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- Mono path[0] = 'E:/Program Files/Steam/steamapps/common/Derail Valley/DerailValley_Data/Managed'
- Mono config path = 'E:/Program Files/Steam/steamapps/common/Derail Valley/MonoBleedingEdge/etc'
- Initialize engine version: 2019.2.21f1 (9d528d026557)
- [XR] Discovering subsystems at path E:/Program Files/Steam/steamapps/common/Derail Valley/DerailValley_Data/UnitySubsystems
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 1070 Ti (ID=0x1b82)
- Vendor:
- VRAM: 8079 MB
- Driver: 27.21.14.5167
- Begin MonoManager ReloadAssembly
- [Manager] Injection...
- [Manager] Initialize.
- [Manager] Version: 0.22.5.0.
- [Manager] OS: Microsoft Windows NT 10.0.17763.0 AMD64.
- [Manager] Net Framework: 4.0.30319.42000.
- [Manager] Unity Engine: 2019.2.211.
- [Manager] Game: Derail Valley.
- [Manager] Mods path: E:\Program Files\Steam\steamapps\common\Derail Valley\Mods.
- Fallback handler could not load library E:/Program Files/Steam/steamapps/common/Derail Valley/DerailValley_Data/Mono/data-000001840FE450C0.dll
- Fallback handler could not load library E:/Program Files/Steam/steamapps/common/Derail Valley/DerailValley_Data/Mono/data-000001840FADA970.dll
- [Manager] Injection successful.
- - Completed reload, in 3.456 seconds
- <RI> Initializing input.<RI> Input initialized.<RI> Initialized touch support.The referenced script on this Behaviour (Game Object '[init]') is missing!
- (Filename: C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp Line: 334)
- UnloadTime: 0.560500 ms
- Initializing console
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Creating AppQuitWatcher singleton instance '[AppQuitWatcher]' automatically
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Build version: 86
- Build destination: steam
- Build GUID: f4f1a240029778f46868b5fd0c16698b
- App version: 0.86
- App identifier:
- Build tags:
- OS: Windows 10 (10.0.0) 64bit
- CPU: AMD Ryzen 7 1700X Eight-Core Processor
- CPU freq: 3793
- RAM: 16317
- GPU: NVIDIA GeForce GTX 1070 Ti
- GPU vendor: NVIDIA
- GPU memory: 8079
- Timestamp: 2020-08-27 05:09:31 UTC
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Command line args:
- E:\Program Files\Steam\steamapps\common\Derail Valley\DerailValley.exe
- -nonvr
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [bootstrap] Non-VR mode requested
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [bootstrap] Skipping entitlement check, starting game
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [Manager] Parsing mods.
- [Manager] Reading file 'E:\Program Files\Steam\steamapps\common\Derail Valley\Mods\DVDispatcherMod\Info.json'.
- [Manager] Reading file 'E:\Program Files\Steam\steamapps\common\Derail Valley\Mods\MultipleUnitDieselsMod\Info.json'.
- [Manager] Reading file 'E:\Program Files\Steam\steamapps\common\Derail Valley\Mods\TrainSpawnerPlus\Info.json'.
- [Manager] Sorting mods.
- [Manager] Loading mods.
- [DVDispatcherMod] Version '0.2.2'. Loading.
- [DVDispatcherMod] showFloats toggled to True.
- [DVDispatcherMod] Active.
- [DVDispatcherMod] Loading time 0.03 s.
- [MultipleUnitDieselsMod] Version '2.4.1'. Loading.
- [MultipleUnitDieselsMod] Active.
- [MultipleUnitDieselsMod] Loading time 0.16 s.
- [TrainSpawnerPlus] Version '1.0.0'. Loading.
- [TrainSpawnerPlus] Active.
- [TrainSpawnerPlus] Loading time 0.10 s.
- [Manager] FINISH. SUCCESSFUL LOADED 3/3 MODS.
- [Manager] Checking for updates.
