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- External Assets used for Torn Claw (https://screwbulb.itch.io/torn-claw):
- - Code from the Unity 2D Platformer Microgame
- - Used Bezier Curve code from
- https://gamedev.stackexchange.com/questions/157642/moving-a-2d-object-along-circular-arc-between-two-points
- - Sounds from https://pixabay.com/sound-effects/
- Music by Kevin Macleod
- "Shadowlands 4 - Breath", "The Escalation"
- Kevin MacLeod (incompetech.com)
- Licensed under Creative Commons: By Attribution 3.0
- http://creativecommons.org/licenses/by/3.0/
- "The Escalation" edited:
- Cut away 1m12s to 2m4s and 3m19s to end
- Added a big drum to finish
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