Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- // Dream Your Life 1.0 //
- // //
- // Credits by //
- // //
- // Kevin Härtling aka OcB //
- // //
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- #include <a_samp>
- #include <dini>
- #include <ocmd>
- #include <sscanf>
- #include <blitzer>
- #include <streamer>
- //#include <noDMv4>
- #include <a_mysql>
- #define START_KEY KEY_LOOK_RIGHT //Welche Taste für Motor starten ? :)
- #define START_TIME 2000 // Wie lange soll man die Taste gedrückt halten, um den Motor zu starten? (in MS)
- #define STOP_TIME 1000 // Wie lange soll man die Taste gedrückt halten, um den Motor zu stoppen? (in MS)
- #define HOLDING(%0) \
- ((newkeys & (%0)) == (%0))
- #define RELEASED(%0) \
- (((newkeys & (%0)) != (%0)) && ((oldkeys & (%0)) == (%0)))
- #define PRESSED(%0) \
- (((newkeys & (%0)) == (%0)) && ((oldkeys & (%0)) != (%0)))
- #define COLOR_RED 0xFF0019FF
- #define COLOR_BLAU 0x0000FFFF
- #define COLOR_GRAU 0x8C8C8CFF
- #define COLOR_YELLOW 0xFFFF00FF
- #define weiß 0xFFFFFFAA
- #define COLOR_GREEN 0x00FF21FF
- #define COLOR_ORANGE 0xFF8200FF
- #define COLOR_GREY 0xAFAFAFAA
- #define COLOR_LIGHTBLUE 0x2EFFFFFF
- #define COLOR_GOLD 0xE5A900FF
- #define COLOR_DUNKELGRUEN 0x808500FF
- #define Color_Speak1 0x8C8C8CFF
- #define Color_Speak2 0x8C8C8CFF
- #define Color_Speak3 0x8C8C8CFF
- #define Color_Speak4 0x8C8C8CFF
- #define Color_Speak5 0x8C8C8CFF
- #define COLOR_LILA 0x8900B0FF
- #define COLOR_DARKYELLOW 0xCAB400FF
- #define COLOR_BLUE 0x0073FFFF
- #define COLOR_PURPLE 0x8900B0FF
- #define COLOR_REDA 0xFF0000FF//ServerOwner
- #define COLOR_LIGHTGREEN 0x9ACD32AA//moderator
- #define COLOR_ORANGERED 0xFF4500AA//superadmin
- #define COLOR_FAMILYCHAT 0x82A344FF
- #define WHITE 0xF6F6F6FF
- #define YELLOW 0xF6F600F6
- #define COLOR_ERROR 0xFF0000FF //Fehler
- #define COLOR_SUCCESSFUL 0x00FF00FF //erfolgreich
- #define Color_Green 0x33AA33AA
- #define Color_White 0xFFFFFFAA
- #define Color_Red 0xAA3333AA
- #define COLOR_BINCO 0x717138FF
- /* Settings */
- #define Max_Player_Login_Attemps 3 //Die Maximalen Login versuche
- #define PayOutTimer 120
- #define TANK_SYS
- #define MOTOR_SYS
- //Mysql
- #define MySql_Host "localhost"
- #define MySql_User "sampserver"//User muss eingetragen werden
- #define MySql_Password ""//Passwort muss eingetragen werden
- #define MySql_Database "sampserver"//Database Name muss eingetragen werden
- #pragma tabsize 0
- #define KRANKENHAUS_ZEIT 60
- #define update_time 600000
- forward KrankenhausTimer(playerid);
- #define Dialog_Register 1
- #define Dialog_Login 2
- #define Dialog_Stats 3
- #define Dialog_BSN_Essen 4
- #define Dialog_Sparkasse 5
- #define Dialog_Geldaus 6
- #define Dialog_Geldein 7
- #define Geldstand 8
- #define Dialog_Hilfe 9
- #define Dialog_License 10
- #define Dialog_Buy 11
- #define Dialog_Waffen 12
- #define Dialog_Navi 13
- #define Dialog_Handykarten 14
- #define Dialog_Info 15
- #define Dialog_Regel 16
- #define Dialog_Persoetc 17
- #define Dialog_RentACar 18
- #define Dialog_Hotel 19
- #define Dialog_Laptop 20
- #define Dialog_InArbeit 21
- #define Dialog_Internet 22
- #define Dialog_HotelLS 23
- #define Dialog_BurgerShot 24
- #define Dialog_SportAuto 25
- #define Dialog_NichtVorhanden 26
- #define Dialog_Radgoll 27
- #define Dialog_DreamLife 28
- #define Dialog_Dreamkasse 29
- #define Dialog_Geldstand 30
- #define Dialog_Autovermietung1 31
- #define Dialog_Frakkasse 32
- #define Dialog_Allgemein 33
- #define Dialog_Car 34
- #define Dialog_Handy 35
- #define Dialog_Hitman 36
- #define Dialog_Police 37
- #define Dialog_SanNews 38
- #define Dialog_Taifun 39
- #define Dialog_Job 40
- #define Dialog_Account 41
- #define Dialog_Email 42
- #define Dialog_EmailText 43
- #define Dialog_Nebenjob 44
- #define Dialog_NebenjobTaxi 45
- #define Dialog_Mechaniker 46
- #define Dialog_Fraklist 47
- #define Dialog_Doenerladen 48
- #define Dialog_Service 49
- #define Dialog_Login2 50
- #define Dialog_Register2 51
- #define Dialog_Krankenhaus 52
- #define Dialog_Tut1 53
- #define Dialog_Tut2 54
- #define Dialog_Tut3 55
- #define Dialog_Tut4 56
- #define Dialog_Tut5 57
- #define Dialog_BootsVerleih 58
- #define Dialog_NeonShop 59
- #define Dialog_Payday 60
- #define Dialog_Farmer 61
- #define Dialog_Dealer 62
- #define Dialog_Fraktion 63
- #define Dialog_Invite 64
- #define Dialog_Uninvite 65
- #define Dialog_Loehne 66
- #define Dialog_Loehne2 67
- #define Dialog_CoLeaderAdd 68
- #define Dialog_CoLeaderDelete 69
- #define Dialog_Frakkasse1 70
- #define Dialog_Frakkasse2 71
- #define Dialog_Frakkasse3 72
- #define Dialog_Login3 73
- #define Dialog_Register3 74
- #define Dialog_CopComputer 75
- #define Dialog_CopAnmelden 76
- #define Dialog_Verstaerkung 77
- enum SInfo
- {
- Adminlevel,
- Harndrang,
- Durst,
- Hunger,
- Energie,
- bool:Logged,
- Text:B_Hunger,
- Text:B_Durst,
- Text:B_Energie,
- Text:B_Harndrang,
- Nummer,
- Guthaben,
- Parkhaus,
- CarLic,
- BikeLic,
- Bank,
- eingeloggt,
- SupportDuty,
- FlyLic,
- BoatLic,
- Navi,
- Waffenschein,
- Premium,
- Zigaretten,
- Zollpass,
- SFPass,
- LVPass,
- Zimmer,
- Money,
- Spielminuten,
- Laptop,
- Bankgeld,
- Leader,
- Beruf,
- Firma,
- NextPayday,
- Nebenjob,
- Emailadresse[50],
- Drogen,
- Telefonbuch,
- Lohn,
- Coleader,
- AnmeldeCode,
- Wanted,
- JobZeit
- }
- new SpielerInfo[MAX_PLAYERS][SInfo];
- enum FKasse
- {
- Hitman,
- Police,
- SanNews,
- Taifun,
- Medics,
- AlQaida,
- Ghostrider,
- BlackDevil
- }
- new FraktionKasse[FKasse];
- enum fahrzeug
- {
- #if defined TANK_SYS
- tank,
- hat_tank,
- #endif
- #if defined MOTOR_SYS
- motor_an,
- #endif
- }
- new AUTOX[MAX_VEHICLES][fahrzeug];
- new SpielerID[MAX_PLAYERS];
- //new Text:Version;
- new Text:RealClock;
- new Text:Regeln;
- new Text:Webseite;
- new Text:Notruf;
- new Text:Tanke;
- new Text:Statusleiste;
- new Text:payday;
- new Text:Sleep;
- new Text:Liter;
- new Text:NoDMTextdraw;
- new fire[MAX_PLAYERS],firee[MAX_PLAYERS],fireee[MAX_PLAYERS],fireeee[MAX_PLAYERS],fireeeee[MAX_PLAYERS],fireeeeee[MAX_PLAYERS],fireinfo[MAX_PLAYERS];
- new Float:SavedPOSx[MAX_PLAYERS],Float:SavedPOSy[MAX_PLAYERS],Float:SavedPOSz[MAX_PLAYERS];
- new Text:TT_0[MAX_PLAYERS];
- new Stadtmitte;
- new Noobspawn;
- new ZwischenSumme;
- #if defined TANK_SYS
- new Text:TT_1[MAX_PLAYERS];
- new Text:TT_3[MAX_PLAYERS];
- new Farmen[MAX_PLAYERS];
- new PlayerName[MAX_PLAYERS][MAX_PLAYER_NAME];
- new OCCAn;
- #endif
- new Tankstelle1;
- new Tankstelle2;
- new Tankstelle3;
- new Tankstelle4;
- new Tankstelle5;
- new Tankstelle6;
- new Tankstelle7;
- new Tankstelle8;
- new Tankstelle9;
- new Tankstelle10;
- new Tankstelle11;
- new Tankstelle12;
- new Tankstelle13;
- new Tankstelle14;
- new Tankstelle15;
- //new call[MAX_PLAYERS] = 0;
- new maske[MAX_PLAYERS];
- new InBinco[MAX_PLAYERS];
- new dealer;
- new DrogenImLager;
- new Drogenlager;
- new EmailSenden[MAX_PLAYERS][50];
- new Navigation[MAX_PLAYERS];
- new parkgate1;
- new zollgate1;
- new zollgate2;
- new zollgate3;
- new zollgate4;
- new taifungate1;
- new taifungate2;
- new taifungate3;
- new rentacarls[9];
- new hitmancars[9];
- new policecar[18];
- new sannewscar[10];
- new taifuncar[18];
- new medicars[10];
- new bikegang[11];
- new bdcar[10];
- new farmer[5];
- new Admincar[5];
- new BSN;
- new alqaidacars[39];
- new taxicar[11];
- new verleihboote[6];
- new medigate;
- new grwaffe;
- new Weather[3];
- new WetterRandomLS[] = { 1,2,3,15 };
- new WetterRandomSF[] = { 5,6,16 };
- new WetterRandomLV[] = { 1,2,3,4,5,18 };
- new oldweather[MAX_PLAYERS];
- /*new RentCarUsed;*/
- /*new spieltimer;*/
- /*new InCall[MAX_PLAYERS],GetCall[MAX_PLAYERS];*/
- //Teilnehme[MAX_PLAYER_NAME];
- //Admin 3DTEXTE
- new Text3D:ServerOwner[MAX_PLAYERS];
- new Text3D:SuperAdmin[MAX_PLAYERS];
- new Text3D:Administrator[MAX_PLAYERS];
- new Text3D:Moderator[MAX_PLAYERS];
- new Text3D:Supporter[MAX_PLAYERS];
- new Text3D:CommunityManager[MAX_PLAYERS];
- new Text3D:SvrAdmin[MAX_PLAYERS];
- new ErsterSpawn[MAX_PLAYERS];
- new Krankenhaus[MAX_PLAYERS];
- new bool:licht[MAX_VEHICLES],
- bool:motor[MAX_VEHICLES],
- motortimer[MAX_VEHICLES],
- bool:sirenean[MAX_VEHICLES],
- sirene[MAX_VEHICLES];
- //Pickups
- new tanke1enter;
- new bsnenter;
- new shop1enter;
- new ammu1enter;
- new lspdenter;
- new stadtenter;
- new shop2enter;
- new bankenter;
- new ammu2enter;
- new lspdexit;
- new lspdduty;
- new perso;
- new license;
- new stadtexit;
- new tanke1exit;
- new handykarten1;
- new shop1exit;
- new kaufen1;
- new bsnexit;
- new bsnessen;
- new newsenter;
- new dutynews;
- new newsexit;
- new Taifunhaus;
- new taxijob;
- new farmerjob;
- new nebenjob;
- new mechanikerjob;
- new doenerladen;
- new waffenkaufen1;
- new ammu1exit;
- new bingoenter;
- new bingokaufen;
- new bingoexit;
- new dachenter;
- new dachexit;
- new hotelzimmer[10];
- new hotelzimmerlabel[10];
- new hotelvermietet[11];
- //Hotel
- //new hotelzimmerlabel[1];
- //new Text3D:hotelzimmerlabel[10];
- new ghostrider[MAX_PLAYERS];
- new hitmangate;
- new hitmantor1;
- new hitmantor2;
- new policegate;
- new policegate2;
- new alqaidagate;
- new alqaidagate2;
- new knastgate;
- new Fahrstuhl;
- new bdgate;
- //new waffen;
- //new blabla;
- /*new policeduty;
- new policelift;*/
- new sannewsgate;
- new Interview[MAX_PLAYERS];
- new ImInterview[MAX_PLAYERS];
- new Telefoniert[MAX_PLAYERS];
- new HandyKlingelt[MAX_PLAYERS];
- new SupporterDuty[MAX_PLAYERS];
- new TicketGeschrieben[MAX_PLAYERS];
- new DeinSupport[MAX_PLAYERS];
- new InSupport[MAX_PLAYERS];
- new AdminDuty[MAX_PLAYERS];
- new bool:pFirstLog[MAX_PLAYERS];
- forward Bedarfs();
- forward UpdateClock();
- forward Tutorial(playerid);
- forward Countdown4();
- forward CountDown3();
- forward CountDown2();
- forward CountDown1();
- forward CountDownLos();
- forward RandomMessage();
- forward Wetter();
- forward SetWetter();
- forward Spielzeit();
- forward SendAdminNachricht(color, text[]);
- enum AHandy
- {
- AnruferID
- }
- new Anrufer[MAX_PLAYERS][AHandy];
- new randommsg[][] =
- {
- "Server ist noch im Aufbau. Bug gefunden? -> /support",
- "Die Admin/Support stehen bei jeder Frage offen! -> /support"
- };
- main()
- {
- print("\n----------------------------------");
- print("DreamLife by Radgoll aka Canna");
- print("----------------------------------\n");
- }
- public OnGameModeInit()
- {
- //Pickups
- tanke1enter = CreatePickup(1318, 1, 1000.3537,-919.8815,42.3281, 0);
- bsnenter = CreatePickup(1318, 1, 1199.3507,-918.5111,43.1198, 0);
- shop1enter = CreatePickup(1318, 1, 1315.5327,-897.8435,39.5781, 0);
- ammu1enter = CreatePickup(1318, 1, 1368.2018,-1279.7107,13.5469, 0);
- lspdenter = CreatePickup(1318, 1, 1555.0826,-1675.6195,16.1953, 0);
- stadtenter = CreatePickup(1318, 1, 1481.0480,-1771.5358,18.7958, 0);
- shop2enter = CreatePickup(1318, 1, 1352.5171,-1758.8752,13.5078, 0);
- bankenter = CreatePickup(1318, 1, 2303.5771,-15.9854,26.4844, 0);
- ammu2enter = CreatePickup(1318, 1, 2333.4512,61.6120,26.7058, 0);
- lspdexit = CreatePickup(1318, 1, 246.1868,107.7874,1003.2188, 1);
- lspdduty = CreatePickup(1239, 1, 237.3681,109.0617,1003.2257, 1);
- stadtexit = CreatePickup(1318, 1, 390.0264,173.6614,1008.3828, 1);
- license = CreatePickup(1239, 1, 362.1288,173.4819,1008.3828, 1);
- perso = CreatePickup(1239, 1, 359.4194,178.6982,1008.3828, 1);
- handykarten1 = CreatePickup(1239, 1, -23.0953,-55.5208,1003.5469, 1);
- tanke1exit = CreatePickup(1318, 1, -26.8025,-57.9720,1003.5469, 1);
- shop1exit = CreatePickup(1239, 1, 5.8879,-31.3192,1003.5494, 1);
- kaufen1 = CreatePickup(1239, 1, 2.1632,-28.8455,1003.5494, 1);
- bsnexit = CreatePickup(1318, 1, 363.0273,-75.2063,1001.5078, 1);
- bsnessen = CreatePickup(1239, 1, 376.5216,-67.7479,1001.5151, 1);
- newsenter = CreatePickup(1318, 1, 1654.0847,-1654.9669,22.5156, 0);
- dutynews = CreatePickup(1239, 1, 148.3497,1375.2181,1083.8594, 1);
- newsexit = CreatePickup(1318, 1, 140.5336,1366.1532,1083.8594, 1);
- Taifunhaus = CreatePickup(1239, 1,689.6880,-1275.8643,13.5594, 0);
- nebenjob = CreatePickup(1239,1, 359.1111,168.8968,1008.3828, 1);
- taxijob = CreatePickup(1239,1, 1286.3873,-1329.5398,13.5530, 0);
- mechanikerjob = CreatePickup(1239, 1, 683.6915,-1570.6559,14.2422, 0);
- doenerladen = CreatePickup(1239, 1,1301.2954,-1378.6564,13.7228, 0);
- waffenkaufen1 = CreatePickup(1239, 1, 312.3214,-166.0344,999.6010, 1);
- ammu1exit = CreatePickup(1318, 1, 316.1865,-169.5971,999.6010, 1);
- farmerjob = CreatePickup(1239, 1, -38.3734,56.4724,3.1172, 0);
- dealer = CreatePickup(1239, 1, 2510.7871,-1471.2091,24.0254, 0);
- Drogenlager = CreatePickup(1239, 1, -52.4056,55.5702,3.1103, 0);
- grwaffe = CreatePickup(1239,1,863.4228,-1634.6658,14.9297,0);
- bingoenter = CreatePickup(1318,1,1518.9297,-1659.9565,13.5392,0);
- bingokaufen = CreatePickup(1239,1,207.7782,-100.8199,1005.2578,1);
- bingoexit = CreatePickup(1318,1,207.6444,-110.8977,1005.1328,1);
- dachenter = CreatePickup(1318,1,1528.1642,-1569.7423,48.6215,0);
- dachexit = CreatePickup(1318,1,1528.0098,-1573.0873,52.6768,0);
- hotelzimmer[0]=CreatePickup(1272,1,1115.8949,-1603.4814,20.5606,0);
- hotelzimmer[1]=CreatePickup(1272,1,1113.3531,-1603.9108,20.5587,0);
- hotelzimmer[2]=CreatePickup(1272,1,1106.7859,-1603.5518,20.5545,0);
- hotelzimmer[3]=CreatePickup(1272,1,1097.5597,-1603.4697,20.5372,0);
- hotelzimmer[4]=CreatePickup(1272,1,1086.8031,-1603.4972,20.5017,0);
- hotelzimmer[5]=CreatePickup(1272,1,1083.9236,-1603.5967,20.4917,0);
- hotelzimmer[6]=CreatePickup(1272,1,1077.5690,-1603.3885,20.4973,0);
- hotelzimmer[7]=CreatePickup(1272,1,1068.3259,-1603.2708,20.4957,0);
- hotelzimmer[8]=CreatePickup(1272,1,1059.5811,-1603.2601,20.4992,0);
- hotelzimmer[9]=CreatePickup(1272,1,1056.6981,-1603.5483,20.4978,0);
- //MySQL Verbindung
- //MySqlVerbinden();
- mysql_debug(1);
- //mysql_log(1);
- //mysql_connect(datahost,datauser,datapass,database,true);
- SetTimer("Updater",update_time,true);
- SetTimer("Job",1000,true);
- OCCAn = 1;
- //3DTexte
- Create3DTextLabel("Licensen",COLOR_RED, 362.4190,173.4330,1008.3828, 50, 1);
- Create3DTextLabel("|__Parkhaus__|\n/parkhaus\nParkgebühr: 25$",COLOR_YELLOW, 1106.4633,-1740.6827,13.4102,50,0);
- Create3DTextLabel("Hotel",COLOR_RED, 186.2509,-1652.9739,15.0708,50.0, 1);
- Create3DTextLabel("Nebenjobs",COLOR_BLUE,359.1111,168.8968,1008.3828, 50.0, 1);
- Create3DTextLabel("Paesse",COLOR_RED, 359.4194,178.6982,1008.3828, 50.0, 1);
- Create3DTextLabel("Dönerladen",COLOR_RED,1301.2954,-1378.6564,13.7228, 50.0, 0);
- Create3DTextLabel("Mechniker",COLOR_BLAU,683.6915,-1570.6559,14.2422, 50.0,0);
- Create3DTextLabel("Farmer",COLOR_RED,-38.3734,56.4724,3.1172,50.0,0);
- Create3DTextLabel("Dealer",COLOR_YELLOW,2510.7871,-1471.2091,24.0254,50.0,0);
- Create3DTextLabel("Drogenlager",COLOR_GOLD,-52.4056,55.5702,3.1103, 50.0, 0);
- /*new hotelzimmer0=Create3DTextLabel("Hotelzimmer: !!Zu Vermieten!!\nBesitzer: Keiner\n/einchecken",COLOR_YELLOW,1115.8949,-1603.4814,20.5606,20,0);
- new hotelzimmer2=Create3DTextLabel("HotelZimmer: !!Zu Vermieten!!\nBesitzer: Keiner\n/einchecken",COLOR_YELLOW,1113.3531,-1603.9108,20.5587,20,0);
- new hotelzimmer3=Create3DTextLabel("Hotelzimmer: !!Zu Vermieten!!\nBesitzer: Keiner\n/einchecken",COLOR_YELLOW,1106.7859,-1603.5518,20.5545,20,0);
- new hotelzimmer4=Create3DTextLabel("Hotelzimmer: !!Zu Vermieten!!\nBesitzer: Keiner\n/einchecken",COLOR_YELLOW,1097.5597,-1603.4697,20.5372,20,0);
- new hotelzimmer5=Create3DTextLabel("Hotelzimmer: !!Zu Vermieten!!\nBesitzer: Keiner\n/einchecken",COLOR_YELLOW,1086.8031,-1603.4972,20.5017,20,0);
- new hotelzimmer6=Create3DTextLabel("Hotelzimmer: !!Zu Vermieten!!\nBesitzer: Keiner\n/einchecken",COLOR_YELLOW,1083.9236,-1603.5967,20.4917,20,0);
- new hotelzimmer7=Create3DTextLabel("Hotelzimmer: !!Zu Vermieten!!\nBesitzer: Keiner\n/einchecken",COLOR_YELLOW,1077.5690,-1603.3885,20.4973,20,0);
- new hotelzimmer8=Create3DTextLabel("Hotelzimmer: !!Zu Vermieten!!\nBesitzer: Keiner\n/einchecken",COLOR_YELLOW,1068.3259,-1603.2708,20.4957,20,0);
- new hotelzimmer9=Create3DTextLabel("Hotelzimmer: !!Zu Vermieten!!\nBesitzer: Keiner\n/einchecken",COLOR_YELLOW,1059.5811,-1603.2601,20.4992,20,0);
- new hotelzimmer10=Create3DTextLabel("Hotelzimmer: !!Zu Vermieten!!\nBesitzer: Keiner\n/einchecken",COLOR_YELLOW,1056.6981,-1603.5483,20.4978,20,0);
- */
- //NoDMZonen
- Stadtmitte = GangZoneCreate(1394.794, -1784.503, 1577.33, -1543.691);
- Noobspawn = GangZoneCreate(330.0002, -1883.197, 535.3533, -1654.228);
- BSN = GangZoneCreate(1147.61, -994.9549, 1307.329, -844.9407);
- // Kleinig keiten
- EnableStuntBonusForAll(0);
- UsePlayerPedAnims();
- LimitGlobalChatRadius(50.0);
- Wetter();
- Tankstelle1 = 1500;
- Tankstelle2 = 1500;
- Tankstelle3 = 1500;
- Tankstelle4 = 1500;
- Tankstelle5 = 1500;
- Tankstelle6 = 1500;
- Tankstelle7 = 1500;
- Tankstelle8 = 1500;
- Tankstelle9 = 1500;
- Tankstelle10 = 1500;
- Tankstelle11 = 1500;
- Tankstelle12 = 1500;
- Tankstelle13 = 1500;
- Tankstelle14 = 1500;
- Tankstelle15 = 1500;
- SetTimer("Wetter",900000, 1);
- SetTimer("SetWetter",1000, 1);
- CreateDynamicObject(10829,57.28397369,-1530.98901367,4.23254633,0.00000000,0.00000000,262.00000000); //object(gatehouse1_sfse) (1)
- CreateDynamicObject(967,58.45877457,-1520.76147461,4.11188602,0.00000000,0.00000000,352.00000000); //object(bar_gatebox01) (1)
- zollgate1 = CreateObject(979,57.73914337,-1525.14672852,4.85168457,0.00000000,0.00000000,260.00000000); //object(sub_roadleft) (1)
- CreateDynamicObject(1597,68.75164795,-1534.30664062,6.82252121,0.00000000,0.00000000,262.00000000); //object(cntrlrsac1) (1)
- CreateDynamicObject(967,55.06382751,-1543.94714355,4.14437103,0.00000000,0.00000000,169.99645996); //object(bar_gatebox01) (2)
- zollgate2 = CreateObject(979,55.47011185,-1539.25805664,4.69330120,0.00000000,0.00000000,86.00000000); //object(sub_roadleft) (2)
- CreateDynamicObject(1597,45.58148575,-1530.37683105,6.99616909,0.00000000,0.00000000,261.99645996); //object(cntrlrsac1) (2)
- CreateDynamicObject(10829,1738.26953125,524.34234619,26.90235710,0.00000000,0.00000000,342.00000000); //object(gatehouse1_sfse) (1)
- CreateDynamicObject(1597,1734.59948730,512.66552734,30.18027878,0.00000000,0.00000000,338.00000000); //object(cntrlrsac1) (1)
- CreateDynamicObject(1597,1743.37182617,535.75878906,28.74898148,0.00000000,0.00000000,339.99987793); //object(cntrlrsac1) (2)
- CreateDynamicObject(1597,1747.45288086,547.82342529,27.97566605,0.00000000,0.00000000,341.99987793); //object(cntrlrsac1) (3)
- zollgate3 = CreateObject(979,1746.89416504,521.33496094,27.67392349,0.00000000,0.00000000,162.00000000); //object(sub_roadleft) (1)
- CreateDynamicObject(973,1753.87780762,516.30834961,27.59505463,0.00000000,0.00000000,128.00000000); //object(sub_roadbarrier) (1)
- zollgate4 = CreateObject(979,1732.47521973,528.53527832,27.41515350,0.00000000,0.00000000,336.00000000); //object(sub_roadleft) (2)
- CreateDynamicObject(973,1725.76086426,534.36462402,27.39406204,0.00000000,0.00000000,300.00000000); //object(sub_roadbarrier) (2)
- AddStaticVehicleEx(462,467.46228027,-1779.01586914,5.21709442,0.00000000,-1,-1,999999); //Faggio
- AddStaticVehicleEx(462,465.71212769,-1778.72326660,5.21709442,0.00000000,-1,-1,999999); //Faggio
- AddStaticVehicleEx(462,464.24835205,-1778.84106445,5.21709442,0.00000000,-1,-1,999999); //Faggio
- AddStaticVehicleEx(462,462.80648804,-1778.60485840,5.21709442,0.00000000,-1,-1,999999); //Faggio
- AddStaticVehicleEx(462,461.56970215,-1778.61633301,5.21709442,0.00000000,-1,-1,999999); //Faggio
- AddStaticVehicleEx(462,460.25961304,-1778.54113770,5.21709442,0.00000000,-1,-1,999999); //Faggio
- AddStaticVehicleEx(462,459.14221191,-1778.30664062,5.21709442,0.00000000,-1,-1,999999); //Faggio
- AddStaticVehicleEx(462,458.02258301,-1778.45678711,5.21709442,0.00000000,-1,-1,999999); //Faggio
- AddStaticVehicleEx(462,456.93502808,-1778.54504395,5.21709442,0.00000000,-1,-1,999999); //Faggio
- CreateDynamicObject(2618,1193.45007324,-916.57391357,42.17400360,0.00000000,0.00000000,6.00000000); //object(cj_slot_propg) (1)
- CreateDynamicObject(641,1205.64135742,-931.26531982,41.72608566,0.00000000,0.00000000,0.00000000); //object(veg_palmkb13) (1)
- CreateDynamicObject(4048,1468.24206543,-1612.40234375,24.50505447,0.00000000,0.00000000,180.00000000); //object(lacityhall4_lan) (1)
- CreateDynamicObject(5768,1451.13232422,-1645.06115723,32.31454086,0.00000000,0.00000000,90.00000000); //object(taftbldg1_lawn) (1)
- CreateDynamicObject(6157,1468.09399414,-1711.22900391,23.16875267,0.00000000,0.00000000,90.00000000); //object(gaz22_law) (1)
- CreateDynamicObject(8643,1460.59313965,-1688.47680664,18.96065140,0.00000000,0.00000000,180.00000000); //object(vgsebuild01_lvs) (1)
- CreateDynamicObject(8643,1460.55517578,-1668.69665527,18.96065140,0.00000000,0.00000000,179.99450684); //object(vgsebuild01_lvs) (2)
- CreateDynamicObject(9300,1507.79589844,-1685.06542969,18.86559486,0.00000000,0.00000000,267.99499512); //object(sfn_town02) (1)
- CreateDynamicObject(9494,1504.63476562,-1623.15234375,22.77413940,0.00000000,0.00000000,357.99499512); //object(tempbuild_sfw41) (1)
- CreateDynamicObject(3465,1005.26116943,-936.81127930,42.65088272,0.00000000,0.00000000,274.00000000); //object(vegspetrolpump) (1)
- CreateDynamicObject(3465,1008.95812988,-936.21600342,42.64363480,0.00000000,0.00000000,276.00000000); //object(vegspetrolpump) (2)
- CreateDynamicObject(3465,1001.97827148,-937.36022949,42.64363480,0.00000000,0.00000000,273.99902344); //object(vegspetrolpump) (3)
- CreateDynamicObject(3465,998.20855713,-937.60571289,42.64363480,0.00000000,0.00000000,273.99902344); //object(vegspetrolpump) (4)
- CreateDynamicObject(996,1217.17517090,-911.64733887,42.66440964,0.00000000,0.00000000,280.00000000); //object(lhouse_barrier1) (1)
- CreateDynamicObject(996,1215.77648926,-903.72802734,42.66653061,0.00000000,0.00000000,279.99755859); //object(lhouse_barrier1) (2)
- CreateDynamicObject(996,1214.33789062,-895.75427246,42.66483688,0.00000000,0.00000000,279.99755859); //object(lhouse_barrier1) (3)
- CreateDynamicObject(996,1212.98217773,-887.81109619,42.66544342,0.00000000,0.00000000,279.99755859); //object(lhouse_barrier1) (4)
- CreateDynamicObject(996,1205.39880371,-881.11114502,42.67980576,0.00000000,0.00000000,335.99755859); //object(lhouse_barrier1) (6)
- CreateDynamicObject(997,1212.31323242,-884.08776855,41.91623688,0.00000000,0.00000000,278.00000000); //object(lhouse_barrier3) (1)
- CreateDynamicObject(996,1197.42236328,-882.61047363,42.76501083,0.00000000,0.00000000,11.99487305); //object(lhouse_barrier1) (7)
- CreateDynamicObject(996,1189.38061523,-883.41204834,42.84968567,0.00000000,0.00000000,5.99157715); //object(lhouse_barrier1) (8)
- CreateDynamicObject(997,1534.34667969,-1663.91308594,12.38281250,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier3) (2)
- CreateDynamicObject(1374,1544.85290527,-1630.64184570,13.13281250,0.00000000,0.00000000,0.00000000); //object(traincross2) (1)
- CreateDynamicObject(1251,1537.24804688,-1667.50402832,12.48749733,0.00000000,0.00000000,0.00000000); //object(smashbar) (1)
- CreateDynamicObject(1251,1537.24890137,-1674.35913086,12.48749733,0.00000000,0.00000000,0.00000000); //object(smashbar) (2)
- CreateDynamicObject(1251,1537.21655273,-1681.23339844,12.48749733,0.00000000,0.00000000,0.00000000); //object(smashbar) (3)
- CreateDynamicObject(996,1537.55456543,-1664.55346680,13.29563046,0.00000000,0.00000000,270.00000000); //object(lhouse_barrier1) (9)
- CreateDynamicObject(996,1537.58325195,-1672.69201660,13.29563046,0.00000000,0.00000000,270.00000000); //object(lhouse_barrier1) (10)
- CreateDynamicObject(997,1534.63574219,-1681.58764648,12.54687500,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier3) (3)
- CreateDynamicObject(869,1536.60180664,-1683.44372559,12.99669743,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (1)
- CreateDynamicObject(869,1536.63806152,-1683.45983887,12.83263493,0.00000000,0.00000000,316.00000000); //object(veg_pflowerswee) (2)
- CreateDynamicObject(669,1536.29443359,-1682.95751953,12.54687500,0.00000000,0.00000000,0.00000000); //object(sm_veg_tree4) (1)
- CreateDynamicObject(718,1535.77355957,-1662.60815430,12.54687500,0.00000000,0.00000000,0.00000000); //object(vgs_palm04) (1)
- CreateDynamicObject(870,1535.10595703,-1662.37500000,13.11295700,0.00000000,0.00000000,28.00000000); //object(veg_pflowers2wee) (1)
- CreateDynamicObject(870,1535.19262695,-1661.96691895,13.35302925,0.00000000,0.00000000,328.00000000); //object(veg_pflowers2wee) (2)
- CreateDynamicObject(870,1535.16955566,-1662.03491211,13.17072964,0.00000000,0.00000000,0.00000000); //object(veg_pflowers2wee) (3)
- CreateDynamicObject(991,1062.66821289,-1776.95275879,13.55467987,0.00000000,0.00000000,0.00000000); //object(bar_barriergate1) (1)
- CreateDynamicObject(991,1068.67480469,-1776.91748047,13.55188751,0.00000000,0.00000000,0.00000000); //object(bar_barriergate1) (2)
- CreateDynamicObject(991,1074.94067383,-1776.88989258,13.55683994,0.00000000,0.00000000,0.00000000); //object(bar_barriergate1) (3)
- CreateDynamicObject(991,1081.18347168,-1776.87280273,13.55687714,0.00000000,0.00000000,0.00000000); //object(bar_barriergate1) (4)
- CreateDynamicObject(991,1087.58642578,-1776.85449219,13.55493927,0.00000000,0.00000000,0.00000000); //object(bar_barriergate1) (5)
- CreateDynamicObject(991,1093.83972168,-1776.87402344,13.55490589,0.00000000,0.00000000,0.00000000); //object(bar_barriergate1) (6)
- CreateDynamicObject(991,1098.45239258,-1776.96264648,13.55871677,0.00000000,0.00000000,0.00000000); //object(bar_barriergate1) (7)
- CreateDynamicObject(991,1101.74218750,-1773.67541504,13.55662632,0.00000000,0.00000000,90.00000000); //object(bar_barriergate1) (8)
- CreateDynamicObject(991,1101.73950195,-1767.57336426,13.55663586,0.00000000,0.00000000,90.00000000); //object(bar_barriergate1) (9)
- CreateDynamicObject(991,1101.71472168,-1761.56848145,13.55672646,0.00000000,0.00000000,90.00000000); //object(bar_barriergate1) (10)
- CreateDynamicObject(991,1101.74011230,-1755.51831055,13.55663395,0.00000000,0.00000000,90.00000000); //object(bar_barriergate1) (11)
- CreateDynamicObject(10829,1103.64135742,-1749.19848633,12.02999306,0.00000000,0.00000000,0.00000000); //object(gatehouse1_sfse) (1)
- parkgate1 = CreateObject(979,1103.93090820,-1740.11389160,13.32586193,0.00000000,0.00000000,274.00000000); //object(sub_roadleft) (1)
- CreateDynamicObject(10829,1101.98254395,-1731.47155762,12.77343750,0.00000000,0.00000000,270.00000000); //object(gatehouse1_sfse) (2)
- CreateDynamicObject(991,1059.41333008,-1773.62463379,13.57191372,0.00000000,0.00000000,270.00000000); //object(bar_barriergate1) (12)
- CreateDynamicObject(991,1059.42163086,-1767.38806152,13.59930706,0.00000000,0.00000000,270.00000000); //object(bar_barriergate1) (13)
- CreateDynamicObject(991,1059.39257812,-1761.38171387,13.62577915,0.00000000,0.00000000,270.00000000); //object(bar_barriergate1) (14)
- CreateDynamicObject(991,1059.37133789,-1755.55358887,13.65144825,0.00000000,0.00000000,270.00000000); //object(bar_barriergate1) (15)
- CreateDynamicObject(991,1059.38916016,-1749.29968262,13.67223454,0.00000000,0.00000000,270.00000000); //object(bar_barriergate1) (16)
- CreateDynamicObject(991,1059.40612793,-1742.86523438,13.68161964,0.00000000,0.00000000,270.00000000); //object(bar_barriergate1) (17)
- CreateDynamicObject(991,1059.38696289,-1739.24890137,13.68696594,0.00000000,0.00000000,270.00000000); //object(bar_barriergate1) (18)
- CreateDynamicObject(991,1062.61547852,-1735.90270996,13.69957638,0.00000000,0.00000000,180.00000000); //object(bar_barriergate1) (19)
- CreateDynamicObject(991,1069.01000977,-1735.92504883,13.71516991,0.00000000,0.00000000,179.99450684); //object(bar_barriergate1) (20)
- CreateDynamicObject(991,1075.22143555,-1735.94714355,13.73323059,0.00000000,0.00000000,179.99450684); //object(bar_barriergate1) (21)
- CreateDynamicObject(991,1081.05737305,-1735.95922852,13.75124931,0.00000000,0.00000000,179.99450684); //object(bar_barriergate1) (22)
- CreateDynamicObject(991,1087.34313965,-1735.96740723,13.76650810,0.00000000,0.00000000,179.99450684); //object(bar_barriergate1) (23)
- CreateDynamicObject(991,1093.80480957,-1735.95166016,13.78246117,0.00000000,0.00000000,179.99450684); //object(bar_barriergate1) (24)
- rentacarls[0] = AddStaticVehicleEx(471,541.74353027,-1270.88928223,16.81718826,218.00000000,-1,-1,999999); //Quad
- rentacarls[1] = AddStaticVehicleEx(471,539.95086670,-1272.55273438,16.81718826,218.00000000,-1,-1,999999); //Quad
- rentacarls[2] = AddStaticVehicleEx(568,537.40246582,-1274.89489746,17.21718788,220.00000000,-1,-1,999999); //Bandito
- rentacarls[3] = AddStaticVehicleEx(463,532.25286865,-1279.16381836,16.85918808,224.00000000,-1,-1,999999); //Freeway
- rentacarls[4] = AddStaticVehicleEx(568,535.06250000,-1277.01660156,17.21718788,219.99572754,-1,-1,999999); //Bandito
- rentacarls[5] = AddStaticVehicleEx(508,559.32574463,-1288.13159180,17.69823837,6.00000000,-1,-1,999999); //Journey
- rentacarls[6] = AddStaticVehicleEx(600,554.03259277,-1288.65307617,17.09008598,6.00000000,-1,-1,999999); //Picador
- rentacarls[7] = AddStaticVehicleEx(411,549.10797119,-1288.64978027,17.04823685,0.00000000,-1,-1,999999); //Infernus
- rentacarls[8] = AddStaticVehicleEx(415,544.71337891,-1288.63696289,17.09170914,0.00000000,-1,-1,999999); //Cheetah
- CreateDynamicObject(10829,548.72430420,-1267.54248047,16.24218750,0.00000000,0.00000000,124.00000000); //object(gatehouse1_sfse) (3)
- CreateDynamicObject(4550, 158.068359375, -1667.8994140625, 85.795448303223, 0, 0, 0);
- CreateDynamicObject(4550, 158.068359375, -1667.8994140625, 240.79544067383, 0, 0, 0);
- CreateDynamicObject(4726, 158.25390625, -1668.4091796875, 450.89190673828, 0, 0, 0);
- CreateDynamicObject(4727, 158.34448242188, -1668.3406982422, 451.20001220703, 0, 0, 0);
- CreateDynamicObject(1522, 185.39085388184, -1652.7590332031, 14.113777160645, 0, 0, 315.99975585938);
- CreateDynamicObject(16777, 139.19212341309, -1586.6423339844, 10.39999961853, 0, 0, 97);
- CreateDynamicObject(3406, 188.21592712402, -1650.6892089844, 12, 0, 0, 49);
- CreateDynamicObject(3461, 187.40936279297, -1653.5712890625, 15.169896125793, 0, 0, 0);
- CreateDynamicObject(3461, 185.52510070801, -1651.8912353516, 15.294068336487, 0, 0, 0);
- CreateDynamicObject(8040, 203.9587097168, -1790.9768066406, 4.5, 0, 0, 180);
- CreateDynamicObject(4639, 165.79641723633, -1782.6892089844, 5.4309549331665, 0, 0, 0);
- CreateDynamicObject(4642, 165.05046081543, -1798.1539306641, 5.4385824203491, 0, 0, 90);
- CreateDynamicObject(4642, 165.04483032227, -1794.5786132813, 5.4385824203491, 0, 0, 90);
- CreateDynamicObject(4639, 165.76571655273, -1791.7824707031, 5.4385824203491, 0, 0, 0);
- CreateDynamicObject(1696, 161.72659301758, -1786.1143798828, 3.160001039505, 350, 0, 270);
- CreateDynamicObject(1696, 161.72598266602, -1787.9339599609, 3.160001039505, 349.99694824219, 0, 270);
- CreateDynamicObject(8841, 202.70848083496, -1791.0499267578, 6.6999998092651, 0, 0, 0);
- CreateDynamicObject(15025, 160.76347351074, -1671.6300048828, 25, 0, 0, 0);
- CreateDynamicObject(15029, 160.44967651367, -1671.3631591797, 30, 0, 0, 0);
- CreateDynamicObject(15029, 160.44921875, -1671.3623046875, 25, 0, 0, 0);
- CreateDynamicObject(15025, 160.7626953125, -1671.6298828125, 30, 0, 0, 0);
- CreateDynamicObject(15029, 160.44921875, -1671.3623046875, 65, 0, 0, 0);
- CreateDynamicObject(15029, 160.44921875, -1671.3623046875, 60, 0, 0, 0);
- CreateDynamicObject(15029, 160.44921875, -1671.3623046875, 55, 0, 0, 0);
- CreateDynamicObject(15029, 160.44921875, -1671.3623046875, 50, 0, 0, 0);
- CreateDynamicObject(15029, 160.44921875, -1671.3623046875, 45, 0, 0, 0);
- CreateDynamicObject(15029, 160.44921875, -1671.3623046875, 40, 0, 0, 0);
- CreateDynamicObject(15029, 160.44921875, -1671.3623046875, 35, 0, 0, 0);
- CreateDynamicObject(15025, 160.7626953125, -1671.6298828125, 60, 0, 0, 0);
- CreateDynamicObject(15025, 160.7626953125, -1671.6298828125, 55, 0, 0, 0);
- CreateDynamicObject(15025, 160.7626953125, -1671.6298828125, 50, 0, 0, 0);
- CreateDynamicObject(15025, 160.7626953125, -1671.6298828125, 45, 0, 0, 0);
- CreateDynamicObject(15025, 160.7626953125, -1671.6298828125, 40, 0, 0, 0);
- CreateDynamicObject(15025, 160.7626953125, -1671.6298828125, 35, 0, 0, 0);
- CreateDynamicObject(15025, 160.7626953125, -1671.6298828125, 65, 0, 0, 0);
- CreateDynamicObject(3089, 154.826171875, -1670.474609375, 59.5, 0, 0, 90);
- CreateDynamicObject(3089, 154.826171875, -1670.474609375, 64.5, 0, 0, 90);
- CreateDynamicObject(3089, 154.826171875, -1670.474609375, 29.5, 0, 0, 90);
- CreateDynamicObject(3089, 154.826171875, -1670.474609375, 34.5, 0, 0, 90);
- CreateDynamicObject(3089, 154.826171875, -1670.474609375, 39.5, 0, 0, 90);
- CreateDynamicObject(3089, 154.826171875, -1670.474609375, 44.5, 0, 0, 90);
- CreateDynamicObject(3089, 154.826171875, -1670.474609375, 49.5, 0, 0, 90);
- CreateDynamicObject(3089, 154.826171875, -1670.474609375, 54.5, 0, 0, 90);
- CreateDynamicObject(3089, 154.826171875, -1670.474609375, 24.5, 0, 0, 90);
- CreateDynamicObject(14595, 174.41015625, -1675.8974609375, -1.0901985168457, 0, 0, 0);
- CreateDynamicObject(3089, 173.64363098145, -1662.7166748047, -3.7143211364746, 0, 0, 0);
- CreateDynamicObject(3089, 163.08688354492, -1680.8228759766, -3.7143211364746, 0, 0, 0);
- CreateDynamicObject(3089, 149.30368041992, -1680.9982910156, -3.8995428085327, 0, 0, 0);
- CreateDynamicObject(2605, 180.01472473145, -1678.9389648438, -4.6448860168457, 0, 0, 90);
- CreateDynamicObject(2607, 180.57627868652, -1677.5146484375, -4.6476392745972, 0, 0, 180);
- CreateDynamicObject(2605, 182.5361328125, -1677.5439453125, -4.6448860168457, 0, 0, 0);
- CreateDynamicObject(2356, 181.02500915527, -1678.7631835938, -5.0433235168457, 0, 0, 120);
- CreateDynamicObject(2356, 182.71200561523, -1678.4752197266, -5.0433235168457, 0, 0, 30);
- CreateDynamicObject(2309, 182.77085876465, -1676.2154541016, -5.0433235168457, 0, 0, 180);
- CreateDynamicObject(2309, 182.12454223633, -1676.2316894531, -5.0433235168457, 0, 0, 179.99450683594);
- CreateDynamicObject(2309, 178.77137756348, -1679.2272949219, -5.0433235168457, 0, 0, 270);
- CreateDynamicObject(2309, 178.8088684082, -1678.5124511719, -5.0433235168457, 0, 0, 270);
- CreateDynamicObject(1724, 176.85807800293, -1669.4525146484, -5.0433235168457, 0, 0, 270);
- CreateDynamicObject(1724, 176.85795593262, -1668.2744140625, -5.0433235168457, 0, 0, 270);
- CreateDynamicObject(1724, 176.84873962402, -1667.09765625, -5.0433235168457, 0, 0, 270);
- CreateDynamicObject(1724, 176.84664916992, -1665.9449462891, -5.0433235168457, 0, 0, 270);
- CreateDynamicObject(5422, 177.47311401367, -1688.0194091797, -3.0309562683105, 0, 0, 0);
- CreateDynamicObject(15030, 160.44921875, -1671.3623046875, 70, 0, 0, 0);
- CreateDynamicObject(15026, 160.3335723877, -1671.1376953125, 70, 0, 0, 180);
- CreateDynamicObject(15033, 160.44921875, -1671.3623046875, 100, 0, 0, 0);
- CreateDynamicObject(15030, 160.44921875, -1671.3623046875, 95, 0, 0, 0);
- CreateDynamicObject(15030, 160.44921875, -1671.3623046875, 90, 0, 0, 0);
- CreateDynamicObject(15030, 160.44921875, -1671.3623046875, 85, 0, 0, 0);
- CreateDynamicObject(15030, 160.44921875, -1671.3623046875, 80, 0, 0, 0);
- CreateDynamicObject(15030, 160.44921875, -1671.3623046875, 75, 0, 0, 0);
- CreateDynamicObject(15026, 160.3330078125, -1671.1376953125, 95, 0, 0, 179.99450683594);
- CreateDynamicObject(15026, 160.3330078125, -1671.1376953125, 90, 0, 0, 179.99450683594);
- CreateDynamicObject(15026, 160.3330078125, -1671.1376953125, 85, 0, 0, 179.99450683594);
- CreateDynamicObject(15026, 160.3330078125, -1671.1376953125, 80, 0, 0, 179.99450683594);
- CreateDynamicObject(15026, 160.3330078125, -1671.1376953125, 75, 0, 0, 179.99450683594);
- CreateDynamicObject(15035, 160.37344360352, -1672.7830810547, 100, 0, 0, 0);
- CreateDynamicObject(3089, 166.04216003418, -1673.0279541016, 74.300003051758, 0, 0, 90);
- CreateDynamicObject(3089, 166.04692077637, -1673.0279541016, 74.300003051758, 0, 0, 270);
- CreateDynamicObject(3089, 166.0419921875, -1673.02734375, 69.300003051758, 0, 0, 90);
- CreateDynamicObject(3089, 166.0419921875, -1673.02734375, 94.300003051758, 0, 0, 90);
- CreateDynamicObject(3089, 166.0419921875, -1673.02734375, 89.300003051758, 0, 0, 90);
- CreateDynamicObject(3089, 166.0419921875, -1673.02734375, 84.300003051758, 0, 0, 90);
- CreateDynamicObject(3089, 166.0419921875, -1673.02734375, 79.300003051758, 0, 0, 90);
- CreateDynamicObject(3089, 166.046875, -1673.02734375, 69.300003051758, 0, 0, 270);
- CreateDynamicObject(3089, 166.046875, -1673.02734375, 94.300003051758, 0, 0, 270);
- CreateDynamicObject(3089, 166.046875, -1673.02734375, 89.300003051758, 0, 0, 270);
- CreateDynamicObject(3089, 166.046875, -1673.02734375, 84.300003051758, 0, 0, 270);
- CreateDynamicObject(3089, 166.046875, -1673.02734375, 79.300003051758, 0, 0, 270);
- CreateDynamicObject(3089, 173.24934387207, -1674.2998046875, 101.13000488281, 0, 0, 270);
- CreateDynamicObject(15036, 170.84356689453, -1669.9899902344, 111.15481567383, 0, 0, 180);
- CreateDynamicObject(15038, 172.41412353516, -1672.51171875, 100.625, 0, 0, 0);
- CreateDynamicObject(15033, 160.44921875, -1671.3623046875, 110, 0, 0, 0);
- CreateDynamicObject(15036, 170.8427734375, -1669.9892578125, 101.15481567383, 0, 0, 179.99450683594);
- CreateDynamicObject(15038, 172.4140625, -1672.51171875, 110.625, 0, 0, 0);
- CreateDynamicObject(3089, 173.2490234375, -1674.2998046875, 111.13000488281, 0, 0, 270);
- CreateDynamicObject(15035, 160.373046875, -1672.7822265625, 110, 0, 0, 0);
- CreateDynamicObject(18018, 160.44921875, -1671.3623046875, 120, 0, 0, 0);
- CreateDynamicObject(14537, 148.38899230957, -1664.9848632813, 121.9615020752, 0, 0, 0);
- CreateDynamicObject(4716, 158.10620117188, -1668.0107421875, 125.28735351563, 0, 0, 0);
- CreateDynamicObject(2780, 166.06690979004, -1672.2554931641, 125.80000305176, 90, 0, 0);
- CreateDynamicObject(14434, 172.87579345703, -1675.9184570313, 125.53673553467, 0, 0, 270);
- CreateDynamicObject(1509, 152.76878356934, -1666.6871337891, 121.32880401611, 0, 0, 0);
- CreateDynamicObject(1509, 152.95700073242, -1666.9768066406, 121.32880401611, 0, 0, 0);
- CreateDynamicObject(1509, 152.99789428711, -1666.7340087891, 121.32880401611, 0, 0, 0);
- CreateDynamicObject(1472, 191.31564331055, -1647.1148681641, 13.63957118988, 0, 0, 139);
- CreateDynamicObject(970, 189.94596862793, -1649.9603271484, 14.622299194336, 0, 0, 49);
- CreateDynamicObject(970, 187.23977661133, -1653.0760498047, 14.629606246948, 0, 0, 48.9990234375);
- CreateDynamicObject(970, 188.66255187988, -1648.9404296875, 14.622299194336, 0, 0, 48.9990234375);
- CreateDynamicObject(970, 185.96492004395, -1652.0308837891, 14.629606246948, 0, 0, 48.9990234375);
- hitmancars[0] = AddStaticVehicleEx(439,1041.90234375,-298.60922241,73.99308014,268.00000000,0,0,999999); //Stallion
- hitmancars[1] = AddStaticVehicleEx(602,1042.21557617,-302.59716797,73.89308167,270.00000000,0,0,999999); //Alpha
- hitmancars[2] = AddStaticVehicleEx(587,1041.39001465,-289.78787231,73.80307770,180.00000000,0,0,999999); //Euros
- hitmancars[3] = AddStaticVehicleEx(409,1049.28210449,-291.27697754,73.91808319,179.99963379,0,0,999999); //Stretch
- hitmancars[4] = AddStaticVehicleEx(522,1067.24865723,-291.24563599,73.65256500,175.99969482,0,0,999999); //NRG-500
- hitmancars[5] = AddStaticVehicleEx(522,1070.64367676,-291.56314087,73.64543152,175.99548340,0,0,999999); //NRG-500
- hitmancars[6] = AddStaticVehicleEx(522,1073.69848633,-291.43313599,73.64543152,175.99548340,0,0,999999); //NRG-500
- hitmancars[7] = AddStaticVehicleEx(522,1077.32446289,-291.87847900,73.64543152,175.99548340,0,0,999999); //NRG-500
- hitmancars[8] = AddStaticVehicleEx(487,1100.90771484,-340.53936768,74.25718689,356.00000000,0,0,999999); //Maverick
- AddVehicleComponent(hitmancars[0], 1010);
- AddVehicleComponent(hitmancars[1], 1010);
- AddVehicleComponent(hitmancars[2], 1010);
- AddVehicleComponent(hitmancars[3], 1010);
- AddVehicleComponent(hitmancars[4], 1010);
- AddVehicleComponent(hitmancars[5], 1010);
- AddVehicleComponent(hitmancars[6], 1010);
- AddVehicleComponent(hitmancars[7], 1010);
- AddVehicleComponent(hitmancars[0], 1002);
- AddVehicleComponent(hitmancars[1], 1002);
- AddVehicleComponent(hitmancars[2], 1002);
- AddVehicleComponent(hitmancars[3], 1002);
- CreateDynamicObject(3050,1032.81408691,-365.56701660,75.13035583,0.00000000,0.00000000,0.00000000); //object(des_quarrygate2) (1)
- CreateDynamicObject(3050,1037.31420898,-365.60665894,75.10984802,0.00000000,0.00000000,0.00000000); //object(des_quarrygate2) (2)
- CreateDynamicObject(3050,1041.76745605,-365.54101562,75.19005585,0.00000000,0.00000000,0.00000000); //object(des_quarrygate2) (3)
- CreateDynamicObject(3050,1046.25488281,-365.53671265,75.23432159,0.00000000,0.00000000,0.00000000); //object(des_quarrygate2) (4)
- hitmangate = CreateObject(976,1028.05895996,-365.64651489,72.91016388,0.00000000,0.00000000,178.00000000); //object(phils_compnd_gate) (1)
- CreateDynamicObject(3050,1050.64221191,-365.62542725,75.23432159,0.00000000,0.00000000,0.00000000); //object(des_quarrygate2) (6)
- CreateDynamicObject(3050,1055.10168457,-365.68069458,75.23432159,0.00000000,0.00000000,0.00000000); //object(des_quarrygate2) (7)
- CreateDynamicObject(3050,1059.49194336,-365.69192505,75.23432159,0.00000000,0.00000000,0.00000000); //object(des_quarrygate2) (8)
- CreateDynamicObject(3050,1064.02697754,-365.73822021,75.23432159,0.00000000,0.00000000,0.00000000); //object(des_quarrygate2) (9)
- CreateDynamicObject(3050,1068.50659180,-365.76873779,75.23432159,0.00000000,0.00000000,0.00000000); //object(des_quarrygate2) (10)
- CreateDynamicObject(3050,1072.90368652,-365.88183594,75.23432159,0.00000000,0.00000000,0.00000000); //object(des_quarrygate2) (11)
- CreateDynamicObject(3050,1077.40161133,-365.97204590,75.23432159,0.00000000,0.00000000,0.00000000); //object(des_quarrygate2) (12)
- CreateDynamicObject(3050,1081.83715820,-366.04397583,75.21882629,0.00000000,0.00000000,0.00000000); //object(des_quarrygate2) (13)
- CreateDynamicObject(3050,1086.26684570,-366.06665039,75.17988586,0.00000000,0.00000000,0.00000000); //object(des_quarrygate2) (14)
- CreateDynamicObject(3050,1090.80749512,-366.12072754,75.13996887,0.00000000,0.00000000,0.00000000); //object(des_quarrygate2) (15)
- CreateDynamicObject(3050,1095.34069824,-366.22286987,75.19590759,0.00000000,0.00000000,0.00000000); //object(des_quarrygate2) (16)
- CreateDynamicObject(3050,1099.88537598,-366.29306030,75.22040558,0.00000000,0.00000000,0.00000000); //object(des_quarrygate2) (17)
- CreateDynamicObject(3050,1104.34436035,-366.32720947,75.21884918,0.00000000,0.00000000,0.00000000); //object(des_quarrygate2) (18)
- CreateDynamicObject(3050,1108.85363770,-366.36099243,75.21731567,0.00000000,0.00000000,0.00000000); //object(des_quarrygate2) (19)
- CreateDynamicObject(3050,1113.37451172,-366.40307617,75.21540070,0.00000000,0.00000000,0.00000000); //object(des_quarrygate2) (20)
- CreateDynamicObject(3050,1117.87390137,-366.46209717,75.22690582,0.00000000,0.00000000,0.00000000); //object(des_quarrygate2) (21)
- CreateDynamicObject(3050,1122.35461426,-366.49865723,75.24908447,0.00000000,0.00000000,0.00000000); //object(des_quarrygate2) (22)
- CreateDynamicObject(3050,1122.59606934,-361.93704224,74.96965790,0.00000000,0.00000000,86.00000000); //object(des_quarrygate2) (23)
- CreateDynamicObject(3050,1122.93249512,-357.44976807,74.95599365,0.00000000,0.00000000,85.99548340); //object(des_quarrygate2) (24)
- CreateDynamicObject(3050,1123.42407227,-353.01684570,75.05848694,0.00000000,0.00000000,85.99548340); //object(des_quarrygate2) (25)
- CreateDynamicObject(3050,1123.91931152,-348.47958374,75.16330719,0.00000000,0.00000000,85.99548340); //object(des_quarrygate2) (26)
- CreateDynamicObject(3050,1124.35717773,-343.98577881,75.26659393,0.00000000,0.00000000,85.99548340); //object(des_quarrygate2) (27)
- CreateDynamicObject(3050,1124.76647949,-339.50891113,75.36920929,0.00000000,0.00000000,85.99548340); //object(des_quarrygate2) (28)
- CreateDynamicObject(3050,1125.13830566,-335.00146484,75.39504242,0.00000000,0.00000000,85.99548340); //object(des_quarrygate2) (29)
- CreateDynamicObject(3050,1125.46899414,-330.53234863,75.40717316,0.00000000,0.00000000,85.99548340); //object(des_quarrygate2) (30)
- CreateDynamicObject(3050,1125.81555176,-326.06243896,75.32822418,0.00000000,0.00000000,85.99548340); //object(des_quarrygate2) (31)
- CreateDynamicObject(3050,1126.17431641,-321.61004639,75.23020172,0.00000000,0.00000000,85.99548340); //object(des_quarrygate2) (32)
- CreateDynamicObject(3050,1126.49548340,-317.17718506,75.14232635,0.00000000,0.00000000,85.99548340); //object(des_quarrygate2) (33)
- CreateDynamicObject(3050,1126.81372070,-312.44155884,75.05516815,0.00000000,0.00000000,85.99548340); //object(des_quarrygate2) (34)
- CreateDynamicObject(3050,1127.16015625,-307.96032715,74.96046448,0.00000000,0.00000000,85.99548340); //object(des_quarrygate2) (35)
- CreateDynamicObject(3050,1127.52624512,-303.48519897,74.86045074,0.00000000,0.00000000,85.99548340); //object(des_quarrygate2) (36)
- CreateDynamicObject(3050,1127.84033203,-299.03897095,74.80014801,0.00000000,0.00000000,85.99548340); //object(des_quarrygate2) (37)
- CreateDynamicObject(3050,1128.22106934,-294.56332397,74.81977081,0.00000000,0.00000000,85.99548340); //object(des_quarrygate2) (38)
- CreateDynamicObject(3050,1128.57421875,-290.07177734,74.76790619,0.00000000,0.00000000,85.99548340); //object(des_quarrygate2) (39)
- CreateDynamicObject(3050,1123.76562500,-289.72671509,75.02770233,0.00000000,0.00000000,177.99548340); //object(des_quarrygate2) (40)
- CreateDynamicObject(3050,1119.01696777,-289.29739380,75.21533966,0.00000000,0.00000000,177.99499512); //object(des_quarrygate2) (41)
- CreateDynamicObject(3050,1114.50219727,-289.08114624,75.23432159,0.00000000,0.00000000,177.99499512); //object(des_quarrygate2) (42)
- CreateDynamicObject(3050,1109.99243164,-288.87252808,75.23432159,0.00000000,0.00000000,177.99499512); //object(des_quarrygate2) (44)
- CreateDynamicObject(3050,1105.52368164,-288.55560303,75.23432159,0.00000000,0.00000000,177.99499512); //object(des_quarrygate2) (45)
- CreateDynamicObject(3050,1100.98999023,-288.36029053,75.23432159,0.00000000,0.00000000,177.99499512); //object(des_quarrygate2) (46)
- CreateDynamicObject(3050,1096.52331543,-288.13436890,75.23432159,0.00000000,0.00000000,177.99499512); //object(des_quarrygate2) (47)
- CreateDynamicObject(3050,1091.99340820,-287.95108032,75.23432159,0.00000000,0.00000000,177.99499512); //object(des_quarrygate2) (48)
- CreateDynamicObject(3050,1087.52258301,-287.73999023,75.22718811,0.00000000,0.00000000,177.99499512); //object(des_quarrygate2) (49)
- CreateDynamicObject(3050,1082.99389648,-287.57861328,75.22718811,0.00000000,0.00000000,177.99499512); //object(des_quarrygate2) (50)
- CreateDynamicObject(3050,1078.49023438,-287.44149780,75.23432159,0.00000000,0.00000000,177.99499512); //object(des_quarrygate2) (51)
- CreateDynamicObject(3050,1074.17297363,-287.35931396,75.23432159,0.00000000,0.00000000,177.99499512); //object(des_quarrygate2) (52)
- CreateDynamicObject(3050,1069.91894531,-287.15606689,75.23432159,0.00000000,0.00000000,177.99499512); //object(des_quarrygate2) (53)
- CreateDynamicObject(3050,1065.45471191,-287.03533936,75.23432159,0.00000000,0.00000000,177.99499512); //object(des_quarrygate2) (54)
- CreateDynamicObject(3050,1061.00061035,-286.84411621,75.23432159,0.00000000,0.00000000,177.99499512); //object(des_quarrygate2) (55)
- CreateDynamicObject(3050,1056.54711914,-286.63555908,75.23432159,0.00000000,0.00000000,177.99499512); //object(des_quarrygate2) (56)
- CreateDynamicObject(3050,1053.20312500,-283.39196777,75.22718811,0.00000000,0.00000000,135.99499512); //object(des_quarrygate2) (57)
- CreateDynamicObject(3050,1048.68920898,-283.23748779,75.22718811,0.00000000,0.00000000,177.99426270); //object(des_quarrygate2) (58)
- CreateDynamicObject(3050,1044.23205566,-283.05441284,75.23432159,0.00000000,0.00000000,177.98950195); //object(des_quarrygate2) (59)
- CreateDynamicObject(3050,1039.76354980,-282.85397339,75.23432159,0.00000000,0.00000000,177.98950195); //object(des_quarrygate2) (60)
- CreateDynamicObject(3050,1035.24926758,-282.68133545,75.23432159,0.00000000,0.00000000,177.98950195); //object(des_quarrygate2) (61)
- CreateDynamicObject(3050,1035.24902344,-282.68066406,75.23432159,0.00000000,0.00000000,177.98950195); //object(des_quarrygate2) (62)
- CreateDynamicObject(3050,1030.80639648,-282.47048950,75.23101044,0.00000000,0.00000000,177.98950195); //object(des_quarrygate2) (63)
- CreateDynamicObject(3050,1026.30200195,-282.30087280,75.23432159,0.00000000,0.00000000,177.98950195); //object(des_quarrygate2) (64)
- CreateDynamicObject(3050,1021.80035400,-282.09301758,75.23432159,0.00000000,0.00000000,177.98950195); //object(des_quarrygate2) (65)
- CreateDynamicObject(3050,1017.25604248,-281.77578735,75.23432159,0.00000000,0.00000000,177.98950195); //object(des_quarrygate2) (66)
- CreateDynamicObject(3050,1012.88256836,-283.20794678,75.13542175,0.00000000,0.00000000,199.98950195); //object(des_quarrygate2) (67)
- CreateDynamicObject(3050,1008.86614990,-285.19863892,75.02202606,0.00000000,0.00000000,207.98413086); //object(des_quarrygate2) (68)
- CreateDynamicObject(3050,1008.92126465,-289.79660034,75.23432159,0.00000000,0.00000000,269.98217773); //object(des_quarrygate2) (69)
- CreateDynamicObject(3050,1008.90960693,-294.31481934,75.23432159,0.00000000,0.00000000,269.97802734); //object(des_quarrygate2) (70)
- CreateDynamicObject(3050,1008.89416504,-298.82159424,75.23432159,0.00000000,0.00000000,269.97802734); //object(des_quarrygate2) (71)
- CreateDynamicObject(3050,1008.90051270,-303.35974121,75.23432159,0.00000000,0.00000000,269.97802734); //object(des_quarrygate2) (72)
- CreateDynamicObject(3050,1008.82867432,-307.83755493,75.23432159,0.00000000,0.00000000,269.97802734); //object(des_quarrygate2) (73)
- CreateDynamicObject(3050,1008.73260498,-312.43551636,75.23432159,0.00000000,0.00000000,269.97802734); //object(des_quarrygate2) (74)
- CreateDynamicObject(3050,1008.74627686,-316.73971558,75.23432159,0.00000000,0.00000000,269.97802734); //object(des_quarrygate2) (75)
- CreateDynamicObject(3050,1008.77014160,-321.30621338,75.23432159,0.00000000,0.00000000,269.97802734); //object(des_quarrygate2) (76)
- CreateDynamicObject(3050,1008.77239990,-325.86224365,75.23432159,0.00000000,0.00000000,269.97802734); //object(des_quarrygate2) (77)
- CreateDynamicObject(3050,1019.36785889,-365.01800537,75.20613861,0.00000000,0.00000000,0.00000000); //object(des_quarrygate2) (78)
- CreateDynamicObject(3050,1014.82958984,-365.01467896,75.22609711,0.00000000,0.00000000,0.00000000); //object(des_quarrygate2) (79)
- CreateDynamicObject(3050,1012.99176025,-365.09405518,75.23432159,0.00000000,0.00000000,0.00000000); //object(des_quarrygate2) (80)
- CreateDynamicObject(3050,1008.78192139,-330.35568237,75.23432159,0.00000000,0.00000000,269.97802734); //object(des_quarrygate2) (81)
- CreateDynamicObject(3050,1008.77404785,-334.85165405,75.23432159,0.00000000,0.00000000,269.97802734); //object(des_quarrygate2) (82)
- CreateDynamicObject(3050,1008.76556396,-339.36871338,75.23432159,0.00000000,0.00000000,269.97802734); //object(des_quarrygate2) (83)
- CreateDynamicObject(3050,1008.73413086,-343.88003540,75.23432159,0.00000000,0.00000000,269.97802734); //object(des_quarrygate2) (84)
- CreateDynamicObject(3050,1008.72790527,-348.40939331,75.23432159,0.00000000,0.00000000,269.97802734); //object(des_quarrygate2) (85)
- CreateDynamicObject(3050,1008.70849609,-352.90551758,75.23432159,0.00000000,0.00000000,269.97802734); //object(des_quarrygate2) (86)
- CreateDynamicObject(3050,1008.67114258,-357.40328979,75.23432159,0.00000000,0.00000000,269.97802734); //object(des_quarrygate2) (87)
- CreateDynamicObject(3050,1008.61389160,-362.08264160,75.23432159,0.00000000,0.00000000,269.97802734); //object(des_quarrygate2) (88)
- CreateDynamicObject(3050,1008.65612793,-365.14035034,75.23432159,0.00000000,0.00000000,269.97802734); //object(des_quarrygate2) (89)
- hitmantor1 = CreateObject(5061,1019.56213379,-314.71096802,74.60931396,0.00000000,0.00000000,270.00000000); //object(lascarl) (1)
- CreateDynamicObject(2988,1021.48114014,-315.06430054,76.41003418,0.00000000,0.00000000,270.00000000); //object(comp_wood_gate) (1)
- CreateDynamicObject(2988,1021.51916504,-285.49911499,76.57132721,0.00000000,0.00000000,270.00000000); //object(comp_wood_gate) (2)
- hitmantor2 = CreateObject(5061,1045.50195312,-315.44689941,74.35931396,0.00000000,0.00000000,270.00000000); //object(lascarl) (2)
- CreateDynamicObject(2988,1047.58435059,-315.26510620,76.51562500,0.00000000,0.00000000,270.00000000); //object(comp_wood_gate) (3)
- CreateDynamicObject(2988,1047.73400879,-285.85681152,76.57082367,0.00000000,0.00000000,270.00000000); //object(comp_wood_gate) (4)
- CreateDynamicObject(2904,1038.37719727,-290.91592407,74.29924011,0.00000000,0.00000000,270.00000000); //object(warehouse_door1) (1)
- CreateDynamicObject(2904,1038.37609863,-288.60293579,74.29924011,0.00000000,0.00000000,270.00000000); //object(warehouse_door1) (2)
- CreateDynamicObject(2904,1052.93432617,-308.41381836,74.29924011,0.00000000,0.00000000,270.00000000); //object(warehouse_door1) (3)
- CreateDynamicObject(2904,1052.91345215,-310.19473267,74.29924011,0.00000000,0.00000000,270.00000000); //object(warehouse_door1) (4)
- CreateDynamicObject(2904,1026.75097656,-308.10491943,74.29924011,0.00000000,0.00000000,270.00000000); //object(warehouse_door1) (5)
- CreateDynamicObject(2904,1026.75500488,-310.35025024,74.29924011,0.00000000,0.00000000,270.00000000); //object(warehouse_door1) (6)
- CreateDynamicObject(2904,1012.10778809,-288.37908936,74.29924011,0.00000000,0.00000000,270.00000000); //object(warehouse_door1) (7)
- CreateDynamicObject(2904,1012.11071777,-290.84866333,74.29924011,0.00000000,0.00000000,270.00000000); //object(warehouse_door1) (8)
- CreateDynamicObject(5061,1019.35394287,-285.39874268,74.60931396,0.00000000,0.00000000,270.00000000); //object(lascarl) (3)
- CreateDynamicObject(5061,1045.72888184,-285.76284790,74.60931396,0.00000000,0.00000000,270.00000000); //object(lascarl) (4)
- CreateDynamicObject(5061,1019.35394287,-285.39874268,74.60931396,0.00000000,0.00000000,270.00000000); //object(lascarl) (3)
- CreateDynamicObject(5061,1045.72888184,-285.76284790,74.60931396,0.00000000,0.00000000,270.00000000); //object(lascarl) (4)
- CreateDynamicObject(4697,1093.39379883,-313.28134155,72.98405457,0.00000000,0.00000000,0.00000000); //object(crprkblok1_lan2) (1)
- CreateDynamicObject(1708,1024.36889648,-295.90460205,72.99308014,0.00000000,0.00000000,308.00000000); //object(kb_chair02) (1)
