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- |===| HDR VERSION 8.2.1a -> 8.3.0a CHANGELOG |===|
- ====================================================
- CHANGELOG LEGEND:
- (+) - Buff Overall
- (-) - Nerf Overall
- (=) - Sidegrade
- (R) - Rework
- (*) - Bugfix
- (!) - New tech/feature
- (M) - Global Mechanic Rework
- (/) - Quality of life change
- _____________________________________________
- --- [ GENERAL MECHANICS ] ---
- KNOCKBACK/HITSTUN
- (M) - damage_frame_mul (Knockback to hitstun multiplier) decreased 0.42 -> 0.41
- (M) - damage_fly_speed_up_reaction_frame_min (Lower hitstun frame threshold for balloon knockback speed up interpolation) increased 35F -> 45F
- (M) - damage_fly_speed_up_reaction_frame_max (Upper hitstun frame threshold for balloon knockback speed up interpolation) decreased 65F -> 57F
- (M) - damage_fly_speed_up_end_rate (balloon knockback speed deceleration and hitstun frame speed multiplier readjustment constant) increased 28 -> 32
- (M) - damage_air_brake (knockback deceleration per frame) reverted to vanilla 0.056 -> 0.051
- (M) - damage_fly_speed_up_min_max_angle (launch angle range from base angle param to apply extra deceleration and further reduced hitstun scaling) incresaed 45 -> 89
- (M) - damage_fly_speed_up_angle_rate (constant used in linear interpolation for speedup and hitstun scaling based on knockback angle) decreased 100 -> 85
- (M) - Gravity-based launch speed boost formula readjusted: Added Launch Speed = 1.5*(g-0.05) -> Added Launch Speed = 3.0*(g-0.085)
- (/) - Grounded damage/hitstun traction multiplier increased 1 -> 1.1
- OFFENSIVE MECHANICS
- (/) - Footstool lockout window after hitstun increased 0F -> 8F
- DEFENSIVE MECHANICS
- (/) - Parry hitlag decreased 25F -> 20F; frame advantage decreased 10F -> 8F
- (/) - Minimum shield hold frames increased 3F -> 4F
- (/) - Shield degeneration per hold frame increased 0.145 -> 0.155
- (/) - Shield regeneration per frame decreased 0.075 -> 0.07
- LEDGES
- (/) - Ledge intangibility duration increased 30F -> 37F
- _____________________________________________
- --- [ CHARACTER ADJUSTMENTS ] ---
- MARIO
- (-) - Fsmash KBG decreased (sweet/sour) 105/108 -> 102/104
- (-) - Usmash KBG decreased 102 -> 100
- (-) - Dsmash KBG decreased (hit 1/hit 2) 102/107 -> 99/107
- (+) - Fair early hit damage increased (shoulder/hand) 13%/13% -> 15%/16%, KBG increased 80 -> 100; early hit duration increased F16 -> F16-17; early hit hand hitbox enlarged, shoulder hitbox added
- (=) - Uair KBG decreased 109 -> 100
- DONKEY KONG
- (+) - Dtilt damage increased 6% -> 7%, BKB increased 10 -> 25; FAF decreased F24 -> F23
- (=) - Dash attack late hit angle decreased 45 -> 361
- (-) - Fsmash KBG decreased (sweetspot/sourspot) 96/94 -> 95/93
- (+) - Nair startup decreased F8 -> F7
- (+) - Fair early hit KBG normalized (sweetspot/sourspot) 92/89 -> 94; mid hit sourspot KBG increased 103 -> 105; hitboxes added to left arm
- (-) - Grounded Spinning Kong FAF increased 105 -> 111
- LINK
- (=) - Dtilt no longer spikes aerial opponents
- (-) - Dash attack KBG decreased (sweetspot/midspot/sourspot) 88/88/79 -> 82/82/72; midspot BKB decreased 85 -> 75
- (+) - Fair hit 2 KBG increased 120 -> 122
- (+) - Bair hit 1 ground-only BKB increased 50 -> 57, base hitstun increased 3F -> 6F; hit 1 foot hitboxes enlarged
- (-) - Uair early hit BKB increased 23 -> 25, KBG decreased 98 -> 92
- (!) - Link can now fast fall durning Hero's Bow
- (+) - Grounded Spin Attack BKB readjusted (early/mid/late/last) 60/52/48/20 -> 50/52/48/40, KBG readjusted (early/mid/late/last) 88/88/84/82 -> 92/92/92/92, angle readjusted (early/mid/late/last) 45/43/43/361 -> 42/40/40/30; damage normalized (early sweetspot/early sourspot, mid sweetspot/mid sourspot, late sweetspot/late sourspot, last sweetspot/last sourspot) 14%/12%, 12%/10%, 9%/7.5%, 7%/6% -> 14%/14%, 12%/12%, 8%/8%, 6%/6%; FAF increased 74 -> 80
- (+) - Aerial spin attack max air speed multiplier increased 0.525 -> 0.555; initial speed increased 2.35 -> 2.355; gravity multiplier decreased 0.55 -> 0.545
- (/) - Remote Bomb gravity decreased 0.13 -> 0.07; model size multiplier increased 1.35 -> 1.55
- SAMUS
- (-) - Fsmash KBG readjusted (sweetspot/sourspot) 108/100 -> 106/102
- (-) - Dsmash KBG decreased 91 -> 87
- (+) - Nair late hit KBG increased 97 -> 100
- (-) - Bair early hit sweetspot BKB decreased 42 -> 37, KBG decreased 109 -> 107
- (-) - Uair launcher KBG decreased 201 -> 196
- DARK SAMUS
- (+) - Dark Samus can now float out of tumble
- (+) - There is now a 2F leniency window at the beginning of double jump where floating will not take away your double jump
- (!) - Dark Samus can now choose between three different float styles: (1) Activate floats while airborne, (2) Activate floats while airborne and performing an aerial attack, and (3) No floats. Each option can be selected during the first 50F of any taunt by (1) Pressing shield and up on the control stick, (2) Pressing shield and down on the control stick, or (3) (2) Pressing shield and forward/backward on the control stick. This will cancel the taunt, and the selected option will cause the character to flash (1) magenta for option 1, (2) green for option 2, and (2) gray for option 3. Option 1 will be defaulted to on match start.
