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- local library = loadstring(game:HttpGet(('https://raw.githubusercontent.com/AikaV3rm/UiLib/master/Lib.lua')))()
- local w = library:CreateWindow("Egg Clicker") -- Creates the window
- -------------------------------------------------------------------------------------------------------------------
- local b = w:CreateFolder("Functions") -- Creates the folder(U will put here your buttons,etc)
- b:Toggle("Remove Dmg Notification",function(bool)
- shared.toggle = bool
- end)
- spawn(function()
- while wait() do
- if shared.toggle then
- game:GetService("Players").LocalPlayer.PlayerGui.MainUI.Splash:Destroy()
- game:GetService("Players").LocalPlayer.PlayerGui.MainUI.Hit:Destroy()
- end
- end
- end)
- -- -------------------------------------------------------------------------------------------
- -- Abilitys
- local b = w:CreateFolder("Abilitys") -- Creates the folder(U will put here your buttons,etc)
- b:Toggle("Power Strike",function(booAl)
- shared.toggle = booAl
- end)
- spawn(function()
- while wait(6) do
- if shared.toggleA1 then
- local oh1 = "Power Strike"
- game:GetService("ReplicatedStorage").Events.Skill.Activate:FireServer(oh1)
- end
- end
- end)
- b:Toggle("Gold Touch",function(boolAA1)
- shared.toggleAA1 = boolAA1
- end)
- spawn(function()
- while wait(31) do
- if shared.toggleAA1 then
- local oh1 = "Gold Touch"
- game:GetService("ReplicatedStorage").Events.Skill.Activate:FireServer(oh1)
- end
- end
- end)
- b:Toggle("Fury",function(boolA2)
- shared.toggleA2 = boolA2
- end)
- spawn(function()
- while wait(31) do
- if shared.toggleA2 then
- local oh1 = "Fury"
- game:GetService("ReplicatedStorage").Events.Skill.Activate:FireServer(oh1)
- end
- end
- end)
- b:Toggle("Rally",function(boolA3)
- shared.toggleA3 = boolA3
- end)
- spawn(function()
- while wait(31) do
- if shared.toggleA3 then
- local oh1 = "Rally"
- game:GetService("ReplicatedStorage").Events.Skill.Activate:FireServer(oh1)
- end
- end
- end)
- ---------------------------------------------------------------------------------------------------------
- -- Levels
- local b = w:CreateFolder("Store") -- Creates the folder(U will put here your buttons,etc)
- b:Toggle("Level",function(boolSS1)
- shared.toggleSS1 = boolSS1
- end)
- spawn(function()
- while wait() do
- if shared.toggleSS1 then
- local oh1 = "Level"
- game:GetService("ReplicatedStorage").Events.Store.Level:FireServer(oh1)
- end
- end
- end)
- b:Toggle("Power Strike",function(boolc)
- shared.togglec = boolc
- end)
- spawn(function()
- while wait() do
- if shared.togglec then
- local oh1 = "Power Strike"
- game:GetService("ReplicatedStorage").Events.Store.Skill:FireServer(oh1)
- end
- end
- end)
- b:Toggle("Gold Touch",function(boolS1)
- shared.toggleS1 = boolS1
- end)
- spawn(function()
- while wait() do
- if shared.toggleS1 then
- local oh1 = "Gold Touch"
- game:GetService("ReplicatedStorage").Events.Store.Skill:FireServer(oh1)
- end
- end
- end)
- b:Toggle("Fury",function(boolS2)
- shared.toggleS2 = boolS2
- end)
- spawn(function()
- while wait() do
- if shared.toggleS2 then
- local oh1 = "Fury"
- game:GetService("ReplicatedStorage").Events.Store.Skill:FireServer(oh1)
- end
- end
- end)
- b:Toggle("Rally",function(boolS3)
- shared.toggleS3 = boolS3
- end)
- spawn(function()
- while wait() do
- if shared.toggleS3 then
- local oh1 = "Rally"
- game:GetService("ReplicatedStorage").Events.Store.Skill:FireServer(oh1)
- end
- end
- end)
- b:Toggle("Barrage",function(boolS4)
- shared.toggleS4 = boolS4
- end)
- spawn(function()
- while wait() do
- if shared.toggleS4 then
- local oh1 = "Barrage"
- game:GetService("ReplicatedStorage").Events.Store.Skill:FireServer(oh1)
- end
- end
- end)
- ----------------------------------------------------------------------------------------
- -- Credits
- local b = w:CreateFolder("Credits") -- Creates the folder(U will put here your buttons,etc)
- b:Toggle("Scripts: Total",function(boolCred1)
- shared.toggleCred1 = boolCred1
- end)
- spawn(function()
- while wait(1) do
- if shared.toggleCred1 then
- print("Nub")
- end
- end
- end)
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