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- class CfgVehicles {
- class All
- {
- class Turrets;
- };
- class AllVehicles: All
- {
- class ViewCargo;
- class NewTurret
- {
- class Turrets;
- };
- };
- class Air: All {
- radarTarget = 1;
- radarTargetSize = 1;
- };
- class Ship_F;
- class Boat_F: Ship_F {
- radarTarget = 1;
- radarTargetSize = 1;
- };
- class SDV_01_base_F : Boat_F {
- irTarget = false;
- radarTarget = 0;
- };
- class Rubber_duck_base_F : Boat_F {
- maxspeed = 200;
- irTarget = false;
- };
- class Land: AllVehicles{};
- class LandVehicle: Land
- {
- class CommanderOptics: NewTurret
- {
- class ViewOptics;
- };
- };
- class Car; // External class reference
- class Car_F : Car {
- radarTarget = 1;
- radarTargetSize = 1;
- class NewTurret; // External class reference
- };
- class Wheeled_APC_F : Car_F {
- class NewTurret; // External class reference
- class Turrets {
- class MainTurret : NewTurret {
- startEngine = false;
- };
- };
- };
- class Tank : LandVehicle {
- class HitPoints;
- class NewTurret; // External class reference
- };
- class Tank_F : Tank {
- class Turrets {
- class MainTurret : NewTurret {
- startEngine = false;
- };
- };
- class HitPoints: HitPoints
- {
- class HitHull;
- class HitEngine;
- class HitLTrack;
- class HitRTrack;
- };
- };
- class MBT_01_base_F: Tank_F {};
- class B_MBT_01_base_F: MBT_01_base_F {};
- class B_MBT_01_cannon_F: B_MBT_01_base_F { //Меркава без ДЗ
- armor=520;
- armorStructural=520;
- damageResistance=0.01;
- class HitPoints: HitPoints
- {
- class HitHull: HitHull
- {
- armor = 0.45;
- material = -1;
- passThrough = 0;
- minimalHit = 0.1;
- explosionShielding = 0.3;
- radius = 0.21;
- };
- class HitEngine: HitEngine
- {
- armor = 0.45;
- material = -1;
- passThrough = 0;
- minimalHit = 0.09;
- explosionShielding = 0.009;
- radius = 0.27;
- class DestructionEffects
- {
- ammoExplosionEffect="";
- class RHS_Engine_Smoke
- {
- simulation="particles";
- type="SmallWreckSmoke";
- position="engine_smoke1";
- intensity=0.5;
- interval=1;
- lifeTime=60;
- };
- class RHS_Engine_Fire: RHS_Engine_Smoke
- {
- type="SmallFireFPlace";
- };
- class RHS_Engine_Sparks: RHS_Engine_Smoke
- {
- type="FireSparks";
- };
- class RHS_Engine_Sounds: RHS_Engine_Smoke
- {
- simulation="sound";
- type="Fire";
- };
- class RHS_Engine_Smoke_small1: RHS_Engine_Smoke
- {
- type="WeaponWreckSmoke";
- position="engine_smoke2";
- };
- class RHS_Engine_Smoke_small2: RHS_Engine_Smoke_small1
- {
- position="engine_smoke3";
- };
- class RHS_Engine_Smoke_small3: RHS_Engine_Smoke_small1
- {
- position="engine_smoke4";
- };
- };
- };
- class HitLTrack: HitLTrack
- {
- armor = 0.25;
- material = -1;
- passThrough = 0;
- minimalHit = 0.09;
- explosionShielding = 0.5;
- radius = 0.3;
- };
- class HitRTrack: HitRTrack
- {
- armor = 0.25;
- material = -1;
- passThrough = 0;
- minimalHit = 0.09;
- explosionShielding = 1.2;
- radius = 0.3;
- };
- };
- class Turrets: Turrets
- {
- class MainTurret: MainTurret
- {
- turretInfoType = "tu_RHS_RscWeaponM1_FCS";
- ace_fcs_enabled = 1;
- ace_fcs_minDistance = 500;
- ace_fcs_maxDistance = 5000;
- ace_fcs_distanceInterval = 25;
- };
- class HitPoints
- {
- class HitTurret
- {
- armor = 0.2;
- material = -1;
- passThrough = 0;
- minimalHit = 0.34;
- explosionShielding = 0.001;
- radius = 0.18;
- };
- class HitGun
- {
- armor = 0.3;
- material = -1;
- passThrough = 0;
- minimalHit = 0.15;
- explosionShielding = 0.0;
- radius = 0.12;
- };
- };
- };
- };
- class B_T_MBT_01_cannon_F: B_MBT_01_cannon_F {};
- class B_MBT_01_TUSK_F: B_MBT_01_cannon_F //Меркава с ДЗ
- {
- armor=600;
- armorStructural=600;
- damageResistance=0.02;
- class HitPoints: HitPoints
- {
- class HitHull: HitHull
- {
- armor = 0.55;
- material = -1;
- passThrough = 0;
- minimalHit = 0.1;
- explosionShielding = 0.3;
- radius = 0.21;
- };
- class HitEngine: HitEngine
- {
- armor = 0.55;
- material = -1;
- passThrough = 0;
- minimalHit = 0.09;
- explosionShielding = 0.009;
- radius = 0.27;
- class DestructionEffects
- {
- ammoExplosionEffect="";
- class RHS_Engine_Smoke
- {
- simulation="particles";
- type="SmallWreckSmoke";
- position="engine_smoke1";
- intensity=0.5;
- interval=1;
- lifeTime=60;
- };
- class RHS_Engine_Fire: RHS_Engine_Smoke
- {
- type="SmallFireFPlace";
- };
- class RHS_Engine_Sparks: RHS_Engine_Smoke
- {
- type="FireSparks";
- };
- class RHS_Engine_Sounds: RHS_Engine_Smoke
- {
- simulation="sound";
- type="Fire";
- };
- class RHS_Engine_Smoke_small1: RHS_Engine_Smoke
- {
- type="WeaponWreckSmoke";
- position="engine_smoke2";
- };
- class RHS_Engine_Smoke_small2: RHS_Engine_Smoke_small1
- {
- position="engine_smoke3";
- };
- class RHS_Engine_Smoke_small3: RHS_Engine_Smoke_small1
- {
- position="engine_smoke4";
- };
- };
- };
- class HitLTrack: HitLTrack
- {
- armor = 0.25;
- material = -1;
- passThrough = 0;
- minimalHit = 0.09;
- explosionShielding = 0.5;
- radius = 0.3;
- };
- class HitRTrack: HitRTrack
- {
- armor = 0.25;
- material = -1;
- passThrough = 0;
- minimalHit = 0.09;
- explosionShielding = 1.2;
- radius = 0.3;
- };
- };
- class Turrets: Turrets
- {
- class MainTurret: MainTurret
- {
- turretInfoType = "tu_RHS_RscWeaponM1_FCS";
- ace_fcs_enabled = 1;
- ace_fcs_minDistance = 500;
- ace_fcs_maxDistance = 5000;
- ace_fcs_distanceInterval = 25;
- };
- class HitPoints
- {
- class HitTurret
- {
- armor = 0.2;
- material = -1;
- passThrough = 0;
- minimalHit = 0.34;
- explosionShielding = 0.001;
- radius = 0.18;
- };
- class HitGun
- {
- armor = 0.3;
- material = -1;
- passThrough = 0;
- minimalHit = 0.15;
- explosionShielding = 0.0;
- radius = 0.12;
- };
- };
- };
- };
- class B_T_MBT_01_TUSK_F: B_MBT_01_TUSK_F {};
- };
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