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AURORAHUB_JB

Dec 7th, 2019
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  1. if getgenv().aurora then return end
  2.  
  3. local r = game:GetService("RunService")
  4. local Players = game:GetService("Players") or game.Players
  5. local WS = game:GetService("Workspace") or workspace or game.Workspace
  6. local L = game:GetService("Lighting") or game.Lighting
  7. local http = game:GetService("HttpService")
  8. local user = game:GetService("UserInputService")
  9. local RS = game:GetService("ReplicatedStorage") or game.ReplicatedStorage
  10. local TS = game:GetService("TweenService")
  11. local CG = game:GetService("CoreGui")
  12. local Teams = game:GetService("Teams") or game.Teams
  13. local Camera = WS.CurrentCamera or WS:FindFirstChild("Camera")
  14. local RandomStr = http:GenerateGUID(false)
  15. local Hint = Instance.new("Hint",CG)
  16. local GameFor = {a = "606849621"}
  17. Hint.Text = "Loading"
  18.  
  19. local LP = Players.LocalPlayer
  20. local Mouse = LP:GetMouse()
  21.  
  22.  
  23.  
  24. local default_colors = {
  25. Purple = Color3.fromRGB(85, 0, 255),
  26. Pink = Color3.fromRGB(170, 0, 127),
  27. Grey = Color3.fromRGB(56, 56, 56),
  28. }
  29.  
  30. local getupval = debug.getupvalue or getupvalue
  31. local getupvals = debug.getupvalues or getupvalues or secret953
  32. local getreg = debug.getregistry or getregistry or getreg
  33. local setupval = debug.setupvalue or setupvalue or secret500
  34. local getlocal = debug.getlocal or getlocal or secret234
  35. local getlocals = debug.getlocals or getlocals
  36. local setlocal = debug.setlocal or setlocal
  37. local mt = getrawmetatable(game)
  38. local setreadonly = make_writeable or setreadonly
  39.  
  40. local oldnamecall = mt.__namecall
  41. local oldindex = mt.__index
  42. local oldgrav = Workspace.Gravity
  43.  
  44.  
  45. if syn == nil then
  46. LP:Kick("Exploit not supported.")
  47. end
  48.  
  49. if game.PlaceId ~= tonumber(GameFor.a) then
  50. LP:Kick("[ERROR]: GAMEID: "..tonumber(GameFor.a).." ~= "..game.PlaceId)
  51. end
  52. warn("y")
  53. local mainui = loadstring(game:HttpGet("https://pastebin.com/raw/iK6wvr5U", true))()
  54. local visuals = loadstring(game:HttpGet("https://pastebin.com/raw/3kzLdZhw", true))()
  55. local Console = rconsolename("Aurora Console")
  56. local main = { }
  57. local functions = { }
  58. local backups = { }
  59. local settings = { }
  60. local loops = { }
  61. warn("yy")
  62.  
  63. --[[do--rconsole
  64.  
  65. do--hook
  66. hookfunction(warn, function(t)
  67. rconsolewarn(" [WARN]"..t)
  68. end)
  69.  
  70. hookfunction(print, function(t)
  71. rconsolewarn(" [PRINT]"..t)
  72. end)
  73.  
  74.  
  75. hookfunction(error, function(t)
  76. rconsoleerr(" [ERROR]"..t)
  77. end)
  78. end--kook
  79.  
  80. local function logo()
  81. rconsoleprint(" ______ __ __ ______ \n")
  82. rconsoleprint(" / \\ / | / | / \\ \n")
  83. rconsoleprint(" /$$$$$$ | __ __ ______ ______ ______ ______ $$ | $$ |/$$$$$$ | \n")
  84. rconsoleprint(" $$ |__$$ |/ | / | / \\ / \\ / \\ / \\ $$ | $$ |$$ ___$$ | \n")
  85. rconsoleprint(" $$ $$ |$$ | $$ |/$$$$$$ |/$$$$$$ |/$$$$$$ |$$$$$$ | $$ \\ /$$/ / $$< \n")
  86. rconsoleprint(" $$$$$$$$ |$$ | $$ |$$ | $$/ $$ | $$ |$$ | $$/ / $$ | $$ /$$/ _$$$$$ | \n")
  87. rconsoleprint(" $$ | $$ |$$ \\__$$ |$$ | $$ \\__$$ |$$ | /$$$$$$$ | $$ $$/ / \\__$$ | \n")
  88. rconsoleprint(" $$ | $$ |$$ $$/ $$ | $$ $$/ $$ | $$ $$ | $$$/ $$ $$/ \n")
  89. rconsoleprint(" $$/ $$/ $$$$$$/ $$/ $$$$$$/ $$/ $$$$$$$/ $/ $$$$$$/ \n")
  90. rconsoleprint("\n Aurora loaded, Do not close this menu just minimize it.\n\n ALL ERRORS/WARNS/PRINTS WILL BE BELOW HERE!\n\n\n")
  91. end
  92. logo()
  93.  
  94.  
  95. end--rconsole]]--
  96.  
  97.  
  98. do--tables
  99. settings = {
  100. character = {
  101. walkspeed = false,
  102. jumppower = false,
  103. clicktp = false,
  104. firetrail = false,
  105. ragdoll = false,
  106. falldamage = false,
  107. heallow = false,
  108. infinitehealth = false,
  109. instaaction = false,
  110. spampunch = false,
  111. firetrail = false,
  112. },
  113. world = {
  114. clickfire = false,
  115. clickdestroy = false,
  116. spamgates = false,
  117. },
  118. vehicle = {
  119. injan = false,
  120. lock = false,
  121. engine = 1,
  122. suspension = 1,
  123. brakes = 1,
  124. bounce = 1,
  125. turnspeed = 1,
  126. rainbow = false,
  127. hornspam = false,
  128. inffuel = false,
  129. nitro = false,
  130. },
  131. combat = {
  132. triggerbot = false,
  133. aura = false,
  134. killenemy = false,
  135. killall = false,
  136. },
  137. misc = {
  138. museumdetect = false,
  139. annoy = false,
  140. },
  141. rainbowcount = 0,
  142. healhealth = 50,
  143. }
  144. main.teleports = {
  145. {"Police Base",CFrame.new(-1136.89868, 17.950058, -1585.59912)},
  146. {"Police Base #2",CFrame.new(735.78,38.72,1129.21)},
  147. {"Police Base Mountain",CFrame.new(1560.32,73.35,1686.9)},
  148.  
  149. {"Criminal Base",CFrame.new(-227.63,18.26,1591.1)},
  150. {"Criminal Base #2",CFrame.new(1594.01,50.43,-1760.41)},
  151. {"Criminal Base Underground",CFrame.new(1738.05,18.83,-1732.24)},
  152.  
  153. {"Weapon Store",CFrame.new(-28.05,18.46,-1763.11)},
  154. {"Weapon Store #2",CFrame.new(407.92,18.91,525.93)},
  155.  
  156. {"Garage",CFrame.new(-353.82,18.26,1148.87)},
  157. {"Garage #2",CFrame.new(831.38,18.26,-1488.33)},
  158.  
  159. {"Prison",CFrame.new(-1138.66, 18.009, -1430.01)},
  160. {"Prison Yard",CFrame.new()},
  161. {"Prison Parking",CFrame.new()},
  162.  
  163. {"Jewelry Store",CFrame.new(149.29,18.26,1357.83)},
  164. {"Bank",CFrame.new(10.56,18.56,788.37)},
  165. {"Museum",CFrame.new(1128.96,102.1,1236.19)},
  166. {"Power Plant",CFrame.new(699.47,37.45,2353.5)},
  167. {"Donut Store",CFrame.new(267.315552, 17.6180038, -1796.33093)},
  168. {"Gas Station",CFrame.new(113.92,18.55,-1767.48)},
  169. {"Glider Store",CFrame.new()},
  170. {"1M Dealership",CFrame.new(417.08,18.49,-1735.98)},
  171. {"Jetpack",CFrame.new(1371.93,168.37,2590.32)},
  172. }
  173. main.args = {
  174. spamarg = "b2zuea5z",--
  175. heal = "u1pm2j0p",--
  176. opengarage = "ymbr3pno",--
  177. garagearg = "d1h8v6f9",--
  178. punch = "ym0fhrte",--
  179. smallstore = "lhnyy14h",--
  180. paraon = "k61je009",--
  181. paraoff = "uy0yz1sk",--
  182. ragdoll = "wn2g8310",--
  183. eject = "lxtdtrhk",--
  184. --lock = "eygfi4zf",
  185. --fire = "e3ujczix",
  186. equipgun = "gv8vfvsa",--
  187. falldmg = "ntk1puod",--
  188. }
  189. end
  190.  
  191. do --functions
  192.  
  193.  
  194. function functions:GetDistance(plr)
  195. local char = plr.Character or plr.CharacterAdded:wait()
  196. local mychar = LP.Character or LP.CharacterAdded:wait()
  197. if char and mychar then
  198. local hum = char:FindFirstChild("HumanoidRootPart")
  199. local hum1 = mychar:FindFirstChild("HumanoidRootPart")
  200. if hum and hum1 then
  201. local dist = (hum1.Position - hum.Position).magnitude
  202. return dist
  203. end
  204. end
  205. end
  206.  
  207. function functions:FindPlayer(str)
  208. for i,v in pairs(Players:GetChildren()) do
  209. if v.Name:lower():find(str:lower(),1,true) then
  210. return v
  211. end
  212. end
  213. end
  214.  
  215. function functions:TeamColor(x)
  216. if x.Team == P.Team then
  217. return Color3.fromRGB(0,255,0)
  218. else
  219. return Color3.fromRGB(255,0,0)
  220. end
  221. end
  222.  
  223. function functions:CreateWarn(t)
  224. warn(string.rep("-",25))
  225. warn(t)
  226. end
  227.  
  228. function functions:CheckSyn()
  229. if syn == nil then
  230. return false
  231. else
  232. return true
  233. end
  234. end
  235.  
  236. function functions:GetSize(p)
  237. if p:isA ("BasePart") then
  238. return p.Size
  239. end
  240. if p:IsA ("MeshPart") then
  241. return p.Size
  242. end
  243. end
  244.  
  245. function functions:WarnTable(t)
  246. for a,b in next, t do
  247. if type(b)=="table" then
  248. functions:CreateWarn("[TABLE] "..tostring(a))
  249. functions:WarnTable(b)
  250. end
  251. functions:CreateWarn("[VALUE] "..a,b)
  252. end
  253. end
  254.  
  255. function functions:GetReplicatedScripts()
  256. local x = {}
  257. for i,v in pairs(RS:GetDescendants()) do
  258. if v:isA("LocalScript") or v:isA("ModuleScript") then
  259. table.insert(x,v)
  260. end
  261. end
  262. return x
  263. end
  264.  
  265. function functions:CreateFolder(n,p)
  266. local p = n or "Folder"
  267. local Folder = Instance.new("Folder",p)
  268. Folder.Name = p
  269. return Folder
  270. end
  271.  
  272. function functions:RandomizeName(obj)
  273. if obj:isA("ScreenGui") or obj:isA("Model") then
  274. for i,v in pairs(obj:GetDescendants()) do
  275. v.Name = RandomStr
  276. end
  277. end
  278. if obj:isA("Part") or obj:isA("MeshPart") or obj:isA("UnionOperation") then
  279. obj.Name = RandomStr
  280. end
  281. end
  282.  
  283. function functions:FindWSObj(name,class)
  284. for i,v in pairs(WS:GetDescendants())do
  285. if v.Name == name and v:isA(class) then
  286. return v
  287. end
  288. end
  289. end
  290.  
  291. function functions:deepcopy(y)
  292. local orig_type = type(y)
  293. local copy
  294. if orig_type == 'table' then
  295. copy = {}
  296. for orig_key, orig_value in next, y, nil do
  297. copy[functions:deepcopy(orig_key)] = functions:deepcopy(orig_value)
  298. end
  299. setmetatable(copy, functions:deepcopy(getmetatable(y)))
  300. else
  301. copy = y
  302. end
  303. return copy
  304. end
  305.  
  306. function functions:CreateLoop(name, func, waitt, canBeDestroyed, ...)
  307. if loops[name] ~= nil then return end
  308.  
  309. loops[name] = { }
  310. loops[name].Running = false
  311. loops[name].Destroy = false
  312. loops[name].CanBeDestroyed = canBeDestroyed
  313. loops[name].Loop = coroutine.create(function(...)
  314. while true do
  315. if loops[name].Running then
  316. func(...)
  317. end
  318.  
  319. if loops[name].Destroy then
  320. break
  321. end
  322.  
  323. if type(wait) == "userdata" then
  324. waitt:wait()
  325. else
  326. wait(waitt)
  327. end
  328. end
  329. end)
  330. end
  331.  
  332. function functions:RunLoop(name, func, waitt, canBeDestroyed, ...)
  333. if loops[name] == nil then
  334. if func ~= nil then
  335. self:CreateLoop(name, func, waitt, canBeDestroyed, ...)
  336. end
  337. end
  338.  
  339. loops[name].Running = true
  340. local succ, out = coroutine.resume(loops[name].Loop)
  341. if not succ then
  342. warn("Loop: " .. tostring(name) .. " ERROR: " .. tostring(out))
  343. end
  344. end
  345.  
  346. function functions:StopLoop(name)
  347. if loops[name] == nil then return end
  348.  
  349. loops[name].Running = false
  350. end
  351.  
  352. function functions:DestroyLoop(name)
  353. if loops[name] == nil then return end
  354.  
  355. self:StopLoop(name)
  356. loops[name].Destroy = true
  357.  
  358. loops[name] = nil
  359. end
  360.  
  361. function functions:DestroyAllLoops()
  362. for i, v in next, loops do
  363. self:DestroyLoop(i)
  364. end
  365. end
  366.  
  367.  
  368. function functions:FindTable(x)
  369. for i,v in next, getgc() do
  370. if typeof(v) == "function" and not is_synapse_function(v) then
  371. for i2, v2 in next, getupvals(v) do
  372. if typeof(v2) == "table" then
  373. if v2[x] then
  374. return v2
  375. end
  376. end
  377. end
  378. end
  379. end
  380. end
  381.  
  382. function functions:FindFunc(x)
  383. for i,v in next, getgc() do
  384. if typeof(v) == "function" and not is_synapse_function(v) then
  385. for i2, v2 in next, getupvals(v) do
  386. if typeof(v2) == "function" and islclosure(v2) then
  387. for i3, v3 in next, debug.getconstants(v2) do
  388. if v3 == x then
  389. return v2
  390. end
  391. end
  392. end
  393. end
  394. end
  395. end
  396. end
  397.  
  398. function functions:GetSoundPlayer()
  399. local snd
  400. local x = 0
  401. for i,v in next, getupvals(functions:FindFunc("InjanHorn")) do
  402. if type(v) == "function" then
  403. x = x +1
  404. if x == 2 then
  405. snd = v
  406. break
  407. end
  408. end
  409. end
  410. return snd
  411. end
  412.  
  413. function functions:giveitem(x)
  414. for i,v in pairs(Workspace.Givers:GetDescendants()) do
  415. if v:isA("StringValue") and v.Value == x then
  416. fireclickdetector(v.Parent.ClickDetector)
  417. end
  418. end
  419. end
  420.  
  421.  
  422.  
  423.  
  424. end--functions
  425.  
  426. function main:Init()
  427. Hint.Text = "Loading funcs"
  428.  
  429. main.tables = {}
  430. main.tables.vehicle = {}
  431. main.funcs = {}
  432. main.funcs.fireworks = functions:FindTable("Fireworks").Fireworks
  433. main.funcs.network = functions:FindTable("FireServer")
  434. main.funcs.vehiclefunc = functions:FindTable("Chassis")
  435. main.funcs.carconf = functions:FindTable("Nitro")
  436. main.funcs.ragdoll = functions:FindTable("Ragdoll")
  437. local vehenter = main.funcs.vehiclefunc.Chassis.VehicleEnter
  438. local vehleave = main.funcs.vehiclefunc.Chassis.VehicleLeave
  439. local ragbackup = main.funcs.ragdoll.Ragdoll
  440.  
  441. for i,v in next, getreg() do
  442. if type(v) == "function" then
  443. for ii,vv in next, getupvals(v) do
  444. if type(vv) == "table" then
  445. for iii,vvv in next, vv do
  446. if iii == "Parachute" then
  447. main.funcs.parachute = vvv
  448. end
  449. end
  450. if vv.Nitro then
  451. main.funcs.nitrotable = vv
  452. end
  453. end
  454. end
  455. end
  456. end
  457.  
  458. for i,v in pairs(functions:GetReplicatedScripts()) do
  459. if v.Name == "JetPack" and v.Parent.Name == "JetPack" then
  460. for i,v in next , getupvals(require(v).Init) do
  461. if typeof(v) == "table" then
  462. if v.Equip then
  463. main.funcs.jetpack = v
  464. break
  465. end
  466. end
  467. end
  468. end
  469. end
  470.  
  471. repeat
  472. main.funcs.sound = functions:GetSoundPlayer()
  473. wait()
  474. until main.funcs.sound ~= nil
  475.  
  476.  
  477. main.funcs.vehiclefunc.Chassis.VehicleEnter = function(tabl)
  478. if tabl.Passenger == true then return end
  479. if settings.vehicle.lock then
  480. tabl.Locked = true
  481. end
  482. tabl.GarageEngineSpeed = tabl.GarageEngineSpeed * settings.vehicle.engine
  483. tabl.Height = tabl.Height * settings.vehicle.suspension
  484. tabl.GarageBrakes = tabl.GarageBrakes * settings.vehicle.brakes
  485. tabl.Bounce = tabl.Bounce * settings.vehicle.bounce
  486. tabl.TurnSpeed = tabl.TurnSpeed * settings.vehicle.turnspeed
  487. main.tables.vehicle = tabl
  488.  
  489. for i,v in pairs(tabl) do
  490. warn(i,v)
  491. end
  492.  
  493.  
  494. return vehenter(tabl)
  495. end
  496.  
  497. main.funcs.vehiclefunc.Chassis.VehicleLeave = function(tabl)
  498. main.tables.vehicle = {}
  499. return vehleave(tabl)
  500. end
  501.  
  502. main.funcs.ragdoll.Ragdoll = function(tabl)
  503. if settings.character.ragdoll then
  504. return
  505. end
  506. return ragbackup(tabl)
  507. end
  508.  
  509.  
  510.  
  511. do--weapons
  512. backups.weapons = {}
  513. backups.weapons.pistol = {}
  514. backups.weapons.rifle = {}
  515. backups.weapons.ak47 = {}
  516. backups.weapons.shotgun = {}
  517. backups.weapons.uzi = {}
  518. for i,v in pairs(getreg()) do
  519. if typeof(v) == "table" then
  520. if v.Pistol then
  521. for ii,vv in pairs(v.Pistol) do
  522. backups.weapons.pistol[ii] = vv
  523. end
  524. for ii,vv in pairs(v.Rifle) do
  525. backups.weapons.rifle[ii] = vv
  526. end
  527. for ii,vv in pairs(v.Shotgun) do
  528. backups.weapons.shotgun[ii] = vv
  529. end
  530. for ii,vv in pairs(v.AK47) do
  531. backups.weapons.ak47[ii] = vv
  532. end
  533. for ii,vv in pairs(v.Uzi) do
  534. backups.weapons.uzi[ii] = vv
  535. end
  536. end
  537. end
  538. end
  539.  
  540. function backups.weapons:Mod(setting,setto)
  541. for i,v in pairs(getreg()) do
  542. if typeof(v) == "table" then
  543. if v.Pistol then
  544. local x = {v.Pistol,v.Rifle,v.Shotgun,v.Uzi,v.AK47}
  545. for ii,vv in pairs(x) do
  546. vv[setting] = setto
  547. end
  548. end
  549. end
  550. end
  551. end
  552.  
  553. function backups.weapons:Restore(setting,wep)
  554. for i,v in pairs(getreg()) do
  555. if typeof(v) == "table" then
  556. if v.Pistol then
  557. local x = v[wep]
  558. local y = wep:lower()
  559. x[setting] = backups.weapons[y][setting]
  560. end
  561. end
  562. end
  563. end
  564. end--weapons
  565.  
  566. local bckp
  567. local fnc
  568.  
  569. for i,v in next, getupvals(main.funcs.network.FireServer) do
  570. fnc = i
  571. bckp = v
  572. break
  573. end
  574.  
  575.  
  576. do -- network overwrite
  577. setupval(main.funcs.network.FireServer, fnc, function(key, args, tabl, ...)
  578. if key ~= main.args.spamarg then
  579. warn(key,args,tabl)
  580. end
  581. if key == main.args.ragdoll and settings.character.ragdoll then
  582. return
  583. end
  584. if args == "Horn" and not checkcaller() and settings.vehicle.injan then
  585. main.funcs.sound("InjanHorn", {Source = tabl.Source, Volume = 4})
  586. end
  587. if key == main.args.falldmg and settings.character.falldamage then
  588. return
  589. end
  590.  
  591. return bckp(key, args, tabl, ...)
  592. end)
  593. end
  594.  
  595.  
  596.  
  597.  
  598.  
  599.  
  600.  
  601. function functions:Teleport(cf)
  602. local char = LP.Character or LP.CharacterAdded:wait()
  603. if settings.character.walkspeed or settings.character.jumppower then
  604. char.HumanoidRootPart.CFrame = cf
  605. else
  606. main.funcs.network:FireServer(main.args.paraon)
  607. wait(0.5)
  608. char.HumanoidRootPart.CFrame = cf
  609. wait(0.5)
  610. main.funcs.network:FireServer(main.args.paraoff)
  611. end
  612. end
  613.  
  614. function functions:RobStores()
  615. for i,v in pairs(workspace.SmallStores:GetChildren()) do
  616. main.funcs.network:FireServer(main.args.smallstore,v)
  617. end
  618. end
  619.  
  620.  
  621. function mobilegarage(toggle)
  622. local old = mt.__namecall
  623. local readonly = setreadonly or make_writeable
  624.  
  625. local MarketplaceService = game:GetService("MarketplaceService");
  626.  
  627. readonly(mt, false);
  628.  
  629. mt.__namecall = function(self, ...)
  630. local args = {...}
  631. local method = getnamecallmethod()
  632.  
  633. if (self == MarketplaceService and method:find("UserOwnsGamePassAsync")) then
  634. return toggle
  635. end
  636.  
  637. return old(self, ...)
  638. end
  639. end
  640.  
  641. function functions:KillPlayer(name)
  642. for i = 1,20 do
  643. if Players:FindFirstChild(name) and name ~= LP.Name then
  644. local char = Players[name].Character or Players[name].CharacterAdded:wait()
  645. if char then
  646. local hum = char:FindFirstChild("HumanoidRootPart")
  647. if hum then
  648. main.funcs.network:FireServer(main.args.fire,hum.Position)
  649. end
  650. end
  651. end
  652. end
  653. end
  654.  
  655. function functions:Jetpack(amount,maxamount,fuel)
  656. if main.funcs.jetpack ~= nil then
  657. main.funcs.jetpack.LocalFuel = amount
  658. main.funcs.jetpack.LocalMaxFuel = maxamount
  659. main.funcs.jetpack.LocalFuelType = fuel
  660. end
  661. end
  662.  
  663. function functions:LagServer()
  664. local x = http:GenerateGUID(false)
  665. functions:CreateLoop(x,function()
  666. for i = 1,2000 do
  667. main.funcs.network:FireServer(main.args.fire,Vector3.new(0,-i-200,0))
  668. end
  669. end,r.RenderStepped)
  670. functions:RunLoop(x)
  671. end
  672.  
  673. Mouse.Button1Down:connect(function()
  674. local tar1 = Mouse.Target
  675. local tar = Mouse.Hit
  676. local xx,yy,zz = tar.p.X,tar.p.Y,tar.p.Z
  677. if settings.character.clicktp then
  678. functions:Teleport(CFrame.new(xx,yy,zz))
  679. end
  680. if settings.world.clickfire then
  681. main.funcs.network:FireServer(main.args.fire,tar.p)
  682. end
  683. if settings.world.clickdestroy then
  684. if tar1:isA("MeshPart") or tar1:isA("BasePart") or tar1:isA("UnionOperation") then
  685. local a = {}
  686. a[tar1] = {}
  687. a[tar1].Locked = tar1.Locked
  688. a[tar1].CanCollide = tar1.CanCollide
  689. a[tar1].Transparency = tar1.Transparency
  690.  
  691. tar1.Locked = false;
  692. tar1.CanCollide = false;
  693. tar1.Transparency = 1;
  694. wait(10)
  695. if tar1 then
  696. tar1.Locked = a[tar1].Locked
  697. tar1.CanCollide = a[tar1].CanCollide
  698. tar1.Transparency = a[tar1].Transparency
  699. end
  700. end
  701. end
  702. end)
  703.  
  704. functions:CreateLoop("Infinite Nitro",function()
  705. if not settings.vehicle.nitro then return end
  706. if main.tables.vehicle.Model ~= nil then
  707. main.funcs.carconf.Nitro = 420
  708. end
  709. end,0.5)
  710.  
  711. functions:CreateLoop("Rainbow Car",function()
  712. if not settings.vehicle.rainbow then return end
  713. local x = {"Red","Orange","Yellow","Green","Blue","Purple","Pink","White"}
  714. settings.rainbowcount = settings.rainbowcount+1
  715. main.funcs.network:FireServer(main.args.garagearg,"None","Texture")
  716. if settings.rainbowcount < #x then
  717. main.funcs.network:FireServer(main.args.garagearg,x[settings.rainbowcount],"BodyColor")
  718. else
  719. settings.rainbowcount = 0
  720. end
  721. end,0.5)
  722.  
  723. functions:CreateLoop("Heal Low",function()
  724. if not settings.character.heallow then return end
  725. local char = LP.Character or LP.CharacterAdded:wait()
  726. local hum = char:FindFirstChild("Humanoid") or char:WaitForChild("Humanoid")
  727. if char ~= nil and hum ~= nil then
  728. if hum.Health <= settings.healhealth then
  729. main.funcs.network:FireServer(main.args.heal)
  730. end
  731. end
  732. end,0.1)
  733.  
  734. functions:CreateLoop("Infinite Health",function()
  735. if not settings.character.infinitehealth then return end
  736. main.funcs.network:FireServer(main.args.heal)
  737. end,0.1)
  738.  
  739. functions:CreateLoop("Spam Gates",function()
  740. if not settings.world.spamgates then return end
  741. for i,v in pairs(Workspace:GetChildren()) do
  742. if v.Name == "Button" then
  743. fireclickdetector(v.Click.ClickDetector)
  744. end
  745. end
  746. end,1)
  747.  
  748. functions:CreateLoop("Triggerbot",function()
  749. if not settings.combat.triggerbot then return end
  750. local x = Mouse.Target
  751. if x then
  752. local y = LP.Parent:FindFirstChild(x.Parent.Name)
  753. if x.Parent and y~=nil and y~=LP then
  754. mouse1press() wait() mouse1release()
  755. end
  756. end
  757. end,r.Heartbeat)
  758.  