- (-) - Fsmash KBG readjusted (sweetspot/sourspot) 107/99 -> 105/100
- (=) - Dsmash sweetstpot KBG decreased 110 -> 108; body sourspot added
- (-) - Bair early hit KBG decreased 103 -> 102
- YOSHI
- (-) - Usmash KBG decreased 104 -> 102
- (-) - Fsmash KBG decreased (sweetspot/sourspot) 109/106 -> 107/105
- KIRBY
- (-) - Bair early hit damage decreased 15% -> 14%, KBG increased 102 -> 108
- (-) - Fsmash early hit KBG decreased 106 -> 103
- (+) - Aerial Hammer Flip uncharged KBG increased 93 -> 106; hit 2 damage decreased 10.5% -> 10%, angle decreased 50 -> 35
- FOX
- (/) - Fall speed decreased 2.77 -> 2.75
- (+) - Max additional horizontal jump speed increased 0.72 -> 0.75
- (+) - Horizontal jump speed cap increased 1.715 -> 1.725
- (-) - Fsmash KBG decreased (early/late) 105/104 -> 103/103
- (+) - Usmash hitbox activity shifted forward 1F in animation F8 -> F7; pickhup hitbox enlarged
- (+) - Dair multihits chest hitbox angle decreased 325 -> 290; launcher angle increased 60 -> 65; launcher hitbox duration increased 1F -> 3F
- (+) - Uthrow animation readjusted; FAF decreased F33 -> F30
- (+) - Reflector ground-only hitbox damage increased 2% -> 3%, BKB decreased 66 -> 62, 3F base hitstun added; air-only hitbox damage increased 2% -> 3%
- PIKACHU
- (-) - Model scale multiplier increased 1.03 -> 1.05
- (-) - Nair multihits air-only hitbox angle readjusted 367 -> 366; landing lag increased 9F -> 10F
- (+) - Usmash mid hit KBG increased 95 -> 100
- (-) - Pikachu now pancakes for less time during aerial attack landing lag
- LUIGI
- (-) - Fsmash KBG decreased 126 -> 119
- (-) - Bair early hit KBG decreased 113 -> 108
- (+) - Dair early hit air-only hitbox BKB decreased 20 -> 10, KBG decreased 107 -> 100; early hit can now spike grounded opponents again; late hit KBG increased 100 -> 110
- NESS
- (+) - Dash attack launcher KBG decreased 133 -> 90, angle readjusted 70 -> 95
- (+) - Fair multihits 2F base hitstun added
- (+) - Dair startup decreased F11 -> F9
- (/) - PSI Magnet air friction decreased 0.018 -> 0.015
- CAPTAIN FALCON
- (-) - Utilt early hit air-only hitbox BKB decreased 30 -> 25; intangibility end frame pushed forward F21 -> F17; foot hitbox pulled inwards; now only spikes aerial opponents on first 2F; mid hit air-only hitboxes angle increased 285 -> 361, KBG increased 90 -> 100
- (-) - Dtilt shoulder hitbox pulled inwards
- (-) - Nair 2 foot hitbox pulled inwards slightly, thigh hitbox size slightly decreased
- (-) - Uair foot hitbox pulled inwards; all hitboxes size slightly decreased
- (=) - Bair fist hitbox size slightly decreased, chest hitbox slightly enlarged
- JIGGLYPUFF
- (/) - Shield break jump height decreased 936.84 -> 86.84
- (-) - Bair KBG decreased 134 -> 130
- PEACH
- (-) - Hip hurtbox size increased 2 -> 2.1
- (-) - Leg hurtbox size increased 1.6 -> 2
- (-) - Thigh hurtbox size increased 1.6 -> 2
- (-) - Dsmash launcher KBG increased 195 -> 201
- (+) - Nair early hit KBG increased 100 -> 105
- (-) - Fair KBG decreased (sweetspot/sourspot) 86/83 -> 80/83; angle increased 42 -> 361
- DAISY
- (+) - Run speed increased 1.688 -> 1.696
- (-) - Hip hurtbox size increased 2 -> 2.1
- (-) - Leg hurtbox size increased 1.6 -> 2
- (-) - Thigh hurtbox size increased 1.6 -> 2
- (+) - Ftilt FAF decreased 37 -> 35; early/mid hit BKB increased 50/50 -> 57/57; late hit angle decreased 92 -> 90; animation duration decreased
- (+) - Utilt pickup hitbox enlarged
- (+) - Dtilt ground-only hitbox BKB increased 66 -> 72
- (+) - Dash attack early hit damage increased (sweetspot) 10% -> 12%, BKB increased (sweetspot/sourspot) 70/50 -> 75/55; late hit damage increased (sweetspot) 7% -> 8%, BKB increased (sweetspot/sourspot) 70/50 -> 75/55; animation readjusted; FAF decreased 38 -> 36
- (+) - Fsmash early hit KBG increased (high/mid/low) 75/76/65 -> 78/80/69
- (+) - Usmash startup decreased F14 -> F12; pickup hitbox KBG increased 105 -> 111
- (+) - Dsmash on-hit FAF decreased 55 -> 51; launcher KBG increased 130 -> 210
- (=) - Nair reverted to sex kick
- (-) - Fair KBG decreased (sweetspot/sourspot) 96/93 -> 94/94;
- (+) - Uair angle increased 77 -> 78
