Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- The Arbiters Downfall
- islegendary=True
- requiredquestpoints=80
- rewardquestpoints=5
- canpreview=true
- previewtext=Displaced by change, it still seeks power. Chase the Lightning, rage grows by the hour.
- ignoresquestlimit=False
- repeatdays=-1
- objectives
- {
- stage=0
- {
- {
- description=Quest Start
- hint=
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- show_title(delay=8;titletext=The Arbiter's Downfall;titlecolour=dark_green;subtitletext=Legendary Quest Started)
- }
- conditions
- {
- has_completed(flipped=False;completedquestname=The Monarchs Labyrinth)
- }
- type=chat_npc(uuid=68ac9b97-3b8c-4335-93c4-16d1f041c7a5;chatline1=Hello there trainer, do you have time to hear about the tale of the Legendary Bird Zapdos? You do? Great!;chatline2=Zapdos was once revered as this town’s guardian. It watched over Tesla and we lived in harmony with it.;chatline3=Then one day, the scientists took over and the gyms typing changed. And ever since that day, Zapdos has not been seen.;chatline4=We even tried to build a statue in its honour to get it to return, but it failed. Perhaps if you went and checked out the statue, you might be able to obtain more information.)
- }
- }
- stage=1
- {
- {
- description=Head up to the statue.
- hint=You may need a flying mount. Also be sure to stand in front of its eyes.
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- send_chat(delay=0;message=&bAs you arrive at the statue, you decide to take in the view whilst you are up there. All of a sudden you are attacked.)
- show_chat_gui(delay=1;name=Rocket Grunt 1;chatline1=I can't believe they were so dumb to walk up here on their own!;chatline2=Menma will be pleased)
- show_chat_gui(delay=5;name=Rocket Grunt 2;chatline1=Orion really did a great job in convincing him that there might be some clues up here.;chatline2=Now lets grab him and take him to Menma.)
- send_chat(delay=9;message=&bYou feel a sharp pain and lose consciousness. You wake up and find yourself in a completely different room.)
- warp(delay=10;world=vanha;x=4;y=94;z=569)
- show_chat_gui(delay=11;name=Menma;chatline1=Hold it right there! You are not interfering with my plans this time.;chatline2= I went out of my way to make sure that you didn’t stop me from getting Zapdos, and I actually succeeded.;chatline3=Now you are going to be held in this room, whilst I go and obtain my prize.)
- send_chat(delay=16;message=&bMenma leaves the room and you hear a heavy iron door bang shut and lock electronically.)
- }
- type=enter_zone(minx=58;maxx=64;miny=154;maxy=156;minz=441;maxz=446;world=vanha)
- }
- }
- stage=2
- {
- {
- description=Defeat Oakley.
- hint=
- timestocomplete=1
- hidden=False
- infinite=False
- type=defeat_trainer(uuid=3fa32a9d-7799-4657-84a3-91d48548097a)
- }
- {
- description=Defeat Gideon.
- hint=
- timestocomplete=1
- hidden=False
- infinite=False
- type=defeat_trainer(uuid=869b1fbd-612b-41fb-b058-31e49a44978d)
- }
- {
- description=Defeat Jessie.
- hint=
- timestocomplete=1
- hidden=False
- infinite=False
- type=defeat_trainer(uuid=af543905-ccc3-47eb-afe2-7a81cb128f9d)
- }
- }
- stage=3
- {
- {
- description=Go to leave the room.
- hint=Head towards the door.
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- send_chat(delay=0;message=&bAs you go to leave the room, you hear a loud explosion and the lights go out. Menma must have planned a failsafe for if you defeated his trainers)
- fire_command(delay=1;command=/effect PLAYER minecraft:blindness 1000)
- }
- type=enter_zone(minx=-4;maxx=1;miny=93;maxy=95;minz=566;maxz=572;world=vanha)
- }
- }
- stage=4
- {
- {
- description=Keep walking to the door.
- hint=You need to do this whilst blind.