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 0.244900 ms
- Wrote game preferences configuration: E:\Program Files\Steam\steamapps\common\Derail Valley\DerailValley_Data\SaveGameData\GamePreferences.ini
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Wrote key bindings configuration: E:\Program Files\Steam\steamapps\common\Derail Valley\DerailValley_Data\SaveGameData\GamePreferences.ini
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [MemoryMonitoring] free: 6126720 KB, total: 29291916 KB
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- creating player
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 58 unused Assets to reduce memory usage. Loaded Objects now: 30391.
- Total: 22.989800 ms (FindLiveObjects: 1.393000 ms CreateObjectMapping: 0.458100 ms MarkObjects: 21.026800 ms DeleteObjects: 0.111500 ms)
- Creating LoadingScreenManager singleton instance '[LoadingScreenManager]' automatically
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- loading savegame
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Savegame loaded successfully
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Deleting 1 old savegame backup
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Deleting 'E:\Program Files\Steam\steamapps\common\Derail Valley\DerailValley_Data\SaveGameData\savegame_backup_2020-07-31_23-47-02'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loaded player position: (13063.8, 113.1, 3528.1)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- initializing vegetation
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- loading terrain
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
- Waiting for TerrainGrid to load terrains
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- All TerrainGrid terrains loaded
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- loading railway layout
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Creating CoroutineManager singleton instance '[coroutine manager]' automatically
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Creating DV.TerrainSystem.TerrainHoleManager singleton instance '[Terrain Hole Manager]' automatically
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- initializing railway visuals
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- loading streaming data
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Activating streamer '[near]'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Activating streamer '[far]'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- loading game content
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- UpdateVSProCamera assigning camera 'camera'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- LayerLODSetup updating culling distances for camera 'camera'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Creating DV.Simulation.Brake.BrakeHoseSeparationChecker singleton instance '[BrakeHoseSeparationChecker]' automatically
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Creating DV.PausePhysicsHandler singleton instance '[PausePhysicsHandler]' automatically
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [MemoryMonitoring] OS increased system memory from 29291916 to 31406152 KB
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Supported resolutions:
- 800 x 600
- 1024 x 768
- 1152 x 864
- 1176 x 664
- 1280 x 720
- 1280 x 768
- 1280 x 800
- 1280 x 960
- 1280 x 1024
- 1360 x 768
- 1366 x 768
- 1440 x 900
- 1600 x 900
- 1600 x 1024
- 1600 x 1200
- 1680 x 1050
- 1768 x 992
- 1920 x 1080
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Using resolution: 1920 x 1080
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player already has the license 'Basic'. No new license added.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loaded Licenses and Garages
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- L: TrainDriver
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- L: DE2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- L: DE6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- L: SH282
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- L: ManualService
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- L: ConcurrentJobs1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- L: ConcurrentJobs2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- JL: Hazmat1, Hazmat2, Hazmat3, Military1, Military2, Military3, FreightHaul, Shunting, LogisticalHaul, TrainLength1, TrainLength2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- G: Caboose
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [MemoryMonitoring] OS increased system memory from 31406152 to 32465576 KB
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Car pool initialized.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Junctions hashes match 'D6BA86376C24E39F9726877E3C8DE11D'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Junctions state loaded
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Rail track hashes match 'BF661822ABCA40C186A7580C1EF5E0A5'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Creating DV.PhysicsStuff.PhysicsLodManager singleton instance '[physics lod]' automatically
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Cars loaded
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- InventoryStartingItems initializing
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [MemoryMonitoring] OS increased system memory from 32465576 to 33520708 KB
