Hellrocker

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Mar 22nd, 2016
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  1. #define EXM_NO_TEAM
  2. #define MISSION_TYPE_DM_NORMAL
  3. #include <..\..\include\missions\missioncore.inc>
  4.  
  5. missionInit()
  6. {
  7. missionSettings("ConstructionSite");
  8. missionEnvironment(2, 0.008, 12);
  9. missionWorldBounds(-2000.689, -2143.608, 341.584, 124.611);
  10.  
  11. pNames("Workers");
  12. pRewards(15000, 1000);
  13. pInteriors(0);
  14. pSkins(27);
  15. pSpawns((-2031.63, 174.92, 28.81, 0.00));
  16. addRandomSpawn(-2050.7114, 143.1546, 28.9836, 0.00);
  17. addRandomSpawn(-2133.5388, 137.2811, 34.7839, 0.00);
  18. addRandomSpawn(-2129.0334, 224.9554, 35.3659, 0.00);
  19. addRandomSpawn(-2132.0994, 298.2557, 34.4661, 0.00);//
  20. addRandomSpawn(-2036.0663, 303.9425, 34.8063, 0.00);
  21. addRandomSpawn(-2048.7688, 234.7142, 34.9630, 0.00);
  22. addRandomSpawn(-2080.5972, 170.1382, 34.5630, 0.00);
  23. addRandomSpawn(-2075.8752, 305.1007, 35.4880, 0.00);
  24. addRandomSpawn(-2131.9661, 163.6877, 34.8203, 0.00);
  25. addRandomSpawn(-2050.3586, 248.9440, 34.9124, 0.00);
  26. pObjectives("Kill the other {FF0000}Workers");
  27. pTextDrawObjectives("Kill the other ~r~Workers");
  28. pObjectiveNames("None");
  29. pWeapons((25, 34, 31));
  30. pWeaponAmmo((250, 100, 500));
  31. pHealth(100);
  32. pArmour(-1);
  33. pColours(TEAM_COLOUR_RED);
  34.  
  35. pCheckpoints((0.0, 0.0, 0.0, 0.0));
  36. pActionCount((0, 0, 0));
  37.  
  38. objectID[0] = CreateObject(3887, -2084.84, 162.36, 41.42, 0.00, 0.00, 179.99);
  39. objectID[1] = CreateObject(3866, -2123.73, 297.15, 41.57, 0.00, 0.00, 176.00);
  40. objectID[2] = CreateObject(3866, -2125.45, 132.54, 40.17, 0.00, 358.00, 358.00);
  41. objectID[3] = CreateObject(3887, -2053.19, 228.98, 41.80, 0.00, 0.00, 179.99);
  42. objectID[4] = CreateObject(1383, -2027.95, 302.12, 66.81, 0.00, 0.00, 0.00);
  43. objectID[5] = CreateObject(1384, -2027.94, 301.93, 99.37, 0.00, 0.00, 180.00);
  44. objectID[6] = CreateObject(1383, -2095.54, 129.05, 66.86, 0.00, 0.00, 0.00);
  45. objectID[7] = CreateObject(1384, -2095.57, 129.26, 99.41, 0.00, 0.00, 179.99);
  46.  
  47. vehicleID[0] =AddStaticVehicleEx(486, -2106.6953, 249.5202, 36.5129, 270.0000, -1, -1, 10);
  48. vehicleID[1] =AddStaticVehicleEx(406, -2051.0630, 278.8464, 36.4592, 90.0000, -1, -1, 10);
  49. vehicleID[2] =AddStaticVehicleEx(524, -2097.2229, 150.1157, 36.1544, 0.0000, -1, -1, 10);
  50.  
  51. }
  52.  
  53. public OnPlayerSpawn(playerid)
  54. {
  55. RemoveBuildingForPlayer(playerid, 3865, -2057.7031, 229.8047, 35.3516, 0.25);
  56. RemoveBuildingForPlayer(playerid, 3865, -2059.5313, 256.5234, 37.0078, 0.25);
  57. RemoveBuildingForPlayer(playerid, 955, -1980.7891, 142.6641, 27.0703, 0.25);
  58. }
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