Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- @EventHandler
- public void onPlayerBreakBlock(BlockBreakEvent e) {
- if (e.getPlayer().getItemInHand().getType() == Material.WOOD_SWORD
- || e.getPlayer().getItemInHand().getType() == Material.STONE_SWORD
- || e.getPlayer().getItemInHand().getType() == Material.GOLD_SWORD
- || e.getPlayer().getItemInHand().getType() == Material.IRON_SWORD
- || e.getPlayer().getItemInHand().getType() == Material.DIAMOND_SWORD) {
- ((Player) e.getPlayer()).getItemInHand()
- .setDurability(
- (short) (e.getPlayer().getItemInHand()
- .getDurability() - 3));
- }
- else if (e.getPlayer().getItemInHand().getType() == Material.WOOD_SPADE
- || e.getPlayer().getItemInHand().getType() == Material.STONE_SPADE
- || e.getPlayer().getItemInHand().getType() == Material.GOLD_SPADE
- || e.getPlayer().getItemInHand().getType() == Material.IRON_SPADE
- || e.getPlayer().getItemInHand().getType() == Material.DIAMOND_SPADE) {
- ((Player) e.getPlayer()).getItemInHand()
- .setDurability(
- (short) (e.getPlayer().getItemInHand()
- .getDurability() - 2));
- }
- else if (e.getPlayer().getItemInHand().getType() == Material.WOOD_PICKAXE
- || e.getPlayer().getItemInHand().getType() == Material.STONE_PICKAXE
- || e.getPlayer().getItemInHand().getType() == Material.GOLD_PICKAXE
- || e.getPlayer().getItemInHand().getType() == Material.IRON_PICKAXE
- || e.getPlayer().getItemInHand().getType() == Material.DIAMOND_PICKAXE) {
- ((Player) e.getPlayer()).getItemInHand()
- .setDurability(
- (short) (e.getPlayer().getItemInHand()
- .getDurability() -2));
- }
- else if (e.getPlayer().getItemInHand().getType() == Material.WOOD_AXE
- || e.getPlayer().getItemInHand().getType() == Material.STONE_AXE
- || e.getPlayer().getItemInHand().getType() == Material.GOLD_AXE
- || e.getPlayer().getItemInHand().getType() == Material.IRON_AXE
- || e.getPlayer().getItemInHand().getType() == Material.DIAMOND_AXE) {
- ((Player) e.getPlayer()).getItemInHand()
- .setDurability(
- (short) (e.getPlayer().getItemInHand()
- .getDurability() - 2));
- }
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement