Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Initialize engine version: 4.5.5f1 (7684ad0c5a44)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvldumd.dll 23.21.13.8813]
- Renderer: NVIDIA GeForce GT 610
- Vendor: NVIDIA
- VRAM: 2000 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
- Begin MonoManager ReloadAssembly
- Platform assembly: C:\Users\Carlos\Downloads\Rust_RustBuster2016_1.4.9\Rust_RustBuster2016\rust_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading C:\Users\Carlos\Downloads\Rust_RustBuster2016_1.4.9\Rust_RustBuster2016\rust_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: C:\Users\Carlos\Downloads\Rust_RustBuster2016_1.4.9\Rust_RustBuster2016\rust_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading C:\Users\Carlos\Downloads\Rust_RustBuster2016_1.4.9\Rust_RustBuster2016\rust_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Users\Carlos\Downloads\Rust_RustBuster2016_1.4.9\Rust_RustBuster2016\rust_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading C:\Users\Carlos\Downloads\Rust_RustBuster2016_1.4.9\Rust_RustBuster2016\rust_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: C:\Users\Carlos\Downloads\Rust_RustBuster2016_1.4.9\Rust_RustBuster2016\rust_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading C:\Users\Carlos\Downloads\Rust_RustBuster2016_1.4.9\Rust_RustBuster2016\rust_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Users\Carlos\Downloads\Rust_RustBuster2016_1.4.9\Rust_RustBuster2016\rust_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading C:\Users\Carlos\Downloads\Rust_RustBuster2016_1.4.9\Rust_RustBuster2016\rust_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: C:\Users\Carlos\Downloads\Rust_RustBuster2016_1.4.9\Rust_RustBuster2016\rust_Data\Managed\Facepunch.Actor.dll (this message is harmless)
- Loading C:\Users\Carlos\Downloads\Rust_RustBuster2016_1.4.9\Rust_RustBuster2016\rust_Data\Managed\Facepunch.Actor.dll into Unity Child Domain
- Platform assembly: C:\Users\Carlos\Downloads\Rust_RustBuster2016_1.4.9\Rust_RustBuster2016\rust_Data\Managed\Facepunch.Cursor.dll (this message is harmless)
- Loading C:\Users\Carlos\Downloads\Rust_RustBuster2016_1.4.9\Rust_RustBuster2016\rust_Data\Managed\Facepunch.Cursor.dll into Unity Child Domain
- Platform assembly: C:\Users\Carlos\Downloads\Rust_RustBuster2016_1.4.9\Rust_RustBuster2016\rust_Data\Managed\Facepunch.Geometry.dll (this message is harmless)
- Loading C:\Users\Carlos\Downloads\Rust_RustBuster2016_1.4.9\Rust_RustBuster2016\rust_Data\Managed\Facepunch.Geometry.dll into Unity Child Domain
- Platform assembly: C:\Users\Carlos\Downloads\Rust_RustBuster2016_1.4.9\Rust_RustBuster2016\rust_Data\Managed\Facepunch.HitBox.dll (this message is harmless)
- Loading C:\Users\Carlos\Downloads\Rust_RustBuster2016_1.4.9\Rust_RustBuster2016\rust_Data\Managed\Facepunch.HitBox.dll into Unity Child Domain
- Platform assembly: C:\Users\Carlos\Downloads\Rust_RustBuster2016_1.4.9\Rust_RustBuster2016\rust_Data\Managed\Facepunch.ID.dll (this message is harmless)
- Loading C:\Users\Carlos\Downloads\Rust_RustBuster2016_1.4.9\Rust_RustBuster2016\rust_Data\Managed\Facepunch.ID.dll into Unity Child Domain
- Platform assembly: C:\Users\Carlos\Downloads\Rust_RustBuster2016_1.4.9\Rust_RustBuster2016\rust_Data\Managed\Facepunch.MeshBatch.dll (this message is harmless)
- Loading C:\Users\Carlos\Downloads\Rust_RustBuster2016_1.4.9\Rust_RustBuster2016\rust_Data\Managed\Facepunch.MeshBatch.dll into Unity Child Domain
- Platform assembly: C:\Users\Carlos\Downloads\Rust_RustBuster2016_1.4.9\Rust_RustBuster2016\rust_Data\Managed\Facepunch.Movement.dll (this message is harmless)
- Loading C:\Users\Carlos\Downloads\Rust_RustBuster2016_1.4.9\Rust_RustBuster2016\rust_Data\Managed\Facepunch.Movement.dll into Unity Child Domain
- Platform assembly: C:\Users\Carlos\Downloads\Rust_RustBuster2016_1.4.9\Rust_RustBuster2016\rust_Data\Managed\Facepunch.Prefetch.dll (this message is harmless)
- Loading C:\Users\Carlos\Downloads\Rust_RustBuster2016_1.4.9\Rust_RustBuster2016\rust_Data\Managed\Facepunch.Prefetch.dll into Unity Child Domain
- Platform assembly: C:\Users\Carlos\Downloads\Rust_RustBuster2016_1.4.9\Rust_RustBuster2016\rust_Data\Managed\Facepunch.Utility.dll (this message is harmless)
- Loading C:\Users\Carlos\Downloads\Rust_RustBuster2016_1.4.9\Rust_RustBuster2016\rust_Data\Managed\Facepunch.Utility.dll into Unity Child Domain
- Platform assembly: C:\Users\Carlos\Downloads\Rust_RustBuster2016_1.4.9\Rust_RustBuster2016\rust_Data\Managed\LitJSON.dll (this message is harmless)
- Loading C:\Users\Carlos\Downloads\Rust_RustBuster2016_1.4.9\Rust_RustBuster2016\rust_Data\Managed\LitJSON.dll into Unity Child Domain
- Platform assembly: C:\Users\Carlos\Downloads\Rust_RustBuster2016_1.4.9\Rust_RustBuster2016\rust_Data\Managed\UnityEngine.Cloud.Analytics.dll (this message is harmless)
- Loading C:\Users\Carlos\Downloads\Rust_RustBuster2016_1.4.9\Rust_RustBuster2016\rust_Data\Managed\UnityEngine.Cloud.Analytics.dll into Unity Child Domain
- Platform assembly: C:\Users\Carlos\Downloads\Rust_RustBuster2016_1.4.9\Rust_RustBuster2016\rust_Data\Managed\UnityEngine.Cloud.Analytics.Util.dll (this message is harmless)
- Loading C:\Users\Carlos\Downloads\Rust_RustBuster2016_1.4.9\Rust_RustBuster2016\rust_Data\Managed\UnityEngine.Cloud.Analytics.Util.dll into Unity Child Domain
- Platform assembly: C:\Users\Carlos\Downloads\Rust_RustBuster2016_1.4.9\Rust_RustBuster2016\rust_Data\Managed\Google.ProtocolBuffers.dll (this message is harmless)
- Loading C:\Users\Carlos\Downloads\Rust_RustBuster2016_1.4.9\Rust_RustBuster2016\rust_Data\Managed\Google.ProtocolBuffers.dll into Unity Child Domain
- Platform assembly: C:\Users\Carlos\Downloads\Rust_RustBuster2016_1.4.9\Rust_RustBuster2016\rust_Data\Managed\Google.ProtocolBuffers.Serialization.dll (this message is harmless)
- Loading C:\Users\Carlos\Downloads\Rust_RustBuster2016_1.4.9\Rust_RustBuster2016\rust_Data\Managed\Google.ProtocolBuffers.Serialization.dll into Unity Child Domain
- Platform assembly: C:\Users\Carlos\Downloads\Rust_RustBuster2016_1.4.9\Rust_RustBuster2016\rust_Data\Managed\uLink.dll (this message is harmless)
- Loading C:\Users\Carlos\Downloads\Rust_RustBuster2016_1.4.9\Rust_RustBuster2016\rust_Data\Managed\uLink.dll into Unity Child Domain
- Platform assembly: C:\Users\Carlos\Downloads\Rust_RustBuster2016_1.4.9\Rust_RustBuster2016\rust_Data\Managed\dfScriptLite.dll (this message is harmless)
- Loading C:\Users\Carlos\Downloads\Rust_RustBuster2016_1.4.9\Rust_RustBuster2016\rust_Data\Managed\dfScriptLite.dll into Unity Child Domain
- Platform assembly: C:\Users\Carlos\Downloads\Rust_RustBuster2016_1.4.9\Rust_RustBuster2016\rust_Data\Managed\EasyRoads3D.dll (this message is harmless)
- Loading C:\Users\Carlos\Downloads\Rust_RustBuster2016_1.4.9\Rust_RustBuster2016\rust_Data\Managed\EasyRoads3D.dll into Unity Child Domain
- - Completed reload, in 0.783 seconds
- desktop: 1366x768 60Hz; virtual: 3286x1080 at 0,0
- <RI> Initializing input.
