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setting

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May 11th, 2025
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  1. [Camera]
  2. viewing distance = 7208
  3.  
  4. [Cells]
  5. preload doors = false
  6.  
  7. [Fog]
  8. sky blending start = 0.8
  9.  
  10. [GUI]
  11. color topic enable = false
  12. stretch menu background = true
  13.  
  14. [Game]
  15. NPCs avoid collisions = true
  16. shield sheathing = true
  17. smooth animation transitions = true
  18. smooth movement = true
  19. swim upward correction = true
  20. turn to movement direction = true
  21. use additional anim sources = true
  22. weapon sheathing = true
  23.  
  24. [Groundcover]
  25. enabled = true
  26. stomp intensity = 2
  27.  
  28. [Lua]
  29. lua profiler = false
  30.  
  31. [Navigator]
  32. max navmeshdb file size = 8589935000
  33.  
  34. [Post Processing]
  35. chain = reshade-CAS,ssao_hq,underwater_interior_effects,underwater_effects,clouds,godrays,bloomlinear,hdr,FollowerAA,depth_of_field,reshade-colourfulness
  36. enabled = true
  37. transparent postpass = true
  38.  
  39. [Shaders]
  40. apply lighting to environment maps = true
  41. auto use object normal maps = true
  42. auto use object specular maps = true
  43. auto use terrain normal maps = true
  44. auto use terrain specular maps = true
  45. clamp lighting = false
  46. force per pixel lighting = true
  47. soft particles = true
  48.  
  49. [Shadows]
  50. actor shadows = true
  51. compute scene bounds = bounds
  52. enable shadows = true
  53. normal offset distance = 8.0
  54. number of shadow maps = 3
  55. object shadows = true
  56. player shadows = true
  57. shadow map resolution = 4096
  58. split point uniform logarithmic ratio = 1.0
  59. terrain shadows = true
  60.  
  61. [Sound]
  62. camera listener = true
  63.  
  64. [Terrain]
  65. distant terrain = true
  66. object paging active grid = true
  67. object paging min size = 0.023
  68.  
  69. [Video]
  70. window mode = 1
  71.  
  72. [Water]
  73. reflection detail = 2
  74. refraction = true
  75. rtt size = 512
  76. shader = true
  77.  
  78. [Windows]
  79. dialogue h = 0.58
  80. dialogue w = 1
  81. dialogue x = 0
  82. dialogue y = 0.34
  83.  
  84.  
  85. [Input]
  86. toggle sneak = false
  87.  
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