Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- <align="center"><size=35><b><color=#fc0e56>The Gambler's Den</b></color></size></align>
- <align="center"><size=25>Rules and important below:</align></size>
- <color=white>Discord:</color> <color=#52bae3><link=https://discord.gg/4D5k3zBQME>(Click here!)</link></color>
- <color=white>Extended Rules:</color> <color=#52bae3><link=https://docs.google.com/document/d/1TvENPCYF7BDBqZ-Fq0CohkyfBr-AcqUpQhETxEL3zas/edit?usp=sharing>(Click here!)</link></color> (WIP)
- <b><color=#fc0e56>CHAT RULES:</b></color>
- [1]: Be civil. Don't be intentionally obnoxious, it ruins the game for others.
- [2]: Absolutely no discrimination or harassment. Racial slurs, homophobia, transphobia or misogyny/misandry are grounds for punishment up to a permanent ban.
- [3]: No micspamming over global chats (SCP, radio, spectator, intercom)
- [4]: Keep micspam in local chats to a minimum.
- <b><color=#fc0e56>GAMEPLAY RULES:</b></color>
- [1]: Do not intentionally stall the game, nobody likes waiting thirty minutes in spectator chat waiting for the last player to expire.
- [2]: Exploits and cheats are expressly prohibited and will result in a permanent ban on the first offense.
- [3]: Kill on Sight policy:
- - Light Containment classes (D-Class and Scientists) are not allowed to kill each other
- - MTF and Guards are not allowed to kill D-Class
- - D-Class ARE allowed to kill MTF/Guards
- - Scientists ARE allowed to kill Chaos Insurgency
- - Chaos Insurgents are not allowed to kill Scientists
- - KOS against any detained classes except MTF/Guards is prohibited
- - Disobeying orders, running, or brandishing weapons forfeits your protection from anti-KOS rules
- [4]: Teaming policy:
- - SCPs can spare D-Class and Scientists
- - SCPs must kill MTF and Guards
- - SCPs may work with the Chaos Insurgency
- - SCPs may work with D-Class, although the entire SCP team must be in agreement
- - Players may bribe/beg SCPs for their lives, although MTF/Guards cannot team beyond that.
- <b><color=#fc0e56>USEFUL TIPS:</b></color>
- - Every SCP class can communicate with other players by pressing the Local Chat button (This is the Radio key for humans, default key is V.)
- - SCPs can freely swap with each other using .scpswap (role number)
- - ex: .scpswap 173
- - SCP-106 can stalk other players by double-clicking on the Create Portal GUI. This has a lengthy cooldown, and cannot be used until a few minutes after the round begins.
- - When bargaining for your life (Any class), or working with the SCPs (D-Class and CI), you can heal SCPs by using ".heal" while holding a medical item.
- - SCP-079 is capable of causing blackouts with .overcharge, and mimicking C.A.S.S.I.E with .simulate. You can even create fake SCP death messages!
- - The Chaos Insurgency can copy SCP-079 while inside the Alpha Warhead silo (by using .copy). Escaping with the copy of SCP-079 will give the entire CI complete access to the facility (with or without a keycard). Be warned, as attempting to copy SCP-079 will send out a facility-wide alarm.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement