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JacobRoblox

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Jan 23rd, 2022
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  1. while wait () do
  2. for i, e in pairs(game.Players:GetChildren()) do
  3. if e ~= game.Players.LocalPlayer then
  4. local meleeEvent = game:GetService("ReplicatedStorage").meleeEvent
  5. meleeEvent:FireServer(e)
  6.  
  7. end end end
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