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Torn Claw External Assets

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Jun 1st, 2025
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  1. External Assets used for Torn Claw (https://screwbulb.itch.io/torn-claw):
  2.  
  3. - Code from the Unity 2D Platformer Microgame
  4. - Used Bezier Curve code from
  5. https://gamedev.stackexchange.com/questions/157642/moving-a-2d-object-along-circular-arc-between-two-points
  6. - Sounds from https://pixabay.com/sound-effects/
  7.  
  8. Music by Kevin Macleod
  9. "Shadowlands 4 - Breath", "The Escalation"
  10. Kevin MacLeod (incompetech.com)
  11. Licensed under Creative Commons: By Attribution 3.0
  12. http://creativecommons.org/licenses/by/3.0/
  13.  
  14. "The Escalation" edited:
  15.  
  16. Cut away 1m12s to 2m4s and 3m19s to end
  17. Added a big drum to finish
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