- <RI> Input initialized.
- Platform assembly: C:\Users\Carlos\Downloads\Rust_RustBuster2016_1.4.9\Rust_RustBuster2016\rust_Data\Managed\System.dll (this message is harmless)
- Platform assembly: C:\Users\Carlos\Downloads\Rust_RustBuster2016_1.4.9\Rust_RustBuster2016\rust_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: C:\Users\Carlos\Downloads\Rust_RustBuster2016_1.4.9\Rust_RustBuster2016\rust_Data\Managed\RustBuster2016.dll (this message is harmless)
- Platform assembly: C:\Users\Carlos\Downloads\Rust_RustBuster2016_1.4.9\Rust_RustBuster2016\rust_Data\Managed\AgileDotNet.VMRuntime.dll (this message is harmless)
- Missing Bundle bundles/navmesh.000.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- You are trying to load data from a www stream which had the following error when downloading.
- Could not resolve host: bundles; Host not found
- (Filename: Line: 1075)
- WARNING: Shader Unsupported: 'Custom/OutlineHover' - Pass 'FORWARD' shader state not supported
- WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Pass '' shader state not supported
- WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Setting to default shader.
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1783)
- Instantiator for prefab 'barrel_A1_01' already exists
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 4 Unused Serialized files (Serialized files now loaded: 38 / Dirty serialized files: 0)
- Unloading 28795 unused Assets to reduce memory usage. Loaded Objects now: 7693.
- Total: 42.360550 ms (FindLiveObjects: 2.116252 ms CreateObjectMapping: 5.741188 ms MarkObjects: 4.935305 ms DeleteObjects: 28.343107 ms)
- Loaded cfg/client.cfg
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GameUI Loaded
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- [AdminRights] UAC is Active. Is Admin: True
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Platform assembly: C:\Users\Carlos\Downloads\Rust_RustBuster2016_1.4.9\Rust_RustBuster2016\rust_Data\Managed\System.Configuration.dll (this message is harmless)
- Platform assembly: C:\Users\Carlos\Downloads\Rust_RustBuster2016_1.4.9\Rust_RustBuster2016\rust_Data\Managed\System.Xml.dll (this message is harmless)
- Checking for updates, and downloading if needed...
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Platform assembly: C:\Users\Carlos\Downloads\Rust_RustBuster2016_1.4.9\Rust_RustBuster2016\rust_Data\Managed\Mono.Security.dll (this message is harmless)
- Master Server Version: 1.8.9 Your version: 1.8.9
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- [color yellow]RustBuster System provided by DreTaX, Salva, 4g3v, Snake, Jakkee, WilyWork, _NewAge V1.8.9
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- [color yellow]For Support/Updates Please Visit: https://fougerite.com
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- [color yellow]Or join our Discord Server: https://discord.gg/n6SngvK
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- You are running: Windows 8.1 (6.3.17134) 64bit || UnityEngine V4.5.5f1
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- ===Welcome to RustBuster!===
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- [RustBuster] Main loading finished. Seconds taken: 0.0205649
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- RustBuster loaded.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnloadTime: 2.129223 ms
- Unloading 0 Unused Serialized files (Serialized files now loaded: 38 / Dirty serialized files: 0)
- Unloading 135 unused Assets to reduce memory usage. Loaded Objects now: 11021.
- Total: 15.675287 ms (FindLiveObjects: 1.934664 ms CreateObjectMapping: 0.837285 ms MarkObjects: 11.785136 ms DeleteObjects: 0.294227 ms)
- GameConfig: Could not resolve host: gameapi.facepunchstudios.com; Host not found
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Platform assembly: C:\Users\Carlos\Downloads\Rust_RustBuster2016_1.4.9\Rust_RustBuster2016\rust_Data\Managed\Boo.Lang.dll (this message is harmless)
- Failed to save cfg! System.NullReferenceException: Object reference not set to an instance of an object
- at lXU=.dXY=.f3Y= (System.Exception gXY=) [0x00000] in <filename unknown>:0
- at lXU=.LHc=.XXc= (System.Object& Y3c=, System.Object[] ZHc=, Boolean ZXc=, System.Reflection.MethodBase Znc=, Boolean Z3c=) [0x00000] in <filename unknown>:0
- at lXU=.QYQ=.RoQ= (lXU=.qnU= ) [0x00000] in <filename unknown>:0
- at lXU=.dXY=.fHY= (lXU=.qnU= fnY=) [0x00000] in <filename unknown>:0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Failed to save cfg! System.NullReferenceException: Object reference not set to an instance of an object
- at lXU=.dXY=.f3Y= (System.Exception gXY=) [0x00000] in <filename unknown>:0
- at lXU=.LHc=.XXc= (System.Object& Y3c=, System.Object[] ZHc=, Boolean ZXc=, System.Reflection.MethodBase Znc=, Boolean Z3c=) [0x00000] in <filename unknown>:0
- at lXU=.QYQ=.RoQ= (lXU=.qnU= ) [0x00000] in <filename unknown>:0
- at lXU=.dXY=.fHY= (lXU=.qnU= fnY=) [0x00000] in <filename unknown>:0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GameConfig: Could not resolve host: gameapi.facepunchstudios.com; Host not found
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Connecting to rust.gamestag3.org:28015
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Platform assembly: C:\Users\Carlos\Downloads\Rust_RustBuster2016_1.4.9\Rust_RustBuster2016\rust_Data\Managed\SSQLib.dll (this message is harmless)
- Couldn't query rust.gamestag3.org:28015! Server is possibly offline, or doesn't have the query port open!. Ex: System.NullReferenceException: Object reference not set to an instance of an object
- at lXU=.dXY=.f3Y= (System.Exception gXY=) [0x00000] in <filename unknown>:0
- at lXU=.LHc=.XXc= (System.Object& Y3c=, System.Object[] ZHc=, Boolean ZXc=, System.Reflection.MethodBase Znc=, Boolean Z3c=) [0x00000] in <filename unknown>:0
- at lXU=.WoA=.YYA= (lXU=.qnU= ) [0x00000] in <filename unknown>:0
- at lXU=.dXY=.fHY= (lXU=.qnU= fnY=) [0x00000] in <filename unknown>:0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: connecting..
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: connected!
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Server Name: "[color yellow][RB 1.8.9] [color #FFFFFF][color orange]Rust Raiz|[color white] Aprenda a jogar o Rust de verdade [color orange][24/7]"
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Level Name: "rust_island_2013"
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Send Rate: 5
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: Downloading RustBuster Plugins
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- [color red] Exception during connection3 System.NullReferenceException: Object reference not set to an instance of an object
- at lXU=.dXY=.f3Y= (System.Exception gXY=) [0x00000] in <filename unknown>:0
- at lXU=.LHc=.XXc= (System.Object& Y3c=, System.Object[] ZHc=, Boolean ZXc=, System.Reflection.MethodBase Znc=, Boolean Z3c=) [0x00000] in <filename unknown>:0
- at lXU=.GH0=.IH0= (lXU=.qnU= ) [0x00000] in <filename unknown>:0
- at lXU=.dXY=.fHY= (lXU=.qnU= fnY=) [0x00000] in <filename unknown>:0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Failed to get plugins!
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: loading rust_island_2013
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Pass '' shader state not supported
- WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Setting to default shader.
- LoadingScreen: activating rust_island_2013
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnloadTime: 1.668426 ms
- Unloading 3 Unused Serialized files (Serialized files now loaded: 38 / Dirty serialized files: 0)
- Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 49916.
- Total: 27.011574 ms (FindLiveObjects: 3.206463 ms CreateObjectMapping: 2.245958 ms MarkObjects: 20.024185 ms DeleteObjects: 0.912036 ms)
- LoadingScreen: loading trees
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: loading gui
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: loading shared
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: growing trees
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Facepunch_Kick_RCON
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LostConnection
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- [RustBusterPlugins] No plugins were loaded.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- [color red] Exception during connection System.NullReferenceException: Object reference not set to an instance of an object
- at lXU=.dXY=.f3Y= (System.Exception gXY=) [0x00000] in <filename unknown>:0
- at lXU=.LHc=.XXc= (System.Object& Y3c=, System.Object[] ZHc=, Boolean ZXc=, System.Reflection.MethodBase Znc=, Boolean Z3c=) [0x00000] in <filename unknown>:0
- at lXU=.j3w=.l3w= (lXU=.qnU= ) [0x00000] in <filename unknown>:0
- at lXU=.dXY=.fHY= (lXU=.qnU= fnY=) [0x00000] in <filename unknown>:0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnloadTime: 125.171211 ms
- Unloading 4 Unused Serialized files (Serialized files now loaded: 38 / Dirty serialized files: 0)
- Unloading 516 unused Assets to reduce memory usage. Loaded Objects now: 12298.
- Total: 33.522808 ms (FindLiveObjects: 0.859471 ms CreateObjectMapping: 1.586165 ms MarkObjects: 13.660411 ms DeleteObjects: 16.707132 ms)
- GameConfig: Could not resolve host: gameapi.facepunchstudios.com; Host not found
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GameConfig: Could not resolve host: gameapi.facepunchstudios.com; Host not found
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GameConfig: Could not resolve host: gameapi.facepunchstudios.com; Host not found
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GameConfig: Could not resolve host: gameapi.facepunchstudios.com; Host not found
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GameConfig: Could not resolve host: gameapi.facepunchstudios.com; Host not found
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GameConfig: Could not resolve host: gameapi.facepunchstudios.com; Host not found
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GameConfig: Could not resolve host: gameapi.facepunchstudios.com; Host not found
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Connecting to rust.gamestag3.org:28015
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Couldn't query rust.gamestag3.org:28015! Server is possibly offline, or doesn't have the query port open!. Ex: System.NullReferenceException: Object reference not set to an instance of an object
- at lXU=.dXY=.f3Y= (System.Exception gXY=) [0x00000] in <filename unknown>:0
- at lXU=.LHc=.XXc= (System.Object& Y3c=, System.Object[] ZHc=, Boolean ZXc=, System.Reflection.MethodBase Znc=, Boolean Z3c=) [0x00000] in <filename unknown>:0
- at lXU=.WoA=.YYA= (lXU=.qnU= ) [0x00000] in <filename unknown>:0
- at lXU=.dXY=.fHY= (lXU=.qnU= fnY=) [0x00000] in <filename unknown>:0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: connecting..
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: connected!
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Server Name: "[color yellow][RB 1.8.9] [color #FFFFFF][color orange]Rust Raiz|[color white] Aprenda a jogar o Rust de verdade [color orange][24/7]"
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Level Name: "rust_island_2013"
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Send Rate: 5
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: Downloading RustBuster Plugins
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- [color red] Exception during connection3 System.NullReferenceException: Object reference not set to an instance of an object
- at lXU=.dXY=.f3Y= (System.Exception gXY=) [0x00000] in <filename unknown>:0
- at lXU=.LHc=.XXc= (System.Object& Y3c=, System.Object[] ZHc=, Boolean ZXc=, System.Reflection.MethodBase Znc=, Boolean Z3c=) [0x00000] in <filename unknown>:0
- at lXU=.GH0=.IH0= (lXU=.qnU= ) [0x00000] in <filename unknown>:0
- at lXU=.dXY=.fHY= (lXU=.qnU= fnY=) [0x00000] in <filename unknown>:0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Failed to get plugins!
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: loading rust_island_2013
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Pass '' shader state not supported
- WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Setting to default shader.
- LoadingScreen: activating rust_island_2013
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnloadTime: 1.231522 ms
- Unloading 2 Unused Serialized files (Serialized files now loaded: 38 / Dirty serialized files: 0)
- Unloading 250 unused Assets to reduce memory usage. Loaded Objects now: 50656.
