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  1. 0.000 2019-04-01 23:45:08; Factorio 0.17.23 (build 44171, linux64, steam)
  2. 0.111 Operating system: Linux (Ubuntu 18.10)
  3. 0.111 Program arguments: "/home/joe/.steam/steamapps/common/Factorio/bin/x64/factorio"
  4. 0.111 Read data path: /home/joe/.steam/steamapps/common/Factorio/data
  5. 0.111 Write data path: /home/joe/.factorio [196881/238298MB]
  6. 0.111 Binaries path: /home/joe/.steam/steamapps/common/Factorio/bin
  7. 0.120 System info: [CPU: Intel(R) Core(TM) i5-8350U CPU @ 1.70GHz, 8 cores, RAM: 23850 MB]
  8. 0.120 Environment: DISPLAY=:0.0 WAYLAND_DISPLAY=<unset> DESKTOP_SESSION=mate XDG_SESSION_DESKTOP=mate XDG_CURRENT_DESKTOP=MATE
  9. 0.120 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: 00] [Lang: en]
  10. 0.148 Available displays: 1
  11. 0.148 [0]: 0 - {[0,0], 1920x1080, SDL_PIXELFORMAT_RGB888, 60Hz}
  12. 0.183 Initialised OpenGL:[0] Mesa DRI Intel(R) UHD Graphics 620 (Kabylake GT2) ; driver: 4.5 (Core Profile) Mesa 18.2.2
  13. 0.183 [Extensions] s3tc:yes; KHR_debug:yes; ARB_clear_texture:yes, ARB_copy_image:yes
  14. 0.183 [Version] 4.5
  15. 0.223 Graphics settings preset: medium
  16. 0.223 Dedicated video memory size 0 MB
  17. 0.223 Graphics options: [Graphics quality: high] [Video memory usage: medium] [Light scale: 25%] [DXT: low-quality]
  18. 0.223 [Max load threads: 32] [Max texture size: 0] [Tex.Stream.: 1] [Rotation quality: low] [Color: 32bit]
  19. 0.295 Loading mod core 0.0.0 (data.lua)
  20. 0.382 Loading mod base 0.17.23 (data.lua)
  21. 0.587 Loading mod base 0.17.23 (data-updates.lua)
  22. 0.685 Checksum for core: 1532611835
  23. 0.685 Checksum of base: 3383128201
  24. 1.220 Loading sounds...
  25. 1.246 Info PlayerData.cpp:69: Local player-data.json unavailable
  26. 1.246 Info PlayerData.cpp:72: Cloud player-data.json available, timestamp 1553979275
  27. 1.357 Initial atlas bitmap size is 16384
  28. 1.374 Created atlas bitmap 16384x3796 [none]
  29. 1.384 Created atlas bitmap 16384x2116 [decal]
  30. 1.400 Created atlas bitmap 16384x3808 [low-object]
  31. 1.409 Created atlas bitmap 16384x1888 [mipmap, linear-minification, linear-magnification, linear-mip-level]
  32. 1.437 Created atlas bitmap 16384x6880 [terrain, mipmap, linear-minification, linear-mip-level, no-crop]
  33. 1.439 Created atlas bitmap 16384x480 [smoke, mipmap, linear-minification, linear-magnification]
  34. 1.448 Created atlas bitmap 16384x456 [not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
  35. 1.450 Created atlas bitmap 16384x748 [alpha-mask]
  36. 1.473 Created atlas bitmap 16384x11244 [shadow, linear-magnification, alpha-mask]
  37. 1.475 Created atlas bitmap 16384x1264 [shadow, mipmap, linear-magnification, alpha-mask]
  38. 2.045 Created virtual atlas pages 4096x4096x22
  39. 2.111 Texture processor created. GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
  40. 2.543 Parallel Sprite Loader initialized (threads: 7)
  41. 14.684 Sprites loaded
  42. 14.904 Generated mipmaps for atlas of size 16384x3808
  43. 15.000 Generated mipmaps for atlas of size 16384x1888
  44. 15.167 Generated mipmaps for atlas of size 16384x6880
  45. 15.253 Generated mipmaps for atlas of size 16384x480
  46. 15.317 Generated mipmaps for atlas of size 16384x456
  47. 15.361 Generated mipmaps for atlas of size 16384x1264
  48. 15.698 Generated mipmaps for virtual atlas of size 16384x24576
  49. 15.739 Warning ControlInputValue.cpp:208: Unknown control input string "NUMBERSIGN"
  50. 15.739 Custom inputs active: 6
  51. 15.799 Factorio initialised
  52. 18.965 Loading map /home/joe/.factorio/saves/_autosave3.zip: 40596171 bytes.
  53. 19.000 Loading level.dat: 89571262 bytes.
  54. 19.009 Info Scenario.cpp:161: Map version 0.17.23-1
  55. 21.926 Loading script.dat: 339 bytes.
  56. 21.930 Checksum for script /home/joe/.factorio/temp/currently-playing/control.lua: 1848333929
  57. 87.363 Info AppManager.cpp:277: Saving to _autosave1 (blocking).
  58. 92.053 Info AppManagerStates.cpp:1747: Saving finished
  59. 154.860 Info AppManager.cpp:277: Saving to _autosave2 (blocking).
  60. 158.726 Info AppManagerStates.cpp:1747: Saving finished
  61. 225.635 Info AppManager.cpp:277: Saving to _autosave3 (blocking).
  62. 228.915 Info AppManagerStates.cpp:1747: Saving finished
  63. 294.303 Info AppManager.cpp:277: Saving to _autosave1 (blocking).
  64. 298.088 Info AppManagerStates.cpp:1747: Saving finished
  65. 358.520 Info AppManager.cpp:277: Saving to _autosave2 (blocking).
  66. 361.771 Info AppManagerStates.cpp:1747: Saving finished
  67. 425.839 Info AppManager.cpp:277: Saving to _autosave3 (blocking).
  68. 430.447 Info AppManagerStates.cpp:1747: Saving finished
  69. 496.569 Info AppManager.cpp:277: Saving to _autosave1 (blocking).
  70. 500.201 Info AppManagerStates.cpp:1747: Saving finished
  71. 564.605 Info AppManager.cpp:277: Saving to _autosave2 (blocking).
  72. 568.610 Info AppManagerStates.cpp:1747: Saving finished
  73. 635.894 Info AppManager.cpp:277: Saving to _autosave3 (blocking).
  74. 639.920 Info AppManagerStates.cpp:1747: Saving finished
  75. 714.983 Info AppManager.cpp:277: Saving to _autosave1 (blocking).
  76. 719.767 Info AppManagerStates.cpp:1747: Saving finished
  77. 731.523 Error CrashHandler.cpp:564: Received SIGSEGV
  78. Factorio crashed. Generating symbolized stacktrace, please wait ...
  79. Raw stacktrace: 0xaed83b, 0xc76b3d, 0xb69c81, 0xb69e1e, 0xb69e39, 0x41100, 0x6bec60, 0x944825, 0xec1f17, 0xef28e5, 0xef2d8d, 0xef30e7, 0xf20704, 0xf20cf0, 0xb04be1, 0x17fffbf, 0x8164, 0
  80. 737.159 Warning Logger.cpp:503: Symbols.size() == 27, usedSize == 17
  81. #0 0x0000000000c76b3d in std::__uniq_ptr_impl<LoggerFileWriteStream, std::default_delete<LoggerFileWriteStream> >::_M_ptr() const at /usr/include/c++/8/bits/unique_ptr.h:150
  82. #1 0x0000000000b69c81 in std::unique_ptr<LoggerFileWriteStream, std::default_delete<LoggerFileWriteStream> >::get() const at /usr/include/c++/8/bits/unique_ptr.h:343
  83. #2 0x0000000000b69e1e in std::unique_ptr<LoggerFileWriteStream, std::default_delete<LoggerFileWriteStream> >::operator->() const at /usr/include/c++/8/bits/unique_ptr.h:337
  84. #3 0x0000000000b69e39 in Logger::flush() at /tmp/factorio-build-ArG8SU/src/Util/Logger.cpp:541
  85. #4 0x0000000000041100 in Logger::logStacktrace(StackTraceInfo*) at /tmp/factorio-build-ArG8SU/src/Util/Logger.cpp:527
  86. #5 0x00000000006bec60 in GlobalContext::getMap() at /tmp/factorio-build-ArG8SU/src/GlobalContext.cpp:1789
