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Kyouki

Maproom codes updates

Jul 7th, 2020
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  1. (0:31) When someone says {*addyellow1}
  2. (3:552) at a random spot somewhere in the Dream where the region is 5,
  3. (5:4) place item 2544.
  4. (5:312) set variable %2544_force to the total of rolling 1 dice with 5 sides plus 0.
  5. (5:602) memorize that the PhoenixSpeak info {2544forceinfo} about this Dream will now be %2544_force.
  6.  
  7. (0:31) When someone says {*addyellow2}
  8. (3:552) at a random spot somewhere in the Dream where the region is 5,
  9. (5:4) place item 2545.
  10. (5:312) set variable %2545_force to the total of rolling 1 dice with 5 sides plus 0.
  11. (5:602) memorize that the PhoenixSpeak info {2545forceinfo} about this Dream will now be %2545_force.
  12.  
  13. (0:31) When someone says {*addyellow3}
  14. (3:552) at a random spot somewhere in the Dream where the region is 5,
  15. (5:4) place item 2546.
  16. (5:312) set variable %2546_force to the total of rolling 1 dice with 5 sides plus 0.
  17. (5:602) memorize that the PhoenixSpeak info {2546forceinfo} about this Dream will now be %2546_force.
  18.  
  19. (0:31) When someone says {*addyellow4}
  20. (3:552) at a random spot somewhere in the Dream where the region is 5,
  21. (5:4) place item 2547.
  22. (5:312) set variable %2547_force to the total of rolling 1 dice with 5 sides plus 0.
  23. (5:602) memorize that the PhoenixSpeak info {2547forceinfo} about this Dream will now be %2547_force.
  24.  
  25. (0:31) When someone says {*addyellow5}
  26. (3:552) at a random spot somewhere in the Dream where the region is 5,
  27. (5:4) place item 2548.
  28. (5:312) set variable %2548_force to the total of rolling 1 dice with 5 sides plus 0.
  29. (5:602) memorize that the PhoenixSpeak info {2548forceinfo} about this Dream will now be %2548_force.
  30.  
  31. (0:31) When someone says {*addyellow6}
  32. (3:552) at a random spot somewhere in the Dream where the region is 5,
  33. (5:4) place item 2549.
  34. (5:312) set variable %2549_force to the total of rolling 1 dice with 5 sides plus 0.
  35. (5:602) memorize that the PhoenixSpeak info {2549forceinfo} about this Dream will now be %2549_force.
  36.  
  37. (0:31) When someone says {*addyellow7}
  38. (3:552) at a random spot somewhere in the Dream where the region is 5,
  39. (5:4) place item 2550.
  40. (5:312) set variable %2550_force to the total of rolling 1 dice with 5 sides plus 0.
  41. (5:602) memorize that the PhoenixSpeak info {2550forceinfo} about this Dream will now be %2550_force.
  42.  
  43.  
  44. (0:31) When someone says {*addred}
  45. (3:7) whereever the triggering furre was at when the trigger activated,
  46. (5:13) place a random item type between item 2551 and item 2557
  47.  
  48. (0:31) When someone says {*remove}
  49. (3:7) whereever the triggering furre was at when the trigger activated,
  50. (5:4) place item 0
  51.  
  52. (0:31) When someone says {*check}
  53. (1:18) and the triggering furre (moved from/is standing at) item 2544,
  54. (5:612) remember the PhoenixSpeak info {2544forceinfo} about this Dream, and put it in variable %2544_force.
  55. (5:200) emit message {This piece currently has %2544_force force total.} to whoever set off the trigger.
  56.  
  57. (0:31) When someone says {*check}
  58. (1:18) and the triggering furre (moved from/is standing at) item 2545,
  59. (5:612) remember the PhoenixSpeak info {2545forceinfo} about this Dream, and put it in variable %2545_force.
  60. (5:200) emit message {This piece currently has %2545_force force total.} to whoever set off the trigger.
  61.  
  62. (0:31) When someone says {*check}
  63. (1:18) and the triggering furre (moved from/is standing at) item 2546,
  64. (5:612) remember the PhoenixSpeak info {2546forceinfo} about this Dream, and put it in variable %2546_force.
  65. (5:200) emit message {This piece currently has %2546_force force total.} to whoever set off the trigger.
  66.  
  67. (0:31) When someone says {*check}
  68. (1:18) and the triggering furre (moved from/is standing at) item 2547,
  69. (5:612) remember the PhoenixSpeak info {2547forceinfo} about this Dream, and put it in variable %2547_force.
  70. (5:200) emit message {This piece currently has %2547_force force total.} to whoever set off the trigger.
  71.  
  72. (0:31) When someone says {*check}
  73. (1:18) and the triggering furre (moved from/is standing at) item 2548,
  74. (5:612) remember the PhoenixSpeak info {2548forceinfo} about this Dream, and put it in variable %2548_force.
  75. (5:200) emit message {This piece currently has %2548_force force total.} to whoever set off the trigger.
  76.  
  77. (0:31) When someone says {*check}
  78. (1:18) and the triggering furre (moved from/is standing at) item 2549,
  79. (5:612) remember the PhoenixSpeak info {2549forceinfo} about this Dream, and put it in variable %2549_force.
  80. (5:200) emit message {This piece currently has %2549_force force total.} to whoever set off the trigger.
  81.  
  82. (0:31) When someone says {*check}
  83. (1:18) and the triggering furre (moved from/is standing at) item 2550,
  84. (5:612) remember the PhoenixSpeak info {2550forceinfo} about this Dream, and put it in variable %2550_force.
  85. (5:200) emit message {This piece currently has %2550_force force total.} to whoever set off the trigger.
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