OWB_Devs

OWB 4.2.12 Patch Notes

Dec 24th, 2023
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  1. -- Update 4.2.12 --
  2.  
  3. ### Major Features
  4. - The Winter Wonder Wasteland gamerule has been enabled by default. Happy Holidays!
  5. - Added an all new unit: Combined Arms Platoons. More information can be found in the tech balance changelog below.
  6. - Made significant changes to smooth out the rough parts of tech and unit balance. This includes Piercing and Armor changes accompanying the Combined Arms unit, tweaks to default values for Entrenchment and some air missions, substantial improvements to Dogs and Blimps, faster research and other improvements for Implants, buffs to Trooper Warfare,, and many other changes. The full details can be found here: https://pastebin.com/ZfsnU7Lt
  7.  
  8. ### Added
  9. - Added Cavalry bonuses to the Animal Friend trait.
  10. - Added new events for Caesar’s Legion sent by Gente Del Sol and Two Sun as they earn the favor of your advisors in their bids for Ultimo.
  11. - Added new events to Kimball’s uppermost New Reno diplomacy focuses for the NCR, improving the narrative and providing a new option to lease the Sierra Army Depot without annexation.
  12. - Added 4 additional Arizona victory points in Elephant Hill, Hubbell, Malpais, and Sedona.
  13. - Added a new spirit to 215th’s "Honorary Powder Gangers!" focus.
  14. - Added localisation for the NCR election button.
  15. - Added 5% more starting Stability and War Support to Jackals and Vipers.
  16. - Added Dog Support to the starting units of Jackals and Vipers.
  17. - Added Dog technology to Jackals at gamestart.
  18. - Added 500 more starting manpower to Vipers.
  19. - Added focus filters to Mojave Territories and Mirelurk Tribe.
  20.  
  21. ### Changed
  22. - Changed the focus Treaty Ports for the River League for Standing Rock to build a highway connecting the new Port to the existing supply network.
  23. - Changed Lanius’s Mustering Cohort spirit to penalize caps income more
  24. - Changed Lanius’s Beast of the East spirt to also grant -10% Trade Opinion.
  25. - Changed Lanius to no longer start with Army Training tech or basic tools and industry techs.
  26. - Changed Lanius to start one level lower on his trade law.
  27. - Changed Caesar’s Legion’s "The New Generation" and "The River Wars" foci to both be available regardless of how the Legate is dealt with.
  28. - Changed Caesar’s Legion’s “The Great Exchange” focus to grant slightly less caps.
  29. - Changed some advisors for NCR to be slightly stronger.
  30. - Changed NCR’s early New Reno diplomacy focuses and "Free Market Contracts" focus for Kimball to be slightly stronger.
  31. - Changed some advisors for Hangdogs and Warden to be slightly stronger.
  32. - Changed some foci in the right branch for Hangdogs and Warden to be slightly stronger.
  33. Changed the focus following the civil war for Hangdogs and Warden to also grant 5% War Support.
  34. - Changed the starting units of Warden to be slightly stronger.
  35. - Changed the starting generals of Jackals and Vipers to be slightly stronger.
  36. - Changed Jackals and Vipers to start with a higher conscription law.
  37. - Changed the starting spirit for Vipers to grant 5% less of a Stability penalty.
  38. - Changed the spirit granted to Eighties and Thunderbirds upon their split to last longer and also grant -50% Training Time.
  39. - Changed some wargoal focuses for Thunderbirds to have a minimum deployed manpower requirement.
  40. - Changed Eighties’s Road Builders unique tech to also grant +10% Army Supply.
  41. - Changed Ironmongers’s "Heavy Duty Weapons" spirit to be slightly stronger.
  42.  
  43. ### Fixed
  44. - Fixed an issue with focus AI weights for Eighties not enabling properly under some circumstances.
  45. - Fixed an issue preventing the NCR AI from taking its border war against New Reno following their refusal to give up Sierra Army Depot.
  46. - Fixed a minor spelling mistake in the focus Gente Customs Union.
  47. - Fixed minor spelling and grammar mistakes in various bookmark descriptions.
  48. - Fixed several non-functional air advisors which targeted an invalid equipment category.
  49. - Fixed a minor spelling mistake in the Rusty Hooks’ Raiders of the Lost Space Center idea.
  50. - Fixed typos in several technology descriptions.
  51.  
  52. ### Technical Changes
  53. - Added AI scripting forcing Eighties and Thunderbirds to deploy above a minimum division count following their split.
  54. - Changed AI for Ironmongers to prioritize vehicle units more consistently.
  55. - Changed the autonomy decision category to appear slightly lower in the decisions tab.
  56. - Changed the victory point of the Greater Dayglow state to just Dayglow.
  57.  
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