- Total: 27.110218 ms (FindLiveObjects: 2.165745 ms CreateObjectMapping: 1.091918 ms MarkObjects: 19.004290 ms DeleteObjects: 4.179940 ms)
- LoadingScreen: loading trees
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: loading gui
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: loading shared
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: growing trees
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GameConfig: Could not resolve host: gameapi.facepunchstudios.com; Host not found
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: waiting for server
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: becoming ready
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: waiting for character
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: finished
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Platform assembly: C:\Users\Carlos\Downloads\Rust_RustBuster2016_1.4.9\Rust_RustBuster2016\rust_Data\Managed\Assembly-csharp.dll (this message is harmless)
- Microfone (VIA HD Audio)
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Facepunch_Kick_RCON
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LostConnection
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- [RustBusterPlugins] No plugins were loaded.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- [color red] Exception during connection System.NullReferenceException: Object reference not set to an instance of an object
- at lXU=.dXY=.f3Y= (System.Exception gXY=) [0x00000] in <filename unknown>:0
- at lXU=.LHc=.XXc= (System.Object& Y3c=, System.Object[] ZHc=, Boolean ZXc=, System.Reflection.MethodBase Znc=, Boolean Z3c=) [0x00000] in <filename unknown>:0
- at lXU=.j3w=.l3w= (lXU=.qnU= ) [0x00000] in <filename unknown>:0
- at lXU=.dXY=.fHY= (lXU=.qnU= fnY=) [0x00000] in <filename unknown>:0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- NullReferenceException: Object reference not set to an instance of an object
- at #=qZti1eKpmgEiH8RyJbFvrtbtjuOoTgnfxK4EfJn_O0Rw=.#=qu9u4$2bLC7qmw$6qce4oRw== (.#=q__0aJnzE_j5V$E$xqdkd8PUPKgwbochaYTDqzGbXfa0= #=qV0ynjjk2ZIL2KV$sUPOFkQ==) [0x00000] in <filename unknown>:0
- at #=qZti1eKpmgEiH8RyJbFvrtbtjuOoTgnfxK4EfJn_O0Rw=.#=qhvNe0dhrt5f7nETVzpNyLw== (.#=q__0aJnzE_j5V$E$xqdkd8PUPKgwbochaYTDqzGbXfa0= #=qqqU2fqY$COAYJmT7ah88zA==) [0x00000] in <filename unknown>:0
- at #=qjg$mq9k6hZwR1eaAS3eQ4dux$3oD_j8CRZte$f$nFV0=.#=qrDw4VB8R66IOZiN58EWBuw== (.#=q__0aJnzE_j5V$E$xqdkd8PUPKgwbochaYTDqzGbXfa0= #=qhM_7MqNxeopFcBrZ6TsQJA==) [0x00000] in <filename unknown>:0
- at #=qZti1eKpmgEiH8RyJbFvrtbtjuOoTgnfxK4EfJn_O0Rw=.#=qaTul95_KoStw1KXBkGMdLDaNY6RUvGBP9bcGaljSi0g= () [0x00000] in <filename unknown>:0
- at #=qZti1eKpmgEiH8RyJbFvrtbtjuOoTgnfxK4EfJn_O0Rw=.#=q3IBL9ck32UtqD4n_Mg0AI2goF7qGd6bGni7cqbJRwqc= () [0x00000] in <filename unknown>:0
- at #=qZti1eKpmgEiH8RyJbFvrtbtjuOoTgnfxK4EfJn_O0Rw=.#=queaDNRLAGdOgw3nB9XdoFA== () [0x00000] in <filename unknown>:0
- at #=qjg$mq9k6hZwR1eaAS3eQ4dux$3oD_j8CRZte$f$nFV0=.#=qqJfJJIU5OocEzCry9eP0ew== () [0x00000] in <filename unknown>:0
- at #=qSBVG6i3HoKQx$z3bwADYIgVX_kCktQP8JwBh1CI$O_8=.#=qK4rBLHQlJi1c$9ISNO6Z6w== () [0x00000] in <filename unknown>:0
- at uLink.InternalHelper.LateUpdate () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- UnloadTime: 133.840012 ms
- Unloading 3 Unused Serialized files (Serialized files now loaded: 38 / Dirty serialized files: 0)
- Unloading 1504 unused Assets to reduce memory usage. Loaded Objects now: 12324.
- Total: 59.040718 ms (FindLiveObjects: 0.572070 ms CreateObjectMapping: 1.009657 ms MarkObjects: 14.302113 ms DeleteObjects: 42.428131 ms)
- GameConfig: Could not resolve host: gameapi.facepunchstudios.com; Host not found
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GameConfig: Could not resolve host: gameapi.facepunchstudios.com; Host not found
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GameConfig: Could not resolve host: gameapi.facepunchstudios.com; Host not found
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GameConfig: Could not resolve host: gameapi.facepunchstudios.com; Host not found
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GameConfig: Could not resolve host: gameapi.facepunchstudios.com; Host not found
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GameConfig: Could not resolve host: gameapi.facepunchstudios.com; Host not found
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GameConfig: Could not resolve host: gameapi.facepunchstudios.com; Host not found
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GameConfig: Could not resolve host: gameapi.facepunchstudios.com; Host not found
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GameConfig: Could not resolve host: gameapi.facepunchstudios.com; Host not found
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GameConfig: Could not resolve host: gameapi.facepunchstudios.com; Host not found
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GameConfig: Could not resolve host: gameapi.facepunchstudios.com; Host not found
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GameConfig: Could not resolve host: gameapi.facepunchstudios.com; Host not found
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GameConfig: Could not resolve host: gameapi.facepunchstudios.com; Host not found
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GameConfig: Could not resolve host: gameapi.facepunchstudios.com; Host not found
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GameConfig: Could not resolve host: gameapi.facepunchstudios.com; Host not found
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GameConfig: Could not resolve host: gameapi.facepunchstudios.com; Host not found
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GameConfig: Could not resolve host: gameapi.facepunchstudios.com; Host not found
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GameConfig: Could not resolve host: gameapi.facepunchstudios.com; Host not found
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Connecting to rust.gamestag3.org:28015
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Couldn't query rust.gamestag3.org:28015! Server is possibly offline, or doesn't have the query port open!. Ex: System.NullReferenceException: Object reference not set to an instance of an object
- at lXU=.dXY=.f3Y= (System.Exception gXY=) [0x00000] in <filename unknown>:0
- at lXU=.LHc=.XXc= (System.Object& Y3c=, System.Object[] ZHc=, Boolean ZXc=, System.Reflection.MethodBase Znc=, Boolean Z3c=) [0x00000] in <filename unknown>:0
- at lXU=.WoA=.YYA= (lXU=.qnU= ) [0x00000] in <filename unknown>:0
- at lXU=.dXY=.fHY= (lXU=.qnU= fnY=) [0x00000] in <filename unknown>:0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: connecting..
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: connected!
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Server Name: "[color yellow][RB 1.8.9] [color #FFFFFF][color orange]Rust Raiz|[color white] Aprenda a jogar o Rust de verdade [color orange][24/7]"
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Level Name: "rust_island_2013"
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Send Rate: 5
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: Downloading RustBuster Plugins
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- [color red] Exception during connection3 System.NullReferenceException: Object reference not set to an instance of an object
- at lXU=.dXY=.f3Y= (System.Exception gXY=) [0x00000] in <filename unknown>:0
- at lXU=.LHc=.XXc= (System.Object& Y3c=, System.Object[] ZHc=, Boolean ZXc=, System.Reflection.MethodBase Znc=, Boolean Z3c=) [0x00000] in <filename unknown>:0
- at lXU=.GH0=.IH0= (lXU=.qnU= ) [0x00000] in <filename unknown>:0
- at lXU=.dXY=.fHY= (lXU=.qnU= fnY=) [0x00000] in <filename unknown>:0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Failed to get plugins!
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: loading rust_island_2013
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Pass '' shader state not supported
- WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Setting to default shader.
- LoadingScreen: activating rust_island_2013
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnloadTime: 1.268727 ms
- Unloading 2 Unused Serialized files (Serialized files now loaded: 38 / Dirty serialized files: 0)
- Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 50812.
- Total: 23.834124 ms (FindLiveObjects: 2.248689 ms CreateObjectMapping: 1.122637 ms MarkObjects: 19.085184 ms DeleteObjects: 0.754682 ms)
- LoadingScreen: loading trees
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: loading gui
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: loading shared
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GameConfig: Could not resolve host: gameapi.facepunchstudios.com; Host not found
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: growing trees
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: waiting for server
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: becoming ready
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: waiting for character
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Facepunch_Kick_RCON
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LostConnection
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- [RustBusterPlugins] No plugins were loaded.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- [color red] Exception during connection System.NullReferenceException: Object reference not set to an instance of an object
- at lXU=.dXY=.f3Y= (System.Exception gXY=) [0x00000] in <filename unknown>:0
- at lXU=.LHc=.XXc= (System.Object& Y3c=, System.Object[] ZHc=, Boolean ZXc=, System.Reflection.MethodBase Znc=, Boolean Z3c=) [0x00000] in <filename unknown>:0
- at lXU=.j3w=.l3w= (lXU=.qnU= ) [0x00000] in <filename unknown>:0
- at lXU=.dXY=.fHY= (lXU=.qnU= fnY=) [0x00000] in <filename unknown>:0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnloadTime: 129.541626 ms
- Unloading 3 Unused Serialized files (Serialized files now loaded: 38 / Dirty serialized files: 0)
- Unloading 760 unused Assets to reduce memory usage. Loaded Objects now: 12219.
- Total: 40.649799 ms (FindLiveObjects: 0.642385 ms CreateObjectMapping: 1.186125 ms MarkObjects: 15.288559 ms DeleteObjects: 22.846653 ms)
- GameConfig: Could not resolve host: gameapi.facepunchstudios.com; Host not found
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GameConfig: Could not resolve host: gameapi.facepunchstudios.com; Host not found
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GameConfig: Could not resolve host: gameapi.facepunchstudios.com; Host not found
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Connecting to rust.gamestag3.org:28015
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Couldn't query rust.gamestag3.org:28015! Server is possibly offline, or doesn't have the query port open!. Ex: System.NullReferenceException: Object reference not set to an instance of an object
- at lXU=.dXY=.f3Y= (System.Exception gXY=) [0x00000] in <filename unknown>:0
- at lXU=.LHc=.XXc= (System.Object& Y3c=, System.Object[] ZHc=, Boolean ZXc=, System.Reflection.MethodBase Znc=, Boolean Z3c=) [0x00000] in <filename unknown>:0
- at lXU=.WoA=.YYA= (lXU=.qnU= ) [0x00000] in <filename unknown>:0
- at lXU=.dXY=.fHY= (lXU=.qnU= fnY=) [0x00000] in <filename unknown>:0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: connecting..
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: connected!
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Server Name: "[color yellow][RB 1.8.9] [color #FFFFFF][color orange]Rust Raiz|[color white] Aprenda a jogar o Rust de verdade [color orange][24/7]"
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Level Name: "rust_island_2013"
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Send Rate: 5
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: Downloading RustBuster Plugins
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- [color red] Exception during connection3 System.NullReferenceException: Object reference not set to an instance of an object
- at lXU=.dXY=.f3Y= (System.Exception gXY=) [0x00000] in <filename unknown>:0
- at lXU=.LHc=.XXc= (System.Object& Y3c=, System.Object[] ZHc=, Boolean ZXc=, System.Reflection.MethodBase Znc=, Boolean Z3c=) [0x00000] in <filename unknown>:0
- at lXU=.GH0=.IH0= (lXU=.qnU= ) [0x00000] in <filename unknown>:0
- at lXU=.dXY=.fHY= (lXU=.qnU= fnY=) [0x00000] in <filename unknown>:0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Failed to get plugins!
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: loading rust_island_2013
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Pass '' shader state not supported
- WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Setting to default shader.
- LoadingScreen: activating rust_island_2013
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnloadTime: 0.835919 ms
- Unloading 2 Unused Serialized files (Serialized files now loaded: 38 / Dirty serialized files: 0)
- Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 50820.
- Total: 25.106947 ms (FindLiveObjects: 2.521412 ms CreateObjectMapping: 1.202850 ms MarkObjects: 19.842939 ms DeleteObjects: 0.909647 ms)
- LoadingScreen: loading trees
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: loading gui
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: loading shared
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: growing trees
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GameConfig: Could not resolve host: gameapi.facepunchstudios.com; Host not found
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: waiting for server
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: becoming ready
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: waiting for character
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: finished
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Microfone (VIA HD Audio)
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Facepunch_Kick_RCON
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LostConnection
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- [RustBusterPlugins] No plugins were loaded.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- [color red] Exception during connection System.NullReferenceException: Object reference not set to an instance of an object
- at lXU=.dXY=.f3Y= (System.Exception gXY=) [0x00000] in <filename unknown>:0
- at lXU=.LHc=.XXc= (System.Object& Y3c=, System.Object[] ZHc=, Boolean ZXc=, System.Reflection.MethodBase Znc=, Boolean Z3c=) [0x00000] in <filename unknown>:0
- at lXU=.j3w=.l3w= (lXU=.qnU= ) [0x00000] in <filename unknown>:0
- at lXU=.dXY=.fHY= (lXU=.qnU= fnY=) [0x00000] in <filename unknown>:0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnloadTime: 145.201202 ms
- Unloading 3 Unused Serialized files (Serialized files now loaded: 38 / Dirty serialized files: 0)
- Unloading 1488 unused Assets to reduce memory usage. Loaded Objects now: 12306.
- Total: 55.051922 ms (FindLiveObjects: 0.759461 ms CreateObjectMapping: 0.967673 ms MarkObjects: 17.154957 ms DeleteObjects: 35.291245 ms)
- Connecting to rust.gamestag3.org:28015
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Couldn't query rust.gamestag3.org:28015! Server is possibly offline, or doesn't have the query port open!. Ex: System.NullReferenceException: Object reference not set to an instance of an object
- at lXU=.dXY=.f3Y= (System.Exception gXY=) [0x00000] in <filename unknown>:0
- at lXU=.LHc=.XXc= (System.Object& Y3c=, System.Object[] ZHc=, Boolean ZXc=, System.Reflection.MethodBase Znc=, Boolean Z3c=) [0x00000] in <filename unknown>:0
- at lXU=.WoA=.YYA= (lXU=.qnU= ) [0x00000] in <filename unknown>:0
- at lXU=.dXY=.fHY= (lXU=.qnU= fnY=) [0x00000] in <filename unknown>:0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: connecting..
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: connected!
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Server Name: "[color yellow][RB 1.8.9] [color #FFFFFF][color orange]Rust Raiz|[color white] Aprenda a jogar o Rust de verdade [color orange][24/7]"
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Level Name: "rust_island_2013"
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Send Rate: 5
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: Downloading RustBuster Plugins
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- [color red] Exception during connection3 System.NullReferenceException: Object reference not set to an instance of an object
- at lXU=.dXY=.f3Y= (System.Exception gXY=) [0x00000] in <filename unknown>:0
- at lXU=.LHc=.XXc= (System.Object& Y3c=, System.Object[] ZHc=, Boolean ZXc=, System.Reflection.MethodBase Znc=, Boolean Z3c=) [0x00000] in <filename unknown>:0
- at lXU=.GH0=.IH0= (lXU=.qnU= ) [0x00000] in <filename unknown>:0
- at lXU=.dXY=.fHY= (lXU=.qnU= fnY=) [0x00000] in <filename unknown>:0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Failed to get plugins!
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: loading rust_island_2013
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Pass '' shader state not supported
- WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Setting to default shader.
- LoadingScreen: activating rust_island_2013
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnloadTime: 0.846159 ms
- Unloading 2 Unused Serialized files (Serialized files now loaded: 38 / Dirty serialized files: 0)
- Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 50873.
- Total: 24.578568 ms (FindLiveObjects: 2.432325 ms CreateObjectMapping: 1.060515 ms MarkObjects: 19.396479 ms DeleteObjects: 1.040035 ms)
- LoadingScreen: loading trees
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: loading gui
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: loading shared
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GameConfig: Could not resolve host: gameapi.facepunchstudios.com; Host not found
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: growing trees
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: waiting for server
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: becoming ready
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: waiting for character
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Facepunch_Kick_RCON
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LostConnection
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- [RustBusterPlugins] No plugins were loaded.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- [color red] Exception during connection System.NullReferenceException: Object reference not set to an instance of an object
- at lXU=.dXY=.f3Y= (System.Exception gXY=) [0x00000] in <filename unknown>:0
- at lXU=.LHc=.XXc= (System.Object& Y3c=, System.Object[] ZHc=, Boolean ZXc=, System.Reflection.MethodBase Znc=, Boolean Z3c=) [0x00000] in <filename unknown>:0
- at lXU=.j3w=.l3w= (lXU=.qnU= ) [0x00000] in <filename unknown>:0
- at lXU=.dXY=.fHY= (lXU=.qnU= fnY=) [0x00000] in <filename unknown>:0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnloadTime: 131.927856 ms
- Unloading 3 Unused Serialized files (Serialized files now loaded: 38 / Dirty serialized files: 0)
- Unloading 760 unused Assets to reduce memory usage. Loaded Objects now: 12263.
- Total: 40.558323 ms (FindLiveObjects: 0.701776 ms CreateObjectMapping: 1.363276 ms MarkObjects: 15.195376 ms DeleteObjects: 22.606697 ms)
- GameConfig: Could not resolve host: gameapi.facepunchstudios.com; Host not found
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GameConfig: Could not resolve host: gameapi.facepunchstudios.com; Host not found
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Connecting to rust.gamestag3.org:28015
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Couldn't query rust.gamestag3.org:28015! Server is possibly offline, or doesn't have the query port open!. Ex: System.NullReferenceException: Object reference not set to an instance of an object
- at lXU=.dXY=.f3Y= (System.Exception gXY=) [0x00000] in <filename unknown>:0
- at lXU=.LHc=.XXc= (System.Object& Y3c=, System.Object[] ZHc=, Boolean ZXc=, System.Reflection.MethodBase Znc=, Boolean Z3c=) [0x00000] in <filename unknown>:0
- at lXU=.WoA=.YYA= (lXU=.qnU= ) [0x00000] in <filename unknown>:0
- at lXU=.dXY=.fHY= (lXU=.qnU= fnY=) [0x00000] in <filename unknown>:0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: connecting..
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: connected!
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Server Name: "[color yellow][RB 1.8.9] [color #FFFFFF][color orange]Rust Raiz|[color white] Aprenda a jogar o Rust de verdade [color orange][24/7]"
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Level Name: "rust_island_2013"
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Send Rate: 5
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: Downloading RustBuster Plugins
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- [color red] Exception during connection3 System.NullReferenceException: Object reference not set to an instance of an object
- at lXU=.dXY=.f3Y= (System.Exception gXY=) [0x00000] in <filename unknown>:0
- at lXU=.LHc=.XXc= (System.Object& Y3c=, System.Object[] ZHc=, Boolean ZXc=, System.Reflection.MethodBase Znc=, Boolean Z3c=) [0x00000] in <filename unknown>:0
- at lXU=.GH0=.IH0= (lXU=.qnU= ) [0x00000] in <filename unknown>:0
- at lXU=.dXY=.fHY= (lXU=.qnU= fnY=) [0x00000] in <filename unknown>:0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Failed to get plugins!
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: loading rust_island_2013
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Pass '' shader state not supported
- WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Setting to default shader.
- LoadingScreen: activating rust_island_2013
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnloadTime: 0.795984 ms
- Unloading 2 Unused Serialized files (Serialized files now loaded: 38 / Dirty serialized files: 0)
- Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 50881.
- Total: 24.872110 ms (FindLiveObjects: 2.406383 ms CreateObjectMapping: 1.075192 ms MarkObjects: 19.873659 ms DeleteObjects: 0.922617 ms)
- LoadingScreen: loading trees
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: loading gui
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: loading shared
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: growing trees
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: waiting for server
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: becoming ready
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: waiting for character
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: finished
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Microfone (VIA HD Audio)
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Facepunch_Kick_RCON
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LostConnection
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- [RustBusterPlugins] No plugins were loaded.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- [color red] Exception during connection System.NullReferenceException: Object reference not set to an instance of an object
- at lXU=.dXY=.f3Y= (System.Exception gXY=) [0x00000] in <filename unknown>:0
- at lXU=.LHc=.XXc= (System.Object& Y3c=, System.Object[] ZHc=, Boolean ZXc=, System.Reflection.MethodBase Znc=, Boolean Z3c=) [0x00000] in <filename unknown>:0
- at lXU=.j3w=.l3w= (lXU=.qnU= ) [0x00000] in <filename unknown>:0
- at lXU=.dXY=.fHY= (lXU=.qnU= fnY=) [0x00000] in <filename unknown>:0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnloadTime: 127.969460 ms
- Unloading 3 Unused Serialized files (Serialized files now loaded: 38 / Dirty serialized files: 0)
- Unloading 1488 unused Assets to reduce memory usage. Loaded Objects now: 12340.
- Total: 52.236282 ms (FindLiveObjects: 0.730448 ms CreateObjectMapping: 0.990884 ms MarkObjects: 15.144859 ms DeleteObjects: 34.761837 ms)
- GameConfig: Could not resolve host: gameapi.facepunchstudios.com; Host not found
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GameConfig: Could not resolve host: gameapi.facepunchstudios.com; Host not found
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GameConfig: Could not resolve host: gameapi.facepunchstudios.com; Host not found
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GameConfig: Could not resolve host: gameapi.facepunchstudios.com; Host not found
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GameConfig: Could not resolve host: gameapi.facepunchstudios.com; Host not found
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GameConfig: Could not resolve host: gameapi.facepunchstudios.com; Host not found
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GameConfig: Could not resolve host: gameapi.facepunchstudios.com; Host not found
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Connecting to rust.gamestag3.org:28015
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Couldn't query rust.gamestag3.org:28015! Server is possibly offline, or doesn't have the query port open!. Ex: System.NullReferenceException: Object reference not set to an instance of an object
- at lXU=.dXY=.f3Y= (System.Exception gXY=) [0x00000] in <filename unknown>:0
- at lXU=.LHc=.XXc= (System.Object& Y3c=, System.Object[] ZHc=, Boolean ZXc=, System.Reflection.MethodBase Znc=, Boolean Z3c=) [0x00000] in <filename unknown>:0
- at lXU=.WoA=.YYA= (lXU=.qnU= ) [0x00000] in <filename unknown>:0
- at lXU=.dXY=.fHY= (lXU=.qnU= fnY=) [0x00000] in <filename unknown>:0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: connecting..
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: connected!
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Server Name: "[color yellow][RB 1.8.9] [color #FFFFFF][color orange]Rust Raiz|[color white] Aprenda a jogar o Rust de verdade [color orange][24/7]"
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Level Name: "rust_island_2013"
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Send Rate: 5
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: Downloading RustBuster Plugins
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- [color red] Exception during connection3 System.NullReferenceException: Object reference not set to an instance of an object
- at lXU=.dXY=.f3Y= (System.Exception gXY=) [0x00000] in <filename unknown>:0
- at lXU=.LHc=.XXc= (System.Object& Y3c=, System.Object[] ZHc=, Boolean ZXc=, System.Reflection.MethodBase Znc=, Boolean Z3c=) [0x00000] in <filename unknown>:0
- at lXU=.GH0=.IH0= (lXU=.qnU= ) [0x00000] in <filename unknown>:0
- at lXU=.dXY=.fHY= (lXU=.qnU= fnY=) [0x00000] in <filename unknown>:0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Failed to get plugins!
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: loading rust_island_2013
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Pass '' shader state not supported
- WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Setting to default shader.
- LoadingScreen: activating rust_island_2013
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnloadTime: 0.845135 ms
- Unloading 2 Unused Serialized files (Serialized files now loaded: 38 / Dirty serialized files: 0)
- Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 50861.