- CreateDynamicObject(1708,1025.16943359,-300.70004272,72.99308014,0.00000000,0.00000000,213.99621582); //object(kb_chair02) (2)
- CreateDynamicObject(1726,1025.07849121,-297.51367188,72.99308014,0.00000000,0.00000000,272.00000000); //object(mrk_seating2) (1)
- CreateDynamicObject(1826,1017.08715820,-299.55419922,72.99308014,0.00000000,0.00000000,272.00000000); //object(kb_table1) (1)
- CreateDynamicObject(1826,1014.92980957,-302.32598877,73.16280365,0.00000000,0.00000000,0.00000000); //object(kb_table1) (2)
- CreateDynamicObject(1826,1014.71630859,-298.10382080,72.99308014,0.00000000,0.00000000,0.00000000); //object(kb_table1) (3)
- CreateDynamicObject(1806,1015.36767578,-298.95693970,72.99308014,0.00000000,0.00000000,0.00000000); //object(med_office_chair) (1)
- CreateDynamicObject(1806,1016.29779053,-300.08926392,72.99308014,0.00000000,0.00000000,270.00000000); //object(med_office_chair) (2)
- CreateDynamicObject(1806,1015.54046631,-301.55291748,72.99308014,0.00000000,0.00000000,182.00000000); //object(med_office_chair) (3)
- CreateDynamicObject(1827,1022.74139404,-299.38171387,72.99308014,0.00000000,0.00000000,0.00000000); //object(man_sdr_tables) (1)
- CreateDynamicObject(2313,1012.77056885,-304.64468384,72.99308014,0.00000000,0.00000000,92.00000000); //object(cj_tv_table1) (1)
- CreateDynamicObject(1752,1012.59124756,-304.00769043,73.49284363,0.00000000,0.00000000,86.00000000); //object(swank_tv_3) (1)
- CreateDynamicObject(2190,1015.61688232,-302.58361816,73.99308014,0.00000000,0.00000000,180.00000000); //object(pc_1) (1)
- CreateDynamicObject(2452,1026.10632324,-293.37271118,72.99308014,0.00000000,0.00000000,270.00000000); //object(cj_ff_fridge2) (1)
- AddStaticVehicleEx(411,1538.52087402,-1644.69104004,5.69062471,180.00000000,-1,-1,999999); //Infernus
- policecar[0] = AddStaticVehicleEx(411,1534.76672363,-1644.99023438,5.69062471,180.00000000,-1,-1,999999); //Infernus
- policecar[1] = AddStaticVehicleEx(599,1544.93164062,-1651.12548828,6.27575159,90.00000000,0,1,999999); //Police Ranger
- policecar[2] = AddStaticVehicleEx(599,1544.81555176,-1654.82214355,6.27575159,90.00000000,0,1,999999); //Police Ranger
- policecar[3] = AddStaticVehicleEx(599,1544.98620605,-1658.89282227,6.27575159,90.00000000,0,1,999999); //Police Ranger
- policecar[4] = AddStaticVehicleEx(599,1544.13562012,-1663.45373535,6.27575159,90.00000000,0,1,999999); //Police Ranger
- policecar[5] = AddStaticVehicleEx(599,1543.91943359,-1667.67773438,6.27575159,90.00000000,0,1,999999); //Police Ranger
- policecar[6] = AddStaticVehicleEx(596,1544.30395508,-1672.33166504,5.71062469,94.00000000,0,1,999999); //Police Car (LSPD)
- policecar[7] = AddStaticVehicleEx(596,1544.09973145,-1676.52148438,5.71062469,90.00000000,0,1,999999); //Police Car (LSPD)
- policecar[8] = AddStaticVehicleEx(596,1544.21777344,-1680.03076172,5.71062469,90.00000000,0,1,999999); //Police Car (LSPD)
- policecar[9] = AddStaticVehicleEx(596,1544.17041016,-1683.80725098,5.71062469,90.00000000,0,1,999999); //Police Car (LSPD)
- policecar[10] = AddStaticVehicleEx(596,1528.79565430,-1687.44665527,5.71062469,269.99963379,0,1,999999); //Police Car (LSPD)
- policecar[11] = AddStaticVehicleEx(596,1529.33227539,-1684.14978027,5.71062469,269.99450684,0,1,999999); //Police Car (LSPD)
- policecar[12] = AddStaticVehicleEx(523,1558.98095703,-1710.87988281,5.55100250,0.00000000,0,1,999999); //HPV1000
- policecar[13] = AddStaticVehicleEx(523,1563.27136230,-1710.82067871,5.55100250,0.00000000,0,1,999999); //HPV1000
- policecar[14] = AddStaticVehicleEx(523,1565.60827637,-1710.93896484,5.55100250,0.00000000,0,1,999999); //HPV1000
- policecar[15] = AddStaticVehicleEx(523,1570.04577637,-1710.71105957,5.55100250,0.00000000,0,1,999999); //HPV1000
- policecar[16] = AddStaticVehicleEx(523,1574.05871582,-1710.87341309,5.55100250,0.00000000,0,1,999999); //HPV1000
- policecar[17] = AddStaticVehicleEx(523,1577.96972656,-1711.31262207,5.55100250,0.00000000,0,1,999999); //HPV1000
- CreateDynamicObject(3062,1582.62548828,-1637.84399414,13.78483963,0.00000000,0.00000000,0.00000000); //object(container_door) (1)
- policegate = CreateObject(980,1588.56152344,-1637.93920898,15.20567513,0.00000000,0.00000000,0.00000000); //object(airportgate) (1)
- CreateDynamicObject(10829,1544.49035645,-1620.00537109,12.55456161,0.00000000,0.00000000,270.00000000); //object(gatehouse1_sfse) (1)
- CreateDynamicObject(638,1606.53967285,-1618.89306641,13.22477818,0.00000000,0.00000000,272.00000000); //object(kb_planter_bush) (1)
- CreateDynamicObject(638,1604.13781738,-1619.01342773,13.20701408,0.00000000,0.00000000,271.99951172); //object(kb_planter_bush) (2)
- CreateDynamicObject(638,1601.71325684,-1619.10668945,13.18096256,0.00000000,0.00000000,271.99951172); //object(kb_planter_bush) (3)
- CreateDynamicObject(1686,1604.36401367,-1623.61914062,12.51241016,0.00000000,0.00000000,92.00000000); //object(petrolpumpnew) (1)
- CreateDynamicObject(638,1607.32714844,-1619.88610840,13.22782040,0.00000000,0.00000000,179.99951172); //object(kb_planter_bush) (4)
- CreateDynamicObject(638,1607.32189941,-1622.37939453,13.24122620,0.00000000,0.00000000,179.99450684); //object(kb_planter_bush) (5)
- CreateDynamicObject(638,1607.37316895,-1624.51367188,13.24177742,0.00000000,0.00000000,179.99450684); //object(kb_planter_bush) (6)
- CreateDynamicObject(638,1607.36865234,-1626.87609863,13.24172878,0.00000000,0.00000000,179.99450684); //object(kb_planter_bush) (7)
- CreateDynamicObject(638,1607.39221191,-1629.17431641,13.24198151,0.00000000,0.00000000,179.99450684); //object(kb_planter_bush) (8)
- CreateDynamicObject(638,1607.36621094,-1631.52441406,13.24170208,0.00000000,0.00000000,179.99450684); //object(kb_planter_bush) (9)
- CreateDynamicObject(638,1606.50085449,-1632.53100586,13.22861004,0.00000000,0.00000000,87.99450684); //object(kb_planter_bush) (10)
- CreateDynamicObject(638,1604.33740234,-1632.46118164,13.22627258,0.00000000,0.00000000,87.98950195); //object(kb_planter_bush) (11)
- CreateDynamicObject(638,1604.33691406,-1632.46093750,13.22627258,0.00000000,0.00000000,87.98950195); //object(kb_planter_bush) (12)
- CreateDynamicObject(638,1601.99414062,-1632.45703125,13.22613335,0.00000000,0.00000000,91.98950195); //object(kb_planter_bush) (13)
- CreateDynamicObject(1686,1601.64672852,-1623.81713867,12.48321438,0.00000000,0.00000000,91.99951172); //object(petrolpumpnew) (2)
- CreateDynamicObject(638,1599.98583984,-1632.56115723,13.22961903,0.00000000,0.00000000,91.98852539); //object(kb_planter_bush) (14)
- CreateDynamicObject(1686,1604.42565918,-1628.39367676,12.51307297,0.00000000,0.00000000,91.99951172); //object(petrolpumpnew) (3)
- CreateDynamicObject(1686,1601.77734375,-1628.45190430,12.48461723,0.00000000,0.00000000,91.99951172); //object(petrolpumpnew) (4)
- CreateDynamicObject(983,1552.53137207,-1620.34020996,13.23042965,0.00000000,0.00000000,270.00000000); //object(fenceshit3) (1)
- CreateDynamicObject(983,1558.93774414,-1620.29882812,13.23042965,0.00000000,0.00000000,270.00000000); //object(fenceshit3) (2)
- CreateDynamicObject(983,1565.31799316,-1620.32751465,13.23042965,0.00000000,0.00000000,270.00000000); //object(fenceshit3) (3)
- CreateDynamicObject(983,1571.69433594,-1620.28894043,13.23042965,0.00000000,0.00000000,270.00000000); //object(fenceshit3) (4)
- policegate2 = CreateObject(2909,239.66413879,119.00619507,1003.52514648,0.00000000,0.00000000,0.00000000); //object(kmb_frontgate) (1)
- CreateDynamicObject(2909,253.14797974,106.62839508,1003.52514648,0.00000000,0.00000000,0.00000000); //object(kmb_frontgate)
- sannewscar[0] = AddStaticVehicleEx(582,1656.85681152,-1696.34826660,20.61645699,179.99963379,3,6,999999); //Newsvan
- sannewscar[1] = AddStaticVehicleEx(582,1660.94458008,-1696.54321289,20.62155724,179.99597168,3,6,999999); //Newsvan
- sannewscar[2] = AddStaticVehicleEx(582,1671.35473633,-1716.10119629,20.63937569,91.99536133,3,6,999999); //Newsvan
- sannewscar[3] = AddStaticVehicleEx(582,1671.10400391,-1711.36523438,20.63220024,91.99499512,3,6,999999); //Newsvan
- sannewscar[4] = AddStaticVehicleEx(582,1671.01501465,-1721.13012695,20.63937569,89.99499512,3,6,999999); //Newsvan
- sannewscar[5] = AddStaticVehicleEx(488,1654.59863281,-1636.18591309,84.04624939,0.00000000,3,6,999999); //News Chopper
- sannewscar[6] = AddStaticVehicle(586,1671.9482,-1705.9331,20.1915,91.4782,3,1); // news-bike1
- sannewscar[7] = AddStaticVehicle(586,1672.3199,-1702.4042,20.1911,91.5097,3,1); // news-bike2
- sannewscar[8] = AddStaticVehicle(586,1672.0811,-1699.6681,20.1901,88.5653,3,1); // news-bike3
- sannewscar[9] = AddStaticVehicle(586,1671.7434,-1697.3102,20.1884,87.1059,3,1); // news-bike4
- CreateDynamicObject(10832,1627.73010254,-1645.95190430,14.50697136,0.00000000,0.00000000,270.00000000); //object(gatehouse2_sfse) (1)
- CreateDynamicObject(10832,1609.34558105,-1645.90026855,14.34664917,0.00000000,0.00000000,270.00000000); //object(gatehouse2_sfse) (2)
- CreateDynamicObject(980,1618.12475586,-1712.76306152,6.00810432,0.00000000,0.00000000,0.00000000); //object(airportgate) (1)
- CreateDynamicObject(983,1603.72412109,-1717.08093262,14.03511715,0.00000000,0.00000000,358.00000000); //object(fenceshit3) (1)
- CreateDynamicObject(983,1603.55615234,-1718.98339844,14.03511715,0.00000000,0.00000000,357.99499512); //object(fenceshit3) (2)
- CreateDynamicObject(983,1606.88305664,-1722.30322266,13.23042965,0.00000000,0.00000000,267.99499512); //object(fenceshit3) (3)
- CreateDynamicObject(983,1609.24731445,-1722.22082520,13.23042965,0.00000000,0.00000000,267.99499512); //object(fenceshit3) (4)
- CreateDynamicObject(983,1627.30285645,-1719.08544922,13.20120049,0.00000000,0.00000000,303.99499512); //object(fenceshit3) (5)
- CreateDynamicObject(983,1633.10522461,-1716.58251953,13.18070221,0.00000000,0.00000000,281.99169922); //object(fenceshit3) (6)
- sannewsgate = CreateObject(976,1614.32775879,-1646.27624512,12.54687500,0.00000000,0.00000000,0.00000000); //object(phils_compnd_gate) (1)
- //Taifun base
- taifuncar[0] = AddStaticVehicleEx(521,687.77935791,-1266.32922363,13.21833324,80.00000000,106,1,999999); //FCR-900
- taifuncar[1] = AddStaticVehicleEx(521,687.77996826,-1265.11853027,13.21833420,79.99694824,106,1,999999); //FCR-900
- taifuncar[2] = AddStaticVehicleEx(521,687.90020752,-1263.85998535,13.21842194,79.99694824,106,1,999999); //FCR-900
- taifuncar[3] = AddStaticVehicleEx(521,687.96795654,-1262.79284668,13.21847153,79.99694824,106,1,999999); //FCR-900
- taifuncar[4] = AddStaticVehicleEx(521,688.03765869,-1261.76916504,13.21651363,79.99694824,106,1,999999); //FCR-900
- taifuncar[5] = AddStaticVehicleEx(560,658.43109131,-1300.11938477,13.43778801,0.00000000,106,1,999999); //Sultan
- taifuncar[6] = AddStaticVehicleEx(560,658.33062744,-1291.86914062,13.43778801,0.00000000,106,1,999999); //Sultan
- taifuncar[7] = AddStaticVehicleEx(560,658.23602295,-1283.86962891,13.44034290,0.00000000,106,1,999999); //Sultan
- taifuncar[8] = AddStaticVehicleEx(411,657.80438232,-1271.33068848,13.43154621,0.00000000,106,1,999999); //Infernus
- taifuncar[9] = AddStaticVehicleEx(411,657.67462158,-1264.27941895,13.43154621,0.00000000,106,1,999999); //Infernus
- taifuncar[10] = AddStaticVehicleEx(415,671.68139648,-1256.95812988,13.47452164,0.00000000,106,1,999999); //Cheetah
- taifuncar[11] = AddStaticVehicleEx(482,682.15917969,-1224.07702637,16.34437370,308.00000000,106,1,999999); //Burrito
- taifuncar[12] = AddStaticVehicleEx(480,682.39727783,-1239.72143555,15.38496780,301.99768066,106,122,999999); //Comet
- taifuncar[13] = AddStaticVehicleEx(402,690.43975830,-1234.93432617,16.14874077,300.00000000,106,106,999999); //Buffalo
- taifuncar[14] = AddStaticVehicleEx(580,658.54595947,-1250.55566406,13.73073959,0.00000000,106,106,999999); //Stafford
- taifuncar[15] = AddStaticVehicleEx(536,674.69958496,-1247.29492188,14.32655907,330.00000000,106,1,999999); //Blade
- taifuncar[16] = AddStaticVehicleEx(487,744.71966553,-1259.44482422,13.82559872,0.00000000,103,103,999999); //Maverick
- taifuncar[17] = AddStaticVehicleEx(487,766.52465820,-1259.59838867,13.83736324,0.00000000,103,103,999999); //Maverick
- CreateDynamicObject(9833,1395.62194824,-1706.41735840,81.31359100,0.00000000,0.00000000,0.00000000); //object(fountain_sfw) (1)
- taifungate2 = CreateObject(980,785.97851562,-1152.41015625,25.37335205,0.00000000,0.00000000,273.99951172); //object(airportgate) (2)
- taifungate1 = CreateObject(980,659.65234375,-1227.17675781,17.79104042,0.00000000,0.00000000,59.99633789); //object(airportgate) (7)
- taifungate3 = CreateObject(980,664.88378906,-1310.15722656,15.48432922,0.00000000,0.00000000,0.00000000); //object(airportgate) (9)
- CreateDynamicObject(993,666.77685547,-1217.31457520,18.36165619,0.00000000,0.00000000,32.00000000); //object(bar_barrier10) (1)
- CreateDynamicObject(3877,674.64117432,-1270.15136719,14.29074097,0.00000000,0.00000000,0.00000000); //object(sf_rooflite) (1)
- CreateDynamicObject(3877,676.91040039,-1270.11743164,14.27893925,0.00000000,0.00000000,0.00000000); //object(sf_rooflite) (2)
- CreateDynamicObject(3877,679.31317139,-1270.34375000,14.26016235,0.00000000,0.00000000,0.00000000); //object(sf_rooflite) (3)
- CreateDynamicObject(3877,681.41668701,-1270.12854004,14.24372482,0.00000000,0.00000000,0.00000000); //object(sf_rooflite) (4)
- CreateDynamicObject(3877,683.92614746,-1270.50488281,14.22411537,0.00000000,0.00000000,0.00000000); //object(sf_rooflite) (5)
- CreateDynamicObject(3877,686.08465576,-1270.41943359,14.22245598,0.00000000,0.00000000,0.00000000); //object(sf_rooflite) (6)
- CreateDynamicObject(3877,688.40887451,-1270.82177734,14.22415829,0.00000000,0.00000000,0.00000000); //object(sf_rooflite) (7)
- CreateDynamicObject(3877,673.19348145,-1271.48193359,14.29074097,0.00000000,0.00000000,0.00000000); //object(sf_rooflite) (8)
- CreateDynamicObject(3877,688.84820557,-1279.42932129,14.22585106,0.00000000,0.00000000,0.00000000); //object(sf_rooflite) (9)
- CreateDynamicObject(3877,686.54962158,-1279.54968262,14.22998619,0.00000000,0.00000000,0.00000000); //object(sf_rooflite) (10)
- CreateDynamicObject(3877,684.69580078,-1279.69067383,14.23339653,0.00000000,0.00000000,0.00000000); //object(sf_rooflite) (11)
- CreateDynamicObject(3877,682.79040527,-1279.42089844,14.23990536,0.00000000,0.00000000,0.00000000); //object(sf_rooflite) (12)
- CreateDynamicObject(3877,680.64678955,-1279.56201172,14.25251198,0.00000000,0.00000000,0.00000000); //object(sf_rooflite) (13)
- CreateDynamicObject(3877,678.83312988,-1279.53759766,14.26667786,0.00000000,0.00000000,0.00000000); //object(sf_rooflite) (14)
- CreateDynamicObject(3877,677.01080322,-1280.03527832,14.28104019,0.00000000,0.00000000,0.00000000); //object(sf_rooflite) (15)
- CreateDynamicObject(3877,675.36181641,-1279.79772949,14.29386711,0.00000000,0.00000000,0.00000000); //object(sf_rooflite) (16)
- CreateDynamicObject(3877,672.99328613,-1279.74267578,14.30010033,0.00000000,0.00000000,0.00000000); //object(sf_rooflite) (17)
- CreateDynamicObject(3528,669.48040771,-1275.67126465,15.35012054,0.00000000,0.00000000,174.00000000); //object(vgsedragon) (1)
- //Medibase
- medicars[1] = AddStaticVehicleEx(416,1179.88574219,-1308.44763184,14.01910782,90.00000000,3,-1,999999); //Ambulance
- medicars[2] = AddStaticVehicleEx(416,1181.39013672,-1337.92834473,13.96567822,90.00000000,3,-1,999999); //Ambulance
- medicars[3] = AddStaticVehicleEx(416,1110.88000488,-1326.92749023,13.72167683,0.00000000,3,-1,999999); //Ambulance
- medicars[4] = AddStaticVehicleEx(416,1124.72241211,-1327.58471680,13.65891838,0.00000000,3,-1,999999); //Ambulance
- medicars[5] = AddStaticVehicleEx(597,1136.21240234,-1340.32873535,13.60136032,0.00000000,-1,3,999999); //Police Car (SFPD)
- medicars[6] = AddStaticVehicleEx(597,1135.63085938,-1304.16516113,13.45381260,179.99963379,-1,3,999999); //Police Car (SFPD)
- medicars[7] = AddStaticVehicleEx(597,1140.16003418,-1304.61218262,13.47005558,179.99450684,-1,3,999999); //Police Car (SFPD)
- medicars[8] = AddStaticVehicleEx(597,1144.34472656,-1304.86853027,13.51366425,179.99450684,-1,3,999999); //Police Car (SFPD)
- medicars[9] = AddStaticVehicleEx(597,1147.89733887,-1304.96777344,13.55036736,179.99450684,-1,3,999999); //Police Car (SFPD)
- CreateDynamicObject(3749,1143.85766602,-1365.18347168,18.59109497,0.00000000,0.00000000,0.00000000); //object(clubgate01_lax) (1)
- medigate = CreateObject(980,1143.78344727,-1365.33764648,15.75745010,0.00000000,0.00000000,0.00000000); //object(airportgate) (1)
- CreateDynamicObject(987,1131.81494141,-1299.46618652,12.81101227,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (1)
- CreateDynamicObject(987,1143.88244629,-1299.37048340,12.62415409,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (2)
- //Taxicars
- taxicar[0] = AddStaticVehicleEx(420,1283.90734863,-1348.04956055,13.23766518,0.00000000,6,1,999999); //Taxi
- taxicar[1] = AddStaticVehicleEx(420,1283.81848145,-1354.84814453,13.23240089,0.00000000,6,1,999999); //Taxi
- taxicar[2] = AddStaticVehicleEx(420,1283.52551270,-1341.23193359,13.23402977,0.00000000,6,1,999999); //Taxi
- taxicar[3] = AddStaticVehicleEx(420,1275.07714844,-1352.06359863,13.19238186,0.00000000,6,1,999999); //Taxi
- taxicar[4] = AddStaticVehicleEx(420,1275.07397461,-1360.42309570,13.15760708,0.00000000,6,1,999999); //Taxi
- taxicar[5] = AddStaticVehicleEx(420,1283.62402344,-1362.12023926,13.23159790,0.00000000,6,1,999999); //Taxi
- taxicar[6] = AddStaticVehicleEx(420,1283.54602051,-1369.74670410,13.22609997,0.00000000,6,1,999999); //Taxi
- taxicar[7] = AddStaticVehicleEx(420,1283.51086426,-1378.37524414,13.22108650,0.00000000,6,1,999999); //Taxi
- taxicar[8] = AddStaticVehicleEx(420,1274.71008301,-1368.53735352,13.27949238,0.00000000,6,1,999999); //Taxi
- taxicar[9] = AddStaticVehicleEx(420,1275.26806641,-1376.65405273,13.07140255,0.00000000,6,1,999999); //Taxi
- taxicar[10] = AddStaticVehicleEx(420,1275.35046387,-1383.78222656,13.03353024,0.00000000,6,1,999999); //Taxi
- //Rennstrecke
- AddStaticVehicleEx(502,1487.48791504,-2275.79370117,530.05065918,0.00000000,-1,-1,999999); //Hotring Racer A
- AddStaticVehicleEx(502,1490.95593262,-2275.10815430,530.05065918,0.00000000,-1,-1,999999); //Hotring Racer A
- AddStaticVehicleEx(502,1495.03503418,-2276.84155273,530.05065918,0.00000000,-1,-1,999999); //Hotring Racer A
- AddStaticVehicleEx(502,1498.68127441,-2275.72583008,530.05065918,0.00000000,-1,-1,999999); //Hotring Racer A
- AddStaticVehicleEx(502,1503.17675781,-2276.27587891,530.05065918,0.00000000,-1,-1,999999); //Hotring Racer A
- AddStaticVehicleEx(502,1506.95996094,-2277.42089844,530.05065918,0.00000000,-1,-1,999999); //Hotring Racer A
- AddStaticVehicleEx(502,1489.85534668,-2257.09619141,530.05065918,190.00000000,-1,-1,999999); //Hotring Racer A
- AddStaticVehicleEx(502,1494.03491211,-2257.03051758,530.05065918,185.99755859,-1,-1,999999); //Hotring Racer A
- AddStaticVehicleEx(502,1498.50195312,-2256.80224609,530.05065918,179.99749756,-1,-1,999999); //Hotring Racer A
- AddStaticVehicleEx(502,1503.29565430,-2254.57397461,530.05065918,179.99450684,-1,-1,999999); //Hotring Racer A
- AddStaticVehicleEx(502,1507.31018066,-2255.52075195,530.05065918,179.99450684,-1,-1,999999); //Hotring Racer A
- AddStaticVehicleEx(502,1489.70129395,-2267.88842773,530.05065918,268.00000000,-1,-1,999999); //Hotring Racer A
- AddStaticVehicleEx(502,1489.77685547,-2264.61059570,530.05065918,267.99499512,-1,-1,999999); //Hotring Racer A
- CreateDynamicObject(10946,1544.54357910,-2275.23291016,530.47912598,0.00000000,0.00000000,0.00000000); //object(fuuuuuuuck_sfs) (1)
- CreateDynamicObject(10946,1542.43469238,-2275.13110352,530.48223877,0.00000000,0.00000000,180.00000000); //object(fuuuuuuuck_sfs) (3)
- CreateDynamicObject(8674,1509.70642090,-2257.19604492,530.54809570,0.00000000,0.00000000,268.00000000); //object(csrsfence02_lvs) (1)
- CreateDynamicObject(8674,1509.21679688,-2275.40087891,530.54809570,0.00000000,0.00000000,267.99499512); //object(csrsfence02_lvs) (2)
- CreateDynamicObject(8674,1503.84387207,-2280.66650391,530.54809570,0.00000000,0.00000000,0.00000000); //object(csrsfence02_lvs) (3)
- CreateDynamicObject(8674,1493.43688965,-2280.59179688,530.54809570,0.00000000,0.00000000,0.00000000); //object(csrsfence02_lvs) (4)
- CreateDynamicObject(8674,1491.08837891,-2280.58837891,530.61535645,0.00000000,0.00000000,0.00000000); //object(csrsfence02_lvs) (5)
- CreateDynamicObject(3819,1600.77233887,-2255.68530273,530.07891846,0.00000000,0.00000000,92.00000000); //object(bleacher_sfsx) (1)
- CreateDynamicObject(3819,1592.02270508,-2255.80761719,530.07891846,0.00000000,0.00000000,91.99951172); //object(bleacher_sfsx) (2)
- CreateDynamicObject(3819,1583.39135742,-2255.37036133,530.07891846,0.00000000,0.00000000,91.99951172); //object(bleacher_sfsx) (3)
- CreateDynamicObject(978,1582.63012695,-2259.71777344,529.70526123,0.00000000,0.00000000,139.99987793); //object(sub_roadright) (1)
- CreateDynamicObject(978,1600.06713867,-2260.23388672,529.70526123,0.00000000,0.00000000,213.99987793); //object(sub_roadright) (2)
- CreateDynamicObject(978,1591.90405273,-2263.51416016,529.92138672,0.00000000,0.00000000,183.99584961); //object(sub_roadright) (3)
- CreateDynamicObject(978,1510.05419922,-2266.36962891,529.70526123,0.00000000,0.00000000,268.00000000); //object(sub_roadright) (4)
- CreateDynamicObject(17036,1029.32141113,-1053.62585449,30.66060638,0.00000000,0.00000000,0.00000000); //object(cuntw_carport1_) (1)
- CreateDynamicObject(1407,1029.17297363,-1056.75781250,31.48257637,0.00000000,0.00000000,0.00000000); //object(dyn_f_r_wood_1) (1)
- CreateDynamicObject(3096,1029.21826172,-1055.99841309,32.48627472,0.00000000,0.00000000,0.00000000); //object(bb_pickup) (1)
- //Schwarzmarkt
- CreateDynamicObject(11480,-2100.78906250,-204.99316406,36.51402283,0.00000000,0.00000000,268.00000000); //object(des_nwt_carport) (1)
- CreateDynamicObject(983,-2103.26513672,-197.89894104,35.00386810,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (1)
- CreateDynamicObject(983,-2107.31250000,-208.47709656,35.00386810,0.00000000,0.00000000,272.00000000); //object(fenceshit3) (2)
- CreateDynamicObject(983,-2110.39843750,-211.75219727,35.00386810,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (3)
- CreateDynamicObject(983,-2110.12084961,-221.64236450,35.00386810,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (4)
- CreateDynamicObject(983,-2110.20190430,-228.05992126,35.00386810,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (5)
- CreateDynamicObject(984,-2103.83715820,-230.59948730,34.95699310,0.00000000,0.00000000,274.00000000); //object(fenceshit2) (1)
- CreateDynamicObject(1452,-2103.90209961,-195.07336426,35.37933731,0.00000000,0.00000000,0.00000000); //object(dyn_outhouse) (1)
- CreateDynamicObject(1452,-2104.91162109,-195.08015442,35.37933731,0.00000000,0.00000000,0.00000000); //object(dyn_outhouse) (2)
- CreateDynamicObject(1483,-2100.77563477,-210.38676453,36.29470062,0.00000000,0.00000000,270.00000000); //object(dyn_garrage2) (1)
- CreateDynamicObject(1483,-2098.69873047,-216.16671753,36.29470062,0.00000000,0.00000000,182.00000000); //object(dyn_garrage2) (2)
- CreateDynamicObject(1483,-2098.63671875,-222.79069519,36.29470062,0.00000000,0.00000000,179.99951172); //object(dyn_garrage2) (3)
- CreateDynamicObject(1483,-2100.54638672,-228.98904419,36.29470062,0.00000000,0.00000000,93.99450684); //object(dyn_garrage2) (4)
- CreateDynamicObject(1483,-2106.77880859,-229.48391724,36.29470062,0.00000000,0.00000000,93.99304199); //object(dyn_garrage2) (5)
- CreateDynamicObject(1483,-2107.52539062,-210.36320496,36.29470062,0.00000000,0.00000000,270.00000000); //object(dyn_garrage2) (6)
- CreateDynamicObject(1483,-2108.76635742,-223.51127625,36.29470062,0.00000000,0.00000000,0.00000000); //object(dyn_garrage2) (7)
- CreateDynamicObject(4639,-2112.11010742,-213.86135864,36.01689148,0.00000000,0.00000000,0.00000000); //object(paypark_lan02) (1)
- CreateDynamicObject(924,-2104.40112305,-199.31634521,34.50104523,0.00000000,0.00000000,6.00000000); //object(fruitcrate3) (1)
- CreateDynamicObject(924,-2104.14404297,-200.72644043,34.50104523,0.00000000,0.00000000,350.00000000); //object(fruitcrate3) (2)
- CreateDynamicObject(926,-2103.81518555,-197.93000793,34.56962204,0.00000000,0.00000000,346.00000000); //object(rubbish_box2) (1)
- CreateDynamicObject(926,-2105.88159180,-197.35906982,34.56962204,0.00000000,0.00000000,16.00000000); //object(rubbish_box2) (2)
- CreateDynamicObject(926,-2106.90917969,-198.88546753,34.56962204,0.00000000,0.00000000,350.00000000); //object(rubbish_box2) (3)
- CreateDynamicObject(1345,-2109.00073242,-195.13333130,35.09044647,0.00000000,0.00000000,0.00000000); //object(cj_dumpster) (1)
- CreateDynamicObject(1345,-2111.15747070,-195.07572937,35.09044647,0.00000000,0.00000000,0.00000000); //object(cj_dumpster) (2)
- CreateDynamicObject(357,-2098.86352539,-202.13487244,34.57031250,0.00000000,0.00000000,276.00000000); //object(2)
- CreateDynamicObject(346,-2100.84619141,-208.14250183,34.57031250,0.00000000,0.00000000,0.00000000); //object(3)
- CreateDynamicObject(355,-2098.49511719,-208.36616516,34.57031250,0.00000000,0.00000000,0.00000000); //object(4)
- CreateDynamicObject(356,-2102.24902344,-208.09133911,34.57031250,0.00000000,0.00000000,0.00000000); //object(5)
- CreateDynamicObject(335,-2100.27026367,-202.35769653,34.57031250,0.00000000,0.00000000,0.00000000); //object(6)
- CreateDynamicObject(339,-2100.85498047,-201.98675537,34.57031250,0.00000000,0.00000000,0.00000000); //object(7)
- CreateDynamicObject(349,-2102.25341797,-202.37304688,34.57031250,0.00000000,0.00000000,0.00000000); //object(8)
- CreateDynamicObject(353,-2103.09277344,-208.27304077,34.57031250,0.00000000,0.00000000,0.00000000); //object(9)
- //Knast
- CreateDynamicObject(4133,986.05511475,-2321.47509766,14.76779556,354.75244141,358.24264526,281.83920288); //object(gsfreeway8_lan) (1)
- CreateDynamicObject(4133,910.05566406,-2359.38281250,18.97618484,0.00000000,0.00000000,103.99658203); //object(gsfreeway8_lan) (2)
- CreateDynamicObject(3330,960.58593750,-2331.00317383,5.91362000,0.00000000,0.00000000,296.00000000); //object(cxrf_brigleg) (1)
- CreateDynamicObject(3330,920.60369873,-2347.73437500,8.10347366,0.00000000,0.00000000,293.99914551); //object(cxrf_brigleg) (2)
- CreateDynamicObject(3330,880.86291504,-2368.66772461,9.75616455,0.00000000,0.00000000,299.99816895); //object(cxrf_brigleg) (3)
- CreateDynamicObject(9946,854.20898438,-2390.80566406,20.87871933,0.00000000,0.00000000,295.99914551); //object(pyrground_sfe) (1)
- CreateDynamicObject(9946,874.09960938,-2431.62109375,20.89900398,0.00000000,0.00000000,295.99914551); //object(pyrground_sfe) (2)
- CreateDynamicObject(9946,834.36315918,-2349.93286133,20.89983559,0.00000000,0.00000000,295.99914551); //object(pyrground_sfe) (3)
- CreateDynamicObject(9946,840.02636719,-2448.23437500,20.86906052,0.00000000,0.00000000,295.99914551); //object(pyrground_sfe) (4)
- CreateDynamicObject(9946,820.05267334,-2407.62890625,20.94198799,0.00000000,0.00000000,295.99914551); //object(pyrground_sfe) (5)
- CreateDynamicObject(9946,800.44531250,-2366.61035156,20.79141426,0.00000000,0.00000000,295.99914551); //object(pyrground_sfe) (6)
- CreateDynamicObject(9946,766.61914062,-2383.04687500,20.82759094,0.00000000,0.00000000,295.99914551); //object(pyrground_sfe) (7)
- CreateDynamicObject(9946,786.74804688,-2424.44531250,20.90319061,0.00000000,0.00000000,295.99914551); //object(pyrground_sfe) (8)
- CreateDynamicObject(9946,806.56347656,-2464.68652344,20.87134552,0.00000000,0.00000000,295.99914551); //object(pyrground_sfe) (9)
- CreateDynamicObject(3330,845.84558105,-2363.44604492,10.65130424,0.00000000,0.00000000,293.99816895); //object(cxrf_brigleg) (4)
- CreateDynamicObject(3330,865.38549805,-2406.45019531,10.67432785,0.00000000,0.00000000,299.99816895); //object(cxrf_brigleg) (5)
- CreateDynamicObject(3330,814.33312988,-2381.02392578,10.58315849,0.00000000,0.00000000,293.99414062); //object(cxrf_brigleg) (6)
- CreateDynamicObject(3330,833.22814941,-2432.04858398,10.63790894,0.00000000,0.00000000,299.99816895); //object(cxrf_brigleg) (7)
- CreateDynamicObject(3330,794.80004883,-2442.91552734,10.67530632,0.00000000,0.00000000,299.99816895); //object(cxrf_brigleg) (8)
- CreateDynamicObject(3330,776.23297119,-2401.49804688,10.61524963,0.00000000,0.00000000,299.99816895); //object(cxrf_brigleg) (9)
- CreateDynamicObject(3330,813.55926514,-2345.98388672,10.50753784,0.00000000,0.00000000,23.99414062); //object(cxrf_brigleg) (10)
- CreateDynamicObject(3330,862.32153320,-2449.00146484,10.68022156,0.00000000,0.00000000,25.99816895); //object(cxrf_brigleg) (11)
- CreateDynamicObject(3330,826.52148438,-2463.16015625,10.68861389,0.00000000,0.00000000,25.98815918); //object(cxrf_brigleg) (12)
- CreateDynamicObject(3330,776.92401123,-2362.04907227,10.52591515,0.00000000,0.00000000,23.99414062); //object(cxrf_brigleg) (13)
- CreateDynamicObject(987,847.28411865,-2361.82641602,21.01702309,0.00000000,0.00000000,115.99914551); //object(elecfence_bar) (1)
- CreateDynamicObject(987,863.06793213,-2394.00878906,20.99590683,0.00000000,0.00000000,115.99914551); //object(elecfence_bar) (2)
- CreateDynamicObject(987,852.82824707,-2372.53637695,21.01702309,0.00000000,0.00000000,118.00000000); //object(elecfence_bar) (3)
- CreateDynamicObject(987,868.42755127,-2404.78344727,20.99590683,0.00000000,0.00000000,116.00000000); //object(elecfence_bar) (4)
- CreateDynamicObject(987,873.85839844,-2415.41699219,21.01619148,0.00000000,0.00000000,115.99914551); //object(elecfence_bar) (5)
- CreateDynamicObject(987,879.12500000,-2425.85180664,21.01619148,0.00000000,0.00000000,115.99914551); //object(elecfence_bar) (5)
- CreateDynamicObject(987,884.28613281,-2436.63574219,21.01619148,0.00000000,0.00000000,115.99914551); //object(elecfence_bar) (5)
- CreateDynamicObject(987,873.89105225,-2442.16894531,21.01619148,0.00000000,0.00000000,27.99914551); //object(elecfence_bar) (5)
- CreateDynamicObject(987,863.17779541,-2447.58447266,21.01619148,0.00000000,0.50000000,26.25000000); //object(elecfence_bar) (9)
- CreateDynamicObject(987,852.23333740,-2452.41259766,21.01619148,0.00000000,0.00000000,24.00000000); //object(elecfence_bar) (10)
- CreateDynamicObject(987,841.29406738,-2457.09741211,20.98624802,0.00000000,0.00000000,23.99963379); //object(elecfence_bar) (11)
- CreateDynamicObject(987,830.44006348,-2462.07885742,20.98979950,0.00000000,0.00000000,23.99963379); //object(elecfence_bar) (12)
- CreateDynamicObject(987,819.47070312,-2466.89648438,20.98979950,0.00000000,0.00000000,23.99963379); //object(elecfence_bar) (13)
- CreateDynamicObject(987,808.59698486,-2471.81323242,20.98853302,0.00000000,0.00000000,23.99963379); //object(elecfence_bar) (14)
- CreateDynamicObject(987,803.31347656,-2461.27539062,20.98853302,0.00000000,0.00000000,297.99865723); //object(elecfence_bar) (5)
- CreateDynamicObject(987,842.05303955,-2351.04882812,21.01702309,0.00000000,0.00000000,115.99914551); //object(elecfence_bar) (1)
- CreateDynamicObject(987,797.84997559,-2450.84057617,20.98853111,0.00000000,0.00000000,297.99865723); //object(elecfence_bar) (5)
- CreateDynamicObject(987,792.15515137,-2440.31909180,21.02037811,0.00000000,0.00000000,297.99865723); //object(elecfence_bar) (5)
- CreateDynamicObject(987,786.51342773,-2429.79321289,21.02037811,0.00000000,0.00000000,297.99865723); //object(elecfence_bar) (5)
- CreateDynamicObject(987,780.86566162,-2419.26049805,21.02037621,0.00000000,0.00000000,297.99865723); //object(elecfence_bar) (5)
- CreateDynamicObject(987,775.23858643,-2408.51879883,21.02037811,0.00000000,0.00000000,297.99865723); //object(elecfence_bar) (5)
- CreateDynamicObject(987,769.50476074,-2397.81591797,20.94477844,0.00000000,0.00000000,297.99865723); //object(elecfence_bar) (5)
- CreateDynamicObject(987,763.87158203,-2387.27368164,20.94477844,0.00000000,0.00000000,297.99865723); //object(elecfence_bar) (5)
- CreateDynamicObject(987,758.20263672,-2376.69995117,20.94477844,0.00000000,0.00000000,297.99865723); //object(elecfence_bar) (5)
- CreateDynamicObject(987,769.26068115,-2371.81176758,20.94477844,0.00000000,0.00000000,204.00000000); //object(elecfence_bar) (13)
- CreateDynamicObject(987,780.22503662,-2366.99926758,20.90860176,0.00000000,0.00000000,203.99963379); //object(elecfence_bar) (13)
- CreateDynamicObject(987,791.22137451,-2362.15478516,20.90860176,0.00000000,0.00000000,203.99963379); //object(elecfence_bar) (13)
- CreateDynamicObject(987,802.09960938,-2357.31860352,20.90860176,0.00000000,0.00000000,203.99963379); //object(elecfence_bar) (13)
- CreateDynamicObject(987,812.95928955,-2352.42407227,20.90860176,0.00000000,0.00000000,203.99963379); //object(elecfence_bar) (13)
- CreateDynamicObject(987,823.91479492,-2347.49853516,21.01702309,0.00000000,0.00000000,203.99963379); //object(elecfence_bar) (13)
- CreateDynamicObject(987,834.84033203,-2342.66357422,21.01702309,0.00000000,0.00000000,203.99963379); //object(elecfence_bar) (13)
- CreateDynamicObject(987,837.42211914,-2341.43847656,21.01702309,0.00000000,0.00000000,203.99963379); //object(elecfence_bar) (13)
- knastgate = CreateDynamicObject(2990,855.93267822,-2378.86718750,24.90988731,0.00000000,0.00000000,114.99996948); //object(wongs_gate) (3)
- CreateDynamicObject(987,853.31109619,-2374.34790039,20.99590683,0.00000000,0.00000000,115.99914551); //object(elecfence_bar) (5)
- CreateDynamicObject(3279,892.05749512,-2440.29541016,21.01619148,0.00000000,0.00000000,24.00000000); //object(a51_spottower) (1)
- CreateDynamicObject(3279,803.83813477,-2483.13623047,20.98853302,0.00000000,0.00000000,23.99963379); //object(a51_spottower) (2)
- CreateDynamicObject(3279,748.00164795,-2374.26733398,20.94477844,0.00000000,0.00000000,23.99963379); //object(a51_spottower) (3)
- CreateDynamicObject(3279,840.61199951,-2330.52709961,21.01702309,0.00000000,0.00000000,23.99963379); //object(a51_spottower) (4)
- CreateDynamicObject(3279,794.24450684,-2352.38989258,20.90860558,0.00000000,0.00000000,23.99963379); //object(a51_spottower) (5)
- CreateDynamicObject(3279,847.68646240,-2461.39916992,20.98624802,0.00000000,0.00000000,23.99963379); //object(a51_spottower) (6)
- CreateDynamicObject(3279,777.22076416,-2428.38208008,21.02037811,0.00000000,0.00000000,23.99963379); //object(a51_spottower) (7)
- CreateDynamicObject(3415,834.42645264,-2349.49658203,21.01702309,0.00000000,0.00000000,0.00000000); //object(ce_loghut1) (1)
- CreateDynamicObject(3415,767.99316406,-2381.64770508,20.94477844,0.00000000,0.00000000,90.00000000); //object(ce_loghut1) (2)
- CreateDynamicObject(3415,811.75103760,-2463.36254883,20.98853302,0.00000000,0.00000000,180.00000000); //object(ce_loghut1) (3)
- CreateDynamicObject(3415,874.20739746,-2434.45581055,21.01619148,0.00000000,0.00000000,225.00000000); //object(ce_loghut1) (4)
- CreateDynamicObject(3641,804.66503906,-2372.67773438,23.32616806,0.00000000,0.00000000,90.00000000); //object(glenphouse04_lax) (1)
- CreateDynamicObject(3644,800.79809570,-2416.79028320,23.68323517,0.00000000,0.00000000,30.00000000); //object(idlebuild01_lax) (1)
- CreateDynamicObject(3641,837.76464844,-2442.87109375,23.40381432,0.00000000,0.00000000,160.00000000); //object(glenphouse04_lax) (2)
- //Bootsverleih
- verleihboote[0] = AddStaticVehicleEx(595,2103.95898438,-97.20385742,0.00000000,124.00000000,-1,-1,999999); //Launch
- verleihboote[1] = AddStaticVehicleEx(493,2112.34887695,-113.41851044,0.00000000,112.00000000,-1,-1,999999); //Jetmax
- verleihboote[2] = AddStaticVehicleEx(473,2135.46704102,-114.24539185,0.00000000,114.00000000,-1,-1,999999); //Dinghy
- verleihboote[3] = AddStaticVehicleEx(453,2111.19506836,-77.07605743,0.00000000,76.00000000,-1,-1,999999); //Reefer
- verleihboote[4] = AddStaticVehicleEx(452,2098.93066406,-85.56235504,0.00000000,80.00000000,-1,-1,999999); //Speeder
- verleihboote[5] = AddStaticVehicleEx(446,2131.30712891,-130.22981262,0.00000000,110.00000000,-1,3,999999); //Squalo
- //Häsuer in AL Qaida Base
- CreateDynamicObject(3607,-129.21697998,1005.25097656,24.87570763,0.00000000,0.00000000,180.00000000); //object(bevman2_law2) (1)
- CreateDynamicObject(3607,-89.19136810,1005.36602783,24.83747292,0.00000000,0.00000000,180.00000000); //object(bevman2_law2) (3)
- CreateDynamicObject(9321,-102.11099243,1022.61486816,20.25178146,0.00000000,0.00000000,90.00000000); //object(garage_sfn01) (2)
- CreateDynamicObject(9321,-113.34513855,1022.81036377,20.36371231,0.00000000,0.00000000,90.00000000); //object(garage_sfn01) (4)
- CreateDynamicObject(9321,-144.10566711,1023.27136230,20.20251465,0.00000000,0.00000000,90.00000000); //object(garage_sfn01) (4)
- CreateDynamicObject(9321,-74.36957550,1022.45062256,20.19526291,0.00000000,0.00000000,90.00000000); //object(garage_sfn01) (4)
- //AL Qaida Base
- alqaidacars[0] = AddStaticVehicleEx(403,-60.32940292,-1130.66662598,1.77812517,70.00000000,1,3,99999999); //Linerunner
- alqaidacars[1] = AddStaticVehicleEx(403,-75.50279999,-1108.18725586,1.77812517,163.99920654,1,3,99999999); //Linerunner
- alqaidacars[2] = AddStaticVehicleEx(415,-291.30560303,1308.44604492,53.93395996,85.00000000,-1,-1,99999999); //Cheetah
- alqaidacars[3] = AddStaticVehicleEx(415,-291.79669189,1303.55493164,53.79403305,84.99572754,-1,-1,99999999); //Cheetah
- alqaidacars[4] = AddStaticVehicleEx(560,-292.42138672,1299.31298828,53.61783981,85.00000000,-1,-1,99999999); //Sultan
- alqaidacars[5] = AddStaticVehicleEx(560,-292.74801636,1294.46020508,53.47690964,84.99572754,-1,-1,99999999); //Sultan
- alqaidacars[6] = AddStaticVehicleEx(536,-291.17050171,1312.98864746,54.03782654,85.00000000,-1,-1,99999999); //Blade
- alqaidacars[7] = AddStaticVehicleEx(536,-290.26519775,1317.46179199,54.14076233,84.99572754,-1,-1,99999999); //Blade
- alqaidacars[8] = AddStaticVehicleEx(550,-289.77511597,1322.07971191,54.31916809,85.00000000,-1,-1,99999999); //Sunrise
- alqaidacars[9] = AddStaticVehicleEx(550,-289.31924438,1326.32556152,54.41628647,84.99572754,-1,-1,99999999); //Sunrise
- alqaidacars[10] = AddStaticVehicleEx(451,-304.27636719,1583.05957031,75.12374878,134.99450684,-1,-1,99999999); //Turismo
- alqaidacars[11] = AddStaticVehicleEx(451,-301.99218750,1580.70312500,75.12374878,134.99450684,-1,-1,99999999); //Turismo
- alqaidacars[12] = AddStaticVehicleEx(451,-299.08087158,1577.77355957,75.12374878,134.99450684,-1,-1,99999999); //Turismo
- alqaidacars[13] = AddStaticVehicleEx(451,-296.78222656,1575.46118164,75.12374878,134.99450684,-1,-1,99999999); //Turismo
- alqaidacars[14] = AddStaticVehicleEx(562,-294.26889038,1573.34777832,75.11292267,134.99987793,-1,-1,99999999); //Elegy
- alqaidacars[15] = AddStaticVehicleEx(562,-291.78997803,1570.79528809,75.11292267,134.99450684,-1,-1,99999999); //Elegy
- alqaidacars[16] = AddStaticVehicleEx(559,-289.06484985,1568.19030762,75.11344147,134.99987793,-1,-1,99999999); //Jester
- alqaidacars[17] = AddStaticVehicleEx(559,-286.68695068,1565.65856934,75.11344147,134.99450684,-1,-1,99999999); //Jester
- alqaidacars[18] = AddStaticVehicleEx(411,-284.53475952,1563.22314453,75.15937805,134.99987793,-1,-1,99999999); //Infernus
- alqaidacars[19] = AddStaticVehicleEx(411,-281.95721436,1560.47229004,75.15937805,134.99450684,-1,-1,99999999); //Infernus
- alqaidacars[20] = AddStaticVehicleEx(429,-279.43481445,1558.14257812,75.10937500,134.99987793,-1,-1,99999999); //Banshee
- alqaidacars[21] = AddStaticVehicleEx(429,-277.05163574,1555.65551758,75.10937500,134.99450684,-1,-1,99999999); //Banshee
- alqaidacars[22] = AddStaticVehicleEx(477,-274.68457031,1553.24450684,75.20937347,134.99987793,-1,-1,99999999); //ZR-350
- alqaidacars[23] = AddStaticVehicleEx(477,-271.99664307,1550.56604004,75.20937347,134.99450684,-1,-1,99999999); //ZR-350
- alqaidacars[24] = AddStaticVehicleEx(480,-269.38244629,1548.19824219,75.20937347,134.99987793,-1,-1,99999999); //Comet
- alqaidacars[25] = AddStaticVehicleEx(480,-267.02139282,1545.79333496,75.20937347,134.99450684,-1,-1,99999999); //Comet
- alqaidacars[26] = AddStaticVehicleEx(541,-264.45278931,1543.63928223,75.05937195,134.99987793,-1,-1,99999999); //Bullet
- alqaidacars[27] = AddStaticVehicleEx(541,-262.37304688,1541.39843750,75.05937195,134.99450684,-1,-1,99999999); //Bullet
- alqaidacars[28] = AddStaticVehicleEx(578,-368.87252808,1601.67968750,77.24520111,134.99987793,-1,-1,99999999); //DFT-30
- alqaidacars[29] = AddStaticVehicleEx(578,-340.44052124,1572.67980957,76.54557800,134.99450684,-1,-1,99999999); //DFT-30
- alqaidacars[30] = AddStaticVehicleEx(500,-343.04092407,1514.40869141,75.57937622,0.00000000,-1,-1,99999999); //Mesa
- alqaidacars[31] = AddStaticVehicleEx(500,-339.84362793,1514.35449219,75.57937622,0.00000000,-1,-1,99999999); //Mesa
- alqaidacars[32] = AddStaticVehicleEx(561,-336.95867920,1514.89575195,75.28337860,0.00000000,-1,-1,99999999); //Stratum
- alqaidacars[33] = AddStaticVehicleEx(561,-333.87170410,1514.86938477,75.28337860,0.00000000,-1,-1,99999999); //Stratum
- alqaidacars[33] = AddStaticVehicleEx(489,-330.81381226,1514.85290527,75.71949768,0.00000000,-1,-1,99999999); //Rancher
- alqaidacars[34] = AddStaticVehicleEx(489,-327.22055054,1514.83605957,75.71949768,0.00000000,-1,-1,99999999); //Rancher
- alqaidacars[35] = AddStaticVehicleEx(522,-323.78277588,1515.08972168,75.01975250,0.00000000,-1,-1,99999999); //NRG-500
- alqaidacars[36] = AddStaticVehicleEx(522,-320.69140625,1515.06347656,75.01975250,0.00000000,-1,-1,99999999); //NRG-500
- alqaidacars[37] = AddStaticVehicleEx(522,-317.53515625,1515.10839844,75.01733398,0.00000000,-1,-1,99999999); //NRG-500
- alqaidacars[38] = AddStaticVehicleEx(522,-314.63070679,1515.06591797,75.01733398,0.00000000,-1,-1,99999999); //NRG-500
- SetVehicleNumberPlate(CreateVehicle(409,-349.95635986,1539.56164551,75.48750305,0.00000000,1,1,15),"MMzero"); //Stretch
- CreateDynamicObject(8210,-422.38052368,1408.18249512,33.18639755,0.00000000,0.00000000,286.00000000); //object(vgsselecfence12) (5)
- CreateDynamicObject(8210,-437.84338379,1477.59204102,36.00217819,0.00000000,0.00000000,275.99609375); //object(vgsselecfence12) (6)
- CreateDynamicObject(8210,-389.30505371,1391.47460938,33.52209473,0.00000000,0.00000000,21.99462891); //object(vgsselecfence12) (7)
- CreateDynamicObject(8210,-413.46166992,1506.47045898,36.21830368,0.00000000,0.00000000,183.99462891); //object(vgsselecfence12) (8)
- CreateDynamicObject(3749,-431.55859375,1443.54882812,38.30095673,0.00000000,0.00000000,287.99560547); //object(clubgate01_lax) (1)
- CreateDynamicObject(8210,-276.96142578,1299.69360352,32.54622650,0.00000000,0.00000000,280.00000000); //object(vgsselecfence12) (9)
- CreateDynamicObject(8210,-215.08631897,1331.36474609,32.39267731,0.00000000,0.00000000,100.00000000); //object(vgsselecfence12) (10)
- CreateDynamicObject(8210,-245.67842102,1278.82739258,29.65627098,0.00000000,0.00000000,11.99645996); //object(vgsselecfence12) (11)
- CreateDynamicObject(8210,-212.04814148,1313.71044922,28.80807686,0.00000000,0.00000000,99.99157715); //object(vgsselecfence12) (12)
- CreateDynamicObject(8210,-234.35444641,1281.12243652,28.21390343,0.00000000,0.00000000,11.99157715); //object(vgsselecfence12) (13)
- CreateDynamicObject(8210,-279.01837158,1311.97070312,39.71517944,0.00000000,0.00000000,279.99755859); //object(vgsselecfence12) (14)
- CreateDynamicObject(3279,-291.41015625,1502.99121094,74.77684021,0.00000000,0.00000000,90.00000000); //object(a51_spottower) (1)
- CreateDynamicObject(3279,-315.57836914,1504.08837891,74.71720886,0.00000000,0.00000000,90.00000000); //object(a51_spottower) (2)
- CreateDynamicObject(8210,-336.16992188,1498.98535156,77.00525665,0.00000000,0.00000000,0.00000000); //object(vgsselecfence12) (1)
- CreateDynamicObject(8210,-267.41961670,1498.24243164,77.66352844,0.00000000,0.00000000,0.00000000); //object(vgsselecfence12) (2)
- CreateDynamicObject(8210,-238.88378906,1525.51928711,75.52746582,0.00000000,0.00000000,88.00000000); //object(vgsselecfence12) (3)
- CreateDynamicObject(8210,-238.69470215,1541.80603027,70.22556305,0.00000000,0.00000000,87.99499512); //object(vgsselecfence12) (4)
- CreateDynamicObject(8210,-238.18367004,1570.39404297,65.06658936,0.00000000,0.00000000,87.99499512); //object(vgsselecfence12) (15)
- CreateDynamicObject(3475,-311.99234009,1329.31689453,55.59697723,0.00000000,0.00000000,0.00000000); //object(vgsn_fncelec_pst) (1)
- CreateDynamicObject(8210,-284.63110352,1318.54956055,55.71684265,0.00000000,0.00000000,82.00000000); //object(vgsselecfence12) (17)
- CreateDynamicObject(3475,-286.25061035,1330.33630371,56.12260056,0.00000000,0.00000000,266.00000000); //object(vgsn_fncelec_pst) (2)
- CreateDynamicObject(3475,-292.06646729,1330.84924316,55.97551346,0.00000000,0.00000000,265.99548340); //object(vgsn_fncelec_pst) (3)
- CreateDynamicObject(3475,-297.82714844,1331.22656250,55.96922684,0.00000000,0.00000000,265.99548340); //object(vgsn_fncelec_pst) (4)
- CreateDynamicObject(3475,-303.78656006,1331.66613770,55.97232437,0.00000000,0.00000000,265.99548340); //object(vgsn_fncelec_pst) (5)
- CreateDynamicObject(3475,-309.27911377,1332.02478027,55.95960236,0.00000000,0.00000000,265.99548340); //object(vgsn_fncelec_pst) (6)
- CreateDynamicObject(3475,-312.14584351,1311.98547363,55.15697861,0.00000000,0.00000000,179.99450684); //object(vgsn_fncelec_pst) (7)
- CreateDynamicObject(3279,-429.46054077,1459.08276367,33.55414581,0.00000000,0.00000000,10.00000000); //object(a51_spottower) (3)
- CreateDynamicObject(3279,-421.16668701,1427.18627930,33.70145416,0.00000000,0.00000000,19.99755859); //object(a51_spottower) (4)
- CreateDynamicObject(2985,-422.99661255,1425.83691406,49.77957916,0.00000000,0.00000000,260.00000000); //object(minigun_base) (1)
- CreateDynamicObject(2985,-431.38070679,1459.01379395,49.63227081,0.00000000,0.00000000,109.99694824); //object(minigun_base) (2)
- CreateDynamicObject(3884,-290.83367920,1502.73217773,90.35496521,0.00000000,0.00000000,180.00000000); //object(samsite_sfxrf) (1)
- CreateDynamicObject(3884,-315.87136841,1503.89916992,90.29533386,0.00000000,0.00000000,179.99450684); //object(samsite_sfxrf) (2)
- alqaidagate = CreateObject(980,-433.28027344,1442.90820312,35.73619080,0.00000000,0.00000000,104.99630737); //object(airportgate) (1)
- alqaidagate2 = CreateObject(980,-312.13671875,1320.68457031,55.68369293,0.00000000,0.00000000,90.00000000); //object(airportgate) (2)
- CreateDynamicObject(1282,-311.59570312,1307.72460938,53.35316086,0.00000000,0.00000000,0.00000000); //object(barrierm) (1)
- CreateDynamicObject(979,-333.92294312,1295.58093262,53.50456619,0.00000000,0.00000000,90.00000000); //object(sub_roadleft) (1)
- CreateDynamicObject(988,96.71525574,1920.72363281,17.13936996,0.00000000,0.00000000,90.00000000); //object(ws_apgate) (1)
- CreateDynamicObject(980,-430.27819824,1431.65954590,35.65061569,0.00000000,0.00000000,104.99630737); //object(airportgate) (1)
- CreateDynamicObject(980,-312.08724976,1309.31762695,55.69672012,0.00000000,0.00000000,90.00000000); //object(airportgate) (2)
- //Biker Gang
- bikegang[0] = AddStaticVehicleEx(463,879.04901123,-1669.09777832,13.16387463,0.00000000,0,-1,99999999); //Freeway
- bikegang[1] = AddStaticVehicleEx(463,874.73272705,-1668.82153320,13.16387463,0.00000000,0,-1,99999999); //Freeway
- bikegang[2] = AddStaticVehicleEx(463,870.32165527,-1668.71228027,13.16387463,0.00000000,0,-1,99999999); //Freeway
- bikegang[3] = AddStaticVehicleEx(463,883.70843506,-1668.87133789,13.16387463,0.00000000,0,-1,99999999); //Freeway
- bikegang[4] = AddStaticVehicleEx(463,888.25665283,-1668.89672852,13.16387463,0.00000000,0,-1,99999999); //Freeway
- bikegang[5] = AddStaticVehicleEx(463,888.48870850,-1658.07507324,13.16387463,182.00000000,0,-1,99999999); //Freeway
- bikegang[6] = AddStaticVehicleEx(463,884.08715820,-1657.87170410,13.16387463,181.99951172,0,-1,99999999); //Freeway
- bikegang[7] = AddStaticVehicleEx(463,879.73992920,-1657.94433594,13.16387463,181.99951172,0,-1,99999999); //Freeway
- bikegang[8] = AddStaticVehicleEx(463,875.28320312,-1657.95422363,13.16387463,181.99951172,0,-1,99999999); //Freeway
- bikegang[9] = AddStaticVehicleEx(463,870.94274902,-1657.86767578,13.16387463,181.99951172,0,-1,99999999); //Freeway
- bikegang[10] = AddStaticVehicleEx(409,882.67480469,-1646.89648438,13.47187519,268.00000000,0,6,99999999); //Stretch
- AddVehicleComponent(bikegang[10], 1010);
- AddVehicleComponent(bikegang[10], 1087);
- AddVehicleComponent(bikegang[10], 1085);
- //Drogenfarm(Mähdrescher)
- farmer[0] = AddStaticVehicleEx(532,-25.87567902,83.36709595,4.22690678,78.00000000,-1,-1,99999999); //Combine
- farmer[1] = AddStaticVehicleEx(532,-28.22074890,73.85177612,4.22690678,77.99743652,-1,-1,99999999); //Combine
- farmer[2] = AddStaticVehicleEx(532,-31.00776672,64.19835663,4.22690678,77.99743652,-1,-1,99999999); //Combine
- farmer[3] = AddStaticVehicleEx(532,-54.75589752,85.32125854,4.22690678,257.99743652,-1,-1,99999999); //Combine
- farmer[4] = AddStaticVehicleEx(532,-57.68173599,75.48093414,4.22690678,257.99743652,-1,-1,99999999); //Combine
- //Insel und Arena
- CreateDynamicObject(3411,2919.40039062,-1961.24316406,-1.58319628,0.00000000,0.00000000,90.00000000); //object(cunterb01) (1)
- CreateDynamicObject(3411,3018.60961914,-1961.23596191,-1.55819631,0.00000000,0.00000000,90.00000000); //object(cunterb01) (2)
- CreateDynamicObject(3411,3117.79931641,-1961.24597168,-1.55819631,0.00000000,0.00000000,269.99987793); //object(cunterb01) (3)
- CreateDynamicObject(3412,3018.22729492,-1961.23278809,-1.72125196,0.00000000,0.00000000,90.00000000); //object(cunterb03) (1)
- CreateDynamicObject(3412,2919.28344727,-1961.28930664,-1.64625204,0.00000000,0.00000000,90.00000000); //object(cunterb03) (2)
- CreateDynamicObject(3412,3117.73559570,-1961.29528809,-1.64625204,0.00000000,0.00000000,270.00000000); //object(cunterb03) (3)
- CreateDynamicObject(5441,2930.11962891,-1960.98706055,10.31999302,0.00000000,0.00000000,0.00000000); //object(laeroad12) (1)
- CreateDynamicObject(5441,3049.87939453,-1960.96459961,10.34499264,0.00000000,0.00000000,0.00000000); //object(laeroad12) (2)
- CreateDynamicObject(5176,3311.32128906,-1859.05468750,15.38999939,0.00000000,0.00000000,179.99450684); //object(sanpdmdocka_las2) (1)
- CreateDynamicObject(5441,3129.43945312,-1960.98486328,10.31999302,0.00000000,0.00000000,0.00000000); //object(laeroad12) (3)
- CreateDynamicObject(8373,3419.97143555,-1985.12194824,-20.37501907,0.00000000,0.00000000,0.00000000); //object(vegass_jetty01) (1)
- CreateDynamicObject(5184,3332.39648438,-1973.95703125,29.05455208,0.00000000,0.00000000,0.00000000); //object(mdock1a_las2) (1)
- CreateDynamicObject(5184,3285.95532227,-1929.31140137,28.97955322,0.00000000,0.00000000,272.65997314); //object(mdock1a_las2) (2)
- CreateDynamicObject(5184,3327.04394531,-1885.57373047,28.92955399,0.00000000,0.00000000,181.34875488); //object(mdock1a_las2) (3)
- CreateDynamicObject(3886,3426.80590820,-2022.68408203,0.57499999,0.00000000,0.00000000,0.00000000); //object(ws_jettynol_sfx) (1)
- CreateDynamicObject(3886,3426.82421875,-2033.13427734,0.57499999,0.00000000,0.00000000,0.00000000); //object(ws_jettynol_sfx) (2)
- CreateDynamicObject(3886,3426.81494141,-2043.61193848,0.57499999,0.00000000,0.00000000,0.00000000); //object(ws_jettynol_sfx) (3)
- CreateDynamicObject(10828,3456.39843750,-1975.78894043,5.20254469,0.00000000,0.00000000,91.30581665); //object(drydock1_sfse) (1)
- CreateDynamicObject(5184,3483.28808594,-1817.80664062,29.24655724,0.00000000,0.00000000,0.00000000); //object(mdock1a_las2) (4)
- CreateDynamicObject(5131,3507.98828125,-1800.07421875,16.51933670,0.00000000,0.00000000,89.31884766); //object(imrancomp1_las2) (1)
- CreateDynamicObject(5184,3483.17993164,-1752.76367188,-13.91843605,270.67504883,0.00000000,0.00000000); //object(mdock1a_las2) (5)
- CreateDynamicObject(16773,3527.67187500,-1802.21582031,17.43107414,270.00000000,0.00000000,89.32434082); //object(door_savhangr1) (1)
- CreateDynamicObject(16773,3527.40234375,-1814.31311035,17.40607452,270.00000000,0.00000000,89.32434082); //object(door_savhangr1) (2)
- CreateDynamicObject(16773,3527.39575195,-1818.56665039,17.38107491,270.00000000,0.00000000,89.32434082); //object(door_savhangr1) (3)
- CreateDynamicObject(18368,3533.44995117,-1815.26916504,13.12220764,0.00000000,0.00000000,352.05993652); //object(cs_mountplat) (1)
- CreateDynamicObject(972,3475.02270508,-1825.80041504,10.18874741,0.00000000,0.00000000,180.63500977); //object(tunnelentrance) (1)
- CreateDynamicObject(972,3532.00292969,-1782.58300781,10.08875656,0.00000000,0.00000000,158.79638672); //object(tunnelentrance) (2)
- CreateDynamicObject(5130,3518.26684570,-1810.16577148,14.62568855,0.00000000,0.00000000,132.99502563); //object(imcompstrs02) (1)
- CreateDynamicObject(2773,3520.86718750,-1804.36169434,12.16271973,0.00000000,0.00000000,93.29501343); //object(cj_airprt_bar) (1)
- CreateDynamicObject(2773,3523.67993164,-1804.28979492,12.16271973,0.00000000,0.00000000,93.29040527); //object(cj_airprt_bar) (2)
- CreateDynamicObject(2773,3526.48876953,-1804.12451172,12.16271973,0.00000000,0.00000000,93.29040527); //object(cj_airprt_bar) (3)
- CreateDynamicObject(2773,3529.78149414,-1804.20080566,12.16271973,0.00000000,0.00000000,93.29040527); //object(cj_airprt_bar) (4)
- CreateDynamicObject(2773,3520.22460938,-1816.09411621,12.16271973,0.00000000,0.00000000,93.29040527); //object(cj_airprt_bar) (5)
- CreateDynamicObject(2773,3523.32373047,-1815.91394043,12.16271973,0.00000000,0.00000000,93.29040527); //object(cj_airprt_bar) (6)
- CreateDynamicObject(2773,3526.55419922,-1815.71166992,12.16271973,0.00000000,0.00000000,93.29040527); //object(cj_airprt_bar) (7)
- CreateDynamicObject(2773,3529.35522461,-1815.77368164,12.16271973,0.00000000,0.00000000,93.29040527); //object(cj_airprt_bar) (8)
- CreateDynamicObject(2775,3516.64013672,-1809.88598633,14.43509674,0.00000000,0.00000000,272.65997314); //object(cj_airprt_mon) (1)
- CreateDynamicObject(18553,3531.33398438,-1809.54272461,12.93733120,0.00000000,0.00000000,0.00000000); //object(count_ammundoor) (1)
- CreateDynamicObject(12839,3522.96215820,-1827.09020996,13.98305035,0.00000000,0.00000000,89.32080078); //object(cos_sbanksteps02) (1)
- CreateDynamicObject(3819,3492.68530273,-1797.13146973,11.36150265,0.00000000,0.00000000,89.32501221); //object(bleacher_sfsx) (1)
- CreateDynamicObject(3819,3499.27587891,-1804.39050293,11.36150265,0.00000000,0.00000000,359.99932861); //object(bleacher_sfsx) (2)
- CreateDynamicObject(3819,3485.41992188,-1804.00439453,11.36150265,0.00000000,0.00000000,180.62817383); //object(bleacher_sfsx) (3)
- CreateDynamicObject(14781,3492.00927734,-1805.36560059,11.45409393,0.00000000,0.00000000,0.00000000); //object(in_bxing05) (1)
- CreateDynamicObject(3521,3459.25268555,-1811.98547363,11.91672134,0.00000000,0.00000000,268.68994141); //object(vgsn_rbstiff) (1)