  759. functions:CreateLoop("Horn Spam",function()
  760. if not settings.vehicle.hornspam then return end
  761. if main.tables.vehicle.Model then
  762. main.funcs.sound("Horn",{
  763. Source = main.tables.vehicle.Model.Engine,
  764. Volume = 100,
  765. Pitch = 0,
  766. MaxTime = math.huge
  767. })
  768. end
  769. end,0.1)
  770.  
  771. functions:CreateLoop("Kill Aura",function()
  772. if not settings.combat.aura then return end
  773. for i,v in pairs(Players:GetChildren()) do
  774. if v.Name == LP.Name then return end
  775. local dist = functions:GetDistance(v)
  776. if dist < 13 then
  777. funcions:KillPlayer(v)
  778. end
  779. end
  780. end,1)
  781.  
  782. functions:CreateLoop("Instant Action",function()
  783. if not settings.character.instaaction then return end
  784. for i,v in pairs(functions:GetReplicatedScripts()) do
  785. if v.Name == "UI" then
  786. local x = require(v)
  787. for i,v in pairs(x.CircleAction.Specs) do
  788. v.Duration = 0
  789. v.Timed = true
  790. end
  791. end
  792. end
  793. end,0.1)
  794.  
  795. functions:CreateLoop("Infinite Fuel",function()
  796. if not settings.vehicle.inffuel then return end
  797. functions:Jetpack(1000,1000,"Rocket")
  798. end,0.5)
  799.  
  800. functions:CreateLoop("Kill All",function()
  801. if not settings.combat.killall then return end
  802. for i,v in pairs(Workspace:GetChildren()) do
  803. if v:FindFirstChild("HumanoidRootPart") then
  804. local x = Players:FindFirstChild(v.Name)
  805. if x and v.Name ~= LP.Name then
  806. main.funcs.network:FireServer(main.args.fire,v.HumanoidRootPart.Position)
  807. end
  808. end
  809. end
  810. end,5)
  811.  
  812.  
  813. functions:CreateLoop("Kill Enemy",function()
  814. if not settings.combat.killenemy then return end
  815. if tostring(LP.Team) == "Police" then
  816. for i,v in pairs(Players:GetChildren()) do
  817. if tostring(v.Team) == "Criminal" then
  818. local char = v.Character or v.CharacterAdded:wait()
  819. if char then
  820. local hum = char:FindFirstChild("HumanoidRootPart")
  821. if hum then
  822. main.funcs.network:FireServer(main.args.fire,hum.Position,"RocketLauncher")
  823. end
  824. end
  825. end
  826. end
  827. elseif tostring(LP.Team) == "Criminal" or tostring(LP.Team) == "Prisoner" then
  828. for i,v in pairs(Players:GetChildren()) do
  829. if tostring(v.Team) == "Police" then
  830. local char = v.Character or v.CharacterAdded:wait()
  831. if char then
  832. local hum = char:FindFirstChild("HumanoidRootPart")
  833. if hum then
  834. main.funcs.network:FireServer(main.args.fire,hum.Position,"RocketLauncher")
  835. end
  836. end
  837. end
  838. end
  839. end
  840.  
  841. end,3)
  842.  
  843. functions:CreateLoop("Fire Trail",function()
  844. if not settings.combat.firetrail then return end
  845. local char = LP.Character or LP.CharacterAdded:wait()
  846. if char then
  847. for i,v in pairs(char:GetChildren()) do
  848. if v.Name == "HumanoidRootPart" then
  849. main.funcs.network:FireServer(main.args.fire,v.Position)
  850. end
  851. end
  852. end
  853. end,0.2)
  854.  
  855. functions:CreateLoop("Annoy",function()
  856. if not settings.misc.annoy then return end
  857. local char = LP.Character or LP.CharacterAdded:wait()
  858. if char then
  859. main.funcs.sound("FireworkBang", {
  860. Source = char.PrimaryPart,
  861. Volume = math.huge,
  862. Multi = false
  863. })
  864. end
  865. end,0.1)
  866.  
  867. do--punch
  868. local a = {}
  869. local b = Instance.new("Animation")
  870. b.AnimationId = "rbxassetid://758003506"
  871. table.insert(a,b)
  872. local c = Instance.new("Animation")
  873. c.AnimationId = "rbxassetid://758005053"
  874. table.insert(a,c)
  875. function ClearPunch()
  876. a = nil
  877. a = {}
  878. end
  879. function Punch()
  880. local char = LP.Character or LP.CharacterAdded:wait()
  881. local d = table.remove(a,1)
  882. table.insert(a,d)
  883. if char then
  884. local hum = char:FindFirstChild("Humanoid")
  885. if hum then
  886. local e = hum:LoadAnimation(d)
  887. e:Play()
  888. for i = 1,10 do
  889. main.funcs.network:FireServer(main.args.punch)
  890. end
  891. end
  892. end
  893. end
  894. end--punch
  895.  
  896. functions:CreateLoop("Spam Punch",function()
  897. if not settings.character.spampunch then return end
  898. pcall(Punch)
  899. end,r.RenderStepped)
  900.  
  901.  
  902.  
  903.  
  904.  
  905. do--run loops
  906. functions:RunLoop("Spam Punch")
  907. functions:RunLoop("Annoy")
  908. --functions:RunLoop("Fire Trail")
  909. --functions:RunLoop("Kill Enemy")
  910. --functions:RunLoop("Kill All")
  911. --functions:RunLoop("Kill Aura")
  912. functions:RunLoop("Infinite Fuel")
  913. functions:RunLoop("Instant Action")
  914. functions:RunLoop("Horn Spam")
  915. functions:RunLoop("Triggerbot")
  916. functions:RunLoop("Spam Gates")
  917. functions:RunLoop("Infinite Health")
  918. functions:RunLoop("Heal Low")
  919. functions:RunLoop("Rainbow Car")
  920. functions:RunLoop("Infinite Nitro")
  921.  
  922.  
  923. end
  924.  
  925.  
  926.  
  927. end
  928.  
  929.  
  930.  
  931.  
  932.  
  933.  
  934.  
  935.  
  936.  
  937.  
  938. function mainui:Init()
  939. Hint.Text = "Loading UI"
  940. do--visuals
  941.  
  942. local vis = mainui:CreateWindow("Visuals")
  943.  
  944. vis:AddToggle("ESP",function(state)
  945. visuals.esp_shit.enabled = not visuals.esp_shit.enabled
  946. end)
  947. vis:AddToggle("Tracers",function(state)
  948. visuals.tracer_shit.enabled = not visuals.tracer_shit.enabled
  949. end)
  950. vis:AddToggle("Head Dot",function(state)
  951. visuals.headdot_shit.enabled = not visuals.headdot_shit.enabled
  952. end)
  953.  
  954. vis:AddToggle("Crosshair",function(state)
  955. if state then
  956. visuals.crosshair_shit:Enable()
  957. else
  958. visuals.crosshair_shit:Disable()
  959. end
  960. end)
  961.  
  962. vis:AddToggle("Circle Crosshair",function(state)
  963. if state then
  964. visuals.circlecrosshair_shit:Enable()
  965. else
  966. visuals.circlecrosshair_shit:Disable()
  967. end
  968. end)
  969.  
  970. --[[vis:AddToggle("Fullbright",function(state)
  971. if state then
  972. visuals.fullbright_shit:Enabled()
  973. else
  974. visuals.fullbright_shit:Disable()
  975. end
  976. end)]]
  977.  
  978. vis:AddToggle("No Rain",function(state)
  979. if state then
  980. functions:RunLoop("No Rain")
  981. else
  982. functions:RunLoop("No Rain")
  983. end
  984. end)
  985.  
  986. vis:AddDevider("Settings")
  987.  
  988. vis:AddSlider("Distance",500,3500,function(x)
  989. visuals.Settings.Distanceval = x
  990. end)
  991.  
  992.  
  993. end--visuals
  994.  
  995. do--weapon mods
  996. local wep = mainui:CreateWindow("Weapons")
  997. local weps = {"Pistol","Shotgun","Uzi","AK47","Rifle"}
  998.  
  999. wep:AddToggle("Infinite Ammo",function(state)
  1000. if state then
  1001. backups.weapons:Mod("MagSize",math.sqrt(-1))
  1002. else
  1003. for i,v in pairs(weps) do
  1004. backups.weapons:Restore("MagSize",v)
  1005. end
  1006. end
  1007. end)
  1008. wep:AddToggle("Rapid Fire",function(state)
  1009. if state then
  1010. backups.weapons:Mod("FireFreq",5000)
  1011. else
  1012. for i,v in pairs(weps) do
  1013. backups.weapons:Restore("FireFreq",v)
  1014. end
  1015. end
  1016. end)
  1017. wep:AddToggle("No Recoil",function(state)
  1018. if state then
  1019. backups.weapons:Mod("CamShakeMagnitude",0)
  1020. else
  1021. for i,v in pairs(weps) do
  1022. backups.weapons:Restore("CamShakeMagnitude",v)
  1023. end
  1024. end
  1025. end)
  1026. wep:AddToggle("No Spread",function(state)
  1027. if state then
  1028. backups.weapons:Mod("BulletSpread",0)
  1029. else
  1030. for i,v in pairs(weps) do
  1031. backups.weapons:Restore("BulletSpread",v)
  1032. end
  1033. end
  1034. end)
  1035. wep:AddToggle("Everything Automatic",function(state)
  1036. if state then
  1037. backups.weapons:Mod("FireAuto",true)
  1038. else
  1039. for i,v in pairs(weps) do
  1040. backups.weapons:Restore("FireAuto",v)
  1041. end
  1042. end
  1043. end)
  1044. wep:AddToggle("Increased Bulletspeed",function(state)
  1045. if state then
  1046. backups.weapons:Mod("BulletSpeed",5000)
  1047. else
  1048. for i,v in pairs(weps) do
  1049. backups.weapons:Restore("BulletSpeed",v)
  1050. end
  1051. end
  1052. end)
  1053. end--weapon mods
  1054. do--character
  1055. local chr = mainui:CreateWindow("Character")
  1056. --[[chr:AddBox("Walkspeed",function(state)
  1057.  
  1058. end)]]
  1059.  
  1060. --[[chr:AddBox("JumpPower",function(state)
  1061.  
  1062. end)]]
  1063.  
  1064. chr:AddToggle("Click Teleport",function(state)
  1065. settings.character.clicktp = not settings.character.clicktp
  1066. end)
  1067.  
  1068. chr:AddToggle("No Ragdoll",function(state)
  1069. settings.character.ragdoll = not settings.character.ragdoll
  1070. end)
  1071.  
  1072. chr:AddToggle("No Fall Damage",function(state)
  1073. settings.character.falldamage = not settings.character.falldamage
  1074. end)
  1075.  
  1076.  
  1077. chr:AddToggle("Instant Action",function(state)
  1078. settings.character.instaaction = not settings.character.instaaction
  1079. end)
  1080.  
  1081. --[[chr:AddToggle("Fire Trail",function(state)
  1082. settings.character.firetrail = not settings.character.firetrail
  1083. end)]]
  1084.  
  1085. chr:AddToggle("Heal When Low",function(state)
  1086. settings.character.heallow = not settings.character.heallow
  1087. end)
  1088.  
  1089. chr:AddToggle("Infinite Health",function(state)
  1090. settings.character.infinitehealth = not settings.character.infinitehealth
  1091. end)
  1092.  
  1093. chr:AddToggle("Spam Punch",function(state)
  1094. settings.character.spampunch = not settings.character.spampunch
  1095. end)
  1096.  
  1097. chr:AddToggle("Low Gravity",function(state)
  1098. if state then
  1099. Workspace.Gravity = 45
  1100. else
  1101. Workspace.Gravity = oldgrav
  1102. end
  1103. end)
  1104.  
  1105. chr:AddButton("Full Health",function()
  1106. for i = 1,5 do
  1107. main.funcs.network:FireServer(main.args.heal)
  1108. end
  1109. end)
  1110.  
  1111.  
  1112. end--character
  1113. do--vehicle
  1114. local veh = mainui:CreateWindow("Vehicle")
  1115. --[[veh:AddBox("Engine Speed Multiplier",function(obj,focus)
  1116. if focus then
  1117. settings.vehicle.engine = tonumber(obk.Text)
  1118. end
  1119. end)]]
  1120. veh:AddBox("Brakes Multiplier",function(obj,focus)
  1121. if focus then
  1122. settings.vehicle.brakes = tonumber(obj.Text)
  1123. end
  1124. end)
  1125. veh:AddBox("Suspension Multiplier",function(obj,focus)
  1126. if focus then
  1127. settings.vehicle.suspension = tonumber(obj.Text)
  1128. end
  1129. end)
  1130. veh:AddBox("Bounce Multiplier",function(obj,focus)
  1131. if focus then
  1132. settings.vehicle.bounce = tonumber(obj.Text)
  1133. end
  1134. end)
  1135.  
  1136. veh:AddBox("Turn Speed Multiplier",function(obj,focus)
  1137. if focus then
  1138. settings.vehicle.turnspeed = tonumber(obj.Text)
  1139. end
  1140. end)
  1141.  
  1142. --[[veh:AddBox("Volt Speed Multiplier",function(obj,fo)
  1143.  
  1144. end)
  1145.  
  1146. veh:AddBox("Heli Height Multiplier",function(x)
  1147.  
  1148. end)]]
  1149.  
  1150. veh:AddToggle("Infinite Nitro",function(state)
  1151. settings.vehicle.nitro = not settings.vehicle.nitro
  1152. end)
  1153. veh:AddToggle("Infinite Jetpack Fuel",function(state)
  1154. settings.vehicle.inffuel = not settings.vehicle.inffuel
  1155. end)
  1156. veh:AddToggle("Injan Horn",function(state)
  1157. settings.vehicle.injan = not settings.vehicle.injan
  1158. end)
  1159. veh:AddToggle("Horn Spam",function(state)
  1160. settings.vehicle.hornspam = not settings.vehicle.hornspam
  1161. end)
  1162. veh:AddToggle("Auto Lock",function(state)
  1163. settings.vehicle.lock = not settings.vehicle.lock
  1164. end)
  1165. veh:AddToggle("Rainbow Vehicle",function(state)
  1166. settings.vehicle.rainbow = not settings.vehicle.rainbow
  1167. end)
  1168.  
  1169. veh:AddButton("Equip Vehicle Save",function()
  1170. main.funcs.network:FireServer(main.args.opengarage)
  1171. end)
  1172.  
  1173. veh:AddButton("Give Mobile Garage",function()
  1174. mobilegarage(true)
  1175. end)
  1176.  
  1177. veh:AddButton("Give 250 Nitro",function()
  1178. if main.tables.vehicle.Model then
  1179. main.funcs.carconf.Nitro = main.funcs.carconf.Nitro+250
  1180. end
  1181. end)
  1182.  
  1183. veh:AddDevider("Vehicle Customization")
  1184.  
  1185. veh:AddBox("Vehicle Texture",function(obj,fo)
  1186. if fo then
  1187. if main.tables.vehicle.Model then
  1188. main.funcs.network:FireServer(main.args.garagearg,tostring(obj.text),"Texture")
  1189. wait(1)
  1190. obj.Text = "Vehicle Texture"
  1191. end
  1192. end
  1193. end)
  1194.  
  1195. veh:AddBox("Vehicle Bodycolor",function(obj,fo)
  1196. if fo then
  1197. if main.tables.vehicle.Model then
  1198. main.funcs.network:FireServer(main.args.garagearg,tostring(obj.text),"BodyColor")
  1199. wait(1)
  1200. obj.Text = "Vehicle Bodycolor"
  1201. end
  1202. end
  1203. end)
  1204.  
  1205. veh:AddBox("Vehicle Rim Color",function(obj,fo)
  1206. if fo then
  1207. if main.tables.vehicle.Model then
  1208. main.funcs.network:FireServer(main.args.garagearg,tostring(obj.text),"WheelColor")
  1209. wait(1)
  1210. obj.Text = "Vehicle Rim Color"
  1211. end
  1212. end
  1213. end)
  1214.  
  1215. veh:AddBox("Vehicle Rims",function(obj,fo)
  1216. if fo then
  1217. if main.tables.vehicle.Model then
  1218. main.funcs.network:FireServer(main.args.garagearg,tostring(obj.text),"Rims")
  1219. wait(1)
  1220. obj.Text = "Vehicle Rims"
  1221. end
  1222. end
  1223. end)
  1224.  
  1225. veh:AddBox("Vehicle Spoiler",function(obj,fo)
  1226. if fo then
  1227. if main.tables.vehicle.Model then
  1228. main.funcs.network:FireServer(main.args.garagearg,tostring(obj.text),"Spoiler")
  1229. wait(1)
  1230. obj.Text = "Vehicle Spoiler"
  1231. end
  1232. end
  1233. end)
  1234.  
  1235. end--vehicle
  1236. do--combat
  1237. local com = mainui:CreateWindow("Combat")
  1238.  
  1239. --[[com:AddBox("Breakout Player",function(x)
  1240.  
  1241. end)
  1242. com:AddBox("Kill Player",function(obj,focus)
  1243. if focus then
  1244. local plr = functions:FindPlayer(tostring(obj.Text))
  1245. if plr ~= nil then
  1246. functions:KillPlayer(plr.Name)
  1247. end
  1248. end
  1249. end)
  1250. com:AddToggle("Kill All",function(state)
  1251. settings.combat.killall = not settings.combat.killall
  1252. end)
  1253. com:AddToggle("Kill Enemys",function(state)
  1254. settings.combat.killenemy = not settings.combat.killenemy
  1255. end)
  1256. com:AddToggle("Kill Aura",function(state)
  1257. settings.combat.aura = not settings.combat.aura
  1258. end)
  1259. com:AddToggle("Auto Breakout",function(state)
  1260.  
  1261. end)]]
  1262. com:AddToggle("Triggerbot",function(state)
  1263. settings.combat.triggerbot = not settings.combat.triggerbot
  1264. end)
  1265. end
  1266. do--teleport
  1267. local tel = mainui:CreateWindow("Teleports")
  1268. tel:AddBox("Player Name",function(obj,focus)
  1269. if focus then
  1270.  
  1271. local plr = functions:FindPlayer(tostring(obj.Text))
  1272. if plr ~= nil then
  1273. local char = plr.Character or plr.CharacterAdded:wait()
  1274. if char then
  1275. local hum = char:FindFirstChild("HumanoidRootPart")
  1276. if hum then
  1277. functions:Teleport(hum.CFrame + Vector3.new(0,4,0))
  1278. end
  1279. end
  1280. end
  1281.  
  1282. end
  1283. end)
  1284.  
  1285. for i,v in pairs(main.teleports) do
  1286. tel:AddButton(v[1],function()
  1287. functions:Teleport(v[2])
  1288. end)
  1289. end
  1290. end--teleport
  1291. do--items
  1292. local items = mainui:CreateWindow("Items")
  1293. items:AddButton("Pistol",function()
  1294. functions:giveitem("Pistol")
  1295. end)
  1296. items:AddButton("Shotgun",function()
  1297. functions:giveitem("Shotgun")
  1298. end)
  1299. items:AddButton("Rifle",function()
  1300. functions:giveitem("RifleSWAT")
  1301. end)
  1302. items:AddButton("AK47",function()
  1303. main.funcs.network:FireServer(main.args.equipgun,{["Name"] = "AK47"})
  1304. end)
  1305. items:AddButton("Rocket Launcher",function()
  1306. main.funcs.network:FireServer(main.args.equipgun,{["Name"] = "RocketLauncher"})
  1307. end)
  1308. items:AddButton("Grenade",function()
  1309. main.funcs.network:FireServer(main.args.equipgun,{["Name"] = "Grenade"})
  1310. end)
  1311. items:AddButton("Uzi",function()
  1312. main.funcs.network:FireServer(main.args.equipgun,{["Name"] = "Uzi"})
  1313. end)
  1314. items:AddButton("Binoculars",function()
  1315. functions:giveitem("Binoculars")
  1316. end)
  1317. items:AddButton("Flashlight",function()
  1318. functions:giveitem("Flashlight")
  1319. end)
  1320. items:AddButton("Glider",function()
  1321. functions:giveitem("Glider")
  1322. end)
  1323. items:AddButton("Jetpack",function()
  1324. local x = Workspace.TouchTrigger.JetPackGiver.Position
  1325. Workspace.TouchTrigger.JetPackGiver.Position = LP.Character.HumanoidRootPart.Position
  1326. wait(1)
  1327. Workspace.TouchTrigger.JetPackGiver.Position = x
  1328. end)
  1329. items:AddButton("Donut",function()
  1330. local x = Workspace.TouchTrigger.Donut.Position
  1331. Workspace.TouchTrigger.Donut.Position = LP.Character.HumanoidRootPart.Position
  1332. wait(1)
  1333. Workspace.TouchTrigger.Donut.Position = x
  1334. end)
  1335.  