- Total: 25.298092 ms (FindLiveObjects: 2.328560 ms CreateObjectMapping: 1.151992 ms MarkObjects: 20.333092 ms DeleteObjects: 0.909305 ms)
- LoadingScreen: loading trees
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: loading gui
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: loading shared
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: growing trees
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: waiting for server
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: becoming ready
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: waiting for character
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: finished
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Microfone (VIA HD Audio)
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Facepunch_Kick_RCON
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LostConnection
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- [RustBusterPlugins] No plugins were loaded.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- [color red] Exception during connection System.NullReferenceException: Object reference not set to an instance of an object
- at lXU=.dXY=.f3Y= (System.Exception gXY=) [0x00000] in <filename unknown>:0
- at lXU=.LHc=.XXc= (System.Object& Y3c=, System.Object[] ZHc=, Boolean ZXc=, System.Reflection.MethodBase Znc=, Boolean Z3c=) [0x00000] in <filename unknown>:0
- at lXU=.j3w=.l3w= (lXU=.qnU= ) [0x00000] in <filename unknown>:0
- at lXU=.dXY=.fHY= (lXU=.qnU= fnY=) [0x00000] in <filename unknown>:0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnloadTime: 132.141205 ms
- Unloading 3 Unused Serialized files (Serialized files now loaded: 38 / Dirty serialized files: 0)
- Unloading 1488 unused Assets to reduce memory usage. Loaded Objects now: 12348.
- Total: 53.254131 ms (FindLiveObjects: 0.598694 ms CreateObjectMapping: 0.972110 ms MarkObjects: 15.615896 ms DeleteObjects: 35.382378 ms)
- GameConfig: Could not resolve host: gameapi.facepunchstudios.com; Host not found
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GameConfig: Could not resolve host: gameapi.facepunchstudios.com; Host not found
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Connecting to rust.gamestag3.org:28015
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Couldn't query rust.gamestag3.org:28015! Server is possibly offline, or doesn't have the query port open!. Ex: System.NullReferenceException: Object reference not set to an instance of an object
- at lXU=.dXY=.f3Y= (System.Exception gXY=) [0x00000] in <filename unknown>:0
- at lXU=.LHc=.XXc= (System.Object& Y3c=, System.Object[] ZHc=, Boolean ZXc=, System.Reflection.MethodBase Znc=, Boolean Z3c=) [0x00000] in <filename unknown>:0
- at lXU=.WoA=.YYA= (lXU=.qnU= ) [0x00000] in <filename unknown>:0
- at lXU=.dXY=.fHY= (lXU=.qnU= fnY=) [0x00000] in <filename unknown>:0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: connecting..
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: connected!
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Server Name: "[color yellow][RB 1.8.9] [color #FFFFFF][color orange]Rust Raiz|[color white] Aprenda a jogar o Rust de verdade [color orange][24/7]"
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Level Name: "rust_island_2013"
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Send Rate: 5
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: Downloading RustBuster Plugins
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- [color red] Exception during connection3 System.NullReferenceException: Object reference not set to an instance of an object
- at lXU=.dXY=.f3Y= (System.Exception gXY=) [0x00000] in <filename unknown>:0
- at lXU=.LHc=.XXc= (System.Object& Y3c=, System.Object[] ZHc=, Boolean ZXc=, System.Reflection.MethodBase Znc=, Boolean Z3c=) [0x00000] in <filename unknown>:0
- at lXU=.GH0=.IH0= (lXU=.qnU= ) [0x00000] in <filename unknown>:0
- at lXU=.dXY=.fHY= (lXU=.qnU= fnY=) [0x00000] in <filename unknown>:0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Failed to get plugins!
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: loading rust_island_2013
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Pass '' shader state not supported
- WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Setting to default shader.
- LoadingScreen: activating rust_island_2013
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnloadTime: 1.263948 ms
- Unloading 2 Unused Serialized files (Serialized files now loaded: 38 / Dirty serialized files: 0)
- Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 50897.
- Total: 24.770395 ms (FindLiveObjects: 2.177350 ms CreateObjectMapping: 1.034574 ms MarkObjects: 20.021797 ms DeleteObjects: 0.951630 ms)
- LoadingScreen: loading trees
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GameConfig: Could not resolve host: gameapi.facepunchstudios.com; Host not found
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: loading gui
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: loading shared
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: growing trees
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: waiting for server
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: becoming ready
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: waiting for character
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: finished
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Microfone (VIA HD Audio)
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Facepunch_Kick_RCON
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LostConnection
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- [RustBusterPlugins] No plugins were loaded.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- [color red] Exception during connection System.NullReferenceException: Object reference not set to an instance of an object
- at lXU=.dXY=.f3Y= (System.Exception gXY=) [0x00000] in <filename unknown>:0
- at lXU=.LHc=.XXc= (System.Object& Y3c=, System.Object[] ZHc=, Boolean ZXc=, System.Reflection.MethodBase Znc=, Boolean Z3c=) [0x00000] in <filename unknown>:0
- at lXU=.j3w=.l3w= (lXU=.qnU= ) [0x00000] in <filename unknown>:0
- at lXU=.dXY=.fHY= (lXU=.qnU= fnY=) [0x00000] in <filename unknown>:0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnloadTime: 127.162544 ms
- Unloading 3 Unused Serialized files (Serialized files now loaded: 38 / Dirty serialized files: 0)
- Unloading 1488 unused Assets to reduce memory usage. Loaded Objects now: 12356.
- Total: 53.521053 ms (FindLiveObjects: 0.655696 ms CreateObjectMapping: 0.936271 ms MarkObjects: 15.445913 ms DeleteObjects: 35.850342 ms)
- GameConfig: Could not resolve host: gameapi.facepunchstudios.com; Host not found
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GameConfig: Could not resolve host: gameapi.facepunchstudios.com; Host not found
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GameConfig: Could not resolve host: gameapi.facepunchstudios.com; Host not found
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GameConfig: Could not resolve host: gameapi.facepunchstudios.com; Host not found
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GameConfig: Could not resolve host: gameapi.facepunchstudios.com; Host not found
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GameConfig: Could not resolve host: gameapi.facepunchstudios.com; Host not found
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Connecting to rust.gamestag3.org:28015
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Couldn't query rust.gamestag3.org:28015! Server is possibly offline, or doesn't have the query port open!. Ex: System.NullReferenceException: Object reference not set to an instance of an object
- at lXU=.dXY=.f3Y= (System.Exception gXY=) [0x00000] in <filename unknown>:0
- at lXU=.LHc=.XXc= (System.Object& Y3c=, System.Object[] ZHc=, Boolean ZXc=, System.Reflection.MethodBase Znc=, Boolean Z3c=) [0x00000] in <filename unknown>:0
- at lXU=.WoA=.YYA= (lXU=.qnU= ) [0x00000] in <filename unknown>:0
- at lXU=.dXY=.fHY= (lXU=.qnU= fnY=) [0x00000] in <filename unknown>:0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: connecting..
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Connect already in progress!
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GameConfig: Could not resolve host: gameapi.facepunchstudios.com; Host not found
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- ConnectionFailed
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnloadTime: 0.937295 ms
- Unloading 0 Unused Serialized files (Serialized files now loaded: 38 / Dirty serialized files: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 12157.