- CreateDynamicObject(3881,3456.33300781,-1795.46875000,12.42747688,0.00000000,0.00000000,89.32434082); //object(airsecbooth_sfse) (1)
- CreateDynamicObject(987,3458.56958008,-1780.97570801,10.39573193,0.00000000,0.00000000,270.67504883); //object(elecfence_bar) (1)
- CreateDynamicObject(987,3458.49707031,-1768.97460938,10.39573193,0.00000000,0.00000000,270.66467285); //object(elecfence_bar) (2)
- CreateDynamicObject(987,3459.29589844,-1810.01318359,10.39573193,0.00000000,0.00000000,270.67016602); //object(elecfence_bar) (3)
- CreateDynamicObject(987,3459.16552734,-1822.11279297,10.39573193,0.00000000,0.00000000,270.67016602); //object(elecfence_bar) (4)
- CreateDynamicObject(987,3459.36083984,-1834.16333008,10.39573193,0.00000000,0.00000000,270.67016602); //object(elecfence_bar) (5)
- CreateDynamicObject(1237,3458.16015625,-1800.05761719,10.36374474,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (1)
- CreateDynamicObject(1237,3458.15527344,-1802.40783691,10.36374474,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (2)
- CreateDynamicObject(1237,3458.17944336,-1804.90783691,10.36374474,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (3)
- CreateDynamicObject(1237,3458.27880859,-1807.40478516,10.36374474,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (4)
- CreateDynamicObject(6909,3391.95776367,-1830.31982422,15.31727982,0.00000000,0.00000000,180.63500977); //object(vgnprtlstation) (1)
- CreateDynamicObject(1676,3389.86230469,-1830.23669434,12.24487972,0.00000000,0.00000000,93.29501343); //object(washgaspump) (1)
- CreateDynamicObject(1676,3400.48095703,-1829.36413574,12.24487972,0.00000000,0.00000000,93.29040527); //object(washgaspump) (2)
- CreateDynamicObject(8040,3398.06762695,-1887.09362793,11.18600655,0.00000000,0.00000000,178.65002441); //object(airprtcrprk02_lvs) (1)
- CreateDynamicObject(9241,3422.32324219,-1924.17175293,11.95397091,0.00000000,0.00000000,0.00000000); //object(copbits_sfn) (1)
- CreateDynamicObject(9241,3378.89355469,-1924.34252930,11.95397091,0.00000000,0.00000000,0.00000000); //object(copbits_sfn) (2)
- CreateDynamicObject(8572,3535.51440430,-1797.16589355,19.75944328,0.00000000,0.00000000,89.32501221); //object(vgssstairs02_lvs) (1)
- CreateDynamicObject(1472,3533.81640625,-1794.94873047,21.40898514,0.00000000,0.00000000,91.31002808); //object(dyn_porch_1) (1)
- CreateDynamicObject(3279,3529.05712891,-1810.90917969,23.50873375,0.00000000,0.00000000,181.34996033); //object(a51_spottower) (1)
- CreateDynamicObject(2571,3526.03442383,-1799.19763184,11.64218044,0.00000000,0.00000000,49.62500000); //object(hotel_single_1) (1)
- CreateDynamicObject(2357,3530.16113281,-1799.53576660,11.53439903,0.00000000,0.00000000,358.01501465); //object(dunc_dinning) (1)
- CreateDynamicObject(1702,3525.74072266,-1802.07946777,11.63895798,0.00000000,0.00000000,97.26501465); //object(kb_couch06) (1)
- CreateDynamicObject(1786,3531.50317383,-1799.60278320,14.07993126,0.00000000,0.00000000,270.67492676); //object(swank_tv_4) (1)
- CreateDynamicObject(1786,3531.41650391,-1820.67614746,14.07993126,0.00000000,0.00000000,270.66979980); //object(swank_tv_4) (2)
- CreateDynamicObject(2357,3529.08398438,-1820.87890625,11.53439903,0.00000000,0.00000000,359.99645996); //object(dunc_dinning) (2)
- CreateDynamicObject(2571,3525.00366211,-1820.24768066,11.64218044,0.00000000,0.00000000,49.61975098); //object(hotel_single_1) (2)
- CreateDynamicObject(1702,3524.66015625,-1824.04492188,11.63895798,0.00000000,0.00000000,97.26196289); //object(kb_couch06) (2)
- CreateDynamicObject(2229,3492.49951172,-1794.82495117,14.41025925,0.00000000,0.00000000,0.00000000); //object(swank_speaker) (1)
- CreateDynamicObject(2229,3513.01464844,-1795.08923340,14.41025925,0.00000000,0.00000000,0.00000000); //object(swank_speaker) (2)
- CreateDynamicObject(2229,3510.86767578,-1825.43359375,14.41025925,0.00000000,0.00000000,182.62005615); //object(swank_speaker) (3)
- CreateDynamicObject(2229,3490.49707031,-1825.23095703,14.41025925,0.00000000,0.00000000,176.65972900); //object(swank_speaker) (4)
- CreateDynamicObject(2104,3531.53955078,-1796.55883789,17.53109360,0.00000000,0.00000000,270.67504883); //object(swank_hi_fi) (1)
- CreateDynamicObject(1809,3531.14575195,-1797.45080566,17.53109360,0.00000000,0.00000000,270.67498779); //object(med_hi_fi) (1)
- CreateDynamicObject(2104,3531.51245117,-1798.68371582,17.53109360,0.00000000,0.00000000,270.67016602); //object(swank_hi_fi) (2)
- CreateDynamicObject(5184,3416.33593750,-1763.90039062,28.81747055,0.00000000,0.00000000,91.40075684); //object(mdock1a_las2) (7)
- CreateDynamicObject(11543,3362.30468750,-1742.27050781,17.49201584,0.00000000,0.00000000,0.00000000); //object(des_warehs) (1)
- CreateDynamicObject(3881,3343.97143555,-1765.73132324,11.80248642,0.00000000,0.00000000,182.61938477); //object(airsecbooth_sfse) (1)
- CreateDynamicObject(3881,3356.86328125,-1766.56054688,11.70248795,0.00000000,0.00000000,1.26342773); //object(airsecbooth_sfse) (1)
- CreateDynamicObject(7191,3381.82861328,-1769.33142090,12.35730362,0.00000000,0.00000000,90.00000000); //object(vegasnnewfence2b) (1)
- CreateDynamicObject(7191,3403.05761719,-1769.21875000,12.35730362,0.00000000,0.00000000,90.00000000); //object(vegasnnewfence2b) (2)
- CreateDynamicObject(987,3446.41723633,-1769.02197266,10.39573193,0.00000000,0.00000000,359.98901367); //object(elecfence_bar) (2)
- CreateDynamicObject(987,3434.33496094,-1769.06469727,10.39573193,0.00000000,0.00000000,359.98352051); //object(elecfence_bar) (2)
- CreateDynamicObject(987,3425.28051758,-1769.03747559,10.30000019,0.00000000,0.00000000,359.97802734); //object(elecfence_bar) (2)
- CreateDynamicObject(987,3329.70117188,-1770.05468750,10.39573193,0.00000000,0.00000000,1.98303223); //object(elecfence_bar) (2)
- CreateDynamicObject(987,3317.75976562,-1770.45861816,10.39573193,0.00000000,0.00000000,1.98303223); //object(elecfence_bar) (2)
- CreateDynamicObject(987,3306.48632812,-1770.85058594,10.39573193,0.00000000,0.00000000,1.97753906); //object(elecfence_bar) (2)
- CreateDynamicObject(987,3386.50366211,-1757.38073730,10.39573193,0.00000000,0.00000000,272.65319824); //object(elecfence_bar) (2)
- CreateDynamicObject(987,3347.36718750,-1769.40234375,9.89573956,0.00000000,0.00000000,91.28540039); //object(elecfence_bar) (2)
- CreateDynamicObject(987,3335.74462891,-1770.05761719,10.39573193,0.00000000,0.00000000,1.98498535); //object(elecfence_bar) (2)
- CreateDynamicObject(987,3354.78833008,-1769.59045410,10.39573193,0.00000000,0.00000000,0.25000000); //object(elecfence_bar) (2)
- CreateDynamicObject(11544,3351.15722656,-1756.12890625,11.84946060,0.00000000,0.00000000,0.00000000); //object(des_ntfrescape2) (1)
- CreateDynamicObject(987,3347.40332031,-1750.11059570,12.32070255,0.00000000,0.00000000,359.99255371); //object(elecfence_bar) (2)
- CreateDynamicObject(5184,3372.08691406,-1722.52539062,29.21749115,0.00000000,0.00000000,181.98303223); //object(mdock1a_las2) (8)
- CreateDynamicObject(5184,3369.96728516,-1664.52709961,29.14746857,0.00000000,0.00000000,1.98498535); //object(mdock1a_las2) (9)
- CreateDynamicObject(3452,3349.10449219,-1706.02148438,15.73908424,0.00000000,0.00000000,1.98303223); //object(bballintvgn1) (2)
- CreateDynamicObject(3452,3378.65527344,-1705.00585938,15.73908424,0.00000000,0.00000000,1.97204590); //object(bballintvgn1) (3)
- CreateDynamicObject(5184,3369.08593750,-1639.43750000,29.14246559,0.00000000,0.00000000,181.99951172); //object(mdock1a_las2) (11)
- CreateDynamicObject(11544,3340.17187500,-1727.65625000,11.89945984,0.00000000,0.00000000,180.62622070); //object(des_ntfrescape2) (2)
- CreateDynamicObject(16773,3341.82714844,-1715.29882812,14.01387596,0.00000000,0.00000000,1.99951172); //object(door_savhangr1) (11)
- CreateDynamicObject(16773,3356.29882812,-1714.79003906,14.01387596,0.00000000,0.00000000,1.99951172); //object(door_savhangr1) (12)
- CreateDynamicObject(16773,3370.92187500,-1714.28515625,14.01387596,0.00000000,0.00000000,1.99951172); //object(door_savhangr1) (13)
- CreateDynamicObject(16773,3385.54589844,-1713.77832031,14.01387596,0.00000000,0.00000000,1.99951172); //object(door_savhangr1) (14)
- CreateDynamicObject(16773,3386.47363281,-1713.74121094,14.01387596,0.00000000,0.00000000,1.99951172); //object(door_savhangr1) (15)
- CreateDynamicObject(987,3337.73437500,-1727.39941406,9.97073841,0.00000000,0.00000000,91.30187988); //object(elecfence_bar) (2)
- CreateDynamicObject(7191,3425.54101562,-1747.31152344,11.98933792,0.00000000,0.00000000,179.99450684); //object(vegasnnewfence2b) (2)
- CreateDynamicObject(7191,3425.50683594,-1720.83593750,11.98933792,0.00000000,0.00000000,179.99450684); //object(vegasnnewfence2b) (2)
- CreateDynamicObject(8155,3388.68554688,-1726.76562500,10.46101856,0.00000000,0.00000000,272.65869141); //object(vgsselecfence09) (1)
- CreateDynamicObject(8210,3389.99609375,-1749.73730469,9.75070572,0.00000000,0.00000000,0.00000000); //object(vgsselecfence12) (1)
- CreateDynamicObject(987,3417.58398438,-1750.12890625,9.27074909,0.00000000,0.00000000,91.28540039); //object(elecfence_bar) (2)
- CreateDynamicObject(8673,3393.32226562,-1713.46582031,11.48157597,0.00000000,0.00000000,0.99975586); //object(csrsfence03_lvs) (1)
- CreateDynamicObject(8673,3403.89941406,-1723.80078125,11.48157597,0.00000000,0.00000000,273.96606445); //object(csrsfence03_lvs) (2)
- CreateDynamicObject(987,3348.06835938,-1708.09265137,9.92073917,0.00000000,0.00000000,0.30212402); //object(elecfence_bar) (2)
- CreateDynamicObject(987,3336.54980469,-1708.48327637,9.92073917,0.00000000,0.00000000,1.99200439); //object(elecfence_bar) (2)
- CreateDynamicObject(987,3324.59863281,-1709.19189453,9.92073917,0.00000000,0.00000000,3.22705078); //object(elecfence_bar) (2)
- CreateDynamicObject(16773,3334.07495117,-1701.52844238,14.01387596,0.00000000,270.00000000,274.65820312); //object(door_savhangr1) (11)
- CreateDynamicObject(16773,3334.47143555,-1708.51513672,17.28893661,0.00000000,0.00000000,271.98498535); //object(door_savhangr1) (11)
- CreateDynamicObject(8957,3334.34399414,-1703.56555176,12.90336227,0.00000000,0.00000000,2.47204590); //object(vgsespdr01) (1)
- CreateDynamicObject(3062,3334.64843750,-1715.57421875,11.86188507,0.00000000,0.00000000,89.32434082); //object(container_door) (2)
- CreateDynamicObject(3062,3334.64843750,-1715.57421875,11.36189270,0.00000000,0.00000000,89.32434082); //object(container_door) (3)
- CreateDynamicObject(16773,3393.26562500,-1699.08496094,14.01387596,0.00000000,90.00000000,91.98498535); //object(door_savhangr1) (14)
- CreateDynamicObject(16773,3393.47583008,-1706.13659668,17.26387596,0.00000000,0.00000000,91.98498535); //object(door_savhangr1) (14)
- CreateDynamicObject(16773,3393.33105469,-1702.43823242,14.01387596,0.00000000,90.00000000,91.98303223); //object(door_savhangr1) (14)
- CreateDynamicObject(3062,3393.73437500,-1713.51513672,11.33689308,0.00000000,0.00000000,89.32434082); //object(container_door) (2)
- CreateDynamicObject(3062,3393.66821289,-1713.51550293,11.93688393,0.00000000,0.00000000,89.32434082); //object(container_door) (2)
- CreateDynamicObject(16773,3385.82348633,-1698.11730957,9.81386757,33.74499512,0.00000000,181.98498535); //object(door_savhangr1) (14)
- CreateDynamicObject(16773,3371.26318359,-1698.61682129,9.81386757,33.74450684,0.00000000,181.98303223); //object(door_savhangr1) (14)
- CreateDynamicObject(16773,3356.59497070,-1699.11889648,9.81386757,33.74450684,0.00000000,181.98303223); //object(door_savhangr1) (14)
- CreateDynamicObject(16773,3341.99755859,-1699.56323242,9.81386757,33.74450684,0.00000000,181.98303223); //object(door_savhangr1) (14)
- CreateDynamicObject(16773,3341.17529297,-1699.54235840,9.81386757,33.74450684,0.00000000,181.98303223); //object(door_savhangr1) (14)
- CreateDynamicObject(982,3380.23339844,-1695.99609375,13.73044491,0.00000000,0.00000000,91.99951172); //object(fenceshit) (1)
- CreateDynamicObject(982,3354.63476562,-1696.87695312,13.73044491,0.00000000,0.00000000,91.99401855); //object(fenceshit) (2)
- CreateDynamicObject(982,3346.65722656,-1697.16894531,13.73044491,0.00000000,0.00000000,91.99401855); //object(fenceshit) (3)
- CreateDynamicObject(8832,3317.30078125,-1728.02392578,5.01589823,0.00000000,352.05139160,91.97753906); //object(pirtebrdg01_lvs) (1)
- CreateDynamicObject(8832,3431.23535156,-1722.87207031,4.94089794,0.00000000,352.05139160,91.97753906); //object(pirtebrdg01_lvs) (2)
- CreateDynamicObject(8832,3425.94335938,-1723.05371094,4.91589785,0.00000000,352.05139160,91.97753906); //object(pirtebrdg01_lvs) (3)
- CreateDynamicObject(987,3322.58300781,-1697.66870117,9.92073917,0.00000000,0.00000000,279.85595703); //object(elecfence_bar) (2)
- CreateDynamicObject(987,3334.35253906,-1715.42163086,9.92073917,0.00000000,0.00000000,183.85949707); //object(elecfence_bar) (2)
- CreateDynamicObject(987,3322.26879883,-1716.17395020,9.92073917,0.00000000,0.00000000,144.37512207); //object(elecfence_bar) (2)
- CreateDynamicObject(987,3312.39648438,-1709.14306641,9.92073917,0.00000000,0.00000000,90.55480957); //object(elecfence_bar) (2)
- CreateDynamicObject(987,3437.07910156,-1697.90625000,10.39573193,0.00000000,0.00000000,182.59277344); //object(elecfence_bar) (2)
- CreateDynamicObject(12839,3391.53759766,-1748.88598633,12.75400257,0.00000000,0.00000000,270.67504883); //object(cos_sbanksteps02) (2)
- CreateDynamicObject(12987,3391.49243164,-1751.17663574,12.89839554,0.00000000,0.00000000,270.67504883); //object(cos_sbanksteps06) (1)
- CreateDynamicObject(1698,3388.09301758,-1750.12182617,15.50540447,0.00000000,0.00000000,0.00000000); //object(esc_step8) (1)
- CreateDynamicObject(5627,3317.38281250,-1696.97167969,15.12936115,0.00000000,0.00000000,2.69714355); //object(lasbrid1sjm_lae) (2)
- CreateDynamicObject(8832,3324.36132812,-1727.79394531,4.99089813,0.00000000,352.05139160,91.97753906); //object(pirtebrdg01_lvs) (4)
- CreateDynamicObject(987,3312.26196289,-1697.07470703,9.92073917,0.00000000,0.00000000,90.55480957); //object(elecfence_bar) (2)
- CreateDynamicObject(987,3321.73266602,-1685.75537109,9.92073917,0.00000000,0.00000000,273.89587402); //object(elecfence_bar) (2)
- CreateDynamicObject(8957,3337.66503906,-1754.20715332,13.35902309,0.00000000,0.00000000,0.00000000); //object(vgsespdr01) (2)
- CreateDynamicObject(8957,3342.03906250,-1758.65771484,13.35902309,0.00000000,0.00000000,89.32501221); //object(vgsespdr01) (3)
- CreateDynamicObject(8957,3337.65356445,-1730.71008301,13.35902309,0.00000000,0.00000000,0.00000000); //object(vgsespdr01) (4)
- CreateDynamicObject(8957,3337.77416992,-1742.68627930,13.35902309,0.00000000,0.00000000,0.00000000); //object(vgsespdr01) (5)
- CreateDynamicObject(8957,3337.64013672,-1746.39282227,13.35902309,0.00000000,0.00000000,0.00000000); //object(vgsespdr01) (6)
- CreateDynamicObject(2290,3346.01562500,-1732.43945312,12.92840195,0.00000000,0.00000000,182.62005615); //object(swk_couch_1) (1)
- CreateDynamicObject(1786,3344.34692383,-1726.49316406,14.63566017,0.00000000,0.00000000,0.00000000); //object(swank_tv_4) (3)
- CreateDynamicObject(11544,3339.18481445,-1736.59167480,12.22445488,0.00000000,0.00000000,271.93615723); //object(des_ntfrescape2) (2)
- CreateDynamicObject(4106,3302.96704102,-1650.44982910,3.60843325,0.00000000,0.00000000,180.63500977); //object(shpfireesc_lan) (1)
- CreateDynamicObject(4106,3304.64453125,-1710.28552246,3.60843325,0.00000000,0.00000000,182.00000000); //object(shpfireesc_lan) (2)
- CreateDynamicObject(4106,3330.47192383,-1617.82861328,3.60843325,0.00000000,0.00000000,91.30670166); //object(shpfireesc_lan) (3)
- CreateDynamicObject(4106,3403.10522461,-1615.19604492,3.60843325,0.00000000,0.00000000,91.30187988); //object(shpfireesc_lan) (5)
- CreateDynamicObject(4106,3436.06445312,-1643.29589844,3.60843325,0.00000000,0.00000000,1.97686768); //object(shpfireesc_lan) (6)
- CreateDynamicObject(4106,3438.21313477,-1703.21630859,3.60843325,0.00000000,0.00000000,1.97204590); //object(shpfireesc_lan) (7)
- CreateDynamicObject(4106,3405.75439453,-1686.15783691,3.60843325,0.00000000,0.00000000,272.64703369); //object(shpfireesc_lan) (8)
- CreateDynamicObject(4106,3335.95874023,-1689.27514648,3.60843325,0.00000000,0.00000000,272.64221191); //object(shpfireesc_lan) (10)
- CreateDynamicObject(6230,3304.70092773,-1658.45922852,-7.25000000,0.00000000,0.00000000,0.00000000); //object(canaljetty_law) (1)
- CreateDynamicObject(6230,3387.98779297,-1617.24523926,-7.25000000,0.00000000,0.00000000,272.65997314); //object(canaljetty_law) (2)
- CreateDynamicObject(6230,3436.62524414,-1694.87658691,-7.25000000,0.00000000,0.00000000,183.33380127); //object(canaljetty_law) (3)
- CreateDynamicObject(6230,3352.00708008,-1687.25830078,-7.25000000,0.00000000,0.00000000,92.01882935); //object(canaljetty_law) (4)
- CreateDynamicObject(12987,3438.79003906,-1736.92395020,7.33898163,0.00000000,0.00000000,3.97000122); //object(cos_sbanksteps06) (2)
- CreateDynamicObject(8614,3426.55541992,-1748.23950195,12.58396053,0.00000000,0.00000000,89.32501221); //object(vgssstairs01_lvs) (2)
- CreateDynamicObject(8614,3424.33471680,-1752.86657715,12.58396053,0.00000000,0.00000000,269.95928955); //object(vgssstairs01_lvs) (3)
- CreateDynamicObject(3406,3295.76928711,-1741.62902832,-1.04999959,0.00000000,0.00000000,1.98498535); //object(cxref_woodjetty) (1)
- CreateDynamicObject(3361,3302.82690430,-1741.33886719,3.07902479,0.00000000,0.00000000,182.62005615); //object(cxref_woodstair) (2)
- CreateDynamicObject(8615,3307.00073242,-1746.21044922,7.78391600,0.00000000,0.00000000,270.67498779); //object(vgssstairs04_lvs) (2)
- CreateDynamicObject(1472,3308.17456055,-1749.66931152,9.82564640,0.00000000,0.00000000,270.67498779); //object(dyn_porch_1) (2)
- CreateDynamicObject(1237,3349.78247070,-1769.43750000,10.36374474,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (1)
- CreateDynamicObject(1237,3352.34545898,-1769.44702148,10.36374474,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (1)
- CreateDynamicObject(16480,3365.99121094,-1620.33630371,13.06353283,0.00000000,0.00000000,317.09500122); //object(ftcarson_sign) (1)
- //Noobspawn
- CreateDynamicObject(3461,466.96011353,-1763.63378906,4.27761745,0.00000000,0.00000000,0.00000000); //object(tikitorch01_lvs) (1)
- CreateDynamicObject(3461,463.27841187,-1769.24218750,4.24341583,0.00000000,0.00000000,0.00000000); //object(tikitorch01_lvs) (3)
- CreateDynamicObject(1337,463.29473877,-1769.10571289,5.32070112,0.00000000,0.00000000,0.00000000); //object(binnt07_la) (1)
- CreateDynamicObject(1337,465.31283569,-1766.36401367,5.32184935,0.00000000,0.00000000,0.00000000); //object(binnt07_la) (2)
- CreateDynamicObject(1337,466.99594116,-1763.60302734,5.30517626,0.00000000,0.00000000,0.00000000); //object(binnt07_la) (3)
- CreateDynamicObject(1337,468.35437012,-1760.56811523,5.30482435,0.00000000,0.00000000,0.00000000); //object(binnt07_la) (4)
- CreateDynamicObject(3461,465.26007080,-1766.37976074,3.79229450,0.00000000,0.00000000,0.00000000); //object(tikitorch01_lvs) (4)
- CreateDynamicObject(3461,468.26242065,-1760.55395508,4.26401424,0.00000000,0.00000000,0.00000000); //object(tikitorch01_lvs) (5)
- CreateDynamicObject(2912,441.73916626,-1744.44250488,8.16581917,0.00000000,0.00000000,0.00000000); //object(temp_crate1) (1)
- CreateDynamicObject(2912,443.12380981,-1745.90344238,7.96249771,0.00000000,0.00000000,0.00000000); //object(temp_crate1) (2)
- CreateDynamicObject(2912,444.63870239,-1747.98596191,7.69576645,0.00000000,0.00000000,0.00000000); //object(temp_crate1) (3)
- CreateDynamicObject(2912,445.99725342,-1750.06335449,7.44311142,0.00000000,0.00000000,0.00000000); //object(temp_crate1) (4)
- CreateDynamicObject(2912,432.91064453,-1755.73205566,7.37107801,0.00000000,0.00000000,0.00000000); //object(temp_crate1) (5)
- CreateDynamicObject(2912,435.60574341,-1757.35778809,7.30619860,0.00000000,0.00000000,0.00000000); //object(temp_crate1) (6)
- CreateDynamicObject(2912,437.60192871,-1759.13073730,7.21369457,0.00000000,0.00000000,0.00000000); //object(temp_crate1) (7)
- CreateDynamicObject(1431,452.48168945,-1752.25927734,5.25203037,0.00000000,0.00000000,0.00000000); //object(dyn_box_pile) (1)
- CreateDynamicObject(1431,465.23117065,-1753.51501465,5.18413734,0.00000000,0.00000000,0.00000000); //object(dyn_box_pile) (2)
- CreateDynamicObject(1431,439.27502441,-1765.66809082,5.25490856,0.00000000,0.00000000,90.00000000); //object(dyn_box_pile) (3)
- CreateDynamicObject(1431,437.74642944,-1778.77539062,5.09448814,0.00000000,0.00000000,90.00000000); //object(dyn_box_pile) (4)
- CreateDynamicObject(1771,465.23410034,-1769.76525879,5.29237175,0.00000000,0.00000000,0.00000000); //object(cj_bunk_bed1) (2)
- CreateDynamicObject(1771,467.59460449,-1767.56506348,5.24665451,0.00000000,0.00000000,0.00000000); //object(cj_bunk_bed1) (3)
- CreateDynamicObject(1771,469.87817383,-1764.35327148,5.20745468,0.00000000,0.00000000,0.00000000); //object(cj_bunk_bed1) (4)
- //Admin Lounge
- CreateDynamicObject(8651,1507.86486816,-1577.25683594,28.97012329,90.00000000,180.07688904,0.40649414); //object(shbbyhswall07_lvs) (1)
- Fahrstuhl = CreateObject(3117,1509.00280762,-1576.33923340,22.43692970,0.00000000,0.00000000,270.00000000); //object(a51_ventcoverb) (1)
- CreateDynamicObject(3117,1508.96325684,-1576.14660645,43.77800751,0.00000000,0.00000000,270.00000000); //object(a51_ventcoverb) (2)
- CreateDynamicObject(3461,1510.34960938,-1578.13671875,24.57188034,0.00000000,35.99670410,343.99291992); //object(tikitorch01_lvs) (1)
- CreateDynamicObject(3461,1510.19726562,-1574.52832031,24.30821228,0.00000000,35.99670410,347.99194336); //object(tikitorch01_lvs) (2)
- CreateDynamicObject(3095,1514.32226562,-1573.89453125,39.29687500,0.00000000,0.00000000,0.00000000); //object(a51_jetdoor) (1)
- CreateDynamicObject(3095,1523.23828125,-1573.91015625,39.29687500,0.00000000,0.00000000,0.00000000); //object(a51_jetdoor) (2)
- CreateDynamicObject(3095,1531.29687500,-1573.78479004,39.29687500,0.00000000,0.00000000,0.00000000); //object(a51_jetdoor) (3)
- CreateDynamicObject(3095,1524.50292969,-1565.14453125,39.29687500,0.00000000,0.00000000,0.00000000); //object(a51_jetdoor) (4)
- CreateDynamicObject(3095,1515.96484375,-1565.42968750,39.29687500,0.00000000,0.00000000,0.00000000); //object(a51_jetdoor) (5)
- CreateDynamicObject(3095,1508.09375000,-1569.64550781,39.29687500,0.00000000,0.00000000,0.00000000); //object(a51_jetdoor) (6)
- CreateDynamicObject(3095,1508.09375000,-1562.90625000,39.29687500,0.00000000,0.00000000,0.00000000); //object(a51_jetdoor) (7)
- CreateDynamicObject(3095,1510.57006836,-1557.43798828,39.29687500,0.00000000,0.00000000,0.00000000); //object(a51_jetdoor) (8)
- CreateDynamicObject(3095,1517.15722656,-1557.13867188,39.29687500,0.00000000,0.00000000,0.00000000); //object(a51_jetdoor) (9)
- CreateDynamicObject(3095,1525.99804688,-1557.41894531,39.29687500,0.00000000,0.00000000,0.00000000); //object(a51_jetdoor) (10)
- CreateDynamicObject(10009,1515.49218750,-1560.96972656,44.41298676,0.00000000,0.00000000,287.99560547); //object(fer_cars3_sfe) (2)
- CreateDynamicObject(3095,1519.80761719,-1569.91406250,47.06612396,0.00000000,0.00000000,0.00000000); //object(a51_jetdoor) (11)
- CreateDynamicObject(3095,1528.24255371,-1569.89758301,47.06612396,0.00000000,0.00000000,0.00000000); //object(a51_jetdoor) (12)
- CreateDynamicObject(3095,1524.27636719,-1573.62597656,47.06612396,0.00000000,0.00000000,359.98901367); //object(a51_jetdoor) (13)
- CreateDynamicObject(3095,1515.45214844,-1573.61132812,47.06612396,0.00000000,0.00000000,0.00000000); //object(a51_jetdoor) (14)
- CreateDynamicObject(3095,1508.12402344,-1573.61499023,47.06612396,0.00000000,0.00000000,0.00000000); //object(a51_jetdoor) (15)
- CreateDynamicObject(3095,1511.02929688,-1566.27441406,47.06612396,0.00000000,0.00000000,0.00000000); //object(a51_jetdoor) (16)
- CreateDynamicObject(3095,1524.94042969,-1561.55957031,47.06612396,0.00000000,0.00000000,0.00000000); //object(a51_jetdoor) (17)
- CreateDynamicObject(3095,1524.95507812,-1553.17187500,47.06612396,0.00000000,0.00000000,0.00000000); //object(a51_jetdoor) (18)
- CreateDynamicObject(3095,1511.03515625,-1558.27246094,47.06612396,0.00000000,0.00000000,0.00000000); //object(a51_jetdoor) (19)
- CreateDynamicObject(3095,1511.03674316,-1551.03186035,47.06612396,0.00000000,0.00000000,0.00000000); //object(a51_jetdoor) (20)
- CreateDynamicObject(3095,1517.47216797,-1553.17187500,47.06612396,0.00000000,0.00000000,0.00000000); //object(a51_jetdoor) (21)
- CreateDynamicObject(3851,1523.52099609,-1578.17346191,41.70223236,0.00000000,0.00000000,270.00000000); //object(carshowwin_sfsx) (2)
- CreateDynamicObject(3851,1512.47570801,-1578.20727539,41.72723389,0.00000000,0.00000000,270.00000000); //object(carshowwin_sfsx) (4)
- CreateDynamicObject(3851,1524.50781250,-1578.16406250,45.60224152,0.00000000,0.00000000,270.00000000); //object(carshowwin_sfsx) (5)
- CreateDynamicObject(3851,1513.73242188,-1578.23730469,45.60228729,0.00000000,0.00000000,270.00000000); //object(carshowwin_sfsx) (6)
- CreateDynamicObject(3851,1513.35473633,-1577.80895996,49.62149048,0.00000000,0.00000000,270.00000000); //object(carshowwin_sfsx) (8)
- CreateDynamicObject(3851,1524.57153320,-1577.80859375,49.62149048,0.00000000,0.00000000,270.00000000); //object(carshowwin_sfsx) (9)
- CreateDynamicObject(3095,1512.06127930,-1573.76586914,51.12147522,0.00000000,0.00000000,0.00000000); //object(a51_jetdoor) (19)
- CreateDynamicObject(3095,1520.57397461,-1573.76293945,51.12147522,0.00000000,0.00000000,0.00000000); //object(a51_jetdoor) (19)
- CreateDynamicObject(3095,1528.81933594,-1573.75878906,51.12147522,0.00000000,0.00000000,0.00000000); //object(a51_jetdoor) (19)
- CreateDynamicObject(3095,1512.07812500,-1565.36425781,51.12147522,0.00000000,0.00000000,0.00000000); //object(a51_jetdoor) (19)
- CreateDynamicObject(3095,1519.93750000,-1565.46386719,51.12147522,0.00000000,0.00000000,0.00000000); //object(a51_jetdoor) (19)
- CreateDynamicObject(3095,1528.44653320,-1565.27868652,51.12147522,0.00000000,0.00000000,0.00000000); //object(a51_jetdoor) (19)
- CreateDynamicObject(3095,1512.18151855,-1556.37194824,51.12147522,0.00000000,0.00000000,0.00000000); //object(a51_jetdoor) (19)
- CreateDynamicObject(3095,1520.15722656,-1557.26489258,51.12147522,0.00000000,0.00000000,0.00000000); //object(a51_jetdoor) (19)
- CreateDynamicObject(3095,1528.59375000,-1556.96179199,51.12147522,0.00000000,0.00000000,0.00000000); //object(a51_jetdoor) (19)
- CreateDynamicObject(2572,1526.35302734,-1572.12316895,47.62149048,0.00000000,0.00000000,267.00000000); //object(hotel_single_2) (1)
- CreateDynamicObject(2290,1525.03881836,-1553.86340332,47.62149048,0.00000000,0.00000000,0.00000000); //object(swk_couch_1) (1)
- CreateDynamicObject(2290,1528.06799316,-1554.87658691,47.62149048,0.00000000,0.00000000,270.00000000); //object(swk_couch_1) (2)
- CreateDynamicObject(2289,1528.35705566,-1566.55261230,49.64634323,0.00000000,0.00000000,270.00000000); //object(frame_2) (1)
- CreateDynamicObject(2267,1525.99792480,-1553.24621582,49.67064667,0.00000000,0.00000000,0.00000000); //object(frame_wood_3) (1)
- CreateDynamicObject(2111,1524.80236816,-1572.87731934,48.01111984,0.00000000,0.00000000,0.00000000); //object(low_dinning_5) (1)
- CreateDynamicObject(2108,1528.02929688,-1553.84375000,47.62149048,0.00000000,0.00000000,0.00000000); //object(cj_mlight13) (1)
- CreateDynamicObject(15037,1522.55554199,-1554.07690430,48.02844238,0.00000000,0.00000000,0.00000000); //object(med_dinning_2_sv) (1)
- CreateDynamicObject(1814,1525.49011230,-1556.58789062,47.62149048,0.00000000,0.00000000,0.00000000); //object(coffee_med_1) (1)
- CreateDynamicObject(2063,1519.09350586,-1553.46130371,48.53044128,0.00000000,0.00000000,0.00000000); //object(cj_greenshelves) (1)
- CreateDynamicObject(2063,1516.51599121,-1553.48107910,48.53044128,0.00000000,0.00000000,0.00000000); //object(cj_greenshelves) (2)
- CreateDynamicObject(2066,1508.22973633,-1560.62585449,47.62149048,0.00000000,0.00000000,269.50000000); //object(cj_m_fileing2) (1)
- CreateDynamicObject(2066,1508.19042969,-1561.16503906,47.62149048,0.00000000,0.00000000,269.49462891); //object(cj_m_fileing2) (2)
- CreateDynamicObject(2066,1508.15625000,-1561.69531250,47.62149048,0.00000000,0.00000000,269.49462891); //object(cj_m_fileing2) (3)
- CreateDynamicObject(2066,1508.12011719,-1562.22998047,47.62149048,0.00000000,0.00000000,269.49462891); //object(cj_m_fileing2) (4)
- CreateDynamicObject(2066,1508.21154785,-1560.09277344,47.62149048,0.00000000,0.00000000,269.49462891); //object(cj_m_fileing2) (5)
- CreateDynamicObject(2066,1508.21545410,-1559.55834961,47.62149048,0.00000000,0.00000000,269.49462891); //object(cj_m_fileing2) (6)
- CreateDynamicObject(2066,1508.19311523,-1559.04260254,47.62149048,0.00000000,0.00000000,269.49462891); //object(cj_m_fileing2) (7)
- CreateDynamicObject(2161,1513.80395508,-1553.17187500,48.91728973,0.00000000,0.00000000,0.00000000); //object(med_office_unit_4) (1)
- CreateDynamicObject(2161,1512.49145508,-1553.17187500,48.91041946,0.00000000,0.00000000,0.00000000); //object(med_office_unit_4) (2)
- CreateDynamicObject(1432,1513.33361816,-1567.04650879,22.54687500,0.00000000,0.00000000,0.00000000); //object(dyn_table_2) (1)
- CreateDynamicObject(1432,1518.02062988,-1564.93212891,22.54687500,0.00000000,0.00000000,0.00000000); //object(dyn_table_2) (2)
- CreateDynamicObject(1432,1523.19506836,-1568.37402344,22.54687500,0.00000000,0.00000000,0.00000000); //object(dyn_table_2) (3)
- CreateDynamicObject(1281,1512.77209473,-1562.10620117,23.34725761,0.00000000,0.00000000,0.00000000); //object(parktable1) (1)
- CreateDynamicObject(1281,1524.40698242,-1561.82543945,23.34725761,0.00000000,0.00000000,0.00000000); //object(parktable1) (2)
- CreateDynamicObject(1339,1509.09875488,-1573.45800781,23.20884705,0.00000000,0.00000000,182.00000000); //object(binnt09_la) (1)
- CreateDynamicObject(1280,1504.43701172,-1579.09912109,22.94823074,0.00000000,0.00000000,90.00000000); //object(parkbench1) (1)
- CreateDynamicObject(1280,1498.06604004,-1579.06237793,22.94823074,0.00000000,0.00000000,90.00000000); //object(parkbench1) (2)
- CreateDynamicObject(1670,1524.56347656,-1572.85253906,48.48822403,0.00000000,0.00000000,0.00000000); //object(propcollecttable) (1)
- CreateDynamicObject(11665,1510.12255859,-1554.87145996,48.32015228,0.00000000,0.00000000,90.00000000); //object(kb_chair03ext) (1)
- CreateDynamicObject(1824,1527.06176758,-1564.62329102,48.13247681,0.00000000,0.00000000,270.00000000); //object(craps_table) (1)
- CreateDynamicObject(1811,1527.01367188,-1562.13769531,48.24779510,0.00000000,0.00000000,90.00000000); //object(med_din_chair_5) (1)
- CreateDynamicObject(1811,1527.06408691,-1566.99291992,48.24779510,0.00000000,0.00000000,268.00000000); //object(med_din_chair_5) (2)
- CreateDynamicObject(1811,1525.69506836,-1564.71069336,48.24779510,0.00000000,0.00000000,178.00000000); //object(med_din_chair_5) (3)
- CreateDynamicObject(1723,1509.54870605,-1574.92309570,47.62149048,0.00000000,0.00000000,0.00000000); //object(mrk_seating1) (1)
- CreateDynamicObject(1827,1510.56848145,-1576.71765137,47.62149048,0.00000000,0.00000000,0.00000000); //object(man_sdr_tables) (1)
- CreateDynamicObject(1337,1508.53808594,-1562.87109375,48.27071762,0.00000000,0.00000000,90.00000000); //object(binnt07_la) (2)
- CreateDynamicObject(1999,1519.54455566,-1576.69848633,47.62149048,0.00000000,0.00000000,180.00000000); //object(officedesk2) (1)
- CreateDynamicObject(1957,1519.47863770,-1576.60681152,48.54117966,0.00000000,0.00000000,0.00000000); //object(turn_tablel) (1)
- CreateDynamicObject(2120,1518.90588379,-1575.98864746,48.25924683,0.00000000,0.00000000,92.00000000); //object(med_din_chair_4) (1)
- CreateDynamicObject(633,1528.08850098,-1577.35253906,48.61539841,0.00000000,0.00000000,0.00000000); //object(veg_palmkb10) (1)
- CreateDynamicObject(1183,1523.88012695,-1553.17187500,45.40582657,0.00000000,0.00000000,0.00000000); //object(rbmp_lr_bl2) (1)
- CreateDynamicObject(2464,1509.14477539,-1575.58300781,44.11727142,0.00000000,0.00000000,0.00000000); //object(model_box1) (1)
- CreateDynamicObject(2720,1508.09375000,-1567.56323242,45.31959152,0.00000000,0.00000000,88.00000000); //object(cj_banner16) (1)
- CreateDynamicObject(2659,1508.09375000,-1567.67529297,43.85235214,0.00000000,0.00000000,0.00000000); //object(cj_banner05) (1)
- CreateDynamicObject(2257,1508.09375000,-1569.99023438,49.74302673,0.00000000,0.00000000,87.99499512); //object(frame_clip_4) (1)
- CreateDynamicObject(1962,1508.09375000,-1567.05346680,49.03182983,0.00000000,0.00000000,270.00000000); //object(record1) (1)
- CreateDynamicObject(1961,1508.11645508,-1566.32690430,49.87739944,0.00000000,0.00000000,270.00000000); //object(record3) (1)
- CreateDynamicObject(1960,1508.09375000,-1565.51062012,49.00295639,0.00000000,0.00000000,270.00000000); //object(record2) (1)
- CreateDynamicObject(1764,1508.71411133,-1569.91394043,47.62149048,0.00000000,0.00000000,90.00000000); //object(low_couch_2) (1)
- CreateDynamicObject(629,1508.09375000,-1572.62988281,40.14578247,0.00000000,0.00000000,181.99952698); //object(veg_palmkb5) (1)
- CreateDynamicObject(1826,1516.03649902,-1557.90527344,39.85224152,0.00000000,0.00000000,0.00000000); //object(kb_table1) (1)
- CreateDynamicObject(1826,1523.05029297,-1557.91564941,39.85224152,0.00000000,0.00000000,0.00000000); //object(kb_table1) (2)
- CreateDynamicObject(1663,1516.62048340,-1557.28344727,40.31245422,0.00000000,0.00000000,0.00000000); //object(swivelchair_b) (1)
- CreateDynamicObject(1663,1523.70117188,-1557.48144531,40.31245422,0.00000000,0.00000000,0.00000000); //object(swivelchair_b) (2)
- CreateDynamicObject(1724,1517.07189941,-1558.98681641,39.85224152,0.00000000,0.00000000,179.25000000); //object(mrk_seating1b) (1)
- CreateDynamicObject(1724,1524.13378906,-1559.00488281,39.85224152,0.00000000,0.00000000,179.24743652); //object(mrk_seating1b) (2)
- CreateDynamicObject(2066,1518.62792969,-1553.74621582,39.85224152,0.00000000,0.00000000,0.00000000); //object(cj_m_fileing2) (9)
- CreateDynamicObject(2067,1519.16992188,-1553.69921875,39.85224152,0.00000000,0.00000000,0.00000000); //object(cj_m_fileing3) (1)
- CreateDynamicObject(2067,1519.66894531,-1553.68457031,39.85224152,0.00000000,0.00000000,0.00000000); //object(cj_m_fileing3) (2)
- CreateDynamicObject(2066,1520.26171875,-1553.70996094,39.85224152,0.00000000,0.00000000,0.00000000); //object(cj_m_fileing2) (10)
- CreateDynamicObject(2067,1520.83618164,-1553.67846680,39.85224152,0.00000000,0.00000000,0.00000000); //object(cj_m_fileing3) (4)
- CreateDynamicObject(2252,1519.16027832,-1553.62695312,41.58987045,0.00000000,0.00000000,0.00000000); //object(plant_pot_21) (1)
- CreateDynamicObject(2245,1520.77844238,-1553.67883301,41.57620621,0.00000000,0.00000000,0.00000000); //object(plant_pot_11) (1)
- CreateDynamicObject(629,1524.62280273,-1575.76416016,39.85224152,0.00000000,0.00000000,181.99951172); //object(veg_palmkb5) (1)
- CreateDynamicObject(2009,1526.80700684,-1571.20629883,39.85224152,0.00000000,0.00000000,91.99951172); //object(officedesk2l) (1)
- CreateDynamicObject(2008,1526.19213867,-1565.73498535,39.85224152,0.00000000,0.00000000,92.00000000); //object(officedesk1) (1)
- CreateDynamicObject(3461,1510.21630859,-1574.30554199,32.68531799,0.00000000,35.99670410,351.99291992); //object(tikitorch01_lvs) (2)
- CreateDynamicObject(3461,1510.29296875,-1578.11914062,32.67385101,0.00000000,35.99670410,343.99291992); //object(tikitorch01_lvs) (2)
- CreateDynamicObject(1724,1525.07006836,-1566.05981445,39.85224152,0.00000000,0.00000000,89.24743652); //object(mrk_seating1b) (2)
- CreateDynamicObject(1663,1526.96313477,-1565.36535645,40.31245422,0.00000000,0.00000000,266.00000000); //object(swivelchair_b) (2)
- CreateDynamicObject(1724,1524.74291992,-1571.46801758,39.85224152,0.00000000,0.00000000,89.24194336); //object(mrk_seating1b) (2)
- CreateDynamicObject(1663,1526.67333984,-1570.38134766,40.31245422,0.00000000,0.00000000,265.99548340); //object(swivelchair_b) (2)
- CreateDynamicObject(1724,1526.81689453,-1572.49475098,39.85224152,0.00000000,0.00000000,179.24743652); //object(mrk_seating1b) (2)
- CreateDynamicObject(2067,1528.08239746,-1562.24304199,39.85224152,0.00000000,0.00000000,272.00000000); //object(cj_m_fileing3) (1)
- CreateDynamicObject(2067,1528.04833984,-1561.74340820,39.85224152,0.00000000,0.00000000,271.99951172); //object(cj_m_fileing3) (1)
- CreateDynamicObject(2066,1528.12475586,-1562.82287598,39.85224152,0.00000000,0.00000000,272.00000000); //object(cj_m_fileing2) (10)
- CreateDynamicObject(14455,1508.09375000,-1566.23437500,41.52400208,0.00000000,0.00000000,270.00000000); //object(gs_bookcase) (1)
- CreateDynamicObject(1742,1528.69458008,-1568.03027344,39.85224152,0.00000000,0.00000000,270.00000000); //object(med_bookshelf) (1)
- CreateDynamicObject(1742,1525.85559082,-1553.05957031,39.85224152,0.00000000,0.00000000,2.00000000); //object(med_bookshelf) (2)
- CreateDynamicObject(1742,1525.10546875,-1553.07385254,39.85224152,0.00000000,0.00000000,1.99951172); //object(med_bookshelf) (3)
- CreateDynamicObject(1808,1508.47351074,-1571.53625488,47.62149048,0.00000000,0.00000000,91.99499512); //object(cj_watercooler2) (1)
- CreateDynamicObject(1550,1516.73303223,-1553.56689453,40.24558258,0.00000000,0.00000000,0.00000000); //object(cj_money_bag) (1)
- CreateDynamicObject(1550,1515.98339844,-1553.60644531,40.24558258,0.00000000,0.00000000,0.00000000); //object(cj_money_bag) (2)
- CreateDynamicObject(2001,1513.08630371,-1559.05310059,39.85224152,0.00000000,0.00000000,0.00000000); //object(nu_plant_ofc) (1)
- CreateDynamicObject(7392,1502.15332031,-1578.28125000,44.54087830,0.00000000,0.00000000,271.99951172); //object(vegcandysign1) (1)
- CreateDynamicObject(3017,1509.45312500,-1576.31933594,43.99983215,0.00000000,0.00000000,336.00000000); //object(arch_plans) (1)
- CreateDynamicObject(2572,1519.35339355,-1577.41308594,39.85224152,0.00000000,0.00000000,0.00000000); //object(hotel_single_2) (2)
- CreateDynamicObject(2617,1514.33215332,-1577.33300781,40.47724152,0.00000000,0.00000000,0.00000000); //object(hotel_single_3) (1)
- CreateDynamicObject(2271,1508.83972168,-1563.00488281,43.90422821,0.00000000,0.00000000,90.00000000); //object(frame_wood_1) (1)
- CreateDynamicObject(2269,1528.09423828,-1561.14721680,43.28638458,0.00000000,0.00000000,274.00000000); //object(frame_wood_4) (1)
- CreateDynamicObject(2266,1528.09399414,-1568.29321289,43.56099701,0.00000000,0.00000000,272.00000000); //object(frame_wood_5) (1)
- CreateDynamicObject(2261,1518.92871094,-1553.67187500,43.65567780,0.00000000,0.00000000,0.00000000); //object(frame_slim_2) (1)
- CreateDynamicObject(2259,1512.31933594,-1553.91308594,43.67157364,0.00000000,0.00000000,0.00000000); //object(frame_clip_6) (1)
- CreateDynamicObject(2109,1518.16699219,-1569.74182129,40.24334717,0.00000000,0.00000000,0.00000000); //object(low_dinning_3) (1)
- CreateDynamicObject(3111,1518.19140625,-1569.63867188,40.66632080,0.00000000,0.00000000,0.00000000); //object(st_arch_plan) (2)
- CreateDynamicObject(14877,1510.80664062,-1584.33496094,14.61565590,0.00000000,0.00000000,0.00000000); //object(michelle-stairs) (1)
- CreateDynamicObject(14877,1519.92504883,-1584.34497070,18.22256851,0.00000000,0.00000000,0.00000000); //object(michelle-stairs) (2)
- CreateDynamicObject(2262,1519.10632324,-1553.17187500,44.20456696,0.00000000,0.00000000,0.00000000); //object(frame_slim_3) (1)
- CreateDynamicObject(2108,1528.06420898,-1574.73266602,47.62149048,0.00000000,0.00000000,0.00000000); //object(cj_mlight13) (1)
- CreateDynamicObject(2108,1508.73535156,-1571.84851074,39.85224152,0.00000000,0.00000000,0.00000000); //object(cj_mlight13) (1)
- CreateDynamicObject(2108,1508.51269531,-1577.37011719,47.62149048,0.00000000,0.00000000,0.00000000); //object(cj_mlight13) (1)
- CreateDynamicObject(2108,1527.54907227,-1554.10339355,39.85224152,0.00000000,0.00000000,0.00000000); //object(cj_mlight13) (1)
- CreateDynamicObject(9833,1518.18762207,-1556.93969727,25.74941826,0.00000000,0.00000000,0.00000000); //object(fountain_sfw) (1)
- CreateDynamicObject(1649,1510.18908691,-1576.17150879,32.78086853,0.00000000,90.00000000,89.99447632); //object(wglasssmash) (3)
- CreateDynamicObject(1649,1510.15625000,-1576.17968750,37.13502121,0.00000000,90.00000000,89.99450684); //object(wglasssmash) (3)
- CreateDynamicObject(1649,1510.20715332,-1576.22839355,28.52697372,0.00000000,90.00000000,89.99450684); //object(wglasssmash) (3)
- CreateDynamicObject(8651,1509.23339844,-1574.30859375,29.04512596,90.00000000,180.07688904,270.39550781); //object(shbbyhswall07_lvs) (3)
- CreateDynamicObject(3117,1508.97619629,-1576.39611816,43.77800751,0.00000000,0.00000000,270.00000000); //object(a51_ventcoverb) (2)
- CreateDynamicObject(3117,1508.98327637,-1575.64550781,43.77800751,0.00000000,0.00000000,270.00000000); //object(a51_ventcoverb) (2)
- CreateDynamicObject(8651,1507.93359375,-1575.75854492,28.97012329,90.00000000,180.07141113,0.40649414); //object(shbbyhswall07_lvs) (1)
- CreateDynamicObject(8651,1509.13085938,-1577.80688477,29.04512596,90.00000000,179.92858887,270.53829956); //object(shbbyhswall07_lvs) (3)
- CreateDynamicObject(1491,1528.57885742,-1568.87878418,47.62149048,0.00000000,0.00000000,270.00000000); //object(gen_doorint01) (1)
- CreateDynamicObject(1808,1528.16333008,-1556.25915527,39.85224152,0.00000000,0.00000000,267.99499512); //object(cj_watercooler2) (1)
- CreateDynamicObject(4100,1528.12231445,-1577.81384277,53.37850952,0.00000000,0.00000000,320.00000000); //object(meshfence1_lan) (1)
- CreateDynamicObject(1491,1528.59375000,-1572.15136719,51.67786026,0.00000000,0.00000000,270.00000000); //object(gen_doorint01) (2)
- CreateDynamicObject(3928,1518.21032715,-1566.29467773,51.67684174,0.00000000,0.00000000,269.25000000); //object(helipad) (1)
- CreateDynamicObject(4100,1514.63916016,-1577.52429199,53.37850952,0.00000000,0.00000000,317.99877930); //object(meshfence1_lan) (3)
- //BlackDevil Base
- bdcar[0] = AddStaticVehicleEx(507,1526.11157227,-1460.60461426,9.44999981,180.00000000,-1,-1,999999); //Elegant
- bdcar[1] = AddStaticVehicleEx(507,1521.86718750,-1460.42578125,9.44999981,180.00000000,-1,-1,9999999); //Elegant
- bdcar[2] = AddStaticVehicleEx(507,1517.77343750,-1460.29296875,9.44999981,180.00000000,-1,-1,999999999); //Elegant
- bdcar[3] = AddStaticVehicleEx(507,1513.20922852,-1460.56848145,9.44999981,180.00000000,-1,-1,99999999); //Elegant
- bdcar[4] = AddStaticVehicleEx(409,1512.17480469,-1473.09924316,9.42500019,0.00000000,-1,-1,999999999); //Stretch
- bdcar[5] = AddStaticVehicleEx(463,1520.80126953,-1479.37963867,9.11699963,0.00000000,-1,-1,9999999999); //Freeway
- bdcar[6] = AddStaticVehicleEx(463,1522.89147949,-1479.43225098,9.11699963,0.00000000,-1,-1,9999999999); //Freeway
- bdcar[7] = AddStaticVehicleEx(463,1525.22143555,-1479.32714844,9.11699963,0.00000000,-1,-1,9999999); //Freeway
- bdcar[8] = AddStaticVehicleEx(463,1527.23632812,-1479.26831055,9.11699963,0.00000000,-1,-1,999999); //Freeway
- bdcar[9] = AddStaticVehicleEx(463,1529.34619141,-1479.42834473,9.11699963,0.00000000,-1,-1,99999999); //Freeway
- bdgate = CreateObject(980,1534.65136719,-1451.44140625,15.16056442,0.00000000,0.00000000,0.00000000); //object(airportgate) (1)
- CreateDynamicObject(11292,1514.20874023,-1479.52014160,9.96403217,0.00000000,0.00000000,180.00000000); //object(gasstatiohut) (1)
- CreateDynamicObject(3461,1528.98144531,-1467.29187012,11.17651272,48.00000000,0.00000000,0.00000000); //object(tikitorch01_lvs) (3)
- CreateDynamicObject(3461,1529.81408691,-1481.92822266,11.05010891,314.03613281,2.87783813,356.06970215); //object(tikitorch01_lvs) (4)
- CreateDynamicObject(3461,1519.51684570,-1456.09741211,11.53326321,62.00000000,0.00000000,0.00000000); //object(tikitorch01_lvs) (5)
- CreateDynamicObject(3461,1515.89697266,-1456.15380859,11.53951168,58.00000000,0.00000000,0.00000000); //object(tikitorch01_lvs) (6)
- CreateDynamicObject(3461,1523.92187500,-1456.22326660,11.83926296,58.00000000,0.00000000,0.00000000); //object(tikitorch01_lvs) (7)
- //FraktionKassen Speichern/Laden
- FraktionKasseLaden();
- //Sosntiges
- SetTimer("UpdateSpeed",1000,1);
- SetTimer("UpdateTanke",1000,1);
- #if defined TANK_SYS
- SetTimer("Update_Tank",10000,1);
- for(new i = 0;i<MAX_VEHICLES;i++)
- {
- AUTOX[i][tank] = (100);
- AUTOX[i][hat_tank] = (1);
- }
- #endif
- DisableInteriorEnterExits();
- SetGameModeText("German Reallife");
- SendRconCommand("mapname DreamLife v1.0");
- SendRconCommand("hostname [DYL]GermanAllStarsClan[REALLIFE - GERMAN]");
- AddPlayerClass(0, 440.3950,-1753.9148,8.6067,225.2157, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(293, 440.3950,-1753.9148,8.6067,225.2157, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(2, 440.3950,-1753.9148,8.6067,225.2157, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(18, 440.3950,-1753.9148,8.6067,225.2157, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(19, 440.3950,-1753.9148,8.6067,225.2157, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(20, 440.3950,-1753.9148,8.6067,225.2157, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(22, 440.3950,-1753.9148,8.6067,225.2157, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(26, 440.3950,-1753.9148,8.6067,225.2157, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(28, 440.3950,-1753.9148,8.6067,225.2157, 0, 0, 0, 0, 0, 0);
- //===================Timer===========================
- SetTimer("Bedarfs",60000, true);
- SetTimer("UpdateClock",1000,1);
- SetTimer("Blitzer_Timer", BLITZER_TIMER_INTERVALL, 1);
- SetTimer("RandomMessage", 600000, 1);
- SetTimer("PosCheck",1000,1);
- //SetTimer("Spielzeit", 60000, 1);
- //====================TextDraws========================
- /*Version = TextDrawCreate(462.000000, 6.000000, "Dream your Life");
- TextDrawBackgroundColor(Version, -1);
- TextDrawFont(Version, 3);
- TextDrawLetterSize(Version, 0.500000, 1.000000);
- TextDrawColor(Version, 65535);
- TextDrawSetOutline(Version, 1);
- TextDrawSetProportional(Version, 1);*/
- Tanke = TextDrawCreate(8.000000, 426.000000, "Drueck die Leertaste zum tanken");
- TextDrawBackgroundColor(Tanke, 255);
- TextDrawFont(Tanke, 0);
- TextDrawLetterSize(Tanke, 0.740000, 1.900000);
- TextDrawColor(Tanke, -65281);
- TextDrawSetOutline(Tanke, 0);
- TextDrawSetProportional(Tanke, 1);
- TextDrawSetShadow(Tanke, 1);
- Liter = TextDrawCreate(459.000000, 426.000000, "Liter: 576/1500");
- TextDrawBackgroundColor(Liter, 255);
- TextDrawFont(Liter, 3);
- TextDrawLetterSize(Liter, 0.559999, 1.800000);
- TextDrawColor(Liter, 16711935);
- TextDrawSetOutline(Liter, 1);
- TextDrawSetProportional(Liter, 1);
- NoDMTextdraw = TextDrawCreate(459.000000, 426.000000, "No DM-Zone");
- TextDrawBackgroundColor(NoDMTextdraw, 255);
- TextDrawFont(NoDMTextdraw, 3);
- TextDrawLetterSize(NoDMTextdraw, 0.559999, 1.800000);
- TextDrawColor(NoDMTextdraw, 16711935);
- TextDrawSetOutline(NoDMTextdraw, 1);
- TextDrawSetProportional(NoDMTextdraw, 1);
- RealClock = TextDrawCreate(545.000000, 21.000000, "15:17");
- TextDrawBackgroundColor(RealClock, 255);
- TextDrawFont(RealClock, 2);
- TextDrawLetterSize(RealClock, 0.609999, 1.600000);
- TextDrawColor(RealClock, -65281);
- TextDrawSetOutline(RealClock, 1);
- TextDrawSetProportional(RealClock, 1);
- Regeln = TextDrawCreate(39.000000, 131.000000, "~r~Server Regeln:~n~~r~Verboten ist..~n~~w~..Cheaten~n~..Beleidigen~n~..Deathmatch~n~..Bugusing~n~..DriveBy~n~..Report Abusen");
- TextDrawBackgroundColor(Regeln, 255);
- TextDrawFont(Regeln, 2);
- TextDrawLetterSize(Regeln, 0.500000, 0.850000);
- TextDrawColor(Regeln, -16776961);
- TextDrawSetOutline(Regeln, 1);
- TextDrawSetProportional(Regeln, 1);
- TextDrawUseBox(Regeln, 1);
- TextDrawBoxColor(Regeln, 0x00000033);
- TextDrawTextSize(Regeln, 150.000000, 40.000000);
- TextDrawLetterSize(Regeln,0.241111,1.400000);
- Webseite = TextDrawCreate(13.000000, 426.000000, "2010 - 2011 Copyright by Kevin Härtling");
- TextDrawBackgroundColor(Webseite, 255);
- TextDrawFont(Webseite, 0);
- TextDrawLetterSize(Webseite, 0.740000, 1.900000);
- TextDrawColor(Webseite, -65281);
- TextDrawSetOutline(Webseite, 0);
- TextDrawSetProportional(Webseite, 1);
- TextDrawSetShadow(Webseite, 1);
- Notruf = TextDrawCreate(33.000000, 141.000000, "~r~Notruf~n~~w~Du hast die Polizei gerufen,~n~bitte warte an deiner Position");
- TextDrawBackgroundColor(Notruf, 255);
- TextDrawFont(Notruf, 1);
- TextDrawLetterSize(Notruf, 0.500000, 1.000000);
- TextDrawColor(Notruf, -1);
- TextDrawSetOutline(Notruf, 0);
- TextDrawSetProportional(Notruf, 1);
- TextDrawSetShadow(Notruf, 1);
- TextDrawUseBox(Notruf, 1);
- TextDrawBoxColor(Notruf, 255);
- TextDrawTextSize(Notruf, 262.000000, 22.000000);
- Statusleiste = TextDrawCreate(813.000000, 428.000000, "Statusleiste :P");
- TextDrawBackgroundColor(Statusleiste, 255);
- TextDrawFont(Statusleiste, 1);
- TextDrawLetterSize(Statusleiste, 0.470000, 2.100000);
- TextDrawColor(Statusleiste, -1);
- TextDrawSetOutline(Statusleiste, 0);
- TextDrawSetProportional(Statusleiste, 1);
- TextDrawSetShadow(Statusleiste, 1);
- TextDrawUseBox(Statusleiste, 1);
- TextDrawBoxColor(Statusleiste, 83886171);
- TextDrawTextSize(Statusleiste, -100.000000, 0.000000);
- Sleep = TextDrawCreate(652.000000, -20.000000, "Schlafen :P");
- TextDrawBackgroundColor(Sleep, 255);
- TextDrawFont(Sleep, 1);
- TextDrawLetterSize(Sleep, 0.500000, 53.200000);
- TextDrawColor(Sleep, -1);
- TextDrawSetOutline(Sleep, 0);
- TextDrawSetProportional(Sleep, 1);
- TextDrawSetShadow(Sleep, 1);
- TextDrawUseBox(Sleep, 1);
- TextDrawBoxColor(Sleep, 255);
- TextDrawTextSize(Sleep, -6.000000, -5.000000);
- return 1;
- }
- forward Job(playerid);
- public Job(playerid)
- {
- if(IsPlayerConnected(playerid))
- {
- SpielerInfo[playerid][JobZeit]=-1;
- }
- return 1;
- }
- forward IstAnDerTanke(playerid);
- public IstAnDerTanke(playerid)
- {
- if(IsPlayerConnected(playerid))
- {
- //new carid = GetPlayerVehicleID(playerid);
- if(PlayerToPoint(6.0,playerid,1004.0070,-939.3102,42.1797))
- {
- /*AUTOX[vehicleid][tank] += ZwischenSumme;
- ZwischenSumme = 100 - AUTOX[vehicleid][tank];
- GivePlayerMoney(playerid, -ZwischenSumme * 3);
- GameTextForPlayer(playerid,"~b~Auto ~r~wurde getankt",2000,0);
- new forS[128];
- format(forS,sizeof(forS),"* Du hast dein Auto fuer %d $ betankt *",ZwischenSumme);
- SendClientMessage(playerid,YELLOW,forS);
- Tankstelle1 -= ZwischenSumme;*/
- return 1;
- }
- else if(PlayerToPoint(6.0,playerid,1944.3260,-1772.9254,13.3906))
- {
- /*AUTOX[vehicleid][tank] += ZwischenSumme;
- ZwischenSumme = 100 - AUTOX[vehicleid][tank];
- GivePlayerMoney(playerid, -ZwischenSumme * 3);
- GameTextForPlayer(playerid,"~b~Auto ~r~wurde getankt",2000,0);
- new forS[128];
- format(forS,sizeof(forS),"* Du hast dein Auto fuer %d $ betankt *",ZwischenSumme);
- SendClientMessage(playerid,YELLOW,forS);
- Tankstelle2 -= ZwischenSumme;*/
- return 1;
- }
- else if(PlayerToPoint(6.0,playerid,-90.5515,-1169.4578,2.4079))
- {
- /* AUTOX[vehicleid][tank] += ZwischenSumme;
- ZwischenSumme = 100 - AUTOX[vehicleid][tank];
- GivePlayerMoney(playerid, -ZwischenSumme * 3);
- GameTextForPlayer(playerid,"~b~Auto ~r~wurde getankt",2000,0);
- new forS[128];
- format(forS,sizeof(forS),"* Du hast dein Auto fuer %d $ betankt *",ZwischenSumme);
- SendClientMessage(playerid,YELLOW,forS);
- Tankstelle3 -= ZwischenSumme;*/
- return 1;
- }
- else if(PlayerToPoint(6.0,playerid,-1609.7958,-2718.2048,48.5391))
- {
- /*AUTOX[vehicleid][tank] += ZwischenSumme;
- ZwischenSumme = 100 - AUTOX[vehicleid][tank];
- GivePlayerMoney(playerid, -ZwischenSumme * 3);
- GameTextForPlayer(playerid,"~b~Auto ~r~wurde getankt",2000,0);
- new forS[128];
- format(forS,sizeof(forS),"* Du hast dein Auto fuer %d $ betankt *",ZwischenSumme);
- SendClientMessage(playerid,YELLOW,forS);
- Tankstelle4 -= ZwischenSumme;*/
- return 1;
- }
- else if(PlayerToPoint(6.0,playerid,-2029.4968,156.4366,28.9498))
- {
- /*AUTOX[vehicleid][tank] += ZwischenSumme;
- ZwischenSumme = 100 - AUTOX[vehicleid][tank];
- GivePlayerMoney(playerid, -ZwischenSumme * 3);
- GameTextForPlayer(playerid,"~b~Auto ~r~wurde getankt",2000,0);
- new forS[128];
- format(forS,sizeof(forS),"* Du hast dein Auto fuer %d $ betankt *",ZwischenSumme);
- SendClientMessage(playerid,YELLOW,forS);
- Tankstelle5 -= ZwischenSumme;*/
- return 1;
- }
- else if(PlayerToPoint(8.0,playerid,-2408.7590,976.0934,45.4175))
- {
- /*AUTOX[vehicleid][tank] += ZwischenSumme;
- ZwischenSumme = 100 - AUTOX[vehicleid][tank];
- GivePlayerMoney(playerid, -ZwischenSumme * 3);
- GameTextForPlayer(playerid,"~b~Auto ~r~wurde getankt",2000,0);
- new forS[128];
- format(forS,sizeof(forS),"* Du hast dein Auto fuer %d $ betankt *",ZwischenSumme);
- SendClientMessage(playerid,YELLOW,forS);
- Tankstelle6 -= ZwischenSumme;*/
- return 1;
- }
- else if(PlayerToPoint(5.0,playerid,-2243.9629,-2560.6477,31.8841))
- {
- /*AUTOX[vehicleid][tank] += ZwischenSumme;
- ZwischenSumme = 100 - AUTOX[vehicleid][tank];
- GivePlayerMoney(playerid, -ZwischenSumme * 3);
- GameTextForPlayer(playerid,"~b~Auto ~r~wurde getankt",2000,0);
- new forS[128];
- format(forS,sizeof(forS),"* Du hast dein Auto fuer %d $ betankt *",ZwischenSumme);
- SendClientMessage(playerid,YELLOW,forS);
- Tankstelle7 -= ZwischenSumme;*/
- return 1;
- }
- else if(PlayerToPoint(8.0,playerid,-1676.6323,414.0262,6.9484))
- {
- /*AUTOX[vehicleid][tank] += ZwischenSumme;
- ZwischenSumme = 100 - AUTOX[vehicleid][tank];
- GivePlayerMoney(playerid, -ZwischenSumme * 3);
- GameTextForPlayer(playerid,"~b~Auto ~r~wurde getankt",2000,0);
- new forS[128];
- format(forS,sizeof(forS),"* Du hast dein Auto fuer %d $ betankt *",ZwischenSumme);
- SendClientMessage(playerid,YELLOW,forS);
- Tankstelle8 -= ZwischenSumme;*/
- return 1;
- }
- else if(PlayerToPoint(6.0,playerid,2202.2349,2474.3494,10.5258))
- {
- /*AUTOX[vehicleid][tank] += ZwischenSumme;
- ZwischenSumme = 100 - AUTOX[vehicleid][tank];
- GivePlayerMoney(playerid, -ZwischenSumme * 3);
- GameTextForPlayer(playerid,"~b~Auto ~r~wurde getankt",2000,0);
- new forS[128];
- format(forS,sizeof(forS),"* Du hast dein Auto fuer %d $ betankt *",ZwischenSumme);
- SendClientMessage(playerid,YELLOW,forS);
- Tankstelle9 -= ZwischenSumme;*/
- return 1;
- }
- else if(PlayerToPoint(10.0,playerid,614.9333,1689.7418,6.6968))
- {
- /*AUTOX[vehicleid][tank] += ZwischenSumme;
- ZwischenSumme = 100 - AUTOX[vehicleid][tank];
- GivePlayerMoney(playerid, -ZwischenSumme * 3);
- GameTextForPlayer(playerid,"~b~Auto ~r~wurde getankt",2000,0);
- new forS[128];
- format(forS,sizeof(forS),"* Du hast dein Auto fuer %d $ betankt *",ZwischenSumme);
- SendClientMessage(playerid,YELLOW,forS);
- Tankstelle10 -= ZwischenSumme;*/
- return 1;