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- send_chat(delay=0;message=&bWith the power out the door no longer opens automatically, you muster all of your strength and manage to force it open and squeeze yourself through.)
- warp(delay=1;world=vanha;x=-13;y=94;z=569)
- send_chat(delay=3;message=&bAs the darkness clears, you see a light in a tunnel down below so you decide to go and look.)
- fire_command(delay=4;command=/effect PLAYER clear)
- }
- type=enter_zone(minx=-9;maxx=-11;miny=94;maxy=94;minz=569;maxz=571;world=vanha)
- }
- }
- stage=5
- {
- {
- description=Head down the Hole.
- hint=Time to chase Menma! If you leave the area, the coordinates are -20 93 565.
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- send_chat(delay=0;message=&bAs you reach the bottom, you realise that you are now in a maze, time to make your way through, defeating Menma’s followers as you go.)
- }
- type=enter_zone(minx=-25;maxx=-18;miny=84;maxy=88;minz=562;maxz=568;world=vanha)
- }
- }
- stage=6
- {
- {
- description=For if you leave the maze
- hint=
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- warp(delay=1;world=vanha;x=-18;y=94;z=565)
- send_chat(delay=1;message=&bYou find yourself back at the entrance to the maze, fully healed and ready to go. Time to go back down and chase down Menma.)
- skip_to_stage(delay=2;stage=7)
- heal_pokemon(delay=0)
- }
- type=exit_zone(minx=-35;maxx=1;miny=50;maxy=93;minz=625;maxz=563;world=vanha)
- }
- {
- description=Work your way through the maze.
- hint=Have fun :P
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- send_chat(delay=0;message=&bAs you make your way down the corridors, you are attacked by a guardian of the maze.)
- spawn_and_battle(delay=1;spec=Raichu nodrops;level=100;shiny=false;bossLevel=2)
- skip_to_stage(delay=2;stage=7)
- }
- type=enter_zone(minx=-13;maxx=-11;miny=83;maxy=85;minz=572;maxz=578;world=vanha)
- }
- }
- stage=7
- {
- {
- description=Defeat the Raichu.
- hint=
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- send_chat(delay=0;message=&bYou manage to defeat the Raichu, time to push on forward.)
- skip_to_stage(delay=1;stage=8)
- }
- type=kill_pokemon(name=Raichu)
- }
- {
- description=Run from the Raichu.
- hint=
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- heal_pokemon(delay=1)
- warp(delay=2;world=vanha;x=-20;y=93;z=565)
- send_chat(delay=2;message=&bYou find yourself back at the entrance to the maze, fully healed and ready to go. Time to go back down and chase down Menma.)
- skip_to_stage(delay=3;stage=5)
- }
- type=flee_from_pokemon(name=Raichu)
- }
- {
- description=Run from the Raichu.
- hint=
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- heal_pokemon(delay=1)
- warp(delay=2;world=vanha;x=-20;y=93;z=565)
- send_chat(delay=2;message=&bYou find yourself back at the entrance to the maze, fully healed and ready to go. Time to go back down and chase down Menma.)
- skip_to_stage(delay=3;stage=5)
- }
- type=run_out_of_pokemon()
- }
- {
- description=Run from the Raichu.
- hint=
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- heal_pokemon(delay=1)
- warp(delay=2;world=vanha;x=-20;y=93;z=565)
- send_chat(delay=2;message=&bYou find yourself back at the entrance to the maze, fully healed and ready to go. Time to go back down and chase down Menma.)
- skip_to_stage(delay=3;stage=5)
- }
- type=battle_end_abnormal()
- }
- }
- stage=8
- {
- {
- description=Make your way through the room.
- hint=Head to the back of the maze once you have beaten all the trainers
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- send_chat(delay=0;message=&bAs you defeat the last trainer, you hear a massive explosion. Time to find what caused it.)