- (+) - Dair launcher ground-only hitbox KBG increased 55 -> 75, angle decreased 290 -> 273
- (+) - Uthrow FAF decreased 50 -> 46
- (+) - Dthrow FAF decreased 65 -> 61
- (+) - Daisy Bomber angle increased 67 -> 69, BKB increased 65 -> 67, 2F base hitstun added; aerial whiff FAF decreased 47 -> 43; grounded whiff FAF decreased 40 -> 37
- (+) - Dair multihits (ground-only/air-only) 4F/2F base hitstun added; ground-only multihits angle increased 273 -> 275, upper hitbox FKB decreased 59 -> 45
- (=) - Parasol gravity decreased -0.016 -> 0.01725, max rise time decreased 150F -> 135F, air accel multiplier decreased 1.2 -> 1.05
- BOWSER
- (=) - Ftilt BKB decreased 45 -> 40, KBG increased 91 -> 95
- (=) - Dtilt hit 2 BKB decreased 70 -> 55, KBG increased 85 -> 100
- (+) - Fsmash early hit BKB increased 10 -> 15, KBG increased 104 -> 105; late hit KBG increased 110 -> 120
- (*)(+) - Dsmash heavy armor now properly activates while charging/after releasing down smash; armor threshold increased 8% -> 9%; armor now clears 1F after the first hitbox appears; elbow/knee sourspots added
- (-) - Nair hit 1 damage decreased 6% -> 3%, KBG increased 50 -> 74; hit 2 damage decreased 6% -> 3%, KBG increased 100 -> 146; hit 3/4 damage decreased 6% -> 3%, BKB decreased 60 -> 55, KBG increased 90 -> 121
- (+) - Fair BKB increased 40 -> 45
- (+) - Bair early hit KBG increased 91 -> 92; hitbox enlarged and extended further into body
- (+) - Uair KBG increased 81 -> 86
- (+) - Dair multihit hitboxes slightly enlarged; final hit added that spikes aerial opponents
- (+) - Utilt startup decreased F10 -> F9
- (+) - Nair all hitboxes extended slightly further outwards
- (+) - Grounded Whirling Fortress early hit BKB increased 70 -> 80; mid hit KBG increased 60 -> 65
- (!) - Grounded Bowser Bomb's horizontal trajectory while rising can now be adjusted by drifting left and right between frames 14-30
- ICE CLIMBERS
- (-) - Fsmash KBG decreased 116 -> 110
- (-) - Dsmash damage decreased 13% -> 12%, BKB increased 45 -> 50, KBG increased 103 -> 110
- SHEIK
- (+) - Air speed increased 1.045 -> 1.0475
- (+) - Utilt hit 2 damage increased 4.5% -> 5%
- (+) - Dtilt KBG increased 56 -> 58
- (-)(*) - Fsmash hit 2 KBG decreased 123 -> 120; foot hitbox size fixed 1.6 -> 4.6
- (+) - Usmash all hitboxes slightly enlarged
- (+) - Dsmash hit 2 KBG decreased 160 -> 156; hit 2 all hitboxes slightly enlarged
- (+) - Nair FAF decreased F45 -> F42; hip and back knee hitboxes slightly enlarged
- (-) - Fair sweetspot damage decreased 9.5% -> 7%, angle increased 37 -> 41
- (+) - Bair midspot pulled slightly inwards, front knee hitbox moved closer to ankle
- (=) - Uair launcher damage increased 5% -> 6%; hitbox slightly size slightly decreased, extended further into thigh
- (=) - Dair early hit ground-only hitbox BKB increased 10 -> 25, KBG increased 70 -> 100, angle decreased 280 -> 275
- (+) - Bouncing Fish initial horizontal speed decreased (ground/air) 1.5/1.6 -> 1/1; forward horizontal acceleration increased 0.2 -> 0.4; earliest attack frame decreased (first hit/subsequent hits) 15F/20F -> 10F/15F
- (-) - Vanish reappearance windbox size decreased
- (/) - Burst Grenade item model scale multiplier increased 2 -> 2.25; hitsize param increased 0.7 -> 0.9; throw speed multiplier increased (tilt/smash throw) 1/1 -> 0.75/0.95; air friction increased 0.0025 -> 0.005; gravity increased 0.074 -> 0.075
- (+) - Vanish additional travel speed increased 1.3 -> 1.315
- ZELDA
- (-) - Fsmash KBG decreased 117 -> 112
- (-) - Usmash launcher KBG decreased 224 -> 218
- (+) - Nair launcher KBG increased 130 -> 140; FAF decreased 51 -> 46
- (-) - Fair sweetspot KBG decreased 107 -> 105
- (-) - Bair sweetspot KBG decreased 107 -> 105
- (=) - Uair hit 2 early hit KBG decreased 73 -> 71; early hit hitbox duration increased 3F -> 4F
- (+) - Fthrow FAF decreased 50 -> 46
- (+) - Bthrow FAF decreased 50 -> 46
- (+) - Uthrow FAF decreased 55 -> 53
- (-) - Nayru's Love intangibility duration decreased F4-15 -> F5-12; FAF increased 60 -> 64
- DR. MARIO
- (-) - Fsmash KBG decreased (sweet/sour) 105/98 -> 101/93
- (-) - Usmash early hit KBG decreased 117 -> 113
- (-) - Dsmash KBG decreased (hit 1/hit 2) 100/105 -> 95/100
