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- UUID:
- #If your server is offline mode enabled this so fetching is not used (it would be useless) and the uuid system will be faster!
- ForceNoOffline: false
- UUIDFetching:
- #If the server version doesn't support UUIDs the plugin will get the player UUID
- #doing a request to mojang, but mojang requests are limited to 600 requests every 10 minutes
- #enabling this the plugin can get the UUID from a non-official web page mcapi.ca
- #(it's safe to use) to get player's uuid when mojang limit is reached
- APILookUp: true
- #Mojang limits are for IP, if you have access to more than one IP then add it here, if not leave it empty
- LocalAddresses: []
- #Will UUIDs expire after being saved on the database for a long period ?
- #i wouldn't enable this since UUIDs shouldn't change
- Expiration: false
- #If UUIDs expire after how much time they should expire ?
- Duration: 30 days
- #Allow offline players to join the server ?
- NoPremiumPlayers: false
- #How many UUIDs can be stored on cache ?
- Limit: 1000
- #How much time should be uuids cached ?
- CacheDuration: 30 minutes
- UUIDSupported:
- #When the server version supports UUIDs a different system will be used, this is the limit for it's cache
- Limit: 1000
- #How much time should be uuids cached ?, even though uuids are supported and doesn't have to be fetched from mojang they can still be expensive to retrieve for offline players
- #Caching the uuids is efficient for shops, so when getting a offline player uuid it will be cached for a while so it doesn't search for the offline player every time, this can improve performance
- #of shops when the shop owner is offline
- CacheDuration: 30 minutes
- Databases:
- #A prefix for Database tables
- Prefix: PayDay_
- PlayerSQL:
- Type: SQLITE
- IP: localhost
- Port: 3306
- DatabaseName: player_data
- UserName: username
- Password: password
- #This database will only work if the server doesn't support uuids and fetching is needed
- IdentifierSQL:
- Type: SQLITE
- IP: localhost
- Port: 3306
- DatabaseName: identifier_data
- UserName: username
- Password: password
- EconomySQL:
- Type: SQLITE
- IP: localhost
- Port: 3306
- DatabaseName: economy
- UserName: username
- Password: password
- CratesSQL:
- Type: SQLITE
- IP: localhost
- Port: 3306
- DatabaseName: crates_date
- UserName: username
- Password: password
- Economy:
- #This will be the account where player's money will be used, if you change this you can make different economies per server if you use the same MySQL
- Account: __DefaultAccount__
- #How many economy entries can be stored on cache ?
- Limit: 1000
- #How much time should economy entries be cached ?
- CacheDuration: 30 minutes
- #The economy by default is cached on the server, with this it will still be cached but when accessing to the player's balance it will access directly to the database
- #This should be disabled when multiple servers use the same economy to sync the economy properly
- CachedEconomy: true
- BlockLog:
- #Should the plugin Log the block placed so it prevents
- #players from getting infinite money by placing and removing the same block
- Enabled: true
- #How much time a block should be cached ?
- Cache: 10 minutes
- #Limit of blocks stored per world on cache
- Size: 5000
- Date:
- #The format for date used by the plugin on variables like {date}
- Format: yyyy-MM-dd HH:mm:ss
- AFK:
- #Should we check if a player is AFK ?
- Enabled: true
- #How much time the player has to be still to be considered afk ?
- Time: 5 minutes
- #Should being teleported remove you from afk mode ?
- Teleport: true
- #Should using the chat remove you from afk mode ?
- Chat: true
- #Should using a command remove you from afk mode ?
- Command: true
- #These items won't give any kind of reward
- BlackListedItems:
- - DRAGON_EGG
- #When a reward doesn't have a custom Amount set for it
- #this one will be used by default
- #Valid types: SimpleAmount: 1 / RangeAmount: 1~2 / RandomAmount: 1,2,3
- DefaultReward: '0.01'
- Blocks:
- #Should breaking rewards give money ?
- Enabled: true
- #Should players in creative get money breaking blocks ?
- CreativeRewardEnabled: false
- #The default amount of reward for ores
- DefaultOreReward: 0.1~0.25
- PlayerKilling:
- #Should killing other players give money ?
- Enabled: true
- #Should players in creative get money killing players ?
- CreativeRewardEnabled: false
- #How much money will you get killing a player ?
- Reward: '100.0'
- MobKilling:
- #Should killing mobs give money ?
- Enabled: true
- #Should players in creative get money killing mobs ?
- CreativeRewardEnabled: false
- #Which spawn reason are valid to give a reward ?
