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- I Kill Andrew Characters
- 5 5 4 2 = 14
- 2 6 6 6 = 18
- 4 4 6 6 = 16
- 3 6 4 5 = 15
- 5 6 3 5 = 16
- 4 5 4 2 = 13
- Attribs 16 18 10 13 14 15
- Str: 13
- Dex: 18 + 2 (Levels)
- Con: 15 + 1 (Levels)
- Int: 16
- Wis: 16
- Cha: 14
- Action Points: TBD
- Age: TBD
- Height: TBD
- Weight: TBD
- Starting Occupation: Investigative - Knowledge (behavioral sciences), Sense Motive; Personal Firearms Proficiency, +2 Wealth
- Fast Hero 3
- Talent: Increased Movement 1, Increased Movement 2
- Features: 1 Bonus Feat
- Dedicated Hero 1
- Talent: Skill Emphasis (Hide)
- Tracer 9 Reqs: Investigate 6, Knowledge (behavioural sciences/streetwise) 6, Survival 6
- Features: Target Species (Human), Swift Strike +3d6, Uncanny Stealth (Full/Charge/Run), 3 Bonus Feats
- HP: 116 = 8 (F) + 7 (F) + 3 (F) + 5 (D) + 8 (T) + 6 (T) + 2 (T) + 7 (T) + 6 (T) + 7 (T) + 5 (T) + 5 (T) 8 (T) + 39 (Con)
- BAB: 11 = 2 (F) + 0 (D) + 9 (T)
- F: 8 = 1 (F) + 1 (D) + 3 (T) + 3 (Con)
- R: 13 = 2 (F) + 0 (D) + 6 (T) + 5 (Dex)
- W: 7 = 1 (F) + 1 (D) + 3 (T) + 3 (Wis)
- Rep: 4 = 0 (F) + 1 (D) + 3 (T)
- CDef: 9 = 4 (F) + 1 (D) + 4 (T)
- TDef: 29 = 10 + 9 (CDef) + 5 (Equip) + 5 (Dexterity) || + 4 (Projectile Deflector)
- Attacks:
- MAC Ingram 10 w/ muscle relax ammo, +21/+16/+11 ranged, 2d3+3/20
- MAC Ingram 10 w/ regular ammo, +21/+16/+11 ranged, 3d6+1/20
- Derringer w/ jammer round, +21/+16/+11 ranged
- Feats:
- Start Occ Personal Firearms Proficiency
- Character 1 Point Blank Shot
- Character 1 Track
- Fast Hero 2 Double Tap
- Character 3 Dodge
- Character 6 Mobility
- Tracer 1 Urban Tracking
- Tracer 3 Shot on the Run
- Character 9 Precise Shot
- Tracer 6 Precise Strike
- Character 12 Heroic Surge
- Tracer 9 Improved Initiative
- Skills
- Balance 6, Computer Use 2, Hide 16, Knowledge (behavioral sciences) 12,
- Investigate 6, Listen 16, Move Silently 16, Sense Motive 16,
- Sleight of Hand 1, Spot 16, Survival 10, Tumble 6
- Languages: English (RW, S)
- Wealth: 12
- Gear
- Weapons:
- MAC Ingram 10 Final DC: 40 Base DC: 11
- Modifications: Variable Ammunition +4
- Compact +2
- Expanded Magazine +2
- Extended Range +2
- Improved Accuracy 3 +6
- Improved Damage +2
- Mastercraft 2 +6
- Spring-Loaded +2
- Sound Suppressor +3
- Ammo: .45 (50) Final DC: 23 Base DC: 1
- Chemical, Muscle Relax +4
- Armor Piercing +2
- Improved Stopping Power +10
- Mastercraft 2 +6
- Ammo: .45 (50) Final DC: 13 Base DC: 1
- Armor Piercing +2
- Improved Stopping Power +10
- Derringer Final DC: 32 Base DC: 11
- Expanded Magazine +2
- Extended Range +2
- Improved Accuracy 3 +6
- Mastercraft 2 +6
- Spring-Loaded +2
- Sound Suppressor +3
- Ammo: Jammer DC: 13
- Ammo: Jammer DC: 13
- Ammo: Jammer DC: 13
- Ammo: Jammer DC: 13
- Pre-used ammunition:
- Microphone Round (10) DC: 12
- Surveillance Round (10) DC: 13
- Grenades:
- EMP DC: 14 (Mil, 17 Black Market)
- Midnighter DC: 12
- Midnighter DC: 12
- Midnighter DC: 12
- Superadhesive DC: 13
- Superadhesive DC: 13
- Armor:
- Silent Suit Final DC: 34 Base DC: 18
- Modifications: Chameleonic Surface +6
- Improved Defence 3 +6
- Gravlight +4
- Other Gear:
- d20 Modern
- Briefcase DC: 3
- Walkie-talkie DC: 3
- d20 Future
- Display Glasses DC: 8 Multiple use w/ blackout goggles.
- Flashseal DC: 6
- Flashseal DC: 6
- Flashseal DC: 6
- Sensor, motion DC: 12
- Piercing Visor DC: 15 (Mil, 18 Black Market)
- Projectile Deflector DC: 15?
- d20 Future Tech
- Blackout Goggles DC: 19 Multiple use w/ display glasses.
- Wrist Comp DC: 19 Surveillance Round Detector
- Grav Shield DC: 22
- Skills by level:
- Fast 1 (8): Balance 4, Hide 4, Knowledge (behavioral sciences) 4, Investigate 2, Move Silently 4, Sense Motive 4, Survival 2, Tumble 4
- Fast 2 (8): Balance 1, Hide 1, Knowledge (behavioral sciences) 1, Investigate 0.5, Move Silently 1, Sense Motive 1, Profession 1, Tumble
- Fast 3 (8): Balance 1, Hide 1, Knowledge (behavioral sciences) 1, Investigate 0.5, Move Silently 1, Sense Motive 1, Sleight of Hand 1, Tumble 1
- Dedic 1 (8) Investigate 3, Survival 4
- Trace 1 (8): Hide 1, Knowledge (behavioral sciences) 1, Listen 2, Move Silently 1, Spot 2, Survival 1
- Trace 2 (8): Hide 1, Knowledge (behavioral sciences) 1, Listen 2, Move Silently 1, Spot 2, Sense Motive 1
- Trace 3 (8): Hide 1, Knowledge (behavioral sciences) 1, Listen 2, Move Silently 1, Spot 2, Survival 1
- Trace 4 (8): Hide 1, Knowledge (behavioral sciences) 1, Listen 2, Move Silently 1, Spot 2, Sense Motive 1
- Trace 5 (8): Hide 1, Knowledge (behavioral sciences) 1, Listen 2, Move Silently 1, Spot 2, Survival 1
- Trace 6 (8): Hide 1, Knowledge (behavioral sciences) 1, Listen 2, Move Silently 1, Spot 2, Sense Motive 1
- Trace 7 (8): Hide 1, Computer Use 1, Listen 1, Move Silently 1, Spot 1, Survival 1, Sense Motive 2
- Trace 8 (8): Hide 1, Computer Use 1, Listen 1, Move Silently 1, Spot 1, Sense Motive 3
- Trace 9 (8): Hide 2, Listen 1, Move Silently 2, Spot 1, Sense Motive 2
- Balance 6, Computer Use 2, Hide 16, Knowledge (behavioral sciences) 12, Investigate 6, Listen 16, Move Silently 16, Sense Motive 16, Sleight of Hand 1, Spot 16, Survival 10, Tumble 6
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