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Venrob

Untitled

Mar 21st, 2021
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  1. bitmap create(int w, int h)
  2. {
  3. if(Game->FFRules[qr_OLDCREATEBITMAP_ARGS])
  4. {
  5. return Game->CreateBitmap(h, w);
  6. }
  7. else
  8. {
  9. return Game->CreateBitmap(w, h);
  10. }
  11. }
  12.  
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