- }
- else if(PlayerToPoint(8.0,playerid,-1328.8250,2677.2173,49.7665))
- {
- /*AUTOX[vehicleid][tank] += ZwischenSumme;
- ZwischenSumme = 100 - AUTOX[vehicleid][tank];
- GivePlayerMoney(playerid, -ZwischenSumme * 3);
- GameTextForPlayer(playerid,"~b~Auto ~r~wurde getankt",2000,0);
- new forS[128];
- format(forS,sizeof(forS),"* Du hast dein Auto fuer %d $ betankt *",ZwischenSumme);
- SendClientMessage(playerid,YELLOW,forS);
- Tankstelle11 -= ZwischenSumme;*/
- return 1;
- }
- else if(PlayerToPoint(6.0,playerid,70.3882,1218.6783,18.5165))
- {
- /*AUTOX[vehicleid][tank] += ZwischenSumme;
- ZwischenSumme = 100 - AUTOX[vehicleid][tank];
- GivePlayerMoney(playerid, -ZwischenSumme * 3);
- GameTextForPlayer(playerid,"~b~Auto ~r~wurde getankt",2000,0);
- new forS[128];
- format(forS,sizeof(forS),"* Du hast dein Auto fuer %d $ betankt *",ZwischenSumme);
- SendClientMessage(playerid,YELLOW,forS);
- Tankstelle12 -= ZwischenSumme;*/
- return 1;
- }
- else if(PlayerToPoint(8.0,playerid,2113.7390,920.1079,10.5255) )
- {
- /*AUTOX[vehicleid][tank] += ZwischenSumme;
- ZwischenSumme = 100 - AUTOX[vehicleid][tank];
- GivePlayerMoney(playerid, -ZwischenSumme * 3);
- GameTextForPlayer(playerid,"~b~Auto ~r~wurde getankt",2000,0);
- new forS[128];
- format(forS,sizeof(forS),"* Du hast dein Auto fuer %d $ betankt *",ZwischenSumme);
- SendClientMessage(playerid,YELLOW,forS);
- Tankstelle13 -= ZwischenSumme;*/
- return 1;
- }
- else if(PlayerToPoint(6.0,playerid,-1327.7218,2678.8723,50.0625))
- {
- /*AUTOX[vehicleid][tank] += ZwischenSumme;
- ZwischenSumme = 100 - AUTOX[vehicleid][tank];
- GivePlayerMoney(playerid, -ZwischenSumme * 3);
- GameTextForPlayer(playerid,"~b~Auto ~r~wurde getankt",2000,0);
- new forS[128];
- format(forS,sizeof(forS),"* Du hast dein Auto fuer %d $ betankt *",ZwischenSumme);
- SendClientMessage(playerid,YELLOW,forS);
- Tankstelle14 -= ZwischenSumme;*/
- return 1;
- }
- else if(PlayerToPoint(6.0,playerid, 1602.4865,-1626.2468,13.1170))
- {
- /*AUTOX[vehicleid][tank] += ZwischenSumme;
- ZwischenSumme = 100 - AUTOX[vehicleid][tank];
- GivePlayerMoney(playerid, -ZwischenSumme * 3);
- GameTextForPlayer(playerid,"~b~Auto ~r~wurde getankt",2000,0);
- new forS[128];
- format(forS,sizeof(forS),"* Du hast dein Auto fuer %d $ betankt *",ZwischenSumme);
- SendClientMessage(playerid,YELLOW,forS);
- Tankstelle15 -= ZwischenSumme;*/
- return 1;
- }
- }
- return 0;
- }
- forward PosCheck(playerid);
- public PosCheck(playerid)
- {
- for(new i=0; i<MAX_PLAYERS; i++)
- {
- new Float:X, Float:Y, Float:Z;
- GetPlayerPos(i,X,Y,Z);
- //new vehicleids = GetPlayerVehicleID(playerid);
- if(PlayerToPoint(6.0,playerid,1004.0070,-939.3102,42.1797))
- {
- TextDrawHideForPlayer(i, Webseite);
- TextDrawShowForPlayer(i, Tanke);
- new string[128];
- format(string,sizeof(string),"Liter: %d/1500",Tankstelle1);
- TextDrawSetString(Liter,string);
- TextDrawShowForPlayer(i, Liter);
- return 1;
- }
- else if(PlayerToPoint(6.0,playerid,1944.3260,-1772.9254,13.3906))
- {
- TextDrawHideForPlayer(i, Webseite);
- TextDrawShowForPlayer(i, Tanke);
- new string[128];
- format(string,sizeof(string),"Liter: %d/1500",Tankstelle2);
- TextDrawSetString(Liter,string);
- TextDrawShowForPlayer(i, Liter);
- return 1;
- }
- else if(PlayerToPoint(6.0,playerid,-90.5515,-1169.4578,2.4079))
- {
- TextDrawHideForPlayer(i, Webseite);
- TextDrawShowForPlayer(i, Tanke);
- new string[128];
- format(string,sizeof(string),"Liter: %d/1500",Tankstelle3);
- TextDrawSetString(Liter,string);
- TextDrawShowForPlayer(i, Liter);
- return 1;
- }
- else if(PlayerToPoint(6.0,playerid,-1609.7958,-2718.2048,48.5391))
- {
- TextDrawHideForPlayer(i, Webseite);
- TextDrawShowForPlayer(i, Tanke);
- new string[128];
- format(string,sizeof(string),"Liter: %d/1500",Tankstelle4);
- TextDrawSetString(Liter,string);
- TextDrawShowForPlayer(i, Liter);
- return 1;
- }
- else if(PlayerToPoint(6.0,playerid,-2029.4968,156.4366,28.9498))
- {
- TextDrawHideForPlayer(i, Webseite);
- TextDrawShowForPlayer(i, Tanke);
- new string[128];
- format(string,sizeof(string),"Liter: %d/1500",Tankstelle5);
- TextDrawSetString(Liter,string);
- TextDrawShowForPlayer(i, Liter);
- return 1;
- }
- else if(PlayerToPoint(8.0,playerid,-2408.7590,976.0934,45.4175))
- {
- TextDrawHideForPlayer(i, Webseite);
- TextDrawShowForPlayer(i, Tanke);
- new string[128];
- format(string,sizeof(string),"Liter: %d/1500",Tankstelle6);
- TextDrawSetString(Liter,string);
- TextDrawShowForPlayer(i, Liter);
- return 1;
- }
- else if(PlayerToPoint(5.0,playerid,-2243.9629,-2560.6477,31.8841))
- {
- TextDrawHideForPlayer(i, Webseite);
- TextDrawShowForPlayer(i, Tanke);
- new string[128];
- format(string,sizeof(string),"Liter: %d/1500",Tankstelle7);
- TextDrawSetString(Liter,string);
- TextDrawShowForPlayer(i, Liter);
- return 1;
- }
- else if(PlayerToPoint(8.0,playerid,-1676.6323,414.0262,6.9484))
- {
- TextDrawHideForPlayer(i, Webseite);
- TextDrawShowForPlayer(i, Tanke);
- new string[128];
- format(string,sizeof(string),"Liter: %d/1500",Tankstelle8);
- TextDrawSetString(Liter,string);
- TextDrawShowForPlayer(i, Liter);
- return 1;
- }
- else if(PlayerToPoint(6.0,playerid,2202.2349,2474.3494,10.5258))
- {
- TextDrawHideForPlayer(i, Webseite);
- TextDrawShowForPlayer(i, Tanke);
- new string[128];
- format(string,sizeof(string),"Liter: %d/1500",Tankstelle9);
- TextDrawSetString(Liter,string);
- TextDrawShowForPlayer(i, Liter);
- return 1;
- }
- else if(PlayerToPoint(10.0,playerid,614.9333,1689.7418,6.6968))
- {
- TextDrawHideForPlayer(i, Webseite);
- TextDrawShowForPlayer(i, Tanke);
- new string[128];
- format(string,sizeof(string),"Liter: %d/1500",Tankstelle10);
- TextDrawSetString(Liter,string);
- TextDrawShowForPlayer(i, Liter);
- return 1;
- }
- else if(PlayerToPoint(8.0,playerid,-1328.8250,2677.2173,49.7665))
- {
- TextDrawHideForPlayer(i, Webseite);
- TextDrawShowForPlayer(i, Tanke);
- new string[128];
- format(string,sizeof(string),"Liter: %d/1500",Tankstelle11);
- TextDrawSetString(Liter,string);
- TextDrawShowForPlayer(i, Liter);
- return 1;
- }
- else if(PlayerToPoint(6.0,playerid,70.3882,1218.6783,18.5165))
- {
- TextDrawHideForPlayer(i, Webseite);
- TextDrawShowForPlayer(i, Tanke);
- new string[128];
- format(string,sizeof(string),"Liter: %d/1500",Tankstelle12);
- TextDrawSetString(Liter,string);
- TextDrawShowForPlayer(i, Liter);
- return 1;
- }
- else if(PlayerToPoint(8.0,playerid,2113.7390,920.1079,10.5255))
- {
- TextDrawHideForPlayer(i, Webseite);
- TextDrawShowForPlayer(i, Tanke);
- new string[128];
- format(string,sizeof(string),"Liter: %d/1500",Tankstelle13);
- TextDrawSetString(Liter,string);
- TextDrawShowForPlayer(i, Liter);
- return 1;
- }
- else if(PlayerToPoint(6.0,playerid,-1327.7218,2678.8723,50.0625))
- {
- TextDrawHideForPlayer(i, Webseite);
- TextDrawShowForPlayer(i, Tanke);
- new string[128];
- format(string,sizeof(string),"Liter: %d/1500",Tankstelle14);
- TextDrawSetString(Liter,string);
- TextDrawShowForPlayer(i, Liter);
- return 1;
- }
- else if(PlayerToPoint(6.0,playerid, 1602.4865,-1626.2468,13.1170))
- {
- TextDrawHideForPlayer(i, Webseite);
- TextDrawShowForPlayer(i, Tanke);
- new string[128];
- format(string,sizeof(string),"Liter: %d/1500",Tankstelle15);
- TextDrawSetString(Liter,string);
- TextDrawShowForPlayer(i, Liter);
- return 1;
- }
- /*else if(IsPlayerInNoDMZone(playerid,1394.794, -1784.503, 1577.33, -1543.691) || IsPlayerInNoDMZone(playerid,330.0002, -1883.197, 535.3533, -1654.228) || IsPlayerInNoDMZone(playerid,1147.61, -994.9549, 1307.329, -844.9407))
- {
- //TextDrawShowForPlayer(i, NoDMTextdraw);
- return 1;
- }*/
- else if(IsPlayerInNoDMZone(playerid,1394.794, -1784.503, 1577.33, -1543.691))
- {
- TextDrawShowForPlayer(i, NoDMTextdraw);
- return 1;
- }
- else if(IsPlayerInNoDMZone(playerid,330.0002, -1883.197, 535.3533, -1654.228))
- {
- TextDrawShowForPlayer(i, NoDMTextdraw);
- return 1;
- }
- else if(IsPlayerInNoDMZone(playerid,1147.61, -994.9549, 1307.329, -844.9407))
- {
- TextDrawShowForPlayer(i, NoDMTextdraw);
- return 1;
- }
- else {
- TextDrawHideForPlayer(i, Tanke);
- TextDrawHideForPlayer(i, Liter);
- TextDrawShowForPlayer(i, Webseite);
- TextDrawHideForPlayer(i, NoDMTextdraw);
- }
- }
- return 1;
- }
- forward IsInNoDMZone(playerid);
- public IsInNoDMZone(playerid)
- {
- if(IsPlayerInNoDMZone(playerid,1394.794, -1784.503, 1577.33, -1543.691) || IsPlayerInNoDMZone(playerid,330.0002, -1883.197, 535.3533, -1654.228))
- {
- return 1;
- }
- else if(IsPlayerInNoDMZone(playerid,1147.61, -994.9549, 1307.329, -844.9407))
- {
- return 1;
- }
- return 1;
- }
- forward PayDayAktu(playerid);
- public PayDayAktu(playerid)
- {
- for(new i=0; i<GetMaxPlayers(); i++)
- {
- new string[128];
- new minuts = SpielerInfo[i][NextPayday];
- format(string,sizeof(string),"~y~NextPayday: ~r~%d/60",minuts);
- TextDrawSetString(payday,string);
- }
- return 1;
- }
- public Wetter()
- {
- Weather[0] = WetterRandomLS[random(sizeof(WetterRandomLS))];
- Weather[1] = WetterRandomSF[random(sizeof(WetterRandomSF))];
- Weather[2] = WetterRandomLV[random(sizeof(WetterRandomLV))];
- }
- public Spielzeit()
- {
- for (new i; i<GetMaxPlayers(); i++)
- {
- SpielerInfo[i][Spielminuten] += 1;
- }
- return 1;
- }
- forward IstAnDerTankeTextDraw(playerid);
- public IstAnDerTankeTextDraw(playerid)
- {
- if(IsPlayerConnected(playerid))
- {
- for(new i=0; i<MAX_PLAYERS;i++)
- {
- //new vehicleids = GetPlayerVehicleID(playerid);
- if(PlayerToPoint(6.0,playerid,1004.0070,-939.3102,42.1797))
- {
- TextDrawHideForPlayer(i, Webseite);
- TextDrawShowForPlayer(i, Tanke);
- new string[128];
- format(string,sizeof(string),"Liter: %d/1500",Tankstelle1);
- TextDrawSetString(Liter,string);
- TextDrawShowForPlayer(i, Liter);
- return 1;
- }
- else if(PlayerToPoint(6.0,playerid,1944.3260,-1772.9254,13.3906))
- {
- TextDrawHideForPlayer(i, Webseite);
- TextDrawShowForPlayer(i, Tanke);
- new string[128];
- format(string,sizeof(string),"Liter: %d/1500",Tankstelle2);
- TextDrawSetString(Liter,string);
- TextDrawShowForPlayer(i, Liter);
- return 1;
- }
- else if(PlayerToPoint(6.0,playerid,-90.5515,-1169.4578,2.4079))
- {
- TextDrawHideForPlayer(i, Webseite);
- TextDrawShowForPlayer(i, Tanke);
- new string[128];
- format(string,sizeof(string),"Liter: %d/1500",Tankstelle3);
- TextDrawSetString(Liter,string);
- TextDrawShowForPlayer(i, Liter);
- return 1;
- }
- else if(PlayerToPoint(6.0,playerid,-1609.7958,-2718.2048,48.5391))
- {
- TextDrawHideForPlayer(i, Webseite);
- TextDrawShowForPlayer(i, Tanke);
- new string[128];
- format(string,sizeof(string),"Liter: %d/1500",Tankstelle4);
- TextDrawSetString(Liter,string);
- TextDrawShowForPlayer(i, Liter);
- return 1;
- }
- else if(PlayerToPoint(6.0,playerid,-2029.4968,156.4366,28.9498))
- {
- TextDrawHideForPlayer(i, Webseite);
- TextDrawShowForPlayer(i, Tanke);
- new string[128];
- format(string,sizeof(string),"Liter: %d/1500",Tankstelle5);
- TextDrawSetString(Liter,string);
- TextDrawShowForPlayer(i, Liter);
- return 1;
- }
- else if(PlayerToPoint(8.0,playerid,-2408.7590,976.0934,45.4175))
- {
- TextDrawHideForPlayer(i, Webseite);
- TextDrawShowForPlayer(i, Tanke);
- new string[128];
- format(string,sizeof(string),"Liter: %d/1500",Tankstelle6);
- TextDrawSetString(Liter,string);
- TextDrawShowForPlayer(i, Liter);
- return 1;
- }
- else if(PlayerToPoint(5.0,playerid,-2243.9629,-2560.6477,31.8841))
- {
- TextDrawHideForPlayer(i, Webseite);
- TextDrawShowForPlayer(i, Tanke);
- new string[128];
- format(string,sizeof(string),"Liter: %d/1500",Tankstelle7);
- TextDrawSetString(Liter,string);
- TextDrawShowForPlayer(i, Liter);
- return 1;
- }
- else if(PlayerToPoint(8.0,playerid,-1676.6323,414.0262,6.9484))
- {
- TextDrawHideForPlayer(i, Webseite);
- TextDrawShowForPlayer(i, Tanke);
- new string[128];
- format(string,sizeof(string),"Liter: %d/1500",Tankstelle8);
- TextDrawSetString(Liter,string);
- TextDrawShowForPlayer(i, Liter);
- return 1;
- }
- else if(PlayerToPoint(6.0,playerid,2202.2349,2474.3494,10.5258))
- {
- TextDrawHideForPlayer(i, Webseite);
- TextDrawShowForPlayer(i, Tanke);
- new string[128];
- format(string,sizeof(string),"Liter: %d/1500",Tankstelle9);
- TextDrawSetString(Liter,string);
- TextDrawShowForPlayer(i, Liter);
- return 1;
- }
- else if(PlayerToPoint(10.0,playerid,614.9333,1689.7418,6.6968))
- {
- TextDrawHideForPlayer(i, Webseite);
- TextDrawShowForPlayer(i, Tanke);
- new string[128];
- format(string,sizeof(string),"Liter: %d/1500",Tankstelle10);
- TextDrawSetString(Liter,string);
- TextDrawShowForPlayer(i, Liter);
- return 1;
- }
- else if(PlayerToPoint(8.0,playerid,-1328.8250,2677.2173,49.7665))
- {
- TextDrawHideForPlayer(i, Webseite);
- TextDrawShowForPlayer(i, Tanke);
- new string[128];
- format(string,sizeof(string),"Liter: %d/1500",Tankstelle11);
- TextDrawSetString(Liter,string);
- TextDrawShowForPlayer(i, Liter);
- return 1;
- }
- else if(PlayerToPoint(6.0,playerid,70.3882,1218.6783,18.5165))
- {
- TextDrawHideForPlayer(i, Webseite);
- TextDrawShowForPlayer(i, Tanke);
- new string[128];
- format(string,sizeof(string),"Liter: %d/1500",Tankstelle12);
- TextDrawSetString(Liter,string);
- TextDrawShowForPlayer(i, Liter);
- return 1;
- }
- else if(PlayerToPoint(8.0,playerid,2113.7390,920.1079,10.5255))
- {
- TextDrawHideForPlayer(i, Webseite);
- TextDrawShowForPlayer(i, Tanke);
- new string[128];
- format(string,sizeof(string),"Liter: %d/1500",Tankstelle13);
- TextDrawSetString(Liter,string);
- TextDrawShowForPlayer(i, Liter);
- return 1;
- }
- else if(PlayerToPoint(6.0,playerid,-1327.7218,2678.8723,50.0625))
- {
- TextDrawHideForPlayer(i, Webseite);
- TextDrawShowForPlayer(i, Tanke);
- new string[128];
- format(string,sizeof(string),"Liter: %d/1500",Tankstelle14);
- TextDrawSetString(Liter,string);
- TextDrawShowForPlayer(i, Liter);
- return 1;
- }
- else if(PlayerToPoint(6.0,playerid, 1602.4865,-1626.2468,13.1170))
- {
- TextDrawHideForPlayer(i, Webseite);
- TextDrawShowForPlayer(i, Tanke);
- new string[128];
- format(string,sizeof(string),"Liter: %d/1500",Tankstelle15);
- TextDrawSetString(Liter,string);
- TextDrawShowForPlayer(i, Liter);
- return 1;
- }
- }
- }
- return 1;
- }
- forward PlayerToPoint(Float:radi, playerid, Float:xs, Float:ys, Float:zs);
- public PlayerToPoint(Float:radi, playerid, Float:xs, Float:ys, Float:zs)
- {
- if(IsPlayerConnected(playerid))
- {
- new Float:oldposx, Float:oldposy, Float:oldposz;
- new Float:tempposx, Float:tempposy, Float:tempposz;
- GetPlayerPos(playerid, oldposx, oldposy, oldposz);
- tempposx = (oldposx -xs);
- tempposy = (oldposy -ys);
- tempposz = (oldposz -zs);
- if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi)))
- {
- return 1;
- }
- }
- return 0;
- }
- public SetWetter()
- {
- new Float:xx, Float:yy, Float:zz;
- for(new i=0; i< GetMaxPlayers(); i++)
- {
- if(IsPlayerConnected(i))
- {
- GetPlayerPos(i, xx, yy, zz);
- if((xx > -992.5172 && xx < 4000.0000) && (yy < 528.0000 && yy > -40000.0000))
- {
- SetPlayerWeather(i, Weather[0]);
- if(oldweather[i]!=Weather[0])
- {
- oldweather[i]=Weather[0];
- if(Weather[0]==1)
- {
- SendClientMessage(i,COLOR_ORANGE,"[Wetter]In Los Santos scheint die Sonne");
- }
- else if(Weather[0]==2)
- {
- SendClientMessage(i,COLOR_ORANGE,"[Wetter]In Los Santos scheint die Sonne");
- }
- else if(Weather[0]==3)
- {
- SendClientMessage(i, COLOR_ORANGE,"[Wetter]In Los Santos scheint die Sonne");
- }
- else if(Weather[0]==15)
- {
- SendClientMessage(i,COLOR_ORANGE,"[Wetter]Es wird ein bisschen trüb in Los Santos");
- }
- }
- }
- if((xx > -40000.0000 && xx< -992.5172) && (yy < 4000.0000 && yy > -40000.0000))
- {
- SetPlayerWeather(i, Weather[1]);
- if(oldweather[i]!=Weather[1])
- {
- oldweather[i]=Weather[1];
- if(Weather[1]==5)
- {
- SendClientMessage(i,COLOR_ORANGE,"[Wetter]In San Frierro scheint die Sonne");
- }
- else if(Weather[1]==6)
- {
- SendClientMessage(i,COLOR_ORANGE,"[Wetter]In San Frierro scheint die Sonne");
- }
- else if(Weather[1]==16)
- {
- SendClientMessage(i,COLOR_ORANGE,"[Wetter]In San Frierro fängt es an zu regnen");
- }
- }
- }
- if((xx > -992.5172 && xx< 40000.0000) && (yy < 40000.0000 && yy > 528.0000))
- {
- SetPlayerWeather(i, Weather[2]);
- if(oldweather[i]!=Weather[2])
- {
- oldweather[i]=Weather[2];
- if(Weather[2]==1)
- {
- SendClientMessage(i,COLOR_ORANGE,"[Wetter]In Las Venturas scheint die Sonne");
- }
- if(Weather[2]==2)
- {
- SendClientMessage(i,COLOR_ORANGE,"[Wetter]In Las Venturas scheint die Sonne");
- }
- if(Weather[2]==3)
- {
- SendClientMessage(i,COLOR_ORANGE,"[Wetter]In Las Venturas scheint die Sonne");
- }
- if(Weather[2]==4)
- {
- SendClientMessage(i,COLOR_ORANGE,"[Wetter]In Las Venturas scheint die Sonne");
- }
- if(Weather[2]==5)
- {
- SendClientMessage(i,COLOR_ORANGE,"[Wetter]In Las Venturas scheint die Sonne");
- }
- if(Weather[2]==18)
- {
- SendClientMessage(i,COLOR_ORANGE,"[Wetter]In Las Venturas steigt die Hitze auf 30° Grad");
- }
- }
- }
- }
- }
- return 1;
- }
- forward StartEngine(playerid,vehicleid);
- public StartEngine(playerid,vehicleid)
- {
- new engine,lights,alarm,doors,bonnet,boot,objective;
- new carid = GetPlayerVehicleID(playerid);
- GetVehicleParamsEx(carid,engine,lights,alarm,doors,bonnet,boot,objective);
- SetVehicleParamsEx(carid,VEHICLE_PARAMS_ON,lights,alarm,doors,bonnet,boot,objective);
- motor[carid] = true;
- SendClientMessage(playerid,0xFF0000,"Du hast den Motor gestartet!");
- AUTOX[carid][motor_an] = 1;
- return 1;
- }
- forward StopEngine(playerid,vehicleid);
- public StopEngine(playerid,vehicleid)
- {
- new engine,lights,alarm,doors,bonnet,boot,objective;
- new carid = GetPlayerVehicleID(playerid);
- GetVehicleParamsEx(carid,engine,lights,alarm,doors,bonnet,boot,objective);
- SetVehicleParamsEx(carid,VEHICLE_PARAMS_OFF,lights,alarm,doors,bonnet,boot,objective);
- motor[carid] = false;
- SendClientMessage(playerid,0xFF0000,"Du hast den Motor abgewürgt!");
- AUTOX[carid][motor_an] = 0;
- return 1;
- }
- public OnGameModeExit()
- {
- FraktionKasseSpeichern();
- Updater();
- mysql_close();
- return 1;
- }
- forward Updater();
- public Updater()
- {
- for(new i=0;i<MAX_PLAYERS;i++)
- {
- UserUpdate(i);
- }
- return 1;
- }
- public OnPlayerRequestClass(playerid, classid)
- {
- SetPlayerPos(playerid, 440.3950,-1753.9148,8.6067);
- SetPlayerCameraPos(playerid, 442.4655,-1756.0258,8.3625);
- SetPlayerCameraLookAt(playerid, 440.3950,-1753.9148,8.6067);
- /* new playername[24];
- new data[24];
- GetPlayerName(playerid,playername,24);
- new bedienung[50];
- format(bedienung,sizeof(bedienung),"%s",playername);
- if(mysql_CheckAccount(playername,"Name") > 0)
- {
- ShowPlayerDialog(playerid,Dialog_Login3, DIALOG_STYLE_INPUT, "Login", "Wilkommen auf GermanAllStarsClan.\nDu kannst dich nun einloggen", "Login", "Abrechen");
- return true;
- }
- else
- {
- ShowPlayerDialog(playerid,Dialog_Register3, DIALOG_STYLE_INPUT, "Register", "Wilkommen auf GermanAllStarsClan.\nDu hast noch keinen Account\nBitte registriere dich:", "Register", "Abrechen");
- return true;
- }*/
- return 1;
- }
- public OnPlayerConnect(playerid)
- {
- AdminDuty[playerid] = 0;
- InSupport[playerid] = 0;
- DeinSupport[playerid] = 0;
- TicketGeschrieben[playerid] = 0;
- SupporterDuty[playerid]=0;
- Telefoniert[playerid]= 0;
- HandyKlingelt[playerid]= 0;
- ImInterview[playerid]= 0;
- ImInterview[playerid]= 0;
- SpielerInfo[playerid][SupportDuty]= 0;
- ErsterSpawn[playerid] = 0;
- Krankenhaus[playerid] = 0;
- fireinfo[playerid] = 0;
- ghostrider[playerid] = 0;
- InBinco[playerid] = 0;
- GetPlayerName(playerid, PlayerName[playerid], MAX_PLAYER_NAME);
- SpielerInfo[playerid][B_Hunger] = TextDrawCreate(501.000000, 116.000000, "Hunger: ~r~llllll~g~llll");
- TextDrawBackgroundColor(SpielerInfo[playerid][B_Hunger], 255);
- TextDrawFont(SpielerInfo[playerid][B_Hunger], 1);
- TextDrawLetterSize(SpielerInfo[playerid][B_Hunger], 0.490000, 1.299999);
- TextDrawColor(SpielerInfo[playerid][B_Hunger], 4325375);
- TextDrawSetOutline(SpielerInfo[playerid][B_Hunger], 0);
- TextDrawSetProportional(SpielerInfo[playerid][B_Hunger], 1);
- TextDrawSetShadow(SpielerInfo[playerid][B_Hunger], 1);
- TextDrawUseBox(SpielerInfo[playerid][B_Hunger], 1);
- TextDrawBoxColor(SpielerInfo[playerid][B_Hunger], 132);
- TextDrawTextSize(SpielerInfo[playerid][B_Hunger], 617.000000, 0.000000);
- SpielerInfo[playerid][B_Durst] = TextDrawCreate(501.000000, 134.000000, "Durst: ~r~ll~g~llllllll");
- TextDrawBackgroundColor(SpielerInfo[playerid][B_Durst], 255);
- TextDrawFont(SpielerInfo[playerid][B_Durst], 1);
- TextDrawLetterSize(SpielerInfo[playerid][B_Durst], 0.569998, 1.200000);
- TextDrawColor(SpielerInfo[playerid][B_Durst], 4325375);
- TextDrawSetOutline(SpielerInfo[playerid][B_Durst], 0);
- TextDrawSetProportional(SpielerInfo[playerid][B_Durst], 1);
- TextDrawSetShadow(SpielerInfo[playerid][B_Durst], 1);
- TextDrawUseBox(SpielerInfo[playerid][B_Durst], 1);
- TextDrawBoxColor(SpielerInfo[playerid][B_Durst], 132);
- TextDrawTextSize(SpielerInfo[playerid][B_Durst], 617.000000, 0.000000);
- SpielerInfo[playerid][B_Energie] = TextDrawCreate(501.000000, 150.000000, "Energie: ~r~l~g~lllllllll");
- TextDrawBackgroundColor(SpielerInfo[playerid][B_Energie], 255);
- TextDrawFont(SpielerInfo[playerid][B_Energie], 1);
- TextDrawLetterSize(SpielerInfo[playerid][B_Energie], 0.490000, 1.399999);
- TextDrawColor(SpielerInfo[playerid][B_Energie], 4325375);
- TextDrawSetOutline(SpielerInfo[playerid][B_Energie], 0);
- TextDrawSetProportional(SpielerInfo[playerid][B_Energie], 1);
- TextDrawSetShadow(SpielerInfo[playerid][B_Energie], 1);
- TextDrawUseBox(SpielerInfo[playerid][B_Energie], 1);
- TextDrawBoxColor(SpielerInfo[playerid][B_Energie], 132);
- TextDrawTextSize(SpielerInfo[playerid][B_Energie], 617.000000, 6.000000);
- SpielerInfo[playerid][B_Harndrang] = TextDrawCreate(501.000000, 168.000000, "Harndrang: ~r~llll~g~llllll");
- TextDrawBackgroundColor(SpielerInfo[playerid][B_Harndrang], 255);
- TextDrawFont(SpielerInfo[playerid][B_Harndrang], 1);
- TextDrawLetterSize(SpielerInfo[playerid][B_Harndrang], 0.400000, 1.399999);
- TextDrawColor(SpielerInfo[playerid][B_Harndrang], 4325375);
- TextDrawSetOutline(SpielerInfo[playerid][B_Harndrang], 0);
- TextDrawSetProportional(SpielerInfo[playerid][B_Harndrang], 1);
- TextDrawSetShadow(SpielerInfo[playerid][B_Harndrang], 1);
- TextDrawUseBox(SpielerInfo[playerid][B_Harndrang], 1);
- TextDrawBoxColor(SpielerInfo[playerid][B_Harndrang], 132);
- TextDrawTextSize(SpielerInfo[playerid][B_Harndrang], 617.000000, 0.000000);
- // Health Anzeige
- TT_3[playerid] = TextDrawCreate(140.000000, 384.000000, "Zustand: ~r~100/100");
- TextDrawBackgroundColor(TT_3[playerid], 255);
- TextDrawFont(TT_3[playerid], 1);
- TextDrawLetterSize(TT_3[playerid], 0.280000, 1.000000);
- TextDrawColor(TT_3[playerid], 262209791);
- TextDrawSetOutline(TT_3[playerid], 0);
- TextDrawSetProportional(TT_3[playerid], 1);
- TextDrawSetShadow(TT_3[playerid], 1);
- TextDrawUseBox(TT_3[playerid], 1);
- TextDrawBoxColor(TT_3[playerid], 0x050000B9);
- TextDrawTextSize(TT_3[playerid], 224.000000, 0.000000);
- //
- TT_0[playerid] = TextDrawCreate(140.000000, 359.000000, "Km/h: ~w~100");
- TextDrawBackgroundColor(TT_0[playerid], 255);
- TextDrawFont(TT_0[playerid], 1);
- TextDrawLetterSize(TT_0[playerid], 0.290000, 1.000000);
- TextDrawColor(TT_0[playerid], 262209791);
- TextDrawSetOutline(TT_0[playerid], 0);
- TextDrawSetProportional(TT_0[playerid], 1);
- TextDrawSetShadow(TT_0[playerid], 1);
- TextDrawUseBox(TT_0[playerid], 1);
- TextDrawBoxColor(TT_0[playerid], 0x050000B9);
- TextDrawTextSize(TT_0[playerid], 224.000000, -31.000000);
- #if defined TANK_SYS
- TT_1[playerid] = TextDrawCreate(140.000000, 372.000000, "Tank: ~y~100/100");
- TextDrawBackgroundColor(TT_1[playerid], 255);
- TextDrawFont(TT_1[playerid], 1);
- TextDrawLetterSize(TT_1[playerid], 0.340000, 1.000000);
- TextDrawColor(TT_1[playerid], 262209791);
- TextDrawSetOutline(TT_1[playerid], 0);
- TextDrawSetProportional(TT_1[playerid], 1);
- TextDrawSetShadow(TT_1[playerid], 1);
- TextDrawUseBox(TT_1[playerid], 1);
- TextDrawBoxColor(TT_1[playerid], 0x050000B9);
- TextDrawTextSize(TT_1[playerid], 224.000000, 0.000000);
- #endif
- /*new Spielerdatei[64];
- new xname[MAX_PLAYER_NAME];
- GetPlayerName(playerid,xname,sizeof(xname));
- format(Spielerdatei,sizeof(Spielerdatei),"/User/%s.ini",xname);
- if(dini_Exists(Spielerdatei)) {
- ShowPlayerDialog(playerid,Dialog_Login2,DIALOG_STYLE_MSGBOX,"Willkommen","{FFFFFF}Willkommen auf dem Server von {FFFF00}Dream Youre Life!{FFFFFF}\n\n{FFFFFF}Bitte halte dich an unsere Server Regeln\nEine Zusammenfassung der Regeln findest du Links\nMehr Regeln findest du im Forum\nWenn du weiter zum {00AAFF}Login{FFFFFF} möchtest klick auf {FF0000}Weiter","Weiter","Abbrechen");
- TextDrawShowForPlayer(playerid,Regeln);
- }
- else {
- ShowPlayerDialog(playerid,Dialog_Register2,DIALOG_STYLE_MSGBOX,"Willkommen","{FFFFFF}Willkommen auf dem Server von {FFFF00}Dream Youre Life!{FFFFFF}\n\n{FFFFFF}Bitte halte dich an unsere Server Regeln\nUnsere Server Regeln findest du Links\nWenn du weiter zum {00AAFF}Login{FFFFFF} möchtest klick auf {FF0000}Weiter","Weiter","Abbrechen");
- TextDrawShowForPlayer(playerid,Regeln);
- }*/
- /*new bedienung[256];
- new playername[256];
- GetPlayerName(playerid,playername,sizeof(playername));
- format(bedienung,sizeof(bedienung),"Name=%s",playername);
- new daten[256];
- if(mysqlget("spieler",bedienung,"Passwort",daten))//abfrage es gibt true zurück oder false variable daten ist unwichtig
- {
- SendClientMessage(playerid,COLOR_SUCCESSFUL,"Du hast bereits einen Account, bitte logg dich ein..");
- ShowPlayerDialog(playerid,Dialog_Login3,1,"Loginsystem","Du hast bereits einen Account \n Bitte logge dich ein!","Abbrechen","Login!");
- }
- else
- {
- SendClientMessage(playerid,COLOR_ERROR,"Du hast noch keinen Account");
- ShowPlayerDialog(playerid,Dialog_Register3,1,"Loginsystem","Du hast noch keinen Account \n Bitte gebe dein Passwort ein!","Abbrechen","Bestätigen!");
- }*/
- new playername[24];
- new data[24];
- GetPlayerName(playerid,playername,24);
- new bedienung[50];
- format(bedienung,sizeof(bedienung),"%s",playername);
- if(GibtEsAcc(playername) > 0)
- {
- MySqlVerbinden();
- TextDrawShowForPlayer(playerid, Regeln);
- ShowPlayerDialog(playerid,Dialog_Login2,DIALOG_STYLE_MSGBOX,"Willkommen","{FFFFFF}Willkommen auf dem Server von {FFFF00}GermanAllStarsClan!{FFFFFF}\n\n{FFFFFF}Bitte halte dich an unsere {F50000}Server Regeln\n{FFFFFF}Eine Zusammenfassung der Regeln findest du Links\nMehr Regeln findest du im Forum\nWenn du weiter zum {00AAFF}Login{FFFFFF} möchtest klick auf {FF0000}Weiter","Weiter","Abbrechen");
- return true;
- }
- else
- {
- MySqlVerbinden();
- TextDrawShowForPlayer(playerid, Regeln);
- ShowPlayerDialog(playerid,Dialog_Register2,DIALOG_STYLE_MSGBOX,"Willkommen","{FFFFFF}Willkommen auf dem Server von {FFFF00}GermanAllStarsClan!{FFFFFF}\n\n{FFFFFF}Bitte halte dich an unsere {F50000}Server Regeln\n{FFFFFF}Eine Zusammenfassung der Regeln findest du Links\nMehr Regeln findest du im Forum\nWenn du weiter zur {00AAFF}Registrierung{FFFFFF} möchtest klick auf {FF0000}Weiter","Weiter","Abbrechen");
- return true;
- }
- return 1;
- }
- public OnPlayerDisconnect(playerid, reason)
- {
- new xname[MAX_PLAYER_NAME]; // LOL XD // füg das eben mal ein das laggt
- new string[128];
- GetPlayerName(playerid,xname,sizeof(xname));
- format(string,sizeof(string),"{00FF15}%s {FFFFFF}hat den Server verlassen.",xname);
- SendClientMessageToAll(COLOR_RED,string);
- AdminDuty[playerid] = 0;
- InSupport[playerid] = 0;
- DeinSupport[playerid] = 0;
- TicketGeschrieben[playerid] = 0;
- SupporterDuty[playerid] = 0;
- Telefoniert[playerid]= 0;
- HandyKlingelt[playerid]= 0;
- ImInterview[playerid] = 0;
- Interview[playerid] = 0;
- SpeichernUser(playerid);
- UserUpdate(playerid);
- ResetVariablen(playerid);
- Delete3DTextLabel(ServerOwner[playerid]);//Löscht den 3D Textlabel
- Delete3DTextLabel(Moderator[playerid]);//same
- Delete3DTextLabel(SuperAdmin[playerid]);//same
- Delete3DTextLabel(Administrator[playerid]);//same
- Delete3DTextLabel(Supporter[playerid]);//same
- TextDrawDestroy(TT_0[playerid]);
- TextDrawDestroy(TT_3[playerid]);
- TextDrawDestroy(TT_1[playerid]);
- MySqlVerbinden();
- return 1;
- }
- public OnPlayerSpawn(playerid)
- {
- new sup[MAX_PLAYER_NAME];
- new Owner[MAX_PLAYER_NAME];
- new mod[MAX_PLAYER_NAME];
- new adm[MAX_PLAYER_NAME];
- new sadmin[MAX_PLAYER_NAME];
- new man[MAX_PLAYER_NAME];
- if(SpielerInfo[playerid][Adminlevel] == 1337) //adminlvl 4 =ServerOwner könnt auch 1337 Admin lvl
- {
- Owner = "ServerOwner";
- ServerOwner[playerid] = Create3DTextLabel(Owner,COLOR_LIGHTBLUE,0,0,0,70.5,1);
- Attach3DTextLabelToPlayer(ServerOwner[playerid], playerid, 0.0, 0.0, 0.45);
- }
- else if(SpielerInfo[playerid][Adminlevel] == 2)//adminlvl 1 =moderator :)
- {
- mod = "Moderator";
- Moderator[playerid] = Create3DTextLabel(mod,COLOR_LIGHTGREEN,0,0,0,70.5,1);
- Attach3DTextLabelToPlayer(Moderator[playerid], playerid, 0.0, 0.0, 0.45);
- }
- else if(SpielerInfo[playerid][Adminlevel] == 4)//adminlvl 2 =admin
- {
- adm = "Administrator";
- Administrator[playerid] = Create3DTextLabel(adm,COLOR_DARKYELLOW,0,0,0,70.5,1);
- Attach3DTextLabelToPlayer(Administrator[playerid], playerid, 0.0, 0.0, 0.45);
- }
- else if(SpielerInfo[playerid][Adminlevel] == 1)//adminlvl 3=superadmin
- {
- sup = "Supporter";
- Supporter[playerid] = Create3DTextLabel(sup,COLOR_GOLD,0,0,0,70.5,1);
- Attach3DTextLabelToPlayer(Supporter[playerid], playerid, 0.0, 0.0, 0.45);
- }
- else if(SpielerInfo[playerid][Adminlevel] == 5)//adminlvl 3=superadmin
- {
- man = "CommunityManager";
- CommunityManager[playerid] = Create3DTextLabel(man,COLOR_ORANGERED,0,0,0,70.5,1);
- Attach3DTextLabelToPlayer(CommunityManager[playerid], playerid, 0.0, 0.0, 0.45);
- }
- else if(SpielerInfo[playerid][Premium] == 1)//adminlvl 3=superadmin
- {
- sadmin = "Premium";
- SvrAdmin[playerid] = Create3DTextLabel(man,COLOR_YELLOW,0,0,0,70.5,1);
- Attach3DTextLabelToPlayer(SvrAdmin[playerid], playerid, 0.0, 0.0, 0.45);
- }
- //TextDrawShowForPlayer(playerid, Version);
- TextDrawShowForPlayer(playerid, RealClock);
- TextDrawShowForPlayer(playerid, Webseite);
- TextDrawHideForPlayer(playerid, Regeln);
- TextDrawShowForPlayer(playerid,SpielerInfo[playerid][B_Hunger]);
- TextDrawShowForPlayer(playerid,SpielerInfo[playerid][B_Durst]);
- TextDrawShowForPlayer(playerid,SpielerInfo[playerid][B_Energie]);
- TextDrawShowForPlayer(playerid,SpielerInfo[playerid][B_Harndrang]);
- if(pFirstLog[playerid] == true)
- {
- SetPlayerHealth(playerid, 50.0);
- SetPlayerPos(playerid,374.0207,185.4348,1008.3893);
- SetPlayerCameraPos(playerid, 374.3378,182.3340,1008.3828);
- SetPlayerCameraLookAt(playerid,374.0207,185.4348,1008.3893);
- SetPlayerInterior(playerid, 3);
- TogglePlayerControllable(playerid,false);
- Tutorial(playerid);
- }
- else if(SpielerInfo[playerid][Firma] == 1)
- {
- if(SpielerInfo[playerid][Leader] == 7)
- {
- SetPlayerPos(playerid,1022.5101,-292.4814,73.9931);
- SetPlayerInterior(playerid, 0);
- SetPlayerVirtualWorld(playerid,0);
- SetPlayerColor(playerid,weiß);
- SetPlayerSkin(playerid,163);
- return 1;
- }
- else {
- SetPlayerPos(playerid,1022.5101,-292.4814,73.9931);
- SetPlayerInterior(playerid, 0);
- SetPlayerVirtualWorld(playerid,0);
- SetPlayerColor(playerid,weiß);
- return 1;
- }
- }
- else if(SpielerInfo[playerid][Firma] == 2)
- {
- SetPlayerPos(playerid,227.8991,110.8533,1003.2188);
- SetPlayerInterior(playerid, 10);
- SetPlayerVirtualWorld(playerid, 1);
- SetPlayerColor(playerid,COLOR_BLUE);
- SetPlayerSkin(playerid,281);
- return 1;
- }
- else if(SpielerInfo[playerid][Firma] == 3)
- {
- SetPlayerPos(playerid,148.8656,1369.5232,1083.8594);
- SetPlayerInterior(playerid, 5);
- SetPlayerVirtualWorld(playerid, 1);
- SetPlayerColor(playerid,0xC3A426FF);
- SetPlayerSkin(playerid, 188);
- return 1;
- }
- else if(SpielerInfo[playerid][Firma] == 4)
- {
- SetPlayerPos(playerid,689.6381,-1275.6578,13.5593);
- SetPlayerInterior(playerid, 0);
- SetPlayerVirtualWorld(playerid, 0);
- SetPlayerColor(playerid,weiß);
- SetPlayerSkin(playerid,116);
- return 1;
- }
- else if(SpielerInfo[playerid][Firma] == 5)
- {
- SetPlayerPos(playerid,1177.9957,-1325.1434,14.0982);
- SetPlayerInterior(playerid, 0),
- SetPlayerVirtualWorld(playerid, 0);
- SetPlayerColor(playerid,0xFFFA00FF);
- SetPlayerSkin(playerid,275);
- return 1;
- }
- else if(SpielerInfo[playerid][Firma] == 6)
- {
- SetPlayerPos(playerid,-310.4487,1536.4730,75.5625);
- SetPlayerInterior(playerid, 0);
- SetPlayerVirtualWorld(playerid, 0);
- SetPlayerColor(playerid,COLOR_ORANGE);
- SetPlayerSkin(playerid,220);
- return 1;
- }
- else if(SpielerInfo[playerid][Firma] == 7)
- {
- SetPlayerPos(playerid,864.5168,-1636.7006,14.9297);
- SetPlayerVirtualWorld(playerid, 0);
- SetPlayerInterior(playerid, 0);
- SetPlayerColor(playerid,0xB93200FF);
- SetPlayerSkin(playerid,248);
- return 1;
- }
- else if(SpielerInfo[playerid][Firma] == 8)
- {
- if(SpielerInfo[playerid][Leader] == 8)
- {
- SetPlayerPos(playerid,1512.3653564453,-1479.8060302734,9.7580146789551);
- SetPlayerVirtualWorld(playerid,0);
- SetPlayerInterior(playerid, 0);
- SetPlayerColor(playerid,COLOR_GREEN);
- SetPlayerSkin(playerid,163);
- GivePlayerWeapon(playerid,24,200);
- GivePlayerWeapon(playerid,31,200);
- }
- else {
- SetPlayerPos(playerid,1512.3653564453,-1479.8060302734,9.7580146789551);
- SetPlayerVirtualWorld(playerid,0);
- SetPlayerInterior(playerid, 0);
- SetPlayerColor(playerid,COLOR_GREEN);
- SetPlayerSkin(playerid,47);
- GivePlayerWeapon(playerid,24,200);
- GivePlayerWeapon(playerid,31,200);
- }
- }
- else {
- SetPlayerColor(playerid,weiß);
- SetPlayerHealth(playerid,50.0);
- }
- SetTimer("BedarfAktiv",1000,true);
- SetTimer("BedarfAktiv2",1000,true);
- SetTimer("BedarfAktiv3",1000,true);
- SetTimer("BedarfAktiv4",1000,true);
- SetTimerEx("PaydayAktu",1000,true,"i",playerid);
- SetTimerEx("PayTimeCheck",1000*60,true,"i",playerid);
- SetTimerEx("Spielzeit",1000,true,"i",playerid);
- TextDrawShowForPlayer(playerid,Statusleiste);
- TextDrawShowForPlayer(playerid,payday);
- GangZoneShowForPlayer(playerid, Stadtmitte, 0xFF000096);
- GangZoneShowForPlayer(playerid,Noobspawn, 0xFF000067);
- GangZoneShowForPlayer(playerid, BSN, 0xFF000096);
- if(ErsterSpawn[playerid] == 0)
- {
- ErsterSpawn[playerid]=1;
- }
- return 1;
- }
- forward BedarfAktiv4(playerid);
- public BedarfAktiv4(playerid)
- {
- for(new i=0; i<GetMaxPlayers(); i++)
- {
- //Durst
- if(SpielerInfo[i][Harndrang] < 10)
- {
- new string[128];
- format(string, sizeof(string),"Harndrang: ~r~l~g~lllllllll");
- TextDrawSetString(SpielerInfo[i][B_Harndrang], string);
- }
- else if(SpielerInfo[i][Harndrang] < 20)
- {
- new string[128];
- format(string, sizeof(string),"Harndrang: ~r~ll~g~llllllll");
- TextDrawSetString(SpielerInfo[i][B_Harndrang], string);
- }
- else if(SpielerInfo[i][Harndrang] < 30)
- {
- new string[128];
- format(string, sizeof(string),"Harndrang: ~r~lll~g~lllllll");
- TextDrawSetString(SpielerInfo[i][B_Harndrang], string);
- }
- else if(SpielerInfo[i][Harndrang] < 40)
- {
- new string[128];
- format(string, sizeof(string),"Harndrang: ~r~llll~g~llllll");
- TextDrawSetString(SpielerInfo[i][B_Harndrang], string);
- }
- else if(SpielerInfo[i][Harndrang] < 50)
- {
- new string[128];
- format(string, sizeof(string),"Harndrang; ~r~lllll~g~lllll");
- TextDrawSetString(SpielerInfo[i][B_Harndrang], string);
- }
- else if(SpielerInfo[i][Harndrang] < 60)
- {
- new string[128];
- format(string, sizeof(string),"Harndrang: ~r~llllll~g~llll");
- TextDrawSetString(SpielerInfo[i][B_Harndrang], string);
- }
- else if(SpielerInfo[i][Harndrang] < 70)
- {
- new string[128];
- format(string, sizeof(string),"Harndrang: ~r~lllllll~g~lll");
- TextDrawSetString(SpielerInfo[i][B_Harndrang], string);
- }
- else if(SpielerInfo[i][Harndrang] < 80)
- {
- new string[128];
- format(string, sizeof(string),"Harndrang: ~r~llllllll~g~ll");
- TextDrawSetString(SpielerInfo[i][B_Harndrang], string);
- }
- else if(SpielerInfo[i][Harndrang] < 90)
- {
- new string[128];
- format(string, sizeof(string),"Harndrang: ~r~lllllllll~g~l");
- TextDrawSetString(SpielerInfo[i][B_Harndrang], string);
- }
- else if(SpielerInfo[i][Harndrang] < 100)
- {
- new string[128];
- format(string, sizeof(string),"Harndrang: ~r~llllllllll");
- TextDrawSetString(SpielerInfo[i][B_Harndrang], string);
- }
- else if(SpielerInfo[i][Harndrang] > 100)
- {
- new string[128];
- format(string,sizeof(string),"Harndrang: ~r~llllllllll");
- TextDrawSetString(SpielerInfo[i][B_Harndrang], string);
- }
- //TextDrawSetString(SpielerInfo[i][T_Status], string);
- }
- }
- forward BedarfAktiv3(playerid);
- public BedarfAktiv3(playerid)
- {
- for(new i=0; i<GetMaxPlayers(); i++)
- {
- //Durst
- if(SpielerInfo[i][Energie] < 10)
- {
- new string[128];
- format(string, sizeof(string),"Energie: ~r~l~g~lllllllll");
- TextDrawSetString(SpielerInfo[i][B_Energie], string);
- }
- else if(SpielerInfo[i][Energie] < 20)
- {
- new string[128];
- format(string, sizeof(string),"Energie: ~r~ll~g~llllllll");
- TextDrawSetString(SpielerInfo[i][B_Energie], string);
- }
- else if(SpielerInfo[i][Energie] < 30)
- {
- new string[128];
- format(string, sizeof(string),"Energie: ~r~lll~g~lllllll");
- TextDrawSetString(SpielerInfo[i][B_Energie], string);
- }
- else if(SpielerInfo[i][Energie] < 40)
- {
- new string[128];
- format(string, sizeof(string),"Energie: ~r~llll~g~llllll");
- TextDrawSetString(SpielerInfo[i][B_Energie], string);
- }
- else if(SpielerInfo[i][Energie] < 50)
- {
- new string[128];
- format(string, sizeof(string),"Energie; ~r~lllll~g~lllll");
- TextDrawSetString(SpielerInfo[i][B_Energie], string);
- }
- else if(SpielerInfo[i][Energie] < 60)
- {
- new string[128];
- format(string, sizeof(string),"Energie: ~r~llllll~g~llll");
- TextDrawSetString(SpielerInfo[i][B_Energie], string);
- }
- else if(SpielerInfo[i][Energie] < 70)
- {
- new string[128];
- format(string, sizeof(string),"Energie: ~r~lllllll~g~lll");
- TextDrawSetString(SpielerInfo[i][B_Energie], string);
- }
- else if(SpielerInfo[i][Energie] < 80)
- {
- new string[128];
- format(string, sizeof(string),"Energie: ~r~llllllll~g~ll");
- TextDrawSetString(SpielerInfo[i][B_Energie], string);
- }
- else if(SpielerInfo[i][Energie] < 90)
- {
- new string[128];
- format(string, sizeof(string),"Energie: ~r~lllllllll~g~l");
- TextDrawSetString(SpielerInfo[i][B_Energie], string);
- }
- else if(SpielerInfo[i][Energie] < 100)
- {
- new string[128];
- format(string, sizeof(string),"Energie: ~r~llllllllll");
- TextDrawSetString(SpielerInfo[i][B_Energie], string);
- }
- else if(SpielerInfo[i][Energie] > 100)
- {
- new string[128];
- format(string, sizeof(string),"Energie: ~r~llllllllll");
- TextDrawSetString(SpielerInfo[i][B_Energie], string);
- }
- //TextDrawSetString(SpielerInfo[i][T_Status], string);
- }
- }
- forward BedarfAktiv2(playerid);
- public BedarfAktiv2(playerid)
- {
- for(new i=0; i<GetMaxPlayers(); i++)
- {
- //Durst
- if(SpielerInfo[i][Durst] < 10)
- {
- new string[128];
- format(string, sizeof(string),"Durst: ~r~l~g~lllllllll");
- TextDrawSetString(SpielerInfo[i][B_Durst], string);
- }
- else if(SpielerInfo[i][Durst] < 20)
- {
- new string[128];
- format(string, sizeof(string),"Durst: ~r~ll~g~llllllll");
- TextDrawSetString(SpielerInfo[i][B_Durst], string);
- }
- else if(SpielerInfo[i][Durst] < 30)
- {
- new string[128];
- format(string, sizeof(string),"Durst: ~r~lll~g~lllllll");
- TextDrawSetString(SpielerInfo[i][B_Durst], string);
- }
- else if(SpielerInfo[i][Durst] < 40)
- {
- new string[128];
- format(string, sizeof(string),"Durst: ~r~llll~g~llllll");
- TextDrawSetString(SpielerInfo[i][B_Durst], string);
- }
- else if(SpielerInfo[i][Durst] < 50)
- {
- new string[128];
- format(string, sizeof(string),"Durst: ~r~lllll~g~lllll");
- TextDrawSetString(SpielerInfo[i][B_Durst], string);
- }
- else if(SpielerInfo[i][Durst] < 60)
- {
- new string[128];
- format(string, sizeof(string),"Durst: ~r~llllll~g~llll");
- TextDrawSetString(SpielerInfo[i][B_Durst], string);
- }
- else if(SpielerInfo[i][Durst] < 70)
- {
- new string[128];
- format(string, sizeof(string),"Durst: ~r~lllllll~g~lll");
- TextDrawSetString(SpielerInfo[i][B_Durst], string);
- }
- else if(SpielerInfo[i][Durst] < 80)
- {
- new string[128];
- format(string, sizeof(string),"Durst: ~r~llllllll~g~ll");
- TextDrawSetString(SpielerInfo[i][B_Durst], string);
- }
- else if(SpielerInfo[i][Durst] < 90)
- {
- new string[128];
- format(string, sizeof(string),"Durst: ~r~lllllllll~g~l");
- TextDrawSetString(SpielerInfo[i][B_Durst], string);
- }
- else if(SpielerInfo[i][Durst] < 100)
- {
- new string[128];
- format(string, sizeof(string),"Durst: ~r~llllllllll");
- TextDrawSetString(SpielerInfo[i][B_Durst], string);
- }
- else if(SpielerInfo[i][Durst] > 100)
- {
- new string[128];
- format(string, sizeof(string),"Durst: ~r~llllllllll");
- TextDrawSetString(SpielerInfo[i][B_Durst], string);
- }
- //TextDrawSetString(SpielerInfo[i][T_Status], string);
- }
- }
- forward BedarfAktiv(playerid);
- public BedarfAktiv(playerid)
- {
- for(new i=0; i<GetMaxPlayers(); i++)
- {
- //Hunger
- if(SpielerInfo[i][Hunger] < 10)
- {
- new string[128];
- format(string, sizeof(string),"Hunger: ~r~l~g~lllllllll");
- TextDrawSetString(SpielerInfo[i][B_Hunger], string);
- }
- else if(SpielerInfo[i][Hunger] < 20)
- {
- new string[128];
- format(string, sizeof(string),"Hunger: ~r~ll~g~llllllll");
- TextDrawSetString(SpielerInfo[i][B_Hunger], string);
- }
- else if(SpielerInfo[i][Hunger] < 30)
- {
- new string[128];
- format(string, sizeof(string),"Hunger: ~r~lll~g~lllllll");
- TextDrawSetString(SpielerInfo[i][B_Hunger], string);
- }
- else if(SpielerInfo[i][Hunger] < 40)
- {
- new string[128];
- format(string, sizeof(string),"Hunger: ~r~llll~g~llllll");
- TextDrawSetString(SpielerInfo[i][B_Hunger], string);
- }
- else if(SpielerInfo[i][Hunger] < 50)
- {
- new string[128];
- format(string, sizeof(string),"Hunger; ~r~lllll~g~lllll");
- TextDrawSetString(SpielerInfo[i][B_Hunger], string);
- }
- else if(SpielerInfo[i][Hunger] < 60)
- {
- new string[128];
- format(string, sizeof(string),"Hunger: ~r~llllll~g~llll");
- TextDrawSetString(SpielerInfo[i][B_Hunger], string);
- }
- else if(SpielerInfo[i][Hunger] < 70)
- {
- new string[128];
- format(string, sizeof(string),"Hunger: ~r~lllllll~g~lll");
- TextDrawSetString(SpielerInfo[i][B_Hunger], string);
- }
- else if(SpielerInfo[i][Hunger] < 80)
- {
- new string[128];
- format(string, sizeof(string),"Hunger: ~r~llllllll~g~ll");
- TextDrawSetString(SpielerInfo[i][B_Hunger], string);
- }
- else if(SpielerInfo[i][Hunger] < 90)
- {
- new string[128];
- format(string, sizeof(string),"Hunger: ~r~lllllllll~g~l");
- TextDrawSetString(SpielerInfo[i][B_Hunger], string);
- }
- else if(SpielerInfo[i][Hunger] < 100)
- {
- new string[128];
- format(string, sizeof(string),"Hunger: ~r~llllllllll");
- TextDrawSetString(SpielerInfo[i][B_Hunger], string);
- }
- else if(SpielerInfo[i][Hunger] > 100)
- {
- new string[128];
- format(string, sizeof(string),"Hunger: ~r~llllllllll");
- TextDrawSetString(SpielerInfo[i][B_Hunger], string);
- }
- //TextDrawSetString(SpielerInfo[i][T_Status], string);
- }
- }
- public OnPlayerDeath(playerid, killerid, reason)
- {
- if(ErsterSpawn[playerid] == 1)
- {
- SetPlayerPos(playerid,1162.871704, -1339.109619, 14.297291);
- SetPlayerCameraPos(playerid, 1223.379028, -1333.354126, 33.809105);
- SetPlayerCameraLookAt(playerid, 1178.824829, -1325.804077, 13.284119);
- SetPlayerInterior(playerid, 0);
- Krankenhaus[playerid] = 1;
- TogglePlayerControllable(playerid, 0);
- ShowPlayerDialog(playerid,Dialog_Krankenhaus,DIALOG_STYLE_MSGBOX,"Krankenhaus","Du wurdest ins Krankenhaus eingeliefert.\nWenn du dich selber entlassen möchtest klick auf *Entlassen' (Achtung du startest nur mit wenig Lebensenergie!)\nWenn du im Krankenhaus bleiben möchtest klick auf 'Bleiben'","Entlassen","Bleiben");
- return 1;
- }
- return 1;
- }
- public OnVehicleSpawn(vehicleid)
- {
- return 1;
- }
- public OnVehicleDeath(vehicleid, killerid)
- {
- return 1;
- }
- public OnPlayerText(playerid, text[])
- {
- if(ImInterview[playerid] == 1)
- {
- new name[MAX_PLAYER_NAME],string[128];
- GetPlayerName(playerid,name,sizeof(name));
- format(string,sizeof(string),"[Interview]%s: %s",name, text);
- SendClientMessageToAll(COLOR_ORANGE,string);
- return 0;
- }
- else if(Telefoniert[playerid] == 1)
- {
- for(new i=0; i<GetMaxPlayers(); i++)
- {
- if(Anrufer[i][AnruferID] == playerid)
- {
- new str[128], GetName[MAX_PLAYER_NAME];
- GetPlayerName(playerid,GetName,sizeof(GetName));
- format(str,128,"[Handy] %s: %s",GetName,text);
- SendClientMessage(playerid,COLOR_GOLD,str);
- SendClientMessage(i,COLOR_GOLD,str);
- return 0;
- }
- }
- }
- else if(InSupport[playerid] == 1)
- {
- for(new i=0; i<GetMaxPlayers(); i++)
- {
- if(DeinSupport[i] == playerid)
- {
- new str[128], GetName[MAX_PLAYER_NAME], str2[128];
- GetPlayerName(playerid,GetName,sizeof(GetName));
- format(str,sizeof(str),"%s: %s",GetName,text);
- SendClientMessage(i,COLOR_GOLD,str);
- format(str2,sizeof(str),"--> %s",text);
- SendClientMessage(playerid,COLOR_GOLD,str);
- return 0;
- }
- }
- }
- else
- {
- new String[128], xname[MAX_PLAYER_NAME];
- GetPlayerName(playerid,xname,sizeof(xname));
- format(String, 128, "%s sagt: %s", xname, text);
- ProxDetector(20.0, playerid, String, Color_Speak1, Color_Speak2, Color_Speak3, Color_Speak4, Color_Speak5);
- return 0;
- }
- return 0;
- }
- public SendAdminNachricht(color, text[])
- {
- for(new i=0; i<MAX_PLAYERS; i++)
- {
- if(IsPlayerConnected(i))
- {
- if(SpielerInfo[i][Adminlevel] >= 1)
- {
- SendClientMessage(i,color,text);
- }
- }
- }
- return 1;
- }
- public OnPlayerCommandText(playerid, cmdtext[])
- {
- if (strcmp("/raus", cmdtext, true) == 0)
- {
- RemovePlayerFromVehicle(playerid);
- TogglePlayerControllable(playerid,1);
- return 1;
- }
- if(strcmp("/tanken", cmdtext, true) == 0)
- {
- if(IsPlayerConnected(playerid))
- {
- if(GetPlayerState(playerid) == 2)
- {
- new carid = GetPlayerVehicleID(playerid);
- if(IstAnDerTanke(playerid) && !NoCar(carid))
- {
- //new vehicleids = GetPlayerVehicleID(playerid);
- if(PlayerToPoint(6.0,playerid,1004.0070,-939.3102,42.1797))
- {
- /*AUTOX[vehicleids][tank] += ZwischenSumme;
- ZwischenSumme = 100 - AUTOX[vehicleids][tank];*/
- Tankstelle1 -= ZwischenSumme;
- return 1;
- }
- else if(PlayerToPoint(6.0,playerid,1944.3260,-1772.9254,13.3906))
- {
- /*AUTOX[vehicleids][tank] += ZwischenSumme;
- ZwischenSumme = 100 - AUTOX[vehicleids][tank];*/
- Tankstelle2 -= ZwischenSumme;
- return 1;
- }
- else if(PlayerToPoint(6.0,playerid,-90.5515,-1169.4578,2.4079))
- {
- /*AUTOX[vehicleids][tank] += ZwischenSumme;
- ZwischenSumme = 100 - AUTOX[vehicleids][tank];*/
- Tankstelle3 -= ZwischenSumme;
- return 1;
- }
- else if(PlayerToPoint(6.0,playerid,-1609.7958,-2718.2048,48.5391))
- {
- /*AUTOX[vehicleids][tank] += ZwischenSumme;
- ZwischenSumme = 100 - AUTOX[vehicleids][tank];*/
- Tankstelle4 -= ZwischenSumme;
- return 1;
- }
- else if(PlayerToPoint(6.0,playerid,-2029.4968,156.4366,28.9498))
- {
- /*AUTOX[vehicleids][tank] += ZwischenSumme;
- ZwischenSumme = 100 - AUTOX[vehicleids][tank];*/
- Tankstelle5 -= ZwischenSumme;
- return 1;
- }
- else if(PlayerToPoint(8.0,playerid,-2408.7590,976.0934,45.4175))
- {
- /*AUTOX[vehicleids][tank] += ZwischenSumme;
- ZwischenSumme = 100 - AUTOX[vehicleids][tank];*/
- Tankstelle6 -= ZwischenSumme;
- return 1;
- }
- else if(PlayerToPoint(5.0,playerid,-2243.9629,-2560.6477,31.8841))
- {
- /*AUTOX[vehicleids][tank] += ZwischenSumme;
- ZwischenSumme = 100 - AUTOX[vehicleids][tank];*/
- Tankstelle7 -= ZwischenSumme;
- return 1;
- }
- else if(PlayerToPoint(8.0,playerid,-1676.6323,414.0262,6.9484))
- {
- /*AUTOX[vehicleids][tank] += ZwischenSumme;
- ZwischenSumme = 100 - AUTOX[vehicleids][tank];*/
- Tankstelle8 -= ZwischenSumme;
- return 1;
- }
- else if(PlayerToPoint(6.0,playerid,2202.2349,2474.3494,10.5258))
- {
- /*AUTOX[vehicleids][tank] += ZwischenSumme;
- ZwischenSumme = 100 - AUTOX[vehicleids][tank];*/
- Tankstelle9 -= ZwischenSumme;
- return 1;
- }
- else if(PlayerToPoint(10.0,playerid,614.9333,1689.7418,6.6968))
- {
- /*AUTOX[vehicleids][tank] += ZwischenSumme;
- ZwischenSumme = 100 - AUTOX[vehicleids][tank];*/
- Tankstelle10 -= ZwischenSumme;
- return 1;
- }
- else if(PlayerToPoint(8.0,playerid,-1328.8250,2677.2173,49.7665))
- {
- /*AUTOX[vehicleids][tank] += ZwischenSumme;
- ZwischenSumme = 100 - AUTOX[vehicleids][tank];*/
- Tankstelle11 -= ZwischenSumme;
- return 1;
- }
- else if(PlayerToPoint(6.0,playerid,70.3882,1218.6783,18.5165))
- {
- /*AUTOX[vehicleids][tank] += ZwischenSumme;
- ZwischenSumme = 100 - AUTOX[vehicleids][tank];*/
- Tankstelle12 -= ZwischenSumme;
- return 1;
- }
- else if(PlayerToPoint(8.0,playerid,2113.7390,920.1079,10.5255))
- {
- /*AUTOX[vehicleids][tank] += ZwischenSumme;
- ZwischenSumme = 100 - AUTOX[vehicleids][tank];*/
- Tankstelle13 -= ZwischenSumme;
- return 1;
- }
- else if(PlayerToPoint(6.0,playerid,-1327.7218,2678.8723,50.0625))
- {
- /*AUTOX[vehicleids][tank] += ZwischenSumme;
- ZwischenSumme = 100 - AUTOX[vehicleids][tank];*/
- Tankstelle14 -= ZwischenSumme;
- return 1;
- }
- else if(PlayerToPoint(6.0,playerid, 1602.4865,-1626.2468,13.1170))
- {
- /*AUTOX[vehicleids][tank] += ZwischenSumme;
- ZwischenSumme = 100 - AUTOX[vehicleids][tank];*/
- Tankstelle15 -= ZwischenSumme;
- return 1;
- }
- }
- AUTOX[carid][tank] += ZwischenSumme;
- ZwischenSumme = 100 - AUTOX[carid][tank];
- GivePlayerMoney(playerid,-ZwischenSumme * 3);
- GameTextForPlayer(playerid,"~b~Auto ~r~wurde getankt",2000,0);
- new forS[128];
- format(forS,sizeof(forS),"* Du hast dein Auto fuer %d $ betankt *",ZwischenSumme);
- SendClientMessage(playerid,YELLOW,forS);
- }
- }
- return 1;
- }
- return 0;
- }
- public OnPlayerEnterVehicle(playerid,vehicleid)
- {
- return 1;
- }
- public OnPlayerExitVehicle(playerid, vehicleid)
- {
- TextDrawHideForPlayer(playerid, TT_1[playerid]);
- TextDrawHideForPlayer(playerid, TT_0[playerid]);
- TextDrawHideForPlayer(playerid, TT_3[playerid]);
- return 1;
- }
- public OnPlayerStateChange(playerid, newstate, oldstate)
- {
- new vehicleid = GetPlayerVehicleID(playerid);
- if(newstate == PLAYER_STATE_DRIVER)
- {
- for(new j = 0;j<sizeof rentacarls;j++)
- {
- if(vehicleid == rentacarls[j])
- {
- ShowPlayerDialog(playerid,Dialog_RentACar,DIALOG_STYLE_MSGBOX,"Autovermietung","Du kannst dieses Auto für {FF0000}$150 mieten","Mieten","Abbrechen");
- }
- }
- for(new j = 0;j<sizeof hitmancars;j++)
- {
- if(vehicleid == hitmancars[j])
- {
- if(SpielerInfo[playerid][Firma] == 1)
- {
- return 1;
- }
- else
- {
- SendClientMessage(playerid,COLOR_RED,"{FFFFFF}Du bist kein {FF0000}Hitman!");
- RemovePlayerFromVehicle(playerid);
- TogglePlayerControllable(playerid,true);
- return 1;
- }
- }
- }
- for(new j=0; j<sizeof taxicar;j++)
- {
- if(vehicleid == taxicar[j])
- {
- if(SpielerInfo[playerid][Nebenjob] == 1)
- {
- SendClientMessage(playerid,COLOR_GRAU,"Bentze /fare [Preis] um in den als Taxifahrer zu beginnen");
- }
- else {
- SendClientMessage(playerid,COLOR_RED,"{FFFFFF}Du bist kein {FFF700}Taxifahrer!");
- RemovePlayerFromVehicle(playerid);
- TogglePlayerControllable(playerid,true);
- }
- }
- }
- for(new j = 0;j<sizeof sannewscar;j++)
- {
- if(vehicleid == sannewscar[j])
- {
- if(SpielerInfo[playerid][Firma] == 3)
- {
- return 1;
- }
- else
- {
- SendClientMessage(playerid,COLOR_RED,"Du bist arbeitest nicht bei den San News");
- RemovePlayerFromVehicle(playerid);
- TogglePlayerControllable(playerid,true);
- return 1;
- }
- }
- }
- for(new j=0; j<sizeof policecar;j++)
- {
- if(vehicleid == policecar[j])
- {
- if(SpielerInfo[playerid][Firma] == 2)
- {
- return 1;
- }
- else {
- SendClientMessage(playerid,COLOR_RED,"Du bist arbeitest nicht bei der LSPD");
- RemovePlayerFromVehicle(playerid);
- TogglePlayerControllable(playerid,true);
- }
- }
- }
- for(new j=0; j<sizeof medicars; j++)
- {
- if(vehicleid == medicars[j])
- {
- if(SpielerInfo[playerid][Firma] == 5)
- {
- return 1;
- }
- else {
- SendClientMessage(playerid,COLOR_RED,"Du bist arbeitest nicht bei den Medics");
- RemovePlayerFromVehicle(playerid);
- TogglePlayerControllable(playerid,true);
- }
- }
- }
- for(new j=0; j<sizeof taifuncar; j++)
- {
- if(vehicleid == taifuncar[j])
- {
- if(SpielerInfo[playerid][Firma] == 4)
- {
- return 1;
- }
- else {
- SendClientMessage(playerid,COLOR_RED,"Du bist bist nicht in der Taifun Elite");
- RemovePlayerFromVehicle(playerid);
- TogglePlayerControllable(playerid,true);
- }
- }
- }
- for(new j=0; j<sizeof verleihboote; j++)
- {
- if(vehicleid == verleihboote[j])
- {
- ShowPlayerDialog(playerid,Dialog_BootsVerleih,DIALOG_STYLE_MSGBOX,"Bootsverleih","Du kannst dieses Boot für $300 mieten!","Mieten","Abbrechen");
- }
- }
- for(new j = 0;j<sizeof alqaidacars;j++)
- {
- if(vehicleid == alqaidacars[j])
- {
- if(SpielerInfo[playerid][Firma] == 6)
- {
- return 1;
- }
- else
- {
- SendClientMessage(playerid,COLOR_RED,"{FFFFFF}Du bist kein {FF0000}Al Qaida!");
- RemovePlayerFromVehicle(playerid);
- TogglePlayerControllable(playerid,true);
- return 1;
- }
- }
- }
- for(new j=0; j<sizeof bikegang; j++)
- {
- if(vehicleid == bikegang[j])
- {
- if(SpielerInfo[playerid][Firma] == 7)
- {
- return 1;
- }
- else {
- SendClientMessage(playerid,COLOR_RED,"Du bist kein Ghostrider!");
- RemovePlayerFromVehicle(playerid);
- TogglePlayerControllable(playerid, true);
- }
- }
- }
- for(new j=0; j<sizeof farmer; j++)
- {
- if(vehicleid == farmer[j])
- {
- if(SpielerInfo[playerid][Nebenjob] == 3)
- {
- SendClientMessage(playerid,COLOR_ORANGE,"Fahre nun die Checkpoints ab um zu farmen!");
- SetPlayerCheckpoint(playerid, -163.2168,146.2048,5.7844,10.0);
- Farmen[playerid] = 1;
- }
- else {
- SendClientMessage(playerid,COLOR_ORANGE,"Du bist kein Farmer!");
- RemovePlayerFromVehicle(playerid);
- TogglePlayerControllable(playerid, true);
- }
- }
- }
- for(new j=0; j<sizeof Admincar; j++)
- {
- if(vehicleid == Admincar[j])
- {
- if(SpielerInfo[playerid][Adminlevel] > 0)
- {
- return 1;
- }
- else {
- SendClientMessage(playerid,COLOR_RED,"Du brauchst mindestens Adminlevel 1");
- RemovePlayerFromVehicle(playerid);
- }
- }
- }
- for(new j=0; j<sizeof bdcar; j++)
- {
- if(vehicleid == bdcar[j])
- {
- if(SpielerInfo[playerid][Firma] == 8)
- {
- return 1;
- }
- else {
- SendClientMessage(playerid,COLOR_RED,"Du bist kein Mitglied der Blackdevil!");
- RemovePlayerFromVehicle(playerid);
- }
- }
- }
- new carid = GetPlayerVehicleID(playerid);
- if(newstate == 2)
- {
- TextDrawShowForPlayer(playerid,TT_0[playerid]);
- TextDrawShowForPlayer(playerid,TT_3[playerid]);
- CheckHealth(playerid);
- TextDrawShowForPlayer(playerid,TT_1[playerid]);
- new tankx[128];
- format(tankx,sizeof(tankx),"Tank: ~y~%d/100",AUTOX[carid][tank]);
- TextDrawSetString(TT_1[playerid],tankx);
- new engine, light, alarm, doors, bonnet, boot, objective;
