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- --Scripted by FilipFree_Stylee
- local SHOW_CENTER_CURSOR = true
- local MOBILE_ENABLED = true
- local CONSOLE_ENABLED = true
- local CONSOLE_BUTTON = Enum.KeyCode.ButtonR2
- local UserInputService = game:GetService("UserInputService")
- local RunService = game:GetService("RunService")
- local GuiService = game:GetService("GuiService")
- local Player = game.Players.LocalPlayer
- local IsMobile = UserInputService.TouchEnabled
- local IsConsole = GuiService:IsTenFootInterface()
- local UserGameSettings = UserSettings():GetService("UserGameSettings")
- local offset = CFrame.new(1.75, 0, 0)
- if (IsMobile and MOBILE_ENABLED) or (IsConsole and CONSOLE_ENABLED) then
- local Activated = false
- local SHIFT_LOCK_OFF = 'rbxasset://textures/ui/mouseLock_off.png'
- local SHIFT_LOCK_ON = 'rbxasset://textures/ui/mouseLock_on.png'
- local SHIFT_LOCK_CURSOR = 'rbxasset://textures/MouseLockedCursor.png'
- local middleFrame = Instance.new('Frame')
- middleFrame.Name = "MiddleIcon"
- middleFrame.Size = UDim2.new(.075, 0, .075, 0)
- middleFrame.Position = UDim2.new(.5, 0, .5, 0)
- middleFrame.AnchorPoint = Vector2.new(.5,.5)
- middleFrame.BackgroundTransparency = 1
- middleFrame.ZIndex = 10
- middleFrame.Visible = true
- middleFrame.Parent = script.Parent
- local MouseLockCursor = Instance.new('ImageLabel')
- MouseLockCursor.Name = "MouseLockLabel"
- MouseLockCursor.Size = UDim2.new(1, 0, 1, 0)
- MouseLockCursor.Position = UDim2.new(0, 0, 0, 0)
- MouseLockCursor.BackgroundTransparency = 1
- MouseLockCursor.Image = SHIFT_LOCK_CURSOR
- MouseLockCursor.Visible = false
- MouseLockCursor.Parent = middleFrame
- local arc = Instance.new("UIAspectRatioConstraint")
- arc.AspectRatio = 1
- arc.DominantAxis = "Height"
- arc.Parent = middleFrame
- if IsMobile and MOBILE_ENABLED then
- local frame = Instance.new('Frame')
- frame.Name = "BottomLeftControl"
- frame.Size = UDim2.new(.1, 0, .1, 0)
- frame.Position = UDim2.new(1, 0, 1, 0)
- frame.AnchorPoint = Vector2.new(1,1)
- frame.BackgroundTransparency = 1
- frame.ZIndex = 10
- frame.Parent = script.Parent
- local ShiftLockIcon = Instance.new('ImageButton')
- ShiftLockIcon.Name = "MouseLockLabel"
- ShiftLockIcon.Size = UDim2.new(1, 0, 1, 0)
- ShiftLockIcon.Position = UDim2.new(-2.775, 0, -1.975, 0)
- ShiftLockIcon.BackgroundTransparency = 1
- ShiftLockIcon.Image = SHIFT_LOCK_OFF
- ShiftLockIcon.Visible = true
- ShiftLockIcon.Parent = frame
- local arc2 = Instance.new("UIAspectRatioConstraint")
- arc2.AspectRatio = 1
- arc2.DominantAxis = "Height"
- arc2.Parent = frame
- ShiftLockIcon.Activated:connect(function()
- Activated = not Activated
- ShiftLockIcon.Image = Activated and SHIFT_LOCK_ON or SHIFT_LOCK_OFF
- MouseLockCursor.Visible = Activated and SHOW_CENTER_CURSOR
- end)
- end
- if IsConsole and CONSOLE_ENABLED then
- UserInputService.InputBegan:Connect(function(input)
- if input.KeyCode == CONSOLE_BUTTON then
- Activated = not Activated
- MouseLockCursor.Visible = Activated and SHOW_CENTER_CURSOR
- end
- end)
- end
- local function OnStep()
- if Activated then
- UserGameSettings.RotationType = Enum.RotationType.CameraRelative
- local Camera = workspace.CurrentCamera
- if Camera then
- if (Camera.Focus.Position - Camera.CFrame.Position).Magnitude >= 0.99 then
- Camera.CFrame = Camera.CFrame * offset
- Camera.Focus = CFrame.fromMatrix(Camera.Focus.Position, Camera.CFrame.RightVector, Camera.CFrame.UpVector) * offset
- end
- end
- end
- end
- RunService:BindToRenderStep("Mobile/ConsoleShiftLock",Enum.RenderPriority.Camera.Value+1,OnStep)
- end
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