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- Teams and Other Scoreboard Commands:
- scoreboard objectives add Awesomeness dummy
- scoreboard teams add Radiant Radiant
- scoreboard teams option Radiant color dark_blue
- scoreboard teams add Dire
- scoreboard teams option Dire color dark_red
- scoreboard teams add Neutral
- scoreboard teams option Neutral color gray
- scoreboard objectives add direction dummy
- scoreboard objectives add damageGiven stat.damageDealt
- scoreboard objectives add damageTaken stat.damageTaken
- gamerule doMobLoot false
- Choosing Rikimaru:
- /scoreboard players set @p Awesomeness 1
- /give @p[score_Awesomeness_min=1] minecraft:snowball 1 0 {Unbreakable:1,display:{Name:"Smoke Screen"}}
- /give @p[score_Awesomeness_min=1] minecraft:glass_pane 1 0 {display:{Name:"Permanent Invisibility"}}
- /give @p[score_Awesomeness_min=1] minecraft:iron_sword 1 0 {display:{Name:"Backstab"}}
- /give @p[score_Awesomeness_min=1] minecraft:fishing_rod 1 0 {Unbreakable:1,display:{Name:"Blink Strike"}}
- /execute @p[score_Awesomeness_min=1] ~ ~ ~ /effect @p[score_Awesomeness_min=1] 14 999 1 true
- /say Rikimaru, at your service
- Smoke Screen
- /testfor @e[type=Snowball,c=-1]
- /summon Chicken ~ ~1 ~ {CustomName:SmokeScreen,CustomNameVisible:0,ActiveEffects:[{Id:14,Duration:999,Ambient:1},{Id:2,Duration:999,Ambient:10}]}
- /tp @e[name=SmokeScreen] @p[score_Awesomeness_min=1]
- /execute @e[name=SmokeScreen] ~ ~ ~ /particle explode ~ ~ ~ 2 2 2 0.00000001 500
- /execute @e[name=SmokeScreen] ~ ~ ~ /effect @p[team=!Radiant,r=3] 2 1 2
- /kill @e[type=Chicken,c=-1]
- Permanent Invisibility
- /testfor @p[score_damageGiven_min=1,score_Awesomeness_min=1]
- /execute @p[score_Awesomeness_min=1] ~ ~ ~ /effect @p[score_Awesomeness_min=1] 14 999 1 true
- /execute @p[score_Awesomeness_min=1] ~ ~ ~ /effect @p[score_Awesomeness_min=1] 14 0 2 true
- /scoreboard players set @p[score_Awesomeness_min=1] damageGiven 0
- Backstab
- /scoreboard players set @a[ry=22,rym=-22] direction 1
- /scoreboard players set @a[ry=67,rym=23] direction 2
- /scoreboard players set @a[ry=112,rym=68] direction 3
- /scoreboard players set @a[ry=157,rym=113] direction 4
- /scoreboard players set @a[ry=-158,rym=158] direction 5
- /scoreboard players set @a[ry=-113,rym=-157] direction 6
- /scoreboard players set @a[rym=-112,ry=-68] direction 7
- /scoreboard players set @a[rym=-67,ry=-23] direction 8
- /execute @p[score_Awesomeness_min=1,score_damageGiven_min=1,score_direction=1,score_direction_min=1] ~ ~ ~ /execute @p[r=3,score_damageTaken_min=1,score_direction=1,score_direction_min=1] ~ ~ ~ /effect @p[c=1,r=0] 7 1 1
- /execute @a[score_Awesomeness_min=1,score_damageGiven_min=1,score_direction=2,score_direction_min=2] ~ ~ ~ /execute @p[r=3,score_damageTaken_min=1,score_direction=2,score_direction_min=2] ~ ~ ~ /effect @p[c=1,r=0] 7 1 1
- /execute @a[score_Awesomeness_min=1,score_damageGiven_min=1,score_direction=3,score_direction_min=3] ~ ~ ~ /execute @p[r=3,score_damageTaken_min=1,score_direction=3,score_direction_min=3] ~ ~ ~ /effect @p[c=1,r=0] 7 1 1
- /execute @a[score_Awesomeness_min=1,score_damageGiven_min=1,score_direction=4,score_direction_min=4] ~ ~ ~ /execute @p[r=3,score_damageTaken_min=1,score_direction=4,score_direction_min=4] ~ ~ ~ /effect @p[c=1,r=0] 7 1 1
- /execute @a[score_Awesomeness_min=1,score_damageGiven_min=1,score_direction=1,score_direction_min=5] ~ ~ ~ /execute @p[r=3,score_damageTaken_min=1,score_direction=1,score_direction_min=5] ~ ~ ~ /effect @p[c=1,r=0] 7 1 1
- /execute @a[score_Awesomeness_min=1,score_damageGiven_min=1,score_direction=2,score_direction_min=6] ~ ~ ~ /execute @p[r=3,score_damageTaken_min=1,score_direction=2,score_direction_min=6] ~ ~ ~ /effect @p[c=1,r=0] 7 1 1
- /execute @a[score_Awesomeness_min=1,score_damageGiven_min=1,score_direction=3,score_direction_min=7] ~ ~ ~ /execute @p[r=3,score_damageTaken_min=1,score_direction=3,score_direction_min=7] ~ ~ ~ /effect @p[c=1,r=0] 7 1 1
- /execute @a[score_Awesomeness_min=1,score_damageGiven_min=1,score_direction=4,score_direction_min=8] ~ ~ ~ /execute @p[r=3,score_damageTaken_min=1,score_direction=4,score_direction_min=8] ~ ~ ~ /effect @p[c=1,r=0] 7 1 1
- Blink Strike
- /testfor @p[score_Awesomeness_min=1] {SelectedItemSlot:3,Inventory:[{Slot:3b,tag:{display:{Name:"Blink Strike"}}}]}
- /testfor @e[name=unknown]
- /execute @e[name=unknown] ~ ~ ~ /tp @p[score_Awesomeness_min=1] @p[r=2]
- /execute @p[score_Awesomeness_min=1] ~ ~ ~ /effect @p[score_Awesomeness_min=1] 5 3 1
- /kill @e[name=unknown]
- /execute @p[score_Awesomeness_min=1] ~ ~ ~ /effect @p[team=!Radiant,r=2] 7 1 2
- /execute @p[score_Awesomeness_min=1] ~ ~ ~ /effect @p[score_Awesomeness_min=1] 14 0 2 true
- /execute @p[score_Awesomeness_min=1] ~ ~ ~ /effect @p[score_Awesomeness_min=1] 14 999 1 true
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