- (-) - Fair KBG readjusted (early/mid/late) 94/97/94 -> 93/92/95
- PICHU
- (-) - Model scale multiplier increased 0.98 -> 1; shield radius increased 8 -> 8.3
- (+) - Ftilt KBG increased 133 -> 140
- (+) - Fsmash launcher KBG increased 130 -> 135
- (+) - Bair launcher KBG increased 182 -> 202; multihits 2F base hitstun added
- (-) - Pichu now pancakes for less time during aerial attack landing lag
- FALCO
- (/) - Fall speed decreased 2.96 -> 2.95
- (-) - Fsmash late hit damage decreased 16% -> 14%, BKB decreased 42 -> 15, KBG increased 95 -> 107
- (+) - Usmash hit 2 KBG increased 102 -> 105
- (+) - Nair animation duration decreased; hit 1 damage increased 2% -> 3%; hit 3 damage increased 1% -> 2%
- (+) - Bair early hit sweetspot KBG increased 127 -> 132, damage increased 12% -> 12.5%
- (-) - Dair early hit damage increased 9% -> 10%; late hit angle increased 290 -> 361, KBG increased 105 -> 120
- (-) - Utilt hit 2 damage increased 3% -> 4%, BKB increased 55 -> 60, KBG decreased 120 -> 115; FAF increased 30 -> 32
- (+) - Uthrow FAF decreased 43 -> 42
- (-) - Reflector BKB increased 99 -> 105, angle decreased 84 -> 80; hitbox size slightly decreased
- (/) - Blaster startup increased F9 -> F13
- MARTH
- (-) - Jab 1 base hitstun decreased (sourspot/tipper) 6F/7F -> 5F/6F
- (-) - Fsmash sourspot KBG decreased 77 -> 74
- (-) - Dolphin Slash sweetspot KBG decreased 94 -> 89
- (-) - Fair FAF increased 35 -> 36
- LUCINA
- (-) - Jab 1 base hitstun decreased 5F -> 4F
- (-) - Fsmash KBG decreased 90 -> 83
- (-) - Dsmash KBG decreased 95 -> 92
- (-) - Bair KBG decreased 110 -> 108
- (-) - Dolphin Slash sweetspot KBG decreased 94 -> 89
- YOUNG LINK
- (+) - Dtilt BKB decreased 80 -> 70, KBG increased 30 -> 40
- (-) - Fsmash hit 2 KBG decreased 124 -> 118
- (=) - Fair hit 2 BKB decreased 45 -> 30, KBG increased 149 -> 157
- (+) - Bair hit 1 ground-only hitbox FKB increased 55/40 -> 60/60; hit 1 base hitstun increased (ground-only/air-only) 2F/2F -> 4F/6F; hit 2 KBG decreased 102 -> 75
- (-) - Uair early hit KBG decreased 104 -> 100
- (/) - Fire Arrow base travel speed decreased 1.75 -> 1.65; uncharged gravity decreased 0.05 -> 0.045; time until max charge decreased 50F -> 40F
- (!) - Young Link can now fast fall durning Fire Arrow
- GANONDORF
- (+) - Ganondorf can now float out of tumble
- (+) - There is now a 2F leniency window at the beginning of double jump where floating will not take away your double jump
- (!) - Ganondorf can now choose between three different float styles: (1) Activate floats while airborne, (2) Activate floats while airborne and performing an aerial attack, and (3) No floats. Each option can be selected during the first 50F of any taunt by (1) Pressing shield and up on the control stick, (2) Pressing shield and down on the control stick, or (3) (2) Pressing shield and forward/backward on the control stick. This will cancel the taunt, and the selected option will cause the character to flash (1) magenta for option 1, (2) green for option 2, and (2) gray for option 3. Option 1 will be defaulted to on match start.
- (-) - Fsmash KBG decreased 95 -> 92; knee hitbox added
- (-) - Usmash sweetspot KBG decreased 83 -> 81
- (-) - Fair KBG decreased (sweetspot/sourspot) 101/101 -> 97/99
- (-) - Bair early hit sweetspot KBG decreased 95 -> 93
- (+) - Grounded Wizard's Foot KBG increased 70 -> 72
- MEWTWO
- (+) - Mewtwo can now float out of tumble
- (+) - There is now a 2F leniency window at the beginning of double jump where floating will not take away your double jump
- (!) - Mewtwo can now choose between three different float styles: (1) Activate floats while airborne, (2) Activate floats while airborne and performing an aerial attack, and (3) No floats. Each option can be selected during the first 50F of any taunt by (1) Pressing shield and up on the control stick, (2) Pressing shield and down on the control stick, or (3) (2) Pressing shield and forward/backward on the control stick. This will cancel the taunt, and the selected option will cause the character to flash (1) magenta for option 1, (2) green for option 2, and (2) gray for option 3. Option 1 will be defaulted to on match start.
- (-) - Nair multihits SDI multiplier increasd 1.0 -> 1.15
- (-) - Fair KBG decreased 113 -> 112
- ROY
- (+) - Ftilt torso hitbox now appears 1F later; arm hitbox added
- (=) - Dtilt BKB increased (sweetspot/sourspot) 77/55 -> 80/60
- (-) - Fair torso hitbox size decreased on first active frame to better match animation
- (+) - Nair hit 2 KBG decreased 111 -> 96
- (+) - Uair BKB decreased 45 -> 30, KBG increased 105 -> 117; sourspot BKB increased 28 -> 35, KBG decreased 82 -> 45
- (+) - Bair sweetspot BKB decreased 35 -> 25, KBG increased 103 -> 111
- (+) - Blazer launcher KBG increased 140 -> 144
- CHROM
- (/) - Ftilt KBG increased 115 -> 116; torso hitbox now appears 1F later; arm hitbox added
- (-) - Fsmash KBG decreased 85 -> 83
- (+) - Nair hit 2 BKB decreased 53 -> 50
- (-) - Fair BKB decreased 60 -> 43, KBG increased 80 -> 95; torso hitbox size decreased on first active frame to better match animation
- (+) - Bair KBG increased 116 -> 118
- (+) - Uair BKB decreased 47 -> 42
- MR. GAME & WATCH
- (+) - Dtilt BKB decreased 45 -> 36, KBG increased 110 -> 116
- (-) - Fsmash KBG decreased (sweet/sour) 110/115 -> 100/105
- (+) - Nair hit 1 fish hitboxes angles readjusted (left/right) 165/165 -> 235/235; hit 2 fish hitboxes angles readjusted (left/right) 150/160 -> 215/225; hit 3 fish hitboxes angles readjusted (left/right) 140/145 -> 155/160; launcher KBG decreased 135 -> 130; multihits lower fishbowl hitbox moved downwards; multihits fishbowl hitboxes enlarged launcher fishbowl hitbox enlarged
- (-) - Fair early hit KBG decreased 107 -> 102
- (+) - Bair launcher KBG decreased 70 -> 65
- (-) - Dair mid hit KBG decreased 120 -> 110
- (/) - Chef fried food model scale multiplier increased (all) 1 -> 1.25; trajectory vertical speed readjusted (trajectory 1/2/3/4/5) 0.85/0.95/0.85/0.95/1.05 -> 0.5/0.6/0.5/0.6/0.75; trajectory horizontal speed readjusted (trajectory 1/2/3/4/5) 0.6/0.6/0.5/0.5/0.5 -> 0.45/0.6/0.5/0.6/0.55; food gravity increased 0.04 -> 0.045
- (+) - Holding the attack button during uair will cause it to behave more similarly to Smash 4, with a weak first hit leading into a second stronger hit
- META KNIGHT
- (+) - Dtilt sweetspot angle increased 75 -> 78, BKB increased 70 -> 72, KBG decreased 55 -> 51, 1F base hitstun added; tipper KBG decreased 88 -> 70, 3F base hitstun added; animation duration decreased -2F
- (+) - Utilt FAF decreased F37 -> F35
- (-) - Usmash launcher KBG decreased 180 -> 175
- (-) - Shuttle loop upwards launcher KBG decreased (hit 1/hit 2) 120/118 -> 117/117
- (-) - Shuttle loop endlag on hit increased; Shuttle loop can now only be acted out of after connecting the initial hit
- (+) - Nair early hit KBG increased 107 -> 109
- (+) - Fair launcher angle increased 62 -> 64; FAF decreased F42 -> F41
- (+) - Bair launcher KBG increased 204 -> 210; FAF decreased F52 -> F50
- (+) - Uair KBG decreased 128 -> 120
- ZERO SUIT SAMUS
- (+) - Fsmash hit 2 KBG increased (sweetspot/sourspot) 117/104 -> 119/107
- (+) - Fair hit 1 ground-only hitbox angle increased 65 -> 70; hit 1 all hitboxes 2F base hitstun added
- (+) - Paralyzer shot aerial FAF decreased 25 -> 23
- (-) - Flip Jump landing lag decreased 9F -> 12F
- (+) - Flip Jump base jump speed decreased 0.4 -> 0.1; air speed multiplier while flying increased 0.4 -> 0.5
- (+) - Flip Jump kick sourspot KBG decreased 104 -> 99; air-only sourspot brought inwards; air-only sourspot and sweetspot enlarged
- (-) - Grounded Boost Kick launcher KBG decreased 212 -> 208
- PIT
- (-) - Nair angle readjusted 367 -> 365
- (-) - Fsmash launcher KBG decreased 126 -> 124
- DARK PIT
- (-) - Nair angle readjusted 367 -> 365
- (-) - Fsmash launcher KBG decreased 124 -> 121
- (-) - Assault Orbitars shield health decreased 15% -> 2%
- WARIO
- (-) - Utilt early hit BKB increased 47 -> 53, KBG decreased 100 -> 97; late hit BKB increased 20 -> 30, KBG decreased 120 -> 108
- (-) - Dash attack early hit KBG decreased 101 -> 100
- (-) - Fsmash KBG decreased 92 -> 86
- (-) - Usmash KBG decreased 91 -> 86
- (-) - Uair late hit KBG decreased 111 -> 108
- SNAKE
- (+) - Ftilt hit 2 KBG increased 74 -> 77
- (+) - Dsmash KBG increased 94 -> 98
- (+) - Nair multihit hitboxes 2F base hitstun added
- (+) - Bair early hit KBG increased (sour/mid/sweet) 104/104/106 -> 106/106/109
- (/) - Hand Grenade model scale multiplier increased 1.4 -> 2; detonation timer decreased 150F -> 120F
- IKE
- (-) - Fair KBG decreased 104 -> 102
- (-) - Bair KBG decreased 107 -> 105
- (+) - Uair KBG increased 100 -> 105; sweetspot damage increased 11% -> 11.5%
- IVYSAUR
- (-) - Usmash KBG decreased 80 -> 72
- CHARIZARD
- (+) - Ftilt startup decreased F12 -> F9
- (+) - Fsmash KBG decreased 92 -> 89
- (+) - Usmash KBG increased 116 -> 130
- (+) - Nair FAF decreased 40 -> 36
- (+) - Fair FAF decreased 37 -> 36
- (+) - Bair startup decreased; FAF decreased 40 -> 38
- (+) - Uair startup decreased; FAF decreased 40 -> 38
- (+) - Fly aerial height multiplier increased 0.9 -> 0.935; angling ability increased 18 degrees -> 22 degrees
- DIDDY KONG
- (+) - Dtilt inner hit angle increased 65 -> 67
- (+) - Fair FAF decreased 47 -> 40
- (+) - Rocketbarrel Boost charge gravity multiplier decreased 0.1 -> 0.05; speed gained per charge frame increased 0.022 -> 0.026
- (+) - Bananas can now hit the ground 5 times before disappearing
- LUCAS
- (+) - Bair sweetspot KBG increased 12% -> 14%, sourspot KBG increased 10% -> 12%; early/late hit sweetspot KBG decreased 118 -> 110
- SONIC
- (-) - Usmash launcher KBG decreased 105 -> 101
- (-) - Dsmash hit 1 KBG decreased 97 -> 96; hit 2 BKB increased 21 -> 25, KBG decreased 96 -> 94
- (-) - Nair early hit KBG decreased 108 -> 106
- (-) - Uair hit 2 KBG decreased 103 -> 100
- (+) - Uthrow FAF decreased 43 -> 40
- KING DEDEDE
- (+) - Dair late hit added that launches up and away
- (+) - Super Dedede Jump rising ledge grab lockout window decreased F27 -> F25
- OLIMAR
- (+) - Initial dash speed increased 1.616 -> 1.62
- (+) - Run speed increased 1.61 -> 1.625
- (+) - Air speed increased 1.101 -> 1.108
- (+) - Horizontal jump speed cap increased 1.3 -> 1.315
- (+) - Max additional horizontal jump speed increased 0.57 -> 0.67
- (+) - Weight increased 79 -> 83
- (-) - Model size increased 1.01 -> 1.04
- (+) - Shield radius increased 10 -> 10.3
- LUCARIO
- (-) - Bair startup decreased F11 -> F10; early hit KBG decreased 107 -> 103
- (-) - Extreme Speed travel hitbox size slightly decreased
- R.O.B.
- (+) - Run speed increased 1.6 -> 1.605
- (+) - Air speed increased 1.08 -> 1.085
- (+) - Tipper dtilt can now jab lock grounded opponents
- (-) - Fsmash KBG decreased 106 -> 104
- (-) - Usmash hit 2 KBG decreased 107 -> 106
- (+) - Fair sweetspot damage increased 8.5% -> 9%, BKB decreased 40 -> 35
- (+) - Bair startup decreased F14 -> F11; body hitbox extends further into body; FAF unchanged; horizontal speed increased 1.5 -> 1.65; the horizontal boost is now optional and is activated by holding the attack button
- (+) - Gyro shot dash cancel window pushed forward F11 -> F10
- TOON LINK
- (-) - Utilt BKB increased 53 -> 58; FAF increased 26 -> 29
- (-) - Fsmash KBG decreased 115 -> 105
- (-) - Usmash KBG decreased 108 -> 100
- (-) - Dsmash KBG decreased 93 -> 89
- (-) - Fair sword hitboxes KBG decreased 102 -> 98; body hitboxes damage decreased 13% -> 11%, BKB decreased 35 -> 30, KBG decreased 102 -> 95
- (+) - Bair FAF decreased F25 -> F23
- (+) - Uair FAF decreased F60 -> F58; KBG increased 112 -> 126
- (!) - Toon Link can now fast fall durning Hero's Bow
- WOLF
- (+) - Usmash hit 2 KBG increased 73/75 -> 76/76
- (+) - Bair hip hitbox slightly enlarged
- VILLAGER
- (-) - Dsmash KBG decreased 101 -> 98
- (-) - Bair KBG decreased (sweetspot/sourspot) 116/108 -> 113/105
- MEGA MAN
- (+) - Utilt initial hit hitbox enlarged slightly
- (+) - Bair launcher KBG increased 231 -> 235
- WII FIT TRAINER
- (-) - Fsmash KBG decreased 120 -> 110
- (-) - Dsmash KBG decreased 120 -> 115
- (-) - Bair sweetspot KBG decreased 107 -> 102
- ROSALINA & LUMA
- (-) - Hip hurtbox size increased 2.1 -> 2.2
- (-) - Thigh hurtbox size increased 1.6 -> 2.2
- (-) - Knee hurtbox size increased 2.1 -> 2.3
- (-) - Rosalina fsmash KBG decreased 114 -> 110
- (-) - Rosalina bair KBG decreased (early/late) 85/75 -> 83/73
- (-) - Super Launch Star jump speed decreased (forward/neutral/back) 2.8/2.6/2.4 -> 2.7/2.5/2.3
- LITTLE MAC
- (/) - Air speed decreased 1.1 -> 1.09
- (/) - Gravity increased 0.112 -> 0.117
- (/) - Fall speed increased 2.16 -> 2.165
- (-) - Fsmash mid-angled KBG decreased 92 -> 89; up angled KBG decreased 91 -> 87
- (-) - Usmash KBG decreased (early/late) 78/100 -> 76/98
- (-) - K.O. Punch KBG decreased 100 -> 98
- (-) - Jab 3 KBG increased 55 -> 75
- GRENINJA
- (+) - Utilt damage increased 4.5% -> 5%, BKB increased 60 -> 65, KBG decreased 100 -> 93
- (+) - Dtilt BKB increased 40 -> 45
- (-) - Fsmash KBG decreased 108 -> 105
- (+) - Usmash hit 2 early hit KBG increased (sweetspot/sourspot) 106/1110 -> 107/113; hit 2 late hit KBG increased 110 -> 113
- (+) - Nair early hit BKB increased 30 -> 35, KBG decreased 95 -> 90; early hit hitbox slightly enlarged
- (-) - Fair KBG decreased 106 -> 103
- PALUTENA
- (+) - Usmash KBG increased (sweetspot/midspot/sourspot) 86/91/93 -> 91/98/101
- (-) - Nair multihits air-only angle readjusted 367 -> 365
- (+) - Uair launcher KBG increased 155 -> 161
- (+) - Dair sourspot angle increased 55 -> 69
- ROBIN
- (+) - Robin can now float out of tumble
- (+) - There is now a 2F leniency window at the beginning of double jump where floating will not take away your double jump
- (!) - Robin can now choose between three different float styles: (1) Activate floats while airborne, (2) Activate floats while airborne and performing an aerial attack, and (3) No floats. Each option can be selected during the first 50F of any taunt by (1) Pressing shield and up on the control stick, (2) Pressing shield and down on the control stick, or (3) (2) Pressing shield and forward/backward on the control stick. This will cancel the taunt, and the selected option will cause the character to flash (1) magenta for option 1, (2) green for option 2, and (2) gray for option 3. Option 1 will be defaulted to on match start.
