G4U55

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Jun 3rd, 2019
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  1. 1.0.2.0
  2. optimized geometic calcuations in Animal Nests, POIs & Navigation, Planet geometry, Dynamic Obstalces
  3. reduced frequency of computations in PlayerTerrainFixer, freezing Vehicles, Switchboard distances, Active Blocks, Items and Containers
  4. reduced UI refresh in Inventories, Block Catalog, POIs
  5. invisible animations and partices culling in Animals & Swarms
  6. optimized calculation and added caching of Dynamic Obstacles
  7. optimized Wheel physics
  8. reworked calculations of chunks and objects
  9.  
  10. 1.0.2.1
  11. fixed building new blocks in old saves
  12. fixed exiting from cockpit, prevented exiting in dangerous cases (into terrain etc.)
  13. fixed spawning of nests, trees and other game objects in dead zones (around wrecks, monuments, etc.)
  14. fixed frozen swarm visuals
  15. fixed highlighting of blocks in block mover
  16. fixed compass visible in cut scenes
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