  1336.  
  1337. end
  1338. do--world
  1339. local we = mainui:CreateWindow("World Editor")
  1340. we:AddToggle("Spam Gates",function(state)
  1341. settings.world.spamgates = not settings.world.spamgates
  1342. end)
  1343. --[[we:AddToggle("Click Spawn Fire",function(state)
  1344. settings.world.clickfire = not settings.world.clickfire
  1345. end)]]
  1346. we:AddToggle("Click Destroy",function(state)
  1347. settings.world.clickdestroy = not settings.world.clickdestroy
  1348. end)
  1349. we:AddButton("Remove City",function()
  1350. if Workspace:FindFirstChild("Buildings") then
  1351. Workspace.Buildings:Destroy()
  1352. end
  1353. end)
  1354.  
  1355.  
  1356. we:AddButton("Remove Lasers",function()
  1357. for i,v in pairs(Workspace:GetDescendants()) do
  1358. if v.Name == "Laser" then
  1359. v:Destroy()
  1360. end
  1361. end
  1362. end)
  1363.  
  1364. we:AddButton("Remove Cell Doors",function()
  1365. for i,v in pairs(Workspace:GetChildren()) do
  1366. if v.Name == "Cell" then
  1367. if v:FindFirstChild("Door") then
  1368. v.Door:Destroy()
  1369. end
  1370. end
  1371. end
  1372. end)
  1373.  
  1374. we:AddButton("Remove Vault Door",function()
  1375. if Workspace:FindFirstChild("Banks") then
  1376. for i,v in pairs(Workspace.Banks:GetChildren()) do
  1377. if v:isA("Model") then
  1378. for x,y in pairs(v.Layout:GetChildren()) do
  1379. for ii,vv in pairs(x:GetChildren()) do
  1380. if vv.Name == "Door" then
  1381. if vv:FindFirstChildOfClass("Model") then
  1382. vv.Model:Destroy()
  1383. end
  1384. end
  1385. end
  1386. end
  1387. end
  1388. end
  1389. end
  1390. end)
  1391.  
  1392. we:AddButton("Remove Doors",function()
  1393. local a = Workspace:FindFirstChild("Doors")
  1394. if a then
  1395. for i,v in pairs(a:GetChildren()) do
  1396. local b = v:FindFirstChild("Model")
  1397. if b then
  1398. for c, d in pairs(b:GetDescendants()) do
  1399. if d:IsA("BasePart") then
  1400. d.Transparency = 1
  1401. d.CanCollide = false
  1402. elseif d:IsA("Texture") then
  1403. d.Transparency = 1
  1404. end
  1405. end
  1406. end
  1407. end
  1408. end
  1409. end)
  1410.  
  1411. we:AddButton("Remove Garage Doors",function()
  1412. for i,v in pairs(Workspace.Garages:GetChildren()) do
  1413. if v.Name == "Door" then
  1414. v:Destroy()
  1415. end
  1416. end
  1417. end)
  1418.  
  1419. we:AddButton("Remove Clouds",function()
  1420. local Clouds = Workspace.Clouds
  1421. Clouds:ClearAllChildren()
  1422. end)
  1423.  
  1424. we:AddButton("Remove Military Walls",function()
  1425. local Walls = Workspace.Forcefield.Walls
  1426. Walls:ClearAllChildren()
  1427. end)
  1428.  
  1429. we:AddButton("Remove Train Doors",function()
  1430. for i,v in pairs(Workspace.Trains:GetChildren()) do
  1431. if v.Name == "BoxCar" then
  1432. for ii,vv in pairs(v:GetDescendants()) do
  1433. if vv.Name:lower():find("door",1,true) or vv.Name:lower():find("vault",1,true) then
  1434. vv:Destroy()
  1435. end
  1436. end
  1437. end
  1438. end
  1439. end)
  1440.  
  1441. end--
  1442.  
  1443. do--misc
  1444. local misc = mainui:CreateWindow("Miscellaneous")
  1445.  
  1446. misc:AddToggle("Anti-Museum Detect",function(state)
  1447. settings.misc.museumdetect = not settings.misc.museumdetect
  1448. end)
  1449.  
  1450. misc:AddToggle("Annoy",function(state)
  1451. settings.misc.annoy = not settings.misc.annoy
  1452. end)
  1453.  
  1454. misc:AddButton("Rob Small Stores",function()
  1455. functions:RobStores()
  1456. end)
  1457.  
  1458. --[[misc:AddButton("Lag Server",function()
  1459. functions:LagServer()
  1460. end)]]
  1461.  
  1462. misc:AddButton("Print Bounty Players",function()
  1463. for i,v in pairs(Workspace.MostWanted.MostWanted.Background.MostWanted.Board:GetChildren()) do
  1464. if v:isA("Frame") then
  1465. warn(v.Stats.PlayerName.Text,v.Stats.Bounty.Text)
  1466. end
  1467. end
  1468. end)
  1469.  
  1470.  
  1471. misc:AddButton("Reset Visuals",function()
  1472. for i,v in pairs(Players:GetChildren()) do
  1473. visuals.tracer_shit:RemoveTracer(v)
  1474. visuals.esp_shit:RemoveESP(v)
  1475. visuals.headdot_shit:RemoveDot(v)
  1476. end
  1477. wait(1)
  1478. for i,v in pairs(Players:GetChildren()) do
  1479. visuals.tracer_shit:CreateTracer(v)
  1480. visuals.esp_shit:CreateESP(v)
  1481. visuals.headdot_shit:CreateDot(v)
  1482. end
  1483. end)
  1484. misc:AddButton("Fireworks",function()
  1485. main.funcs.fireworks(25)
  1486. end)
  1487.  
  1488. end--misc
  1489.  
  1490.  
  1491. end
  1492.  
  1493.  
  1494. main:Init()
  1495. mainui:Init()
  1496. Hint.Text = "Loaded"
  1497. main.funcs.fireworks(25)
  1498. wait(1)
  1499. Hint.Text = "Right shift to toggle UI."
  1500. wait(4)
  1501. Hint:Destroy()
  1502. getgenv().aurora = true
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