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May 21st, 2021
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  1. #
  2. # PLEASE RELOAD OR RESTART SERVER AFTER A CHANGE IN THIS FILE. YOU CAN ALSO USE /dc reload
  3. # More information on plugin page : https://dev.bukkit.org/projects/dead-chest
  4. # Any trouble to use this file ? Ask help on Discord : https://discordapp.com/invite/jCsvJxS
  5. #
  6.  
  7. # true : Only the owner of the inventory can open the deadchest
  8. # false : Everybody can open dead chest of everybody
  9. OnlyOwnerCanOpenDeadChest: true
  10.  
  11. # Duration of deadchest in seconds before it disappears ( 0 = infiny chest)
  12. DeadChestDuration: 0
  13.  
  14. # true : Nothing can destroy a dead chest until a player get back inventory or DeadChestDuration is over.
  15. # false : Dead chest can be destroyable by players or explosions
  16. IndestuctibleChest: true
  17.  
  18. # Maximum number of deadchest per player (0 = infiny)
  19. maxDeadChestPerPlayer: 0
  20.  
  21. # Log a message in the console when a player die with the coordinate of the deadchest
  22. logDeadChestOnConsole: false
  23.  
  24. # Players need permission deadchest.generate to generate deadchest on death ?
  25. # false : no permission needed
  26. # true : permission needed
  27. RequirePermissionToGenerate: false
  28.  
  29. # Players need permission deadchest.list.own to use /dc list (list all deadchests of the player) ?
  30. # false : no permission needed
  31. # true : permission needed
  32. RequirePermissionToListOwn: false
  33.  
  34. # Remove all existing deadchests on startup
  35. AutoCleanupOnStart: false
  36.  
  37. # Player in creative mode generate deadchest
  38. GenerateDeadChestInCreative: true
  39.  
  40. # Display deadchest position for the player on death in the chat
  41. DisplayDeadChestPositionOnDeath: true
  42.  
  43. # How a deadchest returns items to players
  44. # 1 : Items are pushed directly to inventory. If inventory is full, items are dropped on the ground.
  45. # 2 : Items are dropped on the ground
  46. DropMode: 1
  47.  
  48. # Wich block is used to generate the deadchest
  49. # 1 : CHEST
  50. # 2 : PLAYER HEAD
  51. DropBlock: 1
  52.  
  53. # Items drop after timeout
  54. # false : Items are removed when timer is over
  55. # true : Items are dropped when timer is over
  56. ItemsDroppedAfterTimeOut: false
  57.  
  58. # DeadChest generation option
  59. GenerateOnLava: true
  60. GenerateOnWater: true
  61. GenerateOnRails: true
  62. GenerateInMinecart: true
  63.  
  64. # Worldguard securities to allow/denied deadchest spawning in regions
  65. # false : No worldguard detection
  66. # true : Deadchest will check if the player can generate deadchest where he dies
  67. EnableWorldGuardDetection: false
  68.  
  69. # List of excluded worlds
  70. ExcludedWorld:
  71. - MyWorldWithoutDeadChest
  72. - AnotherExampleOfWorldWithoutDeadChest
  73.  
  74. # List of excluded items
  75. # Be sure to put here the ItemStack name of the entity you want to exclude
  76. ExcludedItems:
  77. - ITEM_TO_EXCLUDE_EXAMPLE
  78. - HEROBRINE
  79.  
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