Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- options:
- p: &8[ &6&lACHIEVEMENTS &8]
- function getStatus(uuid: object, ach: text) :: text:
- set {_p} to player from {_uuid}
- if {ach.%{_ach}%::%{_uuid}%} isn't set:
- return "&7&lIKKE KLARET"
- else:
- return "%{ach.%{_ach}%::%{_uuid}%}%"
- on right click on entity:
- if uncolored name of entity = "ACHIEVEMENTS":
- open virtual chest inventory with 6 rows named "&6&lACHIEVEMENTS" to player
- wait 3 ticks
- format gui slot 10 of player with skull of ("Malt" parsed as an offline player) named "&6&lDRÆB DIREKTØREN 1 GANG" with lore "|| &7Dræb direktøren &6Malt &71 gang!||||&6&lStatus: &7%getStatus(uuid of player, "direktør")%"
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement