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Quick Move - OpenMW Log 05-10-2025 15:50

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May 10th, 2025
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  1. [15:45:56.948 *] Loading config file: D:\Games\OpenMW 0.49.0\openmw.cfg
  2. [15:45:56.953 *] Loading config file: D:\Documents\My Games\OpenMW/openmw.cfg
  3. [15:45:56.959 *] Logs dir: D:\Documents\My Games\OpenMW/
  4. [15:45:56.959 *] User data dir: D:\Documents\My Games\OpenMW/
  5. [15:45:56.959 *] Screenshots dir: D:\Documents\My Games\OpenMW/screenshots
  6. [15:45:56.959 I] OpenMW version 0.49.0
  7. [15:45:56.959 I] Revision: 55107e0913
  8. [15:45:56.961 I] Loading settings file: D:\Games\OpenMW 0.49.0\defaults.bin
  9. [15:45:56.963 I] Loading settings file: D:\Documents\My Games\OpenMW/settings.cfg
  10. [15:45:56.964 I] Using default (English) font encoding.
  11. [15:45:56.968 I] OSG version: 3.6.5
  12. [15:45:56.968 I] SDL version: 2.30.8
  13. [15:45:56.969 I] Loading shader settings file: D:\Documents\My Games\OpenMW/shaders.yaml
  14. [15:45:57.520 I] OpenGL Vendor: NVIDIA Corporation
  15. [15:45:57.520 I] OpenGL Renderer: NVIDIA GeForce RTX 3050/PCIe/SSE2
  16. [15:45:57.520 I] OpenGL Version: 4.6.0 NVIDIA 572.83
  17. [15:45:57.520 I] Using reverse-z depth buffer
  18. [15:45:57.521 I] Adding BSA archive D:\SteamLibrary\steamapps\common\Morrowind\Data Files\Morrowind.bsa
  19. [15:45:57.531 I] Adding BSA archive D:\SteamLibrary\steamapps\common\Morrowind\Data Files\Tribunal.bsa
  20. [15:45:57.533 I] Adding BSA archive D:\SteamLibrary\steamapps\common\Morrowind\Data Files\Bloodmoon.bsa
  21. [15:45:57.534 I] Adding data directory D:\Games\OpenMW 0.49.0\./resources\vfs
  22. [15:45:57.537 I] Adding data directory D:\Games\OpenMW 0.49.0\./resources/vfs-mw
  23. [15:45:57.538 I] Adding data directory D:\SteamLibrary\steamapps\common\Morrowind\Data Files
  24. [15:45:57.574 I] Adding data directory D:\Quick Move
  25. [15:45:57.574 I] Adding data directory D:\Documents\My Games\OpenMW/data
  26. [15:45:57.587 I] Preferred locales: gmst en
  27. [15:45:57.587 I] Initializing LuaUtil::LuaState with profiler
  28. [15:45:57.588 I] Lua version: Lua 5.1.4 (LuaJIT 2.1.0-beta3)
  29. [15:45:57.588 I] Loading keybindings file: D:\Documents\My Games\OpenMW/input_v3.xml
  30. [15:45:57.590 E] Font 'pelagiad' is not found.
  31. [15:45:57.590 E] Font 'OMWAyembedt' is not found.
  32. [15:45:57.590 I] Loading font file DejaVuLGCSansMono.omwfont
  33. [15:45:57.615 I] Loading font file MysticCards.omwfont
  34. [15:45:57.638 I] Loading font file DemonicLetters.omwfont
  35. [15:45:57.890 I] Initializing OpenAL...
  36. [15:45:57.895 I] Opened "OpenAL Soft on Speakers (High Definition Audio Device)"
  37. [15:45:57.895 I] ALC Version: 1.1
  38. [15:45:57.895 I] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_output_mode ALC_SOFT_pause_device ALC_SOFT_reopen_device
  39. [15:45:57.934 I] Vendor: OpenAL Community
  40. [15:45:57.934 I] Renderer: OpenAL Soft
  41. [15:45:57.934 I] Version: 1.1 ALSOFT 1.23.1
  42. [15:45:57.934 I] Extensions: EAX EAX2.0 EAX3.0 EAX4.0 EAX5.0 EAX-RAM AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STATIC_BUFFER AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFT_buffer_length_query AL_SOFT_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFT_gain_clamp_ex AL_SOFTX_hold_on_disconnect AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize AL_SOFT_source_start_delay AL_SOFT_UHJ AL_SOFT_UHJ_ex
  43. [15:45:57.934 I] Enabled HRTF Built-In HRTF
  44. [15:45:57.934 V] Using idle priority for thread=7976
  45. [15:45:57.935 I] Allocated 256 sound sources
  46. [15:45:57.935 I] Low-pass filter supported
  47. [15:45:57.935 I] EAX Reverb supported
  48. [15:45:57.939 I] Enumerated output devices:
  49. [15:45:57.939 I] OpenAL Soft on Speakers (High Definition Audio Device) OpenAL Soft on Digital Audio (S/PDIF) (High Definition Audio Device) OpenAL Soft on Digital Audio (S/PDIF) (High Definition Audio Device) #2
  50. [15:45:57.942 I] Enumerated HRTF names:
  51. [15:45:57.942 I] Built-In HRTF
  52. [15:45:57.943 I] Loading content file builtin.omwscripts
  53. [15:45:57.944 I] Loading content file Morrowind.esm
  54. [15:45:58.571 I] Loading content file Tribunal.esm
  55. [15:45:58.643 I] Loading content file Bloodmoon.esm
  56. [15:45:58.735 I] Loading content file quick_move.omwscripts
  57. [15:45:58.781 V] Enchantment "test magic axe": dropping unexpected skill argument of sEffectFortifyMagickaMultiplier effect
  58. [15:46:01.894 I] Using 4 async physics threads
  59. [15:46:01.894 I] Using D:\Documents\My Games\OpenMW/navmesh.db to store navigation mesh cache
  60. [15:46:01.897 V] Disabling Multiview (disabled by config)
  61. [15:46:01.897 I] Using rendering with shaders by default, requested by:
  62. [15:46:01.897 I] - radial fog
  63. [15:46:01.897 I] - exponential fog
  64. [15:46:01.897 I] - sky blending
  65. [15:46:01.897 I] - soft particles
  66. [15:46:01.897 I] - shadows
  67. [15:46:01.897 I] - lighting method
  68. [15:46:01.897 I] - reverse-Z depth buffer
  69. [15:46:01.897 V] Using idle priority for thread=11928
  70. [15:46:01.897 I] Reserving texture units for shadow maps: 29..31
  71. [15:46:01.914 I] Reserving texture unit for opaque depth texture: 28
  72. [15:46:02.015 I] Reserving texture unit for sky RTT: 27
  73. [15:46:02.020 V] Language file "l10n/Interface/gmst.yaml" is enabled
  74. [15:46:02.021 V] Language file "l10n/Interface/en.yaml" is enabled
  75. [15:46:02.116 V] Language file "l10n/OMWEngine/gmst.yaml" is enabled
  76. [15:46:02.130 V] Language file "l10n/OMWEngine/en.yaml" is enabled
  77. [15:46:02.367 V] Language file "l10n/OMWShaders/en.yaml" is enabled
  78. [15:46:02.371 I] Loading Lua storage "D:\Documents\My Games\OpenMW/global_storage.bin" (3941889 bytes)
  79. [15:46:02.550 I] Loading Lua storage "D:\Documents\My Games\OpenMW/player_storage.bin" (19570 bytes)
  80. [15:46:02.595 V] Lua scripts configuration (29 scripts):
  81. [15:46:02.595 V] #0 MENU PLAYER : scripts/omw/mwui/init.lua
  82. [15:46:02.595 V] #1 MENU : scripts/omw/settings/menu.lua
  83. [15:46:02.595 V] #2 PLAYER : scripts/omw/settings/player.lua
  84. [15:46:02.595 V] #3 GLOBAL : scripts/omw/settings/global.lua
  85. [15:46:02.595 V] #4 GLOBAL : scripts/omw/activationhandlers.lua
  86. [15:46:02.595 V] #5 GLOBAL : scripts/omw/cellhandlers.lua
  87. [15:46:02.595 V] #6 GLOBAL : scripts/omw/usehandlers.lua
  88. [15:46:02.595 V] #7 GLOBAL : scripts/omw/worldeventhandlers.lua
  89. [15:46:02.595 V] #8 GLOBAL : scripts/omw/crimes.lua
  90. [15:46:02.595 V] #9 PLAYER CREATURE NPC : scripts/omw/mechanics/animationcontroller.lua
  91. [15:46:02.595 V] #10 PLAYER : scripts/omw/skillhandlers.lua
  92. [15:46:02.595 V] #11 PLAYER : scripts/omw/mechanics/playercontroller.lua
  93. [15:46:02.595 V] #12 MENU : scripts/omw/camera/settings.lua
  94. [15:46:02.595 V] #13 MENU : scripts/omw/input/settings.lua
  95. [15:46:02.595 V] #14 PLAYER : scripts/omw/input/playercontrols.lua
  96. [15:46:02.595 V] #15 PLAYER : scripts/omw/camera/camera.lua
  97. [15:46:02.595 V] #16 PLAYER : scripts/omw/input/actionbindings.lua
  98. [15:46:02.595 V] #17 PLAYER : scripts/omw/input/smoothmovement.lua
  99. [15:46:02.595 V] #18 PLAYER : scripts/omw/input/gamepadcontrols.lua
  100. [15:46:02.595 V] #19 NPC CREATURE : scripts/omw/ai.lua
  101. [15:46:02.595 V] #20 PLAYER : scripts/omw/ui.lua
  102. [15:46:02.595 V] #21 MENU : scripts/omw/console/menu.lua
  103. [15:46:02.595 V] #22 PLAYER : scripts/omw/console/player.lua
  104. [15:46:02.595 V] #23 GLOBAL : scripts/omw/console/global.lua
  105. [15:46:02.595 V] #24 CUSTOM : scripts/omw/console/local.lua
  106. [15:46:02.595 V] #25 PLAYER : scripts/omw/music/music.lua
  107. [15:46:02.595 V] #26 MENU : scripts/omw/music/settings.lua
  108. [15:46:02.595 V] #27 NPC CREATURE : scripts/omw/music/actor.lua
  109. [15:46:02.595 V] #28 PLAYER : scripts/quickmove/quick_move.lua
  110. [15:46:02.642 V] Language file "l10n/OMWCamera/en.yaml" is enabled
  111. [15:46:02.657 V] Language file "l10n/OMWControls/en.yaml" is enabled
  112. [15:46:02.658 V] Language file "l10n/interface/gmst.yaml" is enabled
  113. [15:46:02.658 V] Language file "l10n/interface/en.yaml" is enabled
  114. [15:46:02.682 V] Language file "l10n/Calendar/gmst.yaml" is enabled
  115. [15:46:02.684 V] Language file "l10n/Calendar/en.yaml" is enabled
  116. [15:46:02.692 V] Language file "l10n/OMWMusic/en.yaml" is enabled
  117. [15:46:02.730 I] Playing "music/special/morrowind title.mp3"
  118. [15:46:05.373 I] Starting a new game
  119. [15:46:05.583 E] Can't start L@0x1[scripts/quickmove/quick_move.lua]; Lua error: module not found: openmw.interface
  120. [15:46:05.583 I] Changing to interior
  121. [15:46:05.583 I] Loading cell Imperial Prison Ship
  122. [15:46:07.694 V] Controller R2_Claw02 present more than once in meshes/r/xsiltstrider.kf, ignoring later version
