Qpwisnd

Dog Private

Aug 26th, 2022
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  1. repeat task.wait() until game:IsLoaded()
  2. repeat task.wait() until shared.GuiLibrary
  3. local uis = game:GetService("UserInputService")
  4. local GuiLibrary = shared.GuiLibrary
  5. local ScriptSettings = {}
  6. local UIS = game:GetService("UserInputService")
  7. local COB = function(tab, argstable)
  8. return GuiLibrary["ObjectsThatCanBeSaved"][tab.."Window"]["Api"].CreateOptionsButton(argstable)
  9. end
  10. function securefunc(func)
  11. task.spawn(function()
  12. spawn(function()
  13. pcall(function()
  14. loadstring(
  15. func()
  16. )()
  17. end)
  18. end)
  19. end)
  20. end
  21. function warnnotify(title, content, duration)
  22. local frame = GuiLibrary["CreateNotification"](title or "Dog V4 Warning", content or "(No Content Given)", duration or 5, "assets/WarningNotification.png")
  23. frame.Frame.Frame.ImageColor3 = Color3.fromRGB(255, 64, 64)
  24. end
  25. function infonotify(title, content, duration)
  26. local frame = GuiLibrary["CreateNotification"](title or "Dog V4 Info", content or "(No Content Given)", duration or 5, "assets/InfoNotification.png")
  27. frame.Frame.Frame.ImageColor3 = Color3.fromRGB(255, 64, 64)
  28. end
  29. function getstate()
  30. local ClientStoreHandler = require(game.Players.LocalPlayer.PlayerScripts.TS.ui.store).ClientStore
  31. return ClientStoreHandler:getState().Game.matchState
  32. end
  33. function iscustommatch()
  34. local ClientStoreHandler = require(game.Players.LocalPlayer.PlayerScripts.TS.ui.store).ClientStore
  35. return ClientStoreHandler:getState().Game.customMatch
  36. end
  37. function checklagback()
  38. local hrp = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart
  39. return isnetworkowner(hrp)
  40. end
  41.  
  42. GuiLibrary["MainGui"].ScaledGui.ClickGui.Version.Text = "DOG PRIVATE | V4.0.8 "
  43. GuiLibrary["MainGui"].ScaledGui.ClickGui.MainWindow.TextLabel.Text = "DOG PRIVATE | V4.0.8 "
  44. GuiLibrary["MainGui"].ScaledGui.ClickGui.Version.Version.Text = "DOG PRIVATE | V4.0.8 "
  45. GuiLibrary["MainGui"].ScaledGui.ClickGui.Version.Position = UDim2.new(1, -175 - 20, 1, -25)
  46. infonotify("Dog V4", "Loaded successfully!", 5)
  47.  
  48. local CustomFly = COB("Blatant", {
  49. ["Name"] = "CustomFly",
  50. ["Function"] = function(callback)
  51. if callback then
  52. pcall(function()
  53. ScriptSettings.CustomFly = true
  54. while task.wait() do
  55. if not ScriptSettings.CustomFly == true then return end
  56. game:GetService("Workspace").Gravity = 0
  57. game:GetService("Players").LocalPlayer.Character.Humanoid:ChangeState(Enum.HumanoidStateType.Jumping)
  58. task.wait(0.04)
  59. game:GetService("Players").LocalPlayer.Character.Humanoid:ChangeState(Enum.HumanoidStateType.Climbing)
  60. task.wait(0.01)
  61. game:GetService("Players").LocalPlayer.Character.Humanoid:ChangeState(Enum.HumanoidStateType.Landed)
  62. end
  63. end)
  64. else
  65. pcall(function()
  66. ScriptSettings.CustomFly = false
  67. game:GetService("Workspace").Gravity = 196.2
  68. end)
  69. end
  70. end,
  71. ["Default"] = false,
  72. ["HoverText"] = "Uses bypasses to fly"
  73. })
  74. local AnticheatDisabler = COB("Utility", {
  75. ["Name"] = "AnticheatDisabler",
  76. ["Function"] = function(callback)
  77. if callback then
  78. pcall(function()
  79. ScriptSettings.AnticheatDisabler = true
  80. local function disablerFunction()
  81. local lplr = game.Players.LocalPlayer
  82. lplr.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Dead, true)
  83. lplr.Character.Humanoid:ChangeState(Enum.HumanoidStateType.Dead)
  84. repeat task.wait() until lplr.Character.Humanoid.MoveDirection ~= Vector3.zero
  85. task.wait(0.2)
  86. lplr.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Dead, false)
  87. lplr.Character.Humanoid:ChangeState(Enum.HumanoidStateType.Running)
  88. workspace.Gravity = 192.6
  89. end
  90. disablerFunction()
  91. end)
Tags: ez
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