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Matched job and job booklet [SM-FH-59]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Successfully loaded job chain: [LOADED] ChainJob[Transport]: SM - HB
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Matched job and job booklet [SM-LH-90]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Successfully loaded job chain: [LOADED] ChainJob[EmptyHaul]: SM - HB
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Matched job and job booklet [SM-LH-55]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Successfully loaded job chain: [LOADED] ChainJob[EmptyHaul]: SM - HB
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Matched job and job booklet [SM-FH-73]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Successfully loaded job chain: [LOADED] ChainJob[Transport]: SM - HB
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Successfully loaded job chain: [LOADED] ChainJob[Transport]: HB - MF
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Successfully loaded job chain: [LOADED] ChainJob[Transport]: HB - FF
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Successfully loaded job chain: [LOADED] ChainJob[Transport]: HB - FF
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Successfully loaded job chain: [LOADED] ChainJob[Transport]: HB - FF
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Successfully loaded job chain: [LOADED] ChainJob[Transport]: HB - SM
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Successfully loaded job chain: [LOADED] ChainJob[Transport]: HB - SM
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Successfully loaded job chain: [LOADED] ChainJob[Transport]: HB - MF
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Successfully loaded job chain: [LOADED] ChainJob[Transport]: HB - GF
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Successfully loaded job chain: [LOADED] ChainJob[Transport]: HB - FF
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Successfully loaded job chain: [LOADED] ChainJob[Transport]: HB - GF
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Successfully loaded job chain: [LOADED] ChainJob[Transport]: HB - CSW
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Successfully loaded job chain: [LOADED] ChainJob[ShuntingUnload]: FF - HB
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Successfully loaded job chain: [LOADED] ChainJob[ShuntingUnload]: FF - HB
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Successfully loaded job chain: [LOADED] ChainJob[ShuntingUnload]: SM - HB
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Successfully loaded job chain: [LOADED] ChainJob[ShuntingUnload]: SM - HB
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Successfully loaded job chain: [LOADED] ChainJob[ShuntingUnload]: MFMB - HMB
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Successfully loaded job chain: [LOADED] ChainJob[Transport]: HMB - MB
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Successfully loaded job chain: [LOADED] ChainJob[Transport]: HMB - MB
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Successfully loaded job chain: [LOADED] ChainJob[EmptyHaul]: HMB - MFMB
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Successfully loaded job chain: [LOADED] ChainJob[ShuntingLoad]: HMB - MB
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Matched job and job booklet [FF-FH-89]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Successfully loaded job chain: [LOADED] ChainJob[Transport]: FF - HB
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loaded destroyed locos debt
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loaded staged jobs debt
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loaded jobless cars debt
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loaded insurance fee data
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- done
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [MultipleUnitDieselsMod] Listeners have been set up.
- [DVDispatcherMod] Found the non VR float.
- [DVDispatcherMod] Found the non VR text.
- [DVDispatcherMod] Found the non VR line.
- [DVDispatcherMod] Floaties have been set up.
- [DVDispatcherMod] Listeners have been set up, total time elapsed: 14.73 seconds.
- Creating DV.AppUtil singleton instance '[AppUtil]' automatically
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Autosaving
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Savegame written successfully
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ALL STREAMERS INITIALIZED
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [MemoryMonitoring] OS increased system memory from 33520708 to 34582192 KB
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Wrote game preferences configuration: E:\Program Files\Steam\steamapps\common\Derail Valley\DerailValley_Data\SaveGameData\GamePreferences.ini
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Autosaving
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Savegame written successfully
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Wrote game preferences configuration: E:\Program Files\Steam\steamapps\common\Derail Valley\DerailValley_Data\SaveGameData\GamePreferences.ini
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'LocoDiesel(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Setting 'LocoDiesel(Clone) (TrainCar)' as Player's last loco.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [DVDispatcherMod] The non VR LineRenderer is null for some reason.
- Player exiting car 'LocoDiesel(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'LocoDiesel(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Setting 'LocoDiesel(Clone) (TrainCar)' as Player's last loco.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'LocoDiesel(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Autosaving
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Savegame written successfully
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'car_flatbed_empty(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'car_flatbed_empty(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'CarGondola_Red(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Autosaving
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Savegame written successfully
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'CarGondola_Red(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'CarGondola_Red(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'CarGondola_Red(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Autosaving
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Savegame written successfully
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'LocoDiesel(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Setting 'LocoDiesel(Clone) (TrainCar)' as Player's last loco.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'LocoDiesel(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'car_flatbed_empty(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'car_flatbed_empty(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'car_flatbed_empty(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'car_flatbed_empty(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'car_flatbed_empty(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'car_flatbed_empty(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'car_flatbed_empty(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'car_flatbed_empty(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'car_flatbed_empty(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'car_flatbed_empty(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'car_flatbed_empty(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'car_flatbed_empty(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'car_flatbed_empty(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'car_flatbed_empty(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'car_flatbed_empty(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'car_flatbed_empty(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'car_flatbed_empty(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'car_flatbed_empty(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'car_flatbed_empty(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'car_flatbed_empty(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'car_flatbed_empty(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'car_flatbed_empty(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'car_flatbed_empty(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'car_flatbed_empty(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'car_flatbed_empty(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'car_flatbed_empty(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'car_flatbed_empty(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'car_flatbed_empty(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'car_flatbed_empty(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'car_flatbed_empty(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'car_flatbed_empty(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'car_flatbed_empty(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'car_flatbed_empty(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'car_flatbed_empty(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'car_flatbed_empty(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'car_flatbed_empty(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'car_flatbed_empty(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'car_flatbed_empty(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'car_flatbed_empty(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'car_flatbed_empty(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'car_flatbed_empty(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'car_flatbed_empty(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'car_flatbed_empty(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'car_flatbed_empty(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'car_flatbed_empty(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'car_flatbed_empty(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'car_flatbed_empty(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'car_flatbed_empty(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'car_flatbed_empty(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'car_flatbed_empty(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'CarGondola_Red(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'CarGondola_Red(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'CarGondola_Red(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'CarGondola_Red(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'CarGondola_Red(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'CarGondola_Red(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'CarGondola_Red(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'CarGondola_Red(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'CarGondola_Red(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [MemoryMonitoring] OS increased system memory from 34582192 to 35635972 KB
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Autosaving
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Savegame written successfully
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'CarGondola_Red(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'CarGondola_Red(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'CarGondola_Red(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'CarGondola_Red(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'CarGondola_Red(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'CarGondola_Red(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'CarGondola_Red(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'CarGondola_Red(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'CarGondola_Red(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'CarGondola_Red(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'CarGondola_Red(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'car_flatbed_empty(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Autosaving