- (-) - Levin fsmash early hit KBG decreased 100 -> 97
- (-) - Dtilt FAF increased F21 -> F22
- (=) - Utilt BKB increased 65 -> 66, KBG increased 60 -> 65
- (-) - Levin bair early hit KBG decreased 113 -> 109
- PAC-MAN
- (-) - Usmash launcher early hit KBG decreased 106 -> 102
- (-) - Fsmash early hit KBG decreased 105 -> 100
- SHULK
- (-) - Fsmash hit 2 KBG decreased 129 -> 127
- (-) - Usmash hit 2 KBG decreased 102 -> 98
- (-) - Dsmash KBG decreased (early/late) 101/95 -> 97/92
- BOWSER JR.
- (-) - Initial dash speed decreased 1.9 -> 1.88
- (-) - Run speed decreased 1.751 -> 1.744
- (-) - Utilt BKB increased 48 -> 54; body hitbox added; FAF increased 28 -> 32
- (-) - Dash attack launcher BKB decreased 87 -> 85, KBG increased 65 -> 78, angle decreased 77 -> 76; FAF increased 48 -> 50
- (-) - Fsmash launcher KBG decreased 139 -> 136
- (-) - Usmash launcher KBG decreased 200 -> 193
- (-) - Dsmash KBG decreased 95 -> 87
- (-) - Fair damage decreased (early sweet/early sour/late sweet/late sour) 12.5%/10%/9%/8% -> 11%/9%/8%/7%; KBG increased (early/late) 105/103 -> 115/112
- (-) - Bair early hit KBG decreased (sweetspot/sourspot) 109/103 -> 106/101; late hit KBG decreased 103 -> 101
- (-) - Uair damage increased 5.5 -> 6.5, KBG increased 100 -> 115; FAF increased 26 -> 29
- (-) - Dair multihits Clown Car hitbox angle readjusted 367 -> 365, base hitstun increased 7F -> 8F; launcher 1F base hitstun added; landing lag increased 10F -> 11F
- (+) - Clown Kart Dash grounded startup decreased 18F -> 15F; startup recoil horizontal speed decreased 1 -> 0.65
- (+) - Abandon Ship! freefall gravity multiplier decreased 0.8 -> 0.65, max fall speed multiplier decreased 0.8 -> 0.75
- DUCK HUNT
- (-) - Bair sweetspot KBG decreased 105 -> 104
- RYU
- (!)(=) - Moveset restructured; Ryu's moves are now subject to "cancel scaling" - if a move is canceled into via magic series, the move will have altered knockback and less damage
- (-) - Jab 1 FAF increased F13 -> F15; jab repeat frame pushed back F8 -> F11
- (-) - Jab 3 can no longer be canceled into tilts
- (-) - Light utilt whiff FAF increased F15 -> F18
- (-) - Light dtilt whiff FAF increased F15 -> F18; dtilt repeat frame pushed back F9 -> F10
- (=) - Light Shoryuken grounded height multiplier decreased 0.5 -> 0.35
- KEN
- (!)(=) - Moveset restructured; Ken's moves are now subject to "cancel scaling" - if a move is canceled into via magic series, the move will have altered knockback and less damage
- (-) - Jab 1 FAF increased F12 -> F15; jab repeat frame pushed back F7 -> F11
- (-) - Jab 2 FAF increased F17 -> F20
- (-) - Jab 3 can no longer be canceled into tilts
- (-) - Light utilt whiff FAF increased F15 -> F18
- (-) - Light dtilt whiff FAF increased F15 -> F18; dtilt repeat frame pushed back F9 -> F10
- (=) - Light Shoryuken grounded height multiplier decreased 0.5 -> 0.35
- CLOUD
- (-) - Usmash early hit KBG decreased (sourspot/midspot/sweetspot) 108/108/108 -> 106/106/106
- (*) - Nair autocancel windows fixed
- CORRIN
- (-) - Bair KBG decreased 109 -> 106
- BAYONETTA
- (+) - Dash attack can now cancel into Witch Twist on hit
- (+) - Bair sweetspot KBG increased 131 -> 136
- (/) - Witch Twist 1st use launcher angle decreased 38 -> 36; base hitstun increased 4F -> 6F
- INKLING
- (+) - Usmash ink-powered KBG readjusted (sweetspot/sourspot) 83/83 -> 82/100; sweetspot hitbox size increased
- (+) - Dash attack FAF decreased 36 -> 35
- (-) - Fair early hit KBG decreased (sweetspot/sourspot) 121/117 -> 118/115
- (=) - Uair hit 1 KBG increased 20 -> 50; hit 2 KBG decreased 167 -> 165
- RIDLEY
- (+) - Jab 2 FAF decreased 23 -> 20
- (+) - Dtilt sourspot hitbox extended further into body
- (+) - Bair foot hitbox KBG decreased 94 -> 92; leg/knee hitbox damage decreased 16% -> 12%, KBG decreased 94 -> 88, angle increased 361 -> 55; startup decreased F10 -> F8; right knee hitbox added;
- (+) - Uair sweetspot KBG increased 67 -> 70; hitbox duration increased F11-13 -> F11-21; sourspot early hit angle decreased 86 -> 84; sourspot late hit angle decreased 86 -> 78, damage decreased 12% -> 9.5%, KBG decreased 62 -> 60; sourspot hitbox slightly enlarged
- (=) - Plasma Breath max fireball count decreased 6 -> 5; max charge time decreased 32F -> 26F; time before shooting after releasing the special button decreased 10F -> 6F
- (+) - Plasma Breath shoot FAF decreased 41 -> 37
- SIMON
- (-) - Dtilt hit 2 BKB decreased (early/late) 90/60 -> 80/60