- new vid = GetPlayerVehicleID(playerid);
- if(AUTOX[vehicleid][motor_an] == 0)
- {
- SendClientMessage(playerid,WHITE,"Der Motor ist aus!");
- SendClientMessage(playerid,WHITE,"Halte die {FF0005}E{FAFAFA}-Taste gedrückt,um den Motor zu starten.");
- GetVehicleParamsEx(vid,engine,light,alarm,doors,bonnet,boot,objective);
- SetVehicleParamsEx(vid,VEHICLE_PARAMS_OFF,light,alarm,doors,bonnet,boot,objective);
- SetVehicleParamsEx(vid,engine,VEHICLE_PARAMS_OFF,alarm, doors, bonnet, boot, objective);
- return 1;
- }
- else
- {
- SendClientMessage(playerid,COLOR_RED,"Der Motor ist an.");
- return 1;
- }
- }
- /*if(newstate == 2)
- {
- TextDrawShowForPlayer(playerid,TT_0[playerid]);
- TextDrawShowForPlayer(playerid,TT_3[playerid]);
- #if defined MOTOR_SYS
- TextDrawShowForPlayer(playerid,NDRAW);
- TextDrawShowForPlayer(playerid,nPunkt1[playerid]);
- TextDrawShowForPlayer(playerid,nPunkt2[playerid]);
- #endif
- CheckHealth(playerid);
- #if defined TANK_SYS
- TextDrawShowForPlayer(playerid,TT_1[playerid]);
- #endif
- TextDrawShowForPlayer(playerid,TT_2);
- TextDrawShowForPlayer(playerid,TT_4);
- #if defined TANK_SYS
- new tankx[128];
- format(tankx,sizeof tankx,"Tank: ~y~%d/100",AUTOX[vehicleid][tank]);
- TextDrawSetString(TT_1[playerid],tankx);
- #endif
- #if defined MOTOR_SYS
- new engine,lights,alarm,doors,bonnet,boot,objective;
- new vid = GetPlayerVehicleID(playerid);
- if(AUTOX[vehicleid][motor_an] == 0)
- {
- SendClientMessage(playerid,WHITE," Das Fahrzeug ist im moment nicht an");
- SendClientMessage(playerid,WHITE," Nutze die {FF0005}ALT{FAFAFA}-Taste um den Motor zu starten.");
- GetVehicleParamsEx(vid,engine,lights,alarm,doors,bonnet,boot,objective);
- SetVehicleParamsEx(vid,VEHICLE_PARAMS_OFF,lights,alarm,doors,bonnet,boot,objective);
- }
- else
- {
- SendClientMessage(playerid,YELLOW," Motor des Fahrzeugs ist an.");
- }
- #endif
- }*/
- else if(newstate == 1)
- {
- TextDrawHideForPlayer(playerid,TT_0[playerid]);
- #if defined MOTOR_SYS
- //TextDrawHideForPlayer(playerid,NDRAW);
- #endif
- #if defined TANK_SYS
- TextDrawHideForPlayer(playerid,TT_1[playerid]);
- #endif
- //TextDrawHideForPlayer(playerid,TT_2);
- TextDrawHideForPlayer(playerid,TT_3[playerid]);
- //TextDrawHideForPlayer(playerid,TT_4);
- #if defined MOTOR_SYS
- //TextDrawHideForPlayer(playerid,nPunkt1[playerid]);
- //TextDrawHideForPlayer(playerid,nPunkt2[playerid]);
- #endif
- }
- }
- return 1;
- }
- forward UpdateTanke();
- public UpdateTanke()
- {
- for(new i = 0;i<MAX_PLAYERS;i++)
- {
- new Float:Pos2X, Float:Pos2Y, Float:Pos2Z;
- GetPlayerPos(i,Pos2X,Pos2Y,Pos2Z);
- if(IstAnDerTanke(i))
- {
- TextDrawShowForPlayer(i, Tanke);
- return 1;
- }
- else {
- TextDrawHideForPlayer(i, Tanke);
- return 1;
- }
- }
- return 1;
- }
- forward Update_Tank();
- public Update_Tank()
- {
- for(new i = 0;i<MAX_PLAYERS;i++)
- {
- if(GetPlayerState(i) == 2)
- {
- if(IsPlayerConnected(i))
- {
- new vehicleid = GetPlayerVehicleID(i);
- new tank_format[128];
- if(AUTOX[vehicleid][tank] > 0)
- {
- if(!NoCar(vehicleid))
- {
- #if defined MOTOR_SYS
- if(AUTOX[vehicleid][motor_an])
- {
- AUTOX[vehicleid][tank]--;
- }
- #else
- AUTOX[vehicleid][tank]--;
- #endif
- format(tank_format,sizeof tank_format,"Tank: ~y~%d/100",AUTOX[vehicleid][tank]);
- TextDrawSetString(TT_1[i],tank_format);
- AUTOX[vehicleid][hat_tank] = 1;
- }
- else
- {
- TextDrawSetString(TT_1[i],"Tank : ~y~N/A");
- AUTOX[vehicleid][hat_tank] = 1;
- }
- }
- else
- {
- if(!NoCar(vehicleid))
- {
- TextDrawSetString(TT_1[i],"Tank ~y~Leer");
- AUTOX[vehicleid][hat_tank] = 0;
- #if defined MOTOR_SYS
- AUTOX[vehicleid][motor_an] = 0;
- #endif
- TogglePlayerControllable(i,0);
- }
- }
- }
- }
- }
- return 1;
- }
- forward UpdateSpeed();
- public UpdateSpeed()
- {
- for(new i = 0;i<MAX_PLAYERS;i++)
- {
- if(IsPlayerConnected(i))
- {
- if(GetPlayerState(i)==2)
- {
- new speed[128];
- new Float:xg,Float:yg,Float:zg;
- new Float:distance,value;
- GetPlayerPos(i, xg, yg, zg);
- distance = floatsqroot(floatpower(floatabs(floatsub(xg,SavedPOSx[i])),2)+floatpower(floatabs(floatsub(yg,SavedPOSy[i])),2)+floatpower(floatabs(floatsub(zg,SavedPOSz[i])),2));
- value = floatround(distance * 11000);
- SavedPOSx[i] = xg;
- SavedPOSy[i] = yg;
- SavedPOSz[i] = zg;
- format(speed,sizeof(speed),"Km/h : %d",floatround(value/3200));
- TextDrawSetString(TT_0[i],speed);
- CheckHealth(i);
- #if defined MOTOR_SYS
- new vehicleid = GetPlayerVehicleID(i);
- if(AUTOX[vehicleid][motor_an])
- {
- //TextDrawSetString(nPunkt1[i],"~g~@");
- //TextDrawSetString(nPunkt2[i],"~w~@");
- }
- else
- {
- //TextDrawSetString(nPunkt1[i],"~w~@");
- //TextDrawSetString(nPunkt2[i],"~r~@");
- }
- if(!NoCar(vehicleid))
- {
- new Float:healthv;
- GetVehicleHealth(vehicleid,healthv);
- if(healthv > 125.0 && healthv < 250.0)
- {
- if(AUTOX[vehicleid][motor_an])
- {
- new rando = random(10);
- switch(rando)
- {
- case 0:
- {
- AUTOX[vehicleid][motor_an] = 0;
- TogglePlayerControllable(i,0);
- SendClientMessage(i,WHITE,"Motor ist ausgefallen aufgrund Motorschaden.");
- }
- case 1:
- {
- AUTOX[vehicleid][motor_an] = 0;
- TogglePlayerControllable(i,0);
- SendClientMessage(i,WHITE,"Motor ist ausgefallen aufgrund Motorschaden.");
- }
- case 2:
- {
- healthv = healthv - (50.0);
- SetVehicleHealth(vehicleid,healthv);
- }
- case 3:
- {
- healthv = healthv - (50.0);
- SetVehicleHealth(vehicleid,healthv);
- }
- case 4:
- {
- healthv = healthv - (50.0);
- SetVehicleHealth(vehicleid,healthv);
- }
- case 5:
- {
- AUTOX[vehicleid][motor_an] = 0;
- TogglePlayerControllable(i,0);
- SendClientMessage(i,WHITE,"Motor ist ausgefallen aufgrund Motorschaden.");
- }
- }
- }
- }
- }
- #endif
- }
- }
- }
- return 1;
- }
- public OnPlayerEnterCheckpoint(playerid)
- {
- if(Navigation[playerid] == 1)
- {
- DisablePlayerCheckpoint(playerid);
- SendClientMessage(playerid,COLOR_YELLOW,"Du hast dein Ort erreicht!");
- SendClientMessage(playerid,COLOR_YELLOW,"Du schaltest dein Navi aus!");
- }
- if(Farmen[playerid] == 1)
- {
- DisablePlayerCheckpoint(playerid);
- SendClientMessage(playerid,COLOR_ORANGE,"Fahre nun zum nächsten Checkpoint! Du erhälst $25");
- SetPlayerCheckpoint(playerid,-242.0825,15.2028,3.6701,10.0);
- GivePlayerMoney(playerid, 25);
- DrogenImLager += 10;
- Farmen[playerid] = 2;
- return 1;
- }
- if(Farmen[playerid] == 2)
- {
- DisablePlayerCheckpoint(playerid);
- SendClientMessage(playerid,COLOR_ORANGE,"Fahre nun zum nächsten Checkpoint! Du erhälst $75");
- SetPlayerCheckpoint(playerid,-200.2307,-71.6215,4.0942,10.0);
- GivePlayerMoney(playerid, 75);
- DrogenImLager += 10;
- Farmen[playerid] = 3;
- return 1;
- }
- if(Farmen[playerid] == 3)
- {
- DisablePlayerCheckpoint(playerid);
- SendClientMessage(playerid,COLOR_ORANGE,"Fahre nun zum nächsten Checkpoint! Du erhälst $34");
- SetPlayerCheckpoint(playerid,-27.3482,-104.9620,4.0942,10.0);
- GivePlayerMoney(playerid, 34);
- DrogenImLager += 10;
- Farmen[playerid] = 4;
- return 1;
- }
- if(Farmen[playerid] == 4)
- {
- DisablePlayerCheckpoint(playerid);
- SendClientMessage(playerid,COLOR_ORANGE,"Fahre nun zum nächsten Checkpoint! Du erhälst $75");
- SetPlayerCheckpoint(playerid,64.4728,-11.5566,2.4149,10.0);
- GivePlayerMoney(playerid, 75);
- DrogenImLager += 10;
- Farmen[playerid] = 5;
- return 1;
- }
- if(Farmen[playerid] == 5)
- {
- DisablePlayerCheckpoint(playerid);
- SendClientMessage(playerid,COLOR_ORANGE,"Fahre nun zum nächsten Checkpoint! Du erhälst $48");
- SetPlayerCheckpoint(playerid,29.7462,42.8089,4.0941,10.0);
- GivePlayerMoney(playerid, 48);
- DrogenImLager += 10;
- Farmen[playerid] = 6;
- return 1;
- }
- if(Farmen[playerid] == 6)
- {
- DisablePlayerCheckpoint(playerid);
- SendClientMessage(playerid,COLOR_ORANGE,"Du hast fertig gefarmt! Du erhälst $250");
- GivePlayerMoney(playerid, 250);
- DrogenImLager += 30;
- Farmen[playerid] = 0;
- return 1;
- }
- return 1;
- }
- public OnPlayerLeaveCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerEnterRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerLeaveRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnRconCommand(cmd[])
- {
- return 1;
- }
- public OnPlayerRequestSpawn(playerid)
- {
- return 1;
- }
- public OnObjectMoved(objectid)
- {
- return 0;
- }
- public OnPlayerObjectMoved(playerid, objectid)
- {
- return 1;
- }
- public OnPlayerPickUpPickup(playerid, pickupid)
- {
- if(pickupid == tanke1enter)
- {
- SetPlayerPos(playerid, -26.691598,-55.714897,1003.546875);
- SetPlayerInterior(playerid, 6);
- SetPlayerVirtualWorld(playerid, 1);
- SetCameraBehindPlayer(playerid);
- }
- else if(pickupid == bsnenter) {
- SetPlayerPos(playerid, 365.2682,-73.2458,1001.5078);
- SetPlayerInterior(playerid, 10);
- SetPlayerVirtualWorld(playerid, 1);
- SetCameraBehindPlayer(playerid);
- }
- else if(pickupid == shop1enter) {
- SetPlayerPos(playerid,6.091179,-29.271898,1003.549438);
- SetPlayerInterior(playerid, 10);
- SetPlayerVirtualWorld(playerid, 1);
- SetCameraBehindPlayer(playerid);
- }
- else if(pickupid == ammu1enter) {
- SetPlayerPos(playerid,316.524993,-167.706985,999.593750);
- SetPlayerInterior(playerid, 6);
- SetPlayerVirtualWorld(playerid, 1);
- SetCameraBehindPlayer(playerid);
- }
- else if(pickupid == lspdenter) {
- SetPlayerPos(playerid,246.375991,109.245994,1003.218750);
- SetPlayerInterior(playerid, 10);
- SetPlayerVirtualWorld(playerid, 1);
- SetCameraBehindPlayer(playerid);
- }
- else if(pickupid == stadtenter) {
- SetPlayerPos(playerid, 384.808624,173.804992,1008.382812);
- SetPlayerInterior(playerid, 3);
- SetPlayerVirtualWorld(playerid, 1);
- SetCameraBehindPlayer(playerid);
- }
- else if(pickupid == shop2enter) {
- SetPlayerPos(playerid,-25.884498,-185.868988,1003.546875);
- SetPlayerInterior(playerid, 17);
- SetPlayerVirtualWorld(playerid, 1);
- SetCameraBehindPlayer(playerid);
- }
- else if(pickupid == bankenter) {
- SetPlayerPos(playerid,2315.952880,-1.618174,26.742187);
- SetPlayerInterior(playerid, 0);
- SetPlayerVirtualWorld(playerid, 1);
- SetCameraBehindPlayer(playerid);
- }
- else if(pickupid == ammu2enter) {
- SetPlayerPos(playerid,286.148986,-40.644397,1001.515625);
- SetPlayerInterior(playerid, 1);
- SetPlayerVirtualWorld(playerid, 1);
- SetCameraBehindPlayer(playerid);
- }
- else if(pickupid == lspdexit) {
- SetPlayerPos(playerid,1553.3572,-1675.0829,16.1953);
- SetPlayerInterior(playerid, 0);
- SetPlayerVirtualWorld(playerid, 0);
- SetCameraBehindPlayer(playerid);
- }
- else if(pickupid == lspdduty) {
- GameTextForPlayer(playerid,"~y~Verwende ~g~/duty~y~um in~n~den Dienst zu gehen",2000,3);
- }
- else if(pickupid == Taifunhaus) {
- GameTextForPlayer(playerid,"~y~Taifung Elite Base",2000,3);
- }
- else if(pickupid == stadtexit) {
- SetPlayerPos(playerid, 1480.7670,-1766.5060,18.7958);
- SetPlayerInterior(playerid, 0);
- SetPlayerVirtualWorld(playerid, 0);
- SetCameraBehindPlayer(playerid);
- }
- else if(pickupid == perso) {
- ShowPlayerDialog(playerid,Dialog_Persoetc,DIALOG_STYLE_LIST,"Pässe","Personalausweiß\nSF-Pass\nLV-Pss","Kaufen","Abbrechen");
- }
- else if(pickupid == license) {
- ShowPlayerDialog(playerid,Dialog_License,DIALOG_STYLE_LIST,"Licensen","Führerschein\nMotorradschein\nFlugschein\nBootschein\nWafenschein","Kaufen","Abbrechen");
- }
- else if(pickupid == handykarten1) {
- ShowPlayerDialog(playerid,Dialog_Handykarten,DIALOG_STYLE_LIST,"Handykarten","Handykarte $15\nHandykarte $30\nHandykarte $100\nHandykarte $200","Aufladen","Abbrechen");
- }
- else if(pickupid == tanke1exit) {
- SetPlayerPos(playerid, 998.7523,-919.3989,42.1797);
- SetPlayerInterior(playerid, 0);
- SetPlayerVirtualWorld(playerid, 0);
- SetCameraBehindPlayer(playerid);
- }
- else if(pickupid == kaufen1) {
- ShowPlayerDialog(playerid,Dialog_Buy,DIALOG_STYLE_LIST,"24/7 Shop","Handy($150)\nNavi($200)\nZigarettenschachtel($5)\nZollpass($500)\nLaptop($1500)\nTelefonbuch($10)","Kaufen","Abbrechen");
- }
- else if(pickupid == shop1exit) {
- SetPlayerPos(playerid,1314.8876,-899.6138,39.5781);
- SetPlayerInterior(playerid, 0);
- SetPlayerVirtualWorld(playerid, 0);
- SetCameraBehindPlayer(playerid);
- }
- else if(pickupid == bsnexit) {
- SetPlayerPos(playerid, 1200.3430,-920.7374,43.1022);
- SetPlayerInterior(playerid, 0);
- SetPlayerVirtualWorld(playerid, 0);
- SetCameraBehindPlayer(playerid);
- }
- else if(pickupid == bsnessen) {
- ShowPlayerDialog(playerid,Dialog_BSN_Essen,DIALOG_STYLE_LIST,"Burger Shot","Hamburger($15)\nCheeseburger($15)\nPommes($3)\nFrikadelle($2)\nHamburger mit Cola($10)\nCheeseburger mit Cola($10)\nCola($2)","Kaufen","Abbrechen");
- }
- else if(pickupid == newsenter) {
- SetPlayerPos(playerid, 141.91873168945,1369.7286376953,1083.7021484375);
- SetPlayerInterior(playerid, 5);
- SetPlayerVirtualWorld(playerid, 1);
- SetCameraBehindPlayer(playerid);
- }
- else if(pickupid == newsexit) {
- SetPlayerPos(playerid, 1654.9125,-1659.9423,22.5156);
- SetPlayerInterior(playerid, 0);
- SetPlayerVirtualWorld(playerid, 0);
- SetCameraBehindPlayer(playerid);
- }
- else if(pickupid == dutynews) {
- GameTextForPlayer(playerid,"~y~Verwende ~r~/duty ~y~um in den Dienst~n~zu gehen!",2000,3);
- }
- else if(pickupid == nebenjob) {
- ShowPlayerDialog(playerid,Dialog_Nebenjob,DIALOG_STYLE_LIST,"Nebenjob","Taxifahrer\nMechaniker\nFarmer\nDealer","Wählen","Abbrechen");
- }
- else if(pickupid == taxijob) {
- ShowPlayerDialog(playerid,Dialog_NebenjobTaxi,DIALOG_STYLE_MSGBOX,"Taxifahrer","Hier kannst du Taxi fahrer werden.\nWähle Annehmen oder Ablehnen um den Vetrag zu unterschrieben!","Annehmen","Ablehnen");
- }
- else if(pickupid == mechanikerjob) {
- ShowPlayerDialog(playerid,Dialog_Mechaniker,DIALOG_STYLE_MSGBOX,"Mechaniker","Hier kannst du Automechaniker werden.\nWähle Annehmen oder Ablehnen um den Vertrag zu unterschrieben!","Annehmen","Ablehnen");
- }
- else if(pickupid == doenerladen) {
- ShowPlayerDialog(playerid,Dialog_Doenerladen,DIALOG_STYLE_LIST,"Dönerladen","Döner($5)\nDürüm($8)","Kaufen","Abbrechen");
- }
- else if(pickupid == waffenkaufen1) {
- ShowPlayerDialog(playerid,Dialog_Waffen,DIALOG_STYLE_LIST,"Ammu","AK 47($150)","Kaufen","Abbrechen");
- }
- else if(pickupid == ammu1exit) {
- SetPlayerPos(playerid,1366.0197,-1279.9515,13.5469);
- SetPlayerInterior(playerid, 0);
- SetPlayerVirtualWorld(playerid, 0);
- SetCameraBehindPlayer(playerid);
- }
- else if(pickupid == farmerjob) {
- ShowPlayerDialog(playerid,Dialog_Farmer,DIALOG_STYLE_MSGBOX,"Farmer","Hier kannst du Farmer werden.\nWähle Annehmen um den Vetrag zu unterschreiben!","Annehmen","Abbrechen");
- }
- else if(pickupid == dealer) {
- ShowPlayerDialog(playerid,Dialog_Dealer,DIALOG_STYLE_MSGBOX,"Dealer","Hier kannst du Drogendealer werden.\nWähle Annehmen um den Betrag zu unterschreiben!","Annehmen","Abbrechen");
- }
- else if(pickupid == Drogenlager) {
- new string[128];
- new lager = DrogenImLager;
- format(string,sizeof(string),"Tippe /dnehmen [Anzahl] ! Es sind \n%dg im Lager.",lager);
- GameTextForPlayer(playerid,string,2000,3);
- }
- else if(pickupid == hotelzimmer[0]) {
- ShowPlayerDialog(playerid,Dialog_Hotel,DIALOG_STYLE_MSGBOX,"Hotel","Du kannst dir im Hotel ein Zimmer meiten.\nWillst du im Hotel einchecken oder auschecken ?","Einchecken","Auschecken");
- return 1;
- }
- else if(pickupid == hotelzimmer[1]) {
- GameTextForPlayer(playerid,"~g~Hotel~n~~w~Du kannst dir ein Hotelzimmer mieten~n~benutze ~r~/einchecken",3000,5);
- return 1;
- }
- else if(pickupid == grwaffe) {
- GameTextForPlayer(playerid,"~y~Benutze ~g~/duty ~y~um dir~n~Waffen aus dem Lager zu nehmen",3000,5);
- return 1;
- }
- else if(pickupid == bingoenter) {
- SetPlayerPos(playerid,207.737991,-109.019996,1005.132812);
- SetPlayerInterior(playerid,15);
- SetPlayerVirtualWorld(playerid, 1);
- return 1;
- }
- else if(pickupid == bingokaufen) {
- SetPlayerPos(playerid,212.1571,-96.4059,1005.2578);
- SetPlayerFacingAngle(playerid,178.9468);
- SetPlayerCameraPos(playerid,212.8663,-99.6706,1005.2578);
- SetPlayerCameraLookAt(playerid,212.1571,-96.4059,1005.2578);
- TogglePlayerControllable(playerid,0);
- SendClientMessage(playerid,COLOR_BINCO,"Bitte wähle mit den Pfeiltasten 'rechts' und 'links' deinen Skin");
- SendClientMessage(playerid,COLOR_BINCO,"Wenn du deinen Skin gefunden hast, drücke 'Enter'");
- InBinco[playerid] = 1;
- return 1;
- }
- else if(pickupid == bingoexit) {
- SetPlayerPos(playerid,1521.0533,-1659.7286,13.5392);
- SetPlayerInterior(playerid,0);
- SetPlayerVirtualWorld(playerid, 0);
- return 1;
- }
- else if(pickupid == dachenter) {
- SetPlayerPos(playerid,1526.6210,-1573.7800,52.6768);
- SetPlayerInterior(playerid, 0);
- SetPlayerVirtualWorld(playerid, 0);
- return 1;
- }
- else if(pickupid == dachexit) {
- SetPlayerPos(playerid,1525.7064,-1569.7274,48.6215);
- SetPlayerInterior(playerid,0);
- SetPlayerVirtualWorld(playerid,0);
- return 1;
- }
- return 1;
- }
- public OnVehicleMod(playerid, vehicleid, componentid)
- {
- return 1;
- }
- public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
- {
- return 1;
- }
- public OnVehicleRespray(playerid, vehicleid, color1, color2)
- {
- return 1;
- }
- public OnPlayerSelectedMenuRow(playerid, row)
- {
- return 1;
- }
- public OnPlayerExitedMenu(playerid)
- {
- return 1;
- }
- public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
- {
- return 1;
- }
- public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
- {
- if(ghostrider[playerid] == 1)
- {
- new vehicleid = GetPlayerVehicleID(playerid);
- new model = GetPlayerVehicleID(playerid);
- model = GetVehicleModel(model);
- if(HOLDING(KEY_SPRINT))
- {
- for(new j=0; j<sizeof bikegang; j++)
- {
- if(vehicleid == bikegang[j])
- {
- if(fireinfo[playerid] == 0)
- {
- fireeeee[playerid] = CreateObject(18694,0,0,0,0,0,0);
- fireeeeee[playerid] = CreateObject(18694,0,0,0,0,0,0);
- AttachObjectToVehicle(fireeeee[playerid], GetPlayerVehicleID(playerid), 0.0, 1.3, -2.0, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(fireeeeee[playerid], GetPlayerVehicleID(playerid), 0.0, -1.3, -2.0, 0.0, 0.0, 0.0);
- fireinfo[playerid] = 1;
- }
- }
- }
- if(RELEASED(KEY_SPRINT))
- {
- if(fireinfo[playerid] == 1)
- {
- DestroyObject(fire[playerid]);
- DestroyObject(firee[playerid]);
- DestroyObject(fireee[playerid]);
- DestroyObject(fireeee[playerid]);
- DestroyObject(fireeeee[playerid]);
- DestroyObject(fireeeeee[playerid]);
- fireinfo[playerid] = 0;
- }
- }
- }
- }
- else if(PRESSED(START_KEY))
- {
- if(IsPlayerInAnyVehicle(playerid))
- {
- new vid = GetPlayerVehicleID(playerid);
- if(motor[vid] == false)
- {
- SendClientMessage(playerid,0xFF0000,"Der Motor wird gestartet...");
- KillTimer(motortimer[vid]);
- motortimer[vid] = SetTimerEx("StartEngine",START_TIME,0,"dd",playerid,vid);
- }
- else
- {
- KillTimer(motortimer[vid]);
- motortimer[vid] = SetTimerEx("StopEngine",STOP_TIME,0,"dd",playerid,GetPlayerVehicleID(playerid));
- }
- }
- }
- /*else if (PRESSED(KEY_WALK))
- {
- new vid = GetPlayerVehicleID(playerid);
- new motor,licht,alarm,doors,bonnet,boot,objective;
- if(AUTOX[vid][motor_an] == 0)
- {
- if(AUTOX[vid][tank] < 1)
- {
- SendClientMessage(playerid,COLOR_GREEN,"Mit einem leeren Tank kann man nicht fahren :P");
- AUTOX[vid][motor_an] = 0;
- return 1;
- }
- else
- {
- new string[128];
- new xname[MAX_PLAYER_NAME];
- GetPlayerName(playerid,xname,sizeof(xname));
- format(string,sizeof(string),"%s hat den Motor gestartet",xname);
- GetVehicleParamsEx(vid,motor,licht,alarm,doors,bonnet,boot,objective);
- SetVehicleParamsEx(vid,VEHICLE_PARAMS_OFF,licht,alarm,doors,bonnet,boot,objective);
- ProxDetector(15.0, playerid, string, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE);
- AUTOX[vid][motor_an] = 1;
- return 1;
- }
- }
- return 1;
- }*/
- /*else if ((newkeys & KEY_WALK))
- {
- new vehicleid = GetPlayerVehicleID(playerid);
- new vid = GetPlayerVehicleID(playerid);
- new Float:healthv;
- GetVehicleHealth(vehicleid,healthv);
- new engine,lights,alarm,doors,bonnet,boot,objective;
- if(!IsPlayerInAnyVehicle(playerid))return 1;
- if(AUTOX[vehicleid][motor_an] == 0)
- {
- #if defined TANK_SYS
- if(AUTOX[vehicleid][tank] < 1)
- {
- SendClientMessage(playerid,WHITE,"Mit einem leeren Tank kann man nicht fahren!");
- AUTOX[vehicleid][motor_an] = 0;
- TogglePlayerControllable(playerid,0);
- }
- else
- {
- if(healthv > (375.0))
- {
- AUTOX[vehicleid][motor_an] = 1;
- SendClientMessage(playerid,WHITE," Motor wurde gestartet.");
- GetVehicleParamsEx(vid,engine,lights,alarm,doors,bonnet,boot,objective);
- SetVehicleParamsEx(vid,VEHICLE_PARAMS_ON,lights,alarm,doors,bonnet,boot,objective);
- MotorAn[vehicleid]=1;
- }
- else
- {
- new rando = random(4);
- switch(rando)
- {
- case 0:
- {
- SendClientMessage(playerid,WHITE,"Motor kann wegen eines Motorschadens nicht gestartet werden.");
- }
- case 1:
- {
- SendClientMessage(playerid,WHITE,"Motor kann wegen eines Motorschadens nicht gestartet werden.");
- }
- case 2:
- {
- AUTOX[vehicleid][motor_an] = 1;
- SendClientMessage(playerid,WHITE," Motor wurde gestartet.");
- GetVehicleParamsEx(vid,engine,lights,alarm,doors,bonnet,boot,objective);
- SetVehicleParamsEx(vid,VEHICLE_PARAMS_ON,lights,alarm,doors,bonnet,boot,objective);
- MotorAn[vehicleid]=1;
- }
- case 3:
- {
- AUTOX[vehicleid][motor_an] = 1;
- SendClientMessage(playerid,WHITE," Motor wurde gestartet.");
- GetVehicleParamsEx(vid,engine,lights,alarm,doors,bonnet,boot,objective);
- SetVehicleParamsEx(vid,VEHICLE_PARAMS_ON,lights,alarm,doors,bonnet,boot,objective);
- MotorAn[vehicleid]=1;
- }
- case 4:
- {
- SendClientMessage(playerid,WHITE,"Motor kann wegen eines Motorschadens nicht gestartet werden.");
- }
- default:
- {
- SendClientMessage(playerid,WHITE,"Motor kann wegen eines Motorschadens nicht gestartet werden.");
- }
- }
- }
- }
- #else
- if(healthv > (375.0))
- {
- AUTOX[vehicleid][motor_an] = 1;
- SendClientMessage(playerid,WHITE," Motor wurde gestartet.");
- GetVehicleParamsEx(vid,engine,lights,alarm,doors,bonnet,boot,objective);
- SetVehicleParamsEx(vid,VEHICLE_PARAMS_ON,lights,alarm,doors,bonnet,boot,objective);
- MotorAn[vehicleid]=1;
- }
- else
- {
- new rando = random(4);
- switch(rando)
- {
- case 0:
- {
- SendClientMessage(playerid,WHITE,"Motor kann wegen eines Motorschadens nicht gestartet werden.");
- }
- case 1:
- {
- SendClientMessage(playerid,WHITE,"Motor kann wegen eines Motorschadens nicht gestartet werden.");
- }
- case 2:
- {
- AUTOX[vehicleid][motor_an] = 1;
- SendClientMessage(playerid,WHITE," Motor wurde gestartet.");
- GetVehicleParamsEx(vid,engine,lights,alarm,doors,bonnet,boot,objective);
- SetVehicleParamsEx(vid,VEHICLE_PARAMS_ON,lights,alarm,doors,bonnet,boot,objective);
- MotorAn[vehicleid]=1;
- }
- case 3:
- {
- AUTOX[vehicleid][motor_an] = 1;
- SendClientMessage(playerid,WHITE," Motor wurde gestartet.");
- GetVehicleParamsEx(vid,engine,lights,alarm,doors,bonnet,boot,objective);
- SetVehicleParamsEx(vid,VEHICLE_PARAMS_ON,lights,alarm,doors,bonnet,boot,objective);
- MotorAn[vehicleid]=1;
- }
- case 4:
- {
- SendClientMessage(playerid,WHITE,"Motor kann wegen eines Motorschadens nicht gestartet werden.");
- }
- default:
- {
- SendClientMessage(playerid,WHITE,"Motor kann wegen eines Motorschadens nicht gestartet werden.");
- }
- }
- }
- #endif
- }
- else
- {
- AUTOX[vehicleid][motor_an] = 0;
- SendClientMessage(playerid,WHITE," Motor wurde ausgemacht.");
- GetVehicleParamsEx(vid,engine,lights,alarm,doors,bonnet,boot,objective);
- SetVehicleParamsEx(vid,VEHICLE_PARAMS_OFF,lights,alarm,doors,bonnet,boot,objective);
- MotorAn[vehicleid]=0;
- }
- }*/
- else if ((newkeys & KEY_HANDBRAKE))
- {
- if(IsPlayerConnected(playerid))
- {
- if(GetPlayerState(playerid) == 2)
- {
- new vehicleid = GetPlayerVehicleID(playerid);
- if(PlayerToPoint(6.0,playerid,1004.0070,-939.3102,42.1797))
- {
- ZwischenSumme = 100 - AUTOX[vehicleid][tank];
- GivePlayerMoney(playerid, -ZwischenSumme * 3);
- AUTOX[vehicleid][tank] += ZwischenSumme;
- GameTextForPlayer(playerid,"~b~Auto ~r~wurde getankt",2000,0);
- new forS[128];
- format(forS,sizeof(forS),"* Du hast dein Auto fuer %d $ betankt *",ZwischenSumme);
- SendClientMessage(playerid,YELLOW,forS);
- Tankstelle1 -= ZwischenSumme;
- return 1;
- }
- else if(PlayerToPoint(6.0,playerid,1944.3260,-1772.9254,13.3906))
- {
- AUTOX[vehicleid][tank] += ZwischenSumme;
- ZwischenSumme = 100 - AUTOX[vehicleid][tank];
- GivePlayerMoney(playerid, -ZwischenSumme * 3);
- GameTextForPlayer(playerid,"~b~Auto ~r~wurde getankt",2000,0);
- new forS[128];
- format(forS,sizeof(forS),"* Du hast dein Auto fuer %d $ betankt *",ZwischenSumme);
- SendClientMessage(playerid,YELLOW,forS);
- Tankstelle2 -= ZwischenSumme;
- return 1;
- }
- else if(PlayerToPoint(6.0,playerid,-90.5515,-1169.4578,2.4079))
- {
- AUTOX[vehicleid][tank] += ZwischenSumme;
- ZwischenSumme = 100 - AUTOX[vehicleid][tank];
- GivePlayerMoney(playerid, -ZwischenSumme * 3);
- GameTextForPlayer(playerid,"~b~Auto ~r~wurde getankt",2000,0);
- new forS[128];
- format(forS,sizeof(forS),"* Du hast dein Auto fuer %d $ betankt *",ZwischenSumme);
- SendClientMessage(playerid,YELLOW,forS);
- Tankstelle3 -= ZwischenSumme;
- return 1;
- }
- else if(PlayerToPoint(6.0,playerid,-1609.7958,-2718.2048,48.5391))
- {
- AUTOX[vehicleid][tank] += ZwischenSumme;
- ZwischenSumme = 100 - AUTOX[vehicleid][tank];
- GivePlayerMoney(playerid, -ZwischenSumme * 3);
- GameTextForPlayer(playerid,"~b~Auto ~r~wurde getankt",2000,0);
- new forS[128];
- format(forS,sizeof(forS),"* Du hast dein Auto fuer %d $ betankt *",ZwischenSumme);
- SendClientMessage(playerid,YELLOW,forS);
- Tankstelle4 -= ZwischenSumme;
- return 1;
- }
- else if(PlayerToPoint(6.0,playerid,-2029.4968,156.4366,28.9498))
- {
- AUTOX[vehicleid][tank] += ZwischenSumme;
- ZwischenSumme = 100 - AUTOX[vehicleid][tank];
- GivePlayerMoney(playerid, -ZwischenSumme * 3);
- GameTextForPlayer(playerid,"~b~Auto ~r~wurde getankt",2000,0);
- new forS[128];
- format(forS,sizeof(forS),"* Du hast dein Auto fuer %d $ betankt *",ZwischenSumme);
- SendClientMessage(playerid,YELLOW,forS);
- Tankstelle5 -= ZwischenSumme;
- return 1;
- }
- else if(PlayerToPoint(8.0,playerid,-2408.7590,976.0934,45.4175))
- {
- AUTOX[vehicleid][tank] += ZwischenSumme;
- ZwischenSumme = 100 - AUTOX[vehicleid][tank];
- GivePlayerMoney(playerid, -ZwischenSumme * 3);
- GameTextForPlayer(playerid,"~b~Auto ~r~wurde getankt",2000,0);
- new forS[128];
- format(forS,sizeof(forS),"* Du hast dein Auto fuer %d $ betankt *",ZwischenSumme);
- SendClientMessage(playerid,YELLOW,forS);
- Tankstelle6 -= ZwischenSumme;
- return 1;
- }
- else if(PlayerToPoint(5.0,playerid,-2243.9629,-2560.6477,31.8841))
- {
- AUTOX[vehicleid][tank] += ZwischenSumme;
- ZwischenSumme = 100 - AUTOX[vehicleid][tank];
- GivePlayerMoney(playerid, -ZwischenSumme * 3);
- GameTextForPlayer(playerid,"~b~Auto ~r~wurde getankt",2000,0);
- new forS[128];
- format(forS,sizeof(forS),"* Du hast dein Auto fuer %d $ betankt *",ZwischenSumme);
- SendClientMessage(playerid,YELLOW,forS);
- Tankstelle7 -= ZwischenSumme;
- return 1;
- }
- else if(PlayerToPoint(8.0,playerid,-1676.6323,414.0262,6.9484))
- {
- AUTOX[vehicleid][tank] += ZwischenSumme;
- ZwischenSumme = 100 - AUTOX[vehicleid][tank];
- GivePlayerMoney(playerid, -ZwischenSumme * 3);
- GameTextForPlayer(playerid,"~b~Auto ~r~wurde getankt",2000,0);
- new forS[128];
- format(forS,sizeof(forS),"* Du hast dein Auto fuer %d $ betankt *",ZwischenSumme);
- SendClientMessage(playerid,YELLOW,forS);
- Tankstelle8 -= ZwischenSumme;
- return 1;
- }
- else if(PlayerToPoint(6.0,playerid,2202.2349,2474.3494,10.5258))
- {
- AUTOX[vehicleid][tank] += ZwischenSumme;
- ZwischenSumme = 100 - AUTOX[vehicleid][tank];
- GivePlayerMoney(playerid, -ZwischenSumme * 3);
- GameTextForPlayer(playerid,"~b~Auto ~r~wurde getankt",2000,0);
- new forS[128];
- format(forS,sizeof(forS),"* Du hast dein Auto fuer %d $ betankt *",ZwischenSumme);
- SendClientMessage(playerid,YELLOW,forS);
- Tankstelle9 -= ZwischenSumme;
- return 1;
- }
- else if(PlayerToPoint(10.0,playerid,614.9333,1689.7418,6.6968))
- {
- AUTOX[vehicleid][tank] += ZwischenSumme;
- ZwischenSumme = 100 - AUTOX[vehicleid][tank];
- GivePlayerMoney(playerid, -ZwischenSumme * 3);
- GameTextForPlayer(playerid,"~b~Auto ~r~wurde getankt",2000,0);
- new forS[128];
- format(forS,sizeof(forS),"* Du hast dein Auto fuer %d $ betankt *",ZwischenSumme);
- SendClientMessage(playerid,YELLOW,forS);
- Tankstelle10 -= ZwischenSumme;
- return 1;
- }
- else if(PlayerToPoint(8.0,playerid,-1328.8250,2677.2173,49.7665))
- {
- AUTOX[vehicleid][tank] += ZwischenSumme;
- ZwischenSumme = 100 - AUTOX[vehicleid][tank];
- GivePlayerMoney(playerid, -ZwischenSumme * 3);
- GameTextForPlayer(playerid,"~b~Auto ~r~wurde getankt",2000,0);
- new forS[128];
- format(forS,sizeof(forS),"* Du hast dein Auto fuer %d $ betankt *",ZwischenSumme);
- SendClientMessage(playerid,YELLOW,forS);
- Tankstelle11 -= ZwischenSumme;
- return 1;
- }
- else if(PlayerToPoint(6.0,playerid,70.3882,1218.6783,18.5165))
- {
- AUTOX[vehicleid][tank] += ZwischenSumme;
- ZwischenSumme = 100 - AUTOX[vehicleid][tank];
- GivePlayerMoney(playerid, -ZwischenSumme * 3);
- GameTextForPlayer(playerid,"~b~Auto ~r~wurde getankt",2000,0);
- new forS[128];
- format(forS,sizeof(forS),"* Du hast dein Auto fuer %d $ betankt *",ZwischenSumme);
- SendClientMessage(playerid,YELLOW,forS);
- Tankstelle12 -= ZwischenSumme;
- return 1;
- }
- else if(PlayerToPoint(8.0,playerid,2113.7390,920.1079,10.5255) )
- {
- AUTOX[vehicleid][tank] += ZwischenSumme;
- ZwischenSumme = 100 - AUTOX[vehicleid][tank];
- GivePlayerMoney(playerid, -ZwischenSumme * 3);
- GameTextForPlayer(playerid,"~b~Auto ~r~wurde getankt",2000,0);
- new forS[128];
- format(forS,sizeof(forS),"* Du hast dein Auto fuer %d $ betankt *",ZwischenSumme);
- SendClientMessage(playerid,YELLOW,forS);
- Tankstelle13 -= ZwischenSumme;
- return 1;
- }
- else if(PlayerToPoint(6.0,playerid,-1327.7218,2678.8723,50.0625))
- {
- AUTOX[vehicleid][tank] += ZwischenSumme;
- ZwischenSumme = 100 - AUTOX[vehicleid][tank];
- GivePlayerMoney(playerid, -ZwischenSumme * 3);
- GameTextForPlayer(playerid,"~b~Auto ~r~wurde getankt",2000,0);
- new forS[128];
- format(forS,sizeof(forS),"* Du hast dein Auto fuer %d $ betankt *",ZwischenSumme);
- SendClientMessage(playerid,YELLOW,forS);
- Tankstelle14 -= ZwischenSumme;
- return 1;
- }
- else if(PlayerToPoint(6.0,playerid, 1602.4865,-1626.2468,13.1170))
- {
- AUTOX[vehicleid][tank] += ZwischenSumme;
- ZwischenSumme = 100 - AUTOX[vehicleid][tank];
- GivePlayerMoney(playerid, -ZwischenSumme * 3);
- GameTextForPlayer(playerid,"~b~Auto ~r~wurde getankt",2000,0);
- new forS[128];
- format(forS,sizeof(forS),"* Du hast dein Auto fuer %d $ betankt *",ZwischenSumme);
- SendClientMessage(playerid,YELLOW,forS);
- Tankstelle15 -= ZwischenSumme;
- return 1;
- }
- }
- }
- return 1;
- }
- else if((newkeys & KEY_RIGHT))
- {
- if(InBinco[playerid] == 1)
- {
- new oldskin = GetPlayerSkin(playerid);
- oldskin += 1;
- SetPlayerSkin(playerid,oldskin);
- return 1;
- }
- }
- /*else if ((newkeys & KEY_HANDBRAKE))
- {
- if(IsPlayerConnected(playerid))
- {
- if(GetPlayerState(playerid) == 2)
- {
- new vehicleid = GetPlayerVehicleID(playerid);
- if(PlayerToPoint(6.0,playerid,1004.0070,-939.3102,42.1797))
- {
- AUTOX[vehicleid][tank] += ZwischenSumme;
- ZwischenSumme = 100 - AUTOX[vehicleid][tank];
- GivePlayerMoney(playerid, -ZwischenSumme * 3);
- GameTextForPlayer(playerid,"~b~Auto ~r~wurde getankt",2000,0);
- new forS[128];
- format(forS,sizeof(forS),"* Du hast dein Auto fuer %d $ betankt *",ZwischenSumme);
- SendClientMessage(playerid,YELLOW,forS);
- Tankstelle1 -= ZwischenSumme;
- return 1;
- }
- else if(PlayerToPoint(6.0,playerid,1944.3260,-1772.9254,13.3906))
- {
- AUTOX[vehicleid][tank] += ZwischenSumme;
- ZwischenSumme = 100 - AUTOX[vehicleid][tank];
- GivePlayerMoney(playerid, -ZwischenSumme * 3);
- GameTextForPlayer(playerid,"~b~Auto ~r~wurde getankt",2000,0);
- new forS[128];
- format(forS,sizeof(forS),"* Du hast dein Auto fuer %d $ betankt *",ZwischenSumme);
- SendClientMessage(playerid,YELLOW,forS);
- Tankstelle2 -= ZwischenSumme;
- return 1;
- }
- else if(PlayerToPoint(6.0,playerid,-90.5515,-1169.4578,2.4079))
- {
- AUTOX[vehicleid][tank] += ZwischenSumme;
- ZwischenSumme = 100 - AUTOX[vehicleid][tank];
- GivePlayerMoney(playerid, -ZwischenSumme * 3);
- GameTextForPlayer(playerid,"~b~Auto ~r~wurde getankt",2000,0);
- new forS[128];
- format(forS,sizeof(forS),"* Du hast dein Auto fuer %d $ betankt *",ZwischenSumme);
- SendClientMessage(playerid,YELLOW,forS);
- Tankstelle3 -= ZwischenSumme;
- return 1;
- }
- else if(PlayerToPoint(6.0,playerid,-1609.7958,-2718.2048,48.5391))
- {
- AUTOX[vehicleid][tank] += ZwischenSumme;
- ZwischenSumme = 100 - AUTOX[vehicleid][tank];
- GivePlayerMoney(playerid, -ZwischenSumme * 3);
- GameTextForPlayer(playerid,"~b~Auto ~r~wurde getankt",2000,0);
- new forS[128];
- format(forS,sizeof(forS),"* Du hast dein Auto fuer %d $ betankt *",ZwischenSumme);
- SendClientMessage(playerid,YELLOW,forS);
- Tankstelle4 -= ZwischenSumme;
- return 1;
- }
- else if(PlayerToPoint(6.0,playerid,-2029.4968,156.4366,28.9498))
- {
- AUTOX[vehicleid][tank] += ZwischenSumme;
- ZwischenSumme = 100 - AUTOX[vehicleid][tank];
- GivePlayerMoney(playerid, -ZwischenSumme * 3);
- GameTextForPlayer(playerid,"~b~Auto ~r~wurde getankt",2000,0);
- new forS[128];
- format(forS,sizeof(forS),"* Du hast dein Auto fuer %d $ betankt *",ZwischenSumme);
- SendClientMessage(playerid,YELLOW,forS);
- Tankstelle5 -= ZwischenSumme;
- return 1;
- }
- else if(PlayerToPoint(8.0,playerid,-2408.7590,976.0934,45.4175))
- {
- AUTOX[vehicleid][tank] += ZwischenSumme;
- ZwischenSumme = 100 - AUTOX[vehicleid][tank];
- GivePlayerMoney(playerid, -ZwischenSumme * 3);
- GameTextForPlayer(playerid,"~b~Auto ~r~wurde getankt",2000,0);
- new forS[128];
- format(forS,sizeof(forS),"* Du hast dein Auto fuer %d $ betankt *",ZwischenSumme);
- SendClientMessage(playerid,YELLOW,forS);
- Tankstelle6 -= ZwischenSumme;
- return 1;
- }
- else if(PlayerToPoint(5.0,playerid,-2243.9629,-2560.6477,31.8841))
- {
- AUTOX[vehicleid][tank] += ZwischenSumme;
- ZwischenSumme = 100 - AUTOX[vehicleid][tank];
- GivePlayerMoney(playerid, -ZwischenSumme * 3);
- GameTextForPlayer(playerid,"~b~Auto ~r~wurde getankt",2000,0);
- new forS[128];
- format(forS,sizeof(forS),"* Du hast dein Auto fuer %d $ betankt *",ZwischenSumme);
- SendClientMessage(playerid,YELLOW,forS);
- Tankstelle7 -= ZwischenSumme;
- return 1;
- }
- else if(PlayerToPoint(8.0,playerid,-1676.6323,414.0262,6.9484))
- {
- AUTOX[vehicleid][tank] += ZwischenSumme;
- ZwischenSumme = 100 - AUTOX[vehicleid][tank];
- GivePlayerMoney(playerid, -ZwischenSumme * 3);
- GameTextForPlayer(playerid,"~b~Auto ~r~wurde getankt",2000,0);
- new forS[128];
- format(forS,sizeof(forS),"* Du hast dein Auto fuer %d $ betankt *",ZwischenSumme);
- SendClientMessage(playerid,YELLOW,forS);
- Tankstelle8 -= ZwischenSumme;
- return 1;
- }
- else if(PlayerToPoint(6.0,playerid,2202.2349,2474.3494,10.5258))
- {
- AUTOX[vehicleid][tank] += ZwischenSumme;
- ZwischenSumme = 100 - AUTOX[vehicleid][tank];
- GivePlayerMoney(playerid, -ZwischenSumme * 3);
- GameTextForPlayer(playerid,"~b~Auto ~r~wurde getankt",2000,0);
- new forS[128];
- format(forS,sizeof(forS),"* Du hast dein Auto fuer %d $ betankt *",ZwischenSumme);
- SendClientMessage(playerid,YELLOW,forS);
- Tankstelle9 -= ZwischenSumme;
- return 1;
- }
- else if(PlayerToPoint(10.0,playerid,614.9333,1689.7418,6.6968))
- {
- AUTOX[vehicleid][tank] += ZwischenSumme;
- ZwischenSumme = 100 - AUTOX[vehicleid][tank];
- GivePlayerMoney(playerid, -ZwischenSumme * 3);
- GameTextForPlayer(playerid,"~b~Auto ~r~wurde getankt",2000,0);
- new forS[128];
- format(forS,sizeof(forS),"* Du hast dein Auto fuer %d $ betankt *",ZwischenSumme);
- SendClientMessage(playerid,YELLOW,forS);
- Tankstelle10 -= ZwischenSumme;
- return 1;
- }
- else if(PlayerToPoint(8.0,playerid,-1328.8250,2677.2173,49.7665))
- {
- AUTOX[vehicleid][tank] += ZwischenSumme;
- ZwischenSumme = 100 - AUTOX[vehicleid][tank];
- GivePlayerMoney(playerid, -ZwischenSumme * 3);
- GameTextForPlayer(playerid,"~b~Auto ~r~wurde getankt",2000,0);
- new forS[128];
- format(forS,sizeof(forS),"* Du hast dein Auto fuer %d $ betankt *",ZwischenSumme);
- SendClientMessage(playerid,YELLOW,forS);
- Tankstelle11 -= ZwischenSumme;
- return 1;
- }
- else if(PlayerToPoint(6.0,playerid,70.3882,1218.6783,18.5165))
- {
- AUTOX[vehicleid][tank] += ZwischenSumme;
- ZwischenSumme = 100 - AUTOX[vehicleid][tank];
- GivePlayerMoney(playerid, -ZwischenSumme * 3);
- GameTextForPlayer(playerid,"~b~Auto ~r~wurde getankt",2000,0);
- new forS[128];
- format(forS,sizeof(forS),"* Du hast dein Auto fuer %d $ betankt *",ZwischenSumme);
- SendClientMessage(playerid,YELLOW,forS);
- Tankstelle12 -= ZwischenSumme;
- return 1;
- }
- else if(PlayerToPoint(8.0,playerid,2113.7390,920.1079,10.5255) )
- {
- AUTOX[vehicleid][tank] += ZwischenSumme;
- ZwischenSumme = 100 - AUTOX[vehicleid][tank];
- GivePlayerMoney(playerid, -ZwischenSumme * 3);
- GameTextForPlayer(playerid,"~b~Auto ~r~wurde getankt",2000,0);
- new forS[128];
- format(forS,sizeof(forS),"* Du hast dein Auto fuer %d $ betankt *",ZwischenSumme);
- SendClientMessage(playerid,YELLOW,forS);
- Tankstelle13 -= ZwischenSumme;
- return 1;
- }
- else if(PlayerToPoint(6.0,playerid,-1327.7218,2678.8723,50.0625))
- {
- AUTOX[vehicleid][tank] += ZwischenSumme;
- ZwischenSumme = 100 - AUTOX[vehicleid][tank];
- GivePlayerMoney(playerid, -ZwischenSumme * 3);
- GameTextForPlayer(playerid,"~b~Auto ~r~wurde getankt",2000,0);
- new forS[128];
- format(forS,sizeof(forS),"* Du hast dein Auto fuer %d $ betankt *",ZwischenSumme);
- SendClientMessage(playerid,YELLOW,forS);
- Tankstelle14 -= ZwischenSumme;
- return 1;
- }
- else if(PlayerToPoint(6.0,playerid, 1602.4865,-1626.2468,13.1170))
- {
- AUTOX[vehicleid][tank] += ZwischenSumme;
- ZwischenSumme = 100 - AUTOX[vehicleid][tank];
- GivePlayerMoney(playerid, -ZwischenSumme * 3);
- GameTextForPlayer(playerid,"~b~Auto ~r~wurde getankt",2000,0);
- new forS[128];
- format(forS,sizeof(forS),"* Du hast dein Auto fuer %d $ betankt *",ZwischenSumme);
- SendClientMessage(playerid,YELLOW,forS);
- Tankstelle15 -= ZwischenSumme;
- return 1;
- }
- }
- }*/
- return 1;
- }
- stock NoCar(vehicleid)
- {
- new modell = GetVehicleModel(vehicleid);
- switch(modell)
- {
- // Helis ( waere auch zu unrealistisch wenn die Dinger Freezed wären :/ )
- case 548:return 1;
- case 425:return 1;
- case 417:return 1;
- case 487:return 1;
- case 488:return 1;
- case 497:return 1;
- case 563:return 1;
- case 447:return 1;
- case 469:return 1;
- // RC
- case 464:return 1;
- case 465:return 1;
- case 501:return 1;
- case 564:return 1;
- case 594:return 1;
- // Trailer / Angeanger
- case 435:return 1;
- case 450:return 1;
- case 591:return 1;
- case 606:return 1;
- case 607:return 1;
- case 610:return 1;
- case 569:return 1;
- case 590:return 1;
- case 584:return 1;
- case 570:return 1;
- case 608:return 1;
- case 611:return 1;
- // Flugzeuge ( waere auch zu unrealistisch wenn die Dinger Freezed wären :/ ) ²
- case 592:return 1;
- case 577:return 1;
- case 511:return 1;
- case 512:return 1;
- case 593:return 1;
- case 520:return 1;
- case 553:return 1;
- case 476:return 1;
- case 519:return 1;
- case 460:return 1;
- case 513:return 1;
- // Zuege & andere non Cars
- case 485:return 1;
- case 538:return 1;
- case 457:return 1;
- case 530:return 1;
- case 537:return 1;
- case 571:return 1;
- case 572:return 1;
- case 574:return 1;
- case 449:return 1;
- }
- return 0;
- }
- stock CheckHealth(i)
- {
- new Float:vHealth;
- GetVehicleHealth(GetPlayerVehicleID(i),vHealth);
- if(vHealth > 999.0)
- {
- TextDrawSetString(TT_3[i],"Zustand: ~r~100/100");
- }
- else if(vHealth > 875.0 && vHealth < 999.0)
- {
- TextDrawSetString(TT_3[i],"Zustand: ~r~90/100");
- }
- else if(vHealth > 750.0 && vHealth < 875.0)
- {
- TextDrawSetString(TT_3[i],"Zustand: ~r~80/100");
- }
- else if(vHealth > 625.0 && vHealth < 750.0)
- {
- TextDrawSetString(TT_3[i],"Zustand: ~r~75/100");
- }
- else if(vHealth > 500.0 && vHealth < 625.0)
- {
- TextDrawSetString(TT_3[i],"Zustand: ~r~50/100");
- }
- else if(vHealth > 375.0 && vHealth < 500.0)
- {
- TextDrawSetString(TT_3[i],"Zustand: ~r~45/100");
- }
- else if(vHealth > 250.0 && vHealth < 375.0)
- {
- TextDrawSetString(TT_3[i],"Zustand: ~r~30/100");
- }
- else if(vHealth > 125.0 && vHealth < 250.0)
- {
- TextDrawSetString(TT_3[i],"Zustand: ~r~20/100");
- }
- else if(vHealth < 125.0)
- {
- TextDrawSetString(TT_3[i],"Zustand: ~r~10/100");
- }
- return 1;
- }
- public OnRconLoginAttempt(ip[], password[], success)
- {
- return 1;
- }
- public OnPlayerUpdate(playerid)
- {
- return 1;
- }
- public OnPlayerStreamIn(playerid, forplayerid)
- {
- return 1;
- }
- public OnPlayerStreamOut(playerid, forplayerid)
- {
- return 1;
- }
- public OnVehicleStreamIn(vehicleid, forplayerid)
- {
- return 1;
- }
- public OnVehicleStreamOut(vehicleid, forplayerid)
- {
- return 1;
- }
- public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
- {
- switch(dialogid)
- {
- case 73:
- {
- if(!inputtext[0])
- {
- SendClientMessage(playerid, Color_White, "Info: Bitte gebe ein Passwort ein");
- ShowPlayerDialog(playerid,73, DIALOG_STYLE_INPUT, "Login", "Wilkommen auf <platzhalter>.\nDu kannst dich nun einloggen", "Login", "Abrechen");
- return true;
- }
- if(strcmp(inputtext, mysql_GetString("spieler", "Passwort", "Name", PlayerName[playerid]), true) == 0)
- {
- SetPVarInt(playerid, "Eingeloggt", 1);
- LoadAccount(playerid);
- SendClientMessage(playerid, Color_Green, "Erfolgreich eingeloggt..");
- SpawnPlayer(playerid);
- return true;
- }
- else
- {
- SetPVarInt(playerid, "PWFalsch", GetPVarInt(playerid, "PWFalsch")+1);
- if(GetPVarInt(playerid, "PWFalsch") < Max_Player_Login_Attemps)
- {
- SendClientMessage(playerid, Color_Red, "Info: Solltest du dein Passwort zu oft falsch eingeben wirst du gekickt");
- ShowPlayerDialog(playerid,73, DIALOG_STYLE_INPUT, "Login", "Wilkommen auf <platzhalter>.\nDu kannst dich nun einloggen", "Login", "Abrechen");
- return true;
- }
- if(GetPVarInt(playerid, "PWFalsch") == Max_Player_Login_Attemps)
- {
- SendClientMessage(playerid, Color_Red, "Info: Du hast dein Passwort zu oft falsch eingegeben du wurdest gekickt");
- Kick(playerid);
- return true;
- }
- }
- }
- case 74:
- {
- if(!inputtext[0])
- {
- SendClientMessage(playerid, Color_Red, "Info: Passwort zu kurz");
- ShowPlayerDialog(playerid,74, DIALOG_STYLE_INPUT, "Register", "Wilkommen auf <platzhalter>.\nDu kannst dich nun einloggen", "Register", "Abrechen");
- return 1;
- }
- SetPVarInt(playerid, "Eingeloggt", 1);
- CreatePlayerAccount(PlayerName[playerid], inputtext);
- mysql_SetString("spieler", "Passwort", inputtext, "Name", PlayerName[playerid]);
- SendClientMessage(playerid, Color_Green, "Info: Erfolgreich registriert");
- SpawnPlayer(playerid);
- return true;
- }
- }
- if(dialogid == Dialog_Hilfe)
- {
- if(response)
- {
- if(listitem == 0)
- {
- ShowPlayerDialog(playerid,Dialog_Allgemein,DIALOG_STYLE_MSGBOX,"Allgemein","/stats - Zeigt deine Statistiken\n/piss - lässt Harndrang sinken\n/handsup - Hände hoch/nlicense - Zeigt deine Licensen an\n/showlicense - Zeigt jemanden deine Licensen\n/gibgelb - Jemanden Geld geben","Oke","Abbrechen");
- }
- if(listitem == 1)
- {
- ShowPlayerDialog(playerid,Dialog_Account,DIALOG_STYLE_MSGBOX,"Account","/ad - Schaltet eine Werbung ($50)\n/me - Etwas tun\n/support - Schreibt ein Supporter an\n/bank - Öffnet das Bankmenü\n/smoke - Lässt dich eine Rauchen\n/navi - öffnet das Navi\n/contract - Setzt Kopfgeld aus","Ok","Abbrechen");
- }
- if(listitem == 2)
- {
- ShowPlayerDialog(playerid,Dialog_Car,DIALOG_STYLE_MSGBOX,"Car","/park - parkt dein Auto an die angegeben Stelle\n/caralock - Auto ab/zu\n/motor - Motor starten/stoppen\n/licht [an/aus] - Licht an/aus\n/kofferraum [auf/zu] - Kofferraum auf/zu\n/motorhaube [auf/zu] - Motorhaube auf/zu","Ok","Abbrechen");
- }
- if(listitem == 3)
- {
- ShowPlayerDialog(playerid,Dialog_Handy,DIALOG_STYLE_MSGBOX,"Handy","/anrufen - ruft jemanden an\n/annehmen - Nimmt ein Anruf entgegen\n/auflegen - Beendet das Gespräch\n/sms - Sendet eine SMS","OK","Abbrechen");
- }
- if(listitem == 4)//Fraktion
- {
- if(SpielerInfo[playerid][Firma] == 1)
- {
- ShowPlayerDialog(playerid,Dialog_Hitman,DIALOG_STYLE_LIST,"Hitman","/ganghelp /hgate - Öfnnet die Tore in der Hitmanbase","Ok","Abbrechen");
- }
- else if(SpielerInfo[playerid][Firma] == 2)
- {
- ShowPlayerDialog(playerid,Dialog_Police,DIALOG_STYLE_MSGBOX,"Police","/tazer - schockt jemanden für 20 sekunden\n/m - Megaphone benutzen","Ok","Abbrechen");
- }
- else if(SpielerInfo[playerid][Firma] == 3)
- {
- ShowPlayerDialog(playerid,Dialog_SanNews,DIALOG_STYLE_MSGBOX,"San-News","/live - Fragt jemanden nach einem Interview\n/closeinter - Beendet das Interview\n /newsgate macht das tor auf","Ok","Abbrechen");
- }
- else if(SpielerInfo[playerid][Firma] == 4)
- {
- ShowPlayerDialog(playerid,Dialog_Taifun,DIALOG_STYLE_MSGBOX,"Taifun","/ganghelp /ttor - Öffnet die Tore in der Taifun Base","Ok","Abbrechen");
- }
- else if(SpielerInfo[playerid][Firma] == 6)
- {
- ShowPlayerDialog(playerid,Dialog_Taifun,DIALOG_STYLE_MSGBOX,"Al Qaida","/ganghelp /alqaida und /alqaida2 - Öffnet die Tore in der Alqaida Base","Ok","Abbrechen");
- }
- }
- if(listitem == 5)
- {
- ShowPlayerDialog(playerid,Dialog_Job,DIALOG_STYLE_MSGBOX,"Job","Noch keine Jobs vorhanden!","Oke","Abbrechen");
- }
- }
- }
- if(dialogid == 8899)
- {
- if(response)
- {
- if(listitem == 0)
- {
- //blue
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
- SendClientMessage(playerid, COLOR_YELLOW, "Neon Installiert");
- }
- if(listitem == 1)
- {
- //red
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon2", CreateObject(18647,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon3", CreateObject(18647,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon2"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon3"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
- SendClientMessage(playerid, COLOR_YELLOW, "Neon Installiert");
- }
- if(listitem == 2)
- {
- //green
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon4", CreateObject(18649,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon5", CreateObject(18649,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon4"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon5"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
- SendClientMessage(playerid, COLOR_YELLOW, "Neon Installiert");
- }
- if(listitem == 3)
- {
- //white
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon6", CreateObject(18652,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon7", CreateObject(18652,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon6"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon7"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
- SendClientMessage(playerid, COLOR_YELLOW, "Neon Installiert");
- }
- if(listitem == 4)
- {
- //pink
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon8", CreateObject(18651,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon9", CreateObject(18651,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon8"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon9"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
- SendClientMessage(playerid, COLOR_YELLOW, "Neon Installiert");
- }
- if(listitem == 5)
- {
- //yellow
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon10", CreateObject(18650,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon11", CreateObject(18650,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon10"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon11"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
- SendClientMessage(playerid, COLOR_YELLOW, "Neon Installiert");
- }
- if(listitem == 11)
- {
- //remove neon
- DestroyObject(GetPVarInt(playerid, "neon"));
- DeletePVar(playerid, "Status");
- DestroyObject(GetPVarInt(playerid, "neon1"));
- DeletePVar(playerid, "Status");
- DestroyObject(GetPVarInt(playerid, "neon2"));
- DeletePVar(playerid, "Status");
- DestroyObject(GetPVarInt(playerid, "neon3"));
- DeletePVar(playerid, "Status");
- DestroyObject(GetPVarInt(playerid, "neon4"));
- DeletePVar(playerid, "Status");
- DestroyObject(GetPVarInt(playerid, "neon5"));
- DeletePVar(playerid, "Status");
- DestroyObject(GetPVarInt(playerid, "neon6"));
- DeletePVar(playerid, "Status");
- DestroyObject(GetPVarInt(playerid, "neon7"));
- DeletePVar(playerid, "Status");
- DestroyObject(GetPVarInt(playerid, "neon8"));
- DeletePVar(playerid, "Status");
- DestroyObject(GetPVarInt(playerid, "neon9"));
- DeletePVar(playerid, "Status");
- DestroyObject(GetPVarInt(playerid, "neon10"));
- DeletePVar(playerid, "Status");
- DestroyObject(GetPVarInt(playerid, "neon11"));
- DeletePVar(playerid, "Status");
- DestroyObject(GetPVarInt(playerid, "neon12"));
- DeletePVar(playerid, "Status");
- DestroyObject(GetPVarInt(playerid, "neon13"));
- DeletePVar(playerid, "Status");
- DestroyObject(GetPVarInt(playerid, "interior"));
- DeletePVar(playerid, "Status");
- DestroyObject(GetPVarInt(playerid, "interior1"));
- DeletePVar(playerid, "Status");
- DestroyObject(GetPVarInt(playerid, "back"));
- DeletePVar(playerid, "Status");
- DestroyObject(GetPVarInt(playerid, "back1"));
- DeletePVar(playerid, "Status");
- DestroyObject(GetPVarInt(playerid, "front"));
- DeletePVar(playerid, "Status");
- DestroyObject(GetPVarInt(playerid, "front1"));
- DeletePVar(playerid, "Status");
- DestroyObject(GetPVarInt(playerid, "undercover"));
- DeletePVar(playerid, "Status");
- DestroyObject(GetPVarInt(playerid, "undercover1"));
- DeletePVar(playerid, "Status");
- SendClientMessage(playerid, COLOR_YELLOW, "Neons entfernt");
- }
- }
- }
- if(dialogid == Dialog_BootsVerleih)
- {
- if(response == 0)
- {
- RemovePlayerFromVehicle(playerid);
- TogglePlayerControllable(playerid, false);
- }
- if(response == 1)
- {
- if(GetPlayerMoney(playerid)>=300)
- {
- SendClientMessage(playerid,COLOR_YELLOW,"Du hast dieses Boot gemietet!");
- GivePlayerMoney(playerid, -300);
- }
- else {
- SendClientMessage(playerid,COLOR_GRAU,"Du hast nicht genug Geld!");
- RemovePlayerFromVehicle(playerid);
- TogglePlayerControllable(playerid, false);
- }
- }
- }
- if(dialogid == Dialog_Tut1)
- {
- if(response == 0)
- {
- Kick(playerid);
- SendClientMessage(playerid,COLOR_RED,"Tutorial abgebrochen!");
- }
- if(response == 1)
- {
- ShowPlayerDialog(playerid,Dialog_Tut2,DIALOG_STYLE_MSGBOX,"[Tutorial] Allgemeinen Infos","{FFFFFF}Jeder User hat die Pflicht sich an die {FF0A00}Server Regeln {FFFFFF}zu halten!\nUnsere {FF0A00}Server Regeln {FFFFFF}findest du, wenn du dich einloggst Links\nAusführliche {FF0A00}Regeln {FFFFFF}gibt es bei uns im Forum unter:\n{FFFF00}www.dyl-reallife.tk","Weiter","Abbrechen");
- }
- }
- if(dialogid == Dialog_Tut2)
- {
- if(response == 0)
- {
- Kick(playerid);
- SendClientMessage(playerid,COLOR_RED,"Tutorial abgebrochen!");
- }
- if(response == 1)
- {
- ShowPlayerDialog(playerid,Dialog_Tut3,DIALOG_STYLE_MSGBOX,"[Tutorial]Häuser und Autos",
- "{FFFFFF}Wie auf jedem Reallife Server gibt es auch hier {00AB32}Häuser {FFFFFF}und {0091FF}Autos {FFFFFF}zu kaufen.\nDie {0091FF}Autohäuser {FFFFFF}sind hier in verschiedene {00BEA0}Modellrichtungen {FFFFFF}geordnet.\nSo findest du zum Beispiel {0091FF}Sport Autos {FFFFFF}in der Nähe vom BSN.\n{00AB32}Häuser {FFFFFF}kannst du dir hier auch kaufen, dazu stell dich einfach in den jeweiligen {FF0005}Checkpoint!",
- "Weiter","Abbrechen");
- }
- }
- if(dialogid == Dialog_Tut3)
- {
- if(response == 0)
- {
- Kick(playerid);
- SendClientMessage(playerid,COLOR_RED,"Tutorial abgebrochen!");
- }
- if(response == 1)
- {
- ShowPlayerDialog(playerid,Dialog_Tut4,DIALOG_STYLE_MSGBOX,"[Tutorial]Du bist neu",
- "{FFFFFF}Da du neu bei uns auf dem {EBFF00}Server {FFFFFF}bist, solltest du dir zuerst einen {FF9600}Autoführerschein {FFFFFF}kaufen.\nDiesen kannst du in der {05FF00}Stadthalle Los Santos {FFFFFF}erwerben!\nUm dir ein {0091FF}Fortbewegungsmittel {FFFFFF}zu kaufen, such ein {0091FF}Autohaus {FFFFFF}auf.\nDie {0091FF}Autohäuser {FFFFFF}findest du wenn du dir ein Navi kaufst, mit {FF0000}/navi!","Weiter","Abbrechen");
- }
- }
- if(dialogid == Dialog_Tut4)
- {
- if(response == 0)
- {
- Kick(playerid);
- SendClientMessage(playerid,COLOR_RED,"Tutorial abgebrochen!");
- }
- if(response == 1)
- {
- ShowPlayerDialog(playerid,Dialog_Tut5,DIALOG_STYLE_MSGBOX,"[Tutorial]Das Ende",
- "{FFFFFF}Dies war das {FFAA00}Tutorial{FFFFFF}. Es ist zwar ein kurzes {FFAA00}Tutorial, {FFFFFF}aber wir denken das du jetzt etwas mehr Bescheid weisst über unseren {FFFA00}Server{FFFFFF}.\nWenn du dennoch {00EBFF}Fragen {FFFFFF}oder ein {00EBFF}Problem {FFFFFF}hast, kannst du dich\nimmer mit {FF7800}/support {FFFFFF}an einen {FF7800}Supporter/Admin {FFFFFF}wenden..\nWir wünschen dir nun Viel Spass bei uns auf dem {FF0005}Server.","Weiter","Abbrechen");
- }
- }
- if(dialogid == Dialog_Tut5)
- {
- if(response == 0)
- {
- Kick(playerid);
- SendClientMessage(playerid,COLOR_RED,"Tutorial abgebrochen!");
- }
- if(response == 1)
- {
- SetPlayerPos(playerid,440.3950,-1753.9148,8.6067);
- TogglePlayerControllable(playerid,true);
- SetPlayerInterior(playerid, 0);
- SetCameraBehindPlayer(playerid);
- new string[128];
- new name[MAX_PLAYER_NAME];
- GetPlayerName(playerid,name,sizeof(name));
- format(string, sizeof(string),"Wir haben einen neuen Mitspieler, Willkommen {00FF15}%s",name);
- SendClientMessageToAll(COLOR_YELLOW,string);
- pFirstLog[playerid] = false; // LOL FALSE
- GivePlayerMoney(playerid, 20000);
- }
- }
- if(dialogid == Dialog_Doenerladen)
- {
- if(response)
- {
- if(listitem == 0)
- {
- if(GetPlayerMoney(playerid)>5)
- {
- SendClientMessage(playerid,COLOR_BLUE,"Guten Hunger");
- GivePlayerMoney(playerid, -5);
- SpielerInfo[playerid][Hunger] -= 15;
- }
- }
- if(listitem == 1)
- {
- if(GetPlayerMoney(playerid)>5)
- {
- SendClientMessage(playerid,COLOR_BLUE,"Guten Hunger");
- GivePlayerMoney(playerid, -8);
- SpielerInfo[playerid][Hunger] -= 20;
- }
- }
- }
- }
- if(dialogid == Dialog_Nebenjob)
- {
- if(response)
- {
- if(listitem == 0)
- {
- SetPlayerCheckpoint(playerid,1286.3219,-1329.6584,13.5528,4.0);
- SendClientMessage(playerid,COLOR_YELLOW,"Der Ort wird dir nun auf der Karte angezeigt!");
- Navigation[playerid] = 1;
- }
- if(listitem == 1)
- {
- SetPlayerCheckpoint(playerid,683.6915,-1570.6559,14.2422,4.0);
- SendClientMessage(playerid,COLOR_BLUE,"Der Ort wird dir nun auf der Karte angezeigt!");
- Navigation[playerid] = 1;
- }
- if(listitem == 2)
- {
- SetPlayerCheckpoint(playerid,-38.3734,56.4724,3.1172,4.0);
- SendClientMessage(playerid,COLOR_ORANGE,"Der Ort wird dir nun auf der Karte angezeigt!");
- Navigation[playerid] = 1;
- }
- if(listitem == 3)
- {
- SetPlayerCheckpoint(playerid,2510.7871,-1471.2091,24.0254,4.0);
- SendClientMessage(playerid,COLOR_LIGHTBLUE,"Der Ort wird dir nun auf der Karte angezeigt!");
- Navigation[playerid] = 1;
- }
- }
- }
- if(dialogid == Dialog_Mechaniker)
- {
- if(response == 0)
- {