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Savegame written successfully
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'car_flatbed_empty(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'car_flatbed_empty(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'car_flatbed_empty(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'car_flatbed_empty(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'car_flatbed_empty(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'car_flatbed_empty(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Autosaving
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Savegame written successfully
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'car_flatbed_empty(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'car_flatbed_empty(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'car_flatbed_empty(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'car_flatbed_empty(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'car_flatbed_empty(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'car_flatbed_empty(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'car_flatbed_empty(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'car_flatbed_empty(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'car_flatbed_empty(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'car_flatbed_empty(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'car_flatbed_empty(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'car_flatbed_empty(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'car_flatbed_empty(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'car_flatbed_empty(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'car_flatbed_empty(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'car_flatbed_empty(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'car_flatbed_empty(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'car_flatbed_empty(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'car_flatbed_empty(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'car_flatbed_empty(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'car_flatbed_empty(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'car_flatbed_empty(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'car_flatbed_empty(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'car_flatbed_empty(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'car_flatbed_empty(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'car_flatbed_empty(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'car_flatbed_empty(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'car_flatbed_empty(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'car_flatbed_empty(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'car_flatbed_empty(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'car_flatbed_empty(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'LocoDiesel(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Setting 'LocoDiesel(Clone) (TrainCar)' as Player's last loco.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Autosaving
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Savegame written successfully
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'LocoDiesel(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'LocoDiesel(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Setting 'LocoDiesel(Clone) (TrainCar)' as Player's last loco.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Autosaving
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Savegame written successfully
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Wrote game preferences configuration: E:\Program Files\Steam\steamapps\common\Derail Valley\DerailValley_Data\SaveGameData\GamePreferences.ini
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Autosaving
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Savegame written successfully
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Wrote game preferences configuration: E:\Program Files\Steam\steamapps\common\Derail Valley\DerailValley_Data\SaveGameData\GamePreferences.ini
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Terrain or terrain data is null, cannot sync
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Autosaving
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Savegame written successfully
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'LocoDiesel(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'LocoDiesel(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Setting 'LocoDiesel(Clone) (TrainCar)' as Player's last loco.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'LocoDiesel(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'LocoDiesel(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Setting 'LocoDiesel(Clone) (TrainCar)' as Player's last loco.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'LocoDiesel(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'LocoDiesel(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Setting 'LocoDiesel(Clone) (TrainCar)' as Player's last loco.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'LocoDiesel(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Autosaving
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Savegame written successfully
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'LocoDiesel(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Setting 'LocoDiesel(Clone) (TrainCar)' as Player's last loco.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'LocoDiesel(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'LocoDiesel(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Setting 'LocoDiesel(Clone) (TrainCar)' as Player's last loco.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'LocoDiesel(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'LocoDiesel(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Setting 'LocoDiesel(Clone) (TrainCar)' as Player's last loco.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Autosaving
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Savegame written successfully