- ValidSpawnReason:
- - REINFORCEMENTS
- - OCELOT_BABY
- - MOUNT
- - DISPENSE_EGG
- - SPAWNER
- - LIGHTNING
- - BUILD_IRONGOLEM
- - DEFAULT
- - VILLAGE_DEFENSE
- - CUSTOM
- - EGG
- - SLIME_SPLIT
- - BUILD_WITHER
- - CHUNK_GEN
- - BREEDING
- - SPAWNER_EGG
- - BUILD_SNOWMAN
- - JOCKEY
- - SILVERFISH_BLOCK
- - NETHER_PORTAL
- - BED
- - NATURAL
- - CURED
- - VILLAGE_INVASION
- - INFECTION
- #How much money will you get killing mobs by default ?
- Reward: '10.0'
- Actions:
- #Should players get rewards doing actions ?
- #Actions [Crafting, Enchanting, Forging, Smelting, Brewing]
- Enabled: true
- #Should players in creative get money doing actions ?
- CreativeRewardEnabled: false
- #How much money will you get by default doing an action
- Reward: '1.0'
- #How many items players have to smelt to get the reward ?
- SmeltingAmount: 8
- #How many potions players have to brew to get the reward ?
- BrewingAmount: 3
- Online:
- #Should players get rewards from being online ?
- Enabled: true
- #Should we discount the amount of time that the player has spent afk ?
- #this will only work if AFK is enabled!
- AFKCheck: true
- #How much time has the player to be online to get the reward ?
- Time: 1 hours
- #This message will be sent to the player when he gets this reward
- Message:
- - '&9&lAPOC &7>&8>&7> &aYou been connected for &l{minutes}&a minute(s), here is
- a reward!'
- #The rewards the player will get for being online, it supports items, commands, levels and money!
- #You can add Random: true to make the values be random and, RandomAmount: 1 to set how many values will be chosen!
- Rewards:
- Items:
- Values:
- - <console> iloveyou {name}
- Crates:
- Values:
- - UnCommon:1
- Level: '1'
- Money: '10.0'
- LoginRewards:
- #Should players get rewards by login every day ?
- Enabled: true
- #The message that will be sent to the player when receiving the reward, variables {days} and {max_days} can be used!
- Message:
- - '&9&lAPOC &7>&8>&7> &aHere is a reward for connecting every day {days}/&2{max_days}&a!'
- #The rewards players will get by login every day, rewards work exactly as online rewards
- Rewards:
- '1':
- Items:
- Values:
- - material:DIAMOND:1:0
- Crates:
- Values:
- - Common:1
- Level: '1'
- Money: '10.0'
- '2':
- Items:
- Values:
- - material:DIAMOND:2:0
- Crates:
- Values:
- - UnCommon:1
- Level: '2'
- Money: '20.0'
- '3':
- Items:
- Values:
- - material:DIAMOND:3:0
- Crates:
- Values:
- - Rare:1
- Level: '3'
- Money: '30.0'
- Bounties:
- #Are bounties enabled ? If you disable bounties it's commands won't be registered!
- Enabled: true
- #Players will only be able to place a single bounty per player
- PerPlayerBounty: false
- #The message that will be sent to a player when claiming someone bounty
- ClaimMessage:
- - '&9&lAPOC &7>&8>&7> You claimed &2{amount}&a bounties from &e{target}&a worth
- $&9{reward}&a!'
- #Should the plugin alert the bounty's owner when it's claimed ?
- AlertOwnerOnClaim: true
- #The message that will be sent to the bounty's owner when it's claimed
- ClaimedMessage:
- - '&9&lAPOC &7>&8>&7> Your bounty placed on &2{target}&a worth $&9{reward}&a was
- claimed!'
- #The format that will be used to display the bounties reward (the money)
- RewardFormat: '#0.#'
- #The format that will be using when displaying the bounties on it's commands
- #Variables: {target}, {reward}
- EntryFormat: ' &4{target}&7: &b${reward}'
- #The format that will be using when displaying the bounties search on it's commands
- #Variables: {owner} {target}, {reward}, {date}
- SearchEntryFormat: ' &b${reward} &7- placed on &e{date} &7by &e{owner}'
- SignShops:
- #Are sign shops enabled ?
- Enabled: true
- #Will be players able to create their own shops ?
- PlayerShopsEnabled: true
- #On which worlds creating shops will be enabled ?
- AllowedWorlds:
- - world
- Vote:
- #Will the plugin give rewards for voting ?
- Enabled: true
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