enemy hit.
  20.  
  21. W: Flamekeeper's Focus
  22. Places a rune that greatly increases your spell cast speed and cooldown rate while standing on it, then detonates at the end of its duration to damage enemies in a larger radius.
  23.  
  24. E: Conflagration
  25. Releases a series of slow burning waves in the target direction, with each wave placing a stacking damage over time, movement speed and attack speed slow on enemies.
  26.  
  27. R: Flame Eater
  28. Whenever Flamekeeper takes or deals spell damage, reduces his spell and item cooldowns by a small amount. Each time this effect triggers, Flamekeeper also gains a stacking shield that blocks a flat amount of physical damage. Flame Eater can be toggled on to consume a portion of the damage shield as bonus magical damage each attack.
  29.  
  30. Shard: Flame Lance
  31. Flame Lance's input can be held down to launch up to four lances in a row, costing the full manacost for each lance.
  32.  
  33. Scepter: (new ability) D: Dragonflame Communion
  34. After a 1.8s channel, unleashes a series of Conflagration waves in all directions.
  35.  
  36.  
  37. # Stats
  38.  
  39. Str: 22 + 2.3
  40. Agi: 18 + 2.5
  41. Int: 24 + 3.3
  42.  
  43. Attack Range: 475
  44. Projectile Speed: 1000
  45. Movement Speed: 295
  46. Turn Rate: 0.7s
  47. Vision: 1800/800
  48. BAT: 1.7
  49. Base Damage: 34-40 (52-58 damage at level 1)
  50. Base Armor: 1 (4 armor at level 1)
  51. Attack Time: 0.5 + 0.35s
  52.  
  53. # Talents
  54.  
  55. Lvl 10: +20 Movement Speed
  56. Lvl 10: +8% Manacost Reduction
  57. Lvl 15: +175 Flame Lance Cast Range
  58. Lvl 15: Flamekeeper's Focus +15% Spell Damage
  59. Lvl 20: +1s Flame Lance Stun
  60. Lvl 20: Flamekeeper's Focus Slows Enemies
  61. Lvl 25: Conflagration Pierces Spell Immunity
  62. Lvl 25: -1.5s Flame Eater Trigger Cooldown
  63.  
  64.  
  65. # Abilities
  66.  
  67. Q: FLAME LANCE target point (shard: hold), magical
  68. Flings a short-range projectile at the target point that stuns and deals damage in a small radius around the first enemy hit.
  69. Cast Time: 0.6 + 0.3s
  70. Cast Range: 500 (talent: 675)
  71. Projectile Range: 600 (talent: 775)
  72. Projectile Radius: 75
  73. Projectile Speed: 750
  74. Damage: 110/185/260/335
  75. Damage/Stun Radius: 75
  76. Stun Duration: 1s (talent: 2s)
  77. Lances per Cast: 1 (shard: 4)
  78. [BKB2] Blocked by enemy spell immunity
  79. <cd> 11/10/9/8s <mana> 65/70/75/80
  80. [Aghs] Aghanim's Shard: Flame Lance's input can be held down to launch up to four lances in a row, costing the full manacost for each lance.
  81. * With Aghanim's Shard, each lance targets the current location under the cursor, allowing you to aim each lance at a different point while the input is held. With shard, has an effective cast time of 3.6s total, with an indicator appearing to show how long to hold the input.
  82. * Increases to cast range also increase Flame Lance's max travel range.
  83.  
  84. W: FLAMEKEEPER'S FOCUS target point, magical
  85. Places a rune that greatly increases your spell cast speed and cooldown rate while standing on it, then detonates at the end of its duration to damage enemies in a larger radius.
  86. Cast Time: 0.3 + 0.4s
  87. Cast Range: 400/500/600/700
  88. Radius: 325
  89. Self Cast Time Reduction: 20/40/60/80%
  90. Self Cooldown Rate Increase: 50/60/70/80%
  91. Self Bonus Spell Damage: 0 (talent: 15%)
  92. Enemy Cast Time Increase: 0 (talent: 20/40/60/80%)
  93. Enemy Cooldown Rate Decrease: 0 (talent: 50/60/70/80%)
  94. Duration: 6s
  95. Detonation Damage: 90/140/190/240
  96. Detonation Radius: 400
  97. [BKB2] Blocked by enemy spell immunity
  98. <cd> 30/28/26/24s <mana> 50/80/110/140
  99. * Flamekeeper's Focus only effects the cast speed and cooldown rate of spells, not items.
  100. * Flamekeeper's Focus speeds up the cooldown rate when you enter the area, meaning you don't have to be in the radius when you cast to get its effect.
  101. * With the Flamekeeper's Focus Slows Enemies talent, the rune also slows the cast speed and spell cooldown rate of enemies standing in it.
  102.  
  103. E: CONFLAGRATION target point, magical
  104. Releases a series of slow burning waves in the target direction, with each wave placing a stacking damage over time, movement speed slow and attack speed slow on enemies.
  105. Cast Time: 0.9 + 0.4s
  106. Cast Range: 600/800/1000/1200
  107. Number of Waves: 3
  108. Wave Speed: 400
  109. Wave Width: 360/400/440/480
  110. Wave Max Distance: 800/1000/1200/1400
  111. Wave Duration: 2/2.5/3/3.5s
  112. Damage per Second per Wave: 16/24/32/40
  113. Move Speed Slow per Wave: 12/16/20/24%
  114. Attack Speed Slow per Wave: 10/20/30/40
  115. Slow/Damage Duration: 4s
  116. [BKB2] Blocked by spell immunity (talent: pierces spell immunity)
  117. <cd> 16/14/12/10s <mana> 90/95/100/105
  118. * Each wave releases after 0.3s of the cast time has elapsed.
  119. * The cast time for the waves can be reduced by Flamekeeper's Focus cast speed increase, from 0.9 + 0.4s to 0.72/0.54/0.36/0.18 + 0.32/0.24/0.16/0.08s with level 1/2/3/4 Flamekeeper's Focus.
  120. * An enemy hit by all 3 waves takes 192/288/384/480 magical damage over 4 seconds, and is slowed by 36/48/60/72% movement speed and -30/60/90/120 attack speed.
  121.  
  122. R: FLAME EATER ultimate, toggle, passive, magical
  123. Whenever Flamekeeper takes or deals spell damage, reduces his spell and item cooldowns by a small amount. Each time this effect triggers, Flamekeeper also gains a stacking shield that blocks a flat amount of physical damage. Flame Eater can be toggled on to consume a portion of the damage shield as bonus magical damage each attack.
  124. Cooldown Reduction per Trigger: 6/7/8%
  125. Shield per Trigger: 20/40/60
  126. Shield Duration: 40/60/80s
  127. Trigger Cooldown: 2s (talent: 0.5s)
  128. Shield Consumed per Attack: 20%
  129. Shield Consumed as Bonus Damage: 100%
  130. [Break] Cooldown reduction and gaining shield is disabled by break [Purge] The physical damage shield can be purged by enemy basic dispels [BKB1] Bonus damage is blocked by spell immunity, but triggering the effect is not
  131. <cd> 0s <mana> 0
  132. * Flame Eater's cooldown reduction effects both spells and items.
  133. * Sources of magical damage from items can also trigger Flame Eater (Maelstrom, Radiance, Dagon, Shiva's, etc).
  134. * The bonus magical damage from attacking with Flame Eater toggled on counts as a separate instance of damage from the attack itself and can trigger Flame Eater's cooldown reduction effect.
  135. * Toggling Flame Eater does not trigger Magic Wand or other on-spell effects.
  136.  
  137. D: DRAGONFLAME COMMUNION no target, channeling, magical
  138. (Unlocked with Aghanim's Scepter)
  139. After a 1.8s channel, unleashes a series of Conflagration waves in all directions.
  140. Channel Time: 1.8s
  141. Wave Cast Time: 1.2/1.5/1.8s
  142. Number of Waves: 4/5/6
  143. [BKB2] Blocked by spell immunity
  144. <cd> 80s <mana> 280
  145. * The ring of waves travels outward for 2/2.5/3/3.5s based on Conflagration's level, reaching a max radius of 800/1000/1200/1400.
  146. * The channel time as well as the cast time for the waves can be reduced by Flamekeeper's Focus cast speed increase, from 1.8 + 1.2/1.5/1.8s to 0.36 + 0.24/0.3/0.36s with level 4 Flamekeeper's Focus.
  147. * An enemy hit by all 4/5/6 waves (with level 4 Conflagration) takes 640/800/960 magical damage over 4 seconds, and is slowed by 96/120/144% movement speed and -160/200/240 attack speed.
  148.  
  149.  
  150. # Changelog
  151.  
  152. # 0.2.2 – May 2022
  153.  
  154. * Changed level 25 Flame Lance Pierces Spell Immunity talent to Conflagration Pierces Spell Immunity
  155.  
  156. # 0.2.1 – May 2022
  157.  
  158. * Flame Eater can now be toggled to consume part of the damage shield each time you attack to gain bonus damage
  159.  
  160. # 0.2.0 – May 2022
  161.  
  162. * Flame Lance now damages and stuns in a small radius around the target it hits, rather than just to a single target
  163. * Rescaled Conflagration cast range to be a fraction of the wave travel range, instead of static: from 300 to 600/800/1000/1200
  164. * Increased Flamekeeper's Focus radius from 250 to 325, and detonation radius from 350 to 400
  165. * Added a level 25 talent Flame Lance Pierces Spell Immunity and moved around several other talents
  166.  
  167. # 0.1.1 — May 2022
  168.  
  169. * Reduced Flamekeeper's Focus Cast Time Reduction from 25/45/65/85% to 20/40/60/80%
  170. * Reduced Conflagration cast time from 1.2 + 0.4s to 0.9 + 0.4s (the cast point with Flamekeeper's Focus is the same as before)
  171. * Rescaled Conflagration attack speed slow from 12/18/24/30 to 10/20/30/40
  172. * Replaced level 10 +1.5 Mana Regen talent with +8% Manacost Reduction, and replaced the level 20 +12% Manacost Reduction talent with +35 movement speed
  173. * Flame Lance cast time reduced from 0.75 + 0.25s to 0.6 + 0.3s
  174. * Flame Lance damage increased from 100/175/250/325 to 110/185/260/335
  175. * Flame Lance projectile and cast range reworked: projectile radius from 50 to 75, cast range from 400 to 500, projectile max range from 500 to 600
  176. * The level 15 +100 Flame Lance Range talent is now +150 Flame Lance Cast Range, now effecting the targeting range instead of just the projectile travel distance
  177. * Increased base movement speed from 290 to 295
  178.  
  179.  
  180.  
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