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'LocoDiesel(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'LocoDiesel(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Setting 'LocoDiesel(Clone) (TrainCar)' as Player's last loco.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'LocoDiesel(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'LocoDiesel(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Setting 'LocoDiesel(Clone) (TrainCar)' as Player's last loco.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'LocoDiesel(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'LocoDiesel(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Setting 'LocoDiesel(Clone) (TrainCar)' as Player's last loco.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'LocoDiesel(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Autosaving
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Savegame written successfully
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'LocoDiesel(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Setting 'LocoDiesel(Clone) (TrainCar)' as Player's last loco.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'LocoDiesel(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'CarCaboose_Red(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Uploading Crash Report
- NullReferenceException: Object reference not set to an instance of an object
- at RemoteControllerCharger.OnTriggerEnter (UnityEngine.Collider other) [0x00006] in <90301ba4cf4644b8af200dd99a39957e>:0
- (Filename: <90301ba4cf4644b8af200dd99a39957e> Line: 0)
- Switched to screen Fees
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'CarCaboose_Red(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Autosaving
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Savegame written successfully
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'car_flatbed_empty(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'car_flatbed_empty(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'car_flatbed_empty(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'car_flatbed_empty(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'car_flatbed_empty(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'car_flatbed_empty(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'car_flatbed_empty(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'car_flatbed_empty(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'car_flatbed_empty(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'car_flatbed_empty(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'car_flatbed_empty(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'car_flatbed_empty(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'car_flatbed_empty(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'car_flatbed_empty(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'car_flatbed_empty(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'car_flatbed_empty(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'car_flatbed_empty(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'car_flatbed_empty(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'car_flatbed_empty(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'car_flatbed_empty(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'car_flatbed_empty(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'car_flatbed_empty(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'car_flatbed_empty(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'car_flatbed_empty(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'car_flatbed_empty(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'car_flatbed_empty(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'car_flatbed_empty(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'car_flatbed_empty(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'car_flatbed_empty(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'car_flatbed_empty(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'car_flatbed_empty(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'car_flatbed_empty(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'car_flatbed_empty(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'car_flatbed_empty(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'car_flatbed_empty(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'car_flatbed_empty(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'car_flatbed_empty(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'car_flatbed_empty(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'car_flatbed_empty(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'car_flatbed_empty(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'car_flatbed_empty(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'car_flatbed_empty(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Switched to screen Fees
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Autosaving
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Savegame written successfully
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'LocoDiesel(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Setting 'LocoDiesel(Clone) (TrainCar)' as Player's last loco.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'LocoDiesel(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Fast travel to Military Base for $1681
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Generated ChainJob[EmptyHaul]: MB - HMB (MB-LH-20) | rng seed: 359301093
- Generated ChainJob[Transport]: MB - HMB (MB-FH-41) | rng seed: 359301359
- Generated ChainJob[Transport]: MB - HMB (MB-FH-71) | rng seed: 359302875
- Generated ChainJob[Transport]: MB - HMB (MB-FH-62) | rng seed: 359303125
- Generated ChainJob[EmptyHaul]: MB - HMB (MB-LH-35) | rng seed: 359303609
- Generated ChainJob[EmptyHaul]: MB - HMB (MB-LH-37) | rng seed: 359303984
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Creating FpsStabilityMeasurer singleton instance '[FpsStabilityMeasurer]' automatically
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [MemoryMonitoring] OS increased system memory from 35635972 to 36690012 KB
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Autosaving
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Savegame written successfully
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Generated ChainJob[EmptyHaul]: CM - HB (CM-LH-81) | rng seed: 359498453
- Generated ChainJob[Transport]: CM - SM (CM-FH-16) | rng seed: 359498640
- Generated ChainJob[Transport]: CM - SM (CM-FH-05) | rng seed: 359498859
- Generated ChainJob[EmptyHaul]: CM - FF (CM-LH-71) | rng seed: 359499078
- Generated ChainJob[EmptyHaul]: CM - HB (CM-LH-88) | rng seed: 359499296
- Generated ChainJob[ShuntingUnload]: MF - CM (CM-SU-81) | rng seed: 359499500
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'car_flatbed_empty(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'car_flatbed_empty(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Fast travel to Oil Well North for $610
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Generated ChainJob[Transport]: OWN - CSW (OWN-FH-71) | rng seed: 359737562
- Generated ChainJob[Transport]: OWN - HB (OWN-FH-44) | rng seed: 359738109
- Generated ChainJob[Transport]: OWN - HB (OWN-FH-66) | rng seed: 359738312
- Generated ChainJob[ShuntingLoad]: OWN - CSW (OWN-SL-82) | rng seed: 359738578
- Generated ChainJob[ShuntingLoad]: OWN - GF (OWN-SL-97) | rng seed: 359738796
- Generated ChainJob[Transport]: OWN - HB (OWN-FH-35) | rng seed: 359739656
- Generated ChainJob[ShuntingLoad]: OWN - HB (OWN-SL-85) | rng seed: 359740140
- Generated ChainJob[ShuntingLoad]: OWN - MF (OWN-SL-12) | rng seed: 359740500
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Autosaving
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Savegame written successfully
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'CarTank_Blue(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'CarTank_Blue(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Autosaving
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Savegame written successfully
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Fast travel to Steel Mill for $355
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Generated ChainJob[ShuntingLoad]: SM - HB (SM-SL-97) | rng seed: 360104359
- Generated ChainJob[Transport]: SM - HB (SM-FH-18) | rng seed: 360104859
- Generated ChainJob[Transport]: SM - HB (SM-FH-38) | rng seed: 360105078
- Generated ChainJob[Transport]: SM - HB (SM-FH-87) | rng seed: 360105296
- Generated ChainJob[Transport]: SM - HB (SM-FH-50) | rng seed: 360107437
- Generated ChainJob[ShuntingUnload]: CM - SM (SM-SU-00) | rng seed: 360107625
- Generated ChainJob[EmptyHaul]: SM - MF (SM-LH-04) | rng seed: 360107812
- Generated ChainJob[ShuntingLoad]: SM - GF (SM-SL-17) | rng seed: 360108156
- Generated ChainJob[ShuntingLoad]: SM - GF (SM-SL-26) | rng seed: 360108531
- Generated ChainJob[ShuntingUnload]: CM - SM (SM-SU-67) | rng seed: 360108984
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Fast travel to C-149 for $946
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player entering car 'CarCaboose_Red(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- NullReferenceException: Object reference not set to an instance of an object
- at RemoteControllerCharger.OnTriggerEnter (UnityEngine.Collider other) [0x00006] in <90301ba4cf4644b8af200dd99a39957e>:0
- (Filename: <90301ba4cf4644b8af200dd99a39957e> Line: 0)
- Generated ChainJob[ShuntingUnload]: MFMB - HMB (HMB-SU-65) | rng seed: 360167953
- Generated ChainJob[Transport]: HMB - MB (HMB-FH-04) | rng seed: 360168750
- Generated ChainJob[Transport]: HMB - MB (HMB-FH-32) | rng seed: 360169328
- Generated ChainJob[EmptyHaul]: HMB - MFMB (HMB-LH-82) | rng seed: 360170156
- Generated ChainJob[EmptyHaul]: HMB - MB (HMB-LH-51) | rng seed: 360170500
- Generated ChainJob[EmptyHaul]: HMB - MB (HMB-LH-57) | rng seed: 360170906
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Generated ChainJob[ShuntingLoad]: HB - GF (HB-SL-80) | rng seed: 360167984
- Generated ChainJob[Transport]: HB - SM (HB-FH-55) | rng seed: 360168765
- Generated ChainJob[Transport]: HB - FF (HB-FH-39) | rng seed: 360169156
- Generated ChainJob[Transport]: HB - GF (HB-FH-33) | rng seed: 360169468
- Generated ChainJob[Transport]: HB - GF (HB-FH-62) | rng seed: 360170046
- Generated ChainJob[Transport]: HB - SM (HB-FH-70) | rng seed: 360170578
- Generated ChainJob[Transport]: HB - SM (HB-FH-75) | rng seed: 360170953
- Generated ChainJob[Transport]: HB - SM (HB-FH-84) | rng seed: 360171265
- Generated ChainJob[ShuntingLoad]: HB - FF (HB-SL-54) | rng seed: 360171625
- Generated ChainJob[ShuntingUnload]: MF - HB (HB-SU-21) | rng seed: 360172000
- Generated ChainJob[ShuntingUnload]: MF - HB (HB-SU-59) | rng seed: 360172312
- Generated ChainJob[ShuntingUnload]: FF - HB (HB-SU-70) | rng seed: 360172750
- Generated ChainJob[ShuntingUnload]: MF - HB (HB-SU-94) | rng seed: 360173093
- Generated ChainJob[ShuntingLoad]: HB - GF (HB-SL-38) | rng seed: 360173562
- Generated ChainJob[ShuntingLoad]: HB - MF (HB-SL-12) | rng seed: 360174062
- Generated ChainJob[EmptyHaul]: HB - MF (HB-LH-32) | rng seed: 360174468
- Generated ChainJob[ShuntingUnload]: MF - HB (HB-SU-62) | rng seed: 360174890
- Generated ChainJob[EmptyHaul]: HB - FF (HB-LH-29) | rng seed: 360175343
- Generated ChainJob[Transport]: HB - MF (HB-FH-18) | rng seed: 360175937
- Generated ChainJob[Transport]: HB - CSW (HB-FH-82) | rng seed: 360176312
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player exiting car 'CarCaboose_Red(Clone)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Autosaving
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Savegame written successfully
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Wrote game preferences configuration: E:\Program Files\Steam\steamapps\common\Derail Valley\DerailValley_Data\SaveGameData\GamePreferences.ini
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Application quit requested
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Uploading Crash Report
- Unloading 20 Unused Serialized files (Serialized files now loaded: 26)
- Unloading 14666 unused Assets to reduce memory usage. Loaded Objects now: 1310217.
- Total: 1898.357600 ms (FindLiveObjects: 120.675200 ms CreateObjectMapping: 17.243000 ms MarkObjects: 1727.434100 ms DeleteObjects: 33.005000 ms)
- Setting up 8 worker threads for Enlighten.
- Thread -> id: 2ac0 -> priority: 1
- Thread -> id: 3cc4 -> priority: 1
- Thread -> id: 1c58 -> priority: 1
- Thread -> id: 3314 -> priority: 1
- Thread -> id: 5a58 -> priority: 1
- Thread -> id: 4770 -> priority: 1
- Thread -> id: 72c -> priority: 1
- Thread -> id: 3a10 -> priority: 1
- GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
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