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- [high priority]
- *Fix client turning half-black in some areas
- *Fix client lagging out and freezing (trade bug, random pm, server update screen)
- *Fix sometimes needing to login a couple of times for it to actually log in
- *Add more anti-bot features to client
- *Add packet encryption
- *Ppeed up data file checking time when loading client
- *Add new pictures to client, resize properly and rename title to include a slogan, recolor buttons.
- [mid priority]
- *When mage is used to lure a monster to attack, once killed with combat, no combat exp is gained.
- *Mage exp is still gained in CTF
- *Chickens should run from combat at 1hp
- *Ghosts should not drop any loot
- *Remove chaos dwarfs south a little (out of the wildy)
- *Stop ranging through doors
- *Fix stock system
- *Make beer heal nothing.
- *Allow cooked meat to be cooked again and burn the meat
- *Speed up trading and stop the lag
- *When equipping prayer equipment, activating prayers then de-equipping, you continue to drain the *same speed.
- *Protect items does not drain with robes on.
- *Fix ranged exp (currently only gives ¾ of the amount)
- *When few people pick items in wildy up on the same spot, it leaves visual shows the items still there (when they are not)
- *Allow teleporting during combat
- *Magic and ranged need formula tweaking.
- *Fix so you can't wear boots and leg armor at the same time.
- *Couple more cubic coord radius of P2P area as shilo etc is still there.
- *Disallow telegrabbing P2P items in F2P world.
- *Dragon bones should not drop in F2P world
- *Remove certing for salmon/trout
- *Disallow even letting your P2P items showing up on the trade screen.
- *Make brother jerrod bless holy symbols
- *Fix rarely having 4 rounds of combat
- *Add cut webs to varrock (thought they already worked??)
- *Add a P2P NPC array to disallow certain NPCS in f2p land in f2p, but spawn in p2p
- *Unable to log after 10 seconds from combat if someone is following you (not 100% sure)
- *The cage surrounding the ladder to KBD should have 2 lessers in it.
- *Going down on the right side of the ladder at edgeville general store causes you to get stuck.
- *When two people telegrab the same loot, both people get the item.
- [low priority]
- *Mith kite shield should not be sold at the falador shield shop
- *Johnny the Beard in Varrock should drop a scroll and coins
- *Highwaymen should drop black capes 100% and be aggressive.
- *If theres a camel in varrock pub, remove (doubt there is)
- *Remove scorp upstairs in monastary
- *1 Guard missing above Falador West Bank.
- *2 Black Knights outside of Lava Maze.
- *2-3 Giant Spiders at Sapphire house.
- *There were a lot more lvl 2 Rat/Spiders beside Bandit Camp at the weird place.
- *Level 25 Ghosts just above that but below altar (near Chaos Dwarfs.)
- *Moss Giants dropped more than just Big Bones.
- *Steel Legs spawn in Red Spider camp at 25 Wildy.
- *Lessers and Greaters drop more GP in money on RSC than they do currently here, I believe (not 100% sure, though.)
- *Nets used to spawn and/or be sold at the shop at Bandit Camp.
- *Zamorak monks should drop steel maces.
- *Dark Warriors at Castle were aggressive mobs.
- *2 Red Spider eggs spawned in Varrock Dungeon, not one.
- *Add earth staff spawn somewhere in lava maze
- *Muggers drop 2 sets of bones when it should be one
- *Water rune spawn point by ice giants at lvl 46/47 wildy.
- *Iron bar respawn missing from lvl 16 wild above arrow respawn.
- *The bandits with names aren’t aggressive when they should be
- *Lessers should be south of nature respawn, not southeast of greaters
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