- SendClientMessage(playerid,COLOR_RED,"Du hast den Vertrag abgelehnt!");
- }
- if(response == 1)
- {
- if(SpielerInfo[playerid][Nebenjob] == 0)
- {
- SendClientMessage(playerid,COLOR_BLUE,"Herzlichen Glückwunsch!");
- SendClientMessage(playerid,COLOR_BLUE,"Du bist nun Automechaniker und erhälst einen kleinen Zuschuss!");
- SpielerInfo[playerid][Nebenjob] = 2;
- GivePlayerMoney(playerid, 1500);
- SpielerInfo[playerid][JobZeit]=120;
- }
- else {
- SendClientMessage(playerid,COLOR_RED,"Du hast bereits ein Job!");
- }
- }
- }
- if(dialogid == Dialog_Dealer)
- {
- if(response == 0)
- {
- SendClientMessage(playerid,COLOR_LIGHTBLUE,"Du hast den Vetrag abgelehnt!");
- }
- if(response == 1)
- {
- SendClientMessage(playerid,COLOR_LIGHTBLUE,"Herzlichen Glückwunsch!");
- SendClientMessage(playerid,COLOR_LIGHTBLUE,"Du bist nun Drogendealer und erhälst einen kleinen Zuschuss!");
- SpielerInfo[playerid][Nebenjob] = 4;
- GivePlayerMoney(playerid, 2000);
- SpielerInfo[playerid][JobZeit]=120;
- }
- }
- if(dialogid == Dialog_Farmer)
- {
- if(response == 0)
- {
- SendClientMessage(playerid,COLOR_RED,"Du hast den Vetrag abgelehnt!");
- }
- if(response == 1)
- {
- if(SpielerInfo[playerid][Nebenjob] == 0)
- {
- SendClientMessage(playerid,COLOR_ORANGE,"Herzlichen Glückwunsch!");
- SendClientMessage(playerid,COLOR_ORANGE,"Du bist nun Farmer und erhälst einen kleinen Zuschuss");
- SpielerInfo[playerid][Nebenjob] = 3;
- SpielerInfo[playerid][JobZeit]=120;
- GivePlayerMoney(playerid, 1000);
- }
- else {
- SendClientMessage(playerid,COLOR_RED,"Du hast bereits einen Nebenjob!");
- }
- }
- }
- if(dialogid == Dialog_Krankenhaus)
- {
- if(response == 0)
- {
- SetTimerEx("KrankenhausTimer",KRANKENHAUS_ZEIT*1000,0,"i",playerid);
- SendClientMessage(playerid,COLOR_ORANGE,"Du wirst nun im Krankenhaus behandelt! Bitte warte...");
- SetPlayerInterior(playerid, 0);
- }
- if(response == 1)
- {
- SetPlayerPos(playerid,1177.7704,-1323.3016,14.0871);
- TogglePlayerControllable(playerid, 1);
- SendClientMessage(playerid,COLOR_ORANGE,"Du hast dich aus dem Krankenhaus selber entlassen!");
- SetPlayerHealth(playerid, 20.0);
- SetPlayerInterior(playerid, 0);
- }
- }
- if(dialogid == Dialog_Dreamkasse)
- {
- if(response)
- {
- if(listitem == 0)
- {
- ShowPlayerDialog(playerid,Dialog_Geldaus,DIALOG_STYLE_INPUT,"Geld Auszahlen","Gebe den Betrag an \nden du Auszahlen willst:","Abheben","Abbrechen");
- }
- if(listitem == 1)
- {
- ShowPlayerDialog(playerid,Dialog_Geldein,DIALOG_STYLE_INPUT,"Geld Einzahlen","Gebe hier den Betrag an\nden du Einzahlen willst:","Einzahlen","Abbrechen");
- }
- if(listitem == 2)
- {
- new string[128],xname[MAX_PLAYER_NAME],Geld = SpielerInfo[playerid][Bankgeld];
- GetPlayerName(playerid,xname,sizeof(xname));
- format(string,sizeof(string),"Konstostand von %s\nGeld: %d",xname,Geld);
- ShowPlayerDialog(playerid,Dialog_Geldstand,DIALOG_STYLE_MSGBOX,"Dreamkasse Kontostand",string,"Ok","Abbrechen");
- }
- }
- }
- if(dialogid == Dialog_Geldaus)
- {
- if(response)
- {
- new geld;
- geld = strval(inputtext);
- if(SpielerInfo[playerid][Bankgeld]>geld)
- {
- SpielerInfo[playerid][Bankgeld] -= geld;
- GivePlayerMoney(playerid, geld);
- return 1;
- }
- else {
- SendClientMessage(playerid,COLOR_RED,"Du hast nicht genug Geld auf dem Konto");
- }
- }
- }
- if(dialogid == Dialog_Geldein)
- {
- if(response)
- {
- new geld;
- geld = strval(inputtext);
- if(GetPlayerMoney(playerid)>geld)
- {
- SpielerInfo[playerid][Bankgeld] += geld;
- GivePlayerMoney(playerid, -geld);
- return 1;
- }
- else {
- SendClientMessage(playerid,COLOR_RED,"Du hast nicht genug Geld bei dir");
- }
- }
- }
- if(dialogid == Dialog_Internet)
- {
- if(response)
- {
- if(strcmp(inputtext,"www.sport-autos.sa") == 0)
- {
- ShowPlayerDialog(playerid,Dialog_SportAuto,DIALOG_STYLE_MSGBOX,"Sport Autos","Hier entsteht die Internetpräsenz:\nwww.sport-autos.sa","Ok","Abbrechen");
- }
- else if(strcmp(inputtext,"www.burgershot.sa") == 0)
- {
- ShowPlayerDialog(playerid,Dialog_BurgerShot,DIALOG_STYLE_MSGBOX,"Burger Shot","Unsere Preisliste:\n\nHamburger $5\nChesseburger $5\nPommes $3\nFrikadelle $2\nHamburger mit Cola $10\nChesseburger mit Cola $10\nCola $2","Ok","Abbrechen");
- }
- else if(strcmp(inputtext,"www.hotel-ls.sa") == 0)
- {
- ShowPlayerDialog(playerid,Dialog_HotelLS,DIALOG_STYLE_MSGBOX,"Hotel Los Santos","Unser Hotel befindet sich östlich\nvom Noobspawn (Richtung San Frierro)\n\nUnser Preis für ein Zimmer liegt bei $150","Ok","Abbrechen");
- }
- else if(strcmp(inputtext,"www.radgoll.sa") == 0)
- {
- ShowPlayerDialog(playerid,Dialog_Radgoll,DIALOG_STYLE_MSGBOX,"Radgoll","Dies ist die Internetseite\nvon Server Owner: Radgoll\nHier findet ihr bald alle Wichtigsten Infos","Ok","Abbrechen");
- }
- else if(strcmp(inputtext,"www.dreamlife.sa") == 0)
- {
- ShowPlayerDialog(playerid,Dialog_DreamLife,DIALOG_STYLE_MSGBOX,"DreamLife","Forum: www.dyl-reallife.tk\nTS³-IP: - Folgt -","Ok","Abbrechen");
- }
- else if(strcmp(inputtext,"www.rentacar-ls.sa") == 0)
- {
- ShowPlayerDialog(playerid,Dialog_Autovermietung1,DIALOG_STYLE_MSGBOX,"Autovermietung","Folgende Modelle haben wir zur Auswahl:\nQuad: 2mal\nBandito: 2mal\nFreeway: 1mal\nJourney: 1mal\nPicador: 1mal\nInfernus: 1mal\nCheetah: 1mal\n\nJedes Auto kann für einen Preis\nvon $150 gemietet werden.\nUnseren Standort finden sie in der /navi","Ok","Abbrechen");
- }
- else {
- ShowPlayerDialog(playerid,Dialog_NichtVorhanden,DIALOG_STYLE_MSGBOX,"Nicht Vorhanden","Die von Ihnen eingegebene Webseite ist nicht vorhanden!\n\nWollen sie hier Ihre Webseite?\nDann schreiben sie einen Admin an!","Ok","Abbrechen");
- }
- return 1;
- }
- return 1;
- }
- if(dialogid == Dialog_Laptop)
- {
- if(response)
- {
- if(listitem == 0)
- {
- ShowPlayerDialog(playerid,Dialog_Email,DIALOG_STYLE_INPUT,"Email schreiben","An wen willst du eine E-mailschreiben ?\nbsp. [email protected]","Ok","Abbrechen");
- }
- if(listitem == 1)
- {
- ShowPlayerDialog(playerid,Dialog_Internet,DIALOG_STYLE_INPUT,"Internet","Auf welche Internetseite willst du?\nDie Internetseiten findest du im Forum,\nund unter /hilfe","Gehe zu","Abbrechen");
- }
- }
- }
- if(dialogid == Dialog_Email) {
- if(response)
- {
- /*new string[128];
- ShowPlayerDialog(playerid,Dialog_EmailText,DIALOG_STYLE_INPUT,"Email schreiben","Gib bitte jetzt deine Nachricht ein!","Absenden","Abbrechen");
- format(string, 128, "Email: %d",
- strins(EmailSenden[playerid],inputtext,0);*/
- SendClientMessage(playerid,COLOR_RED,"Diese Funktion ist noch im Aufbau!");
- }
- }
- if(dialogid == Dialog_EmailText)
- {
- if(response)
- {
- new xname[MAX_PLAYER_NAME];
- new string[128], string2[128];
- GetPlayerName(playerid,xname,sizeof(xname));
- for(new i=0; i<MAX_PLAYERS; i++)
- {
- if(strcmp(EmailSenden[playerid],SpielerInfo[i][Emailadresse]))
- {
- format(string,sizeof(string),"E-Mail von %s:",xname);
- SendClientMessage(i,COLOR_YELLOW,string);
- format(string2,sizeof(string2),"%s",inputtext);
- SendClientMessage(i,COLOR_YELLOW,string2);
- //EmailSenden[playerid] = 0;
- strdel(EmailSenden[playerid],0,128);
- }
- }
- }
- }
- /*if(dialogid == Dialog_Hotel)
- {
- if(response == 0)
- {
- if(IstHotel(playerid))
- {
- SendClientMessage(playerid,COLOR_ORANGE,"DU hast ausgecheckt.");
- SendClientMessage(playerid,COLOR_ORANGE,"Absofort spawnst du wieder am 'Noobspawn'.");
- return 1;
- }
- }
- if(response == 1)
- {
- if(IsPlayerInRangeOfPoint(playerid, 1.9,1115.8949,-1603.4814,20.5606))
- {
- if(hotelvermietet[0] == 0)
- {
- new string[128];
- new xname[MAX_PLAYER_NAME];
- GetPlayerName(playerid,xname,sizeof(xname));
- SendClientMessage(playerid, COLOR_ORANGE,"Du hast dir das Zimmer gemietet");
- SendClientMessage(playerid, COLOR_ORANGE,"Absofort spawnst du hier");
- GivePlayerMoney(playerid, -150);
- format(string,sizeof(string),"Hotelzimmer: Vermietet\nBesitzer: %s",xname);
- Update3DTextLabelText(hotelzimmerlabel[1],COLOR_RED,string);
- SpielerInfo[playerid][Zimmer] = 1;
- hotelvermietet[1]=1;
- return 1;
- }
- }
- else if(IsPlayerInRangeOfPoint(playerid, 1.9, 1113.3531,-1603.9108,20.5587))
- {
- if(hotelvermietet[1] == 0)
- {
- new string[128];
- new xname[MAX_PLAYER_NAME];
- GetPlayerName(playerid,xname,sizeof(xname));
- SendClientMessage(playerid, COLOR_ORANGE,"Du hast dir ein Zimmer gemietet.");
- SendClientMessage(playerid, COLOR_ORANGE,"Absofort spawnst du hier.");
- GivePlayerMoney(playerid, -150);
- format(string,sizeof(string),"Hotelzimmer: Vermietet\nBesitzer: %s",xname);
- Update3DTextLabelText(hotelzimmer1,COLOR_RED,string);
- SpielerInfo[playerid][Zimmer] = 2;
- hotelvermietet[2]=1;
- }
- return 1;
- }
- else if(IsPlayerInRangeOfPoint(playerid, 1.9, 1106.7859,-1603.5518,20.5545))
- {
- if(hotelvermietet[2] == 0)
- {
- new string[128];
- new xname[MAX_PLAYER_NAME];
- GetPlayerName(playerid,xname,sizeof(xname));
- SendClientMessage(playerid, COLOR_ORANGE,"Du hast dir ein Zimmer gemietet.");
- SendClientMessage(playerid, COLOR_ORANGE,"Absofort spawnst du hier.");
- GivePlayerMoney(playerid, -150);
- format(string,sizeof(string),"Hotelzimmer: Vermietet\nBesitzer: %s",xname);
- Update3DTextLabelText(hotelzimmer2,COLOR_RED,string);
- SpielerInfo[playerid][Zimmer] = 3;
- hotelvermietet[3]=1;
- }
- return 1;
- }
- else if(IsPlayerInRangeOfPoint(playerid, 1.9, 1097.5597, -1603.4697, 20.5372))
- {
- if(hotelvermietet[3] == 0)
- {
- new string[128];
- new xname[MAX_PLAYER_NAME];
- GetPlayerName(playerid,xname,sizeof(xname));
- SendClientMessage(playerid, COLOR_ORANGE,"Du hast dir ein Zimmer gemietet.");
- SendClientMessage(playerid, COLOR_ORANGE,"Absofort spawnst du hier.");
- GivePlayerMoney(playerid, -150);
- format(string,sizeof(string),"Hotelzimmer: Vermietet\nBesitzer: %s",xname);
- Update3DTextLabelText(hotelzimmer3,COLOR_RED,string);
- SpielerInfo[playerid][Zimmer] = 4;
- hotelvermietet[4]=1;
- }
- return 1;
- }
- else if(IsPlayerInRangeOfPoint(playerid, 1.9, 1086.8031, -1603.4972, 20.5017))
- {
- if(hotelvermietet[4] == 0)
- {
- new string[128];
- new xname[MAX_PLAYER_NAME];
- GetPlayerName(playerid,xname,sizeof(xname));
- SendClientMessage(playerid, COLOR_ORANGE,"Du hast dir ein Zimmer gemietet.");
- SendClientMessage(playerid, COLOR_ORANGE,"Absofort spawnst du hier.");
- GivePlayerMoney(playerid, -150);
- format(string,sizeof(string),"Hotelzimmer: Vermietet\nBesitzer: %s",xname);
- Update3DTextLabelText(hotelzimmer4,COLOR_RED,string);
- SpielerInfo[playerid][Zimmer] = 5;
- hotelvermietet[5] = 1;
- }
- return 1;
- }
- else if(IsPlayerInRangeOfPoint(playerid, 1.9, 1083.9236, -1603.5967, 20.4917))
- {
- if(hotelvermietet[5] == 0)
- {
- new string[128];
- new xname[MAX_PLAYER_NAME];
- GetPlayerName(playerid,xname,sizeof(xname));
- SendClientMessage(playerid, COLOR_ORANGE,"Du hast dir ein Zimmer gemietet.");
- SendClientMessage(playerid, COLOR_ORANGE,"Absofort spawnst du hier.");
- GivePlayerMoney(playerid, -150);
- format(string,sizeof(string),"Hotelzimmer: Vermietet\nBesitzer: %s",xname);
- Update3DTextLabelText(hotelzimmer5,COLOR_RED,string);
- SpielerInfo[playerid][Zimmer] = 6;
- hotelvermietet[6] = 1;
- }
- return 1;
- }
- else if(IsPlayerInRangeOfPoint(playerid,1.9,1077.5690,-1603.3885,20.4973))
- {
- if(hotelvermietet[6] == 0)
- {
- new string[128];
- new xname[MAX_PLAYER_NAME];
- GetPlayerName(playerid,xname,sizeof(xname));
- SendClientMessage(playerid, COLOR_ORANGE,"Du hast dir ein Zimmer gemietet.");
- SendClientMessage(playerid, COLOR_ORANGE,"Absofort spawnst du hier.");
- GivePlayerMoney(playerid, -150);
- format(string,sizeof(string),"Hotelzimmer: Vermietet\nBesitzer: %s",xname);
- Update3DTextLabelText(hotelzimmer6,COLOR_RED,string);
- SpielerInfo[playerid][Zimmer] = 7;
- hotelvermietet[7] = 1;
- }
- return 1;
- }
- else if(IsPlayerInRangeOfPoint(playerid,1.9,1068.3259,-1603.2708,20.4957))
- {
- if(hotelvermietet[7] == 0)
- {
- new string[128];
- new xname[MAX_PLAYER_NAME];
- GetPlayerName(playerid,xname,sizeof(xname));
- SendClientMessage(playerid, COLOR_ORANGE,"Du hast dir ein Zimmer gemietet.");
- SendClientMessage(playerid, COLOR_ORANGE,"Absofort spawnst du hier.");
- GivePlayerMoney(playerid, -150);
- format(string,sizeof(string),"Hotelzimmer: Vermietet\nBesitzer: %s",xname);
- Update3DTextLabelText(hotelzimmer7,COLOR_RED,string);
- SpielerInfo[playerid][Zimmer] = 8;
- hotelvermietet[8] = 1;
- }
- return 1;
- }
- else if(IsPlayerInRangeOfPoint(playerid,1.9,1059.5811,-1603.2601,20.4992))
- {
- if(hotelvermietet[8] == 0)
- {
- new string[128];
- new xname[MAX_PLAYER_NAME];
- GetPlayerName(playerid,xname,sizeof(xname));
- SendClientMessage(playerid, COLOR_ORANGE,"Du hast dir ein Zimmer gemietet.");
- SendClientMessage(playerid, COLOR_ORANGE,"Absofort spawnst du hier.");
- GivePlayerMoney(playerid, -150);
- format(string,sizeof(string),"Hotelzimmer: Vermietet\nBesitzer: %s",xname);
- Update3DTextLabelText(hotelzimmer8,COLOR_RED,string);
- SpielerInfo[playerid][Zimmer] = 9;
- hotelvermietet[9] = 1;
- }
- return 1;
- }
- else if(IsPlayerInRangeOfPoint(playerid,1.9,1056.6981,-1603.5483,20.4978))
- {
- if(hotelvermietet[9] == 0)
- {
- new string[128];
- new xname[MAX_PLAYER_NAME];
- GetPlayerName(playerid,xname,sizeof(xname));
- SendClientMessage(playerid, COLOR_ORANGE,"Du hast dir ein Zimmer gemietet.");
- SendClientMessage(playerid, COLOR_ORANGE,"Absofort spawnst du hier.");
- GivePlayerMoney(playerid, -150);
- format(string,sizeof(string),"Hotelzimmer: Vermietet\nBesitzer: %s",xname);
- Update3DTextLabelText(hotelzimmer9,COLOR_RED,string);
- SpielerInfo[playerid][Zimmer] = 10;
- hotelvermietet[10] = 1;
- }
- return 1;
- }
- }
- }*/
- if(dialogid == Dialog_Persoetc)
- {
- if(response)
- {
- if(listitem == 0)
- {
- SendClientMessage(playerid,COLOR_RED,"Funktion noch nicht fertig!");
- }
- if(listitem == 1)
- {
- if(GetPlayerMoney(playerid)> 50)
- {
- GivePlayerMoney(playerid, -50);
- SpielerInfo[playerid][SFPass] = 1;
- SendClientMessage(playerid,weiß,"Du hast ein San Frierro Pass erworben");
- SendClientMessage(playerid,weiß,"Du kannst nun nach San Frierro fahren");
- }
- }
- if(listitem == 2)
- {
- if(GetPlayerMoney(playerid)>50)
- {
- GivePlayerMoney(playerid, -50);
- SpielerInfo[playerid][LVPass] = 1;
- SendClientMessage(playerid,weiß,"Du hast ein Las Venturas Pass erworben");
- SendClientMessage(playerid,weiß,"Du kannst nun nach Las Venturas fahren");
- }
- }
- }
- }
- if(dialogid == Dialog_Navi)
- {
- if(response)
- {
- if(listitem == 0)
- {
- SetPlayerCheckpoint(playerid, 1478.8641,-1742.0073,13.5469, 3.0);
- SendClientMessage(playerid,COLOR_YELLOW,"Der Ort wird dir nun auf der Karte rot angezeigt");
- Navigation[playerid] = 1;
- }
- if(listitem == 1)
- {
- SetPlayerCheckpoint(playerid, 1478.8641,-1742.0073,13.5469,3.0);
- SendClientMessage(playerid,COLOR_YELLOW,"Der Ort wird dir nun auf der Karte rot angezeigt");
- Navigation[playerid] = 1;
- }
- if(listitem == 2)
- {
- SetPlayerCheckpoint(playerid, 1546.3799,-1675.2473,13.5622, 3.0);
- SendClientMessage(playerid,COLOR_YELLOW,"Der Ort wird dir nun auf der Karte rot angezeigt");
- Navigation[playerid] = 1;
- }
- if(listitem == 3)
- {
- SetPlayerCheckpoint(playerid, 1498.5630,-1582.0787,13.5498, 3.0);
- SendClientMessage(playerid,COLOR_YELLOW,"Der Ort wird dir nun auf der Karte rot angezeigt");
- Navigation[playerid] = 1;
- }
- if(listitem == 4)
- {
- SetPlayerCheckpoint(playerid, 1025.5107,-973.5900,42.1795, 3.0);
- SendClientMessage(playerid,COLOR_YELLOW,"Der Ort wird dir nun auf der Karte rot angezeigt");
- Navigation[playerid] = 1;
- }
- }
- }
- if(dialogid == Dialog_Waffen)
- {
- if(response)
- {
- if(listitem == 0)
- {
- if(GetPlayerMoney(playerid)> 150)
- {
- GivePlayerWeapon(playerid, 30, 150);
- GivePlayerMoney(playerid, -150);
- SendClientMessage(playerid,COLOR_YELLOW,"Bitte beachte unsere Server Regeln");
- }
- }
- }
- }
- if(dialogid == Dialog_License)
- {
- if(response)
- {
- if(listitem == 0)
- {
- if(SpielerInfo[playerid][CarLic] == 0)
- {
- if(SpielerInfo[playerid][Money] < 5000)
- {
- GivePlayerMoney(playerid, -5000);
- SpielerInfo[playerid][CarLic] = 1;
- SendClientMessage(playerid,COLOR_YELLOW,"Du hast ein Führerschein erworben");
- SendClientMessage(playerid,COLOR_YELLOW,"Fahre Vorsichtig!");
- }
- }
- else {
- SendClientMessage(playerid,COLOR_RED,"Du hast schon einen Führerschein!");
- }
- }
- if(listitem == 1)
- {
- if(SpielerInfo[playerid][BikeLic] == 0)
- {
- if(SpielerInfo[playerid][Money] < 5000)
- {
- GivePlayerMoney(playerid, -5000);
- SpielerInfo[playerid][BikeLic] = 1;
- SendClientMessage(playerid,COLOR_YELLOW,"Du hast ein Motorradschein erworben");
- SendClientMessage(playerid,COLOR_YELLOW,"Fahre vorsichtig!");
- }
- }
- else {
- SendClientMessage(playerid,COLOR_RED,"Du hast schon einen Motorradschein!");
- }
- }
- if(listitem == 2)
- {
- if(SpielerInfo[playerid][FlyLic] == 0)
- {
- if(SpielerInfo[playerid][Money] < 5000)
- {
- GivePlayerMoney(playerid, -5000);
- SpielerInfo[playerid][FlyLic] = 1;
- SendClientMessage(playerid,COLOR_YELLOW,"Du hast ein Flugschein erworben");
- SendClientMessage(playerid,COLOR_YELLOW,"Fliege vorsichtig!");
- }
- }
- else {
- SendClientMessage(playerid,COLOR_RED,"Du hast schon einen Flugschein!");
- }
- }
- if(listitem == 3)
- {
- if(SpielerInfo[playerid][BoatLic] == 0)
- {
- if(SpielerInfo[playerid][Money] < 5000)
- {
- GivePlayerMoney(playerid, -5000);
- SpielerInfo[playerid][BoatLic] = 1;
- SendClientMessage(playerid,COLOR_YELLOW,"Du hast einen Bootschein erworben");
- SendClientMessage(playerid,COLOR_YELLOW,"Fahre vorsichtig!");
- }
- }
- else {
- SendClientMessage(playerid,COLOR_RED,"Du hast schon einen Bootschein!");
- }
- }
- if(listitem == 4)
- {
- if(SpielerInfo[playerid][Waffenschein] == 0)
- {
- if(SpielerInfo[playerid][Money] < 5000)
- {
- GivePlayerMoney(playerid, -5000);
- SpielerInfo[playerid][Waffenschein] = 1;
- SendClientMessage(playerid,COLOR_YELLOW,"Du hast einen Waffenschein erworben");
- SendClientMessage(playerid,COLOR_YELLOW,"Bitte beachte unsere Server Regeln!");
- }
- }
- else {
- SendClientMessage(playerid,COLOR_RED,"Du hast schon einen Waffenschein!");
- }
- }
- }
- }
- if(dialogid == Dialog_Buy)
- {
- if(response)
- {
- if(listitem == 0)
- {
- if(SpielerInfo[playerid][Nummer] == 0)
- {
- if(SpielerInfo[playerid][Money] < 150)
- {
- GivePlayerMoney(playerid, -150);
- SpielerInfo[playerid][Nummer] = 1000+random(98999);
- SendClientMessage(playerid,weiß,"Du hast ein Handy gekauft");
- SendClientMessage(playerid,weiß,"Deine neue Handynummer kannst du unter /stats nachsehen");
- }
- }
- else {
- SendClientMessage(playerid,COLOR_RED,"Du hast schon ein Handy!");
- }
- }
- if(listitem == 1)
- {
- if(SpielerInfo[playerid][Navi] == 0)
- {
- if(SpielerInfo[playerid][Money] < 200)
- {
- GivePlayerMoney(playerid, -200);
- SpielerInfo[playerid][Navi] = 1;
- SendClientMessage(playerid,weiß,"Du hast dir ein Navigationsgerät gekauft");
- SendClientMessage(playerid,weiß,"Tippe /navi ein um die wichtigsten Orte zu sehen!");
- }
- }
- else {
- SendClientMessage(playerid,COLOR_RED,"Du hast schon ein Navi!");
- }
- }
- if(listitem == 2)
- {
- if(SpielerInfo[playerid][Zigaretten] == 0)
- {
- if(SpielerInfo[playerid][Money] < 5)
- {
- GivePlayerMoney(playerid, -5);
- SpielerInfo[playerid][Zigaretten] = 18;
- SendClientMessage(playerid,weiß,"Du hast dir 18 Zigaretten gekauft!");
- SendClientMessage(playerid,weiß,"Benutze /smoke um eine zu rauchen");
- }
- }
- else {
- SendClientMessage(playerid,COLOR_RED,"Du hast noch Zigaretten!");
- }
- }
- if(listitem == 3)
- {
- if(SpielerInfo[playerid][Zollpass] == 0)
- {
- if(SpielerInfo[playerid][Money] < 500)
- {
- GivePlayerMoney(playerid, -500);
- SpielerInfo[playerid][Zollpass] = 1;
- SendClientMessage(playerid,weiß,"Du hast dir einen Zollpass gekauft!");
- SendClientMessage(playerid,weiß,"Du kannst nun kostenlos nach Las Venturas und San Frierro!");
- }
- }
- else {
- SendClientMessage(playerid,COLOR_RED,"Du hast schon einen Zollpass!");
- }
- }
- if(listitem == 4)
- {
- if(SpielerInfo[playerid][Laptop] == 0)
- {
- if(SpielerInfo[playerid][Money] < 1500)
- {
- GivePlayerMoney(playerid, -1500);
- SpielerInfo[playerid][Laptop] = 1;
- SendClientMessage(playerid,weiß,"Du hast dir einen Laptop gekauft!");
- SendClientMessage(playerid,weiß,"Benutze /laptop");
- }
- }
- else {
- SendClientMessage(playerid,COLOR_RED,"Du hast schon einen Laptop!");
- }
- }
- if(listitem == 4)
- {
- if(SpielerInfo[playerid][Telefonbuch] == 0)
- {
- GivePlayerMoney(playerid, -10);
- SpielerInfo[playerid][Telefonbuch] = 1;
- SendClientMessage(playerid,weiß,"Du hast dir ein Telefonbuch gekauft");
- SendClientMessage(playerid,weiß,"Benutze /nummer [ID]");
- }
- else {
- SendClientMessage(playerid,COLOR_RED,"Du hast schon ein Telefonbuch");
- }
- }
- }
- }
- if(dialogid == Dialog_Handykarten)
- {
- if(response)
- {
- if(listitem == 0)
- {
- GivePlayerMoney(playerid, -15);
- SpielerInfo[playerid][Guthaben] += 15;
- SendClientMessage(playerid,weiß,"Du hast dein Handy mit $15 aufgeladen!");
- }
- if(listitem == 1)
- {
- GivePlayerMoney(playerid, -30);
- SpielerInfo[playerid][Guthaben] += 30;
- SendClientMessage(playerid,weiß,"Du hast dein Handy mit $30 aufgeladen!");
- }
- if(listitem == 2)
- {
- GivePlayerMoney(playerid, -100);
- SpielerInfo[playerid][Guthaben] += 100;
- SendClientMessage(playerid,weiß,"Du hast dein Handy mit $100 aufgeladen!");
- }
- if(listitem == 3)
- {
- GivePlayerMoney(playerid, -200);
- SpielerInfo[playerid][Guthaben] += 200;
- SendClientMessage(playerid,weiß,"Du hast dein Handy mit $200 aufgeladen!");
- }
- }
- }
- if(dialogid == Dialog_BSN_Essen)
- {
- if(response)
- {
- if(listitem == 0)
- {
- if(SpielerInfo[playerid][Money] < 5)
- {
- SendClientMessage(playerid,COLOR_BLAU,"Kellnerin: Danke für deine Bestellung!");
- GivePlayerMoney(playerid, -5);
- SpielerInfo[playerid][Hunger] -= 10;
- }
- }
- if(listitem == 1)
- {
- if(SpielerInfo[playerid][Money] < 5)
- {
- SendClientMessage(playerid,COLOR_BLAU,"Kellnerin: Danke für deine Bestellung!");
- GivePlayerMoney(playerid, -5);
- SpielerInfo[playerid][Hunger] -= 10;
- }
- }
- if(listitem == 2)
- {
- if(SpielerInfo[playerid][Money] < 3)
- {
- SendClientMessage(playerid,COLOR_BLAU,"Kellnerin: Danke für deine Bestellung!");
- GivePlayerMoney(playerid, -3);
- SpielerInfo[playerid][Hunger] -= 5;
- }
- }
- if(listitem == 3)
- {
- if(SpielerInfo[playerid][Money] < 2)
- {
- SendClientMessage(playerid,COLOR_BLAU,"Kellnerin: Danke für deine Bestellung!");
- GivePlayerMoney(playerid, -2);
- SpielerInfo[playerid][Hunger] -= 5;
- }
- }
- if(listitem == 4)
- {
- if(SpielerInfo[playerid][Money] < 10)
- {
- SendClientMessage(playerid,COLOR_BLAU,"Kellnerin: Danke für deine Bestellung!");
- GivePlayerMoney(playerid, -10);
- SpielerInfo[playerid][Hunger] -= 25;
- SpielerInfo[playerid][Durst] -= 25;
- }
- }
- if(listitem == 5)
- {
- if(SpielerInfo[playerid][Money] < 10)
- {
- SendClientMessage(playerid,COLOR_BLAU,"Kellnerin: Danke für deine Bestellung!");
- GivePlayerMoney(playerid, -10);
- SpielerInfo[playerid][Hunger] -= 25;
- SpielerInfo[playerid][Durst] -= 25;
- }
- }
- if(listitem == 6)
- {
- if(SpielerInfo[playerid][Money] < 2)
- {
- SendClientMessage(playerid,COLOR_BLAU,"Kellnerin: Danke für deine Bestellung!");
- GivePlayerMoney(playerid, -2);
- SpielerInfo[playerid][Durst] -= 10;
- }
- }
- }
- }
- if(dialogid == Dialog_RentACar)
- {
- if(response == 0)
- {
- RemovePlayerFromVehicle(playerid);
- TogglePlayerControllable(playerid,true);
- }
- if(response == 1)
- {
- if(SpielerInfo[playerid][Money] < 150)
- {
- GivePlayerMoney(playerid, -150);
- SendClientMessage(playerid,COLOR_YELLOW,"Du hast dieses Auto gemietet!");
- }
- }
- }
- if(dialogid == Dialog_NebenjobTaxi)
- {
- if(response == 0)
- {
- SendClientMessage(playerid,COLOR_RED,"Du hast den Vertrag abgelehnt");
- }
- if(response == 1)
- {
- if(SpielerInfo[playerid][Nebenjob] == 0)
- {
- SendClientMessage(playerid,COLOR_YELLOW,"Herzlichen Glückwünsch!");
- SendClientMessage(playerid,COLOR_YELLOW,"Du bist nun Taxifahrer und erhälst einen kleinen Zuschuss!");
- SpielerInfo[playerid][Nebenjob] = 1;
- GivePlayerMoney(playerid, 1500);
- SpielerInfo[playerid][JobZeit]=120;
- }
- else if(SpielerInfo[playerid][Nebenjob] <= 0)
- {
- SendClientMessage(playerid,COLOR_RED,"Du hast bereits ein Job!");
- }
- }
- }
- if(dialogid == Dialog_Login) {
- if(response == 0) {
- Kick(playerid);
- SendClientMessage(playerid,COLOR_RED,"Du hast den Vorgang abgebrochen!");
- return 1;
- }
- if(response == 1) {
- if(!strlen(inputtext)) {
- SendClientMessage(playerid,COLOR_RED,"Bitte gib dein Passwort ein!");
- ShowPlayerDialog(playerid,Dialog_Login,DIALOG_STYLE_INPUT,"Login","{FFFFFF}Dein Account wurde gefunden,\ngib bitte dein {00AAFF}Passwort {FFFFFF}ein!","Login","Abbrechen");
- return 1;
- }
- else {
- // Login(playerid, inputtext);
- return 1;
- }
- }
- }
- if(dialogid == Dialog_Login2) {
- if(response == 0)
- {
- Kick(playerid);
- SendClientMessage(playerid,COLOR_RED,"Du hast den Vorgang abgebrochen!");
- }
- if(response == 1)
- {
- ShowPlayerDialog(playerid,Dialog_Login3,DIALOG_STYLE_INPUT,"Login","{FFFFFF}Dein Account wurde gefunden,\ngib bitte dein {00AAFF}Passwort {FFFFFF}ein!","Login","Abbrechen");
- }
- }
- if(dialogid == Dialog_Register2) {
- if(response == 0) {
- Kick(playerid);
- SendClientMessage(playerid,COLOR_RED,"Du hast den Vorgang abgebrochen!");
- }
- if(response == 1) {
- ShowPlayerDialog(playerid,Dialog_Register3,DIALOG_STYLE_INPUT,"Registrieren","{FFFFFF}Gib bitte dein gewünschtes {00AAFF}Passwort{FFFFFF} ein","Register","Abbrechen");
- }
- }
- if(dialogid == Dialog_Register) {
- if(response == 0) {
- Kick(playerid);
- SendClientMessage(playerid,COLOR_RED,"Du hast den Vorgang abgebrochen!");
- return 1;
- }
- if(response == 1) {
- if(!strlen(inputtext)) {
- SendClientMessage(playerid,COLOR_RED,"Bitte gib ein Passwort ein!");
- ShowPlayerDialog(playerid,Dialog_Register,DIALOG_STYLE_INPUT,"Registrieren","Gib bitte dein gewünschtes Passwort ein","Register","Abbrechen");
- return 1;
- }
- else {
- Register(playerid, inputtext);
- return 1;
- }
- }
- }
- if(dialogid == Dialog_Service)
- {
- if(response)
- {
- if(listitem == 0)
- {
- new string[128];
- new Float:X, Float:Y, Float:Z;
- TextDrawShowForPlayer(playerid, Notruf);
- GetPlayerPos(playerid,X,Y,Z);
- SendClientMessage(playerid,COLOR_RED,"Polizei gerufen!");
- SetTimer("DeleteTextDraw",4000,0);
- for(new i=0; i<GetMaxPlayers(); i++)
- {
- if(SpielerInfo[i][Firma] == 2)
- {
- new xname[MAX_PLAYER_NAME];
- GetPlayerName(playerid,xname,sizeof(xname));
- format(string,sizeof(string),"%s alarmiert die Polizei!",xname);
- SetPlayerCheckpoint(i,X,Y,Z,6.0);
- Navigation[playerid] = 1;
- SendClientMessage(i,COLOR_RED,string);
- return 1;
- }
- }
- }
- if(listitem == 1)
- {
- new string[128];
- new Float:X, Float:Y, Float:Z;
- GetPlayerPos(playerid,X,Y,Z);
- format(string,sizeof(string),"~r~Sanitäter~n~~w~Du hast ein Sanitäter gerufen,~n~bitte warte an deiner Position");
- TextDrawSetString(Notruf, string);
- TextDrawShowForPlayer(playerid, Notruf);
- SendClientMessage(playerid,COLOR_RED,"Sanitäter gerufen!");
- SetTimer("DeleteTextDraw",4000,0);
- for(new i=0; i<MAX_PLAYERS; i++)
- {
- if(SpielerInfo[playerid][Firma] == 5)
- {
- new name[MAX_PLAYER_NAME];
- GetPlayerName(playerid,name,sizeof(name));
- format(string,sizeof(string),"%s hat einen Sanitäter gerufen!",name);
- SetPlayerCheckpoint(i,X,Y,Z,6.0);
- Navigation[playerid] = 1;
- SendClientMessage(i,COLOR_RED,string);
- return 1;
- }
- }
- }
- if(listitem == 2)
- {
- }
- if(listitem == 3)
- {
- new string[128];
- new Float:X, Float:Y, Float:Z;
- GetPlayerPos(playerid,X,Y,Z);
- format(string,sizeof(string),"~y~Taxi~n~~w~Du hast ein Taxi gerufen,~n~bitte warte an deiner Position");
- TextDrawSetString(Notruf, string);
- TextDrawShowForPlayer(playerid, Notruf);
- SendClientMessage(playerid,COLOR_YELLOW,"Du hast dir ein Taxi bestellt");
- SetTimer("DeleteTextDraw",4000,0);
- for(new i=0; i<MAX_PLAYERS; i++)
- {
- if(SpielerInfo[playerid][Nebenjob] == 1)
- {
- new xname[MAX_PLAYER_NAME];
- GetPlayerName(playerid,xname,sizeof(xname));
- format(string,sizeof(string),"%s braucht ein Taxi",xname);
- SetPlayerCheckpoint(i,X,Y,Z,6.0);
- SendClientMessage(i,COLOR_YELLOW,string);
- }
- }
- }
- if(listitem == 4)
- {
- new string[128];
- new Float:X, Float:Y, Float:Z;
- GetPlayerPos(playerid,X,Y,Z);
- format(string,sizeof(string),"~b~Mechaniker~n~~w~Du hast ein Mechaniker gerufen,~n~bitte warte an deiner Position");
- TextDrawSetString(Notruf, string);
- TextDrawShowForPlayer(playerid, Notruf);
- SendClientMessage(playerid,COLOR_BLAU,"Mechaniker gerufen!");
- SetTimer("DeleteTextDraw",4000,0);
- for(new i=0; i<MAX_PLAYERS; i++)
- {
- if(SpielerInfo[playerid][Nebenjob] == 2)
- {
- new xname[MAX_PLAYER_NAME];
- GetPlayerName(playerid,xname,sizeof(xname));
- format(string,sizeof(string),"%s braucht einen Mechaniker",xname);
- SetPlayerCheckpoint(i,X,Y,Z,6.0);
- Navigation[playerid] = 1;
- SendClientMessage(i,COLOR_BLAU,string);
- }
- }
- }
- }
- }
- if(dialogid == Dialog_Frakkasse)
- {
- if(response)
- {
- if(listitem == 0)
- {
- if(SpielerInfo[playerid][Firma] == 1)
- {
- new stand = FraktionKasse[Hitman];
- new string[128];
- format(string,sizeof(string),"Der Kontostand der Fraktion Hitmans lautet:\n$%d",stand);
- ShowPlayerDialog(playerid,Dialog_Frakkasse1,DIALOG_STYLE_MSGBOX,"FraktionKasse Kontostand",string,"Ok","Abbrechen");
- return 1;
- }
- if(SpielerInfo[playerid][Firma] == 2)
- {
- new stand = FraktionKasse[Police];
- new string[128];
- format(string,sizeof(string),"Der Kontostand der Fraktion Los Santos Police Department lautet:\n$%d",stand);
- ShowPlayerDialog(playerid,Dialog_Frakkasse1,DIALOG_STYLE_MSGBOX,"FraktionKasse Kontostand",string,"Ok","Abbrechen");
- return 1;
- }
- if(SpielerInfo[playerid][Firma] == 3)
- {
- new stand = FraktionKasse[SanNews];
- new string[128];
- format(string,sizeof(string),"Der Kontostand der Fraktion Hitmans lautet:\n$%d",stand);
- ShowPlayerDialog(playerid,Dialog_Frakkasse1,DIALOG_STYLE_MSGBOX,"FraktionKasse Kontostand",string,"Ok","Abbrechen");
- return 1;
- }
- if(SpielerInfo[playerid][Firma] == 4)
- {
- new stand = FraktionKasse[Taifun];
- new string[128];
- format(string,sizeof(string),"Der Kontostand der Fraktion Taifun Elite lautet:\n$%d",stand);
- ShowPlayerDialog(playerid,Dialog_Frakkasse1,DIALOG_STYLE_MSGBOX,"FraktionKasse Kontostand",string,"Ok","Abbrechen");
- return 1;
- }
- if(SpielerInfo[playerid][Firma] == 5)
- {
- new stand = FraktionKasse[Medics];
- new string[128];
- format(string,sizeof(string),"Der Kontostand der Fraktion Medics/Sanitäter lautet:\n$%d",stand);
- ShowPlayerDialog(playerid,Dialog_Frakkasse1,DIALOG_STYLE_MSGBOX,"FraktionKasse Kontostand",string,"Ok","Abbrechen");
- return 1;
- }
- if(SpielerInfo[playerid][Firma] == 6)
- {
- new stand = FraktionKasse[AlQaida];
- new string[128];
- format(string,sizeof(string),"Der Kontostand der Fraktion AlQaida lautet:\n$%d",stand);
- ShowPlayerDialog(playerid,Dialog_Frakkasse1,DIALOG_STYLE_MSGBOX,"FraktionKasse Kontostand",string,"Ok","Abbrechen");
- return 1;
- }
- if(SpielerInfo[playerid][Firma] == 7)
- {
- new stand = FraktionKasse[Ghostrider];
- new string[128];
- format(string,sizeof(string),"Der Kontostand der Fraktion Ghostrider lautet:\n$%d",stand);
- ShowPlayerDialog(playerid,Dialog_Frakkasse1,DIALOG_STYLE_MSGBOX,"FraktionKasse Kontostand",string,"Ok","Abbrechen");
- return 1;
- }
- if(SpielerInfo[playerid][Firma] == 8)
- {
- new stand = FraktionKasse[BlackDevil];
- new string[128];
- format(string,sizeof(string),"Der Kontostand der Fraktion BlackDevil lautet:\n$%d",stand);
- ShowPlayerDialog(playerid,Dialog_Frakkasse1,DIALOG_STYLE_MSGBOX,"FraktionKasse Kontostand",string,"Ok","Abbrechen");
- }
- }
- if(listitem == 1)
- {
- ShowPlayerDialog(playerid,Dialog_Frakkasse2,DIALOG_STYLE_INPUT,"Fraktionskasse einzahlen","Wie viel Geld willst du in die Fraktionskasse einzahlen?","Einzahlen","Abbrechen");
- return 1;
- }
- if(listitem == 2)
- {
- ShowPlayerDialog(playerid,Dialog_Frakkasse3,DIALOG_STYLE_INPUT,"Fraktionskasse abheben","Wie viel Geld willst du von der Fraktionskasse abheben?","Abheben","Abbrechen");
- return 1;
- }
- }
- return 1;
- }
- if(dialogid == Dialog_Frakkasse3)
- {
- if(response == 0)
- {
- SendClientMessage(playerid,COLOR_RED,"Vorgang abgebrochen");
- return 1;
- }
- if(response == 1)
- {
- if(!strval(inputtext))
- {
- ShowPlayerDialog(playerid,Dialog_Frakkasse3,DIALOG_STYLE_INPUT,"Fraktionskasse abheben","Wie viel Geld willst du von der Fraktionskasse abheben?","Abheben","Abbrechen");
- return 1;
- }
- new geld = strval(inputtext);
- new string[128];
- if(SpielerInfo[playerid][Firma] == 1)
- {
- if(FraktionKasse[Hitman] >= geld)
- {
- format(string,sizeof(string),"Du hast $%d von der Fraktionskasse abgehoben",geld);
- SendClientMessage(playerid,COLOR_YELLOW,string);
- format(string,sizeof(string),"Aktuell liegen nun $%d auf der Fraktionskasse",FraktionKasse[Hitman]);
- SendClientMessage(playerid,COLOR_YELLOW,string);
- FraktionKasse[Hitman] -= geld;
- GivePlayerMoney(playerid, geld);
- FraktionKasseSpeichern();
- return 1;
- }
- else {
- SendClientMessage(playerid,COLOR_RED,"Es ist nicht genügend Geld in der Fraktionskasse");
- return 1;
- }
- }
- else if(SpielerInfo[playerid][Firma] == 2)
- {
- if(FraktionKasse[Police] >= geld)
- {
- format(string,sizeof(string),"Du hast $%d von der Fraktionskasse abgehoben",geld);
- SendClientMessage(playerid,COLOR_YELLOW,string);
- format(string,sizeof(string),"Aktuell liegen nun $%d auf der Fraktionskasse",FraktionKasse[Police]);
- SendClientMessage(playerid,COLOR_YELLOW,string);
- FraktionKasse[Police] -= geld;
- GivePlayerMoney(playerid, geld);
- FraktionKasseSpeichern();
- return 1;
- }
- else {
- SendClientMessage(playerid,COLOR_RED,"Es ist nicht genügend Geld in der Fraktionskasse");
- return 1;
- }
- }
- else if(SpielerInfo[playerid][Firma] == 3)
- {
- if(FraktionKasse[SanNews] >= geld)
- {
- format(string,sizeof(string),"Du hast $%d von der Fraktionskasse abgehoben",geld);
- SendClientMessage(playerid,COLOR_YELLOW,string);
- format(string,sizeof(string),"Aktuell liegen nun $%d auf der Fraktionskasse",FraktionKasse[SanNews]);
- SendClientMessage(playerid,COLOR_YELLOW,string);
- FraktionKasse[SanNews] -= geld;
- GivePlayerMoney(playerid, geld);
- FraktionKasseSpeichern();
- return 1;
- }
- else {
- SendClientMessage(playerid,COLOR_RED,"Es ist nicht genügend Geld in der Fraktionskasse");
- return 1;
- }
- }
- else if(SpielerInfo[playerid][Firma] == 4)
- {
- if(FraktionKasse[Taifun] >= geld)
- {
- format(string,sizeof(string),"Du hast $%d von der Fraktionskasse abgehoben",geld);
- SendClientMessage(playerid,COLOR_YELLOW,string);
- format(string,sizeof(string),"Aktuell liegen nun $%d auf der Fraktionskasse",FraktionKasse[Taifun]);
- SendClientMessage(playerid,COLOR_YELLOW,string);
- FraktionKasse[Taifun] -= geld;
- GivePlayerMoney(playerid, geld);
- FraktionKasseSpeichern();
- return 1;
- }
- else {
- SendClientMessage(playerid,COLOR_RED,"Es ist nicht genügend Geld in der Fraktionskasse");
- return 1;
- }
- }
- else if(SpielerInfo[playerid][Firma] == 5)
- {
- if(FraktionKasse[Medics] >= geld)
- {
- format(string,sizeof(string),"Du hast $%d von der Fraktionskasse abgehoben",geld);
- SendClientMessage(playerid,COLOR_YELLOW,string);
- format(string,sizeof(string),"Aktuell liegen nun $%d auf der Fraktionskasse",FraktionKasse[Medics]);
- SendClientMessage(playerid,COLOR_YELLOW,string);
- FraktionKasse[SanNews] -= geld;
- GivePlayerMoney(playerid, geld);
- FraktionKasseSpeichern();
- return 1;
- }
- else {
- SendClientMessage(playerid,COLOR_RED,"Es ist nicht genügend Geld in der Fraktionskasse");
- return 1;
- }
- }
- else if(SpielerInfo[playerid][Firma] == 6)
- {
- if(FraktionKasse[AlQaida] >= geld)
- {
- format(string,sizeof(string),"Du hast $%d von der Fraktionskasse abgehoben",geld);
- SendClientMessage(playerid,COLOR_YELLOW,string);
- format(string,sizeof(string),"Aktuell liegen nun $%d auf der Fraktionskasse",FraktionKasse[AlQaida]);
- SendClientMessage(playerid,COLOR_YELLOW,string);
- FraktionKasse[AlQaida] -= geld;
- GivePlayerMoney(playerid, geld);
- FraktionKasseSpeichern();
- return 1;
- }
- else {
- SendClientMessage(playerid,COLOR_RED,"Es ist nicht genügend Geld in der Fraktionskasse");
- return 1;
- }
- }
- else if(SpielerInfo[playerid][Firma] == 7)
- {
- if(FraktionKasse[Ghostrider] >= geld)
- {
- format(string,sizeof(string),"Du hast $%d von der Fraktionskasse abgehoben",geld);
- SendClientMessage(playerid,COLOR_YELLOW,string);
- FraktionKasse[Ghostrider] -= geld;
- format(string,sizeof(string),"Aktuell liegen nun $%d auf der Fraktionskasse",FraktionKasse[Ghostrider]);
- SendClientMessage(playerid,COLOR_YELLOW,string);
- GivePlayerMoney(playerid, geld);
- FraktionKasseSpeichern();
- return 1;
- }
- else {
- SendClientMessage(playerid,COLOR_RED,"Es ist nicht genügend Geld in der Fraktionskasse");
- return 1;
- }
- }
- else if(SpielerInfo[playerid][Firma] == 8)
- {
- if(FraktionKasse[BlackDevil] >= geld)
- {
- format(string,sizeof(string),"Du hast $%d von der Fraktionskasse abgehoben",geld);
- SendClientMessage(playerid,COLOR_YELLOW,string);
- FraktionKasse[BlackDevil] -= geld;
- format(string,sizeof(string),"Aktuell liegen nun $%d auf der Fraktionskasse",FraktionKasse[BlackDevil]);
- SendClientMessage(playerid,COLOR_YELLOW,string);
- GivePlayerMoney(playerid, geld);
- FraktionKasseSpeichern();
- return 1;
- }
- }
- }
- }
- if(dialogid == Dialog_Frakkasse2)
- {
- if(response == 0)
- {
- SendClientMessage(playerid,COLOR_RED,"Vorgang abgebrochen");
- return 1;
- }
- if(response == 1)
- {
- if(!strval(inputtext))
- {
- ShowPlayerDialog(playerid,Dialog_Frakkasse2,DIALOG_STYLE_INPUT,"Fraktionskasse einzahlen","Wie viel Geld willst du in die Fraktionskasse einzahlen?","Einzahlen","Abbrechen");
- return 1;
- }
- new geld = strval(inputtext);
- new string[128];
- if(GetPlayerMoney(playerid) >= geld)
- {
- if(SpielerInfo[playerid][Firma] == 1)
- {
- format(string,sizeof(string),"Du hast $%d in die Fraktionskasse eingezahlt",geld);
- SendClientMessage(playerid,COLOR_YELLOW,string);
- GivePlayerMoney(playerid, -geld);
- FraktionKasse[Hitman] += geld;
- FraktionKasseSpeichern();
- }
- else if(SpielerInfo[playerid][Firma] == 2)
- {
- format(string,sizeof(string),"Du hast $%d in die Fraktionskasse eingezahlt",geld);
- SendClientMessage(playerid,COLOR_YELLOW,string);
- GivePlayerMoney(playerid, -geld);
- FraktionKasse[Police] += geld;
- FraktionKasseSpeichern();
- }
- else if(SpielerInfo[playerid][Firma] == 3)
- {
- format(string,sizeof(string),"Du hast $%d in die Fraktionskasse eingezahlt",geld);
- SendClientMessage(playerid,COLOR_YELLOW,string);
- GivePlayerMoney(playerid, -geld);
- FraktionKasse[SanNews] += geld;
- FraktionKasseSpeichern();
- }
- else if(SpielerInfo[playerid][Firma] == 4)
- {
- format(string,sizeof(string),"Du hast $%d in die Fraktionskasse eingezahlt",geld);
- SendClientMessage(playerid,COLOR_YELLOW,string);
- GivePlayerMoney(playerid, -geld);
- FraktionKasse[Taifun] += geld;
- FraktionKasseSpeichern();
- }
- else if(SpielerInfo[playerid][Firma] == 5)
- {
- format(string,sizeof(string),"Du hast $%d in die Fraktionskasse eingezahlt",geld);
- SendClientMessage(playerid,COLOR_YELLOW,string);
- GivePlayerMoney(playerid, -geld);
- FraktionKasse[Medics] += geld;
- FraktionKasseSpeichern();
- }
- else if(SpielerInfo[playerid][Firma] == 6)
- {
- format(string,sizeof(string),"Du hast $%d in die Fraktionskasse eingezahlt",geld);
- SendClientMessage(playerid,COLOR_YELLOW,string);
- GivePlayerMoney(playerid, -geld);
- FraktionKasse[AlQaida] += geld;
- FraktionKasseSpeichern();
- }
- else if(SpielerInfo[playerid][Firma] == 7)
- {
- format(string,sizeof(string),"Du hast $%d in die Fraktionskasse eingezahlt",geld);
- SendClientMessage(playerid,COLOR_YELLOW,string);
- GivePlayerMoney(playerid, -geld);
- FraktionKasse[Ghostrider] += geld;
- FraktionKasseSpeichern();
- }
- else if(SpielerInfo[playerid][Firma] == 8)
- {
- format(string,sizeof(string),"Du hast $%d in die Fraktionskasse eingezahlt",geld);
- SendClientMessage(playerid,COLOR_YELLOW,string);
- GivePlayerMoney(playerid, -geld);
- FraktionKasse[BlackDevil] += geld;
- FraktionKasseSpeichern();
- }
- }
- }
- return 1;
- }
- if(dialogid == Dialog_Fraktion)
- {
- if(response)
- {
- if(listitem == 0)
- {
- ShowPlayerDialog(playerid,Dialog_Invite,DIALOG_STYLE_INPUT,"Member hinzufügen","Gib bitte die ID des Spielers, den du in deine Fraktion einladne willst ein:","Weiter","Abbrechen");
- return 1;
- }
- if(listitem == 1)
- {
- ShowPlayerDialog(playerid,Dialog_Uninvite,DIALOG_STYLE_INPUT,"Member rausschmeissen","Gib bitte die ID des Spielers, den du aus deiner Fraktion schmeissen willst ein!","Weiter","Abbrechen");
- return 1;
- }
- if(listitem == 2)
- {
- ShowPlayerDialog(playerid,Dialog_Loehne,DIALOG_STYLE_INPUT,"Löhne bearbeiten!","Gib bitte die ID des Spielers ein, von dem du den Lohn bearbeiten willst!","Weiter","Abbrechen");
- return 1;
- }
- if(listitem == 3)
- {
- ShowPlayerDialog(playerid,Dialog_Frakkasse,DIALOG_STYLE_LIST,"Fraktionskasse","Kontostand\nEinzahlen\nAbheben","Auswählen","Abheben");
- return 1;
- }
- if(listitem == 4)
- {
- ShowPlayerDialog(playerid,Dialog_CoLeaderAdd,DIALOG_STYLE_INPUT,"Coleader hinzufügen","Gib bitte die ID des Spielers ein, den du als Coleader bestimmen willst!","Weiter","Abbrechen");
- return 1;
- }
- if(listitem == 5)
- {
- ShowPlayerDialog(playerid,Dialog_CoLeaderDelete,DIALOG_STYLE_MSGBOX,"Coleader rausschmeissen","Bist du dir Sicher, dass du den Coleader deiner Fraktion rausschmeissen willst?\n!! Achtung !!\nDein jetziger Coleader muss online sein!","Ja","Nein");
- return 1;
- }
- }
- return 1;
- }
- if(dialogid == Dialog_CoLeaderDelete)
- {
- if(response == 0)
- {
- SendClientMessage(playerid,COLOR_RED,"Vorgang abgebrochen!");
- return 1;
- }
- if(response == 1)
- {
- for(new i=0; i<MAX_PLAYERS; i++)
- {
- new frakid = SpielerInfo[playerid][Leader];
- if(SpielerInfo[i][Coleader] == frakid)
- {
- new string[128];
- new string2[128];
- new xname[MAX_PLAYER_NAME];
- new xname2[MAX_PLAYER_NAME];
- GetPlayerName(playerid,xname,sizeof(xname));
- GetPlayerName(i,xname2,sizeof(xname2));
- format(string,sizeof(string),"Du wurdest von %s als Coleader gefeuert!",xname);
- SendClientMessage(i,COLOR_RED,string);
- format(string2,sizeof(string2),"Du hast %s als Coleader gefeuert!",xname2);
- SendClientMessage(i,COLOR_ORANGE,string2);
- SpielerInfo[i][Coleader] = 0;
- SpielerInfo[i][Firma] = 0;
- SpielerInfo[i][Beruf] = 0;
- }
- }
- }
- }
- if(dialogid == Dialog_CoLeaderAdd)
- {
- if(response == 0)
- {
- SendClientMessage(playerid,COLOR_RED,"Vorgang abgebrochen!");
- return 1;
- }
- if(response == 1)
- {
- if(!strval(inputtext))
- {
- ShowPlayerDialog(playerid,Dialog_CoLeaderAdd,DIALOG_STYLE_INPUT,"Coleader hinzufügen","Gib bitte die ID des Spielers ein, den du als Coleader bestimmen willst!","Weiter","Abbrechen");
- }
- new coleaderid = strval(inputtext);
- new string[128];
- new frakid = SpielerInfo[playerid][Leader];
- new string2[128];
- new xname[MAX_PLAYER_NAME];
- new xname2[MAX_PLAYER_NAME];
- GetPlayerName(playerid,xname2,sizeof(xname2));
- GetPlayerName(coleaderid,xname,sizeof(xname));
- format(string,sizeof(string),"Du hast %s als Coleader deiner Fraktion hinzugefügt!",xname);
- SendClientMessage(playerid,COLOR_YELLOW,string);
- format(string2,sizeof(string2),"Du wurdest von %s als Coleader der Fraktion %d benannt",xname2, frakid);
- SendClientMessage(coleaderid,COLOR_ORANGE,string2);
- SpielerInfo[coleaderid][Coleader] = frakid;
- SpielerInfo[coleaderid][Firma] = frakid;
- return 1;
- }
- }
- if(dialogid == Dialog_Loehne)
- {
- if(response == 0)
- {
- SendClientMessage(playerid,COLOR_RED,"Vorgang abgebrochen!");
- return 1;
- }
- if(response == 1)
- {
- if(!strval(inputtext))
- {
- ShowPlayerDialog(playerid,Dialog_Loehne,DIALOG_STYLE_INPUT,"Löhne bearbeiten[Error]","Gib bitte eine SpielerID, von dem du den Lohn bearbeiten willst ein:","Weiter","Abbrechen");
- }
- new id = strval(inputtext);
- SpielerID[playerid] = id;
- ShowPlayerDialog(playerid,Dialog_Loehne2,DIALOG_STYLE_INPUT,"Löhne bearbeiten[2/2]","Gib bitte den gewünschten Betrag ein, den der Spieler bei jedem Payday erhalten soll","Weiter","Abbrechen");
- }
- }
- if(dialogid == Dialog_Loehne2)
- {
- if(response == 0)
- {
- SendClientMessage(playerid,COLOR_RED,"Vorgang abgebrochen!");
- return 1;
- }
- if(response == 1)
- {
- if(!strval(inputtext))
- {
- ShowPlayerDialog(playerid,Dialog_Loehne2,DIALOG_STYLE_INPUT,"Löhne bearbeiten[2/2]","Gib bitte den gewünschten Betrag ein, den der Spieler bei jedem Payday erhalten soll","Weiter","Abbrechen");
- }
- new loehne;
- if(sscanf(inputtext,"i",loehne)) return ShowPlayerDialog(playerid,Dialog_Loehne2,DIALOG_STYLE_INPUT,"Löhne bearbeiten[2/2]","Gib bitte den gewünschten Betrag ein, den der Spieler bei jedem Payday erhalten soll","Weiter","Abbrechen");
- if(loehne > 500 | loehne < 2000)
- {
- SendClientMessage(playerid,COLOR_RED,"Der Lohn muss zwischen 500 und 2k sein!");
- ShowPlayerDialog(playerid,Dialog_Loehne2,DIALOG_STYLE_INPUT,"Löhne bearbeiten[2/2]","Gib bitte den gewünschten Betrag ein, den der Spieler bei jedem Payday erhalten soll","Weiter","Abbrechen");
- return 1;
- }
- new id = SpielerID[playerid];
- new firma = SpielerInfo[playerid][Firma];
- if(SpielerInfo[id][Firma] == firma)
- {
- new lohn = strval(inputtext);
- new string[128];
- new xname[MAX_PLAYER_NAME];
- GetPlayerName(id,xname,sizeof(xname));
- format(string,sizeof(string),"Du hast den Gehalt von %s auf $%d pro Payday gesetzt",xname,lohn);
- SendClientMessage(playerid,COLOR_ORANGE,string);
- SpielerInfo[id][Lohn] = lohn;
- }
- }
- }
- if(dialogid == Dialog_Uninvite)
- {
- if(response == 0)
- {
- SendClientMessage(playerid,COLOR_RED,"Vorgang abgebrochen!");
- return 1;
- }
- if(response == 1)
- {
- if(!strval(inputtext))
- {
- ShowPlayerDialog(playerid,Dialog_Uninvite,DIALOG_STYLE_INPUT,"Member rausschmeissen[Error]","Gib bitte eine SpielerID ein:","Weiter","Abbrechen");
- }
- new id = strval(inputtext);
- new frak = SpielerInfo[playerid][Firma];
- if(SpielerInfo[id][Firma] == frak)
- {
- new xname[MAX_PLAYER_NAME];
- new xname2[MAX_PLAYER_NAME];
- new string[128], string2[128];
- GetPlayerName(playerid,xname,sizeof(xname));
- GetPlayerName(id,xname2,sizeof(xname2));
- format(string,sizeof(string),"Du wurdest aus der Fraktion geworfen. Verantwortlicher: %s",xname);
- SendClientMessage(id,COLOR_RED,string);
- format(string2,sizeof(string2),"Du hast %s aus der Fraktion geworfen!",xname2);
- SendClientMessage(playerid,COLOR_ORANGE,string2);
- SpielerInfo[id][Firma] = 0;
- SpielerInfo[id][Beruf] = 0;
- SpielerInfo[id][Leader] = 0;
- }
- }
- }
- if(dialogid == Dialog_Invite)
- {
- if(response == 0)
- {
- SendClientMessage(playerid,COLOR_RED,"Vorgang abgebrochen!");
- return 1;
- }
- if(response == 1)
- {
- if(!strval(inputtext))
- {
- ShowPlayerDialog(playerid,Dialog_Invite,DIALOG_STYLE_INPUT,"Member hinzufügen[Error]","Gib bitte eine SpielerID ein:","Weiter","Abbrechen");
- }
- new id = strval(inputtext);
- if(SpielerInfo[id][Firma] == 0)
- {
- new xname[MAX_PLAYER_NAME];
- new xname2[MAX_PLAYER_NAME];
- new string[128], string2[128];
- new frak = SpielerInfo[playerid][Firma];
- GetPlayerName(playerid,xname,sizeof(xname));
- GetPlayerName(id,xname2,sizeof(xname2));
- format(string,sizeof(string),"Du hast %s in deine Fraktion eingeladen!",xname2);
- SendClientMessage(playerid,COLOR_RED,string);
- format(string2,sizeof(string2),"Du wurdest von %s in seine Fraktion eingeladen!",xname);
- SendClientMessage(id,COLOR_ORANGE,string2);
- SpielerInfo[id][Firma] = frak;
- SpielerInfo[id][Beruf] = frak;
- return 1;
- }
- }
- }
- if(dialogid==Dialog_Register3)//registergui 1.Teil
- {
- if(response==1)
- {
- Kick(playerid);
- }
- else
- {
- new xname[MAX_PLAYER_NAME];
- GetPlayerName(playerid,xname,sizeof(xname));
- //new password = strval(inputtext); //gewähltes Passwort zwischenspeichern
- CreatePlayerAccount(xname, inputtext);
- pFirstLog[playerid] = true;
- }
- }
- if(dialogid== Dialog_Login3)//logingui
- {
- if(response==1)
- {
- Kick(playerid);
- }
- else
- {
- new playername[256];
- GetPlayerName(playerid,playername,sizeof(playername));
- new string[256];
- format(string,sizeof(string),"Name=%s",playername);
- new data[255];
- mysqlget("spieler",string,"Passwort",data);//abfrage passwort
- if(!strcmp(data,inputtext,false))//auswertung ob pw's übereinsteimmen oder nicht
- {
- mysql_GetInt("spieler", "Adminlevel", "Name",data);
- SpielerInfo[playerid][Adminlevel] = strval(data);
- LoadAccount(playerid);
- }
- else
- {
- ShowPlayerDialog(playerid,Dialog_Login3,1,"Loginsystem","Dieses Passwort ist falsch. \n Bitte gib das richtige ein!","Abbrechen","Login!");
- }
- }
- }
- if(dialogid == Dialog_CopComputer)
- {
- if(response)
- {
- if(listitem == 0)
- {
- ShowPlayerDialog(playerid,Dialog_CopAnmelden,DIALOG_STYLE_INPUT,"Anmelden","Bitte melden Sie sich mit ihrem Anmeldecode\nim Police Daprtment an:","Anmelden","Abbrechen");
- return 1;
- }
- if(listitem == 1)
- {
- SendClientMessage(playerid,COLOR_RED,"Sorry, diese Funktion ist noch nicht fertig gestellt");
- return 1;
- }
- if(listitem == 2)
- {
- SendClientMessage(playerid,COLOR_RED,"Sorry, diese Funktion ist noch nicht fertig gestellt");
- return 1;
- }
- if(listitem == 3)
- {
- SendClientMessage(playerid,COLOR_RED,"Bitte benutze vorrübergehend für diese Funktion");
- SendClientMessage(playerid,COLOR_RED,"/s [Playerid] [Wanted] [Grund]");
- return 1;
- }
- }
- }
- if(dialogid == Dialog_CopAnmelden)
- {
- if(response == 0)
- {
- SendClientMessage(playerid,COLOR_RED,"Anmeldevorgang abgebrochen");
- return 1;
- }
- if(response == 1)
- {
- new acode = strval(inputtext);
- if(SpielerInfo[playerid][AnmeldeCode] == acode)
- {
- SendClientMessage(playerid,COLOR_BLAU,"Sie haben sich erfolgreich beim Police Department angemeldet.");
- SendClientMessage(playerid,COLOR_BLAU,"Sie dürfen nun Streife fahren");
- return 1;
- }
- else {
- ShowPlayerDialog(playerid,Dialog_CopAnmelden,DIALOG_STYLE_INPUT,"Anmelden","Bitte geben Sie den richtigen AnmeldeCode ein;","Anmelden","Abbrechen");
- return 1;
- }
- }
- }
- return 1;
- }
- forward CopRuftVerstaerkung(playerid);
- public CopRuftVerstaerkung(playerid)
- {
- for(new i=0; i<MAX_PLAYERS;i++)
- {
- if(SpielerInfo[i][Firma] == 2)
- {
- new string[128], xname[MAX_PLAYER_NAME];
- SendClientMessage(i,COLOR_RED,"|______ACHTUNG ACHTUNG______|");
- print("Debug #1");
- format(string,sizeof(string),"HQ: Officer %s fordert Verstärkung!");
- print("Debug #2");
- SendClientMessage(i,COLOR_BLAU,string);
- print("Debug #3");
- SendClientMessage(i,COLOR_RED,"|___________________________|");
- }
- }
- return 1;
- }
- forward DeleteTextDraw(playerid);
- public DeleteTextDraw(playerid)
- {
- TextDrawHideForPlayer(playerid, Notruf);
- return 1;
- }
- public OnPlayerClickPlayer(playerid, clickedplayerid, source)
- {
- if(SpielerInfo[playerid][Telefonbuch] == 1)
- {
- new string[128];
- new nam[MAX_PLAYER_NAME];
- new number = SpielerInfo[clickedplayerid][Nummer];
- GetPlayerName(clickedplayerid,nam,sizeof(nam));
- format(string,sizeof(string),"&s Handynummer: %d",nam, number);
- SendClientMessage(playerid,COLOR_YELLOW,string);
- }
- return 1;
- }
- public Bedarfs()
- {
- for(new i = 0, Float:leben; i < MAX_PLAYERS; i++) {
- if(GetPlayerHealth(i, leben)) {
- //Hab alles in eine zeile gepackt, spart platz
- if(SpielerInfo[i][Durst] < 100) SpielerInfo[i][Durst] += 3; else leben--;
- if(SpielerInfo[i][Hunger] < 100) SpielerInfo[i][Hunger] += 3; else leben--;
- if(SpielerInfo[i][Energie] < 100) SpielerInfo[i][Energie] += 3; else leben--;
- if(SpielerInfo[i][Harndrang] < 100) SpielerInfo[i][Harndrang] += 3; else leben--;
- SetPlayerHealth(i, leben);
- // TextDrawSetString(SpielerInfo[i][T_Status], string);
- }
- }
- }
- public UpdateClock()
- {
- new Hour,Minute,Sec,String[256];
- gettime(Hour,Minute,Sec);
- if(Hour<9 && Minute<9){format(String,sizeof(String),"0%d:0%d",Hour,Minute);}
- else if(Hour>9 && Minute<9){format(String,sizeof(String),"%d:0%d",Hour,Minute);}
- else if(Hour<9 && Minute>9){format(String,sizeof(String),"0%d:%d",Hour,Minute);}
- else{format(String,sizeof(String),"%d:%d",Hour,Minute);}
- TextDrawSetString(RealClock,String);
- SetWorldTime(Hour);
- return 1;
- }
- forward CountDown4();
- public CountDown4()
- {
- GameTextForAll("4",1000,3);
- SetTimer("CountDown3",1000,0);
- return 1;
- }
- public CountDown3()
- {
- GameTextForAll("3",1000,3);
- SetTimer("CountDown2",1000,0);
- return 1;
- }
- public CountDown2()
- {
- GameTextForAll("2",1000,3);
- SetTimer("CountDown1",1000,0);
- return 1;
- }
- public CountDown1()
- {
- GameTextForAll("1",1000,3);
- SetTimer("CountDownLos",1000,0);
- return 1;
- }
- public CountDownLos()
- {
- GameTextForAll("~g~] ! Update Go Go Go ! ]",1000,3);
- return 1;
- }
- public Tutorial(playerid)
- {
- ShowPlayerDialog(playerid,Dialog_Tut1,DIALOG_STYLE_MSGBOX,"[Tutorial] Der Anfang","{FFFFFF}Herzlich Willkommen auf unserem Server!\nAlle wichtigen {FFFF00}Informationen {FFFFFF}erhälst du jetzt hier, im {FFBE00}Tutorial\n{FFFFFF}Bitte lies es dir sorgsam durch, damit hinterher keine Fragen entstehen.\n Wenn du mit dem {FFBE00}Tutorial {FFFFF}beginnen willst,klick auf {FF000F}Weiter",
- "Weiter","Abbrechen");
- return 1;
- }
- public KrankenhausTimer(playerid)
- {
- if(IsPlayerConnected(playerid))
- {
- if(Krankenhaus[playerid] == 1)
- {
- Krankenhaus[playerid] = 0;
- SpawnPlayer(playerid);
- SendClientMessage(playerid, COLOR_ORANGE, " * Entlassen!");
- SetPlayerHealth(playerid, 100.0);
- }
- }
- }
- public RandomMessage()
- {
- new rnd = random(sizeof(randommsg));
- new string[128];
- format(string, sizeof(string), "%s", randommsg[rnd]);
- SendClientMessageToAll(COLOR_YELLOW, string);
- }
- forward PayTimeCheck(playerid);
- public PayTimeCheck(playerid)
- {
- if(SpielerInfo[playerid][NextPayday] < 60)
- {
- SpielerInfo[playerid][NextPayday] ++;
- }
- if(SpielerInfo[playerid][NextPayday] == 60)
- {
- Payday(playerid);
- SpielerInfo[playerid][NextPayday] = 0;
- }
- return 1;
- }
- forward Payday(playerid);
- public Payday(playerid)
- {
- new lohn = SpielerInfo[playerid][Lohn];
- new string[128];
- SendClientMessage(playerid,COLOR_YELLOW,"|______PayDay______|");
- format(string,sizeof(string),"Lohn: $%d",lohn);
- SendClientMessage(playerid,weiß,string);
- GivePlayerMoney(playerid, lohn);
- return 1;
- }
- IsPlayerInNoDMZone(playerid, Float:minx, Float:maxx, Float:miny, Float:maxy)
- {
- new Float:x, Float:y, Float:z;
- GetPlayerPos(playerid, x, y, z);
- if (x > minx && x < maxx && y > miny && y < maxy) return 1;
- return 0;
- }
- /*stock Register(playerid, key[])
- {
- new username[24];
- GetPlayerName(playerid,username,sizeof(username));
- //jetzt erstellen wir die Variable für die query , die größe hängt ab wie groß die query ist , ich nehme mal 128
- new query[128];
- //Jetzt müssen wir die Sql abfrage in die Variable packen.
