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- <Mishie> Also, not really Gunfighting related since it's a different skill, but I was looking over Endure and well... it /really/ feels super underwhelming as the system is right now. I'm assuming that this is one of the skills that are waiting for more systems to be added?
- <Teruzi> it turns out that enduring bullets s'not that great
- <Mishie> It's kinda objectively worse than the defensive skills that let you not take a wound in the first place yeah.
- <Mishie> Like you're better off just taking a single point to grab Terminator to help out with your power/other skills.
- <Teruzi> that's because getting wounded never works out well. I feel it makes sense.
- <Mishie> It kinda feels like the sort of skill that you would only take if you're getting it for free.
- <Mishie> Like because of a luck roll or because people said "Yeah you get 3 free pips from your power"
- <Mishie> Especially since it requires both of the defensive stats.
- --> Teller_ ([email protected]) has joined #Gamedesign
- <-> Teller_ is now known as Teller
- <Nonagon> if getting wounded never works out well then why put skills like that in the game.
- *** Mode #Gamedesign +qo Teller Teller by ChanServ
- <Teruzi> variety
- <Nonagon> wrong.
- <Teruzi> s'not all about efficiency!
- <Teruzi> also brutes love it
- <Nonagon> I don't think even a Brute benefits much from it. And it is about efficiency, if you include woefully inefficient options they are a) ignored by veterans, thus a waste of effort, and b) traps for newbies.
- <Teruzi> I-I use driving
- <Mishie> Yeah, Brutes love being able to get rid of a lesser wound once per day
- <Mishie> All they need to do is spend 3 skill points
- -*- Teruzi snort
- <Teruzi> s
- <Mishie> Or you could take another 2 stat skill and put those 3 points into Martial Arts, now you get +1 dice to melee offensive and defensive rolls, lower enemy stats (and potentially get bonus effects like ignoring armor, applying pain or easier grapples) as well as doing moderate bash damage.
- <Teruzi> it does seem lackluter
- <Teruzi> *lackluster
- <Mishie> That's not even a defensive skill and it's still better defensively than Endure
- <Mishie> In a fight between two Brutes, one with MA 3 and one with Endure 3, I'm pretty sure that the MA Brute is going to end up taking far fewer wounds.
- <Mishie> But on the bright side, once the Endure Brute has lost he'll heal up faster!
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- <Teller> Is the topic the Endure skill? (Sorry, my connection's been odd today, so I missed any earlier conversation)
- <Mishie> it is now
- <Teruzi> yeah it was
- <Mishie> It was originally about Gunfighting, but that skill is fine. Since people were here and talking I decided to bring up the Endure skill.
- <Mishie> (also, the Charm 1/4 pips short may need a bit of rewording since emo appeal is slightly different from emotional appeals)
- <Mishie> (although a +1 dice to shopping at Hot Topic could maybe be useful?)
- <Nick> I'd take charm for the emo appeal
- <Mishie> same ofc
- <Nick> You gotta appeal to the emos.
- <Nick> If you don't, who else is?
- <Teller> Appealing to the peasant emocore is not to be underestimated.
- <FaustAndAbout> Suicide Squad
- <Teruzi> their parents tend to be loaded.
- <Teller> Was the thought that endure wasn't useful?
- <Nick> Yeah
- <Mishie> Pretty much
- <Nick> I'll pm you logsd
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