  123. [15:46:07.713 E] Can't start L@0x1[scripts/quickmove/quick_move.lua]; Lua error: module not found: openmw.interface
  124. [15:46:07.732 I] Playing "music/explore/mx_explore_5.mp3"
  125. [15:46:18.427 I] AiTravel: 90, -90, -88
  126. [15:46:43.930 I] AiEscort: 195, 100, 170, 12
  127. [15:47:02.213 I] Unloading cell Imperial Prison Ship
  128. [15:47:02.780 I] Loading cell Seyda Neen (-2, -9)
  129. [15:47:02.837 I] Loading cell Bitter Coast Region (-2, -8)
  130. [15:47:02.847 I] Loading cell Bitter Coast Region (-1, -9)
  131. [15:47:02.853 I] Loading cell Bitter Coast Region (-3, -9)
  132. [15:47:02.890 I] Loading cell Seyda Neen (-2, -10)
  133. [15:47:02.890 I] Warning: lookoutScript[local variables] line 41, column 37 (=): invalid operator =, treating it as ==
  134. [15:47:02.923 I] Loading cell Ascadian Isles Region (-1, -8)
  135. [15:47:02.927 I] Loading cell Bitter Coast Region (-3, -8)
  136. [15:47:02.934 I] Loading cell Bitter Coast Region (-1, -10)
  137. [15:47:02.938 I] Loading cell Bitter Coast Region (-3, -10)
  138. [15:47:02.988 I] AiTravel: -8914, -73093, 126
  139. [15:47:02.989 I] Warning: lookoutScript line 41, column 37 (=): invalid operator =, treating it as ==
  140. [15:47:02.991 I] Warning: fallingScript line 46, column 6 (endif): endif without matching if/elseif
  141. [15:47:21.642 I] AiTravel: -9944, -72481, 126
  142. [15:47:28.204 I] Changing to interior
  143. [15:47:28.204 I] Unloading cell Bitter Coast Region (-1, -9)
  144. [15:47:28.207 I] Unloading cell Ascadian Isles Region (-1, -8)
  145. [15:47:28.208 I] Unloading cell Bitter Coast Region (-1, -10)
  146. [15:47:28.210 I] Unloading cell Seyda Neen (-2, -9)
  147. [15:47:28.213 I] Unloading cell Seyda Neen (-2, -10)
  148. [15:47:28.214 I] Unloading cell Bitter Coast Region (-2, -8)
  149. [15:47:28.216 I] Unloading cell Bitter Coast Region (-3, -9)
  150. [15:47:28.217 I] Unloading cell Bitter Coast Region (-3, -8)
  151. [15:47:28.218 I] Unloading cell Bitter Coast Region (-3, -10)
  152. [15:47:28.221 I] Loading cell Seyda Neen, Census and Excise Office
  153. [15:48:37.286 I] Unloading cell Seyda Neen, Census and Excise Office
  154. [15:48:37.305 I] Loading cell Seyda Neen (-2, -9)
  155. [15:48:37.319 I] Loading cell Bitter Coast Region (-2, -8)
  156. [15:48:37.325 I] Loading cell Bitter Coast Region (-1, -9)
  157. [15:48:37.328 I] Loading cell Bitter Coast Region (-3, -9)
  158. [15:48:37.334 I] Loading cell Seyda Neen (-2, -10)
  159. [15:48:37.339 I] Loading cell Ascadian Isles Region (-1, -8)
  160. [15:48:37.342 I] Loading cell Bitter Coast Region (-3, -8)
  161. [15:48:37.346 I] Loading cell Bitter Coast Region (-1, -10)
  162. [15:48:37.349 I] Loading cell Bitter Coast Region (-3, -10)
  163. [15:48:38.855 E] DbWorker exception while processing job 3011: Failed to execute statement "
  164. [15:48:38.855 E] INSERT INTO tiles ( tile_id, worldspace, version, tile_position_x, tile_position_y, input, data)
  165. [15:48:38.855 E] VALUES (:tile_id, :worldspace, :version, :tile_position_x, :tile_position_y, :input, :data)
  166. [15:48:38.855 E] ": Failed to execute statement step: database or disk is full
  167. [15:48:38.856 W] Writes to navmeshdb are disabled because file size limit is reached or disk is full
  168. [15:48:47.914 I] Changing to interior
  169. [15:48:47.914 I] Unloading cell Bitter Coast Region (-1, -9)
  170. [15:48:47.917 I] Unloading cell Ascadian Isles Region (-1, -8)
  171. [15:48:47.919 I] Unloading cell Bitter Coast Region (-1, -10)
  172. [15:48:47.920 I] Unloading cell Seyda Neen (-2, -9)
  173. [15:48:47.923 I] Unloading cell Seyda Neen (-2, -10)
  174. [15:48:47.924 I] Unloading cell Bitter Coast Region (-2, -8)
  175. [15:48:47.926 I] Unloading cell Bitter Coast Region (-3, -9)
  176. [15:48:47.927 I] Unloading cell Bitter Coast Region (-3, -8)
  177. [15:48:47.928 I] Unloading cell Bitter Coast Region (-3, -10)
  178. [15:48:47.931 I] Loading cell Seyda Neen, Census and Excise Office
  179. [15:48:47.943 W] Not enough cell preloader cache capacity to preload exterior cells, consider increasing "preload cell cache max" up to 21
  180. [15:48:57.694 I] Unloading cell Seyda Neen, Census and Excise Office
  181. [15:48:57.721 I] Loading cell Seyda Neen (-2, -9)
  182. [15:48:57.735 I] Loading cell Bitter Coast Region (-2, -8)
  183. [15:48:57.741 I] Loading cell Bitter Coast Region (-1, -9)
  184. [15:48:57.745 I] Loading cell Bitter Coast Region (-3, -9)
  185. [15:48:57.750 I] Loading cell Seyda Neen (-2, -10)
  186. [15:48:57.755 I] Loading cell Ascadian Isles Region (-1, -8)
  187. [15:48:57.758 I] Loading cell Bitter Coast Region (-3, -8)
  188. [15:48:57.763 I] Loading cell Bitter Coast Region (-1, -10)
  189. [15:48:57.765 I] Loading cell Bitter Coast Region (-3, -10)
  190. [15:49:06.882 I] Changing to interior
  191. [15:49:06.882 I] Unloading cell Bitter Coast Region (-1, -9)
  192. [15:49:06.885 I] Unloading cell Ascadian Isles Region (-1, -8)
  193. [15:49:06.888 I] Unloading cell Bitter Coast Region (-1, -10)
  194. [15:49:06.889 I] Unloading cell Seyda Neen (-2, -9)
  195. [15:49:06.892 I] Unloading cell Seyda Neen (-2, -10)
  196. [15:49:06.894 I] Unloading cell Bitter Coast Region (-2, -8)
  197. [15:49:06.895 I] Unloading cell Bitter Coast Region (-3, -9)
  198. [15:49:06.897 I] Unloading cell Bitter Coast Region (-3, -8)
  199. [15:49:06.898 I] Unloading cell Bitter Coast Region (-3, -10)
  200. [15:49:06.900 I] Loading cell Seyda Neen, Terurise Girvayne's House
  201. [15:49:19.094 I] Playing "music/explore/mx_explore_7.mp3"
  202. [15:50:06.687 I] Unloading cell Seyda Neen, Terurise Girvayne's House
  203. [15:50:06.688 I] Loading cell Seyda Neen (-2, -9)
  204. [15:50:06.701 I] Loading cell Bitter Coast Region (-2, -8)
  205. [15:50:06.708 I] Loading cell Bitter Coast Region (-1, -9)
  206. [15:50:06.711 I] Loading cell Bitter Coast Region (-3, -9)
  207. [15:50:06.716 I] Loading cell Seyda Neen (-2, -10)
  208. [15:50:06.721 I] Loading cell Ascadian Isles Region (-1, -8)
  209. [15:50:06.724 I] Loading cell Bitter Coast Region (-3, -8)
  210. [15:50:06.730 I] Loading cell Bitter Coast Region (-1, -10)
  211. [15:50:06.733 I] Loading cell Bitter Coast Region (-3, -10)
  212.  
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