- skip_to_stage(delay=1;stage=9)
- }
- conditions
- {
- has_completed(flipped=False;completedquestname=the_arbiters_downfall;completedstageid=8;completedobjectiveid=1)
- has_completed(flipped=False;completedquestname=the_arbiters_downfall;completedstageid=8;completedobjectiveid=2)
- has_completed(flipped=False;completedquestname=the_arbiters_downfall;completedstageid=8;completedobjectiveid=3)
- has_completed(flipped=False;completedquestname=the_arbiters_downfall;completedstageid=8;completedobjectiveid=4)
- }
- type=enter_zone(minx=-31;maxx=-7;miny=80;maxy=86;minz=620;maxz=630;world=vanha)
- }
- {
- description=Defeat the first Grunt.
- hint=
- timestocomplete=1
- hidden=False
- infinite=False
- type=defeat_trainer(uuid=000ae4a2-b343-4b14-b935-c696c35e5a7a)
- }
- {
- description=Defeat the second Grunt
- hint=
- timestocomplete=1
- hidden=False
- infinite=False
- type=defeat_trainer(uuid=5be518a5-f1a9-4127-ae2b-bfa967c9248c)
- }
- {
- description=Defeat the third Grunt.
- hint=
- timestocomplete=1
- hidden=False
- infinite=False
- type=defeat_trainer(uuid=667058be-5065-4b10-8bd7-eddc7e524e36)
- }
- {
- description=Defeat the fourth Grunt.
- hint=
- timestocomplete=1
- hidden=False
- infinite=False
- type=defeat_trainer(uuid=aec45001-fbc4-4d08-9520-94eb1e2bcad7)
- }
- {
- description=For if you leave the maze
- hint=
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- warp(delay=1;world=vanha;x=-18;y=94;z=565)
- send_chat(delay=1;message=&bYou find yourself back at the entrance to the maze, fully healed and ready to go. Time to go back down and chase down Menma.)
- skip_to_stage(delay=2;stage=5)
- heal_pokemon(delay=0)
- }
- type=exit_zone(minx=-35;maxx=1;miny=50;maxy=93;minz=625;maxz=563;world=vanha)
- }
- }
- stage=9
- {
- {
- description=Find the source of the Explosion.
- hint=It's somewhere in the maze.
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- send_chat(delay=0;message=&bYou reach the bottom of the ladder and see a lit up hole, time to jump in!)
- skip_to_stage(delay=1;stage=10)
- }
- type=enter_zone(minx=-10;maxx=-8;miny=77;maxy=79;minz=593;maxz=595;world=vanha)
- }
- {
- description=For if you leave the maze
- hint=
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- warp(delay=1;world=vanha;x=-18;y=94;z=565)
- send_chat(delay=1;message=&bYou find yourself back at the entrance to the maze, fully healed and ready to go. Time to go back down and chase down Menma.)
- skip_to_stage(delay=2;stage=5)
- heal_pokemon(delay=0)
- }
- type=exit_zone(minx=-35;maxx=1;miny=50;maxy=93;minz=625;maxz=563;world=vanha)
- }
- }
- stage=10
- {
- {
- description=Jump down the hole.
- hint=Almost caught up to Menma
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- warp(delay=0;world=vanha;x=-5;y=84;z=523)
- send_chat(delay=1;message=&bAnd as you finally reach the bottom of the hole, you see a bright yellow bird in a machine, and Menma standing in front of it.)
- skip_to_stage(delay=5;stage=11)
- }
- type=enter_zone(minx=-21;maxx=-15;miny=68;maxy=73;minz=590;maxz=596;world=vanha)
- }
- }
- stage=11
- {
- {
- description=Talk to Menma.
- hint=The man in front of you.
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- show_chat_gui(delay=0;name=Menma;chatline1=You are too late! Zapdos is mine! Finally I managed to obtain one of the Legendary Birds.;chatline2=Now I can force it to do my bidding, and my first thing is to use Zapdos to crush you.)
- skip_to_stage(delay=2;stage=12)
- }
- type=right_click_entity(uuid=a4f32d30-7902-4b80-95d9-6ed77f447f28)
- }
- {
- description=For if you leave the final room
- hint=
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- warp(delay=1;world=vanha;x=-18;y=94;z=565)
- send_chat(delay=1;message=&bYou find yourself back at the entrance to the maze, fully healed and ready to go. Time to go back down and chase down Menma.)
- skip_to_stage(delay=2;stage=5)
- heal_pokemon(delay=0)
- }
- type=exit_zone(minx=16;maxx=-25;miny=50;maxy=91;minz=517;maxz=535;world=vanha)
- }
- }
- stage=12
- {
- {
- description=Defeat Menma.
- hint=He is stonger than ever before.
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- skip_to_stage(delay=7;stage=13)
- }
- type=defeat_trainer(uuid=a4f32d30-7902-4b80-95d9-6ed77f447f28)
- }
- {
- description=Lose to Menma.
- hint=
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- skip_to_stage(delay=0;stage=5)
- heal_pokemon(delay=1)
- warp(delay=2;world=vanha;x=-20;y=93;z=565)
- send_chat(delay=2;message=&bYou find yourself back at the entrance to the maze, fully healed and ready to go. Time to go back down and chase down Menma.)
- }
- type=lose_to_trainer(uuid=a4f32d30-7902-4b80-95d9-6ed77f447f28)
- }
- {
- description=For if you leave the final room
- hint=
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- warp(delay=1;world=vanha;x=-18;y=94;z=565)
- send_chat(delay=1;message=&bYou find yourself back at the entrance to the maze, fully healed and ready to go. Time to go back down and chase down Menma.)
- skip_to_stage(delay=2;stage=5)
- heal_pokemon(delay=0)
- }
- type=exit_zone(minx=16;maxx=-25;miny=50;maxy=91;minz=517;maxz=535;world=vanha)
- }
- }
- stage=13
- {
- {
- description=Talk to Menma again.
- hint=He has something to say.
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- show_chat_gui(delay=0;name=Menma;chatline1=I had the power of Zapdos and I still couldn’t best you.)
- fire_command(delay=1;command=/summon minecraft:lightning_bolt 1 88 538)
- send_chat(delay=1;message=&bYou see a bolt of lightning and with crack of thunder. Zapdos suddenly appears, breaking out of its pokeball and flies off into the skies of Tesla.)
- show_chat_gui(delay=2;name=Menma;chatline1=Perhaps it was never meant to be. Perhaps the power of legends is too much for me to handle.;chatline2= I have caused so many problems in my search for power. I think it’s time for me to own up for my actions.;chatline3=Trainer, please chase after Zapdos and make sure it doesn’t cause any harm to the town.)
- skip_to_stage(delay=4;stage=15)
- }
- type=right_click_entity(uuid=a4f32d30-7902-4b80-95d9-6ed77f447f28)
- }
- {
- description=For if you leave the final room
- hint=
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- warp(delay=1;world=vanha;x=-18;y=94;z=565)
- send_chat(delay=1;message=&bYou find yourself back at the entrance to the maze, fully healed and ready to go. Time to go back down and chase down Menma.)
- skip_to_stage(delay=2;stage=7)
- heal_pokemon(delay=0)
- }
- type=exit_zone(minx=16;maxx=-25;miny=50;maxy=91;minz=517;maxz=535;world=vanha)
- }
- }
- stage=14
- {
- {
- description=Exit the room via the warp pads.
- hint=They are right behind you!
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- warp(delay=0;world=vanha;x=13;y=116;z=511)
- send_chat(delay=1;message=&bAs you use the warp pads, you arrive just outside the PokeCenter and see Zapdos flying towards the shrine. You decide to follow it.)
- skip_to_stage(delay=0;stage=15)
- }
- type=enter_zone(minx=-2;maxx=3;miny=80;maxy=85;minz=510;maxz=518;world=vanha)
- }
- {
- description=For if you leave the final room
- hint=
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- warp(delay=1;world=vanha;x=-18;y=94;z=565)
- send_chat(delay=1;message=&bYou find yourself back at the entrance to the maze, fully healed and ready to go. Time to go back down and chase down Menma.)
- skip_to_stage(delay=2;stage=5)
- heal_pokemon(delay=0)
- }
- type=exit_zone(minx=16;maxx=-25;miny=50;maxy=91;minz=517;maxz=535;world=vanha)
- }
- }
- stage=15
- {
- {
- description=Head back up to the statue.
- hint=You may need a flying mount. Also be sure to stand in front of its eyes.
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- send_chat(delay=0;message=&bAs you arrive in front of the Zapdos statue, Zapdos lands in front of you and lets out a massive cry, before attacking you.)
- spawn_and_battle(delay=1;spec=Zapdos nature:modest evhp:124 evspatk:252 evspdef:4 evspeed:128 move1:hurricane move2:thunderbolt move3:heat_wave move4:agility helditem:flyinium_z texture:quest-legendaries nodrops;level=70;shiny=false)
- skip_to_stage(delay=0;stage=16)
- }
- type=enter_zone(minx=58;maxx=64;miny=154;maxy=156;minz=441;maxz=446;world=vanha)
- }
- }
- stage=16
- {
- {
- description=Capture Zapdos.
- hint=
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- send_chat(delay=0;message=&bAs Zapdos gets in the pokeball, you hear someone calling to you from the bottom of the mountain, so you decide to see what you are wanted for.)
- skip_to_stage(delay=1;stage=18)
- }
- type=catch_pokemon(name=Zapdos)
- }
- {
- description=Lose to Zapdos.
- hint=
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- warp(delay=2;world=vanha;x=1;y=84;z=522)
- heal_pokemon(delay=4)
- send_chat(delay=4;message=&bYou find yourself back in the room with Menma, what happened?)
- skip_to_stage(delay=5;stage=17)
- }
- type=flee_from_pokemon(name=Zapdos)
- }
- {
- description=Lose to Zapdos.
- hint=
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- warp(delay=2;world=vanha;x=1;y=84;z=522)
- heal_pokemon(delay=4)
- send_chat(delay=4;message=&bYou find yourself back in the room with Menma, what happened?)
- skip_to_stage(delay=5;stage=17)
- }
- type=run_out_of_pokemon()
- }
- {
- description=Lose to Zapdos.
- hint=
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- warp(delay=2;world=vanha;x=1;y=84;z=522)
- heal_pokemon(delay=4)
- send_chat(delay=4;message=&bYou find yourself back in the room with Menma, what happened?)
- skip_to_stage(delay=5;stage=17)
- }
- type=battle_end_abnormal()
- }
- {
- description=Lose to Zapdos.
- hint=
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- warp(delay=2;world=vanha;x=1;y=84;z=522)
- heal_pokemon(delay=4)
- send_chat(delay=4;message=&bYou find yourself back in the room with Menma, what happened?)
- skip_to_stage(delay=5;stage=17)
- }
- type=kill_pokemon(name=Zapdos)
- }
- }
- stage=17
- {
- {
- description=Walk towards Menma.
- hint=What happened?
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- show_chat_gui(delay=1;name=Menma;chatline1=I managed to recapture Zapdos. You will need to defeat me again if you want to free it.)
- skip_to_stage(delay=2;stage=14)
- }
- type=right_click_entity(uuid=a4f32d30-7902-4b80-95d9-6ed77f447f28)
- }
- }
- stage=18
- {
- {
- description=Talk to Officer Jenny.
- hint=She is at the entrance to Tesla.
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- give_money(delay=0;amount=10000)
- show_title(delay=5;titletext=The Arbiter's Downfall;titlecolour=dark_green;subtitletext=Legendary Quest Completed)
- }
- type=chat_npc(uuid=986d7d1b-1f55-41d2-9b5c-02893068b4f2;chatline1=Thanks to your help we have finally got Menma in custody.;chatline2=He was very cooperative, so you must have done something to make him see sense of his actions.;chatline3=Here is a reward for all the help you have done.)
- }
- }
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement