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Oct 22nd, 2017
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  1. if (!hasInterface) exitWith {};
  2. waitUntil {!isNull player};
  3.  
  4. player createDiaryRecord["Diary", ["Radio Frequncies", "Radio Frequencies are different depending on the squad. The radio frequencies are:<br/>
  5. <br/>
  6. -----------------------------------------------------<br/>
  7. <br/>
  8. ### On-Base Frequencies ### <br/>
  9. <br/>
  10. Base Freq - 65.1<br/>
  11. <br/>
  12. -----------------------------------------------------<br/>
  13. <br/>
  14. ### 2MRB Frequencies ### <br/>
  15. <br/>
  16. [SR][AF]2MRB Additional - 250<br/>
  17. <br/>
  18. ---------- HQ Element - 'Warlord Actual' ----------<br/>
  19. [SR]HQ Element - 250.1<br/>
  20. ---------- Tactical Element 1 - 'Warlord 1' ----------<br/>
  21. [SR]Tactical Element 1 - 250.2<br/>
  22. ---------- Tactical Element 2 - 'Warlord 2' ----------<br/>
  23. [SR]Tactical Element 2 - 250.3<br/>
  24. -----------------------------------------------------<br/>
  25. <br/>
  26. ### 15thCLB Frequencies ### <br/>
  27. <br/>
  28. [SR][AF]15thCLB Additional - 307<br/>
  29. <br/>
  30. ---------- 15thCLB HQ - 'TBD' ----------<br/>
  31. [SR]15thCLB HQ - 340<br/>
  32. ---------- 15thCLB EOD - 'Brimestone' ----------<br/>
  33. [SR]15thCLB EOD - 340.1/340.2<br/>
  34. ---------- 15thCLB MP - 'TBD' ----------<br/>
  35. [SR]15thCLB MP - 340.3/340.4<br/>
  36. -----------------------------------------------------<br/>
  37. <br/>
  38. ### 2Btn, 1st Marines Frequencies ### <br/>
  39. <br/>
  40. [SR][AF]1st Marines Additional - 205<br/>
  41. <br/>
  42. ---------- 1st Marines HQ - 'Whiskey Actual' ----------<br/>
  43. [SR]1st Marines WA - 120<br/>
  44. ---------- 1st Marines - 'Whiskey 1' ----------<br/>
  45. [SR]1st Marines W1 - 120.1<br/>
  46. ---------- 1st Marines - 'Whiskey 2' ----------<br/>
  47. [SR]1st Marines W2 - 120.2<br/>
  48. -----------------------------------------------------<br/>
  49. <br/>
  50. ### 3rdMAW Frequencies ### <br/>
  51. <br/>
  52. [LR]3rdMAW Comms Channel - 30<br/>
  53. <br/>
  54. [SR] = Short Range<br/>
  55. [LR] = Long Range<br/>
  56. [AF] = Alternative Frequency<br/>
  57. "]];
  58.  
  59. player createDiaryRecord["Diary", ["Unauthorized Areas", "### IMPORTANT ###<br/>
  60. Areas which are marked with the colour red which is also indicated with a warning sign are not to be entered unless you are granted permission from the person who is running the area.<br/>
  61. <br/>
  62. For example the HQ Office is off limits to everyone who is not a member of the Command Team and the 2MRB everyone else who is entering the area has to have been granted permission from the JTF HQ Team otherwise the person can be detained and taken to the military police compound for questioning.<br/>
  63. <br/>
  64. "]];
  65.  
  66. player createDiaryRecord["Diary", ["Rules of Engagement", "### IMPORTANT ###<br/>
  67. Rules of engagement can be changed depending on the team and depending on the situation.<br/>
  68. <br/>
  69. When in a normal circumstance the rules of engagement are as follows:<br/>
  70. You are to only fire upon an enemy if they have fired on you or the pose a threat to friendles or civillian life.<br/>
  71. <br/>
  72. When the USJTF is operating in enemy controlled territory against groups such as russia or another large military RoE depends on the missions, and runs on a different system. Make sure to ask your CO in the briefing of the assignment what the RoE of the mission will be.
  73. "]];
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