- Total: 17.074402 ms (FindLiveObjects: 0.364541 ms CreateObjectMapping: 0.893604 ms MarkObjects: 15.244527 ms DeleteObjects: 0.035157 ms)
- GameConfig: Could not resolve host: gameapi.facepunchstudios.com; Host not found
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GameConfig: Could not resolve host: gameapi.facepunchstudios.com; Host not found
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Connecting to rust.gamestag3.org:28015
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Couldn't query rust.gamestag3.org:28015! Server is possibly offline, or doesn't have the query port open!. Ex: System.NullReferenceException: Object reference not set to an instance of an object
- at lXU=.dXY=.f3Y= (System.Exception gXY=) [0x00000] in <filename unknown>:0
- at lXU=.LHc=.XXc= (System.Object& Y3c=, System.Object[] ZHc=, Boolean ZXc=, System.Reflection.MethodBase Znc=, Boolean Z3c=) [0x00000] in <filename unknown>:0
- at lXU=.WoA=.YYA= (lXU=.qnU= ) [0x00000] in <filename unknown>:0
- at lXU=.dXY=.fHY= (lXU=.qnU= fnY=) [0x00000] in <filename unknown>:0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: connecting..
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: connected!
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Server Name: "[color yellow][RB 1.8.9] [color #FFFFFF][color orange]Rust Raiz|[color white] Aprenda a jogar o Rust de verdade [color orange][24/7]"
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Level Name: "rust_island_2013"
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Send Rate: 5
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: Downloading RustBuster Plugins
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- [color red] Exception during connection3 System.NullReferenceException: Object reference not set to an instance of an object
- at lXU=.dXY=.f3Y= (System.Exception gXY=) [0x00000] in <filename unknown>:0
- at lXU=.LHc=.XXc= (System.Object& Y3c=, System.Object[] ZHc=, Boolean ZXc=, System.Reflection.MethodBase Znc=, Boolean Z3c=) [0x00000] in <filename unknown>:0
- at lXU=.GH0=.IH0= (lXU=.qnU= ) [0x00000] in <filename unknown>:0
- at lXU=.dXY=.fHY= (lXU=.qnU= fnY=) [0x00000] in <filename unknown>:0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Failed to get plugins!
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: loading rust_island_2013
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Pass '' shader state not supported
- WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Setting to default shader.
- LoadingScreen: activating rust_island_2013
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnloadTime: 1.570122 ms
- Unloading 2 Unused Serialized files (Serialized files now loaded: 38 / Dirty serialized files: 0)
- Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 50877.
- Total: 25.484800 ms (FindLiveObjects: 2.464068 ms CreateObjectMapping: 1.355425 ms MarkObjects: 20.119417 ms DeleteObjects: 0.934223 ms)
- LoadingScreen: loading trees
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: loading gui
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: loading shared
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: growing trees
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: waiting for server
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: becoming ready
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: waiting for character
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LoadingScreen: finished
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Microfone (VIA HD Audio)
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Created GrabBag<Recoil>
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Facepunch_Kick_RCON
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LostConnection
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- [RustBusterPlugins] No plugins were loaded.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- [color red] Exception during connection System.NullReferenceException: Object reference not set to an instance of an object
- at lXU=.dXY=.f3Y= (System.Exception gXY=) [0x00000] in <filename unknown>:0
- at lXU=.LHc=.XXc= (System.Object& Y3c=, System.Object[] ZHc=, Boolean ZXc=, System.Reflection.MethodBase Znc=, Boolean Z3c=) [0x00000] in <filename unknown>:0
- at lXU=.j3w=.l3w= (lXU=.qnU= ) [0x00000] in <filename unknown>:0
- at lXU=.dXY=.fHY= (lXU=.qnU= fnY=) [0x00000] in <filename unknown>:0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- NullReferenceException: Object reference not set to an instance of an object
- at #=qZti1eKpmgEiH8RyJbFvrtbtjuOoTgnfxK4EfJn_O0Rw=.#=qu9u4$2bLC7qmw$6qce4oRw== (.#=q__0aJnzE_j5V$E$xqdkd8PUPKgwbochaYTDqzGbXfa0= #=qV0ynjjk2ZIL2KV$sUPOFkQ==) [0x00000] in <filename unknown>:0
- at #=qZti1eKpmgEiH8RyJbFvrtbtjuOoTgnfxK4EfJn_O0Rw=.#=qhvNe0dhrt5f7nETVzpNyLw== (.#=q__0aJnzE_j5V$E$xqdkd8PUPKgwbochaYTDqzGbXfa0= #=qqqU2fqY$COAYJmT7ah88zA==) [0x00000] in <filename unknown>:0
- at #=qjg$mq9k6hZwR1eaAS3eQ4dux$3oD_j8CRZte$f$nFV0=.#=qrDw4VB8R66IOZiN58EWBuw== (.#=q__0aJnzE_j5V$E$xqdkd8PUPKgwbochaYTDqzGbXfa0= #=qhM_7MqNxeopFcBrZ6TsQJA==) [0x00000] in <filename unknown>:0
- at #=qZti1eKpmgEiH8RyJbFvrtbtjuOoTgnfxK4EfJn_O0Rw=.#=qaTul95_KoStw1KXBkGMdLDaNY6RUvGBP9bcGaljSi0g= () [0x00000] in <filename unknown>:0
- at #=qZti1eKpmgEiH8RyJbFvrtbtjuOoTgnfxK4EfJn_O0Rw=.#=q3IBL9ck32UtqD4n_Mg0AI2goF7qGd6bGni7cqbJRwqc= () [0x00000] in <filename unknown>:0
- at #=qZti1eKpmgEiH8RyJbFvrtbtjuOoTgnfxK4EfJn_O0Rw=.#=queaDNRLAGdOgw3nB9XdoFA== () [0x00000] in <filename unknown>:0
- at #=qjg$mq9k6hZwR1eaAS3eQ4dux$3oD_j8CRZte$f$nFV0=.#=qqJfJJIU5OocEzCry9eP0ew== () [0x00000] in <filename unknown>:0
- at #=qSBVG6i3HoKQx$z3bwADYIgVX_kCktQP8JwBh1CI$O_8=.#=qK4rBLHQlJi1c$9ISNO6Z6w== () [0x00000] in <filename unknown>:0
- at uLink.InternalHelper.LateUpdate () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- UnloadTime: 122.349777 ms
- Unloading 3 Unused Serialized files (Serialized files now loaded: 38 / Dirty serialized files: 0)
- Unloading 1488 unused Assets to reduce memory usage. Loaded Objects now: 12362.
- Total: 50.806107 ms (FindLiveObjects: 0.684368 ms CreateObjectMapping: 1.190562 ms MarkObjects: 15.028807 ms DeleteObjects: 33.238815 ms)
- GameConfig: Could not resolve host: gameapi.facepunchstudios.com; Host not found
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GameConfig: Could not resolve host: gameapi.facepunchstudios.com; Host not found
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GameConfig: Could not resolve host: gameapi.facepunchstudios.com; Host not found
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GameConfig: Could not resolve host: gameapi.facepunchstudios.com; Host not found
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GameConfig: Could not resolve host: gameapi.facepunchstudios.com; Host not found
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GameConfig: Could not resolve host: gameapi.facepunchstudios.com; Host not found
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GameConfig: Could not resolve host: gameapi.facepunchstudios.com; Host not found
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GameConfig: Could not resolve host: gameapi.facepunchstudios.com; Host not found
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GameConfig: Could not resolve host: gameapi.facepunchstudios.com; Host not found
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GameConfig: Could not resolve host: gameapi.facepunchstudios.com; Host not found
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- MeshBatchQuitHandler: killing 1 gameobjects
- MeshBatchQuitHandler: killing __MESHBATCH (UnityEngine.GameObject)
- MeshBatchQuitHandler: killed it in 1.000ms
- MeshBatchQuitHandler: done in 1.000ms
Advertisement
Add Comment
Please, Sign In to add comment