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- #
- # PLEASE RELOAD OR RESTART SERVER AFTER A CHANGE IN THIS FILE. YOU CAN ALSO USE /dc reload
- # More information on plugin page : https://dev.bukkit.org/projects/dead-chest
- # Any trouble to use this file ? Ask help on Discord : https://discordapp.com/invite/jCsvJxS
- #
- # true : Only the owner of the inventory can open the deadchest
- # false : Everybody can open dead chest of everybody
- OnlyOwnerCanOpenDeadChest: true
- # Duration of deadchest in seconds before it disappears ( 0 = infiny chest)
- DeadChestDuration: 0
- # true : Nothing can destroy a dead chest until a player get back inventory or DeadChestDuration is over.
- # false : Dead chest can be destroyable by players or explosions
- IndestuctibleChest: true
- # Maximum number of deadchest per player (0 = infiny)
- maxDeadChestPerPlayer: 0
- # Log a message in the console when a player die with the coordinate of the deadchest
- logDeadChestOnConsole: false
- # Players need permission deadchest.generate to generate deadchest on death ?
- # false : no permission needed
- # true : permission needed
- RequirePermissionToGenerate: false
- # Players need permission deadchest.list.own to use /dc list (list all deadchests of the player) ?
- # false : no permission needed
- # true : permission needed
- RequirePermissionToListOwn: false
- # Remove all existing deadchests on startup
- AutoCleanupOnStart: false
- # Player in creative mode generate deadchest
- GenerateDeadChestInCreative: true
- # Display deadchest position for the player on death in the chat
- DisplayDeadChestPositionOnDeath: true
- # How a deadchest returns items to players
- # 1 : Items are pushed directly to inventory. If inventory is full, items are dropped on the ground.
- # 2 : Items are dropped on the ground
- DropMode: 1
- # Wich block is used to generate the deadchest
- # 1 : CHEST
- # 2 : PLAYER HEAD
- DropBlock: 1
- # Items drop after timeout
- # false : Items are removed when timer is over
- # true : Items are dropped when timer is over
- ItemsDroppedAfterTimeOut: false
- # DeadChest generation option
- GenerateOnLava: true
- GenerateOnWater: true
- GenerateOnRails: true
- GenerateInMinecart: true
- # Worldguard securities to allow/denied deadchest spawning in regions
- # false : No worldguard detection
- # true : Deadchest will check if the player can generate deadchest where he dies
- EnableWorldGuardDetection: false
- # List of excluded worlds
- ExcludedWorld:
- - MyWorldWithoutDeadChest
- - AnotherExampleOfWorldWithoutDeadChest
- # List of excluded items
- # Be sure to put here the ItemStack name of the entity you want to exclude
- ExcludedItems:
- - ITEM_TO_EXCLUDE_EXAMPLE
- - HEROBRINE
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