- format(query,128,"INSERT INTO userdata (Name,Passwort) VALUES ('%s','%s')",username,key);
- mysql_query(query);//Hier wird die query ausgeführt mit der funktion mysql_query
- return 1;
- /*new Spielerdatei[64];
- new name[MAX_PLAYER_NAME];
- GetPlayerName(playerid,name,sizeof(name));
- format(Spielerdatei,sizeof(Spielerdatei),"/User/%s.ini",name);
- dini_Create(Spielerdatei);
- dini_Set(Spielerdatei,"Passwort",key);
- SetPlayerScore(playerid, 0);
- dini_IntSet(Spielerdatei,"Durst",SpielerInfo[playerid][Durst]);
- dini_IntSet(Spielerdatei,"Hunger",SpielerInfo[playerid][Hunger]);
- dini_IntSet(Spielerdatei,"Energie",SpielerInfo[playerid][Energie]);
- dini_IntSet(Spielerdatei,"Harndrang",SpielerInfo[playerid][Harndrang]);
- dini_IntSet(Spielerdatei,"Parkhausticket",SpielerInfo[playerid][Parkhaus]);
- dini_IntSet(Spielerdatei,"Carlic",SpielerInfo[playerid][CarLic]);
- dini_IntSet(Spielerdatei,"BikeLic",SpielerInfo[playerid][BikeLic]);
- dini_IntSet(Spielerdatei,"FlyLic",SpielerInfo[playerid][FlyLic]);
- dini_IntSet(Spielerdatei,"BoatLic",SpielerInfo[playerid][BoatLic]);
- dini_IntSet(Spielerdatei,"Navi",SpielerInfo[playerid][Navi]);
- dini_IntSet(Spielerdatei,"Waffenschein",SpielerInfo[playerid][Waffenschein]);
- dini_IntSet(Spielerdatei,"Handynr",SpielerInfo[playerid][Nummer]);
- dini_IntSet(Spielerdatei,"Guthaben",SpielerInfo[playerid][Guthaben]);
- dini_IntSet(Spielerdatei,"Premium",SpielerInfo[playerid][Premium]);
- dini_IntSet(Spielerdatei,"Zigaretten",SpielerInfo[playerid][Zigaretten]);
- dini_IntSet(Spielerdatei,"Zollpass",SpielerInfo[playerid][Zollpass]);
- dini_IntSet(Spielerdatei,"SFPass",SpielerInfo[playerid][SFPass]);
- dini_IntSet(Spielerdatei,"LVPass",SpielerInfo[playerid][LVPass]);
- dini_IntSet(Spielerdatei,"Zimmer",SpielerInfo[playerid][Zimmer]);
- dini_IntSet(Spielerdatei,"Spielminuten",SpielerInfo[playerid][Spielminuten]);
- dini_IntSet(Spielerdatei,"Laptop",SpielerInfo[playerid][Laptop]);
- dini_IntSet(Spielerdatei,"Leader",SpielerInfo[playerid][Leader]);
- dini_IntSet(Spielerdatei,"Beruf",SpielerInfo[playerid][Leader]);
- dini_IntSet(Spielerdatei,"Firma",SpielerInfo[playerid][Firma]);
- SetTimerEx("PaydayTimeCheck",60000,1,"i",playerid);
- SendClientMessage(playerid,COLOR_BLAU,"Erfolgreich registriert");
- GivePlayerMoney(playerid, 20000);
- pFirstLog[playerid] = true;
- return 1;
- }*/
- /*stock Login(playerid, key[])
- {
- new Spielerdatei[64];
- new name[MAX_PLAYER_NAME], string[128];
- GetPlayerName(playerid,name,sizeof(name));
- format(Spielerdatei,sizeof(Spielerdatei),"/User/%s.ini",name);
- if(!strcmp(key,dini_Get(Spielerdatei,"Passwort"),false)) {
- LoadUser(playerid);
- SendClientMessage(playerid,COLOR_BLAU,"{00FF15}Herzlich Willkommen..{FFFFFF}Erfolreich eingeloggt");
- SetTimerEx("PaydayTimeCheck",60000,1,"i",playerid);
- pFirstLog[playerid] = false;
- format(string,sizeof(string),"{00FF15}%s {FFFFFF}hat den Server betretten.",name);
- SendClientMessageToAll(COLOR_GREEN,string);
- return 1;
- }
- else {
- SendClientMessage(playerid,COLOR_RED,"Falsches Passwort.");
- ShowPlayerDialog(playerid,Dialog_Login,DIALOG_STYLE_INPUT,"Login","Dein Account wurde gefunden, gib dein Passwort ein!","Login","Abbrechen");
- }
- return 1;
- }*/
- forward IstHotel(playerid);
- public IstHotel(playerid)
- {
- if(IsPlayerInRangeOfPoint(playerid, 1.9,1115.8949,-1603.4814,20.5606) || IsPlayerInRangeOfPoint(playerid, 1.9, 1113.3531,-1603.9108,20.5587))
- {
- new nr = SpielerInfo[playerid][Zimmer];
- new string[128];
- hotelvermietet[nr]=0;
- format(string,sizeof(string),"Hotelzimmer: !!Zu Vermieten!!\nBesitzer: Keiner");
- Update3DTextLabelText(hotelzimmerlabel[nr],COLOR_YELLOW,string);
- SpielerInfo[playerid][Zimmer] = 0;
- return 1;
- }
- else if(IsPlayerInRangeOfPoint(playerid, 1.9, 1106.7859,-1603.5518,20.5545) || IsPlayerInRangeOfPoint(playerid, 1.9, 1097.5597, -1603.4697, 20.5372))
- {
- new nr = SpielerInfo[playerid][Zimmer];
- new string[128];
- hotelvermietet[nr]=0;
- format(string,sizeof(string),"Hotelzimmer: !!Zu Vermieten!!\nBesitzer: Keiner");
- Update3DTextLabelText(hotelzimmerlabel[nr],COLOR_YELLOW,string);
- SpielerInfo[playerid][Zimmer] = 0;
- return 1;
- }
- else if(IsPlayerInRangeOfPoint(playerid, 1.9, 1086.8031, -1603.4972, 20.5017) || IsPlayerInRangeOfPoint(playerid, 1.9, 1083.9236, -1603.5967, 20.4917))
- {
- new nr = SpielerInfo[playerid][Zimmer];
- new string[128];
- hotelvermietet[nr]=0;
- format(string,sizeof(string),"Hotelzimmer: !!Zu Vermieten!!\nBesitzer: Keiner");
- Update3DTextLabelText(hotelzimmerlabel[nr],COLOR_YELLOW,string);
- SpielerInfo[playerid][Zimmer] = 0;
- return 1;
- }
- else if(IsPlayerInRangeOfPoint(playerid,1.9,1077.5690,-1603.3885,20.4973) || IsPlayerInRangeOfPoint(playerid,1.9,1068.3259,-1603.2708,20.4957))
- {
- new nr = SpielerInfo[playerid][Zimmer];
- new string[128];
- hotelvermietet[nr]=0;
- format(string,sizeof(string),"Hotelzimmer: !!Zu Vermieten!!\nBesitzer: Keiner");
- Update3DTextLabelText(hotelzimmerlabel[nr],COLOR_YELLOW,string);
- SpielerInfo[playerid][Zimmer] = 0;
- return 1;
- }
- else if(IsPlayerInRangeOfPoint(playerid,1.9,1059.5811,-1603.2601,20.4992) || IsPlayerInRangeOfPoint(playerid,1.9,1056.6981,-1603.5483,20.4978))
- {
- new nr = SpielerInfo[playerid][Zimmer];
- new string[128];
- hotelvermietet[nr]=0;
- format(string,sizeof(string),"Hotelzimmer: !!Zu Vermieten!!\nBesitzer: Keiner");
- Update3DTextLabelText(hotelzimmerlabel[nr],COLOR_YELLOW,string);
- SpielerInfo[playerid][Zimmer] = 0;
- return 1;
- }
- return 1;
- }
- forward FraktionKasseLaden();
- public FraktionKasseLaden()
- {
- new FrakKasse[64];
- format(FrakKasse,sizeof(FrakKasse),"FraktionKasse/Kasse.ini");
- FraktionKasse[Hitman]=dini_Int(FrakKasse,"Hitman");
- FraktionKasse[Police]=dini_Int(FrakKasse,"Police");
- FraktionKasse[SanNews]=dini_Int(FrakKasse,"SanNews");
- FraktionKasse[Taifun]=dini_Int(FrakKasse,"Taifun");
- FraktionKasse[Medics]=dini_Int(FrakKasse,"Medics");
- FraktionKasse[AlQaida]=dini_Int(FrakKasse,"AlQaida");
- FraktionKasse[Ghostrider]=dini_Int(FrakKasse,"Ghostrider");
- FraktionKasse[BlackDevil]=dini_Int(FrakKasse,"BlackDevil");
- return 1;
- }
- forward FraktionKasseSpeichern();
- public FraktionKasseSpeichern()
- {
- new FrakKasse[64];
- format(FrakKasse,sizeof(FrakKasse),"FraktionKasse/Kasse.ini");
- dini_Create(FrakKasse);
- dini_IntSet(FrakKasse,"Hitman",FraktionKasse[Hitman]);
- dini_IntSet(FrakKasse,"Police",FraktionKasse[Police]);
- dini_IntSet(FrakKasse,"SanNews",FraktionKasse[SanNews]);
- dini_IntSet(FrakKasse,"Taifun",FraktionKasse[Taifun]);
- dini_IntSet(FrakKasse,"Medics",FraktionKasse[Medics]);
- dini_IntSet(FrakKasse,"AlQaida",FraktionKasse[AlQaida]);
- dini_IntSet(FrakKasse,"Ghostrider",FraktionKasse[Ghostrider]);
- dini_IntSet(FrakKasse,"BlackDevil",FraktionKasse[BlackDevil]);
- return 1;
- }
- stock Register(playerid, key[])
- {
- new playername[256];
- GetPlayerName(playerid,playername,sizeof(playername));
- new query[256];
- format(query,sizeof(query),"INSERT INTO spieler (Name, Passwort) VALUES ('%s', '%s')",playername, key);
- mysql_query(query); //senden
- format(query,sizeof(query),"INSERT INTO spieler (Name) VALUES (%s)",playername);
- mysql_query(query);//einfügen des Datensatzen in userdata mit Spalte Nickname deren wert der Speilername ist
- mysql_free_result();
- ShowPlayerDialog(playerid,Dialog_Login3,1,"Loginsystem","Dein Account wurde erfolgreich angelegt \n Bitte logge dich ein!","Abbrechen","Login!");//anzeigen des Loginguis
- }
- stock CreatePlayerAccount(PName[], PPassword[])
- {
- new query[109];
- format(query, sizeof(query), "INSERT INTO spieler (Name, Passwort) VALUES ('%s', '%s')", PName, PPassword);
- mysql_query(query);
- return true;
- }
- stock LoadAccount(playerid)
- {
- GivePlayerMoney(playerid, mysql_GetInt("spieler", "Money", "Name", PlayerName[playerid]));
- SpielerInfo[playerid][Adminlevel] = mysql_GetInt("spieler", "Adminlevel", "Name", PlayerName[playerid]);
- SpielerInfo[playerid][Hunger] = mysql_GetInt("spieler", "Hunger", "Name", PlayerName[playerid]);
- SpielerInfo[playerid][Durst] = mysql_GetInt("spieler", "Durst", "Name", PlayerName[playerid]);
- SpielerInfo[playerid][Harndrang] = mysql_GetInt("spieler", "Harndrang", "Name", PlayerName[playerid]);
- SpielerInfo[playerid][Energie] = mysql_GetInt("spieler", "Harndrang", "Name", PlayerName[playerid]);
- SpielerInfo[playerid][Premium] = mysql_GetInt("spieler", "Premium", "Name", PlayerName[playerid]);
- SpielerInfo[playerid][Bankgeld] = mysql_GetInt("spieler", "Bank", "Name", PlayerName[playerid]);
- SpielerInfo[playerid][CarLic] = mysql_GetInt("spieler", "CarLic", "Name", PlayerName[playerid]);
- SpielerInfo[playerid][BikeLic] = mysql_GetInt("spieler", "CarLic", "Name", PlayerName[playerid]);
- SpielerInfo[playerid][BoatLic] = mysql_GetInt("spieler", "CarLic", "Name", PlayerName[playerid]);
- SpielerInfo[playerid][FlyLic] = mysql_GetInt("spieler", "CarLic", "Name", PlayerName[playerid]);
- SpielerInfo[playerid][Waffenschein] = mysql_GetInt("spieler", "Waffenschein", "Name", PlayerName[playerid]);
- SpielerInfo[playerid][Telefonbuch] = mysql_GetInt("spieler", "Telefonbuch", "Name", PlayerName[playerid]);
- SpielerInfo[playerid][Drogen] = mysql_GetInt("spieler", "Drogen", "Name", PlayerName[playerid]);
- SpielerInfo[playerid][Laptop] = mysql_GetInt("spieler", "Laptop", "Name", PlayerName[playerid]);
- SpielerInfo[playerid][Nummer] = mysql_GetInt("spieler", "Nummer", "Name", PlayerName[playerid]);
- SpielerInfo[playerid][Guthaben] = mysql_GetInt("spieler", "Guthaben", "Name", PlayerName[playerid]);
- SpielerInfo[playerid][Parkhaus] = mysql_GetInt("spieler", "Parkhaus", "Name", PlayerName[playerid]);
- SpielerInfo[playerid][Zollpass] = mysql_GetInt("spieler", "Zollpass", "Name", PlayerName[playerid]);
- SpielerInfo[playerid][SFPass] = mysql_GetInt("spieler", "SFPass", "Name", PlayerName[playerid]);
- SpielerInfo[playerid][LVPass] = mysql_GetInt("spieler", "LVPass", "Name", PlayerName[playerid]);
- SpielerInfo[playerid][Spielminuten] = mysql_GetInt("spieler", "Spielminuten", "Name", PlayerName[playerid]);
- SpielerInfo[playerid][Leader] = mysql_GetInt("spieler", "Leader", "Name", PlayerName[playerid]);
- SpielerInfo[playerid][Coleader] = mysql_GetInt("spieler", "Leader", "Name", PlayerName[playerid]);
- SpielerInfo[playerid][Beruf] = mysql_GetInt("spieler", "Beruf", "Name", PlayerName[playerid]);
- SpielerInfo[playerid][Firma] = mysql_GetInt("spieler", "Firma", "Name", PlayerName[playerid]);
- SpielerInfo[playerid][NextPayday] = mysql_GetInt("spieler", "NextPayday", "Name", PlayerName[playerid]);
- SpielerInfo[playerid][Nebenjob] = mysql_GetInt("spieler", "Nebenjob", "Name", PlayerName[playerid]);
- SpielerInfo[playerid][Lohn] = mysql_GetInt("spieler", "Lohn", "Name", PlayerName[playerid]);
- SetPlayerScore(playerid, SpielerInfo[playerid][Spielminuten]);
- if(SpielerInfo[playerid][Adminlevel] > 0)
- {
- SendClientMessage(playerid,COLOR_YELLOW,"Willkommen Admin!");
- }
- new joinstr[128];
- format(joinstr,sizeof(joinstr),"%s hat den Server betretten",PlayerName[playerid]);
- SendClientMessageToAll(weiß,joinstr);
- return 1;
- }
- stock UserUpdate(playerid)
- {
- if(IsPlayerConnected(playerid))//ist spieler verbunden
- {
- MySqlVerbinden();
- new playername[255];
- GetPlayerName(playerid,playername,sizeof(playername));
- new bedien[256];
- new updatestring[256];
- format(updatestring,256,"%d",SpielerInfo[playerid][Adminlevel]);//Umwandeln der Variable in einen String damit Updatefuntkion geht
- format(bedien,sizeof(bedien),"%s",playername);//wieder die Bedienung
- mysql_SetString("spieler", "Adminlevel", updatestring, "Name", PlayerName[playerid]);//funktion mysqlupdate ausführen syntax siehe oben
- format(updatestring,256,"%d", SpielerInfo[playerid][Harndrang]);
- mysql_SetString("spieler", "Harndrang", updatestring, "Name", PlayerName[playerid]);
- format(updatestring,256,"%d", SpielerInfo[playerid][Durst]);
- mysql_SetString("spieler", "Durst", updatestring, "Name", PlayerName[playerid]);
- format(updatestring,256,"%d", SpielerInfo[playerid][Energie]);
- mysql_SetString("spieler", "Energie", updatestring, "Name", PlayerName[playerid]);
- format(updatestring,256,"%d", SpielerInfo[playerid][Hunger]);
- mysql_SetString("spieler", "Hunger", updatestring, "Name", PlayerName[playerid]);
- format(updatestring,256,"%d", SpielerInfo[playerid][Premium]);
- mysql_SetString("spieler", "Premium", updatestring, "Name", PlayerName[playerid]);
- format(updatestring,256,"%d", SpielerInfo[playerid][Bankgeld]);
- mysql_SetString("spieler", "Bank", updatestring, "Name", PlayerName[playerid]);
- format(updatestring,256,"%d", SpielerInfo[playerid][CarLic]);
- mysql_SetString("spieler", "CarLic", updatestring, "Name", PlayerName[playerid]);
- format(updatestring,256,"%d", SpielerInfo[playerid][BikeLic]);
- mysql_SetString("spieler", "BikeLic", updatestring, "Name", PlayerName[playerid]);
- format(updatestring,256,"%d", SpielerInfo[playerid][BoatLic]);
- mysql_SetString("spieler", "BoatLic", updatestring, "Name", PlayerName[playerid]);
- format(updatestring,256,"%d", SpielerInfo[playerid][FlyLic]);
- mysql_SetString("spieler", "FlyLic", updatestring, "Name", PlayerName[playerid]);
- format(updatestring,256,"%d", SpielerInfo[playerid][Waffenschein]);
- mysql_SetString("spieler", "Waffenschein", updatestring, "Name", PlayerName[playerid]);
- format(updatestring,256,"%d", SpielerInfo[playerid][Telefonbuch]);
- mysql_SetString("spieler", "Telefonbuch", updatestring, "Name", PlayerName[playerid]);
- format(updatestring,256,"%d", SpielerInfo[playerid][Drogen]);
- mysql_SetString("spieler", "Drogen", updatestring, "Name", PlayerName[playerid]);
- format(updatestring,256,"%d", SpielerInfo[playerid][Laptop]);
- mysql_SetString("spieler", "Laptop", updatestring, "Name", PlayerName[playerid]);
- format(updatestring,256,"%d", SpielerInfo[playerid][Nummer]);
- mysql_SetString("spieler", "Nummer", updatestring, "Name", PlayerName[playerid]);
- format(updatestring,256,"%d", SpielerInfo[playerid][Guthaben]);
- mysql_SetString("spieler", "Guthaben", updatestring, "Name", PlayerName[playerid]);
- format(updatestring,256,"%d", SpielerInfo[playerid][Parkhaus]);
- mysql_SetString("spieler", "Parkhaus", updatestring, "Name", PlayerName[playerid]);
- format(updatestring,256,"%d", SpielerInfo[playerid][Zollpass]);
- mysql_SetString("spieler", "Zollpass", updatestring, "Name", PlayerName[playerid]);
- format(updatestring,256,"%d", SpielerInfo[playerid][SFPass]);
- mysql_SetString("spieler", "SFPass", updatestring, "Name", PlayerName[playerid]);
- format(updatestring,256,"%d", SpielerInfo[playerid][LVPass]);
- mysql_SetString("spieler", "LVPass", updatestring, "Name", PlayerName[playerid]);
- format(updatestring,256,"%d", SpielerInfo[playerid][Spielminuten]);
- mysql_SetString("spieler", "Spielminuten", updatestring, "Name", PlayerName[playerid]);
- format(updatestring,256,"%d", SpielerInfo[playerid][Leader]);
- mysql_SetString("spieler", "Leader", updatestring, "Name", PlayerName[playerid]);
- format(updatestring,256,"%d", SpielerInfo[playerid][Coleader]);
- mysql_SetString("spieler", "Coleader", updatestring, "Name", PlayerName[playerid]);
- format(updatestring,256,"%d", SpielerInfo[playerid][Beruf]);
- mysql_SetString("spieler", "Beruf", updatestring, "Name", PlayerName[playerid]);
- format(updatestring,256,"%d", SpielerInfo[playerid][Firma]);
- mysql_SetString("spieler", "Firma", updatestring, "Name", PlayerName[playerid]);
- format(updatestring,256,"%d", SpielerInfo[playerid][NextPayday]);
- mysql_SetString("spieler", "NextPayday", updatestring, "Name", PlayerName[playerid]);
- format(updatestring,256,"%d", SpielerInfo[playerid][Nebenjob]);
- mysql_SetString("spieler", "Nebenjob", updatestring, "Name", PlayerName[playerid]);
- format(updatestring,256,"%d", SpielerInfo[playerid][Lohn]);
- mysql_SetString("spieler", "Lohn", updatestring, "Name", PlayerName[playerid]);
- format(updatestring,256,"%d", SpielerInfo[playerid][Navi]);
- mysql_SetString("spieler", "Lohn", updatestring, "Name", PlayerName[playerid]);
- format(updatestring,256,"%d", SpielerInfo[playerid][Zigaretten]);
- mysql_SetString("spieler", "Zigaretten", updatestring, "Name", PlayerName[playerid]);
- format(updatestring,256,"%d",GetPlayerMoney(playerid));
- mysql_SetString("spieler","Money",updatestring,"Name",PlayerName[playerid]);
- format(updatestring,256,"%d",SpielerInfo[playerid][AnmeldeCode]);
- mysql_SetString("spieler","Anmeldecode",updatestring,"Name",PlayerName[playerid]);
- format(updatestring,256,"%d",SpielerInfo[playerid][Wanted]);
- mysql_SetString("spieler","Wanted",updatestring,"Name",PlayerName[playerid]);
- format(updatestring,256,"%d",SpielerInfo[playerid][JobZeit]);
- mysql_SetString("spieler","Jobzeit",updatestring,"Name",PlayerName[playerid]);
- }
- }
- stock mysql_SetString(Table[], Field[], To[], Where[], Where2[])
- {
- new query[128];
- format(query, 128, "UPDATE %s SET %s = '%s' WHERE %s = '%s'", Table, Field, To, Where, Where2);
- mysql_query(query);
- return true;
- }
- stock mysqlupdate(table[],bedien[],spalte[],data[])
- {
- new query[256];
- format(query,sizeof(query),"UPDATE %s SET %s = %s WHERE Name=%s",table,spalte,data,bedien);
- mysql_query(query);
- mysql_free_result();
- }
- stock mysql_GetString(Table[], Field[], Where[], Where2[])
- {
- new query[128], Get[128];
- format(query, 128, "SELECT %s FROM %s WHERE %s = '%s'", Field, Table, Where, Where2);
- mysql_query(query);
- mysql_store_result();
- mysql_fetch_row(Get);
- return Get;
- }
- stock mysql_SetInt(Table[], Field[], To, Where[], Where2[])
- {
- new query[128];
- format(query, 128, "UPDATE %s SET %s = '%d' WHERE %s = '%s'", Table, Field, To, Where, Where2);
- mysql_query(query);
- return true;
- }
- stock mysql_GetInt(Table[], Field[], Where[], Where2[])
- {
- return strval(mysql_GetString(Table, Field, Where, Where2));
- }
- /*stock LoadUser(playerid)
- {
- new Spielerdatei[64];
- new name[MAX_PLAYER_NAME];
- GetPlayerName(playerid,name,sizeof(name));
- format(Spielerdatei,sizeof(Spielerdatei),"/User/%s.ini",name);
- SetPlayerScore(playerid,dini_Int(Spielerdatei,"Spielminuten"));
- GivePlayerMoney(playerid,dini_Int(Spielerdatei,"Money"));
- SpielerInfo[playerid][Adminlevel]=dini_Int(Spielerdatei,"Adminlevel");
- SpielerInfo[playerid][Durst]=dini_Int(Spielerdatei,"Durst");
- SpielerInfo[playerid][Hunger]=dini_Int(Spielerdatei,"Hunger");
- SpielerInfo[playerid][Energie]=dini_Int(Spielerdatei,"Energie");
- SpielerInfo[playerid][Harndrang]=dini_Int(Spielerdatei,"Harndrang");
- SpielerInfo[playerid][Bank]=dini_Int(Spielerdatei,"Bank");
- SpielerInfo[playerid][Parkhaus]=dini_Int(Spielerdatei,"Parkhausticket");
- SpielerInfo[playerid][CarLic]=dini_Int(Spielerdatei,"Carlic");
- SpielerInfo[playerid][BikeLic]=dini_Int(Spielerdatei,"BikeLic");
- SpielerInfo[playerid][FlyLic]=dini_Int(Spielerdatei,"FlyLic");
- SpielerInfo[playerid][BoatLic]=dini_Int(Spielerdatei,"BoatLic");
- SpielerInfo[playerid][Navi]=dini_Int(Spielerdatei,"Navi");
- SpielerInfo[playerid][Waffenschein]=dini_Int(Spielerdatei,"Waffenschein");
- SpielerInfo[playerid][Nummer]=dini_Int(Spielerdatei,"Handynr");
- SpielerInfo[playerid][Guthaben]=dini_Int(Spielerdatei,"Guthaben");
- SpielerInfo[playerid][Premium]=dini_Int(Spielerdatei,"Premium");
- SpielerInfo[playerid][Zigaretten]=dini_Int(Spielerdatei,"Zigaretten");
- SpielerInfo[playerid][Zollpass]=dini_Int(Spielerdatei,"Zollpass");
- SpielerInfo[playerid][SFPass]=dini_Int(Spielerdatei,"SFPass");
- SpielerInfo[playerid][LVPass]=dini_Int(Spielerdatei,"LVPass");
- SpielerInfo[playerid][Zimmer]=dini_Int(Spielerdatei,"Zimmer");
- SpielerInfo[playerid][Laptop]=dini_Int(Spielerdatei,"Laptop");
- SpielerInfo[playerid][Bankgeld]=dini_Int(Spielerdatei,"Bank");
- SpielerInfo[playerid][SupportDuty]=dini_Int(Spielerdatei,"SupportDuty");
- SpielerInfo[playerid][Leader]=dini_Int(Spielerdatei,"Leader");
- SpielerInfo[playerid][Beruf]=dini_Int(Spielerdatei,"Beruf");
- SpielerInfo[playerid][Firma]=dini_Int(Spielerdatei,"Firma");
- SpielerInfo[playerid][NextPayday]=dini_Int(Spielerdatei,"NextPayday");
- SpielerInfo[playerid][Nebenjob]=dini_Int(Spielerdatei,"Nebenjob");
- SpielerInfo[playerid][Drogen]=dini_Int(Spielerdatei,"Drogen");
- SpielerInfo[playerid][Telefonbuch]=dini_Int(Spielerdatei,"Telefonbuch");
- SpielerInfo[playerid][Lohn]=dini_Int(Spielerdatei,"Lohn");
- SpielerInfo[playerid][Coleader]=dini_Int(Spielerdatei,"Coleader");
- SpielerInfo[playerid][eingeloggt] =1;
- return 1;
- }*/
- stock SpeichernUser(playerid)
- {
- new Spielerdatei[64];
- new name[MAX_PLAYER_NAME];
- GetPlayerName(playerid,name,sizeof(name));
- format(Spielerdatei,sizeof(Spielerdatei),"/User/%s.ini",name);
- dini_IntSet(Spielerdatei,"Spielminuten",SpielerInfo[playerid][Spielminuten]);
- dini_IntSet(Spielerdatei,"Money",GetPlayerMoney(playerid));
- dini_IntSet(Spielerdatei,"Adminlevel",SpielerInfo[playerid][Adminlevel]);
- dini_IntSet(Spielerdatei,"Durst",SpielerInfo[playerid][Durst]);
- dini_IntSet(Spielerdatei,"Hunger",SpielerInfo[playerid][Hunger]);
- dini_IntSet(Spielerdatei,"Energie",SpielerInfo[playerid][Energie]);
- dini_IntSet(Spielerdatei,"Harndrang",SpielerInfo[playerid][Harndrang]);
- dini_IntSet(Spielerdatei,"bankgeld",SpielerInfo[playerid][Bank]);
- dini_IntSet(Spielerdatei,"Parkhausticket",SpielerInfo[playerid][Parkhaus]);
- dini_IntSet(Spielerdatei,"CarLic",SpielerInfo[playerid][CarLic]);
- dini_IntSet(Spielerdatei,"BikeLic",SpielerInfo[playerid][BikeLic]);
- dini_IntSet(Spielerdatei,"FlyLic",SpielerInfo[playerid][FlyLic]);
- dini_IntSet(Spielerdatei,"BoatLic",SpielerInfo[playerid][BoatLic]);
- dini_IntSet(Spielerdatei,"Navi",SpielerInfo[playerid][Navi]);
- dini_IntSet(Spielerdatei,"Waffenschein",SpielerInfo[playerid][Waffenschein]);
- dini_IntSet(Spielerdatei,"Handynr",SpielerInfo[playerid][Nummer]);
- dini_IntSet(Spielerdatei,"Guthaben",SpielerInfo[playerid][Guthaben]);
- dini_IntSet(Spielerdatei,"Premium",SpielerInfo[playerid][Premium]);
- dini_IntSet(Spielerdatei,"Zigaretten",SpielerInfo[playerid][Zigaretten]);
- dini_IntSet(Spielerdatei,"Zollpass",SpielerInfo[playerid][Zollpass]);
- dini_IntSet(Spielerdatei,"SFPass",SpielerInfo[playerid][SFPass]);
- dini_IntSet(Spielerdatei,"LVPass",SpielerInfo[playerid][LVPass]);
- dini_IntSet(Spielerdatei,"Zimmer",SpielerInfo[playerid][Zimmer]);
- dini_IntSet(Spielerdatei,"Laptop",SpielerInfo[playerid][Laptop]);
- dini_IntSet(Spielerdatei,"Bank",SpielerInfo[playerid][Bankgeld]);
- dini_IntSet(Spielerdatei,"SupportDuty",SpielerInfo[playerid][SupportDuty]);
- dini_IntSet(Spielerdatei,"Leader",SpielerInfo[playerid][Leader]);
- dini_IntSet(Spielerdatei,"Beruf",SpielerInfo[playerid][Beruf]);
- dini_IntSet(Spielerdatei,"Firma",SpielerInfo[playerid][Firma]);
- dini_IntSet(Spielerdatei,"Nebenjob",SpielerInfo[playerid][Nebenjob]);
- dini_IntSet(Spielerdatei,"NextPayday",SpielerInfo[playerid][NextPayday]);
- dini_Set(Spielerdatei,"Emailadresse",SpielerInfo[playerid][Emailadresse]);
- dini_IntSet(Spielerdatei,"Drogen",SpielerInfo[playerid][Drogen]);
- dini_IntSet(Spielerdatei,"Telefonbuch",SpielerInfo[playerid][Telefonbuch]);
- dini_IntSet(Spielerdatei,"Lohn",SpielerInfo[playerid][Lohn]);
- dini_IntSet(Spielerdatei,"Coleader",SpielerInfo[playerid][Coleader]);
- SpielerInfo[playerid][eingeloggt] =0;
- return 1;
- }
- stock GibtEsAcc(userdb[])
- {
- MySqlVerbinden();
- new query[128], escstr[MAX_PLAYER_NAME], abfrage;
- mysql_real_escape_string(userdb, escstr);
- format(query, sizeof(query), "SELECT Name FROM spieler WHERE LOWER(Name) = LOWER('%s') LIMIT 1", escstr);
- abfrage = mysql_query(query);
- mysql_store_result(abfrage);
- if (mysql_num_rows()==0)
- {
- return 0;
- }
- else
- {
- return 1;
- }
- }
- /*stock mysql_CheckAccount(sqlplayersname[])
- {
- new query[128], escstr[MAX_PLAYER_NAME];
- mysql_real_escape_string(sqlplayersname, escstr);
- format(query, sizeof(query), "SELECT * FROM spieler WHERE Name=%s", escstr);
- new query2 = mysql_query(query);
- mysql_store_result();
- new GibtEsAcc = mysql_num_rows(query2);
- if(GibtEsAcc == 0)
- {
- return 0;
- }
- else
- {
- new strid[32];
- new intid;
- mysql_fetch_row(strid);
- intid = strval(strid);
- return printf("MySQL: User %d",intid);
- }
- }*/
- stock mysqlget(table[],bedien[],abfrag[],data[])
- {
- //mysqlget("spieler",string,"Passwort",data);
- new query[256];
- format(query,sizeof(query),"SELECT %s FROM %s WHERE %s",abfrag,table,bedien);
- mysql_query(query);
- mysql_store_result();
- if(mysql_num_rows())
- {
- //mysql_CheckAccount(Playername[playerid]);
- mysql_free_result();
- return true;
- }
- else
- {
- mysql_free_result();
- return false;
- }
- }
- stock MySqlVerbinden()
- {
- mysql_connect(MySql_Host, MySql_User, MySql_Database, MySql_Password);
- if(mysql_ping() == 1)
- {
- print("MySql: Verbindung zur Datenbank wurde erfolgreich hergestellt");
- return true;
- }
- else
- {
- print("MySql: Es konnte keine Verbindung zur Datenbank hergestellt werden");
- print("MySql: Es wird erneut versucht eine Verbindung zur Datenbank herzustellen");
- mysql_connect(MySql_Host, MySql_User, MySql_Database, MySql_Password);
- if(mysql_ping() == 1)
- {
- print("MySql: Es konnte im 2 Versuch eine Verbindung hergestellt werden");
- return true;
- }
- else
- {
- print("MySql: Es konnte keine Verbindung zur Datenbank hergestellt werden");
- print("Info: Der Server wird nun beendet");
- //SendRconCommand("exit");
- return true;
- }
- }
- }
- stock ResetVariablen(playerid)
- {
- SpielerInfo[playerid][Bank]=0;
- SpielerInfo[playerid][eingeloggt]=0;
- SpielerInfo[playerid][Adminlevel]=0;
- SpielerInfo[playerid][Spielminuten]=0;
- SpielerInfo[playerid][Durst]=0;
- SpielerInfo[playerid][Money]=0;
- SpielerInfo[playerid][Hunger]=0;
- SpielerInfo[playerid][Energie]=0;
- SpielerInfo[playerid][Harndrang]=0;
- SpielerInfo[playerid][Bank]=0;
- SpielerInfo[playerid][Parkhaus]=0;
- SpielerInfo[playerid][CarLic]=0;
- SpielerInfo[playerid][BikeLic]=0;
- SpielerInfo[playerid][FlyLic]=0;
- SpielerInfo[playerid][BoatLic]=0;
- SpielerInfo[playerid][Navi]=0;
- SpielerInfo[playerid][Waffenschein]=0;
- SpielerInfo[playerid][Nummer]=0;
- SpielerInfo[playerid][Guthaben]=0;
- SpielerInfo[playerid][Premium]=0;
- SpielerInfo[playerid][Zigaretten]=0;
- SpielerInfo[playerid][Zollpass]=0;
- SpielerInfo[playerid][SFPass]=0;
- SpielerInfo[playerid][LVPass]=0;
- SpielerInfo[playerid][Zimmer]=0;
- SpielerInfo[playerid][Laptop]=0;
- SpielerInfo[playerid][Bankgeld]=0;
- SpielerInfo[playerid][SupportDuty]=0;
- SpielerInfo[playerid][Leader]=0;
- SpielerInfo[playerid][Beruf]=0;
- SpielerInfo[playerid][Firma]=0;
- SpielerInfo[playerid][Nebenjob]=0;
- SpielerInfo[playerid][NextPayday]=0;
- SpielerInfo[playerid][Emailadresse]=0;
- SpielerInfo[playerid][Drogen]=0;
- SpielerInfo[playerid][Telefonbuch]=0;
- SpielerInfo[playerid][Coleader]=0;
- return 1;
- }
- /*ocmd:frakkasse(playerid,params[])
- {
- if(SpielerInfo[playerid][Firma] >= 1)
- {
- new frak[128];
- switch(SpielerInfo[playerid][Firma])
- {
- case 1: frak="Hitman";
- case 2: frak="Police";
- case 3: frak="SanNews";
- case 4: frak="Taifun";
- case 5: frak="Medics";
- case 6: frak="AlQaida";
- case 7: frak="Ghostrider";
- }
- new geld;
- if(sscanf(params,"i",geld))
- {
- return SendClientMessage(playerid,COLOR_GRAU,"Verwende /frakkasse [Betrag]");
- }
- SendClientMessage(playerid,COLOR_YELLOW,"Du hast erfolgreich Geld in die FraktionsKasse eingezahlt");
- FraktionKasse[frak] = geld;
- FraktionKasseSpeichern();
- }
- return 1;
- }*/
- ocmd:entzugauto(playerid, params[])
- {
- if(SpielerInfo[playerid][Firma] == 2)
- {
- new pID;
- if(sscanf(params,"d",pID)) return SendClientMessage(playerid,COLOR_GRAU,"Verwende: /entzugauto [Playerid]");
- new string[128], xname[MAX_PLAYER_NAME];
- new xname2[MAX_PLAYER_NAME];
- GetPlayerName(playerid,xname,sizeof(xname));
- format(string,sizeof(string),"Officer %s hat dir den Führerschein abgenommen",xname);
- SendClientMessage(pID,COLOR_BLAU,string);
- GetPlayerName(pID,xname2,sizeof(xname2));
- format(string,sizeof(string),"Du hast dem Bürger %s den Führerschein abgenommen",xname2);
- SendClientMessage(playerid,COLOR_BLAU,string);
- SpielerInfo[pID][CarLic] = 0;
- return 1;
- }
- return 1;
- }
- ocmd:fahrhoch(playerid, params[])
- {
- if(SpielerInfo[playerid][Adminlevel] > 0)
- {
- MoveObject(Fahrstuhl,1509.2078857422,-1576.6286621094,39.711929321289,4.0);
- SendClientMessage(playerid,0xEBFF00FF,"Der Fahrstuhl fährt nun hoch. Bitte warte..");
- return 1;
- }
- return 1;
- }
- ocmd:fahrrunter(playerid, params[])
- {
- if(SpielerInfo[playerid][Adminlevel] > 0)
- {
- MoveObject(Fahrstuhl,1509.20788574,-1576.62866211,22.43692970,4.0);
- SendClientMessage(playerid,0xEBFF00FF,"Der Fahrstuhl fährt nun runter. Bitte warte...");
- return 1;
- }
- return 1;
- }
- ocmd:email(playerid,params[])
- {
- new email;
- if(sscanf(params,"s",email))
- {
- return SendClientMessage(playerid,COLOR_GRAU,"Gib deine Wunsch emailadresse ein -> [email protected]");
- }
- SpielerInfo[playerid][Emailadresse] = email;
- SendClientMessage(playerid,weiß,"Emailadresse erfolgreich eingerichtet!");
- return 1;
- }
- ocmd:oc(playerid, params[])
- {
- if(SpielerInfo[playerid][Adminlevel] > 2)
- {
- if(OCCAn == 1)
- {
- new string[128], xname[MAX_PLAYER_NAME];
- GetPlayerName(playerid,xname,sizeof(xname));
- format(string,sizeof(string),"Admin %s hat den OCC Chat ausgemacht", xname);
- SendClientMessageToAll(0xDBB090FF,string);
- OCCAn = 0;
- return 1;
- }
- else
- if(OCCAn == 0)
- {
- new string[128], xname[MAX_PLAYER_NAME];
- GetPlayerName(playerid,xname,sizeof(xname));
- format(string,sizeof(string),"Admin %s hat den OCC Chat angemacht",xname);
- SendClientMessageToAll(0xDBB090FF,string);
- OCCAn = 1;
- return 1;
- }
- }
- return 1;
- }
- ocmd:motor(playerid,params[])
- {
- new status[4];
- if(sscanf(params,"s",status))return SendClientMessage(playerid,0xFF0000,"Info: /motor [an/aus]");
- new engine,lights,alarm,doors,bonnet,boot,objective;
- if(IsPlayerInAnyVehicle(playerid))
- {
- new vid = GetPlayerVehicleID(playerid);
- if(strcmp(status,"an",true) == 0) {
- GetVehicleParamsEx(vid,engine,lights,alarm,doors,bonnet,boot,objective);
- SetVehicleParamsEx(vid,VEHICLE_PARAMS_ON,lights,alarm,doors,bonnet,boot,objective);
- motor[vid] = true;
- SendClientMessage(playerid,0xFF0000,"Du hast den Motor gestartet!");
- }
- else
- if(strcmp(status,"aus",true) == 0)
- {
- GetVehicleParamsEx(vid,engine,lights,alarm,doors,bonnet,boot,objective);
- SetVehicleParamsEx(vid,VEHICLE_PARAMS_OFF,lights,alarm,doors,bonnet,boot,objective);
- motor[vid] = false;
- SendClientMessage(playerid,0xFF0000,"Du hast den Motor abgewürgt!");
- }
- }
- return 1;
- }
- ocmd:help(playerid,params[])
- {
- SendClientMessage(playerid,COLOR_GRAU,"Tippe /hilfe");
- return 1;
- }
- ocmd:licht(playerid,params[])
- {
- new status[4];
- if(sscanf(params,"s",status))return SendClientMessage(playerid,0xFF0000,"Info: /licht [an/aus]");
- new engine,lights,alarm,doors,bonnet,boot,objective;
- if(IsPlayerInAnyVehicle(playerid))
- {
- new vid = GetPlayerVehicleID(playerid);
- if(strcmp(status,"an",true) == 0)
- {
- GetVehicleParamsEx(vid,engine,lights,alarm,doors,bonnet,boot,objective);
- SetVehicleParamsEx(vid,engine,VEHICLE_PARAMS_ON,alarm,doors,bonnet,boot,objective);
- licht[vid] = true;
- SendClientMessage(playerid,0xFF0000,"Du hast das Licht angeschaltet!");
- }
- else
- if(strcmp(status,"aus",true) == 0)
- {
- GetVehicleParamsEx(vid,engine,lights,alarm,doors,bonnet,boot,objective);
- SetVehicleParamsEx(vid,engine,VEHICLE_PARAMS_OFF,alarm,doors,bonnet,boot,objective);
- licht[vid] = false;
- SendClientMessage(playerid,0xFF0000,"Du hast das Licht ausgeschaltet!");
- }
- }
- return 1;
- }
- ocmd:motorhaube(playerid,params[])
- {
- new status[4];
- if(sscanf(params,"s",status))return SendClientMessage(playerid,0xFF0000,"Info: /motorhaube [auf/zu]");
- new engine,lights,alarm,doors,bonnet,boot,objective;
- if(IsPlayerInAnyVehicle(playerid))
- {
- new vid = GetPlayerVehicleID(playerid);
- if(strcmp(status,"auf",true) == 0)
- {
- GetVehicleParamsEx(vid,engine,lights,alarm,doors,bonnet,boot,objective);
- SetVehicleParamsEx(vid,engine,lights,alarm,doors,VEHICLE_PARAMS_ON,boot,objective);
- SendClientMessage(playerid,0xFF0000,"Du hast die Motorhaube geöffnet!");
- }
- else
- if(strcmp(status,"zu",true) == 0)
- {
- GetVehicleParamsEx(vid,engine,lights,alarm,doors,bonnet,boot,objective);
- SetVehicleParamsEx(vid,engine,lights,alarm,doors,VEHICLE_PARAMS_OFF,boot,objective);
- SendClientMessage(playerid,0xFF0000,"Du hast die Motorhaube geschlossen!");
- }
- }
- return 1;
- }
- ocmd:kofferraum(playerid,params[])
- {
- new status[4];
- if(sscanf(params,"s",status))return SendClientMessage(playerid,0xFF0000,"Info: /kofferraum [auf/azu]");
- new engine,lights,alarm,doors,bonnet,boot,objective;
- if(IsPlayerInAnyVehicle(playerid))
- {
- new vid = GetPlayerVehicleID(playerid);
- if(strcmp(status,"auf",true) == 0)
- {
- GetVehicleParamsEx(vid,engine,lights,alarm,doors,bonnet,boot,objective);
- SetVehicleParamsEx(vid,engine,lights,alarm,doors,bonnet,VEHICLE_PARAMS_ON,objective);
- SendClientMessage(playerid,0xFF0000,"Du hast den Kofferraum geöffnet!");
- }
- else
- if(strcmp(status,"zu",true) == 0)
- {
- GetVehicleParamsEx(vid,engine,lights,alarm,doors,bonnet,boot,objective);
- SetVehicleParamsEx(vid,engine,lights,alarm,doors,bonnet,VEHICLE_PARAMS_OFF,objective);
- SendClientMessage(playerid,0xFF0000,"Du hast den Kofferraum geschlossen!");
- }
- }
- return 1;
- }
- ocmd:setcode(playerid, params[])
- {
- if(SpielerInfo[playerid][Leader] == 2 || SpielerInfo[playerid][Coleader] == 2)
- {
- new pID, code;
- if(sscanf(params,"ii",pID,code)) return SendClientMessage(playerid,COLOR_GRAU,"Verwende /setcode [Playerid] [Code]");
- if(SpielerInfo[pID][Firma] == 2)
- {
- new string[128], xname[MAX_PLAYER_NAME];
- GetPlayerName(pID,xname,sizeof(xname));
- format(string,sizeof(string),"Dein neuer Anmeldecode lautet: %d",code);
- SendClientMessage(pID,COLOR_BLAU,string);
- format(string,sizeof(string),"Du hast von %s den Anmeldecode auf %d geändert",xname,code);
- SendClientMessage(playerid,COLOR_BLAU,string);
- SpielerInfo[playerid][AnmeldeCode] = code;
- }
- }
- return 1;
- }
- ocmd:bc(playerid, params[])
- {
- if(IsPlayerInAnyVehicle(playerid))
- {
- if(SpielerInfo[playerid][Firma] == 2)
- {
- new model = GetPlayerVehicleID(playerid);
- model = GetVehicleModel(model);
- if(model == 523 || model == 596 || model == 599)
- {
- ShowPlayerDialog(playerid,Dialog_CopComputer,DIALOG_STYLE_LIST,"CopComputer","Anmelden\nVerstärkung rufen\nVerstärkung absagen\nWanted geben","Auswählen","Abbrechen");
- return 1;
- }
- else {
- return SendClientMessage(playerid,COLOR_RED,"Du bist in keinem Polizei Fahrzeug");
- }
- }
- else {
- return SendClientMessage(playerid,COLOR_RED,"Du bist kein Cop");
- }
- }
- else {
- return SendClientMessage(playerid,COLOR_RED,"Du bist in keinem Fahrzeug");
- }
- }
- ocmd:sirene(playerid,params[])
- {
- if(SpielerInfo[playerid][Firma] == 2)
- {
- new status[4];
- if(sscanf(params,"s",status))return SendClientMessage(playerid,0xFF0000,"Info: /sirene [an/aus]");
- if(IsPlayerInAnyVehicle(playerid))
- {
- new vid = GetPlayerVehicleID(playerid);
- if(strcmp(status,"an",true) == 0)
- {
- if(sirenean[vid] == true)return SendClientMessage(playerid,0xFF0000,"Dieses Fahrzeug hat bereits eine Sirene!");
- new Float:x,Float:y,Float:z;
- GetPlayerPos(playerid,x,y,z);
- sirene[vid] = CreateObject(18646,x,y,z,0,0,0,100);
- AttachObjectToVehicle(sirene[vid],vid,0.2,0,0.71,0,0,0);
- sirenean[vid] = true;
- SendClientMessage(playerid,0xFF0000,"Du hast die Sirene angeschaltet!");
- }
- else
- if(strcmp(status,"aus",true) == 0)
- {
- if(sirenean[vid] == false)return SendClientMessage(playerid,0xFF0000,"Dieses Fahrzeug hat keine Sirene");
- DestroyObject(sirene[vid]);
- sirenean[vid] =false;
- SendClientMessage(playerid,0xFF0000,"Du hast die Sirene ausgeschaltet!");
- }
- }
- }
- return 1;
- }
- ocmd:repair(playerid, params[])
- {
- new id, preis;
- if(sscanf(params,"ii",id,preis))
- {
- return SendClientMessage(playerid,COLOR_GRAU,"Verwende /repair [PlayerID] [Preis]");
- }
- if(SpielerInfo[playerid][Nebenjob] == 2)
- {
- new currentveh;
- currentveh = GetPlayerVehicleID(id);
- SetVehicleHealth(currentveh, 1000.0);
- SendClientMessage(playerid,COLOR_RED,"Erfolgreich repariert!");
- GivePlayerMoney(id, -preis);
- GivePlayerMoney(playerid, preis);
- }
- return 1;
- }
- ocmd:fare(playerid, params[])
- {
- new fahrpreis, xname[MAX_PLAYER_NAME];
- new string[128];
- GetPlayerName(playerid,xname,sizeof(xname));
- if(sscanf(params,"i",fahrpreis))
- {
- return SendClientMessage(playerid,COLOR_GRAU,"Verwende /fare [Fahrpreis]");
- }
- if(SpielerInfo[playerid][Nebenjob] == 1)
- {
- format(string,sizeof(string),"[WERBUNG]Taxifahrer %s ist im Dienst. Preis: %d Benutze /service -> Taxi",xname, fahrpreis);
- SendClientMessageToAll(COLOR_YELLOW,string);
- return 1;
- }
- return 1;
- }
- ocmd:taenter(playerid,params[])
- {
- if(SpielerInfo[playerid][Firma] == 4)
- {
- if(IsPlayerInRangeOfPoint(playerid,3.0,689.6880,-1275.8643,13.5594))
- {
- SetPlayerPos(playerid,235.508994,1189.169897,1080.339966);
- SetPlayerInterior(playerid,3);
- }
- }
- else{
- SendClientMessage(playerid,COLOR_LIGHTBLUE,"Du bist nicht Mitglied der Taifung Elite!");
- }
- return 1;
- }
- ocmd:taexit(playerid,params[])
- {
- if(SpielerInfo[playerid][Firma] == 4)
- {
- if(IsPlayerInRangeOfPoint(playerid,3.0,235.508994,1189.169897,1080.339966))
- {
- SetPlayerPos(playerid,689.6880,-1275.8643,13.5594);
- SetPlayerInterior(playerid,0);
- }
- }
- else{
- SendClientMessage(playerid,COLOR_LIGHTBLUE,"Du bist nicht Mitglied der Taifung Elite!!");
- }
- return 1;
- }
- /*ocmd:einchecken(playerid, params[])
- {
- if(IsPlayerInRangeOfPoint(playerid, 1.9,1115.8949,-1603.4814,20.5606))
- {
- if(hotelvermietet[0] == 0)
- {
- new string[128];
- new xname[MAX_PLAYER_NAME];
- GetPlayerName(playerid,xname,sizeof(xname));
- SendClientMessage(playerid, COLOR_ORANGE,"Du hast dir das Zimmer gemietet");
- SendClientMessage(playerid, COLOR_ORANGE,"Absofort spawnst du hier");
- GivePlayerMoney(playerid, -150);
- format(string,sizeof(string),"Hotelzimmer: Vermietet\nBesitzer: %s",xname);
- Update3DTextLabelText(hotelzimmerlabel[1],COLOR_RED,string);
- SpielerInfo[playerid][Zimmer] = 1;
- hotelvermietet[0]=1;
- return 1;
- }
- }
- else if(IsPlayerInRangeOfPoint(playerid, 1.9, 1113.3531,-1603.9108,20.5587))
- {
- if(hotelvermietet[1] == 0)
- {
- new string[128];
- new xname[MAX_PLAYER_NAME];
- GetPlayerName(playerid,xname,sizeof(xname));
- SendClientMessage(playerid, COLOR_ORANGE,"Du hast dir ein Zimmer gemietet.");
- SendClientMessage(playerid, COLOR_ORANGE,"Absofort spawnst du hier.");
- GivePlayerMoney(playerid, -150);
- format(string,sizeof(string),"Hotelzimmer: Vermietet\nBesitzer: %s",xname);
- Update3DTextLabelText(hotelzimmer1,COLOR_RED,string);
- SpielerInfo[playerid][Zimmer] = 2;
- hotelvermietet[1]=1;
- }
- return 1;
- }
- else if(IsPlayerInRangeOfPoint(playerid, 1.9, 1106.7859,-1603.5518,20.5545))
- {
- if(hotelvermietet[2] == 0)
- {
- new string[128];
- new xname[MAX_PLAYER_NAME];
- GetPlayerName(playerid,xname,sizeof(xname));
- SendClientMessage(playerid, COLOR_ORANGE,"Du hast dir ein Zimmer gemietet.");
- SendClientMessage(playerid, COLOR_ORANGE,"Absofort spawnst du hier.");
- GivePlayerMoney(playerid, -150);
- format(string,sizeof(string),"Hotelzimmer: Vermietet\nBesitzer: %s",xname);
- Update3DTextLabelText(hotelzimmer2,COLOR_RED,string);
- SpielerInfo[playerid][Zimmer] = 3;
- hotelvermietet[2]=1;
- }
- return 1;
- }
- else if(IsPlayerInRangeOfPoint(playerid, 1.9, 1097.5597, -1603.4697, 20.5372))
- {
- if(hotelvermietet[3] == 0)
- {
- new string[128];
- new xname[MAX_PLAYER_NAME];
- GetPlayerName(playerid,xname,sizeof(xname));
- SendClientMessage(playerid, COLOR_ORANGE,"Du hast dir ein Zimmer gemietet.");
- SendClientMessage(playerid, COLOR_ORANGE,"Absofort spawnst du hier.");
- GivePlayerMoney(playerid, -150);
- format(string,sizeof(string),"Hotelzimmer: Vermietet\nBesitzer: %s",xname);
- Update3DTextLabelText(hotelzimmer3,COLOR_RED,string);
- SpielerInfo[playerid][Zimmer] = 4;
- hotelvermietet[3]=1;
- }
- return 1;
- }
- else if(IsPlayerInRangeOfPoint(playerid, 1.9, 1086.8031, -1603.4972, 20.5017))
- {
- if(hotelvermietet[4] == 0)
- {
- new string[128];
- new xname[MAX_PLAYER_NAME];
- GetPlayerName(playerid,xname,sizeof(xname));
- SendClientMessage(playerid, COLOR_ORANGE,"Du hast dir ein Zimmer gemietet.");
- SendClientMessage(playerid, COLOR_ORANGE,"Absofort spawnst du hier.");
- GivePlayerMoney(playerid, -150);
- format(string,sizeof(string),"Hotelzimmer: Vermietet\nBesitzer: %s",xname);
- Update3DTextLabelText(hotelzimmer4,COLOR_RED,string);
- SpielerInfo[playerid][Zimmer] = 5;
- hotelvermietet[4] = 1;
- }
- return 1;
- }
- else if(IsPlayerInRangeOfPoint(playerid, 1.9, 1083.9236, -1603.5967, 20.4917))
- {
- if(hotelvermietet[5] == 0)
- {
- new string[128];
- new xname[MAX_PLAYER_NAME];
- GetPlayerName(playerid,xname,sizeof(xname));
- SendClientMessage(playerid, COLOR_ORANGE,"Du hast dir ein Zimmer gemietet.");
- SendClientMessage(playerid, COLOR_ORANGE,"Absofort spawnst du hier.");
- GivePlayerMoney(playerid, -150);
- format(string,sizeof(string),"Hotelzimmer: Vermietet\nBesitzer: %s",xname);
- Update3DTextLabelText(hotelzimmer5,COLOR_RED,string);
- SpielerInfo[playerid][Zimmer] = 6;
- hotelvermietet[5] = 1;
- }
- return 1;
- }
- else if(IsPlayerInRangeOfPoint(playerid,1.9,1077.5690,-1603.3885,20.4973))
- {
- if(hotelvermietet[6] == 0)
- {
- new string[128];
- new xname[MAX_PLAYER_NAME];
- GetPlayerName(playerid,xname,sizeof(xname));
- SendClientMessage(playerid, COLOR_ORANGE,"Du hast dir ein Zimmer gemietet.");
- SendClientMessage(playerid, COLOR_ORANGE,"Absofort spawnst du hier.");
- GivePlayerMoney(playerid, -150);
- format(string,sizeof(string),"Hotelzimmer: Vermietet\nBesitzer: %s",xname);
- Update3DTextLabelText(hotelzimmer6,COLOR_RED,string);
- SpielerInfo[playerid][Zimmer] = 7;
- hotelvermietet[6] = 1;
- }
- return 1;
- }
- else if(IsPlayerInRangeOfPoint(playerid,1.9,1068.3259,-1603.2708,20.4957))
- {
- if(hotelvermietet[7] == 0)
- {
- new string[128];
- new xname[MAX_PLAYER_NAME];
- GetPlayerName(playerid,xname,sizeof(xname));
- SendClientMessage(playerid, COLOR_ORANGE,"Du hast dir ein Zimmer gemietet.");
- SendClientMessage(playerid, COLOR_ORANGE,"Absofort spawnst du hier.");
- GivePlayerMoney(playerid, -150);
- format(string,sizeof(string),"Hotelzimmer: Vermietet\nBesitzer: %s",xname);
- Update3DTextLabelText(hotelzimmer7,COLOR_RED,string);
- SpielerInfo[playerid][Zimmer] = 8;
- hotelvermietet[8] = 1;
- }
- return 1;
- }
- else if(IsPlayerInRangeOfPoint(playerid,1.9,1059.5811,-1603.2601,20.4992))
- {
- if(hotelvermietet[8] == 0)
- {
- new string[128];
- new xname[MAX_PLAYER_NAME];
- GetPlayerName(playerid,xname,sizeof(xname));
- SendClientMessage(playerid, COLOR_ORANGE,"Du hast dir ein Zimmer gemietet.");
- SendClientMessage(playerid, COLOR_ORANGE,"Absofort spawnst du hier.");
- GivePlayerMoney(playerid, -150);
- format(string,sizeof(string),"Hotelzimmer: Vermietet\nBesitzer: %s",xname);
- Update3DTextLabelText(hotelzimmer8,COLOR_RED,string);
- SpielerInfo[playerid][Zimmer] = 9;
- hotelvermietet[8] = 1;
- }
- return 1;
- }
- else if(IsPlayerInRangeOfPoint(playerid,1.9,1056.6981,-1603.5483,20.4978))
- {
- if(hotelvermietet[9] == 0)
- {
- new string[128];
- new xname[MAX_PLAYER_NAME];
- GetPlayerName(playerid,xname,sizeof(xname));
- SendClientMessage(playerid, COLOR_ORANGE,"Du hast dir ein Zimmer gemietet.");
- SendClientMessage(playerid, COLOR_ORANGE,"Absofort spawnst du hier.");
- GivePlayerMoney(playerid, -150);
- format(string,sizeof(string),"Hotelzimmer: Vermietet\nBesitzer: %s",xname);
- Update3DTextLabelText(hotelzimmer9,COLOR_RED,string);
- SpielerInfo[playerid][Zimmer] = 10;
- hotelvermietet[9] = 1;
- }
- return 1;
- }
- return 1;
- }*/
- ocmd:hilfe(playerid, params[])
- {
- ShowPlayerDialog(playerid,Dialog_Hilfe,DIALOG_STYLE_LIST,"Hilfe","Allgemein\nAccount\nCar\nHandy\nFraktion\nJob","Auswählen","Abbrechen");
- return 1;
- }
- ocmd:spawnveh(playerid,params[])
- {
- new carid,farbe1,farbe2;
- new Float:CarX;
- new Float:CarY;
- new Float:CarZ;
- if(SpielerInfo[playerid][Adminlevel] >= 4) {
- if(sscanf(params,"iii",carid,farbe1,farbe2)) {
- return SendClientMessage(playerid,COLOR_GRAU,"Verwende /spawnveh [CarID] [Farbe1] [Farbe2]");
- }
- if(IsPlayerConnected(playerid)) {
- GetPlayerPos(playerid,CarX,CarY,CarZ);
- CreateVehicle(carid,CarX,CarY+4,CarZ+4, 82.2873, farbe1,farbe2, 0);
- }
- }
- else {
- SendClientMessage(playerid,COLOR_RED,"Du bist kein Admin!");
- }
- return 1;
- }
- ocmd:dsage(playerid, params[])
- {
- if(SpielerInfo[playerid][Leader] == 1)
- {
- new nachricht[128];
- new playername[MAX_PLAYER_NAME];
- new string[128];
- GetPlayerName(playerid,playername,sizeof(playername));
- if(sscanf(params,"s",nachricht))
- {
- return SendClientMessage(playerid,COLOR_GRAU,"Verwende /dsage [Durchsage]");
- }
- SendClientMessageToAll(weiß,"{FAFAFA}|________{FF0A00}Durchsage der Hitmans{FAFAFA}________|");
- format(string,sizeof(string),"%s: %s",playername, nachricht);
- SendClientMessageToAll(COLOR_RED,string);
- return 1;
- }
- else if(SpielerInfo[playerid][Leader] == 2)
- {
- new nachricht[128];
- new playername[MAX_PLAYER_NAME];
- new string[128];
- GetPlayerName(playerid,playername,sizeof(playername));
- if(sscanf(params,"s",nachricht))
- {
- return SendClientMessage(playerid,COLOR_GRAU,"Verwende /dsage [Durchsage]");
- }
- SendClientMessageToAll(weiß,"{FAFAFA}|________{0019FF}Durchsage der LSPD{FAFAFA}________|");
- format(string,sizeof(string),"{0019FF}%s: %s",playername, nachricht);
- SendClientMessageToAll(COLOR_RED,string);
- return 1;
- }
- else if(SpielerInfo[playerid][Leader] == 3)
- {
- new nachricht[128];
- new playername[MAX_PLAYER_NAME];
- new string[128];
- GetPlayerName(playerid,playername,sizeof(playername));
- if(sscanf(params,"s",nachricht))
- {
- return SendClientMessage(playerid,COLOR_GRAU,"Verwende /dsage [Durchsage]");
- }
- SendClientMessageToAll(weiß,"{FAFAFA}|________{FF9600}Durchsage der SAN NEWS{FAFAFA}________|");
- format(string,sizeof(string),"{FF9600}%s: %s",playername, nachricht);
- SendClientMessageToAll(COLOR_RED,string);
- return 1;
- }
- else if(SpielerInfo[playerid][Leader] == 4)
- {
- new nachricht[128];
- new playername[MAX_PLAYER_NAME];
- new string[128];
- GetPlayerName(playerid,playername,sizeof(playername));
- if(sscanf(params,"s",nachricht))
- {
- return SendClientMessage(playerid,COLOR_GRAU,"Verwende /dsage [Durchsage]");
- }
- SendClientMessageToAll(weiß,"{FAFAFA}|________{009BFF}Durchsage der Taifun Elite{FAFAFA}________|");
- format(string,sizeof(string),"{009BFF}%s: %s",playername, nachricht);
- SendClientMessageToAll(COLOR_RED,string);
- return 1;
- }
- else if(SpielerInfo[playerid][Leader] == 5)
- {
- new nachricht[128];
- new playername[MAX_PLAYER_NAME];
- new string[128];
- GetPlayerName(playerid,playername,sizeof(playername));
- if(sscanf(params,"s",nachricht))
- {
- return SendClientMessage(playerid,COLOR_GRAU,"Verwende /dsage [Durchsage]");
- }
- SendClientMessageToAll(weiß,"{FAFAFA}|________{AFFF00}Durchsage der Sanitäter{FAFAFA}________|");
- format(string,sizeof(string),"{AFFF00}%s: %s",playername, nachricht);
- SendClientMessageToAll(COLOR_RED,string);
- return 1;
- }
- else if(SpielerInfo[playerid][Leader] == 6)
- {
- new nachricht[128];
- new playername[MAX_PLAYER_NAME];
- new string[128];
- GetPlayerName(playerid,playername,sizeof(playername));
- if(sscanf(params,"s",nachricht))
- {
- return SendClientMessage(playerid,COLOR_GRAU,"Verwende /dsage [Durchsage]");
- }
- SendClientMessageToAll(weiß,"{FAFAFA}|________{A95C33}Durchsage der Al Qaida{FAFAFA}________|");
- format(string,sizeof(string),"{A95C33}%s: %s",playername, nachricht);
- SendClientMessageToAll(COLOR_RED,string);
- return 1;
- }
- else if(SpielerInfo[playerid][Leader] == 7)
- {
- new nachricht[128];
- new playername[MAX_PLAYER_NAME];
- new string[128];
- GetPlayerName(playerid,playername,sizeof(playername));
- if(sscanf(params,"s",nachricht))
- {
- return SendClientMessage(playerid,COLOR_GRAU,"Verwende /dsage [Durchsage]");
- }
- SendClientMessageToAll(weiß,"{FAFAFA}|________{D33C00}Durchsage der Ghostrider{FAFAFA}________|");
- format(string,sizeof(string),"{D33C00}%s: %s",playername, nachricht);
- SendClientMessageToAll(COLOR_RED,string);
- return 1;
- }
- else if(SpielerInfo[playerid][Coleader] == 1)
- {
- new nachricht[128];
- new playername[MAX_PLAYER_NAME];
- new string[128];
- GetPlayerName(playerid,playername,sizeof(playername));
- if(sscanf(params,"s",nachricht))
- {
- return SendClientMessage(playerid,COLOR_GRAU,"Verwende /dsage [Durchsage]");
- }
- SendClientMessageToAll(weiß,"{FAFAFA}|________{FF0A00}Durchsage der Hitmans{FAFAFA}________|");
- format(string,sizeof(string),"%s: %s",playername, nachricht);
- SendClientMessageToAll(COLOR_RED,string);
- return 1;
- }
- else if(SpielerInfo[playerid][Coleader] == 2)
- {
- new nachricht[128];
- new playername[MAX_PLAYER_NAME];
- new string[128];
- GetPlayerName(playerid,playername,sizeof(playername));
- if(sscanf(params,"s",nachricht))
- {
- return SendClientMessage(playerid,COLOR_GRAU,"Verwende /dsage [Durchsage]");
- }
- SendClientMessageToAll(weiß,"{FAFAFA}|________{0019FF}Durchsage der LSPD{FAFAFA}________|");
- format(string,sizeof(string),"{0019FF}%s: %s",playername, nachricht);
- SendClientMessageToAll(COLOR_RED,string);
- return 1;
- }
- else if(SpielerInfo[playerid][Coleader] == 3)
- {
- new nachricht[128];
- new playername[MAX_PLAYER_NAME];
- new string[128];
- GetPlayerName(playerid,playername,sizeof(playername));
- if(sscanf(params,"s",nachricht))
- {
- return SendClientMessage(playerid,COLOR_GRAU,"Verwende /dsage [Durchsage]");
- }
- SendClientMessageToAll(weiß,"{FAFAFA}|________{FF9600}Durchsage der SAN NEWS{FAFAFA}________|");
- format(string,sizeof(string),"{FF9600}%s: %s",playername, nachricht);
- SendClientMessageToAll(COLOR_RED,string);
- return 1;
- }
- else if(SpielerInfo[playerid][Coleader] == 4)
- {
- new nachricht[128];
- new playername[MAX_PLAYER_NAME];
- new string[128];
- GetPlayerName(playerid,playername,sizeof(playername));
- if(sscanf(params,"s",nachricht))
- {
- return SendClientMessage(playerid,COLOR_GRAU,"Verwende /dsage [Durchsage]");
- }
- SendClientMessageToAll(weiß,"{FAFAFA}|________{009BFF}Durchsage der Taifun Elite{FAFAFA}________|");
- format(string,sizeof(string),"{009BFF}%s: %s",playername, nachricht);
- SendClientMessageToAll(COLOR_RED,string);
- return 1;
- }
- else if(SpielerInfo[playerid][Coleader] == 5)
- {
- new nachricht[128];
- new playername[MAX_PLAYER_NAME];
- new string[128];
- GetPlayerName(playerid,playername,sizeof(playername));
- if(sscanf(params,"s",nachricht))
- {
- return SendClientMessage(playerid,COLOR_GRAU,"Verwende /dsage [Durchsage]");
- }
- SendClientMessageToAll(weiß,"{FAFAFA}|________{AFFF00}Durchsage der Sanitäter{FAFAFA}________|");
- format(string,sizeof(string),"{AFFF00}%s: %s",playername, nachricht);
- SendClientMessageToAll(COLOR_RED,string);
- return 1;
- }
- else if(SpielerInfo[playerid][Coleader] == 6)
- {
- new nachricht[128];
- new playername[MAX_PLAYER_NAME];
- new string[128];
- GetPlayerName(playerid,playername,sizeof(playername));
- if(sscanf(params,"s",nachricht))
- {
- return SendClientMessage(playerid,COLOR_GRAU,"Verwende /dsage [Durchsage]");
- }
- SendClientMessageToAll(weiß,"{FAFAFA}|________{A95C33}Durchsage der Al Qaida{FAFAFA}________|");
- format(string,sizeof(string),"{A95C33}%s: %s",playername, nachricht);
- SendClientMessageToAll(COLOR_RED,string);
- return 1;
- }
- else if(SpielerInfo[playerid][Coleader] == 7)
- {
- new nachricht[128];
- new playername[MAX_PLAYER_NAME];
- new string[128];
- GetPlayerName(playerid,playername,sizeof(playername));
- if(sscanf(params,"s",nachricht))
- {
- return SendClientMessage(playerid,COLOR_GRAU,"Verwende /dsage [Durchsage]");
- }
- SendClientMessageToAll(weiß,"{FAFAFA}|________{D33C00}Durchsage der Ghostrider{FAFAFA}________|");
- format(string,sizeof(string),"{D33C00}%s: %s",playername, nachricht);
- SendClientMessageToAll(COLOR_RED,string);
- return 1;
- }
- return 0;
- }
- ocmd:f(playerid, params[])
- {
- if(SpielerInfo[playerid][Firma] == 1)
- {
- new nachricht[128];
- new xname[MAX_PLAYER_NAME];
- GetPlayerName(playerid,xname,sizeof(xname));
- if(sscanf(params,"s",nachricht))
- {
- return SendClientMessage(playerid,COLOR_GRAU,"Verwende /f [Text]");
- }
- for(new i=0; i<MAX_PLAYERS; i++)
- {
- if(SpielerInfo[i][Firma] == 1)
- {
- new string[128];
- format(string,sizeof(string),"[HITMAN]%s: %s",xname, nachricht);
- SendClientMessage(i,COLOR_FAMILYCHAT,string);
- return 1;
- }
- }
- }
- else if(SpielerInfo[playerid][Firma] == 2)
- {
- new nachricht[128];
- new xname[MAX_PLAYER_NAME];
- GetPlayerName(playerid,xname,sizeof(xname));
- if(sscanf(params,"s",nachricht))
- {
- return SendClientMessage(playerid,COLOR_GRAU,"Verwende /f [Text]");
- }
- for(new i=0; i<MAX_PLAYERS; i++)
- {
- if(SpielerInfo[i][Firma] == 2)
- {
- new string[128];
- format(string,sizeof(string),"[Police]%s: %s",xname, nachricht);
- SendClientMessage(i,COLOR_FAMILYCHAT,string);
- return 1;
- }
- }
- }
- else if(SpielerInfo[playerid][Firma] == 3)
- {
- new nachricht[128];
- new xname[MAX_PLAYER_NAME];
- GetPlayerName(playerid,xname,sizeof(xname));
- if(sscanf(params,"s",nachricht))
- {
- return SendClientMessage(playerid,COLOR_GRAU,"Verwende /f [Text]");
- }
- for(new i=0; i<MAX_PLAYERS; i++)
- {
- if(SpielerInfo[i][Firma] == 3)
- {
- new string[128];
- format(string,sizeof(string),"[SAN News]%s: %s",xname, nachricht);
- SendClientMessage(i,COLOR_FAMILYCHAT,string);
- return 0;
- }
- }
- }
- else if(SpielerInfo[playerid][Firma] == 4)
- {
- new nachricht[128];
- new xname[MAX_PLAYER_NAME];
- GetPlayerName(playerid,xname,sizeof(xname));
- if(sscanf(params,"s",nachricht))
- {
- return SendClientMessage(playerid,COLOR_GRAU,"Verwende /f [Text]");
- }
- for(new i=0; i<MAX_PLAYERS; i++)
- {
- if(SpielerInfo[i][Firma] == 4)
- {
- new string[128];
- format(string,sizeof(string),"[Taifun]%s: %s",xname, nachricht);
- SendClientMessage(i,COLOR_FAMILYCHAT,string);
- return 0;
- }
- }
- }
- else if(SpielerInfo[playerid][Firma] == 5)
- {
- new nachricht[128];
- new xname[MAX_PLAYER_NAME];
- GetPlayerName(playerid,xname,sizeof(xname));
- if(sscanf(params,"s",nachricht))
- {
- return SendClientMessage(playerid,COLOR_GRAU,"Verwende /f [Text]");
- }
- for(new i=0; i<MAX_PLAYERS; i++)
- {
- if(SpielerInfo[i][Firma] == 5)
- {
- new string[128];
- format(string,sizeof(string),"[Medics]%s: %s",xname, nachricht);
- SendClientMessage(i,COLOR_FAMILYCHAT,string);
- return 0;
- }
- }
- }
- else if(SpielerInfo[playerid][Firma] == 6)
- {
- new nachricht[128];
- new xname[MAX_PLAYER_NAME];
- GetPlayerName(playerid,xname,sizeof(xname));
- if(sscanf(params,"s",nachricht))
- {
- return SendClientMessage(playerid,COLOR_GRAU,"Verwende /f [Text]");
- }
- for(new i=0; i<MAX_PLAYERS; i++)
- {
- if(SpielerInfo[i][Firma] == 6)
- {
- new string[128];
- format(string,sizeof(string),"[Al Qaida]%s: %s",xname, nachricht);
- SendClientMessage(i,COLOR_FAMILYCHAT,string);
- return 0;
- }
- }
- }
- else if(SpielerInfo[playerid][Firma] == 7)
- {
- new nachricht[128];
- new xname[MAX_PLAYER_NAME];
- GetPlayerName(playerid,xname,sizeof(xname));
- if(sscanf(params,"s",nachricht))
- {
- return SendClientMessage(playerid,COLOR_GRAU,"Verwende /f [Text]");
- }
- for(new i=0; i<MAX_PLAYERS; i++)
- {
- if(SpielerInfo[i][Firma] == 7)
- {
- new string[128];
- format(string,sizeof(string),"[Ghostrider]%s: %s",xname, nachricht);
- SendClientMessage(i,COLOR_FAMILYCHAT,string);
- return 0;
- }
- }
- }
- return 1;
- }
- ocmd:pgate(playerid, params[])
- {
- if(IsPlayerInRangeOfPoint(playerid,4.0,855.93267822,-2378.86718750,24.90988731))
- {
- if(SpielerInfo[playerid][Firma] == 2)
- {
- MoveObject(knastgate, 855.7568359375, -2378.8627929688, 16.909887313843, 4.0);
- SendClientMessage(playerid,COLOR_RED,"Willkommen im Prison!");
- SendClientMessage(playerid,weiß,"Bitte beachten Sie das kein Häftling ausbricht!");
- SetTimer("KnastGateClose",3000,0);
- }
- else {
- SendClientMessage(playerid,COLOR_RED,"Du bist kein Cop!");
- }
- }
- return 1;
- }
- forward KnastGateClose();
- public KnastGateClose()
- {
- MoveObject(knastgate, 855.93267822,-2378.86718750,24.90988731,4.0);
- return 1;
- }
- ocmd:service(playerid, params[])
- {
- ShowPlayerDialog(playerid,Dialog_Service,DIALOG_STYLE_LIST,"Service","Polizei\nSanitaeter\n------------\nTaxi\nMechaniker","Auswählen","Abbrechen");
- return 1;
- }
- ocmd:supduty(playerid, params[])// ist hier der Befehl
- {
- if(SpielerInfo[playerid][Adminlevel] >= 1 && SupporterDuty[playerid] == 0) //Prüft ob der jenige Supporte ist, müsst ihr mit euren Variablen austauschen
- {
- new xname[MAX_PLAYER_NAME],string[128];//sollte klar sein
- GetPlayerName(playerid,xname,sizeof(xname));//sollte auch klar sein
- format(string,sizeof(string),"%s hat sich als Supporter angemeldet. Du kannst ihn mit /support erreichen!",xname);//klar sein
- SendClientMessageToAll(COLOR_GOLD,string);//klar sein
- SupporterDuty[playerid] = 1;//Der Supporter ist angemeldet
- }
- else if(SupporterDuty[playerid] == 1)
- {
- new name[MAX_PLAYER_NAME],string[128];
- GetPlayerName(playerid,name,sizeof(name));
- format(string,sizeof(string),"%s hat sich als Supporter abgemeldet.",name);
- SendClientMessageToAll(COLOR_GOLD,string);
- SupporterDuty[playerid] = 0;
- }
- return 1;
- }
- ocmd:support(playerid, params[])//support ist hier wieder der Befehl
- {
- new xname[MAX_PLAYER_NAME],string[128],text[128];
- GetPlayerName(playerid,xname,sizeof(xname));
- if(sscanf(params,"s",text))//sscanf prüft ob ein Text geschrieben wurde wenn nicht
- {
- return SendClientMessage(playerid,COLOR_GRAU,"Verwende /support [Text/Frage]");//gibt er das hier aus
- }
- if(TicketGeschrieben[playerid] == 1)//Wenn er schon ein Ticket geschrieben hat
- {
- return SendClientMessage(playerid,COLOR_RED,"Du hast bereits einem Supporter geschrieben");//Gibt er den Text aus
- }
- for(new i=0; i<MAX_PLAYERS; i++)//Eine schleife in der wir schauen ob ein Supporter angemeldet ist
- {
- if(SupporterDuty[i] == 1)//SupDuty = Ob der Spieler angemeldet ist [i] = Die SPielerid vom Supporter
- {
- format(string,sizeof(string),"%s(ID:%d) hat ein Support geschrieben. Text: %s",xname,playerid,text);//jetzt gibt er an alle Supporter die onlien sind diesen text aus
- SendClientMessage(i,COLOR_GOLD,string);
- TicketGeschrieben[playerid] = 1;//Wir setzen Ticketgeschrieben auf 1 damit er kein weiteres Ticket schreiben kann
- return 1;
- }
- else {
- SendClientMessage(playerid,COLOR_RED,"Es ist kein Supporter anwesend!");
- return 1;
- }
- }
- return 1;
- }
- ocmd:ansup(playerid, params[])
- {
- new id;
- if(sscanf(params,"i",id))//er prüft ob eine id eingegeben wurde wenn nicht
- {
- return SendClientMessage(playerid,COLOR_GRAU,"Verwende /ansup [PlayerID]");//gibt er das aus
- }
- if(TicketGeschrieben[id] == 1)//wenn die id ein Ticket geschrieben hat
- {
- new xname[MAX_PLAYER_NAME], string[128];
- GetPlayerName(playerid,xname,sizeof(xname));
- format(string,sizeof(string),"Der Supporter %s hat dein Support angenommen. Du kannst nun mit ihm schreiben!",xname);//Erscheint dieser Text
- SendClientMessage(id,COLOR_GREEN,string);
- InSupport[id] = 1;//hier wird die Variable auf 1 gesetzt das heisst er ist Im Support
- InSupport[playerid] = 1;//das gleiche
- DeinSupport[id] = playerid;
- DeinSupport[playerid] = id;
- TicketGeschrieben[id] = 0;
- }
- return 1;
- }
- ocmd:closesup(playerid ,params[])
- {
- if(SpielerInfo[playerid][Adminlevel] > 0)//er schaut ob der SPieler Supporter ist
- {
- if(InSupport[playerid] == 1)//wenn er im Support ist
- {
- for(new i=0; i<GetMaxPlayers(); i++)//sucht er nach den Spieler, mit dem er im Support ist
- {
- if(DeinSupport[i] == playerid)
- {
- //new string[128];
- SendClientMessage(i,COLOR_GREEN,"Der Supporter hat den Support beendet");//und beendet
- SendClientMessage(playerid,COLOR_GRAU,"Supportchat geschlossen!");//den Support
- InSupport[i] = 0, DeinSupport[i] = 0;// hier werden alle 2 dinge
- InSupport[playerid] = 0, DeinSupport[playerid] =0;// auf 0 gesetzt
- return 1;
- }
- }
- }
- }
- return 1;
- }
- ocmd:frak(playerid, params[])
- {
- if(SpielerInfo[playerid][Leader] > 1)
- {
- ShowPlayerDialog(playerid,Dialog_Fraktion,DIALOG_STYLE_LIST,"Fraktion verwalten","Mitglied hinzufügen\nMitglied rausschmeissen\nLöhne bearbeiten\nFraktionskasse\nColeader bestimmen\nColeader rausschmeissen","Auswählen","Abbrechen");
- }
- else if(SpielerInfo[playerid][Coleader] > 1)
- {
- ShowPlayerDialog(playerid,Dialog_Fraktion,DIALOG_STYLE_LIST,"Fraktion verwalten","Mitglied hinzufügen\nMitglied rausschmeissen\nLöhne bearbeiten","Auswählen","Abbrechen");
- }
- return 1;
- }
- ocmd:closeinter(playerid, params[])
- {
- if(SpielerInfo[playerid][Firma] == 3)
- {
- for(new i=0; i<GetMaxPlayers(); i++)
- {
- if(ImInterview[i] == 1)
- {
- SendClientMessageToAll(COLOR_ORANGE,"Der Reporter hat das Interview beendet!");
- ImInterview[i] = 0;
- Interview[i] = 0;
- }
- }
- }
- return 1;
- }
- ocmd:stats(playerid,params[])
- {
- new stringstats[850];
- new string[128];
- new gesamt[128];
- new money = GetPlayerMoney(playerid);
- new adminlevel[128];
- switch(SpielerInfo[playerid][Adminlevel])
- {
- case 0: adminlevel ="Kein Admin";
- case 1: adminlevel ="Supporter";
- case 2: adminlevel ="Moderator";
- case 3: adminlevel ="Super Moderator";
- case 4: adminlevel ="EventManager";
- case 1337: adminlevel ="Server Owner";
- }
- new bankgeld = SpielerInfo[playerid][Bankgeld];
- new parkticket[128];
- switch(SpielerInfo[playerid][Parkhaus])
- {
- case 0: parkticket ="Nein";
- case 1: parkticket ="Ja";
- }
- new nummer = SpielerInfo[playerid][Nummer];
- new guthaben = SpielerInfo[playerid][Guthaben];
- new premium[128];
- switch(SpielerInfo[playerid][Premium])
- {
- case 0: premium ="NormalUser";
- case 1: premium ="PremiumUser";
- }
- new zimmer[128];
- switch(SpielerInfo[playerid][Zimmer])
- {
- case 0: zimmer ="Kein Zimmer gemietet";
- }
- new frak[128];
- switch(SpielerInfo[playerid][Firma])
- {
- case 0: frak ="Zivilist";
- case 1: frak ="Hitman";
- case 2: frak ="Police";
- case 3: frak ="San News";
- case 4: frak ="Taifun Elite";
- case 5: frak ="Sanitaeter";
- case 6: frak="Al Qaida";
- case 7: frak="Ghostrider";
- }
- new job[128];
- new drogen = SpielerInfo[playerid][Drogen];
- switch(SpielerInfo[playerid][Nebenjob])
- {
- case 0: job ="Kein Nebenjob";
- case 1: job ="Taxifahrer";
- case 2: job ="Mechaniker";
- case 3: job="Farmer";
- case 4: job="Dealer";
- }
- new spielminuten = SpielerInfo[playerid][Spielminuten];
- new pay = SpielerInfo[playerid][NextPayday];
- format(stringstats,sizeof(stringstats),
- "Accountdaten: Spielminuten:[%d] Adminlevel: [%s]\n\n Geld: [%d] Bank: [%d]\n\n Premium:[%s] Payday:[%d/60]\n\n Handynr: [%d] Guthaben: [%d]\n\nJob: Fraktion: [%s] Job:[%s]\n\nInventar:\n\n Parkticket: [%s] Drogen:[%dg]\n\n Zimmernummer:[%s]",
- spielminuten, adminlevel, money, bankgeld, premium, pay, nummer, guthaben,frak,job,parkticket, drogen, zimmer);
- format(gesamt,sizeof(gesamt),"%s\n%s", stringstats, string); //d ubenutzt nicht mal nextpayday
- ShowPlayerDialog(playerid,Dialog_Stats,DIALOG_STYLE_MSGBOX,"Stats",stringstats,"Ok","Abbrechen");
- return 1;
- }
- ocmd:quitjob(playerid, params[])
- {
- SpielerInfo[playerid][Nebenjob] = 0;
- SendClientMessage(playerid,weiß,"Du hast den Job gekündigt");
- return ;
- }
- ocmd:fraklist(playerid, params[])
- {
- if(SpielerInfo[playerid][Adminlevel] >= 1)
- {
- ShowPlayerDialog(playerid,Dialog_Fraklist,DIALOG_STYLE_MSGBOX,"Fraktionsliste","Zivilist = 0 | Hitman = 1\nPolice = 2 | San News = 3\nTaifun Elite = 4 | Sanitaeter = 5","Ok","Abbrechen");
- }
- return 1;
- }
- ocmd:piss(playerid,params[])
- {
- new car = GetPlayerVehicleID(playerid);
- if(IsPlayerInVehicle(playerid,car)) {
- SendClientMessage(playerid,COLOR_GRAU, "Du kannst hier nicht Pinkeln!?");
- return 1;
- }
- if(SpielerInfo[playerid][Harndrang] >= 10) {
- SetPlayerSpecialAction(playerid,SPECIAL_ACTION_DRINK_BEER);
- SpielerInfo[playerid][Harndrang] = 0;
- }
- else {
- SendClientMessage(playerid,COLOR_GRAU,"Du kannst nicht Pinkeln! Du hast zuwenig Druck!");
- }
- return 1;
- }
- ocmd:handsup(playerid, params[])
- {
- SetPlayerSpecialAction(playerid,SPECIAL_ACTION_HANDSUP);
- return 1;
- }
- ocmd:smoke(playerid, params[])
- {
- if(SpielerInfo[playerid][Zigaretten] > 0 )
- {
- SetPlayerSpecialAction(playerid, SPECIAL_ACTION_SMOKE_CIGGY);
- SpielerInfo[playerid][Zigaretten] = -1;
- return 1;
- }
- else {
- SendClientMessage(playerid,COLOR_RED,"Du hast keine Zigaretten!");
- SendClientMessage(playerid,COLOR_RED,"Geh in 24/7 Shop und kauf dir welche");
- }
- return 1;
- }
- ocmd:bank(playerid, params[])
- {
- if(IsPlayerInRangeOfPoint(playerid,3.0,1193.45007324,-916.57391357,42.17400360))
- {
- ShowPlayerDialog(playerid,Dialog_Dreamkasse,DIALOG_STYLE_LIST,"Dreamkasse","Auszahlen\nEinzahlen\nKontostand","Auswählen","Abbrechen");
- return 1;
- }
- else {
- SendClientMessage(playerid,COLOR_RED,"Du bist nicht in der Bank oder an einem Geldautomaten");
- }
- return 1; // O_x
- }
- ocmd:adminduty(playerid,params[])
- {
- if(SpielerInfo[playerid][Adminlevel] >= 5)
- {
- if(AdminDuty[playerid] == 0)
- {
- new name[MAX_PLAYER_NAME];
- new string[128];
- GetPlayerName(playerid,name,sizeof(name));
- format(string,sizeof(string),"%s ist in den Admindienst gegangen",name);
- SendClientMessageToAll(COLOR_RED,string);
- SetPlayerColor(playerid,COLOR_RED);
- AdminDuty[playerid] = 1;
- return 1;
- }
- if(AdminDuty[playerid] == 1)
- {
- new name[MAX_PLAYER_NAME];
- new string[128];
- GetPlayerName(playerid,name,sizeof(name));
- format(string,sizeof(string),"%s hat den Admindienst beendet",name);
- SendClientMessageToAll(COLOR_RED,string);
- SetPlayerColor(playerid,weiß);
- AdminDuty[playerid] = 0;
- return 1;
- }
- }
- else {
- SendClientMessage(playerid,COLOR_RED,"Du bist kein Admin!");
- }
- return 1;
- }
- ocmd:cnn(playerid,params[])
- {
- if(SpielerInfo[playerid][Adminlevel] >= 3)
- {
- new cnnstring[288];
- if(sscanf(params,"s",cnnstring))
- {
- return SendClientMessage(playerid,COLOR_GRAU,"Verwende /cnn [Text]");
- }
- GameTextForAll( cnnstring, 5000, 3 );
- }
- return 1;
- }
- ocmd:tazer(playerid,params[])
- {
- if(SpielerInfo[playerid][Firma] == 2)
- {
- new id, string[128], name[MAX_PLAYER_NAME], geschockt[MAX_PLAYER_NAME], string2[128];
- GetPlayerName(playerid, name, sizeof(name));
- if(sscanf(params,"i",id))
- {
- return SendClientMessage(playerid,COLOR_GRAU,"Verwende /tazer [ID]");
- }
- GetPlayerName(id, name, sizeof(name));
- format(string,sizeof(string),"** %s holt seinen Elektroschocker raus und schockt %s",name, geschockt);
- ProxDetector(30.0, playerid, string, COLOR_LILA,COLOR_LILA,COLOR_LILA,COLOR_LILA,COLOR_LILA);
- format(string2,sizeof(string2),"Du wurdest von %s für 20 Sekunden geschockt",name);
- SendClientMessage(id,COLOR_RED,string2);
- TogglePlayerControllable(id,false);
- SetTimer("Bewegen",20000,0);
- }
- else {
- return SendClientMessage(playerid,COLOR_GRAU,"Du bist kein Cop");
- }
- return 1;
- }
- forward Bewegen(playerid);
- public Bewegen(playerid)
- {
- TogglePlayerControllable(playerid,true);
- return 1;
- }
- ocmd:goto(playerid,params[])
- {
- if(SpielerInfo[playerid][Adminlevel] >= 1) {
- new Float: X, Float: Y, Float: Z;
- new player;
- if(sscanf(params,"i",player)) {
- return SendClientMessage(playerid,COLOR_GRAU,"Verwende /goto [ID]");
- }
- GetPlayerPos(player, X, Y, Z);
- SetPlayerPos(playerid, X, Y, Z);
- }
- else {
- return SendClientMessage(playerid,COLOR_GRAU,"Du bist kein Admin!");
- }
- return 1;
- }
- ocmd:sleep(playerid, params[])
- {
- TextDrawShowForPlayer(playerid,Sleep);
- SendClientMessage(playerid,COLOR_ORANGE,"Du hast dich schlafen gelegt. Bitte warte....");
- SetTimerEx("SleepAus",1000*120,false,"i",playerid);
- TogglePlayerControllable(playerid, false);
- return 1;
- }
- forward SleepAus(playerid);
- public SleepAus(playerid)
- {
- TextDrawHideForPlayer(playerid,Sleep);
- SendClientMessage(playerid,weiß,"Du bist ausgeschlafen..");
- TogglePlayerControllable(playerid, true);
- SpielerInfo[playerid][Energie] = 0;
- return 1;
- }
- ocmd:gethere(playerid, params[])
- {
- if(SpielerInfo[playerid][Adminlevel] >= 1) {
- new Float: X, Float: Y, Float: Z;
- new player;
- if(sscanf(params,"i",player)) {
- return SendClientMessage(playerid,COLOR_GRAU,"Verwende /gethere [ID]");
- }
- GetPlayerPos(playerid, X, Y, Z);
- SetPlayerPos(player, X, Y, Z);
- }
- else {
- return SendClientMessage(playerid, COLOR_GRAU,"Du bist kein Admin!");
- }
- return 1;
- }
- ocmd:countdown(playerid, params[])
- {
- if(SpielerInfo[playerid][Adminlevel] >= 4)
- {
- SetTimer("Countdown4",1000,0);
- }
- else {
- SendClientMessage(playerid, COLOR_RED,"Du bist kein Admin!");
- }
- return 1;
- }
- ocmd:ad(playerid, params[])
- {
- new textstring[288];
- new name[MAX_PLAYER_NAME];
- new text[288];
- new nummer = SpielerInfo[playerid][Nummer];
- GetPlayerName(playerid, name, sizeof(name));
- if(sscanf(params,"s",text))
- {
- SendClientMessage(playerid,COLOR_GRAU,"Verwende /ad [Text]");
- }
- format(textstring,sizeof(textstring),"[WERBUNG] %s Absender: %s Telefonnumer: %d",text, name, nummer);
- SendClientMessageToAll(COLOR_GREEN,textstring);
- GivePlayerMoney(playerid, -50);
- return 1;
- }
- ocmd:me(playerid, params[])
- {
- new xname[MAX_PLAYER_NAME];
- GetPlayerName(playerid,xname,sizeof(xname));
- new text[128];
- new string[128];
- if(sscanf(params,"s",text))
- {
- return SendClientMessage(playerid,COLOR_GRAU,"Verwende /me [Text]");
- }
- format(string,sizeof(string),"%s %s",xname, text);
- SendClientMessage(playerid,COLOR_LILA,string);
- return 1;
- }
- ocmd:aad(playerid, params[])
- {
- if(SpielerInfo[playerid][Premium] == 1)
- {
- new textstring[128];
- new text[128];
- if(sscanf(params,"s", text))
- {
- SendClientMessage(playerid,COLOR_GRAU,"Verwende /aad [Text]");
- }
- format(textstring, sizeof(textstring),"[WERBUNG] %s", text);
- SendClientMessageToAll(COLOR_GREEN,textstring);
- GivePlayerMoney(playerid, -50);
- }
- else {
- SendClientMessage(playerid,COLOR_GRAU,"Diese Funktionen können nur PremiumUser benutzen!");
- SendClientMessage(playerid,COLOR_GRAU,"Um PremiumUser zu werden, schau im Forum!");
- }
- return 1;
- }
- //Handysys
- ocmd:anrufen(playerid, params[])
- {
- new nummer;
- if(sscanf(params,"i",nummer))
- {
- return SendClientMessage(playerid,COLOR_GRAU,"Verwende /anrufen [Handynummer]");
- }
- if(SpielerInfo[playerid][Nummer] == 0)
- {
- return SendClientMessage(playerid,COLOR_RED,"Du hast noch kein Handy!");
- }
- if(SpielerInfo[playerid][Guthaben] < 5)
- {
- return SendClientMessage(playerid,COLOR_RED,"Ihr Guthaben reicht nicht aus um dieses Gespräch zu führen!");
- }
- if(SpielerInfo[playerid][Nummer] > 1 || SpielerInfo[playerid][Guthaben] > 5) // war das hier -.- kp hab gerade dsds geschaut
- {
- new name[MAX_PLAYER_NAME], string[128], string2[128], angerufen[MAX_PLAYER_NAME];
- for(new i=0; i<GetMaxPlayers(); i++)
- {
- if(Telefoniert[i] == 1)
- {
- return SendClientMessage(playerid,COLOR_GRAU,"Tut Tut Tut...");
- }
- if(SpielerInfo[i][Nummer] == nummer)
- {
- GetPlayerName(i, angerufen,sizeof(angerufen));
- format(string,sizeof(string),"%s ruft dich an!",name);
- SendClientMessage(i,COLOR_LILA,string);
- format(string2,sizeof(string2),"%s Handy klingelt.",angerufen);
- ProxDetector(40.0, playerid, string2, COLOR_LILA,COLOR_LILA,COLOR_LILA, COLOR_LILA, COLOR_LILA);
- SendClientMessage(i,COLOR_GOLD,"Benutze /annehmen um den Anruf anzunehmen!");
- HandyKlingelt[i] = 1;
- Telefoniert[playerid] = 1;
- Anrufer[i][AnruferID]= playerid;
- Anrufer[playerid][AnruferID]= i;
- }
- }
- }
- return 1;
- }
- ocmd:annehmen(playerid, params[])
- {
- if(HandyKlingelt[playerid] == 1)
- {
- for(new i=0; i<GetMaxPlayers(); i++)
- {
- if(Anrufer[i][AnruferID] == playerid)
- {
- new string[128],string2[128], xname[MAX_PLAYER_NAME], xname2[MAX_PLAYER_NAME];
- GetPlayerName(i,xname,sizeof(xname));
- GetPlayerName(playerid,xname2,sizeof(xname2));
- format(string,sizeof(string),"Du hast den Anruf von %s angenommen",xname2);
- format(string2,sizeof(string2),"%s hat dein Anruf angenommen",xname);
- SendClientMessage(playerid,COLOR_GOLD,string);
- SendClientMessage(i,COLOR_GOLD,string2);
- SetPlayerSpecialAction(i,SPECIAL_ACTION_USECELLPHONE);
- SetPlayerSpecialAction(playerid,SPECIAL_ACTION_USECELLPHONE);
- Telefoniert[i] = 1;
- Telefoniert[playerid] = 1;
- HandyKlingelt[i] = 0;
- }
- }
- }
- return 1;
- }
- ocmd:auflegen(playerid, params[])
- {
- if(Telefoniert[playerid] == 1)
- {
- for(new i=0; i<GetMaxPlayers(); i++)
- {
- if(Anrufer[i][AnruferID] == playerid)
- {
- new string[128],string2[128],xname[MAX_PLAYER_NAME];
- GetPlayerName(i,xname,sizeof(xname));
- format(string,sizeof(string),"Du hast den Anruf mit %s beendet",xname);
- format(string2,sizeof(string2),"Dein Gesprächspartner hat aufgelegt");
- SendClientMessage(playerid,COLOR_GRAU,string);
- SendClientMessage(i,COLOR_GRAU,string2);
- SetPlayerSpecialAction(i,SPECIAL_ACTION_STOPUSECELLPHONE);
- SetPlayerSpecialAction(playerid,SPECIAL_ACTION_STOPUSECELLPHONE);
- Telefoniert[i]= 0, Telefoniert[playerid]= 0;
- HandyKlingelt[playerid]= 0, HandyKlingelt[i]= 0;
- }
- }
- }
- return 1;
- }
- ocmd:sms(playerid,params[])
- {
- new nummer = SpielerInfo[playerid][Nummer];
- new text[128];
- new string[128], xname[MAX_PLAYER_NAME];
- new string2[128];
- GetPlayerName(playerid,xname,sizeof(xname));
- if(sscanf(params,"is",nummer,text))
- {
- return SendClientMessage(playerid,COLOR_GRAU,"Verwende /sms [Handynummer] [Nachricht]");
- }
- if(SpielerInfo[playerid][Guthaben] < 1)
- {
- SendClientMessage(playerid,COLOR_RED,"Du hast nicht genug Geld auf dem Handy!");
- }
- if(SpielerInfo[playerid][Guthaben] > 1)
- {
- for(new i=0; i< GetMaxPlayers(); i++)
- {
- if(SpielerInfo[i][Nummer] == nummer)
- {
- format(string,sizeof(string),"{SMS]%s: %s(Handynummer:%d)",xname,text,nummer);
- SendClientMessage(i,COLOR_DARKYELLOW,string);
- format(string2,sizeof(string2),"[SMS]%s: %s",xname,text);
- SendClientMessage(playerid,COLOR_DARKYELLOW,string2);
- SpielerInfo[playerid][Guthaben] = - 1;
- GameTextForPlayer(playerid,"Guthaben: -$1",4000,3);
- }
- }
- }
- return 1;
- }
- //Sonstiges
- ocmd:addblitzer(playerid, params[])
- {
- new speed,radius;
- if(SpielerInfo[playerid][Firma] == 2) {
- if(sscanf(params,"ii", speed, radius)) {
- return SendClientMessage(playerid,COLOR_GRAU,"Verwende /addblitzer [Geschwindigkeit] [Radius]");
- }
- AddBlitzer(playerid,speed,radius);
- }
- return 1;
- }
- ocmd:parkhaus(playerid, params[])
- {
- if(IsPlayerInRangeOfPoint(playerid, 7.0, 1103.93090820,-1740.11389160,13.32586193)) {
- if(SpielerInfo[playerid][Parkhaus] == 0)
- {
- GivePlayerMoney(playerid, -25);
- SpielerInfo[playerid][Parkhaus] = 1;
- MoveObject(parkgate1, 1103.9309082031,-1740.1138916016,15.325861930847, 4.0);
- SendClientMessage(playerid,COLOR_YELLOW,"Du hast ein Parkticket erhalten!");
- SetTimer("ParkhausGateClose1", 5000, 0);
- }
- else {
- MoveObject(parkgate1, 1103.9309082031,-1740.1138916016,15.325861930847, 4.0);
- SpielerInfo[playerid][Parkhaus] = 0;
- SendClientMessage(playerid,COLOR_YELLOW,"Wir wünschen Ihnen noch ein schönen Tag!");
- SetTimer("ParkhausGateClose1", 5000, 0);
- }
- }
- return 1;
- }
- ocmd:nummer(playerid, params[])
- {
- if(SpielerInfo[playerid][Telefonbuch] == 1)
- {
- new pid;
- if(sscanf(params,"i",pid))
- {
- return SendClientMessage(playerid,COLOR_GRAU,"Verwende /nummer [ID]");
- }
- new string[128];
- new xname[MAX_PLAYER_NAME];
- GetPlayerName(pid,xname,sizeof(xname));
- new nummer = SpielerInfo[pid][Nummer];
- format(string,sizeof(string),"%s^s Handynummer: %d",xname, nummer);
- SendClientMessage(playerid,COLOR_GOLD,string);
- }
- return 1;
- }
- ocmd:live(playerid, params[])
- {
- if(SpielerInfo[playerid][Firma] == 3)
- {
- new id, name[MAX_PLAYER_NAME],string[128],string2[128],Livename[MAX_PLAYER_NAME];
- if(sscanf(params,"u",id))
- {
- return SendClientMessage(playerid,COLOR_GRAU,"Verwende /live [ID]");
- }
- GetPlayerName(playerid,name,sizeof(name));
- GetPlayerName(id,Livename,sizeof(Livename));
- format(string,sizeof(string),"%s fragt dich nach einem Live Interview",name);
- format(string2,sizeof(string2),"Du hast %s nach einem Live Interview gefragt",Livename);
- SendClientMessage(playerid,weiß,string2);
- SendClientMessage(id,COLOR_GOLD,string);
- SendClientMessage(id,weiß,"Benutze /an um das Interview anzunehmen *** Benutze /ab um das Interview abzulehen");
- Interview[id] = 1;
- }
- return 1;
- }
- ocmd:money(playerid, params[])
- {
- if(SpielerInfo[playerid][Adminlevel] >= 4)
- {
- new pid, geld;
- if(sscanf(params,"ii",pid,geld))
- {
- return SendClientMessage(playerid,COLOR_GRAU,"Verwende /money [ID] [Betrag]");
- }
- new string[128];
- new string2[128];
- new xname[MAX_PLAYER_NAME];
- new xname2[MAX_PLAYER_NAME];
- GetPlayerName(pid,xname,sizeof(xname));
- GetPlayerName(playerid,xname,sizeof(xname));
- format(string,sizeof(string),"%s hat dir $%d gegeben!",xname2,geld);
- SendClientMessage(pid,COLOR_RED,string);
- format(string2,sizeof(string2),"Du hast %s $%d gegeben!",xname, geld);
- GivePlayerMoney(pid, geld);
- }
- return 1;
- }
- ocmd:an(playerid, params[])
- {
- if(Interview[playerid] == 1)
- {
- new name[MAX_PLAYER_NAME],string[128];
- SendClientMessage(playerid,COLOR_ORANGE,"Du hast das Interview angenommen");
- SendClientMessage(playerid,COLOR_ORANGE,"Du kannst den Reporter nun im Chat antworten");
- Interview[playerid] = 1;
- ImInterview[playerid] = 1;
- for(new i=0; i<GetMaxPlayers(); i++)
- {
- if(SpielerInfo[i][Firma] == 3)
- {
- GetPlayerName(playerid,name,sizeof(name));
- format(string,sizeof(string),"%s hat das Interview angenommen",name);
- SendClientMessage(i,COLOR_ORANGE,string);
- SendClientMessage(i,COLOR_ORANGE,"Es können nun alle Reporter zum Interview beitragen");
- ImInterview[i] = 1;
- }
- }
- }
- return 1;
- }
- ocmd:ab(playerid, params[])
- {
- if(Interview[playerid] == 1)
- {
- new name[MAX_PLAYER_NAME],string[128];
- SendClientMessage(playerid,COLOR_ORANGE,"Du hast das Interview abgelehnt");
- Interview[playerid] = 0;
- for(new i=0; i<GetMaxPlayers(); i++)
- {
- if(SpielerInfo[i][Firma] == 3)
- {
- GetPlayerName(playerid,name,sizeof(name));
- format(string,sizeof(string),"%s hat das Interview abgelehnt",name);
- }
- }
- }
- }
- ocmd:newsgate(playerid, params[])
- {
- if(IsPlayerInRangeOfPoint(playerid,7.0,1614.32775879,-1646.27624512,12.54687500))
- {
- if(SpielerInfo[playerid][Firma] == 3)
- {
- MoveObject(sannewsgate,1627.7301025391,-1645.9519042696,14.506917359253,4.0);
- SetTimer("SanNewsGateClose",8000,0);
- SendClientMessage(playerid,COLOR_ORANGE,"Willkommen bei den SAN - News");
- SendClientMessage(playerid,COLOR_GRAU,"Das Tor schliesst in 8 Sekunden automatisch!");
- }
- else {
- SendClientMessage(playerid,COLOR_RED,"Du arbeitest nicht bei den San - News!");
- }
- }
- else {
- SendClientMessage(playerid,COLOR_RED,"Du bist an keinem Tor von den San - News!");
- }
- return 1;
- }
- forward SanNewsGateClose();
- public SanNewsGateClose()
- {
- MoveObject(sannewsgate,1614.32775879,-1646.27624512,12.54687500, 4.0);
- return 1;
- }
- ocmd:m(playerid,params[])
- {
- new name[MAX_PLAYER_NAME];
- new string[128];
- new text;
- GetPlayerName(playerid,name,sizeof(name));
- if(sscanf(params,"s",text))
- {
- return SendClientMessage(playerid,COLOR_GRAU,"Verwende /m [Text]");
- }
- if(SpielerInfo[playerid][Firma] == 2)
- {
- format(string,sizeof(string),"[%s:<O]: %s",name,text);
- SendClientMessageToAll(COLOR_YELLOW,string);
- }
- else {
- SendClientMessage(playerid,COLOR_RED,"Du bist kein Cop!");
- }
- return 1;
- }
- ocmd:ban(playerid, params[])
- {
- if(SpielerInfo[playerid][Adminlevel] >= 2)
- {
- new player;
- new grund[128];
- new string[128];
- if(sscanf(params,"is",player,grund))
- {
- return SendClientMessage(playerid,COLOR_GRAU,"Verwende /ban [ID] [Grund]");
- }
- format(string, sizeof(string),"ID: %d wurde vom Server gebannt. Grund: %s", player, grund);
- SendClientMessageToAll(COLOR_RED,string);
- Ban(player);
- }
- return 1;
- }
- ocmd:ahelp(playerid,params[])
- {
- if(SpielerInfo[playerid][Adminlevel] >= 1)
- {
- SendClientMessage(playerid,COLOR_BLUE,"Supporter: /kick /fraklist /supduty /goto /gethere");
- SendClientMessage(playerid,COLOR_BLUE,"Supporter: /ansup /closesup /clearchat /adm /a");
- SendClientMessage(playerid,COLOR_BLUE,"Supporter: /freeze /unfreeze /spec /specoff");
- }
- if(SpielerInfo[playerid][Adminlevel] >= 2)
- {
- SendClientMessage(playerid,COLOR_BLUE,"Moderator: /countdown /ban /oc [OCC Chat an/aus]");
- }
- if(SpielerInfo[playerid][Adminlevel] >= 3)
- {
- SendClientMessage(playerid,COLOR_BLUE,"Admin: /cnn");
- }
- if(SpielerInfo[playerid][Adminlevel] >= 4)
- {
- SendClientMessage(playerid,COLOR_BLUE,"Admin: /spawnveh /money");
- }
- if(SpielerInfo[playerid][Adminlevel] >= 5)
- {
- SendClientMessage(playerid,COLOR_BLUE," Admin:/adminduty /makeleader");
- }
- if(SpielerInfo[playerid][Adminlevel] <= 1337)
- {
- SendClientMessage(playerid,COLOR_BLUE,"Owner: /makeadmin");
- }
- return 1;
- }
- ocmd:unfreeze(playerid, params[])
- {
- if(SpielerInfo[playerid][Adminlevel] >= 1)
- {
- new pID;
- if(sscanf(params,"d",pID)) return SendClientMessage(playerid,COLOR_GRAU,"Verwende /unfreeze [ID]");
- new string[128], xname[MAX_PLAYER_NAME], xname2[MAX_PLAYER_NAME];
- GetPlayerName(playerid,xname,sizeof(xname));
- GetPlayerName(pID,xname2,sizeof(xname2));
- format(string,sizeof(string),"Admin %s hat dich unfreezt",xname);
- SendClientMessage(pID,COLOR_RED,string);
- format(string,sizeof(string),"Du hast %s unfreezet",xname2);
- SendClientMessage(playerid,COLOR_RED,string);
- TogglePlayerControllable(pID,1);
- }
- return 1;
- }
- ocmd:spec(playerid, params[])
- {
- if(SpielerInfo[playerid][Adminlevel] >= 1)
- {
- new pID;
- if(sscanf(params,"i",pID)) return SendClientMessage(playerid,COLOR_GRAU,"Verwende /spec [ID]");
- TogglePlayerSpectating(playerid, 1);
- PlayerSpectatePlayer(playerid, pID);
- }
- return 1;
- }
- ocmd:specoff(playerid, params[])
- {
- if(SpielerInfo[playerid][Adminlevel] >= 1)
- {
- TogglePlayerSpectating(playerid, 0);
- return 1;
- }
- return 1;
- }
- ocmd:freeze(playerid, params[])
- {
- if(SpielerInfo[playerid][Adminlevel] >= 1)
- {
- new pID;
- if(sscanf(params,"d",pID)) return SendClientMessage(playerid,COLOR_GRAU,"Verwende /unfreeze [ID]");
- new string[128], xname[MAX_PLAYER_NAME], xname2[MAX_PLAYER_NAME];
- GetPlayerName(playerid,xname,sizeof(xname));
- GetPlayerName(pID,xname2,sizeof(xname2));
- format(string,sizeof(string),"Admin %s hat dich gefreezt",xname);
- SendClientMessage(pID,COLOR_RED,string);
- format(string,sizeof(string),"Du hast %s gefreezt",xname2);
- SendClientMessage(playerid,COLOR_RED,string);
- TogglePlayerControllable(pID,0);
- }
- return 1;
- }
- ocmd:gibgeld(playerid, params[])
- {
- new pID, geld;
- if(sscanf(params,"ii",pID, geld)) return SendClientMessage(playerid,COLOR_GRAU,"Verwende /gibgeld [ID] [Betrag]");
- if(GetPlayerMoney(playerid) >= geld)
- {
- new string[128], xname[MAX_PLAYER_NAME], xname2[MAX_PLAYER_NAME];
- GetPlayerName(playerid,xname,sizeof(xname));
- GetPlayerName(pID,xname2,sizeof(xname2));
- format(string,sizeof(string),"%s hat dir $%d gegeben",xname, geld);
- SendClientMessage(pID,COLOR_BLUE,string);
- GivePlayerMoney(pID, geld);
- format(string,sizeof(string),"Du hast %s $%d gegeben",xname2, geld);
- SendClientMessage(playerid,COLOR_BLUE,string);
- GivePlayerMoney(playerid, -geld);
- }
- else {
- return SendClientMessage(playerid,COLOR_RED,"Du hast nicht genug Geld");
- }
- return 1;
- }
- ocmd:makeadmin(playerid, params[])
- {
- if(SpielerInfo[playerid][Adminlevel] == 1337)
- {
- new pID, lvl;
- if(sscanf(params,"dd",pID, lvl))
- {
- return SendClientMessage(playerid,COLOR_GRAU,"Verwende /makeadmin [PlayerID] [Adminlevel]");
- }
- new string[128];
- new xname[MAX_PLAYER_NAME], xname2[MAX_PLAYER_NAME];
- GetPlayerName(playerid,xname,sizeof(xname));
- GetPlayerName(pID,xname2,sizeof(xname2));
- format(string,sizeof(string),"Admin %s hat dich zum Level %d Admin gemacht",xname,lvl);
- SendClientMessage(pID,COLOR_ORANGE,string);
- format(string,sizeof(string),"Admin %s hat %s zum Level %d Admin gemacht",xname,xname2,lvl);
- SpielerInfo[pID][Adminlevel]=lvl;
- for(new i=0;i<MAX_PLAYERS;i++)
- {
- if(SpielerInfo[i][Adminlevel] > 0)
- {
- SendClientMessage(i,0x447DC0FF,string);
- return 1;
- }
- }
- }
- return 1;
- }
- ocmd:s(playerid, params[])
- {
- if(SpielerInfo[playerid][Firma] == 2)
- {
- new pID, wantedl, grund;
- if(sscanf(params,"iis",pID,wantedl,grund))return SendClientMessage(playerid,COLOR_GRAU,"Verwende: /s [Playerid] [Wanted] [Grund]");
- new string[128], xname[MAX_PLAYER_NAME];
- GetPlayerName(playerid,xname,sizeof(xname));
- format(string,sizeof(string),"Dein Wantedlevel beträgt nun: %d Grund: %s Officer: %s",wantedl,grund,xname);
- SendClientMessage(pID,COLOR_GOLD,string);
- GetPlayerName(pID,xname,sizeof(xname));
- format(string,sizeof(string),"Du hast %s, %d Wanteds gegeben. Grund: %s",xname,wantedl,grund);
- SendClientMessage(playerid,COLOR_GOLD,string);
- SpielerInfo[pID][Wanted] += wantedl;
- return 1;
- }
- return 1;
- }
- ocmd:mgate(playerid, params[])
- {
- if(IsPlayerInRangeOfPoint(playerid,7.0,1143.78344727,-1365.33764648,15.75745010))
- {
- if(SpielerInfo[playerid][Firma] == 5)
- {
- MoveObject(medigate,1143.7834472656,-1365.3376464844,9.2574501037598,4.0);
- SendClientMessage(playerid,COLOR_GRAU,"Das Tor schliesst sich in 8 Sekunden automatisch!");
- SetTimer("MedigateClose",8000,0);
- }
- else {
- SendClientMessage(playerid,COLOR_RED,"Du bist an keinem Tor!");
- }
- }
- else {
- SendClientMessage(playerid,COLOR_RED,"Du bist nicht an einem Sanitaeter Tor!");
- return 1;
- }
- return 1;
- }
- forward MedigateClose();
- public MedigateClose()
- {
- MoveObject(medigate,1143.78344727,-1365.33764648,15.75745010,4.0);
- return 1;
- }
- ocmd:hgate(playerid, params[])
- {
- if(SpielerInfo[playerid][Firma] == 1)
- {
- if(IsPlayerInRangeOfPoint(playerid,7.0,1028.05895996,-365.64651489,72.91016388))
- {
- MoveObject(hitmangate,1018.8319091797,-365.50708007813,72.910163879395,4.0);
- SendClientMessage(playerid,COLOR_GRAU,"Das Tor schliesst sich automatisch in 5 sekunden");
- SetTimer("HitmanGateClose",5000, 0);
- }
- else if(IsPlayerInRangeOfPoint(playerid,3.0,1045.50195312,-315.44689941,74.35931396))
- {
- MoveObject(hitmantor2,1045.501953125,-315.44689941406,71.359313964844,4.0);
- SendClientMessage(playerid,COLOR_GRAU,"Das Tor schliesst sich automatisch in 5 sekunden");
- SetTimer("HitmanGateClose3",5000, 0);
- }
- else if(IsPlayerInRangeOfPoint(playerid,4.0,1019.56213379,-314.71096802,74.60931396))
- {
- MoveObject(hitmantor1,1019.5621337891,-314.7096801758,71.359313964844,4.0);
- SendClientMessage(playerid,COLOR_GRAU,"Das Tor schliesst sich automatisch in 5 sekunden");
- SetTimer("HitmanGateClose1",5000, 0);
- }
- else {
- SendClientMessage(playerid,COLOR_RED,"Du bist an keinem Hitman Tor!");
- }
- }
- else {
- SendClientMessage(playerid,COLOR_RED,"Du bist kein Hitman!");
- }
- return 1;
- }
- ocmd:contract(playerid, params[])
- {
- new name[MAX_PLAYER_NAME];
- new geld;
- new id;
- GetPlayerName(playerid,name,sizeof(name));
- if(sscanf(params,"ii",id,geld))
- {
- return SendClientMessage(playerid,COLOR_GRAU,"Verwende /contract [ID] [Preis]");
- }
- for(new i=0; i<GetMaxPlayers(); i++)
- {
- if(SpielerInfo[i][Firma] == 1)
- {
- new string[128];
- new string2[128];
- format(string,sizeof(string),"%s hat einen Auftrag angefordert!",name);
- format(string2,sizeof(string2),"Du sollst die ID %d töten und erhälst dafür $%d",id,geld);
- SendClientMessage(i,COLOR_RED,string);
- SendClientMessage(i,COLOR_RED,string2);
- GivePlayerMoney(playerid,-geld);
- GivePlayerMoney(i,geld);
- }
- }
- SendClientMessage(playerid,COLOR_ORANGE,"Du hast einen Hitman angefordert!");
- return 1;
- }
- forward HitmanGateClose1();
- public HitmanGateClose1()
- {
- MoveObject(hitmantor1,1019.56213379,-314.71096802,74.60931396,4.0);
- }
- forward HitmanGateClose();
- public HitmanGateClose()
- {
- MoveObject(hitmangate,1028.05895996,-365.64651489,72.91016388,4.0);
- }
- forward HitmanGateClose3();
- public HitmanGateClose3()
- {
- MoveObject(hitmantor2,1045.50195312,-315.44689941,74.35931396,4.0);
- }
- forward ParkhausGateClose1();
- public ParkhausGateClose1()
- {
- MoveObject(parkgate1, 1103.93090820,-1740.11389160,13.32586193,4.0);
- return 1;
- }
- ocmd:info(playerid,params[])
- {
- ShowPlayerDialog(playerid,Dialog_Info,DIALOG_STYLE_MSGBOX,"Server Info","Hallo Lieber User Danke das du dies liest\n Unsere Sever Owner sind : MMZero, King, Radgoll\n Unser Scripter ist: Radgoll\n Da dies ein selfmade ist kann es zu bugs kommen fals ihr welche findet meldet die bitte\n Forum: www.germanallstarclan.de","Ok","Abbrechen");
- return 1;
- }
- ocmd:regel(playerid,params[])
- {
- ShowPlayerDialog(playerid,Dialog_Regel,DIALOG_STYLE_MSGBOX,"Thank You","Danke das du das liest:\n Da wir ein Reallife server sind erwarten wir dies von dir:\n Kein Bug Using oder Cheaten\n Keine Geldwäsche \n Kein Sinnloses DM oder Beleidgiungen\n Die Strafen : Permbann, TimeBann, Prison, Kick","Ok","Abbrechen");
- return 1;
- }
- ocmd:ghostrider(playerid, params[])
- {
- if(SpielerInfo[playerid][Firma] == 7)
- {
- SendClientMessage(playerid,COLOR_YELLOW,"Ghostrider-Modus aktiviert!");
- ghostrider[playerid] = 1;
- }
- return 1;
- }
- ocmd:showlicense(playerid, params[])
- {
- new player;
- new string[128];
- new car[128], bikestring[128], flystring[128], boatstring[128], waffenstring[128];
- switch(SpielerInfo[playerid][CarLic])
- {
- case 0: car ="Nicht Bestanden";
- case 1: car ="Bestanden";
- }
- new bike[128];
- switch(SpielerInfo[playerid][BikeLic])
- {
- case 0: bike ="Nicht Bestanden";
- case 1: bike ="Bestanden";
- }
- new fly[128];
- switch(SpielerInfo[playerid][FlyLic])
- {
- case 0: fly ="Nicht Bestanden";
- case 1: fly ="Bestanden";
- }
- new boat[128];
- switch(SpielerInfo[playerid][BoatLic])
- {
- case 0: boat ="Nicht Bestanden";
- case 1: boat ="Bestanden";
- }
- new waffe[128];
- switch(SpielerInfo[playerid][Waffenschein])
- {
- case 0: waffe ="Nicht Bestanden";
- case 1: waffe ="Bestanden";
- }
- if(sscanf(params,"i",player))
- {
- return SendClientMessage(playerid,COLOR_GRAU,"Verwende /showlicense [ID oder Name]");
- }
- format(string, sizeof(string),"Führerschein: %s",car);
- format(bikestring,sizeof(bikestring),"Motorradschein: %s",bike);
- format(flystring,sizeof(flystring),"Flugschein: %s",fly);
- format(boatstring,sizeof(boatstring),"Bootschein: %s",boat);
- format(waffenstring,sizeof(waffenstring),"Waffenschein: %s",waffe);
- SendClientMessage(player,COLOR_BLAU,"|_____License_____|");
- SendClientMessage(player,COLOR_GRAU,string);
- SendClientMessage(player,COLOR_GRAU,bikestring);
- SendClientMessage(player,COLOR_GRAU,flystring);
- SendClientMessage(player,COLOR_GRAU,boatstring);
- SendClientMessage(player,COLOR_GRAU,waffenstring);
- return 1;
- }
- ocmd:arena(playerid, params[])
- {
- if(SpielerInfo[playerid][Adminlevel] >= 1)
- {
- SetPlayerPos(playerid, -1398.103515,937.631164,1036.479125);
- SetPlayerInterior(playerid, 15);
- }
- return 1;
- }
- ocmd:clearchat(playerid, params[])
- {
- if(SpielerInfo[playerid][Adminlevel] >= 2)
- {
- new string[128];
- new sendername[MAX_PLAYER_NAME];
- for (new MSG=0; MSG<=90; MSG++) SendClientMessageToAll(0," ");
- GetPlayerName(playerid, sendername, sizeof (sendername));
- format(string, sizeof(string),"Ein Admin hat den Chat gecleart!");
- SendClientMessageToAll(COLOR_LIGHTBLUE,string);
- printf(string);
- }
- else {
- SendClientMessage(playerid,COLOR_RED,"Du bist kein Admin!");
- }
- return 1;
- }
- ocmd:license(playerid, params[])
- {
- new car[128];
- switch(SpielerInfo[playerid][CarLic])
- {
- case 0: car ="Nicht Bestanden";
- case 1: car ="Bestanden";
- }
- new bike[128];
- switch(SpielerInfo[playerid][BikeLic])
- {
- case 0: bike ="Nicht Bestanden";
- case 1: bike ="Bestanden";
- }
- new fly[128];
- switch(SpielerInfo[playerid][FlyLic])
- {
- case 0: fly ="Nicht Bestanden";
- case 1: fly ="Bestanden";
- }
- new boot[128];
- switch(SpielerInfo[playerid][BoatLic])
- {
- case 0: boot ="Nicht Bestanden";
- case 1: boot ="Bestanden";
- }
- new waffe[128];
- switch(SpielerInfo[playerid][Waffenschein])
- {
- case 0: waffe ="Nicht Bestanden";
- case 1: waffe ="Bestanden";
- }
- new carstring[128];
- new bikestring[128];
- new flystring[128];
- new bootstring[128];
- new waffenstring[128];
- format(carstring, sizeof(carstring),"Führerschein: %s", car);
- format(bikestring,sizeof(bikestring),"Motorradschein: %s",bike);
- format(flystring,sizeof(flystring),"Flugschein: %s", fly);
- format(bootstring,sizeof(bootstring),"Bootschein: %s", boot);
- format(waffenstring,sizeof(waffenstring),"Waffenschein: %s",waffe);
- SendClientMessage(playerid,COLOR_BLAU,"|______License_____|");
- SendClientMessage(playerid,COLOR_GRAU,carstring);
- SendClientMessage(playerid,COLOR_GRAU,bikestring);
- SendClientMessage(playerid,COLOR_GRAU,flystring);
- SendClientMessage(playerid,COLOR_GRAU,bootstring);
- SendClientMessage(playerid,COLOR_GRAU,waffenstring);
- return 1;
- }
- ocmd:dnehmen(playerid, params[])
- {
- if(SpielerInfo[playerid][Nebenjob] == 4)
- {
- if(IsPlayerInRangeOfPoint(playerid,4.0,-52.4056,55.5702,3.1103))
- {
- if(DrogenImLager >= 150)
- {
- if(SpielerInfo[playerid][Drogen] < 100)
- {
- SpielerInfo[playerid][Drogen] += 150;
- GivePlayerMoney(playerid, -2500);
- SendClientMessage(playerid,COLOR_LIGHTBLUE,"Du hast 150g, für $2500 gekauft.");
- DrogenImLager = -150;
- }
- }
- }
- }
- return 1;
- }
- ocmd:navi(playerid, params[])
- {
- if(SpielerInfo[playerid][Navi] == 1)
- {
- ShowPlayerDialog(playerid,Dialog_Navi,DIALOG_STYLE_LIST,"Navigation","Stadthalle\nFahrschule\nPolice Department\nKFZ - Zulassungsstelle\nAutohaus - Sport Wagen","Auswählen","Abbrechen");
- }
- else {
- SendClientMessage(playerid,COLOR_RED,"Du hast noch kein Navi!");
- SendClientMessage(playerid,COLOR_RED,"Geh in 24/7 Shop und kauf dir eins!");
- }
- return 1;
- }
- ocmd:dgate(playerid, params[])
- {
- if(IsPlayerInRangeOfPoint(playerid,5.0,1534.65136719,-1451.44140625,15.16056442))
- {
- if(SpielerInfo[playerid][Firma] == 8)
- {
- MoveObject(bdgate,1534.6513671875,-1451.44140625,9.1605644226074,4.0);
- SendClientMessage(playerid,COLOR_GRAU,"Das Tor schliesst sich in 5 Sekunden automatisch");
- SetTimer("BlackGateClose",5000,0);
- }
- }
- return 1;
- }
- forward BlackGateClose();
- public BlackGateClose()
- {
- MoveObject(bdgate,1534.65136719,-1451.44140625,15.16056442,4.0);
- return 1;
- }
- ocmd:a(playerid, params[])
- {
- if(SpielerInfo[playerid][Adminlevel] >= 1)
- {
- new string[128], text, lvl[128], xname[MAX_PLAYER_NAME];
- if(sscanf(params,"s",text))return SendClientMessage(playerid,COLOR_GRAU,"Verwende /a [Text]");
- GetPlayerName(playerid,xname,sizeof(xname));
- switch(SpielerInfo[playerid][Adminlevel])
- {
- case 1: lvl = "Supporter";
- case 2: lvl = "Moderator";
- case 3: lvl = "Super Moderator";
- case 4: lvl = "EventManager";
- case 1337: lvl = "ServerOwner";
- }
- format(string,sizeof(string),"%s %s: %s", lvl, xname, text);
- SendAdminNachricht(0x447DC0FF,string);
- printf("[ADMINCHAT]%s",string);
- }
- else {
- return SendClientMessage(playerid,COLOR_RED,"Du bist kein Admin");
- }
- return 1;
- }
- /*ocmd:a(playerid, params[])
- {
- if(SpielerInfo[playerid][Adminlevel] > 0)
- {
- new string[128], test, xname[MAX_PLAYER_NAME], lvl[128];
- if(sscanf(params,"s",test)) return SendClientMessage(playerid,COLOR_GRAU,"Verwende /a [Text]");
- GetPlayerName(playerid,xname,sizeof(xname));
- switch(SpielerInfo[playerid][Adminlevel])
- {
- case 1: lvl = "Supporter";
- case 2: lvl = "Moderator";
- case 3: lvl = "Super Moderator";
- case 4: lvl = "EventManager";
- case 1337: lvl= "ServerOwner";
- }
- format(string,sizeof(string),"**%s**%s: %s",lvl,xname,test);
- for(new i=0; i<MAX_PLAYERS;i++)
- {
- if(SpielerInfo[i][Adminlevel] > 0)
- {
- SendClientMessage(i,0x447DC0FF,string);
- return 1;
- }
- }
- }
- return 1;
- }*/
- ocmd:adm(playerid, params[])
- {
- if(SpielerInfo[playerid][Adminlevel] > 0)
- {
- new string[128], text;
- if(sscanf(params,"s",text))
- {
- return SendClientMessage(playerid,COLOR_GRAU,"Verwende: /adm [Text]");
- }
- new lvl[128], xname[MAX_PLAYER_NAME];
- GetPlayerName(playerid,xname,sizeof(xname));
- switch(SpielerInfo[playerid][Adminlevel])
- {
- case 1: lvl ="Supporter";
- case 2: lvl ="Moderator";
- case 3: lvl ="Super Moderator";
- case 4: lvl ="EventManager";
- case 1337: lvl ="Server Owner";
- }
- format(string,sizeof(string),"%s %s: %s",lvl,xname,text);
- SendClientMessageToAll(0x00C500FF,string);
- return 1;
- }
- return 1;
- }
- ocmd:o(playerid, params[])
- {
- if(OCCAn == 1)
- {
- new string[128];
- new name[MAX_PLAYER_NAME];
- new text[128];
- GetPlayerName(playerid, name, sizeof(name));
- if(sscanf(params,"s", text))
- {
- return SendClientMessage(playerid,COLOR_GRAU,"Verwende /o [Text]");
- }
- format(string, sizeof(string),"[OCC]%s: %s", name, text);
- SendClientMessageToAll(COLOR_YELLOW,string);
- }
- else {
- return SendClientMessage(playerid,0x00A276FF,"Der OOC Chat ist aus!");
- }
- return 1;
- }
- ocmd:kick(playerid, params[])
- {
- if(SpielerInfo[playerid][Adminlevel] >= 1)
- {
- new player;
- new grund[128];
- new string[128];
- new xname[MAX_PLAYER_NAME], xname2[MAX_PLAYER_NAME];
- if(sscanf(params,"is",player,grund))
- {
- return SendClientMessage(playerid,COLOR_GRAU,"Verwende /kick [ID] [Grund]");
- }
- GetPlayerName(playerid,xname,sizeof(xname));
- GetPlayerName(player,xname2,sizeof(xname2));
- format(string, sizeof(string),"%s wurde von Admin %s vom Server gekickt. Grund: %s",xname2, xname, grund);
- SendClientMessageToAll(COLOR_RED,string);
- Kick(player);
- }
- return 1;
- }
- ocmd:job(playerid, params[])
- {
- if(SpielerInfo[playerid][Adminlevel] == 1337)
- {
- new pid;
- new jobid;
- if(sscanf(params,"ii",pid, jobid))
- {
- return SendClientMessage(playerid,COLOR_GRAU,"Verwende /job [ID] [JobID]");
- }
- new string[128];
- new xname[MAX_PLAYER_NAME];
- GetPlayerName(pid,xname,sizeof(xname));
- new string2[128];
- new xname2[MAX_PLAYER_NAME];
- GetPlayerName(playerid,xname2,sizeof(xname2));
- format(string,sizeof(string),"Du hast %s die Jobid %d zugewiesen!",xname, jobid);
- SendClientMessage(playerid,COLOR_RED,string);
- format(string2,sizeof(string),"Admin %s hat dir die Jobid %d gegeben!",xname2, jobid);
- SendClientMessage(pid,COLOR_ORANGE,string2);
- SpielerInfo[pid][Nebenjob] = jobid;
- }
- return 1;
- }
- ocmd:makeleader(playerid, params[])
- {
- if(SpielerInfo[playerid][Adminlevel] == 1337)
- {
- new id;
- new frakid;
- new string[128];
- new string2[256];
- if(sscanf(params,"ui",id, frakid))
- {
- return SendClientMessage(playerid,COLOR_GRAU,"Verwende /makeleader [SpielerID] [FraktionID]");
- }
- else if(id == INVALID_PLAYER_ID || IsPlayerNPC(id))
- {
- SendClientMessage(playerid,COLOR_GRAU,"Die ID gibt es nicht!");
- }
- else if(frakid < 0 || frakid > 8) SendClientMessage(playerid,COLOR_GRAU,"Die FraktionID muss zwischen 1 und 8 sein(0 ist Zivilist)!");
- else {
- new name[MAX_PLAYER_NAME];
- GetPlayerName(playerid,name,sizeof(name));
- if(frakid == 0) { SpielerInfo[id][Firma] = 0; SpielerInfo[id][Leader] = 0; SpielerInfo[id][Beruf] = 0; SpielerInfo[id][Coleader] = 0; } //Zivilist
- if(frakid == 1) { SpielerInfo[id][Firma] = 1; SpielerInfo[id][Leader] = 1; SpielerInfo[id][Beruf] = 1; SpielerInfo[id][Coleader] = 0; } //Hitman
- if(frakid == 2) { SpielerInfo[id][Firma] = 2; SpielerInfo[id][Leader] = 2; SpielerInfo[id][Beruf] = 2; SpielerInfo[id][Coleader] = 0; } //Police
- if(frakid == 3) { SpielerInfo[id][Firma] = 3; SpielerInfo[id][Leader] = 3; SpielerInfo[id][Beruf] = 3; SpielerInfo[id][Coleader] = 0; } //San News
- if(frakid == 4) { SpielerInfo[id][Firma] = 4; SpielerInfo[id][Leader] = 4; SpielerInfo[id][Beruf] = 4; SpielerInfo[id][Coleader] = 0; } //Taifun Gang
- if(frakid == 5) { SpielerInfo[id][Firma] = 5; SpielerInfo[id][Leader] = 5; SpielerInfo[id][Beruf] = 5; SpielerInfo[id][Coleader] = 0; } //Sanitaeter
- if(frakid == 6) { SpielerInfo[id][Firma] = 6; SpielerInfo[id][Leader] = 6; SpielerInfo[id][Beruf] = 6; SpielerInfo[id][Coleader] = 0; } //Al Qaida
- if(frakid == 7) { SpielerInfo[id][Firma] = 7; SpielerInfo[id][Leader] = 7; SpielerInfo[id][Beruf] = 7; SpielerInfo[id][Coleader] = 0; } //Ghostrider
- if(frakid == 8) { SpielerInfo[id][Firma] = 8; SpielerInfo[id][Leader] = 8; SpielerInfo[id][Beruf] = 8; SpielerInfo[id][Coleader] = 0; } //BlackBiker
- format(string,sizeof(string),"Du hast ID: %d zum Leader der Fraktion %d gemacht.",id,frakid);
- format(string2,sizeof(string2),"Du wurdest von Admin %s zum Leader der Fraktion %d gemacht.",name,frakid);
- SendClientMessage(playerid,COLOR_RED,string);
- SendClientMessage(id,COLOR_ORANGE,string2);
- }
- }
- return 1;
- }
- ocmd:einladen(playerid, params[])
- {
- new id;
- new frakid = SpielerInfo[playerid][Leader];
- new string[128];
- new string2[256];
- new name[MAX_PLAYER_NAME];
- GetPlayerName(playerid, name,sizeof(name));
- if(SpielerInfo[playerid][Leader] > 0)
- {
- if(sscanf(params,"u",id))
- {
- return SendClientMessage(playerid,COLOR_GRAU,"Verwende /einladen [SpielerID]");
- }
- if(!IsPlayerConnected(id))
- {
- return SendClientMessage(playerid,COLOR_GRAU,"Der Spieler ist nicht online!");
- }
- if(frakid == 1) { SpielerInfo[id][Firma] = 1; SpielerInfo[id][Beruf] = 1; } //Hitman
- else if(frakid == 2) { SpielerInfo[id][Firma] = 2; SpielerInfo[id][Beruf] = 2; } // Police
- else if(frakid == 3) { SpielerInfo[id][Firma] = 3; SpielerInfo[id][Beruf] = 3; } //San News
- else if(frakid == 4) { SpielerInfo[id][Firma] = 4; SpielerInfo[id][Beruf] = 4; } //Taifun Gang
- else if(frakid == 5) { SpielerInfo[id][Firma] = 5; SpielerInfo[id][Beruf] = 5; } //Sanitäter
- else if(frakid == 6) { SpielerInfo[id][Firma] = 6; SpielerInfo[id][Beruf] = 6; } //Al QAIDA
- else if(frakid == 7) { SpielerInfo[id][Firma] = 7; SpielerInfo[id][Beruf] = 7; } //Ghostrider
- format(string,sizeof(string),"Du hast ID: %d in deine Fraktion eingeladen",id);
- format(string2,sizeof(string2),"Du wurdest von Leader %s in seine Fraktion eingeladen",name);
- SendClientMessage(id,weiß,string2);
- SendClientMessage(playerid,COLOR_RED,string);
- }
- else {
- SendClientMessage(playerid,COLOR_GRAU,"Du bist kein Leader");
- }
- return 1;
- }
- ocmd:alqaida(playerid, parms[])
- {
- if(IsPlayerInRangeOfPoint(playerid,5.0,-433.28027344,1442.90820312,35.73619080))
- {
- if(SpielerInfo[playerid][Firma] == 6)
- {
- MoveObject(alqaidagate,659.65234375,-433.28027344,1442.90820312,4.0);
- SendClientMessage(playerid,COLOR_GRAU,"Das Tor schliesst in 8 Sekunden automatisch");
- SetTimer("alqaidaclose",8000,0);
- }
- else
- {
- SendClientMessage(playerid,COLOR_RED,"Du gehörst nicht zur Al Qaida");
- }
- }
- return 1;
- }
- forward alqaidaclose();
- public alqaidaclose()
- {
- MoveObject(alqaidagate, -433.28027344,1442.90820312,35.73619080,4.0);
- return 1;
- }
- ocmd:alqaida2(playerid, parms[])
- {
- if(IsPlayerInRangeOfPoint(playerid,5.0,-312.13671875,1320.68457031,55.68369293))
- {
- if(SpielerInfo[playerid][Firma] == 6)
- {
- MoveObject(alqaidagate2,659.65234375,-433.28027344,1442.90820312,4.0);
- SendClientMessage(playerid,COLOR_GRAU,"Das Tor schliesst in 8 Sekunden automatisch");
- SetTimer("alqaidaclose2",8000,0);
- }
- else
- {
- SendClientMessage(playerid,COLOR_RED,"Du gehörst nicht zur Al Qaida");
- }
- }
- }
- forward alqaidaclose2();
- public alqaidaclose2()
- {
- MoveObject(alqaidagate2, -312.13671875,1320.68457031,55.68369293,4.0);
- return 1;
- }
- ocmd:rauswerfen(playerid, params[])
- {
- new id;
- new string[128], string2[128];
- new name[MAX_PLAYER_NAME];
- new spielername[MAX_PLAYER_NAME];
- GetPlayerName(playerid,name,sizeof(name));
- if(SpielerInfo[playerid][Leader] > 0)
- {
- if(sscanf(params,"u",id))
- {
- return SendClientMessage(playerid,COLOR_GRAU,"Verwende /rauswerfen [ID]");
- }
- if(!IsPlayerConnected(id))
- {
- return SendClientMessage(playerid,COLOR_GRAU,"Der Spieler ist nich online!");
- }
- GetPlayerName(id,spielername,sizeof(spielername));
- format(string,sizeof(string),"Du wurdest aus der Fraktion geworfen. Verantwortlicher: %s",name);
- format(string2,sizeof(string),"Du hast %s aus der Fraktion geworfen!",spielername);
- SendClientMessage(playerid,COLOR_RED,string2);
- SendClientMessage(id,COLOR_ORANGE,string);
- SpielerInfo[id][Beruf] = 0;
- SpielerInfo[id][Firma] = 0;
- }
- return 1;
- }
- ocmd:gate(playerid, params[])
- {
- if(IsPlayerInRangeOfPoint(playerid,5.0,1588.56152344,-1637.93920898,15.20567513))
- {
- if(SpielerInfo[playerid][Firma] == 2)
- {
- MoveObject(policegate,1588.5615234375,-1637.9392089844,9.2056751251221,4.0);
- SetTimer("PoliceGateClose1",5000,0);
- SendClientMessage(playerid,COLOR_GRAU,"Das Tor schliesst sich in 5 sekunden automatisch");
- }
- }
- else if(IsPlayerInRangeOfPoint(playerid,5.0,239.66413879,119.00619507,1003.52514648))
- {
- if(SpielerInfo[playerid][Firma] == 2)
- {
- MoveObject(policegate2,253.14797973633,106.62839508057,1000.5251464844,4.0);
- SetTimer("PoliceGateClose2",5000,0);
- SendClientMessage(playerid,COLOR_BLAU,"Die Tür schliesst in 5 sekunden automatisch");
- }
- }
- return 1;
- }
- ocmd:ttor(playerid, params[])
- {
- if(IsPlayerInRangeOfPoint(playerid,5.0,659.65234375,-1227.17675781,17.79104042))
- {
- if(SpielerInfo[playerid][Firma] == 4)
- {
- MoveObject(taifungate1,659.65234375,-1227.1767578125,12.041040420582,4.0);
- SendClientMessage(playerid,COLOR_GRAU,"Das Tor schliesst in 8 Sekunden automatisch");
- SetTimer("TafunGateClose1",8000,0);
- }
- else {
- SendClientMessage(playerid,COLOR_RED,"Du gehörst nicht zur Taifun Gang");
- }
- }
- else if(IsPlayerInRangeOfPoint(playerid,5.0,785.97851562,-1152.41015625,25.37335205))
- {
- if(SpielerInfo[playerid][Firma] == 4)
- {
- MoveObject(taifungate2,785.978515625,-1152.41015625,19.373352050781,4.0);
- SendClientMessage(playerid,COLOR_GRAU,"Das Tor schliesst in 8 Sekunden automatisch");
- SetTimer("TafunGateClose2",8000,0);
- }
- else {
- SendClientMessage(playerid,COLOR_RED,"Du gehörst nicht zur Taifun Gang");
- }
- }
- else if(IsPlayerInRangeOfPoint(playerid,5.0,664.88378906,-1310.15722656,15.48432922))
- {
- if(SpielerInfo[playerid][Firma] == 4)
- {
- MoveObject(taifungate3,664.8837890625,-1310.1572265625,9.234292236328,4.0);
- SendClientMessage(playerid,COLOR_GRAU,"Das Tor schliesst in 8 Sekunden automatisch");
- SetTimer("TafunGateClose3",8000,0);
- }
- else {
- SendClientMessage(playerid,COLOR_RED,"Du gehörst nicht zur Taifun Gang");
- }
- }
- else {
- SendClientMessage(playerid,COLOR_RED,"Du bist an keinem Tor!");
- }
- return 1;
- }
- forward TafunGateClose1();
- public TafunGateClose1()
- {
- MoveObject(taifungate1,659.65234375,-1227.17675781,17.79104042,4.0);
- return 1;
- }
- forward TafunGateClose2();
- public TafunGateClose2()
- {
- MoveObject(taifungate2,785.97851562,-1152.41015625,25.37335205,4.0);
- return 1;
- }
- forward TafunGateClose3();
- public TafunGateClose3()
- {
- MoveObject(taifungate3,664.88378906,-1310.15722656,15.48432922,4.0);
- return 1;
- }
- ocmd:duty(playerid, params[])
- {
- if(IsPlayerInRangeOfPoint(playerid,3.0, 1015.6375,-300.1529,73.9931))
- {
- if(SpielerInfo[playerid][Firma] == 1)
- {
- GivePlayerWeapon(playerid,28,500);
- GivePlayerWeapon(playerid,30,250);
- GivePlayerWeapon(playerid,38,500);
- GivePlayerWeapon(playerid,24,250);
- SendClientMessage(playerid,COLOR_LILA,"** Du nimmst Waffen aus dem Lager");
- }
- }
- else if(IsPlayerInRangeOfPoint(playerid, 3.0, 237.4411,108.8045,1003.2257))
- {
- if(SpielerInfo[playerid][Firma] == 2)
- {
- SetPlayerColor(playerid,COLOR_BLAU);
- SetPlayerSkin(playerid, 280);
- GivePlayerWeapon(playerid,29,300);
- GivePlayerWeapon(playerid,4,300);
- GivePlayerWeapon(playerid,28,500);
- SendClientMessage(playerid,COLOR_LILA,"** Du holst deine Sachen aus dem Spind.");
- }
- }
- else if(IsPlayerInRangeOfPoint(playerid, 3.0, 148.3497,1375.2181,1083.8594))
- {
- if(SpielerInfo[playerid][Firma] == 3)
- {
- SetPlayerColor(playerid,0xC3A426FF);
- SetPlayerSkin(playerid, 185);
- GivePlayerWeapon(playerid,43,200);
- SendClientMessage(playerid,COLOR_LILA,"** Du ziehst dich um und beginnst den Dienst als Reporter");
- }
- }
- else if(IsPlayerInRangeOfPoint(playerid,3.0,863.4228,-1634.6658,14.9297))
- {
- if(SpielerInfo[playerid][Firma] == 7)
- {
- SetPlayerSkin(playerid,248);
- GivePlayerWeapon(playerid,1,500);
- GivePlayerWeapon(playerid,22,250);
- GivePlayerWeapon(playerid,31,300);
- SendClientMessage(playerid,COLOR_LILA,"** Du nimmst Waffen aus dem Lager");
- }
- }
- return 1;
- }
- ocmd:zoll(playerid, params[])
- {
- if(IsPlayerInRangeOfPoint(playerid, 7.0, 57.73914337,-1525.14672852,4.85168457))
- {
- if(SpielerInfo[playerid][SFPass] == 1) {
- if(SpielerInfo[playerid][Zollpass] == 1)
- {
- MoveObject(zollgate1, 57.739143371582, -1525.1467285156, 3.1016845703125,4.0);
- SendClientMessage(playerid,COLOR_GOLD,"[ZÖLLNER]Ihre Daten wurden überprüft..");
- SendClientMessage(playerid,COLOR_GOLD,"[ZÖLLNER]Wir wünschen Ihnen eine gute Weiterfahrt!");
- SetTimer("GateCloseZoll1", 3000, 0);
- }
- if(SpielerInfo[playerid][Zollpass] == 0)
- {
- GivePlayerMoney(playerid, -250);
- MoveObject(zollgate1, 57.739143371582, -1525.1467285156, 3.1016845703125,4.0);
- SendClientMessage(playerid,COLOR_GOLD,"[ZÖLLNER]Ihre Daten wurden überprüft..");
- SendClientMessage(playerid,COLOR_GOLD,"[ZÖLLNER]Wir wünschen Ihnen eine gute Weiterfahrt!");
- SendClientMessage(playerid,COLOR_GOLD,"Mautkosten - $250");
- SetTimer("GateCloseZoll1", 3000, 0);
- return 1;
- }
- }
- if(SpielerInfo[playerid][SFPass] == 0)
- {
- SendClientMessage(playerid,COLOR_RED,"[ZÖLLNER]Sie haben keinen San Frierro Pass!");
- SendClientMessage(playerid,COLOR_RED,"[ZÖLLNER]Leider dürfen sie nicht passieren!");
- }
- }
- else if(IsPlayerInRangeOfPoint(playerid, 7.0, 51.8035,-1537.8970,4.7622))
- {
- if(SpielerInfo[playerid][SFPass] == 1) {
- if(SpielerInfo[playerid][Zollpass] == 1)
- {
- MoveObject(zollgate2, 55.470111846924,-1539.2580566406,3.443012008667,4.0);
- SendClientMessage(playerid,COLOR_GOLD,"[ZÖLLNER]Ihre Daten wurden überprüft..");
- SendClientMessage(playerid,COLOR_GOLD,"[ZÖLLNER]Wir wünschen Ihnen eine gute Weiterfahrt!");
- SetTimer("GateCloseZoll2", 3000, 0);
- }
- if(SpielerInfo[playerid][Zollpass] == 0)
- {
- GivePlayerMoney(playerid, -250);
- MoveObject(zollgate2, 55.470111846924,-1539.2580566406,3.443012008667,4.0);
- SendClientMessage(playerid,COLOR_GOLD,"[ZÖLLNER]Ihre Daten wurden überprüft..");
- SendClientMessage(playerid,COLOR_GOLD,"[ZÖLLNER]Wir wünschen Ihnen eine gute Weiterfahrt!");
- SendClientMessage(playerid,COLOR_GOLD,"Mautkosten - $250");
- SetTimer("GateCloseZoll2", 3000, 0);
- return 1;
- }
- }
- if(SpielerInfo[playerid][SFPass] == 0)
- {
- SendClientMessage(playerid,COLOR_RED,"[ZÖLLNER]Sie haben keinen San Frierro Pass!");
- SendClientMessage(playerid,COLOR_RED,"[ZÖLLNER]Leider dürfen sie nicht passieren!");
- }
- }
- else if(IsPlayerInRangeOfPoint(playerid, 7.0, 1746.89416504,521.33496094,27.67392349))
- {
- if(SpielerInfo[playerid][LVPass] == 1) {
- if(SpielerInfo[playerid][Zollpass] == 1)
- {
- MoveObject(zollgate3, 1746.8941650391, 521.3349609375, 26.423923492432, 4.0);
- SendClientMessage(playerid,COLOR_GOLD,"[ZÖLLNER]Ihre Daten wurden überprüft..");
- SendClientMessage(playerid,COLOR_GOLD,"[ZÖLLNER]Wir wünschen Ihnen eine gute Weiterfahrt!");
- SetTimer("GateCloseZoll3", 3000, 0);
- }
- if(SpielerInfo[playerid][Zollpass] == 0)
- {
- GivePlayerMoney(playerid, -250);
- MoveObject(zollgate3, 1746.8941650391, 521.3349609375, 26.423923492432, 4.0);
- SendClientMessage(playerid,COLOR_GOLD,"[ZÖLLNER]Ihre Daten wurden überprüft..");
- SendClientMessage(playerid,COLOR_GOLD,"[ZÖLLNER]Wir wünschen Ihnen eine gute Weiterfahrt!");
- SendClientMessage(playerid,COLOR_GOLD,"Mautkosten - $250");
- SetTimer("GateCloseZoll3", 3000, 0);
- }
- }
- if(SpielerInfo[playerid][LVPass] == 0)
- {
- SendClientMessage(playerid,COLOR_RED,"[ZÖLLNER]Sie haben keinen Las Venturas Pass!");
- SendClientMessage(playerid,COLOR_RED,"[ZÖLLNER]Leider dürfen sie nicht passieren!");
- }
- }
- else if(IsPlayerInRangeOfPoint(playerid, 7.0, 1732.47521973,528.53527832,27.41515350))
- {
- if(SpielerInfo[playerid][LVPass] == 1) {
- if(SpielerInfo[playerid][Zollpass] == 1)
- {
- MoveObject(zollgate4, 1732.4752917266, 528.5352783031, 26.165153503418, 4.0);
- SendClientMessage(playerid,COLOR_GOLD,"[ZÖLLNER]Ihre Daten wurden überprüft..");
- SendClientMessage(playerid,COLOR_GOLD,"[ZÖLLNER]Wir wünschen Ihnen eine gute Weiterfahrt!");
- SetTimer("GateCloseZoll4", 3000, 0);
- }
- if(SpielerInfo[playerid][Zollpass] == 0)
- {
- MoveObject(zollgate4, 1732.4752917266, 528.5352783031, 26.165153503418, 4.0);
- SendClientMessage(playerid,COLOR_GOLD,"[ZÖLLNER]Ihre Daten wurden überprüft..");
- SendClientMessage(playerid,COLOR_GOLD,"[ZÖLLNER]Wir wünschen Ihnen eine gute Weiterfahrt!");
- SendClientMessage(playerid,COLOR_GOLD,"Mautkosten - $250");
- SetTimer("GateCloseZoll4", 3000, 0);
- GivePlayerMoney(playerid, -250);
- }
- }
- if(SpielerInfo[playerid][LVPass] == 0)
- {
- SendClientMessage(playerid,COLOR_RED,"[ZÖLLNER]Sie haben keinen Las Venturas Pass!");
- SendClientMessage(playerid,COLOR_RED,"[ZÖLLNER]Leider dürfen sie nicht passieren!");
- }
- }
- else {
- SendClientMessage(playerid,COLOR_GRAU,"Du bist an keiner Zoll - Station!");
- }
- return 1;
- }
- ocmd:hotel(playerid,params[])
- {
- if(SpielerInfo[playerid][Adminlevel] >= 1) {
- SetPlayerPos(playerid, 199.8784,-1644.7742,14.0000);
- }
- return 1;
- }
- ocmd:maske(playerid, params[])
- {
- if(SpielerInfo[playerid][Firma] == 1)
- {
- if(maske[playerid] == 1)
- {
- for(new i=0; i<MAX_PLAYERS; i++)
- {
- ShowPlayerNameTagForPlayer(i, playerid, true);
- maske[playerid] = 0;
- SendClientMessage(playerid,COLOR_LILA,"Du setzt deine Maske ab!");
- return 1;
- }
- }
- else if(maske[playerid] == 0)
- {
- new name[128], string[128];
- GetPlayerName(playerid,name,sizeof(name));
- for(new h=0; h<MAX_PLAYERS; h++)
- {
- ShowPlayerNameTagForPlayer(h,playerid, false);
- SendClientMessage(playerid,weiß,"Du setzt deine Maske auf!");
- format(string,sizeof(string),"** %s setzt eine Maske auf!",name);
- maske[playerid] = 1;
- ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
- return 1;
- }
- }
- }
- return 1;
- }
- ocmd:laptop(playerid,params[])
- {
- if(SpielerInfo[playerid][Laptop] == 1)
- {
- ShowPlayerDialog(playerid,Dialog_Laptop,DIALOG_STYLE_LIST,"Laptop","E-Mail schreiben(In Arbeit)\nInternet","Auswählen","Abbrechen");
- }
- else {
- SendClientMessage(playerid,COLOR_RED,"Du hast keinen Laptop!");
- SendClientMessage(playerid,COLOR_RED,"Du kannst dir einen im 24/7 Shop kaufen!");
- }
- return 1;
- }
- forward PoliceGateClose2();
- public PoliceGateClose2()
- {
- MoveObject(policegate2,239.66413879,119.00619507,1003.52514648,4.0);
- return 1;
- }
- forward PoliceGateClose1();
- public PoliceGateClose1()
- {
- MoveObject(policegate,1588.56152344,-1637.93920898,15.20567513,4.0);
- return 1;
- }
- forward GateCloseZoll1();
- public GateCloseZoll1()
- {
- MoveObject(zollgate1, 57.73914337,-1525.14672852,4.85168457, 4.0);
- return 1;
- }
- forward GateCloseZoll2();
- public GateCloseZoll2()
- {
- MoveObject(zollgate2, 55.47011185,-1539.25805664,4.69330120, 4.0);
- return 1;
- }
- forward GateCloseZoll3();
- public GateCloseZoll3()
- {
- MoveObject(zollgate3, 1746.89416504,521.33496094,27.67392349, 4.0);
- return 1;
- }
- forward GateCloseZoll4();
- public GateCloseZoll4()
- {
- MoveObject(zollgate4, 1732.47521973,528.53527832,27.41515350, 4.0);
- return 1;
- }
- stock ProxDetector(Float:radi, playerid, string[],col1,col2,col3,col4,col5)
- {
- if(IsPlayerConnected(playerid))
- {
- new Float:posx, Float:posy, Float:posz;
- new Float:oldposx, Float:oldposy, Float:oldposz;
- new Float:tempposx, Float:tempposy, Float:tempposz;
- GetPlayerPos(playerid, oldposx, oldposy, oldposz);
- for(new i = 0; i < MAX_PLAYERS; i++)
- {
- if(!IsPlayerConnected(i))continue;
- GetPlayerPos(i, posx, posy, posz);
- tempposx = (oldposx -posx);
- tempposy = (oldposy -posy);
- tempposz = (oldposz -posz);
- if (((tempposx < radi/16) && (tempposx > -radi/16)) && ((tempposy < radi/16) && (tempposy > -radi/16)) && ((tempposz < radi/16) && (tempposz > -radi/16)))SendClientMessage(i, col1, string);
- else if (((tempposx < radi/8) && (tempposx > -radi/8)) && ((tempposy < radi/8) && (tempposy > -radi/8)) && ((tempposz < radi/8) && (tempposz > -radi/8)))SendClientMessage(i, col2, string);
- else if (((tempposx < radi/4) && (tempposx > -radi/4)) && ((tempposy < radi/4) && (tempposy > -radi/4)) && ((tempposz < radi/4) && (tempposz > -radi/4)))SendClientMessage(i, col3, string);
- else if (((tempposx < radi/2) && (tempposx > -radi/2)) && ((tempposy < radi/2) && (tempposy > -radi/2)) && ((tempposz < radi/2) && (tempposz > -radi/2)))SendClientMessage(i, col4, string);
- else if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi)))SendClientMessage(i, col5, string);
- }
- }
- return 1;
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement