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Jun 22nd, 2018
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  1. [high priority]
  2.  
  3. *Fix client turning half-black in some areas
  4. *Fix client lagging out and freezing (trade bug, random pm, server update screen)
  5. *Fix sometimes needing to login a couple of times for it to actually log in
  6. *Add more anti-bot features to client
  7. *Add packet encryption
  8. *Ppeed up data file checking time when loading client
  9. *Add new pictures to client, resize properly and rename title to include a slogan, recolor buttons.
  10.  
  11. [mid priority]
  12.  
  13. *When mage is used to lure a monster to attack, once killed with combat, no combat exp is gained.
  14. *Mage exp is still gained in CTF
  15. *Chickens should run from combat at 1hp
  16. *Ghosts should not drop any loot
  17. *Remove chaos dwarfs south a little (out of the wildy)
  18. *Stop ranging through doors
  19. *Fix stock system
  20. *Make beer heal nothing.
  21. *Allow cooked meat to be cooked again and burn the meat
  22. *Speed up trading and stop the lag
  23. *When equipping prayer equipment, activating prayers then de-equipping, you continue to drain the *same speed.
  24. *Protect items does not drain with robes on.
  25. *Fix ranged exp (currently only gives ¾ of the amount)
  26. *When few people pick items in wildy up on the same spot, it leaves visual shows the items still there (when they are not)
  27. *Allow teleporting during combat
  28. *Magic and ranged need formula tweaking.
  29. *Fix so you can't wear boots and leg armor at the same time.
  30. *Couple more cubic coord radius of P2P area as shilo etc is still there.
  31. *Disallow telegrabbing P2P items in F2P world.
  32. *Dragon bones should not drop in F2P world
  33. *Remove certing for salmon/trout
  34. *Disallow even letting your P2P items showing up on the trade screen.
  35. *Make brother jerrod bless holy symbols
  36. *Fix rarely having 4 rounds of combat
  37. *Add cut webs to varrock (thought they already worked??)
  38. *Add a P2P NPC array to disallow certain NPCS in f2p land in f2p, but spawn in p2p
  39. *Unable to log after 10 seconds from combat if someone is following you (not 100% sure)
  40. *The cage surrounding the ladder to KBD should have 2 lessers in it.
  41. *Going down on the right side of the ladder at edgeville general store causes you to get stuck.
  42. *When two people telegrab the same loot, both people get the item.
  43.  
  44. [low priority]
  45.  
  46. *Mith kite shield should not be sold at the falador shield shop
  47. *Johnny the Beard in Varrock should drop a scroll and coins
  48. *Highwaymen should drop black capes 100% and be aggressive.
  49. *If theres a camel in varrock pub, remove (doubt there is)
  50. *Remove scorp upstairs in monastary
  51. *1 Guard missing above Falador West Bank.
  52. *2 Black Knights outside of Lava Maze.
  53. *2-3 Giant Spiders at Sapphire house.
  54. *There were a lot more lvl 2 Rat/Spiders beside Bandit Camp at the weird place.
  55. *Level 25 Ghosts just above that but below altar (near Chaos Dwarfs.)
  56. *Moss Giants dropped more than just Big Bones.
  57. *Steel Legs spawn in Red Spider camp at 25 Wildy.
  58. *Lessers and Greaters drop more GP in money on RSC than they do currently here, I believe (not 100% sure, though.)
  59. *Nets used to spawn and/or be sold at the shop at Bandit Camp.
  60. *Zamorak monks should drop steel maces.
  61. *Dark Warriors at Castle were aggressive mobs.
  62. *2 Red Spider eggs spawned in Varrock Dungeon, not one.
  63. *Add earth staff spawn somewhere in lava maze
  64. *Muggers drop 2 sets of bones when it should be one
  65. *Water rune spawn point by ice giants at lvl 46/47 wildy.
  66. *Iron bar respawn missing from lvl 16 wild above arrow respawn.
  67. *The bandits with names aren’t aggressive when they should be
  68. *Lessers should be south of nature respawn, not southeast of greaters
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