  87. #6 0x0000000000944825 in CrashHandler::writeStackTrace(CrashHandler::CrashReason) at /tmp/factorio-build-ArG8SU/src/Util/CrashHandler.cpp:176
  88. #7 0x0000000000ec1f17 in CrashHandler::commonSignalHandler(int) at /tmp/factorio-build-ArG8SU/src/Util/CrashHandler.cpp:567
  89. #8 0x0000000000ef28e5 in CrashHandler::SignalHandler(int) at /tmp/factorio-build-ArG8SU/src/Util/CrashHandler.cpp:581
  90. #9 0x0000000000ef2d8d in ?? at ??:0
  91. #10 0x0000000000ef30e7 in IntrusiveListIterator<UpdatableEntity, void, false>::operator++() at /tmp/factorio-build-ArG8SU/src/Util/Container/IntrusiveList.hpp:458
  92. #11 0x0000000000f20704 in Chunk::updateActiveEntities(IntrusiveList<UpdatableEntity, void, false>&) at /tmp/factorio-build-ArG8SU/src/Surface/Chunk.cpp:570
  93. #12 0x0000000000f20cf0 in Chunk::isConditionallyActive(unsigned int) const at /tmp/factorio-build-ArG8SU/src/Surface/Chunk.cpp:932
  94. #13 0x0000000000b04be1 in Chunk::updateEntities(unsigned int) at /tmp/factorio-build-ArG8SU/src/Surface/Chunk.cpp:616
  95. #14 0x00000000017fffbf in Surface::update() at /tmp/factorio-build-ArG8SU/src/Surface/Surface.cpp:1373
  96. #15 0x0000000000008164 in Map::updateEntities() at /tmp/factorio-build-ArG8SU/src/Map/Map.cpp:1461 (discriminator 2)
  97. #16 (nil) in Map::update() at /tmp/factorio-build-ArG8SU/src/Map/Map.cpp:1420
  98. #17 (nil) in Game::update() at /tmp/factorio-build-ArG8SU/src/Game.cpp:195
  99. #18 0x00007f130f226178 in Scenario::update() at /tmp/factorio-build-ArG8SU/src/Scenario/Scenario.cpp:1166
  100. #19 0x0000000000000002 in Scenario::updateStep() at /tmp/factorio-build-ArG8SU/src/Scenario/Scenario.cpp:1063
  101. #20 0x0000000000000001 in MainLoop::gameUpdateStep(MultiplayerManagerBase*, Scenario*, AppManager*, MainLoop::HeavyMode) at /tmp/factorio-build-ArG8SU/src/MainLoop.cpp:1114
  102. #21 0x00000000015d437e in MainLoop::gameUpdateLoop(MainLoop::HeavyMode) at /tmp/factorio-build-ArG8SU/src/MainLoop.cpp:980
  103. #22 0x000000000063a118 in std::function<void ()>::operator=(decltype(nullptr)) at /usr/include/c++/8/bits/std_function.h:495
  104. #23 0x40821a41170ae787 in WorkerThread::loop() at /tmp/factorio-build-ArG8SU/src/Util/WorkerThread.cpp:42
  105. #24 0x3ff0000000000000 in execute_native_thread_routine at blake2s.c:?
  106. #25 0x4081fbebfd3d6783 in ?? at ??:0
  107. #26 0x4081e95c138e6764 in ?? at ??:0
  108. Stack trace logging done
  109. 742.706 Warning Logger.cpp:503: Symbols.size() == 22, usedSize == 16
  110. 742.706 Error CrashHandler.cpp:177: Map tick at moment of crash: 22889343
  111. 742.712 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
  112. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
  113. 743.969 Uploading log file
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