- (-) - Fsmash midspot KBG decreased 83 -> 79
- (-) - Usmash sourspot KBG decreased 85 -> 79
- (-) - Dsmash KBG decreased (sourspot/midspot/sweetspot) 87/87/85 -> 83/83/80
- (-) - Fair tipper BKB decreased 80 -> 70; whip BKB decreased 74 -> 66, KBG decreased 60 -> 67
- (-) - Bair tipper KBG decreased 79 -> 76; whip BKB decreased 70 -> 65, KBG increased 75 -> 78
- (-) - Uair tipper KBG decreased 88 -> 83
- (-) - Uppercut launcher KBG decreased 95 -> 92
- RICHTER
- (-) - Usmash sourspot KBG decreased 80 -> 74
- (-) - Dsmash KBG decreased (sourspot/midspot/sweetspot) 87/87/85 -> 85/85/82
- (-) - Fair tipper KBG decreased 66 -> 65; whip BKB decreased 74 -> 66, KBG incresaed 60 -> 67
- (-) - Bair tipper KBG decreased 88 -> 85; whip BKB decreased 70 -> 67, KBG increased 75 -> 77
- (-) - Uair tipper KBG decreased 80 -> 75
- (-) - Grounded Uppercut launcher KBG decreased 98 -> 96
- KING K. ROOL
- (-) - Fair early hit KBG decreased (sweetspot/sourspot) 97/97 -> 94/97; late hit duration increased 5F -> 7F
- (-) - Bair launcher KBG decreased (early/mid/late) 90/95/90 -> 87/94/90; arm hitbox moved slightly outwards, shoulder hitbox moved slightly inwards
- ISABELLE
- (-) - Ftilt KBG decreased 120 -> 115
- (-) - Fsmash KBG decreased (early/late) 112/117 -> 108/113
- (-) - Dsmash KBG decreased 114 -> 109
- INCINEROAR
- (-) - Usmash KBG decreased 58 -> 55
- (-) - Fair KBG decreased 104 -> 101
- (-) - Bair KBG decreased 93 -> 90
- PIRANHA PLANT
- (-) - Usmash hit 2 KBG decreased 90 -> 86
- (-) - Dsmash KBG decreased 102 -> 99
- (-) - Bair KBG decreased 112 -> 108
- JOKER
- (-) - Initial dash speed decreased 1.87 -> 1.86
- (+) - Ledge grab box ID 1 point 1 y coordinate increased 55 -> 65
- (-) - Fsmash base version KBG decreased 118 -> 112
- (-) - Usmash base version KBG decreased 119 -> 116; pickup hitbox size increased; knife hitbox size slightly increased
- (-) - Fair base version hit 2 KBG decreased 134 -> 129; base version hit 1 tipper hitbox slightly enlarged
- HERO
- (!) - Utilt now has a 1/128 chance to critical hit
- (-) - Fair normal version KBG decreased 98 -> 96; critical hit KBG increased 100 -> 105
- BANJO & KAZOOIE
- (-) - Usmash launcher KBG decreased 181 -> 172
- (*) - Fair early hit KBG increased 95 -> 102, BKB fixed 98 -> 36
- TERRY
- (!)(R) - Moveset restructured; Terry's moves are now subject to "cancel scaling" - if a move is canceled into via magic series, the move will have altered knockback and less damage
- (-) - Jab 1 repeat frame pushed back F7 -> F11
- (-) - Jab 3 can no longer be canceled into tilts
- (-) - Ftilt can no longer be canceled into a dash if performed during magic series
- (-) - Dtilt whiff FAF increased 20 -> 25
- (-) - Power Wave dash cancel after ftilt pushed back 3F
- (+) - Rising Tackle command input charge time decreased 24F -> 16F; maximum horizontal speed increased 5 -> 6; light Rising Tackle grounded height multiplier decreased (normal/command) 0.5/0.55 -> 0.375/0.425
- (+) - Canceling into other specials on hit now only requires 1 meter
- BYLETH
- (+) - Ftilt tipper KBG increased 92 -> 94
- (+) - Dash attack tipper KBG increased 94 -> 97
- (+) - Bair early hit tipper KBG increased 77 -> 82
- (-) - Uair launcher KBG decreased 163 -> 160
- MIN MIN
- (-) - Usmash KBG decreased 103 -> 100
- (-) - Dsmash KBG decreased (sweetspot/sourspot) 82/79 -> 80/77
- (-) - Dair late hit BKB decreased 80 -> 70, KBG increased 76 -> 79
- MII BRAWLER:
- (+) - Air speed increased 1.093 -> 1.103
- (+) - Mii Brawler can now cancel the rising hit of Soaring Axe Kick on hit into regular fall by holding shield at the apex
- (+) - Helicopter Kick initial vertical speed increased 2.22 -> 2.28
- (+) - Thrust Uppercut aerial travel distance multiplier increased 0.8 -> 0.85
- (+) - Feint Jump max horizontal speed decreased 0.5 -> 0.4; leap landing lag decreased 30F -> 20F
- MII SWORDFIGHTER
- (+) - Bair KBG increased 106 -> 109
- (+) - Hero's Spin now land cancels after sliding off of the edge of a platform
- MII GUNNER
- (+) - Bair KBG increased 101 -> 103
- (+) - Uair launcher KBG increased 182 -> 188; multihits 1F base hitstun added
- (+) - Stealth Burst minimum time before detonation decreased 19F -> 10F
- (+) - Absorbing Vortex startup horizontal speed multiplier increased 0.8 -> 0.85; startup vertical speed multiplier decreased 0.8 -> 0.1
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